Game Update Notes: November 14, 2018 ------------------------------------ *** Items *** - If a player purchases item(s) from the marketplace, and all inventory and bank slots are filled, then items will now be placed in Item Overflow instead of causing the purchase to fail. - Added a new type of item, lore equipped items. Players can own many of these items, but may only wear one at a time. - Corrected the typo on the spell for Lifesoothing Potion - Corrected the spelling of several 'Crystalized' items to be 'Crystallized' items. *** Spells *** - Added messaging when a spell fails to hit a target due to being in a different environment than the caster. - Healing spells now report actual and potential healing to all players in the area. Added an additional chat filter option to turn off heals that land for zero. - Paladin - Corrected an inconsistency in the maximum targets hit by the Splash of Sanctification. All ranks are now unlimited as intended. *** Miscellaneous *** - Changed how guild data works on the server to help alleviate server lag. *** UI *** - Added chat messages for player summoned healing auras. - Fixed an issue where players with large bags could not open all of their bags at once. - The EverQuest Team