August 10, 2011 ------------------------------ Here are the patch notes from this morning's game update (taken from the patcher): *** Highlights *** - Seek out Meeka Gharn in the Plane of Knowledge and learn of an ancient book thought to lead to many treasures. - Rare NPCs in "House of Thule" now drop tradable large bags. - The Dwarven Axe, Dwarven Two-Handed Axe, Bloodruned Mallet, and Fellwinter can now be placed in your house. - The click effects on Shellscale Bone Fetish Necklace, Silbacle's Rosary of Conquest, and Carved Bone of the Nighthowler no longer share a timer with Geomantra click effects. *** Items *** - The Dwarven Axe, Dwarven Two-Handed Axe, Bloodruned Mallet, and Fellwinter can now be placed in your house. - Rare NPCs in "House of Thule" now drop tradable large bags. - The click effects on Shellscale Bone Fetish Necklace, Silbacle's Rosary of Conquest, and Carved Bone of the Nighthowler no longer share a timer with Geomantra click effects. - All items with a Geomantra click effect now share a timer. - The Bard Arpeggio breastplate spells now have a limited number of counters for the melee damage they provide. - Hardcore Heritage chest armor no longer has type 15 augment slots. These were removed because the items do not support emblems. - The Lump of Obsidian's unusable augment slot has been removed. - Fixed a preview window bug that "locked" an item into place when the viewing angle was rotated all the way to the top or bottom of the item. *** Tradeskills *** - Many additional tradeskill components have been marked as ALL/ALL. *** Quests & Events *** - Seek out Meeka Gharn in the Plane of Knowledge and learn of an ancient book thought to lead to many treasures. - "Librarian's Nightmare" - You will no longer have to restart the event if the person carrying the Words of Opening dies before turning it in. - "At World's End" - Fixed an issue that would cause the event to to reset improperly if players failed at the ice giant fight. *** Progression Servers *** - Certain tradeskill research recipes are no longer available too early on Progression Servers. *** Marketplace *** - Fixed a bug that caused Potion of Companion Amnesia and Potion of Mercenary Amnesia to not function correctly. - Items that are on the marketplace or on sale for a limited time now display a timer. *** Miscellaneous *** - Fixed a bug that caused large zone lag spikes when doing player trades with large stacks of items. - Pets and mercenaries will no longer try (and fail) to follow you while you are on a boat. They will wait at the dock until you disembark before teleporting to you. - If you die while on a boat, your corpse will now be moved to the safe point in the zone. *** Test Server *** - Playing on the test server now grants loyalty crowns over time. You need to be actively playing to receive loyalty crowns. - The Test server is now set to begin and end events two weeks before they will happen on live servers. - Alternate currency and some disallowed spell components can now be copied when a player uses the /testcopy command. *** UI *** - Changed - - EQUI_BarterSearchWnd.xml - EQUI_EQMainWnd.xml - EQUI_MarketplaceWnd.xml *** Previously Updated *** - Fixed an issue with barter search window where it forgets the vertical size of one of the panes and doesn't display it at all. - Changed - - EQUI_BarterSearchWnd.xml - The EverQuest Team