November 7, 2012 ------------------------------ Here are the patch notes for this morning's game update (taken from the patcher): *** Miscellaneous *** - Made several changes to the way EverQuest is compiled. Please keep an eye out for any strange behavior. If you see any, please use /bug, or leave feedback in the update thread posted in the Developer Roundtable at http://forums.station.sony.com/eq. - Increased the length of a friend's name that could be added using /friends. - The command /language will now display the current language for the chat window. - Petamorph wands now work on familiars. - Fixed an issue with the in-game mailbox that was preventing the display of more than 10 characters. - The "/outputfile spellbook" command will now properly output all spells in your spell book. *** UI *** - Added the ability to add friends from other servers in the Friends Window. - Also made it so that the contact button in the Friends Window will operate for friends on other servers. - Fixed a hot button text cut-off issue for Reprieve Rk. III. This also fixes some AAs with a similar issue. - Fixed a comment typo in EQUI_Inventory.xml. - The states of toggled buttons in the Pet Window will now persist through pet or player death. - Added a "required level" column to the Merchant Window. - Changed several key mapping names from "toggle (windowfunction) window" to "(windowfunction) window toggle." For example, "Toggle Party window" will now be "Party window toggle." - Added a checkbox for audio triggers so that players may turn them off and on without deleting them. - Fixed a visual bug with the "Hunter" button in the Achievements Window. - Fixed a text clipping issue in note windows. - Changed - EQUI_Animations.xml EQUI_AudioTriggersWindow.xml EQUI_Inventory.xml EQUI_MerchantWnd.xml EQUI_NoteWindow.xml - The EverQuest Team