{"schema_version":1,"generated_at":"2026-08-22T22:19:03.958Z","title":"EverQuest Historical Patch Archive","description":"A searchable normalization of every distinct patch, beta, hotfix, and news entry in the supplied corpus, with a complete manifest of supporting artifacts.","record_count":11,"filters":{"expansion":"depths-of-darkhollow","scope":"all","sort":"newest","view":"cards","per_page":24},"coverage":{"first_patch":"1998-07-07","last_patch":"2026-06-24","patch_count":682,"source_file_count":56,"source_bytes":5914451,"years":{"1998":28,"1999":41,"2000":45,"2001":49,"2002":32,"2003":36,"2004":30,"2005":22,"2006":24,"2007":21,"2008":27,"2009":22,"2010":27,"2011":23,"2012":18,"2013":16,"2014":33,"2015":30,"2016":28,"2017":28,"2018":26,"2019":24,"2020":19,"2021":22,"2022":3,"2025":4,"2026":4},"kinds":{"beta":33,"hotfix":101,"live":542,"news":6},"categories":{"audio-graphics":154,"beta":33,"bug-fixes":458,"classes":346,"expansions":340,"items":454,"pvp":61,"quests-events":457,"servers":342,"spells-aa":419,"tradeskills":212,"ui":323,"zones-npcs":471}},"provenance":{"supplied_directory_name":"patcheq","config_sha256":"30b1d69f81b63d9a64cd2047ea3d905ed6ead76f64947f3c7f58d6e6689185c9","note":"Files are recursively inventoried. 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Email:\neqteam@allakhazam.com\nPatches from January 2007 - June 2007\nStand Out Occurrences:\n- Druid spells Wildskin and Blessing of the Wild are replaced by\nBlistering Sunray and Sunscorch (Jan. 17)\n- Cleric spells Rectitude and Cure Corruption are replaced by\nBlessing of Purpose and Ward of the Dauntless (Jan. 17)\n- Drakkins rejoice as they can now dye their armor (Jan. 17)\n- The Akihiro event in Stillmoon Temple now yields rewards (Jan.\n17)\n- The Buried Sea expansion launches (Feb. 13)\n- In-game mail messages over four months old will be deleted, and\nyou can now \"export\" messages to a text file (Feb. 13)\n- Gates of Discord instances now require the same flags as their\nparent zones (Feb. 13)\n- Epic 1.5 and 2.0 effects now work up to level 75 (Feb. 13)\n1 of 15 2/23/2019, 12:30 PM"},{"character_count":1417,"page":2,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Max levels of Echo of Misdirection, Spinning into the Void, Color\nCollapse, Dreams of Veldyn, and Wake of Subdual increase 78\n(Feb. 13)\n- Toxxulia Forest is graphically revamped (Feb. 13)\nPatches from July 2006 - December 2006\nStand Out Occurrences:\n- The Serpent's Spine expansion launches (Sep. 19)\n- The Drakkin becomes a playable race (Sep. 19)\n- Characters now \"hover\" over their corpse upon death (Sep. 19)\n- The /con colour system is revamped (grey-green-lightblue-\ndarkblue-white-yellow-red) (Sep. 19)\n- A new out-of-combat regeneration system is introduced (Sep. 19)\n- Highpass Hold receives a graphical revamp (Sep. 19)\n- Group leaders can now \"mentor\" other members of their group for\nleadership experience (Sep. 19)\n- Bards and Beastlords gain the \"Double Attack\" skill at 71 (Sep.\n19)\n- Melee tomes can now be right-clicked, instead of having to turn\nthe into guildmasters (Sep. 19)\n- Players can no longer see a Shroud of Stealth'd rogue (Sep. 19)\n- The fix of the fix of the fix of the Finding Fibblebrap mission goes\nthrough (Sep. 27)\n- AA experience from NPCs is now based on an NPC's level rather\nthan its /con color (Oct. 25)\n- Numerous Frostcrypt giants gain the ability to see invisibility (Oct.\n25)\n- East and West Commonlands receive graphical revamps (Dec. 5)\n2 of 15 2/23/2019, 12:30 PM"},{"character_count":1440,"page":3,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Most gems now stack to 100 (Dec. 5)\n- Arrows and Bolt spells are no longer affected by height differences\nbetween PC and NPC (Dec. 5)\n- Bard instruments are considered one-handed items regardless of\nwhich hand the instrument is in (Dec. 14)\n- Aggro generated by pet heals is reduced (Dec. 14)\nPatches from January 2006 - June 2006\nStand Out Occurrences:\n- Things get chaotic when Test Server tradeskill vendors are\naccidentally made live; player rollbacks ensue (Jan. 18)\n- Prophecy of Ro launches (Feb. 21)\n- Oasis of Marr and North Freeport are no more; and, East\nFreeport, West Freeport, North Ro, and South Ro receive\nrevamps (Feb. 21)\n- The Wizard AA Mana Burn receives some tweaking (Feb. 21)\n- Rogues and Bards gain the AA Thief's Intuition (Feb. 21)\n- Monster Mission experience receives a long overdue nerf (Feb.\n21)\n- Alchemy undergoes a major revamp (Feb. 21)\n- DirectX 9.0c (2006) becomes a requirement (Jun. 13)\n- 8th Year Veteran AA Throne of Heroes introduced (Jun. 13)\n- Guild Lobby is now available to everyone (Jun. 13)\n- Death penalties now begin at level 6 (Jun. 13)\n- Experience needed to level evolving items is reduced; Cloak of\nthe Spirit Tracker experience is increased (Jun. 13)\n- Taunt changes are made; Paladins, Shadowknights, and Rangers\nhave taunt skill caps raised (Jun. 13)\n3 of 15 2/23/2019, 12:30 PM"},{"character_count":1439,"page":4,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Lost Dungeons of Norrath raids become expeditions, allowing\ngreater flexibility in additions/removals of players from raid (Jun. 13)\n- The Illusion Werewolf spell now uses Depths of Darkhollow\nmodel (Jun. 13)\n- Many NPC character models are updated throughout the world.\nSay goodbye to the old werewolves, zombies, and snakes, among\nmany others (Jun. 13)\nPatches from July 2005 - December 2005\nStand Out Occurrences:\n- War develops between the Ykeshan army and Gukta-supporters\n(July 13)\n- An SOS'd Rogue can now tell if a mob sees invis (July 13)\n- Pet focus spells get buffed up (July 13)\n- The Trolls regain power of Gukta, forcing the Frogloks into the\nRathe Mountains (Aug. 11)\n- Nektulos Forest is revamped ahead of the Depths of Darkhollow\nexpansion (Sep. 7)\n- Depths of Darkhollow launches along with monster missions,\nevolving and intelligent items, and spirit shrouds (Sep. 13)\n- EverQuest: Escape to Norrath, a free trial, is introduced (Sep. 13)\n- Cleric ability Divine Avatar reuse time is lowered and duration\nincreased (Sep. 13)\n- Lesser Faydark and Castle Mistmoore return to their pre-\nrevamp states (Oct. 12)\n- Worn damage shield cap increases from 15 to 30 (Oct. 12)\n- Cultural pottery charms are introduced (Oct. 12)\n- The \"Escape to Norrath\" UI is introduced as the default UI on live\n4 of 15 2/23/2019, 12:30 PM"},{"character_count":1271,"page":5,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nservers (Oct. 27)\n- Helms can now be hidden (Oct. 27)\n- EverQuest now uses the computer system's mouse cursor (Oct.\n27)\n- Raid invites can be done across zones (Oct. 27)\n- Audio triggers are introduced (Oct. 27)\n- More than 1000 Darkhollow items receive significant stat\nupgrades (Nov. 16)\nPatches from January 2005 - June 2005\nStand Out Occurrences:\n- Major revamps to Mistmoore and Splitpaw (Jan. 26)\n- Enchanter Epic 1.5 and 2.0 effects no longer aggro NPCs in their\nvicinity (Jan. 26)\n- Dragons of Norrath launches (Feb. 15)\n- The EQ Mail system goes live (Feb. 15)\n- PvP servers Rallos Zek, Tallon Zek, Vallon Zek, and Sullon Zek\nmerge as the single \"Zek Server\" (March)\n- Bazaar and Barter Hall zones merge (Mar. 3)\n- Many pre-DoN tradeskill recipe trivials are lowered from the\nmid-300s to mid-200s (Mar. 3)\n- The 'Return Home' function is introduced (Apr. 12)\n- A stone to The Arena is added in the Plane of Knowledge (Apr.\n12)\n- Class \"re-envisioning\" begins (Apr. 12)\n- Title suffixes are introduced (Apr. 12)\n- Tradeskill hell levels (160 to 190) are softened (Apr. 12)\n- Player pets over 52nd level are immune to fear (Apr. 20)\n5 of 15 2/23/2019, 12:30 PM"},{"character_count":1343,"page":6,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- New instanced missions are added to North Qeynos, Unrest,\nBefallen, and Hate's Fury (May 11)\n- Casters now receive at least one spell with each level gained\n(May 11)\n- The Type 9 augmentation slot is introduced (May 11)\n- The Essence of Froglok illusion potion is introduced (May 11)\n- Veteran Rewards are introduced (May 13)\n- Plane of Time becomes instanced (June 29)\n- You can now invite players from across zones (June 29)\nPatches from July 2004 - December 2004\nStand Out Occurrences:\n- Veeshan's Peak revamp goes live (July 14)\n- Pets now zone with you (July 14)\n- Siginifcant PVP changes go live (Aug. 11)\n- Raid window allows leader to lock/unlock raid, and put players in\ndifferent groups (Aug. 11)\n- You can now /consent your group, raid, and guild (Aug. 11)\n- Omens of War goes live (Sept. 14)\n- Piercing and 1HBlunt/2HBlunt skills see cap inreases (Sept. 14)\n- Fire Beetle Eyes now stack (Oct. 25)\n- The 85/15 system is introduced for Gates of Discord zones (Dec.\n15)\n- AA costs for Discord abilities see numerous reductions (Dec. 15)\n- Tacvi loot receives hitpoints/mana/endurance and effect upgrades\n(Dec. 15)\n- NO RENT containers no longer poof when you log with them on\nyour character (Dec. 15)\n6 of 15 2/23/2019, 12:30 PM"},{"character_count":1242,"page":7,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2004 - June 2004\nStand Out Occurrences:\n- Nedaria's Landing goes live (January)\n- Gates of Discord goes live (Feb. 10)\n- The Casino returns (Feb. 10)\n- Tradeskill UI goes live (Feb. 10)\n- EverQuest celebrates its fifth anniversary with numerous ongoing\nevents (Mar. 16)\n- DirectX 9.0 becomes required to play EverQuest (Mar. 23)\n- Player pets receive a boost (Mar. 25)\n- Shadowrest goes live (Apr. 13)\n- Invisibility actually has some use in Ferubi (Apr. 14)\n- Boat gnomes become a permanent fixture (Apr. 24)\n- Hot zones are introduced (Apr. 28)\n- Plane of Knowledge is now open to everyone (Apr. 28)\n- Named NPCs no longer spawn at an expedition's creation point\n(Apr. 28)\n- /surname and /rewind commands introduced (May 5)\n- Only one raid member must have completed Ikkinz trials to get\nplayers into raid trials (May 12)\n- Gunthak stone is added to the Plane of Knowledge (June 16)\n- You can now port to the Plane of Hate from the Plane of\nTranquility (June 16)\nPatches from July 2003 - December 2003\nStand Out Occurrences:\n- European players get dinged with VAT equal to 17.5% of their\n7 of 15 2/23/2019, 12:30 PM"},{"character_count":1475,"page":8,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nsubscription fees (July 1)\n- Temple of Droga and Mines of Nurga receive revamps (July 10)\n- Chardok \"B\" The Halls of Betrayal goes live (July 10)\n- Mass Enchant, Imbue, and Thicken spells are introduced (July\n10)\n- Solusek \"C\" The Caverns of Exile goes live (Aug. 6)\n- Scaled Wolf and Guktan illusions go live (Aug. 6)\n- The Plane of Time \"B\" now remembers your progress in the\nzone and no longer resets (Aug. 6)\n- Revamps to Grieg's, The Deep, Charasis, Necropolis, Siren's,\nThe Hole, City of Mist, and Cazic-Thule (Aug 26)\n- Platinum slot added to the shared bank (Aug. 26)\n- Divine Ressurection recast time cut in half (36 hours to 18) (Aug.\n26)\n- Plane of Time raids now only require 18 people present instead\nof 40 (Aug. 28)\n- Lost Dungeons of Norrath goes live (Sept. 9)\n- Plane of Mischief receives a significant revamp (Oct. 9)\n- The auto-attack key now defaults to Q (Oct. 9)\n- The \"Find\" feature is added (Oct. 9)\n- Number of players required for LDON adventures is now 3 instead\nof 4 (Nov. 5)\n- 3D Target Ring introduced (Nov. 5)\n- You can now buy and sell containers in The Bazaar (Dec. 18)\n- Most Invigor effect items are replaced with sight-enhancers (Dec.\n18)\n- Endurance is added as a stat; melees receive disciplines as\ntomes (Dec. 18)\n- The Shadowhaven Casino goes live (Dec. 18)\n- The Shaodwhaven Casino shuts down (Dec. 19)\n8 of 15 2/23/2019, 12:30 PM"},{"character_count":1370,"page":9,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2003 - June 2003\nStand Out Occurrences:\n- Classic & Velious user interfaces become extinct (Jan. 9)\n- You can now window out of EverQuest (Jan. 9)\n- Song buff window added (Jan. 9)\n- Wraith of a Shissar is no longer attacked by other Fear\ninhabitants (Feb. 4)\n- Rallos Zek is now tethered to the Tactics arena pit (Feb. 4)\n- Legacy of Ykesha goes live (Feb. 24)\n- The \"85% rule\" is introduced, making raid flag requirements much\neasier on guilds (Feb. 24)\n- Charm sees significant nerfs (Apr. 8)\n- Acrylia Caverns, Hollowshade Moor and Grimling Forest\nreceive major revamps (Apr. 23)\n- Plane of Hate \"B\" goes live (May 14)\n- Call of the Hero works in the Plane of Water (May 14)\n- Gravel Rain is now cureable (if you've ever fought Glykus, you\nare quite thankful (May 14)\n- You can now gate out of Veeshan's Peak (May 14)\n- Bankers no longer take items (May 14)\n- Shared bank slots, spell descriptions, spell menus, and NPC job\ntitles are added (June 11)\n- High level spells no longer affect low level characters under any\ncircumstances (June 11)\n- Flag restrictions in the Planes of Power are relaxed in Tiers 1 and\n2 (June 11)\n- The Prexus Server goes through one of the worst server crashes\nin EQ history (June 12)\n9 of 15 2/23/2019, 12:30 PM"},{"character_count":1205,"page":10,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from July 2002 - December 2002\nStand Out Occurrences:\n- New interface goes live (July 24)\n- The Bazaar is introduced (July 24)\n- Lifetappers no longer say \"Ahhh... I feel much better now!\" with\nevery spell (July 24)\n- Players are no longer susceptible to other players' fears and\ncharms (July 24)\n- /makeleader command introduced & LD group member no longer\nbugs the group (July 24)\n- You can now view and/or delete your own petitions (Sept. 4)\n- Hell levels are eliminated (Sept. 4)\n- DoT spells cast by different players on an NPC now stack (Sept.\n4)\n- Clerics gain the Bash ability (Sept. 4)\n- Merchant inventories grow to 80 (Sept. 4)\n- Items are now linked in the \"... has looted an X\" messages (Sept.\n26)\n- Recast times are added to Rods of Mystical Transvergence\n(Sept. 26)\n- Rods of Mystical Transvergence no longer kill you if your max-\nhitpoints are lower than the conversion (Oct. 17)\n- /shield is introduced (Oct. 17)\n- Planes of Power goes live (Oct. 21)\n- Planes of Power flags can be done out of order (Dec. 19)\nPatches from January 2002 - June 2002\n10 of 15 2/23/2019, 12:30 PM"},{"character_count":1291,"page":11,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nStand Out Occurrences:\n- /ttell and /shownames commands introduced (Jan. 8)\n- The Nexus becomes bindable (Jan. 8)\n- Ragefire is moved out of Nagafen's Lair (Jan. 23)\n- Pets stop pacing (Feb. 13)\n- Levitation buffs get stripped upon entering a no-lev zone (Mar. 7)\n- If you die while below 11th level, you respawn with items and keep\nyour experience (Mar. 19)\n- Lower level rez, evac, and corpse summon spells become\navailable (Mar. 19)\n- /hitsmode command introduced (Mar. 19)\n- EverQuest monthly prices increase to $12.95 per month (Apr. 9)\n- Non-pet NPCs stop accepting non-quest items given to them (Apr.\n9)\n- The item, White Dragon Hide is introduced (June 6)\n- NPCs are now bound by casting range limits (June 12)\n- Magic Clay becomes stackable (June 12)\nPatches from July 2001 - December 2001\nStand Out Occurrences:\n- Spider and Spiderling Silk become stackable (July 10)\n- Folded Sheets and regular Sheets of Metal become stackable\n(July 10)\n- Stonebrunt goes live (Aug. 29)\n- Server population counts become hidden (Sept. 11)\n- The September 11th, 2001 terrorist attacks hit close to home for\nSony\n- Graphic upgrades are announced for Luclin (Oct. 5)\n11 of 15 2/23/2019, 12:30 PM"},{"character_count":1403,"page":12,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- The Firiona Vie (roleplay) Server goes live (Oct. 8)\n- Flayed Barbarian Hide Mask gets Illusion: Barbarian added to\nit (Oct. 8)\n- High level NPCs develop immunities to certain spell types, and\nare no longer outright magic immune (Oct. 8)\n- The short-lived \"Project M\" is introduced, where players can\nspawn as monsters (Nov. 7)\n- /targetgroupbuff is introduced (Nov. 7)\n- \"Light Blue\" /consider is introduced (Nov. 7)\n- DirectX 8.0 is now required to play EverQuest (Nov. 28)\n- Luclin goes live, but not without its problems (Dec. 4)\n- Non-targettable NPCs are introduced (Dec. 4)\n- Option for Texture Cache is introduced, making load times a little\nquicker (Dec. 13)\n- Windows 95 no longer functions with EverQuest (Dec. 18)\n- Soulbinders are introduced (Dec. 20)\nPatches from January 2001 - June 2001\nStand Out Occurrences:\n- /lootnodrop command added (Jan. 9)\n- Root and Snare are now seperate effects (Jan. 9)\n- NPC Aggro is significantly retuned (Feb. 21)\n- Rangers can now sort and filter tracking system (Feb. 21)\n- Taunt now affects NPCs above the player's level (Mar. 6)\n- EQGems is introduced (Mar. 6)\n- E'ci and The Rathe servers split to Zebuxoruk (March)\n- The Warrens is introduced (Mar. 14)\n- Hate and Fear planes receive revamps: New minibosses, better\n12 of 15 2/23/2019, 12:30 PM"},{"character_count":1373,"page":13,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\ngod loot (Mar. 14)\n- Food items get durations (Apr. 17)\n- Characters now say \"Hail Playername\" instead of just \"Hail\" (Apr.\n17)\n- /charinfo command introduced (Apr. 17)\n- NO RENT items adopt the 30-minute rule (Apr. 17)\n- Shadows of Luclin expansion announced (Apr. 18)\n- Players no longer get stunned while invulnerable (May 8)\n- Items can be moved inside containers while in bank (May 8)\n- \"Regards you as an ally\" is added as a new /consider (May 8)\nPatches from July 2000 - December 2000\nStand Out Occurrences:\n- Karana splits into two servers, the other being Terris Thule (June\n& July)\n- NPCs stop saying \"hit by non-melee for XX points\" (July 19)\n- /hidecorpse and /fastdrop commands introduced (July 19 & Aug.\n1)\n- Wurmslayer becomes a one-hand slasher (Aug. 9)\n- NO RENT tags are added to NO RENT items (Aug. 9)\n- Epic quests are introduced (Sept. 19)\n- Players are now able to exceed 200 in one tradeskill (Sept. 19)\n- Corpses of NPCs 55th level or higher get 30-minute decay timers\n(Sept. 28)\n- Tholuxe Paells introduced as a new server (Sept. 28)\n- Mithaniel Marr and Tunare servers split to Drinal (Sept. 28)\n- Pauses are added to socials, /camp command added (Sept. 28)\n- DirectX 7 becomes required to play EverQuest (Nov. 15)\n13 of 15 2/23/2019, 12:30 PM"},{"character_count":1155,"page":14,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Povar and Tarew Marr servers split to Xev (Nov. 21)\n- Velious goes live (Dec. 6)\n- NPCs gain RAMPAGE and FLURRY abilities (Velious Release)\n- Solusek Ro, Karana, and Cazic-Thule servers split to Ayonae Ro\n(December)\nPatches from January 2000 - June 2000\nStand Out Occurrences:\n- Plane of Sky is introduced (Jan.)\n- Casters respawn with no mana after being killed by a player (Feb.\n3)\n- City of Paineel is introduced (Feb. 17)\n- Erudites can now be Shadowknights (Feb. 17)\n- Rogues get the Evade ability (Feb. 17)\n- Deity-specific items are introduced (Apr. 10)\n- Kerra Ridge and Splitpaw are revamped to higher level (Apr. 10)\n- Kunark goes live with a new level cap of 60 (Apr. 21)\n- Newbie guards get buffed to their current levels (May)\n- The Hole is introduced (June 22)\n- Lady Vox and Lord Nagafen are no longer attackable by players\nover 52nd level\nPatches from April 1999 - December 1999\nStand Out Occurrences:\n- Original patch information (April)\n- PvP Melee/Caster balance (Sept. 13)\n- Rez timers set (Sept. 28)\n14 of 15 2/23/2019, 12:30 PM"},{"character_count":294,"page":15,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Temple of Solusek Ro added as an optional zone (Oct. 13)\n- Journeyman Boots become quested (Oct. 13)\n- Press release details upcoming Kunark expansion (Nov. 1)\n15 of 15 2/23/2019, 12:30 PM"}],"status":"text","text_character_count":18812},"semantic_extraction":{"schema_version":1,"source_filename":"Patch_Summaries.pdf","source_sha256":"4ede7d6378cc5aa1ea1d7dee496df7464387700497f925969c8f16cfe80bdbdc","title":"ZAM EverQuest Patch Highlights","coverage_note":"Curated highlights spanning April 1999 through June 2007; supplemental to the canonical patch records.","page_count":15,"pages":[{"page":1,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\neverquest.allakhazam.com\nPatch History :: EverQuest :: ZAM\n16-20 minutes\nNote: Patches from 2007 and later can be found in the News\nArchives\nAre we missing an earlier patch? Email:\neqteam@allakhazam.com\nPatches from January 2007 - June 2007\nStand Out Occurrences:\n- Druid spells Wildskin and Blessing of the Wild are replaced by\nBlistering Sunray and Sunscorch (Jan. 17)\n- Cleric spells Rectitude and Cure Corruption are replaced by\nBlessing of Purpose and Ward of the Dauntless (Jan. 17)\n- Drakkins rejoice as they can now dye their armor (Jan. 17)\n- The Akihiro event in Stillmoon Temple now yields rewards (Jan.\n17)\n- The Buried Sea expansion launches (Feb. 13)\n- In-game mail messages over four months old will be deleted, and\nyou can now \"export\" messages to a text file (Feb. 13)\n- Gates of Discord instances now require the same flags as their\nparent zones (Feb. 13)\n- Epic 1.5 and 2.0 effects now work up to level 75 (Feb. 13)\n1 of 15 2/23/2019, 12:30 PM","character_count":1066},{"page":2,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Max levels of Echo of Misdirection, Spinning into the Void, Color\nCollapse, Dreams of Veldyn, and Wake of Subdual increase 78\n(Feb. 13)\n- Toxxulia Forest is graphically revamped (Feb. 13)\nPatches from July 2006 - December 2006\nStand Out Occurrences:\n- The Serpent's Spine expansion launches (Sep. 19)\n- The Drakkin becomes a playable race (Sep. 19)\n- Characters now \"hover\" over their corpse upon death (Sep. 19)\n- The /con colour system is revamped (grey-green-lightblue-\ndarkblue-white-yellow-red) (Sep. 19)\n- A new out-of-combat regeneration system is introduced (Sep. 19)\n- Highpass Hold receives a graphical revamp (Sep. 19)\n- Group leaders can now \"mentor\" other members of their group for\nleadership experience (Sep. 19)\n- Bards and Beastlords gain the \"Double Attack\" skill at 71 (Sep.\n19)\n- Melee tomes can now be right-clicked, instead of having to turn\nthe into guildmasters (Sep. 19)\n- Players can no longer see a Shroud of Stealth'd rogue (Sep. 19)\n- The fix of the fix of the fix of the Finding Fibblebrap mission goes\nthrough (Sep. 27)\n- AA experience from NPCs is now based on an NPC's level rather\nthan its /con color (Oct. 25)\n- Numerous Frostcrypt giants gain the ability to see invisibility (Oct.\n25)\n- East and West Commonlands receive graphical revamps (Dec. 5)\n2 of 15 2/23/2019, 12:30 PM","character_count":1417},{"page":3,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Most gems now stack to 100 (Dec. 5)\n- Arrows and Bolt spells are no longer affected by height differences\nbetween PC and NPC (Dec. 5)\n- Bard instruments are considered one-handed items regardless of\nwhich hand the instrument is in (Dec. 14)\n- Aggro generated by pet heals is reduced (Dec. 14)\nPatches from January 2006 - June 2006\nStand Out Occurrences:\n- Things get chaotic when Test Server tradeskill vendors are\naccidentally made live; player rollbacks ensue (Jan. 18)\n- Prophecy of Ro launches (Feb. 21)\n- Oasis of Marr and North Freeport are no more; and, East\nFreeport, West Freeport, North Ro, and South Ro receive\nrevamps (Feb. 21)\n- The Wizard AA Mana Burn receives some tweaking (Feb. 21)\n- Rogues and Bards gain the AA Thief's Intuition (Feb. 21)\n- Monster Mission experience receives a long overdue nerf (Feb.\n21)\n- Alchemy undergoes a major revamp (Feb. 21)\n- DirectX 9.0c (2006) becomes a requirement (Jun. 13)\n- 8th Year Veteran AA Throne of Heroes introduced (Jun. 13)\n- Guild Lobby is now available to everyone (Jun. 13)\n- Death penalties now begin at level 6 (Jun. 13)\n- Experience needed to level evolving items is reduced; Cloak of\nthe Spirit Tracker experience is increased (Jun. 13)\n- Taunt changes are made; Paladins, Shadowknights, and Rangers\nhave taunt skill caps raised (Jun. 13)\n3 of 15 2/23/2019, 12:30 PM","character_count":1440},{"page":4,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Lost Dungeons of Norrath raids become expeditions, allowing\ngreater flexibility in additions/removals of players from raid (Jun. 13)\n- The Illusion Werewolf spell now uses Depths of Darkhollow\nmodel (Jun. 13)\n- Many NPC character models are updated throughout the world.\nSay goodbye to the old werewolves, zombies, and snakes, among\nmany others (Jun. 13)\nPatches from July 2005 - December 2005\nStand Out Occurrences:\n- War develops between the Ykeshan army and Gukta-supporters\n(July 13)\n- An SOS'd Rogue can now tell if a mob sees invis (July 13)\n- Pet focus spells get buffed up (July 13)\n- The Trolls regain power of Gukta, forcing the Frogloks into the\nRathe Mountains (Aug. 11)\n- Nektulos Forest is revamped ahead of the Depths of Darkhollow\nexpansion (Sep. 7)\n- Depths of Darkhollow launches along with monster missions,\nevolving and intelligent items, and spirit shrouds (Sep. 13)\n- EverQuest: Escape to Norrath, a free trial, is introduced (Sep. 13)\n- Cleric ability Divine Avatar reuse time is lowered and duration\nincreased (Sep. 13)\n- Lesser Faydark and Castle Mistmoore return to their pre-\nrevamp states (Oct. 12)\n- Worn damage shield cap increases from 15 to 30 (Oct. 12)\n- Cultural pottery charms are introduced (Oct. 12)\n- The \"Escape to Norrath\" UI is introduced as the default UI on live\n4 of 15 2/23/2019, 12:30 PM","character_count":1439},{"page":5,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nservers (Oct. 27)\n- Helms can now be hidden (Oct. 27)\n- EverQuest now uses the computer system's mouse cursor (Oct.\n27)\n- Raid invites can be done across zones (Oct. 27)\n- Audio triggers are introduced (Oct. 27)\n- More than 1000 Darkhollow items receive significant stat\nupgrades (Nov. 16)\nPatches from January 2005 - June 2005\nStand Out Occurrences:\n- Major revamps to Mistmoore and Splitpaw (Jan. 26)\n- Enchanter Epic 1.5 and 2.0 effects no longer aggro NPCs in their\nvicinity (Jan. 26)\n- Dragons of Norrath launches (Feb. 15)\n- The EQ Mail system goes live (Feb. 15)\n- PvP servers Rallos Zek, Tallon Zek, Vallon Zek, and Sullon Zek\nmerge as the single \"Zek Server\" (March)\n- Bazaar and Barter Hall zones merge (Mar. 3)\n- Many pre-DoN tradeskill recipe trivials are lowered from the\nmid-300s to mid-200s (Mar. 3)\n- The 'Return Home' function is introduced (Apr. 12)\n- A stone to The Arena is added in the Plane of Knowledge (Apr.\n12)\n- Class \"re-envisioning\" begins (Apr. 12)\n- Title suffixes are introduced (Apr. 12)\n- Tradeskill hell levels (160 to 190) are softened (Apr. 12)\n- Player pets over 52nd level are immune to fear (Apr. 20)\n5 of 15 2/23/2019, 12:30 PM","character_count":1271},{"page":6,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- New instanced missions are added to North Qeynos, Unrest,\nBefallen, and Hate's Fury (May 11)\n- Casters now receive at least one spell with each level gained\n(May 11)\n- The Type 9 augmentation slot is introduced (May 11)\n- The Essence of Froglok illusion potion is introduced (May 11)\n- Veteran Rewards are introduced (May 13)\n- Plane of Time becomes instanced (June 29)\n- You can now invite players from across zones (June 29)\nPatches from July 2004 - December 2004\nStand Out Occurrences:\n- Veeshan's Peak revamp goes live (July 14)\n- Pets now zone with you (July 14)\n- Siginifcant PVP changes go live (Aug. 11)\n- Raid window allows leader to lock/unlock raid, and put players in\ndifferent groups (Aug. 11)\n- You can now /consent your group, raid, and guild (Aug. 11)\n- Omens of War goes live (Sept. 14)\n- Piercing and 1HBlunt/2HBlunt skills see cap inreases (Sept. 14)\n- Fire Beetle Eyes now stack (Oct. 25)\n- The 85/15 system is introduced for Gates of Discord zones (Dec.\n15)\n- AA costs for Discord abilities see numerous reductions (Dec. 15)\n- Tacvi loot receives hitpoints/mana/endurance and effect upgrades\n(Dec. 15)\n- NO RENT containers no longer poof when you log with them on\nyour character (Dec. 15)\n6 of 15 2/23/2019, 12:30 PM","character_count":1343},{"page":7,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2004 - June 2004\nStand Out Occurrences:\n- Nedaria's Landing goes live (January)\n- Gates of Discord goes live (Feb. 10)\n- The Casino returns (Feb. 10)\n- Tradeskill UI goes live (Feb. 10)\n- EverQuest celebrates its fifth anniversary with numerous ongoing\nevents (Mar. 16)\n- DirectX 9.0 becomes required to play EverQuest (Mar. 23)\n- Player pets receive a boost (Mar. 25)\n- Shadowrest goes live (Apr. 13)\n- Invisibility actually has some use in Ferubi (Apr. 14)\n- Boat gnomes become a permanent fixture (Apr. 24)\n- Hot zones are introduced (Apr. 28)\n- Plane of Knowledge is now open to everyone (Apr. 28)\n- Named NPCs no longer spawn at an expedition's creation point\n(Apr. 28)\n- /surname and /rewind commands introduced (May 5)\n- Only one raid member must have completed Ikkinz trials to get\nplayers into raid trials (May 12)\n- Gunthak stone is added to the Plane of Knowledge (June 16)\n- You can now port to the Plane of Hate from the Plane of\nTranquility (June 16)\nPatches from July 2003 - December 2003\nStand Out Occurrences:\n- European players get dinged with VAT equal to 17.5% of their\n7 of 15 2/23/2019, 12:30 PM","character_count":1242},{"page":8,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nsubscription fees (July 1)\n- Temple of Droga and Mines of Nurga receive revamps (July 10)\n- Chardok \"B\" The Halls of Betrayal goes live (July 10)\n- Mass Enchant, Imbue, and Thicken spells are introduced (July\n10)\n- Solusek \"C\" The Caverns of Exile goes live (Aug. 6)\n- Scaled Wolf and Guktan illusions go live (Aug. 6)\n- The Plane of Time \"B\" now remembers your progress in the\nzone and no longer resets (Aug. 6)\n- Revamps to Grieg's, The Deep, Charasis, Necropolis, Siren's,\nThe Hole, City of Mist, and Cazic-Thule (Aug 26)\n- Platinum slot added to the shared bank (Aug. 26)\n- Divine Ressurection recast time cut in half (36 hours to 18) (Aug.\n26)\n- Plane of Time raids now only require 18 people present instead\nof 40 (Aug. 28)\n- Lost Dungeons of Norrath goes live (Sept. 9)\n- Plane of Mischief receives a significant revamp (Oct. 9)\n- The auto-attack key now defaults to Q (Oct. 9)\n- The \"Find\" feature is added (Oct. 9)\n- Number of players required for LDON adventures is now 3 instead\nof 4 (Nov. 5)\n- 3D Target Ring introduced (Nov. 5)\n- You can now buy and sell containers in The Bazaar (Dec. 18)\n- Most Invigor effect items are replaced with sight-enhancers (Dec.\n18)\n- Endurance is added as a stat; melees receive disciplines as\ntomes (Dec. 18)\n- The Shadowhaven Casino goes live (Dec. 18)\n- The Shaodwhaven Casino shuts down (Dec. 19)\n8 of 15 2/23/2019, 12:30 PM","character_count":1475},{"page":9,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2003 - June 2003\nStand Out Occurrences:\n- Classic & Velious user interfaces become extinct (Jan. 9)\n- You can now window out of EverQuest (Jan. 9)\n- Song buff window added (Jan. 9)\n- Wraith of a Shissar is no longer attacked by other Fear\ninhabitants (Feb. 4)\n- Rallos Zek is now tethered to the Tactics arena pit (Feb. 4)\n- Legacy of Ykesha goes live (Feb. 24)\n- The \"85% rule\" is introduced, making raid flag requirements much\neasier on guilds (Feb. 24)\n- Charm sees significant nerfs (Apr. 8)\n- Acrylia Caverns, Hollowshade Moor and Grimling Forest\nreceive major revamps (Apr. 23)\n- Plane of Hate \"B\" goes live (May 14)\n- Call of the Hero works in the Plane of Water (May 14)\n- Gravel Rain is now cureable (if you've ever fought Glykus, you\nare quite thankful (May 14)\n- You can now gate out of Veeshan's Peak (May 14)\n- Bankers no longer take items (May 14)\n- Shared bank slots, spell descriptions, spell menus, and NPC job\ntitles are added (June 11)\n- High level spells no longer affect low level characters under any\ncircumstances (June 11)\n- Flag restrictions in the Planes of Power are relaxed in Tiers 1 and\n2 (June 11)\n- The Prexus Server goes through one of the worst server crashes\nin EQ history (June 12)\n9 of 15 2/23/2019, 12:30 PM","character_count":1370},{"page":10,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from July 2002 - December 2002\nStand Out Occurrences:\n- New interface goes live (July 24)\n- The Bazaar is introduced (July 24)\n- Lifetappers no longer say \"Ahhh... I feel much better now!\" with\nevery spell (July 24)\n- Players are no longer susceptible to other players' fears and\ncharms (July 24)\n- /makeleader command introduced & LD group member no longer\nbugs the group (July 24)\n- You can now view and/or delete your own petitions (Sept. 4)\n- Hell levels are eliminated (Sept. 4)\n- DoT spells cast by different players on an NPC now stack (Sept.\n4)\n- Clerics gain the Bash ability (Sept. 4)\n- Merchant inventories grow to 80 (Sept. 4)\n- Items are now linked in the \"... has looted an X\" messages (Sept.\n26)\n- Recast times are added to Rods of Mystical Transvergence\n(Sept. 26)\n- Rods of Mystical Transvergence no longer kill you if your max-\nhitpoints are lower than the conversion (Oct. 17)\n- /shield is introduced (Oct. 17)\n- Planes of Power goes live (Oct. 21)\n- Planes of Power flags can be done out of order (Dec. 19)\nPatches from January 2002 - June 2002\n10 of 15 2/23/2019, 12:30 PM","character_count":1205},{"page":11,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nStand Out Occurrences:\n- /ttell and /shownames commands introduced (Jan. 8)\n- The Nexus becomes bindable (Jan. 8)\n- Ragefire is moved out of Nagafen's Lair (Jan. 23)\n- Pets stop pacing (Feb. 13)\n- Levitation buffs get stripped upon entering a no-lev zone (Mar. 7)\n- If you die while below 11th level, you respawn with items and keep\nyour experience (Mar. 19)\n- Lower level rez, evac, and corpse summon spells become\navailable (Mar. 19)\n- /hitsmode command introduced (Mar. 19)\n- EverQuest monthly prices increase to $12.95 per month (Apr. 9)\n- Non-pet NPCs stop accepting non-quest items given to them (Apr.\n9)\n- The item, White Dragon Hide is introduced (June 6)\n- NPCs are now bound by casting range limits (June 12)\n- Magic Clay becomes stackable (June 12)\nPatches from July 2001 - December 2001\nStand Out Occurrences:\n- Spider and Spiderling Silk become stackable (July 10)\n- Folded Sheets and regular Sheets of Metal become stackable\n(July 10)\n- Stonebrunt goes live (Aug. 29)\n- Server population counts become hidden (Sept. 11)\n- The September 11th, 2001 terrorist attacks hit close to home for\nSony\n- Graphic upgrades are announced for Luclin (Oct. 5)\n11 of 15 2/23/2019, 12:30 PM","character_count":1291},{"page":12,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- The Firiona Vie (roleplay) Server goes live (Oct. 8)\n- Flayed Barbarian Hide Mask gets Illusion: Barbarian added to\nit (Oct. 8)\n- High level NPCs develop immunities to certain spell types, and\nare no longer outright magic immune (Oct. 8)\n- The short-lived \"Project M\" is introduced, where players can\nspawn as monsters (Nov. 7)\n- /targetgroupbuff is introduced (Nov. 7)\n- \"Light Blue\" /consider is introduced (Nov. 7)\n- DirectX 8.0 is now required to play EverQuest (Nov. 28)\n- Luclin goes live, but not without its problems (Dec. 4)\n- Non-targettable NPCs are introduced (Dec. 4)\n- Option for Texture Cache is introduced, making load times a little\nquicker (Dec. 13)\n- Windows 95 no longer functions with EverQuest (Dec. 18)\n- Soulbinders are introduced (Dec. 20)\nPatches from January 2001 - June 2001\nStand Out Occurrences:\n- /lootnodrop command added (Jan. 9)\n- Root and Snare are now seperate effects (Jan. 9)\n- NPC Aggro is significantly retuned (Feb. 21)\n- Rangers can now sort and filter tracking system (Feb. 21)\n- Taunt now affects NPCs above the player's level (Mar. 6)\n- EQGems is introduced (Mar. 6)\n- E'ci and The Rathe servers split to Zebuxoruk (March)\n- The Warrens is introduced (Mar. 14)\n- Hate and Fear planes receive revamps: New minibosses, better\n12 of 15 2/23/2019, 12:30 PM","character_count":1403},{"page":13,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\ngod loot (Mar. 14)\n- Food items get durations (Apr. 17)\n- Characters now say \"Hail Playername\" instead of just \"Hail\" (Apr.\n17)\n- /charinfo command introduced (Apr. 17)\n- NO RENT items adopt the 30-minute rule (Apr. 17)\n- Shadows of Luclin expansion announced (Apr. 18)\n- Players no longer get stunned while invulnerable (May 8)\n- Items can be moved inside containers while in bank (May 8)\n- \"Regards you as an ally\" is added as a new /consider (May 8)\nPatches from July 2000 - December 2000\nStand Out Occurrences:\n- Karana splits into two servers, the other being Terris Thule (June\n& July)\n- NPCs stop saying \"hit by non-melee for XX points\" (July 19)\n- /hidecorpse and /fastdrop commands introduced (July 19 & Aug.\n1)\n- Wurmslayer becomes a one-hand slasher (Aug. 9)\n- NO RENT tags are added to NO RENT items (Aug. 9)\n- Epic quests are introduced (Sept. 19)\n- Players are now able to exceed 200 in one tradeskill (Sept. 19)\n- Corpses of NPCs 55th level or higher get 30-minute decay timers\n(Sept. 28)\n- Tholuxe Paells introduced as a new server (Sept. 28)\n- Mithaniel Marr and Tunare servers split to Drinal (Sept. 28)\n- Pauses are added to socials, /camp command added (Sept. 28)\n- DirectX 7 becomes required to play EverQuest (Nov. 15)\n13 of 15 2/23/2019, 12:30 PM","character_count":1373},{"page":14,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Povar and Tarew Marr servers split to Xev (Nov. 21)\n- Velious goes live (Dec. 6)\n- NPCs gain RAMPAGE and FLURRY abilities (Velious Release)\n- Solusek Ro, Karana, and Cazic-Thule servers split to Ayonae Ro\n(December)\nPatches from January 2000 - June 2000\nStand Out Occurrences:\n- Plane of Sky is introduced (Jan.)\n- Casters respawn with no mana after being killed by a player (Feb.\n3)\n- City of Paineel is introduced (Feb. 17)\n- Erudites can now be Shadowknights (Feb. 17)\n- Rogues get the Evade ability (Feb. 17)\n- Deity-specific items are introduced (Apr. 10)\n- Kerra Ridge and Splitpaw are revamped to higher level (Apr. 10)\n- Kunark goes live with a new level cap of 60 (Apr. 21)\n- Newbie guards get buffed to their current levels (May)\n- The Hole is introduced (June 22)\n- Lady Vox and Lord Nagafen are no longer attackable by players\nover 52nd level\nPatches from April 1999 - December 1999\nStand Out Occurrences:\n- Original patch information (April)\n- PvP Melee/Caster balance (Sept. 13)\n- Rez timers set (Sept. 28)\n14 of 15 2/23/2019, 12:30 PM","character_count":1155},{"page":15,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Temple of Solusek Ro added as an optional zone (Oct. 13)\n- Journeyman Boots become quested (Oct. 13)\n- Press release details upcoming Kunark expansion (Nov. 1)\n15 of 15 2/23/2019, 12:30 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text","warnings":[],"role":"supporting archive material","description":"The supplied corpus README, retained even though its stated end date predates files present in the archive.","adapter_metadata":null,"corroborating_unmatched_occurrences":0}]},"patches":[{"patch_date":"2006-01-18","effective_date":"2006-01-18","display_date":"January 18, 2006","title":"January 18, 2006","year":2006,"month":1,"kind":"live","era":"EverQuest Live","expansion":"Depths of Darkhollow","expansion_code":"depths-of-darkhollow","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"ui","label":"UI"}],"sections":["Highlights","EQPlayers","Misc"],"change_count":9,"word_count":197,"summary":"Highlights *** M.C. Tinkerton bids all in the Plane of Knowledge farewell as he packs up his Clockwork Party Machine and heads for home. The issue where player pets were attacking other players when hit by an AE spell has been fixed. Thanks to all those that helped provide information about this…","content":"*** Highlights *** \n\n- M.C. Tinkerton bids all in the Plane of Knowledge farewell as he packs up his Clockwork \nParty Machine and heads for home. \n- The issue where player pets were attacking other players when hit by an AE spell has been \nfixed. Thanks to all those that helped provide information about this issue. \n\n\n*** EQPlayers *** \n\n- The leaderboards now exclude tribute, guild tribute, food and drink bonus, and leadership \nabilities. \n- /paperdoll will now auto-update your current character's profile with a real-time screen \nshot of your character. \n- Guild rosters will update more frequently and remain in sync with the game more reliably. \n- There are a couple new menu items under the character menu. One will perform a full update \nof your character much like the slash command does and the other will open a web browser to your \ncurrent character's profile. \n- There is a new option in the option window to disable the auto-update feature to the EQPlayers \nsite. \n- Characters will stay up-to-date better. \n\n\n*** Misc *** \n\n- The issue that some people experienced with being able to cause other people to sit when they sit \nhas been fixed.","content_hash":"5774fa08a7139ed7de0c3e4d091740c45b04c415e22da7900d0885b1cbb83025","source_files":["patches-2006-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["January 18, 2006"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"8e9cb285eb45a3f328743161a7a368f0189ac4805b5ede2cde843e3bcd63b8e1","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":788529,"item_index":null,"heading":"January 18, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"1ed9439d52536bf40144c4f5e5ac517ba1a7bc11b6ade89fc9f78a16455a9af3","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":809086,"item_index":null,"heading":"January 18, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"2688feeac5ff34c7dfa28b710049c761f15383b8d3b70bc01310b509bec94216","filename":"patches-2006-1.txt","adapter":"text","source_offset":102,"item_index":null,"heading":"January 18, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":2,"slug":"2006-01-18-2","id":"2006-01-18-2"},{"patch_date":"2006-01-18","effective_date":"2006-01-18","display_date":"Follow-Up to the Tradeskill Vendor Error (January 18, 2006):","title":"Follow-Up to the Tradeskill Vendor Error (January 18, 2006):","year":2006,"month":1,"kind":"live","era":"EverQuest Live","expansion":"Depths of Darkhollow","expansion_code":"depths-of-darkhollow","categories":[{"slug":"items","label":"Items"},{"slug":"tradeskills","label":"Tradeskills"}],"sections":[],"change_count":0,"word_count":111,"summary":"This morning we had an error with the update that resulted in merchants, and subsequent items, in the Plane of Knowledge that should not have been appearing in the world. In order to address this we will be performing selective and aggressive rollbacks of certain characters throughout the day.…","content":"This morning we had an error with the update that resulted in merchants, and subsequent items, in \nthe Plane of Knowledge that should not have been appearing in the world. In order to address this \nwe will be performing selective and aggressive rollbacks of certain characters throughout the day. \nThere will be multiple phases and some characters may be subject to multiple adjustments. If you \nbelieve that you have been involved in any way (even indirectly) then please consider holding off \nyour playtime until tomorrow. We apologize for the inconvenience and we are resolving this in the \nmost complete way possible while minimizing the impact on the majority of the customers.","content_hash":"3481aea43fdf8c0a3a885bd699bff1d49d708cf4432f29db69bebea8cea31759","source_files":["patches-2006-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["Follow-Up to the Tradeskill Vendor Error (January 18, 2006):"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"bbe7b005c422b2ceb5b18f6a3c377849d67eec84670a81b2377e72119eae6e2b","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":789776,"item_index":null,"heading":"Follow-Up to the Tradeskill Vendor Error (January 18, 2006):","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"2f6b41b5a99fd940af97127c2c98622a36a98c588bc26ef17e0d9e9d628aed12","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":810399,"item_index":null,"heading":"Follow-Up to the Tradeskill Vendor Error (January 18, 2006):","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"b15874a3dbb2b25260ebc85a8bdc75e4951029f2bbcd6f7d2d84ed25d3451cb1","filename":"patches-2006-1.txt","adapter":"text","source_offset":1415,"item_index":null,"heading":"Follow-Up to the Tradeskill Vendor Error (January 18, 2006):","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2006-01-18-1","id":"2006-01-18-1"},{"patch_date":"2005-12-21","effective_date":"2005-12-21","display_date":"December 21, 2005","title":"December 21, 2005","year":2005,"month":12,"kind":"live","era":"EverQuest Live","expansion":"Depths of Darkhollow","expansion_code":"depths-of-darkhollow","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"tradeskills","label":"Tradeskills"}],"sections":["Tradeskills","Miscellaneous"],"change_count":3,"word_count":31,"summary":"Tradeskills *** Fixed a tradeskill exploit. Miscellaneous *** Pathing changes were made to Dreadspire and the Demi-Plane of Blood to mitigate NPC warping. The EverQuest Team","content":"*** Tradeskills ***\n\n- Fixed a tradeskill exploit.\n\n\n*** Miscellaneous ***\n\n- Pathing changes were made to Dreadspire and the Demi-Plane of Blood to mitigate NPC \nwarping.\n\n- The EverQuest Team","content_hash":"e009f1dae245f8d3f580254ca9d76302284f66bed7bfcfb89de5008fc55adbe8","source_files":["patches-2005-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["December 21, 2005"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"84ee31283badcbe4e489068d4248fdd1e8b2eb4f6c9f5f1be5ac6e3ad6d56790","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":788245,"item_index":null,"heading":"December 21, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"c5bf10631b456ad5ed96e58a3d6e79d4df96736b140e2df7242ecf4f89c7c2e9","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":808670,"item_index":null,"heading":"December 21, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"409280c790fb02501193864b542bfed971258b3e81240bffac24a5d9bb5a8d0b","filename":"patches-2005-2.txt","adapter":"text","source_offset":45542,"item_index":null,"heading":"December 21, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2005-12-21-1","id":"2005-12-21-1"},{"patch_date":"2005-11-16","effective_date":"2005-11-16","display_date":"November 16, 2005","title":"November 16, 2005","year":2005,"month":11,"kind":"live","era":"EverQuest Live","expansion":"Depths of Darkhollow","expansion_code":"depths-of-darkhollow","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"expansions","label":"Expansions"}],"sections":["Depths of Darkhollow","New Monster Missions","Spells","Items","UI","Tradeskills","NPCS"],"change_count":46,"word_count":1038,"summary":"Depths of Darkhollow*** Many of the single group attainable rewards from the Depths of Darkhollow expansion have received significant upgrades. This includes more than 1,000 items from all over the expansion. Also, to allow players who have deleted items a chance to get them again, the rewards you…","content":"*** Depths of Darkhollow*** \n\nMany of the single group attainable rewards from the Depths of Darkhollow expansion \nhave received significant upgrades. This includes more than 1,000 items from all \nover the expansion. Also, to allow players who have deleted items a chance to get \nthem again, the rewards you get for completing a mission the first time are now \ngiven to you whenever you complete the mission and do not already have the reward. \n\nWe've also made many tuning changes to the DoD missions to provide a smoother ramp \nup in difficulty over the course of the expansion. In general, earlier missions are \nnow a bit easier and missions further into the expansion are now a bit more \nchallenging, particularly the hard level missions. \n\n\n*** New Monster Missions *** \n\n- A gnollish zealot has been spotted near the bridge in South Karana. He speaks of \nthe rift within Paw and the final whereabouts of the son of Ishva Mal. Perhaps there \nis still hope for the prisoners within. \n- The Solusek Mining Company has begun recruiting clockwork pilots for a special \nmission. Report to Clockwork Commander Widgetsworth in Lavastorm for further details. \n\n\n*** Spells *** \n\n- Several of the abilities used by NPCs in the Demi-Plane of Blood have been modified. \n- The Enchanter spell Apathy of the Nihil has been replaced with Dreary Deeds, an \nupgrade to Forlorn Deeds. \n- E`ci's Frosty Breath and Glacier Breath are now much harder to resist. \n- Blood of the Spire is now a more potent mana preservation focus. \n- Ravenous Hunger has been changed. It is now named \"Ravenous Sloth\" and is a 40% \nduration extender on the spell \"Lingering Sloth\". \n- The Aura of Arcanum line of spells should now have the correct spell description. \n\n\n*** Items *** \n\n- Pumpkin lovers rejoice! Pumpkin items now stack. \n- The spell Servant of Marr now properly requires Ink of the Companion. \n- Some of the ores that did not stack before now stack. This is from a list provided \nby the community. \n- The drop rate on Shards of Dark Matter has been increased. The high-end Gates of \nDiscord bosses will now drop at least one of them every time they are killed. \n- The weight on all versions of the Mask of Horror for the Halloween event has been \ndecreased. \n- Ensorcelled Great Sword of the Night should now proc correctly for players at \nlevel 55 and greater who can wield the sword. The Greatsword is also more visually \nimposing. \n- All none/none flagged containers in the game are now flagged as all/all. This \nshould fix some issues with containers not showing up in varied item searches in \nthe bazaar and item point vendors. \n- Some of the \"Last Blood\" augmentations now have stronger focus effects. \n- Darkhollow Constitutional will now return a normal cork, not the dissolving kind. \n- Statuette of the Tranquil is now called \"Amice of the Tranquil\" and is a shoulder \nslot item. The AC has been increased and the avoidance has been replaced with accuracy. \n- Woven Shadow Shroud is now called \"Woven Shadow Stone\" and is a range slot item. \nThe item now has points in backstab damage. \n- Razorsharp Shortsword is now not usable by berserkers. \n- Dragon Scale Tiara is now named \"Dragon Scale Eyepatch\" \n- Azure Sleeves of the Diplomat and Azure Cowl of the Diplomat have lost their \n+attack bonus. \n- Azure Slippers of the Diplomat have lost their attack bonus and have received \na +2 to mana regen. \n- Eulogy, the Bloodthirsty Blade now has higher hit points. \n- Bard instruments will drop less frequently in the Demi-Plane of Blood and a \nmaximum of once per kill. \n- The Insidious Hooded Cloak now has its specialization modifier set to alteration \ninstead of conjuration. \n- The Ancient Werewolf Skull evolving item now has augmentation slots at each \nstage in evolution. \n- The Sharpshooting VI spell effect on Soulseeker, Death's Sigh is now worn instead \nof combat. \n- The Polished Chitin War Horn now has an augment slot. \n- Ancient Cudgel of Slaughter now has resistance modifiers. \n- Though it is still magnetic, a magnetic metal brick will no longer stick to your \nhands. \n\n\n*** Missions, Tasks \n\n- Adjusted the experience reward for monster missions to better reflect the amount \nof effort the mission requires. Missions that could be finished very quickly are now \nworth less experience and missions that are taking longer to complete are now worth \nmore experience. \n- High Seas Rogues have regained the ability to evade! \n- All Drachnid Hive level 65 missions should now give out the appropriate one time rewards. \n- Artisan Dosan Vis?Moor, Vivian Selgan, and Gart Okken should now be accepting items \nfor the tasks that they give. \n- Additional text has been added to the \"Investigate a Disappearance\" task that begins \nin Freeport that should help clear up a confusing spot late in the task. \n- Aid Fimli in the Plane of Knowledge will now reward you with a cloak of lesser \npernicity that matches the stats of the original cloak of greater pernicity. In \naddition the cloak of greater pernicity has been changed to be no drop. \n- The Misty for You quest now works properly. \n\n\n*** UI *** \n\n- The GuildManagement window has a new tab \"Information\", which contains the MOTD \nfields, as well as two new fields for Guild web URL and Guild channel specification. \nThese new fields are changeable by the Guild leader only. \n\n\n*** Tradeskills *** \n\n- The spell Light of Order will now use the proper ink. \n- Poison Vials made with Crows Special Brew now show properly in the Tradeskill UI. \n- Players baking with pumpkin will now get their tools back when they mess up. \n- Players making Spiced Pumpkin Cider no longer have to hold it in their hands. The \nrecipe now requires a bottle. \n\n\n*** NPCS *** \n\n- The Knight of the Dread Sun will now make his appearance more often. \n- Fixed an issue in Dreadspire that could cause some of the residents of the crypt \nto aggro through the roof. \n- Ogres will now be able to get the thread for their cultural armor without having \nto fight off guards.","content_hash":"2a5e379e46b9f611f37685e9a08f58da039bdf5c3933dd9ba80e54726383eb1f","source_files":["patches-2005-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["November 16, 2005"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"02bb3f87cdb1dfd811be6dde4610acb684915aa6cd9ab12cf0529edebf453d27","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":781798,"item_index":null,"heading":"November 16, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"652379ffd22dab01835e90278a7136f868b66c0c50377374f49e7df4851a5ac1","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":802091,"item_index":null,"heading":"November 16, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"42b5deadf1eb3a80a4c3ced6c7018129071ac4d6ecf2024bfe09709b0beb4b86","filename":"patches-2005-2.txt","adapter":"text","source_offset":38963,"item_index":null,"heading":"November 16, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2005-11-16-1","id":"2005-11-16-1"},{"patch_date":"2005-11-01","effective_date":"2005-11-01","display_date":"November 1, 2005","title":"November 1, 2005","year":2005,"month":11,"kind":"live","era":"EverQuest Live","expansion":"Depths of Darkhollow","expansion_code":"depths-of-darkhollow","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"items","label":"Items"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"}],"sections":["Halloween Events","Tradeskills","Miscellaneous"],"change_count":6,"word_count":123,"summary":"Halloween Events *** Corrected an issue with character flagging in the Halloween events. Previously only the Trick-or-Treat event and the \"Out with the Old\" mission were giving credit for completion. Due to the issues in the Halloween events the time they will be available has been increased. The…","content":"*** Halloween Events *** \n\n- Corrected an issue with character flagging in the Halloween events. Previously \nonly the Trick-or-Treat event and the \"Out with the Old\" mission were giving credit \nfor completion. \n- Due to the issues in the Halloween events the time they will be available has been \nincreased. The events will now remain available until the morning of Monday, November 14th. \n\n\n*** Tradeskills *** \n\n- Artisan Dosan Vis'Moor, Vivian Selgan, and Gart Okken should now be accepting \nitems for the tasks that they give. \n\n\n*** Miscellaneous *** \n\n- Zoning out from the Corathus Mines will now place you at the location from which \nyou zoned in. \n- Addressed character creation issues on Firiona Vie. \n- Corrected several issues with Veteran rewards.","content_hash":"af00c86b36c88181de388464298c668d660b681fe1671c7ede78c86774d5028f","source_files":["patches-2005-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["November 1, 2005"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"1ddd6bad53e0a4897590d456c83c864ebcab5249e4513e026400c7864d0c54c1","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":780950,"item_index":null,"heading":"November 1, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"3924d5736f92007e2bb7e656092daa696212f10bde1d25c66a28473f94f4587b","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":801177,"item_index":null,"heading":"November 1, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"02eed95565193a8eb6aa42fd336068a535c20c4bdd990304f3d33c9bc7c6519d","filename":"patches-2005-2.txt","adapter":"text","source_offset":38049,"item_index":null,"heading":"November 1, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2005-11-01-1","id":"2005-11-01-1"},{"patch_date":"2005-10-27","effective_date":"2005-10-27","display_date":"October 27, 2005","title":"October 27, 2005","year":2005,"month":10,"kind":"live","era":"EverQuest Live","expansion":"Depths of Darkhollow","expansion_code":"depths-of-darkhollow","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"pvp","label":"PvP"},{"slug":"servers","label":"Servers"},{"slug":"audio-graphics","label":"Audio & Graphics"}],"sections":["Headliners","New Default UI Skin","Events and Seasonal Festivities","Community Summit Related Items","Audio Triggers","The other controls include","Notes on customizing Audio Triggers","Shrouds/Monster Missions","Items","Tradeskills","NPCs","Quests","UI","Miscellaneous","Chat","Pets","Regen","PvP","Evolving Items","Spells","Skills"],"change_count":65,"word_count":1836,"summary":"Headliners *** New Default UI Skin *** We have updated the default UI skin with new art and icons! This is the same artwork that has been on display on our Escape to Norrath server (www.escapetonorrath.com) and our test server. For those of you that prefer to use the old default UI Skin, you can…","content":"*** Headliners *** \n\n\n*** New Default UI Skin *** \n\n- We have updated the default UI skin with new art and icons! This is the same artwork \nthat has been on display on our Escape to Norrath server (www.escapetonorrath.com) \nand our test server. For those of you that prefer to use the old default UI Skin, \nyou can type /loadskin default_old in your chat window and it will allow you to use \nthe old default UI. \n\n\n*** Events and Seasonal Festivities *** \n\n- Zigan Ribshard in the Plane of Knowledge has a few friends he?d like you to meet. \nSpeak with him for more information regarding seasonal festivities. \n\n\nCommunity Summit Related Items: \n\n- There is a new filter option on the guild bank to narrow your search. \n- Added a \"guildbank\" argument to /outputfile, allowing a player to dump the guild \nbank to disk. NOTE: This can only be used in the Guild Hall. \n- Players should now be able to withdraw items from the Guild Bank deposit area (if \nthey're a Guild Banker). \n- Added Stun and Strikethrough filters/color selectors. \n- Players now have an option in the options window to determine whether or not they \nwant other players to see them with their helm. \"Show My Helm\" \n- EverQuest now uses the system mouse. While in windowed mode you can freely move \nthe mouse around as you can with any other application running in a window. \nMouse pointer customization can be done on a UISkin level. Just make your own .cur \nfiles with the appropriate names. (Please see the default directory for the .cur names.) \n- There's a new command to launch a web browser from the chat window. Just type /www \nand check it out. Also for additional flexibility, /url is available. \n- There's a new command to launch an application. Check out /system for usage. \n\n\nNew arena zone headed to Stormhammer! \n\n- Please be aware that if you login to Stormhammer and download the new arena.eqg, \nthat file will need to be deleted if you want to login to a server other than Stormhammer. \nThis file is located in your EverQuest root directory. \n\n- Raid invites can now be done across zones via \"/raidinvite name\" \n- Bandaging other players will appear to give a healing effect again. \n\n\n*** Audio Triggers *** \n\nAudio triggers are sound effects that are played when certain patterns appear in the \nchat window. You can make audio triggers to play any sound you want when something \nyou want to be sure not to miss appears in the chat window. This might be /tells from \nspecific friends, certain buffs fading, or any other event you can think of that has a \ntext message associated with it. The window used to configure your Audio Triggers can \nbe accessed via the EQ button -> Actions -> Audio Triggers. \n\nThere are a couple key ideas that make up Audio Triggers. \n\nAudio Triggers are a collection of text patterns associated with a sound effect. \nThe window shows a list of all active audio triggers. They are sorted by priority \nso that the first pattern that matches text in the chat window will be the one and \nonly sound that is played. This allows patterns to be made, for example, \"tells you\" \nand \"yourbuddy tells you\" that may have different sound effects. The \"Move Up\" and \n\"Move Down\" commands allow you to control which patterns will be tested first. \n\nCreating a new trigger is a simple matter of typing text in the \"Pattern\" field, \nselecting a sound in the \"Sound\" control, and pressing \"Create\". \n\nThe other controls include: \n\n* Apply - changes the sound selected for the current pattern. Note that changing a \npattern requires a new pattern to be made. \n* Play - plays the currently selected sound again. \n* Delete - delete the currently selected trigger. \n\nTrigger Sets \n\nTrigger Sets are similar to choosing a UI skin. Each trigger set represents a set of \npatterns associated with sounds that is stored on a per-character basis. You can \nswitch trigger sets by selecting the drop-down control and selecting among the listed \noptions. Unless you have installed custom Audio Trigger sets, you will only see the \n\"default\" entry. \n\nEach trigger set is stored as a folder in the AudioTrigger folder in your EverQuest \ndirectory which can contain .wav files unique to that trigger set. The goal here is \nto provide a way for the player community to create and share their own Audio Trigger \nsets that people find useful for different classes or play styles, much like they have \ndone for custom UI skins. \n\nAn example of a useful trigger set may be a set of patterns \nThere are many possibilities. Due to the differences in play styles, there is no \nway to predict what settings people might prefer so the default settings are empty. \nWe encourage players to discover and share ways to make this a fun part of their \ngameplay. \n\nNotes on customizing Audio Triggers: \n\n* Any .wav files found in the folder .\\AudioTriggers\\shared will be made available \nto all Audio Trigger sets in the Sound selection control. You will probably want to \nput most of your custom sounds in this folder, unless you are making custom Audio \nTrigger sets. \n* Creating a new Audio Trigger set is similar to making a new UI skin. It's not \ncomplicated but it's not built into the UI. Create a folder in \n.\\AudioTriggers\\NewTriggerSetName and put any .wav files specific to this trigger \nset in there, and you will be able to start using the new trigger set the next time \nthe program is started. \n* User settings for each Audio Trigger set can be found in \n.\\userdata\\AT_TriggerSetName_CharacterName_ServerName.ini. You can copy these \nfiles to other characters as needed. You will probably want to include a sample\nof this if you make an Audio Trigger set that you plan to share because this is \nwhat contains all the details on each specific trigger pattern and sound. \n\nThe above instructions are available in-game via the help button on the audio \ntriggers window. \n\n\n*** Shrouds/Monster Missions *** \n\n- Tribute will now be properly disabled when in shrouded form. \n- GuildTribute is now properly disabled when in shrouded form. \n- You cannot guild invite someone who is shrouded. \n- Adjusted the power scaling of Spirit Shrouds level 55 and above. As you unlock \nhigher tier shrouds you will see a larger difference in their power level. \n\n\n*** Items *** \n\n- Light Amphibian Hide Slippers now have the effect \"Form of Protection\" \n- Cultural Charms will now be able to receive augments. \n- Whisps of Potameid Hair will now drop occasionally from some of the Potameids in Jagged Pine. \n- The experience required on many of the intelligent items has been reduced significantly \nto bring them more in line with evolving items. \n\n\n*** Tradeskills *** \n\n- Charm Patterns now stack better! \n- Players will now be able to make journeyman?s charm patterns instead of cloth caps! \n- The spells Night Stalker and Night's Beckon now use the proper thickener. \n- Saltpeter and Crystallized Sulfur should drop about 10 times as often as they did \nin the past. \n- Pan Seared Orange Tuna will no longer magically transform your non stick frying pan \ninto a stew pot if you make a mistake while making it. \n- Radiant Titanite of Quickening and Pure Quickening can now be made by rogues. \n- Scribe Rikik in Rathe Mountains found the inventory that he had lost during the \nmove from Gukta. \n- The spell Light of Order will now use the proper ink. \n- The Darkhollow Geode task changed. Only Artisans will accept the Geode. \n\n\n*** NPCs *** \n\n- Cartographer Slipgear is reviewing his notes and discovered that some of his maps \nare not properly accredited. Speak with him if you have provided him with a map but \nnot received credit for it. \n- The Knight of the Dread Sun will now make his appearance more often. \n- Atheling Plague has decided that heights aren't to his tastes, so he has left his tower. \n\n\n*** Quests *** \n\n- Added a new quest to reward players for completing the mission story arcs in \nDarkhollow. Speak with the old shiliskin fortune teller in Undershore for details. \n\n\n*** UI *** \n\n- There is now a button on the Options/Display page to \"turn off\" your helm?s graphic. \n- You will now see all text color options. \n- If you cancel a coin selection and then attempt to select crystals instead, the \ncrystals will now appear on your cursor and not the coin. \n\n\n*** Miscellaneous *** \n\n- You will now be able to remove gold from your shared bank or regular bank if you \ndie with an item on your cursor. \n- When using Find to find the Fishing Supply merchant you will no longer lock up. \n- Seru's animations are now fixed. \n- If a character dies while LD, Charmed or Feared the corpse can will be able to be \ndragged by the appropriate people. \n- We have fixed any remaining issues with setting a portion of your experience to go \nto AAs and then losing regular experience. \n- Client stability fix. This specifically happened while raiding with many many \ndifferent types of particle clouds being used. \n- The issue involving the loss of a portion of a player's mana, hitpoints, and \nendurance after zoning is now fixed. \n- We have fixed the issue involved with the loss of half a player's mana, hitpoints, \nand endurance after zoning from a death. \n- Added some additional logging and error-checking to the Plane of Time. These changes \nshould address the issue where an instance would not progress past Phase 1 in some \ncircumstances. \n- Numerous raid management systems fixes have been made. \n\n\n*** Chat *** \n\n- Players in shrouded form will not auto-join class chat channels. \n\n\n*** Pets *** \n\n- Pets will once again receive HP from their items. \n\n\n*** Regen *** \n\n- Regen will work properly after becoming your main character after being a shroud. \nIksars rejoice. \n\n\n*** PvP *** \n\n- You can no longer loot an item from someone else's corpse if you kill them in an \narena. \n\n\n*** Evolving Items *** \n\n- You can now see the final result after adding an augment to an item. \n\n\n*** Spells *** \n\n- Detrimental spells will not be marked as used if used in a non-combat zone like PoK. \n- Several Ranger spells have been modified once again: \n* Ward of the Hunter - Replaced the ATK bonus, lowered the double attack bonus to 3%. \n* Howl of the Predator - Replaced the ATK bonus, lowered the double attack bonus to 3%. \n* Strength of the Hunter - Replaced the ATK bonus, removed the double attack bonus. \n- Greater Familiar is no longer an instant cast spell. \n\n\n*** Skills *** \n\n- Berserker axe throwing skills have had their timers modified. The stun and snare \ntype abilities will now be on one timer, and the jolt and volley sets will be on another.","content_hash":"94ff0b179099f7cdf4df04825f6e93a608f0d162782b8617d58e798b0f2d036d","source_files":["patches-2005-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["October 27, 2005"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"f26102ee2a78b105584871d2c1f7962c7f728635d712ec84a497f04179d8b75c","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":770334,"item_index":null,"heading":"October 27, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"30537855575ca4bbeba2e81010162053fd339c521609186a50713bc2ab330169","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":790495,"item_index":null,"heading":"October 27, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"10a687f902188f28414cf5ecf4d61258acd10ee6daf6eb031e47bcfec949e7f9","filename":"patches-2005-2.txt","adapter":"text","source_offset":27367,"item_index":null,"heading":"October 27, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2005-10-27-1","id":"2005-10-27-1"},{"patch_date":"2005-10-12","effective_date":"2005-10-12","display_date":"October 12, 2005","title":"October 12, 2005","year":2005,"month":10,"kind":"live","era":"EverQuest Live","expansion":"Depths of Darkhollow","expansion_code":"depths-of-darkhollow","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"expansions","label":"Expansions"}],"sections":["Headlines","Missions","Quests","Spells","AAs","Items","NPCs","Tradeskills","UI","Leadership Points","Atlas","Miscellaneous"],"change_count":32,"word_count":742,"summary":"Headlines *** A new edition of the city newspapers is hot off the presses. See your local Town Crier! Lesser Faydark and Mistmoore Castle have been returned to their previous states. Missions *** The mission, Brownies of Doom, has been made easier. We will continue to monitor this mission to see if…","content":"*** Headlines *** \n\nA new edition of the city newspapers is hot off the presses. See your local Town Crier! \n\nLesser Faydark and Mistmoore Castle have been returned to their previous states. \n\n\n*** Missions *** \n\n- The mission, Brownies of Doom, has been made easier. We will continue to monitor \nthis mission to see if it remains too difficult or too long. \n\n- A character that is out of the instance when one of the five Curse of Blood raids \nis completed can get their ?flag? and AA by zoning back in before the instance shuts \ndown. There was a bug with the mechanism that handed out the AAs in this case and \nthat has been fixed. The ?flag? was being given out properly on zone in. \n\n\n*** Quests *** \n\n- Many of the guests of Dreadspire were very easily satiated. Their hunger has \ngrown and they can be fed more often. \n\n- Ergrez Shortpaw in Iceclad now asks for Fatty Walrus Meat instead of Walrus Meat. \n\n- There are reports of bandits robbing the Cargo Clockwork in Steamfont. Speak to \nJarah in Ak`Anon to find out about the Cargo. (Cargo Clockwork?s quest should now \nwork properly) \n\n\n*** Spells *** \n\n- Shield of Dreams is now a 451 pt. rune \n\n- The triggered effect caused by Fickle Shadows will now only effect spells which \ndo not have a duration. I.E. instant direct damage spells. \n\n- The charges on the mage summoned Sphere of Air have been increased to 5. The spell \nthat summons this item has also had its mana cost increased. \n\n- The ATK bonuses for Ward of the Hunter, Howl of the Predator, and Strength of the \nHunter have been replaced with Double attack bonuses. \n\n\n*** AAs *** \n\n- The casting times on several of the wizard AA familiars have been removed. \n\n- Dragon Punch has been changed to a physical resist check, it should now be resisted \nless often. \n\n\n*** Items *** \n\n- The worn damage shield cap has been increased from 15 to 30. \n\n- The following augmentations now have solvents: Stone of Focused Rage, Heart of \nDarkhollow Wilds, Darter Stone and Solidified Shadow Spine Magical Taint. \n\n- The Illsalin Royalty Garment now has the click effect of Shield of Auras. \n\n- The Shiliskin Good Luck Charm will now yield a lower max value. \n\n- Pristine Illsalin Stonecraft Mask now has +3 regen and mana regen instead of Composure. \n\n- The Berserker Epic 1.5 and 2.0 effects have been modified. They now increase crit \nrate, strength (and strength cap), and regen health for the duration of the effects. \n\n\n*** NPCs *** \n\n- Entalon in the burning woods will now take you to his master on completion of his quest. \n\n- Though she has lived in Neriak since she was born, Ungia has decided to move to Grobb \nto follow the customer base she acquired during the troll exile. \n\n- Graktar in Iceclad is waiting for a letter from Vkjor in Kael Drakkal. \n\n- Earthcaller Stones should now appear in Shadeweaver's Thicket. This is related \nto a quest from Captain Karim. \n\n- Sentry Kedra Kai of Shadeweaver?s Thicket will now reward players for adventuring \ninto the Paludal Caverns. \n\n\n*** Tradeskills *** \n\n- Alchemists no longer automatically throw a tantrum and destroy the small vials \nused to make some potions if they fail to make the potion. \n\n- Scrindites Mechanoinstruction Reader should now work as described in the book. \n\n- The page needed to make the Unfired Scrindite?s Holepunch Mold has been moved from \nPoxysmit's Book to Scrindite's Book. \n\n- Potters Unite! There are new culturally inspired charms made using the pottery skill. \nConsult the merchants that sell the culturally inspired books for a new book. \n\n- Refined high quality ore can now be converted between block, large bricks and small \nbricks. \n\n\n*** UI *** \n\n- A done button has found its way back onto the Merchant Window. \n\nNote: The updated UI that is currently on test will be pushed live in the next few weeks. \n\n\n*** Leadership Points *** \n\n- You will no longer lose leadership points if you are shrouded much lower than your \nregular level and you gain enough leadership experience to gain another point. \n\n\n*** Atlas *** \n\n- Depths of Darkhollow has been added to the atlas. \n\n\n*** Miscellaneous *** \n\n- The AC cap has been increased for bards levels 50+. \n\n- The return on AC over the cap has been increased for clerics levels 50+.","content_hash":"5d9be03c231ab1dde7c494b956edfeeb5c688357e71808297412d2c0e7a685ea","source_files":["patches-2005-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["October 12, 2005"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"65eefb54b8ac430a320b5daf1b4e4830f4f3bfc7aa2c48c4513c28ef70401664","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":766006,"item_index":null,"heading":"October 12, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"16dcf9921e85c9b864e813c06f67d1f739aabb18461fd4147b41da27787b07d1","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":786101,"item_index":null,"heading":"October 12, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"c0f63a03deed8a6503aba07952bc476f993694e8e423088e316f2a20dc7eff2a","filename":"patches-2005-2.txt","adapter":"text","source_offset":22973,"item_index":null,"heading":"October 12, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2005-10-12-1","id":"2005-10-12-1"},{"patch_date":"2005-09-21","effective_date":"2005-09-21","display_date":"September 21, 2005","title":"September 21, 2005","year":2005,"month":9,"kind":"live","era":"EverQuest Live","expansion":"Depths of Darkhollow","expansion_code":"depths-of-darkhollow","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"expansions","label":"Expansions"}],"sections":["Missions","Items","Quests","Shrouds","AAs","Tradeskills"],"change_count":19,"word_count":460,"summary":"Missions *** Lockout timers for missions are now fixed. You will no longer get the 50+ day lockout timers. Those that have these long lockout timers need to log those characters into the game to have those timers reset automatically for them. There is no need to petition to get them reset, they…","content":"*** Missions *** \n\n- Lockout timers for missions are now fixed. You will no longer get the 50+ day \nlockout timers. Those that have these long lockout timers need to log those \ncharacters into the game to have those timers reset automatically for them. \nThere is no need to petition to get them reset, they will be reset automatically. \n\n- Orvin in West Commonlands should port players with the Zanivar quest. \n\n- The chance that you would loot the required items for the mission Desert Crawl \nwas increased. \n\n- Corgoth has remembered his obligations and has returned to the Norrath?s Keeper \nfaction. \n\n- Adjusted the experience reward for some of the monster missions to be more in line \nwith the time it is taking to complete them. \n\n- Kathi Norman is on vacation. She will return to help Griffins find their eggs as \nsoon as she can. (ooc: The mission she gave was just too easy and is being retrofitted \nwith more fun and challenge). \n\n- Lowered the difficulty of Warlord Drellak in the second mission of the Walls of \nXill mission line in Stoneroot Falls. \n\n- Some mission givers in Stoneroot Falls will now see through invisibility. You may \nnow communicate with them while having invisibility up. \n\n\n*** Items *** \n\n- Evolving items that had the same recommended and required level will now only \nreport the required level. \n\n- Some Illsalin level 70 hard mission items have been slightly upgraded. \n\n- A few belts throughout Darkhollow now increase the size of your potion belt. \n\n\n*** Quests *** \n\n- A few quest combines that had a lore result were failing. These should now work \nproperly. In some cases, you will still have the container when you are done with it. \nDo with it what you want. This includes the combines for the Ranger and Druid epic 2.0 \nthat were eating their containers. \n\n- The unbridled fury of Korbuk Brimblade will no longer bring unwanted lag to Noble's \nCauseway. \n\n\n*** Shrouds *** \n\n- Modified the experience scaling for Spirit Shrouds, Evolving Items, and Leadership \nAbilities to grant more experience at lower levels. \n\n\n*** AAs *** \n\n- The AA description for some of the new DoD AAs will now show the proper required level. \n\n\n*** Tradeskills *** \n\nEureka! Players can now learn some of the Depths of Darkhollow recipes that were \nso forgettable. \n\n- Nest Drake eggs now work with normal flour. \n\n- The new snake eggs found in Darkhollow make scrumptious dough, noodles, egg batter, \nand snake egg oil. \n\n- We have fixed an issue with a tradeskill combines where the container is lore and is\nalso given back to the player after the combine is completed. You will now be able to \ncomplete these combines again. \n\n- The EverQuest Team","content_hash":"abd28a376b66f09d2cb620a088c1074de6e4fe61b8bdf49ff8c17ca08b4b1561","source_files":["patches-2005-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["September 21, 2005"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"f0702b6d04c403ecc89a2aad2060872c51f4bf370b89d52785e739b8cd6e069f","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":763241,"item_index":null,"heading":"September 21, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"f114a17b08d1752130066b5f14df8c15daad4a835be99af3823f624145a38af6","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":783270,"item_index":null,"heading":"September 21, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"9761fd7c861867442068fccedd69476318b51501ed2bbe72ccad269ba6d2fce7","filename":"patches-2005-2.txt","adapter":"text","source_offset":20142,"item_index":null,"heading":"September 21, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2005-09-21-1","id":"2005-09-21-1"},{"patch_date":"2005-09-16","effective_date":"2005-09-16","display_date":"September 16, 2005","title":"September 16, 2005","year":2005,"month":9,"kind":"live","era":"EverQuest Live","expansion":"Depths of Darkhollow","expansion_code":"depths-of-darkhollow","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"quests-events","label":"Quests & Events"}],"sections":["Skills","Miscellaneous"],"change_count":5,"word_count":68,"summary":"Skills ** Language skills can now be advanced pass skill level 32 again. Miscellaneous ** Fixed a bug with monster mission shrouds and their abilities. Fixed a problem that allowed the boar mount to go into dungeons. Mounts will sink when in water as they should. Fixed an issue with the /who…","content":"** Skills ** \n\n- Language skills can now be advanced pass skill level 32 again. \n\n** Miscellaneous ** \n\n- Fixed a bug with monster mission shrouds and their abilities. \n\n- Fixed a problem that allowed the boar mount to go into dungeons. \n\n- Mounts will sink when in water as they should. \n\n- Fixed an issue with the /who command when people are shrouded. \n\n-- The EverQuest Team","content_hash":"26771308460e642be301ab3792e97c436b8fe000b93c3fd99330c368ec6d4da6","source_files":["patches-2005-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["September 16, 2005"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"9ac1a70c52b197966b52125e735027aa0e2e8c7a2da7139acaca6b7091a03c21","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":762773,"item_index":null,"heading":"September 16, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"91266b6eac30559c1a34dd3ddc97dbfdf3edd5865521c2dd38245a10d740bdc3","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":782736,"item_index":null,"heading":"September 16, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"35c255af9ba003955613349bfe21349ebf6a3fb7b7e3d4c992204301b2cbb20a","filename":"patches-2005-2.txt","adapter":"text","source_offset":19608,"item_index":null,"heading":"September 16, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2005-09-16-1","id":"2005-09-16-1"},{"patch_date":"2005-09-15","effective_date":"2005-09-15","display_date":"September 15, 2005","title":"September 15, 2005","year":2005,"month":9,"kind":"live","era":"EverQuest Live","expansion":"Depths of Darkhollow","expansion_code":"depths-of-darkhollow","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Spells","Items","Miscellaneous"],"change_count":7,"word_count":136,"summary":"Spells ** Modified Abundant Healing so it should no longer have stacking problems with other regeneration effects. Items ** Placeholder items inside Monster missions will now display the highest level reward for reference. New tradeskilled javelins in Depths of Darkhollow now have required levels.…","content":"** Spells ** \n\n- Modified Abundant Healing so it should no longer have stacking problems with other \nregeneration effects. \n\n** Items ** \n\n- Placeholder items inside Monster missions will now display the highest level reward \nfor reference. \n\n- New tradeskilled javelins in Depths of Darkhollow now have required levels. Some of \nthem are now flagged as beastlord usable. \n\n- Slipgear's Gem will now properly calculate its stats based on the tasks you've \ncompleted for Cartographer Slipgear. \n\n\n** Miscellaneous ** \n\n- Fixed general login related issues. \n\n- Fixed an issue that prevented Lore and Magic items from dropping on Monster Missions \non Firiona Vie. \n\n- Fixed an issue that caused quest and tradeskill recipes that resulted in an item of \nthe same lore group as a component of the recipe from combining properly. \n\n-- The EverQuest Team","content_hash":"7cddc2b26f5b2f8a819f9c9c1db9db6f839f0c64d659914d66013c8ef6042604","source_files":["patches-2005-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["September 15, 2005"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"e688a3456c8c49e0ab11b081d74acd258118b97783c9f1492ae0160ea2e053e5","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":761836,"item_index":null,"heading":"September 15, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"3511b423d2e3e7a0fa062973d5048a4264a5256d32e6de59f497998ca5c66607","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":781733,"item_index":null,"heading":"September 15, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"169b1b9b922883c60d5f2bcc4303fa73614b43a686bfe00b5134fe503a734d06","filename":"patches-2005-2.txt","adapter":"text","source_offset":18605,"item_index":null,"heading":"September 15, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2005-09-15-1","id":"2005-09-15-1"},{"patch_date":"2005-09-13","effective_date":"2005-09-13","display_date":"September 13, 2005","title":"September 13, 2005","year":2005,"month":9,"kind":"live","era":"EverQuest Live","expansion":"Depths of Darkhollow","expansion_code":"depths-of-darkhollow","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"audio-graphics","label":"Audio & Graphics"},{"slug":"expansions","label":"Expansions"}],"sections":["Monster Missions","Spirit Shrouds","Evolving Items","Intelligent Items","Tradeskills","AAs","Spells","There are several ways to play Escape to Norrath","[EQ] Menu Button","NPCs","Quests","Items","Tutorial","UI","Miscellaneous","Special Thanks"],"change_count":46,"word_count":1853,"summary":"Welcome to EverQuest: Depths of Darkhollow! As Lanys T'Vyl and Firiona Vie crossed blades in Nektulos Forest, a failed curse exploded that shook the lands from sky to stone. When all settled, for a time there was no sound. Firiona, Lanys, their armies, all the beasts and creatures had vanished from…","content":"Welcome to EverQuest: Depths of Darkhollow! \n\nAs Lanys T'Vyl and Firiona Vie crossed blades in Nektulos Forest, a failed curse \nexploded that shook the lands from sky to stone. When all settled, for a time there \nwas no sound. Firiona, Lanys, their armies, all the beasts and creatures had vanished \nfrom the grove where the curse was bound. But down at the end of the forest river \nwhere it ducked under loose stone, a way into darkness was revealed -- passage into \na subterranean world called Darkhollow. \n\nFor more details on what befell those in Nektulos Forest, see today's story entry! \n\n\n~** Depths of Darkhollow Highlights **~ \n\n** Monster Missions ** \n\n- Have you ever wondered what it must be like to be a monster in Norrath? Now you \ncan find out! Through Monster Missions, you are able to enter the bodies of a \nvariety of characters and be transported into a different time to re-enact the \npast or play a critical role in Norrath's future. These missions are found in \nDarkhollow and other areas around Norrath, like Nektulos Forest and Butcherblock. \n- While you play in a monster mission, your main character earns experience and, \nquite often, rewards! The rewards you gain from monster missions appear in the \ninventory of your main character when the mission is successfully completed. \n\n\n** Spirit Shrouds ** \n\n- Shroudkeepers have learned to channel spirits in the ethereal world. They are found \nin the Plane of Knowledge and can offer you the form of one of Norrath's creatures \nthrough a Spirit Shroud! The Shroudkeepers can transform you into creatures in various \ncategories, like Undead or Animal. The Spirit Shroud itself changes your form and \ngives you a specific set of abilities, like a fighter or healer, depending on the \nshroud you picked. Once you've selected a shroud type, you can choose to play a \ncreature of that type of any available level less than or equal to your own level. \n- While you adventure with a Spirit Shroud, you will gain experience for your main \ncharacter. When you remove your shroud, the items you collected will appear in your \nShroud Storage which is accessed at a banker. Also, as you use the Spirit Shrouds in \na particular category you will gain enough knowledge and experience to unlock new forms. \n\n\n** Evolving Items ** \n\n- As you adventure and advance in Norrath, you may find new items that will learn \nand grow right along with you! These Evolving Items change over time the more you \nuse them, including their names and statistics. These weapons and worn items are \nmarked as Evolving and will show their status in a percentage upon inspecting them.\nYou can watch that status grow as you kill monsters! When it reaches 100 percent, \npresto, you will have the next level of your item! \n\n\n** Intelligent Items ** \n\n- Imagine what some of your gear might say to you if it could talk. Now some will! \nIntelligent items, much like evolving items, are now found in Norrath and will show \ntheir status when inspected. As they grow, they change their statistics and even what \nthey say. They can talk to you and, sometimes, people around you (you can customize \nthese chat options). These items usually have something to say about your actions, \nso keep your eyes open! \n\n\n** Tradeskills ** \n\n- The gnomes of Corathus have amassed a collection of new tradeskill items. You will \nfind some vendors with books detailing javelins, food and drink, and new ways of doing \nspell research. Merchants who frequently traffic in high quality ore have been taking \na keen interest in the new ores and minerals of Darkhollow and often have surplus \navailable for purchase by others. \n- The new spell research is a totally different system that covers a large majority \nof spells that were found in Planes of Power, and Gates of Discord, though not all \nof them. The new system may seem more complex than the way you are used to doing spells, \nbut is much more systematic than the previous system and will be more consistent. \n- Additionally, there are new highly powerful augments for cultural armor? One of the \nGnomeworks is a bit damaged and if you have something of interest to him, he may be \nwilling to help you with a way to make them. Good luck! \n\n\n** AAs ** \n\n- New AAs are now available to players who own Depths of Darkhollow. \n\n\n** Spells ** \n\n- New Spells are now available to players who own Depths of Darkhollow \n\n\n~** EverQuest: Escape to Norrath **~ \n\nAre your friends bored now that the summer is coming to an end? Has their work, \nschool, or in-laws plain taken the fun out of their days? If this is the case, \ninvite your friends to Escape To Norrath to join you in your adventures throughout \nthe world of Norrath. Our new tutorial, EverQuest: Escape To Norrath, is a FREE \nstand alone experience tailored around a fun and easy to learn introduction to the \nworld of Norrath. \n\nThere are several ways to play Escape to Norrath: \n\n- Invite your friends to play EverQuest with you by using the disk included with \nyour Depths of Darkhollow box. Feel free to share this disk! \n- Our new EverQuest: Escape To Norrath website has a full download available, along \nwith instructions on how to obtain account keys: http://escapetonorrath.station.sony.com/index.vm \n- Existing EverQuest players can play on the Escape To Norrath server by using the \nEscapeToNorrath.exe in their EverQuest directory. Join your friends and relive the \nexperience of discovering the magic of EverQuest! \n\n\n~** Other Update News **~ \n\n** [EQ] Menu Button ** \n\n- We have added new functionality to the UI. The window selector is no longer available. \nThe functionality is now neatly folded and tucked away in the [EQ] Button. Clicking on \nthe [EQ] button will extend a menu that includes the most vital and commonly used \nscreens in the game. \n\n\n** AAs ** \n\n- Based on player feedback, we?ve changed the way that Turn Undead and Turn Summoned \nwork to make it more useful in normal grouping situations. Both abilities have been \nrefunded and new versions are available for purchase. The new versions are 5-minute \nreuse, single-target DoTs that have a chance to do a massive amount of damage to the \ntargeted creature when they land, likely destroying it in one hit. The core abilities \nare still level 59 class abilities and upgrades are available at level 65 for Planes \nof Power and level 70 with Depths of Darkhollow. \n- Due to the changes to Turn Summoned and Turn Undead, the AAs that decreased their \nreuse times are no longer applicable so they have been removed and refunded. \n- The duration of Divine Avatar has been increased to 3 minutes and the reuse time \nhas been lowered to 36 minutes. \n- The reuse time on Rabid Bear has been reduced to 36 minutes. As part of this change, \nthe ability will no longer have its duration increased by focus effects. Hastened \nRabidity has been changed to lower the reuse on Rabid Bear by 4 minutes per rank. \n- Reduced the casting time on Wake the Dead and Army of the Dead. \n- Rhythmic Reflexes and Superior Rhythmic Reflexes had their double attack values \nswitched. This has now been corrected. \n\n\n** Tradeskills ** \n\n- Added some recipes to create Soy Sauce for the Chef Chowderly quest. \n- Modified the stats on numerous pieces of the Cultural Tradeskill armor. \n- The Salvage bug when using world containers has been fixed. \n- Tradeskill recipes that result in a LORE item that you already have and is not \na tool will now block with a message. \n\n\n** NPCs ** \n\n- High quality ore vendors will no longer fall for your tricks. \n- Volkara will now appear as a spider rather than a 20-foot human male. \n- NPC's in Halls of Honor should no longer gate home when there are too many pets in \nthe nearby vicinity. \n- Made a minor modification to the Mata Muram script to fix a loophole in the gaze \nlist logic. \n\n\n** Missions \n\n- Volkara will no longer grow in power if she is outside of her lair. Her encounter \nwill now be the same no matter where she is fought. \n- Kessdona's manashard guardian adds should now activate correctly and in sequence. \n- Changed the required count for the kill and loot elements on the Dragons of Norrath \nmission ?Diseased Pumas?. This change was to fix a discrepancy between the number \nof items required for task completion compared to the number of kills and items \nlooted that the task said you needed. \n\n\n** Quests ** \n\n- The Ancient Sebilite Protector in Sebilis should no longer double-spawn his helper-golems, \nand the event should despawn / reset normally again. \n\n\n** Items ** \n\n- All arrows and throwing items now are max stack size of 100. \n- All spell scrolls should now be stackable. Please note that if you try to scribe \nmore than one spell scroll at one time by using a stack of spell scrolls, that you \nwill receive an error message. You must use only one spell scroll to scribe a spell. \n\n\n** Spells ** \n\n- Modified Intensity of the Resolute so it won?t be overwritten by other, lesser \nabilities. \n\n\n** Tutorial ** \n\n- In case you missed it above, the tutorial has changed. Not only have we added new \ncontent and made it more user friendly and streamlined, we actually made it a standalone \nexperience you can give to your friends to learn how to play EverQuest. Please refer to \nthe EverQuest: Escape To Norrath website for more details: http://escapetonorrath.station.sony.com/index.vm \n\n\n** UI ** \n\n- There are now 4 Hotbutton windows that can be visible at the same time. Use the Options \nwindow to set keys for showing/hiding the windows, as well as setting keys for the \nindividual Hotbuttons in them. Note to skinners, your old skin should work for the \nsingle Hotbutton window contained in it, but you'll need to update to see more than 1. \n- Item Links have changed format. \n- Bazaar search results, when the item is viewed, should now show the correct number of \ncharges for charged items. \n- The Task Select window now autoselects the first task in the list. \n- The Guild Management Window level display bug should be fixed. \n- Changing video modes should no longer clear the Find window list. \n- The Find Window now generates a Find path once a target is selected. \n\n\n** Miscellaneous ** \n\n- Added new level gained text for lower level characters. \n- A fully looted corpse will remain in the game as long as there is experience that \ncan be regained through an experience rez or until the experience rez timer has expired. \n\n\n***Special Thanks*** \n\nThe EverQuest Team would like to warmly thank all the people who participated in the \nDepths of Darkhollow Beta. All your feedback, patience and good spirits have been \nreally invaluable to us and the EverQuest community as a whole. Without your efforts, \nDepths of Darkhollow would not be possible.","content_hash":"0f7c71efc46fb3bb6b2db08b3b24f0cb09d286228a24ec7a76011a912aca55b6","source_files":["patches-2005-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["September 13, 2005"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"c15781214cef1153febb35ff044757507fe576a1d560797915a8102a428e51a7","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":751041,"item_index":null,"heading":"September 13, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"65c1c11de94094a5b2996f5c601e73c2cfcc61179a00cc2961ae6202e47a5802","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":770872,"item_index":null,"heading":"September 13, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"fd41ef1138c5d8dbdb41e59f35d1522daf23a5716ecd8a393bebb7e15f4c1707","filename":"patches-2005-2.txt","adapter":"text","source_offset":7744,"item_index":null,"heading":"September 13, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2005-09-13-1","id":"2005-09-13-1"}]}
