Thursday, March 11 1999 ------------------------------ Fixed some major bugs related to sound and crashes. In addition, changes have been made to the decay system of corpses, which are described below; The next patch will be introduced immediately. It includes changes to the decay of corpses, and all corpses on the Test server are erased. This makes it much longer for corpses to rot if the player's account is not logged into North. If you don't mind losing a body due to this change, don't log out or let your character head to a place where you're at risk of dying. When you get a new patch, sacrifice your newly created and current characters to test this change. The fix is as follows; Level 1 corpses remain for an hour if they are not logged in with that account. Level 2-5 corpses remain for only 8 hours if they are not logged in with that account. Level 6 or higher corpses remain for only 7 days if they are not logged in with that account. The numbers above are related to the corpse and the items that remain, and do not include the item as needed. While the corpse's account is logged in, the decay time is as before. Other bug fixes: * Fixed a bug where the connection would be lost after death and return to the character selection screen. * Fixed a crash when switching zones. * Fixed a lot of issues related to quests and NPC words. * Fixed an issue where removing items from the trade window would not disappear. * Fixed an issue where new characters could not get guild tunics for a class. * Fixed an issue where creatures jumping over water would swim on the ground. * Fixed an issue where characters would fly somewhere if they lost their mind when There was no food or water in Inventory.