{"schema_version":1,"generated_at":"2026-08-22T22:19:03.958Z","title":"EverQuest Historical Patch Archive","description":"A searchable normalization of every distinct patch, beta, hotfix, and news entry in the supplied corpus, with a complete manifest of supporting artifacts.","record_count":25,"filters":{"expansion":"house-of-thule","scope":"all","sort":"newest","view":"cards","per_page":24},"coverage":{"first_patch":"1998-07-07","last_patch":"2026-06-24","patch_count":682,"source_file_count":56,"source_bytes":5914451,"years":{"1998":28,"1999":41,"2000":45,"2001":49,"2002":32,"2003":36,"2004":30,"2005":22,"2006":24,"2007":21,"2008":27,"2009":22,"2010":27,"2011":23,"2012":18,"2013":16,"2014":33,"2015":30,"2016":28,"2017":28,"2018":26,"2019":24,"2020":19,"2021":22,"2022":3,"2025":4,"2026":4},"kinds":{"beta":33,"hotfix":101,"live":542,"news":6},"categories":{"audio-graphics":154,"beta":33,"bug-fixes":458,"classes":346,"expansions":340,"items":454,"pvp":61,"quests-events":457,"servers":342,"spells-aa":419,"tradeskills":212,"ui":323,"zones-npcs":471}},"provenance":{"supplied_directory_name":"patcheq","config_sha256":"30b1d69f81b63d9a64cd2047ea3d905ed6ead76f64947f3c7f58d6e6689185c9","note":"Files are recursively inventoried. 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Email:\neqteam@allakhazam.com\nPatches from January 2007 - June 2007\nStand Out Occurrences:\n- Druid spells Wildskin and Blessing of the Wild are replaced by\nBlistering Sunray and Sunscorch (Jan. 17)\n- Cleric spells Rectitude and Cure Corruption are replaced by\nBlessing of Purpose and Ward of the Dauntless (Jan. 17)\n- Drakkins rejoice as they can now dye their armor (Jan. 17)\n- The Akihiro event in Stillmoon Temple now yields rewards (Jan.\n17)\n- The Buried Sea expansion launches (Feb. 13)\n- In-game mail messages over four months old will be deleted, and\nyou can now \"export\" messages to a text file (Feb. 13)\n- Gates of Discord instances now require the same flags as their\nparent zones (Feb. 13)\n- Epic 1.5 and 2.0 effects now work up to level 75 (Feb. 13)\n1 of 15 2/23/2019, 12:30 PM"},{"character_count":1417,"page":2,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Max levels of Echo of Misdirection, Spinning into the Void, Color\nCollapse, Dreams of Veldyn, and Wake of Subdual increase 78\n(Feb. 13)\n- Toxxulia Forest is graphically revamped (Feb. 13)\nPatches from July 2006 - December 2006\nStand Out Occurrences:\n- The Serpent's Spine expansion launches (Sep. 19)\n- The Drakkin becomes a playable race (Sep. 19)\n- Characters now \"hover\" over their corpse upon death (Sep. 19)\n- The /con colour system is revamped (grey-green-lightblue-\ndarkblue-white-yellow-red) (Sep. 19)\n- A new out-of-combat regeneration system is introduced (Sep. 19)\n- Highpass Hold receives a graphical revamp (Sep. 19)\n- Group leaders can now \"mentor\" other members of their group for\nleadership experience (Sep. 19)\n- Bards and Beastlords gain the \"Double Attack\" skill at 71 (Sep.\n19)\n- Melee tomes can now be right-clicked, instead of having to turn\nthe into guildmasters (Sep. 19)\n- Players can no longer see a Shroud of Stealth'd rogue (Sep. 19)\n- The fix of the fix of the fix of the Finding Fibblebrap mission goes\nthrough (Sep. 27)\n- AA experience from NPCs is now based on an NPC's level rather\nthan its /con color (Oct. 25)\n- Numerous Frostcrypt giants gain the ability to see invisibility (Oct.\n25)\n- East and West Commonlands receive graphical revamps (Dec. 5)\n2 of 15 2/23/2019, 12:30 PM"},{"character_count":1440,"page":3,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Most gems now stack to 100 (Dec. 5)\n- Arrows and Bolt spells are no longer affected by height differences\nbetween PC and NPC (Dec. 5)\n- Bard instruments are considered one-handed items regardless of\nwhich hand the instrument is in (Dec. 14)\n- Aggro generated by pet heals is reduced (Dec. 14)\nPatches from January 2006 - June 2006\nStand Out Occurrences:\n- Things get chaotic when Test Server tradeskill vendors are\naccidentally made live; player rollbacks ensue (Jan. 18)\n- Prophecy of Ro launches (Feb. 21)\n- Oasis of Marr and North Freeport are no more; and, East\nFreeport, West Freeport, North Ro, and South Ro receive\nrevamps (Feb. 21)\n- The Wizard AA Mana Burn receives some tweaking (Feb. 21)\n- Rogues and Bards gain the AA Thief's Intuition (Feb. 21)\n- Monster Mission experience receives a long overdue nerf (Feb.\n21)\n- Alchemy undergoes a major revamp (Feb. 21)\n- DirectX 9.0c (2006) becomes a requirement (Jun. 13)\n- 8th Year Veteran AA Throne of Heroes introduced (Jun. 13)\n- Guild Lobby is now available to everyone (Jun. 13)\n- Death penalties now begin at level 6 (Jun. 13)\n- Experience needed to level evolving items is reduced; Cloak of\nthe Spirit Tracker experience is increased (Jun. 13)\n- Taunt changes are made; Paladins, Shadowknights, and Rangers\nhave taunt skill caps raised (Jun. 13)\n3 of 15 2/23/2019, 12:30 PM"},{"character_count":1439,"page":4,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Lost Dungeons of Norrath raids become expeditions, allowing\ngreater flexibility in additions/removals of players from raid (Jun. 13)\n- The Illusion Werewolf spell now uses Depths of Darkhollow\nmodel (Jun. 13)\n- Many NPC character models are updated throughout the world.\nSay goodbye to the old werewolves, zombies, and snakes, among\nmany others (Jun. 13)\nPatches from July 2005 - December 2005\nStand Out Occurrences:\n- War develops between the Ykeshan army and Gukta-supporters\n(July 13)\n- An SOS'd Rogue can now tell if a mob sees invis (July 13)\n- Pet focus spells get buffed up (July 13)\n- The Trolls regain power of Gukta, forcing the Frogloks into the\nRathe Mountains (Aug. 11)\n- Nektulos Forest is revamped ahead of the Depths of Darkhollow\nexpansion (Sep. 7)\n- Depths of Darkhollow launches along with monster missions,\nevolving and intelligent items, and spirit shrouds (Sep. 13)\n- EverQuest: Escape to Norrath, a free trial, is introduced (Sep. 13)\n- Cleric ability Divine Avatar reuse time is lowered and duration\nincreased (Sep. 13)\n- Lesser Faydark and Castle Mistmoore return to their pre-\nrevamp states (Oct. 12)\n- Worn damage shield cap increases from 15 to 30 (Oct. 12)\n- Cultural pottery charms are introduced (Oct. 12)\n- The \"Escape to Norrath\" UI is introduced as the default UI on live\n4 of 15 2/23/2019, 12:30 PM"},{"character_count":1271,"page":5,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nservers (Oct. 27)\n- Helms can now be hidden (Oct. 27)\n- EverQuest now uses the computer system's mouse cursor (Oct.\n27)\n- Raid invites can be done across zones (Oct. 27)\n- Audio triggers are introduced (Oct. 27)\n- More than 1000 Darkhollow items receive significant stat\nupgrades (Nov. 16)\nPatches from January 2005 - June 2005\nStand Out Occurrences:\n- Major revamps to Mistmoore and Splitpaw (Jan. 26)\n- Enchanter Epic 1.5 and 2.0 effects no longer aggro NPCs in their\nvicinity (Jan. 26)\n- Dragons of Norrath launches (Feb. 15)\n- The EQ Mail system goes live (Feb. 15)\n- PvP servers Rallos Zek, Tallon Zek, Vallon Zek, and Sullon Zek\nmerge as the single \"Zek Server\" (March)\n- Bazaar and Barter Hall zones merge (Mar. 3)\n- Many pre-DoN tradeskill recipe trivials are lowered from the\nmid-300s to mid-200s (Mar. 3)\n- The 'Return Home' function is introduced (Apr. 12)\n- A stone to The Arena is added in the Plane of Knowledge (Apr.\n12)\n- Class \"re-envisioning\" begins (Apr. 12)\n- Title suffixes are introduced (Apr. 12)\n- Tradeskill hell levels (160 to 190) are softened (Apr. 12)\n- Player pets over 52nd level are immune to fear (Apr. 20)\n5 of 15 2/23/2019, 12:30 PM"},{"character_count":1343,"page":6,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- New instanced missions are added to North Qeynos, Unrest,\nBefallen, and Hate's Fury (May 11)\n- Casters now receive at least one spell with each level gained\n(May 11)\n- The Type 9 augmentation slot is introduced (May 11)\n- The Essence of Froglok illusion potion is introduced (May 11)\n- Veteran Rewards are introduced (May 13)\n- Plane of Time becomes instanced (June 29)\n- You can now invite players from across zones (June 29)\nPatches from July 2004 - December 2004\nStand Out Occurrences:\n- Veeshan's Peak revamp goes live (July 14)\n- Pets now zone with you (July 14)\n- Siginifcant PVP changes go live (Aug. 11)\n- Raid window allows leader to lock/unlock raid, and put players in\ndifferent groups (Aug. 11)\n- You can now /consent your group, raid, and guild (Aug. 11)\n- Omens of War goes live (Sept. 14)\n- Piercing and 1HBlunt/2HBlunt skills see cap inreases (Sept. 14)\n- Fire Beetle Eyes now stack (Oct. 25)\n- The 85/15 system is introduced for Gates of Discord zones (Dec.\n15)\n- AA costs for Discord abilities see numerous reductions (Dec. 15)\n- Tacvi loot receives hitpoints/mana/endurance and effect upgrades\n(Dec. 15)\n- NO RENT containers no longer poof when you log with them on\nyour character (Dec. 15)\n6 of 15 2/23/2019, 12:30 PM"},{"character_count":1242,"page":7,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2004 - June 2004\nStand Out Occurrences:\n- Nedaria's Landing goes live (January)\n- Gates of Discord goes live (Feb. 10)\n- The Casino returns (Feb. 10)\n- Tradeskill UI goes live (Feb. 10)\n- EverQuest celebrates its fifth anniversary with numerous ongoing\nevents (Mar. 16)\n- DirectX 9.0 becomes required to play EverQuest (Mar. 23)\n- Player pets receive a boost (Mar. 25)\n- Shadowrest goes live (Apr. 13)\n- Invisibility actually has some use in Ferubi (Apr. 14)\n- Boat gnomes become a permanent fixture (Apr. 24)\n- Hot zones are introduced (Apr. 28)\n- Plane of Knowledge is now open to everyone (Apr. 28)\n- Named NPCs no longer spawn at an expedition's creation point\n(Apr. 28)\n- /surname and /rewind commands introduced (May 5)\n- Only one raid member must have completed Ikkinz trials to get\nplayers into raid trials (May 12)\n- Gunthak stone is added to the Plane of Knowledge (June 16)\n- You can now port to the Plane of Hate from the Plane of\nTranquility (June 16)\nPatches from July 2003 - December 2003\nStand Out Occurrences:\n- European players get dinged with VAT equal to 17.5% of their\n7 of 15 2/23/2019, 12:30 PM"},{"character_count":1475,"page":8,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nsubscription fees (July 1)\n- Temple of Droga and Mines of Nurga receive revamps (July 10)\n- Chardok \"B\" The Halls of Betrayal goes live (July 10)\n- Mass Enchant, Imbue, and Thicken spells are introduced (July\n10)\n- Solusek \"C\" The Caverns of Exile goes live (Aug. 6)\n- Scaled Wolf and Guktan illusions go live (Aug. 6)\n- The Plane of Time \"B\" now remembers your progress in the\nzone and no longer resets (Aug. 6)\n- Revamps to Grieg's, The Deep, Charasis, Necropolis, Siren's,\nThe Hole, City of Mist, and Cazic-Thule (Aug 26)\n- Platinum slot added to the shared bank (Aug. 26)\n- Divine Ressurection recast time cut in half (36 hours to 18) (Aug.\n26)\n- Plane of Time raids now only require 18 people present instead\nof 40 (Aug. 28)\n- Lost Dungeons of Norrath goes live (Sept. 9)\n- Plane of Mischief receives a significant revamp (Oct. 9)\n- The auto-attack key now defaults to Q (Oct. 9)\n- The \"Find\" feature is added (Oct. 9)\n- Number of players required for LDON adventures is now 3 instead\nof 4 (Nov. 5)\n- 3D Target Ring introduced (Nov. 5)\n- You can now buy and sell containers in The Bazaar (Dec. 18)\n- Most Invigor effect items are replaced with sight-enhancers (Dec.\n18)\n- Endurance is added as a stat; melees receive disciplines as\ntomes (Dec. 18)\n- The Shadowhaven Casino goes live (Dec. 18)\n- The Shaodwhaven Casino shuts down (Dec. 19)\n8 of 15 2/23/2019, 12:30 PM"},{"character_count":1370,"page":9,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2003 - June 2003\nStand Out Occurrences:\n- Classic & Velious user interfaces become extinct (Jan. 9)\n- You can now window out of EverQuest (Jan. 9)\n- Song buff window added (Jan. 9)\n- Wraith of a Shissar is no longer attacked by other Fear\ninhabitants (Feb. 4)\n- Rallos Zek is now tethered to the Tactics arena pit (Feb. 4)\n- Legacy of Ykesha goes live (Feb. 24)\n- The \"85% rule\" is introduced, making raid flag requirements much\neasier on guilds (Feb. 24)\n- Charm sees significant nerfs (Apr. 8)\n- Acrylia Caverns, Hollowshade Moor and Grimling Forest\nreceive major revamps (Apr. 23)\n- Plane of Hate \"B\" goes live (May 14)\n- Call of the Hero works in the Plane of Water (May 14)\n- Gravel Rain is now cureable (if you've ever fought Glykus, you\nare quite thankful (May 14)\n- You can now gate out of Veeshan's Peak (May 14)\n- Bankers no longer take items (May 14)\n- Shared bank slots, spell descriptions, spell menus, and NPC job\ntitles are added (June 11)\n- High level spells no longer affect low level characters under any\ncircumstances (June 11)\n- Flag restrictions in the Planes of Power are relaxed in Tiers 1 and\n2 (June 11)\n- The Prexus Server goes through one of the worst server crashes\nin EQ history (June 12)\n9 of 15 2/23/2019, 12:30 PM"},{"character_count":1205,"page":10,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from July 2002 - December 2002\nStand Out Occurrences:\n- New interface goes live (July 24)\n- The Bazaar is introduced (July 24)\n- Lifetappers no longer say \"Ahhh... I feel much better now!\" with\nevery spell (July 24)\n- Players are no longer susceptible to other players' fears and\ncharms (July 24)\n- /makeleader command introduced & LD group member no longer\nbugs the group (July 24)\n- You can now view and/or delete your own petitions (Sept. 4)\n- Hell levels are eliminated (Sept. 4)\n- DoT spells cast by different players on an NPC now stack (Sept.\n4)\n- Clerics gain the Bash ability (Sept. 4)\n- Merchant inventories grow to 80 (Sept. 4)\n- Items are now linked in the \"... has looted an X\" messages (Sept.\n26)\n- Recast times are added to Rods of Mystical Transvergence\n(Sept. 26)\n- Rods of Mystical Transvergence no longer kill you if your max-\nhitpoints are lower than the conversion (Oct. 17)\n- /shield is introduced (Oct. 17)\n- Planes of Power goes live (Oct. 21)\n- Planes of Power flags can be done out of order (Dec. 19)\nPatches from January 2002 - June 2002\n10 of 15 2/23/2019, 12:30 PM"},{"character_count":1291,"page":11,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nStand Out Occurrences:\n- /ttell and /shownames commands introduced (Jan. 8)\n- The Nexus becomes bindable (Jan. 8)\n- Ragefire is moved out of Nagafen's Lair (Jan. 23)\n- Pets stop pacing (Feb. 13)\n- Levitation buffs get stripped upon entering a no-lev zone (Mar. 7)\n- If you die while below 11th level, you respawn with items and keep\nyour experience (Mar. 19)\n- Lower level rez, evac, and corpse summon spells become\navailable (Mar. 19)\n- /hitsmode command introduced (Mar. 19)\n- EverQuest monthly prices increase to $12.95 per month (Apr. 9)\n- Non-pet NPCs stop accepting non-quest items given to them (Apr.\n9)\n- The item, White Dragon Hide is introduced (June 6)\n- NPCs are now bound by casting range limits (June 12)\n- Magic Clay becomes stackable (June 12)\nPatches from July 2001 - December 2001\nStand Out Occurrences:\n- Spider and Spiderling Silk become stackable (July 10)\n- Folded Sheets and regular Sheets of Metal become stackable\n(July 10)\n- Stonebrunt goes live (Aug. 29)\n- Server population counts become hidden (Sept. 11)\n- The September 11th, 2001 terrorist attacks hit close to home for\nSony\n- Graphic upgrades are announced for Luclin (Oct. 5)\n11 of 15 2/23/2019, 12:30 PM"},{"character_count":1403,"page":12,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- The Firiona Vie (roleplay) Server goes live (Oct. 8)\n- Flayed Barbarian Hide Mask gets Illusion: Barbarian added to\nit (Oct. 8)\n- High level NPCs develop immunities to certain spell types, and\nare no longer outright magic immune (Oct. 8)\n- The short-lived \"Project M\" is introduced, where players can\nspawn as monsters (Nov. 7)\n- /targetgroupbuff is introduced (Nov. 7)\n- \"Light Blue\" /consider is introduced (Nov. 7)\n- DirectX 8.0 is now required to play EverQuest (Nov. 28)\n- Luclin goes live, but not without its problems (Dec. 4)\n- Non-targettable NPCs are introduced (Dec. 4)\n- Option for Texture Cache is introduced, making load times a little\nquicker (Dec. 13)\n- Windows 95 no longer functions with EverQuest (Dec. 18)\n- Soulbinders are introduced (Dec. 20)\nPatches from January 2001 - June 2001\nStand Out Occurrences:\n- /lootnodrop command added (Jan. 9)\n- Root and Snare are now seperate effects (Jan. 9)\n- NPC Aggro is significantly retuned (Feb. 21)\n- Rangers can now sort and filter tracking system (Feb. 21)\n- Taunt now affects NPCs above the player's level (Mar. 6)\n- EQGems is introduced (Mar. 6)\n- E'ci and The Rathe servers split to Zebuxoruk (March)\n- The Warrens is introduced (Mar. 14)\n- Hate and Fear planes receive revamps: New minibosses, better\n12 of 15 2/23/2019, 12:30 PM"},{"character_count":1373,"page":13,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\ngod loot (Mar. 14)\n- Food items get durations (Apr. 17)\n- Characters now say \"Hail Playername\" instead of just \"Hail\" (Apr.\n17)\n- /charinfo command introduced (Apr. 17)\n- NO RENT items adopt the 30-minute rule (Apr. 17)\n- Shadows of Luclin expansion announced (Apr. 18)\n- Players no longer get stunned while invulnerable (May 8)\n- Items can be moved inside containers while in bank (May 8)\n- \"Regards you as an ally\" is added as a new /consider (May 8)\nPatches from July 2000 - December 2000\nStand Out Occurrences:\n- Karana splits into two servers, the other being Terris Thule (June\n& July)\n- NPCs stop saying \"hit by non-melee for XX points\" (July 19)\n- /hidecorpse and /fastdrop commands introduced (July 19 & Aug.\n1)\n- Wurmslayer becomes a one-hand slasher (Aug. 9)\n- NO RENT tags are added to NO RENT items (Aug. 9)\n- Epic quests are introduced (Sept. 19)\n- Players are now able to exceed 200 in one tradeskill (Sept. 19)\n- Corpses of NPCs 55th level or higher get 30-minute decay timers\n(Sept. 28)\n- Tholuxe Paells introduced as a new server (Sept. 28)\n- Mithaniel Marr and Tunare servers split to Drinal (Sept. 28)\n- Pauses are added to socials, /camp command added (Sept. 28)\n- DirectX 7 becomes required to play EverQuest (Nov. 15)\n13 of 15 2/23/2019, 12:30 PM"},{"character_count":1155,"page":14,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Povar and Tarew Marr servers split to Xev (Nov. 21)\n- Velious goes live (Dec. 6)\n- NPCs gain RAMPAGE and FLURRY abilities (Velious Release)\n- Solusek Ro, Karana, and Cazic-Thule servers split to Ayonae Ro\n(December)\nPatches from January 2000 - June 2000\nStand Out Occurrences:\n- Plane of Sky is introduced (Jan.)\n- Casters respawn with no mana after being killed by a player (Feb.\n3)\n- City of Paineel is introduced (Feb. 17)\n- Erudites can now be Shadowknights (Feb. 17)\n- Rogues get the Evade ability (Feb. 17)\n- Deity-specific items are introduced (Apr. 10)\n- Kerra Ridge and Splitpaw are revamped to higher level (Apr. 10)\n- Kunark goes live with a new level cap of 60 (Apr. 21)\n- Newbie guards get buffed to their current levels (May)\n- The Hole is introduced (June 22)\n- Lady Vox and Lord Nagafen are no longer attackable by players\nover 52nd level\nPatches from April 1999 - December 1999\nStand Out Occurrences:\n- Original patch information (April)\n- PvP Melee/Caster balance (Sept. 13)\n- Rez timers set (Sept. 28)\n14 of 15 2/23/2019, 12:30 PM"},{"character_count":294,"page":15,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Temple of Solusek Ro added as an optional zone (Oct. 13)\n- Journeyman Boots become quested (Oct. 13)\n- Press release details upcoming Kunark expansion (Nov. 1)\n15 of 15 2/23/2019, 12:30 PM"}],"status":"text","text_character_count":18812},"semantic_extraction":{"schema_version":1,"source_filename":"Patch_Summaries.pdf","source_sha256":"4ede7d6378cc5aa1ea1d7dee496df7464387700497f925969c8f16cfe80bdbdc","title":"ZAM EverQuest Patch Highlights","coverage_note":"Curated highlights spanning April 1999 through June 2007; supplemental to the canonical patch records.","page_count":15,"pages":[{"page":1,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\neverquest.allakhazam.com\nPatch History :: EverQuest :: ZAM\n16-20 minutes\nNote: Patches from 2007 and later can be found in the News\nArchives\nAre we missing an earlier patch? Email:\neqteam@allakhazam.com\nPatches from January 2007 - June 2007\nStand Out Occurrences:\n- Druid spells Wildskin and Blessing of the Wild are replaced by\nBlistering Sunray and Sunscorch (Jan. 17)\n- Cleric spells Rectitude and Cure Corruption are replaced by\nBlessing of Purpose and Ward of the Dauntless (Jan. 17)\n- Drakkins rejoice as they can now dye their armor (Jan. 17)\n- The Akihiro event in Stillmoon Temple now yields rewards (Jan.\n17)\n- The Buried Sea expansion launches (Feb. 13)\n- In-game mail messages over four months old will be deleted, and\nyou can now \"export\" messages to a text file (Feb. 13)\n- Gates of Discord instances now require the same flags as their\nparent zones (Feb. 13)\n- Epic 1.5 and 2.0 effects now work up to level 75 (Feb. 13)\n1 of 15 2/23/2019, 12:30 PM","character_count":1066},{"page":2,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Max levels of Echo of Misdirection, Spinning into the Void, Color\nCollapse, Dreams of Veldyn, and Wake of Subdual increase 78\n(Feb. 13)\n- Toxxulia Forest is graphically revamped (Feb. 13)\nPatches from July 2006 - December 2006\nStand Out Occurrences:\n- The Serpent's Spine expansion launches (Sep. 19)\n- The Drakkin becomes a playable race (Sep. 19)\n- Characters now \"hover\" over their corpse upon death (Sep. 19)\n- The /con colour system is revamped (grey-green-lightblue-\ndarkblue-white-yellow-red) (Sep. 19)\n- A new out-of-combat regeneration system is introduced (Sep. 19)\n- Highpass Hold receives a graphical revamp (Sep. 19)\n- Group leaders can now \"mentor\" other members of their group for\nleadership experience (Sep. 19)\n- Bards and Beastlords gain the \"Double Attack\" skill at 71 (Sep.\n19)\n- Melee tomes can now be right-clicked, instead of having to turn\nthe into guildmasters (Sep. 19)\n- Players can no longer see a Shroud of Stealth'd rogue (Sep. 19)\n- The fix of the fix of the fix of the Finding Fibblebrap mission goes\nthrough (Sep. 27)\n- AA experience from NPCs is now based on an NPC's level rather\nthan its /con color (Oct. 25)\n- Numerous Frostcrypt giants gain the ability to see invisibility (Oct.\n25)\n- East and West Commonlands receive graphical revamps (Dec. 5)\n2 of 15 2/23/2019, 12:30 PM","character_count":1417},{"page":3,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Most gems now stack to 100 (Dec. 5)\n- Arrows and Bolt spells are no longer affected by height differences\nbetween PC and NPC (Dec. 5)\n- Bard instruments are considered one-handed items regardless of\nwhich hand the instrument is in (Dec. 14)\n- Aggro generated by pet heals is reduced (Dec. 14)\nPatches from January 2006 - June 2006\nStand Out Occurrences:\n- Things get chaotic when Test Server tradeskill vendors are\naccidentally made live; player rollbacks ensue (Jan. 18)\n- Prophecy of Ro launches (Feb. 21)\n- Oasis of Marr and North Freeport are no more; and, East\nFreeport, West Freeport, North Ro, and South Ro receive\nrevamps (Feb. 21)\n- The Wizard AA Mana Burn receives some tweaking (Feb. 21)\n- Rogues and Bards gain the AA Thief's Intuition (Feb. 21)\n- Monster Mission experience receives a long overdue nerf (Feb.\n21)\n- Alchemy undergoes a major revamp (Feb. 21)\n- DirectX 9.0c (2006) becomes a requirement (Jun. 13)\n- 8th Year Veteran AA Throne of Heroes introduced (Jun. 13)\n- Guild Lobby is now available to everyone (Jun. 13)\n- Death penalties now begin at level 6 (Jun. 13)\n- Experience needed to level evolving items is reduced; Cloak of\nthe Spirit Tracker experience is increased (Jun. 13)\n- Taunt changes are made; Paladins, Shadowknights, and Rangers\nhave taunt skill caps raised (Jun. 13)\n3 of 15 2/23/2019, 12:30 PM","character_count":1440},{"page":4,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Lost Dungeons of Norrath raids become expeditions, allowing\ngreater flexibility in additions/removals of players from raid (Jun. 13)\n- The Illusion Werewolf spell now uses Depths of Darkhollow\nmodel (Jun. 13)\n- Many NPC character models are updated throughout the world.\nSay goodbye to the old werewolves, zombies, and snakes, among\nmany others (Jun. 13)\nPatches from July 2005 - December 2005\nStand Out Occurrences:\n- War develops between the Ykeshan army and Gukta-supporters\n(July 13)\n- An SOS'd Rogue can now tell if a mob sees invis (July 13)\n- Pet focus spells get buffed up (July 13)\n- The Trolls regain power of Gukta, forcing the Frogloks into the\nRathe Mountains (Aug. 11)\n- Nektulos Forest is revamped ahead of the Depths of Darkhollow\nexpansion (Sep. 7)\n- Depths of Darkhollow launches along with monster missions,\nevolving and intelligent items, and spirit shrouds (Sep. 13)\n- EverQuest: Escape to Norrath, a free trial, is introduced (Sep. 13)\n- Cleric ability Divine Avatar reuse time is lowered and duration\nincreased (Sep. 13)\n- Lesser Faydark and Castle Mistmoore return to their pre-\nrevamp states (Oct. 12)\n- Worn damage shield cap increases from 15 to 30 (Oct. 12)\n- Cultural pottery charms are introduced (Oct. 12)\n- The \"Escape to Norrath\" UI is introduced as the default UI on live\n4 of 15 2/23/2019, 12:30 PM","character_count":1439},{"page":5,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nservers (Oct. 27)\n- Helms can now be hidden (Oct. 27)\n- EverQuest now uses the computer system's mouse cursor (Oct.\n27)\n- Raid invites can be done across zones (Oct. 27)\n- Audio triggers are introduced (Oct. 27)\n- More than 1000 Darkhollow items receive significant stat\nupgrades (Nov. 16)\nPatches from January 2005 - June 2005\nStand Out Occurrences:\n- Major revamps to Mistmoore and Splitpaw (Jan. 26)\n- Enchanter Epic 1.5 and 2.0 effects no longer aggro NPCs in their\nvicinity (Jan. 26)\n- Dragons of Norrath launches (Feb. 15)\n- The EQ Mail system goes live (Feb. 15)\n- PvP servers Rallos Zek, Tallon Zek, Vallon Zek, and Sullon Zek\nmerge as the single \"Zek Server\" (March)\n- Bazaar and Barter Hall zones merge (Mar. 3)\n- Many pre-DoN tradeskill recipe trivials are lowered from the\nmid-300s to mid-200s (Mar. 3)\n- The 'Return Home' function is introduced (Apr. 12)\n- A stone to The Arena is added in the Plane of Knowledge (Apr.\n12)\n- Class \"re-envisioning\" begins (Apr. 12)\n- Title suffixes are introduced (Apr. 12)\n- Tradeskill hell levels (160 to 190) are softened (Apr. 12)\n- Player pets over 52nd level are immune to fear (Apr. 20)\n5 of 15 2/23/2019, 12:30 PM","character_count":1271},{"page":6,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- New instanced missions are added to North Qeynos, Unrest,\nBefallen, and Hate's Fury (May 11)\n- Casters now receive at least one spell with each level gained\n(May 11)\n- The Type 9 augmentation slot is introduced (May 11)\n- The Essence of Froglok illusion potion is introduced (May 11)\n- Veteran Rewards are introduced (May 13)\n- Plane of Time becomes instanced (June 29)\n- You can now invite players from across zones (June 29)\nPatches from July 2004 - December 2004\nStand Out Occurrences:\n- Veeshan's Peak revamp goes live (July 14)\n- Pets now zone with you (July 14)\n- Siginifcant PVP changes go live (Aug. 11)\n- Raid window allows leader to lock/unlock raid, and put players in\ndifferent groups (Aug. 11)\n- You can now /consent your group, raid, and guild (Aug. 11)\n- Omens of War goes live (Sept. 14)\n- Piercing and 1HBlunt/2HBlunt skills see cap inreases (Sept. 14)\n- Fire Beetle Eyes now stack (Oct. 25)\n- The 85/15 system is introduced for Gates of Discord zones (Dec.\n15)\n- AA costs for Discord abilities see numerous reductions (Dec. 15)\n- Tacvi loot receives hitpoints/mana/endurance and effect upgrades\n(Dec. 15)\n- NO RENT containers no longer poof when you log with them on\nyour character (Dec. 15)\n6 of 15 2/23/2019, 12:30 PM","character_count":1343},{"page":7,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2004 - June 2004\nStand Out Occurrences:\n- Nedaria's Landing goes live (January)\n- Gates of Discord goes live (Feb. 10)\n- The Casino returns (Feb. 10)\n- Tradeskill UI goes live (Feb. 10)\n- EverQuest celebrates its fifth anniversary with numerous ongoing\nevents (Mar. 16)\n- DirectX 9.0 becomes required to play EverQuest (Mar. 23)\n- Player pets receive a boost (Mar. 25)\n- Shadowrest goes live (Apr. 13)\n- Invisibility actually has some use in Ferubi (Apr. 14)\n- Boat gnomes become a permanent fixture (Apr. 24)\n- Hot zones are introduced (Apr. 28)\n- Plane of Knowledge is now open to everyone (Apr. 28)\n- Named NPCs no longer spawn at an expedition's creation point\n(Apr. 28)\n- /surname and /rewind commands introduced (May 5)\n- Only one raid member must have completed Ikkinz trials to get\nplayers into raid trials (May 12)\n- Gunthak stone is added to the Plane of Knowledge (June 16)\n- You can now port to the Plane of Hate from the Plane of\nTranquility (June 16)\nPatches from July 2003 - December 2003\nStand Out Occurrences:\n- European players get dinged with VAT equal to 17.5% of their\n7 of 15 2/23/2019, 12:30 PM","character_count":1242},{"page":8,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nsubscription fees (July 1)\n- Temple of Droga and Mines of Nurga receive revamps (July 10)\n- Chardok \"B\" The Halls of Betrayal goes live (July 10)\n- Mass Enchant, Imbue, and Thicken spells are introduced (July\n10)\n- Solusek \"C\" The Caverns of Exile goes live (Aug. 6)\n- Scaled Wolf and Guktan illusions go live (Aug. 6)\n- The Plane of Time \"B\" now remembers your progress in the\nzone and no longer resets (Aug. 6)\n- Revamps to Grieg's, The Deep, Charasis, Necropolis, Siren's,\nThe Hole, City of Mist, and Cazic-Thule (Aug 26)\n- Platinum slot added to the shared bank (Aug. 26)\n- Divine Ressurection recast time cut in half (36 hours to 18) (Aug.\n26)\n- Plane of Time raids now only require 18 people present instead\nof 40 (Aug. 28)\n- Lost Dungeons of Norrath goes live (Sept. 9)\n- Plane of Mischief receives a significant revamp (Oct. 9)\n- The auto-attack key now defaults to Q (Oct. 9)\n- The \"Find\" feature is added (Oct. 9)\n- Number of players required for LDON adventures is now 3 instead\nof 4 (Nov. 5)\n- 3D Target Ring introduced (Nov. 5)\n- You can now buy and sell containers in The Bazaar (Dec. 18)\n- Most Invigor effect items are replaced with sight-enhancers (Dec.\n18)\n- Endurance is added as a stat; melees receive disciplines as\ntomes (Dec. 18)\n- The Shadowhaven Casino goes live (Dec. 18)\n- The Shaodwhaven Casino shuts down (Dec. 19)\n8 of 15 2/23/2019, 12:30 PM","character_count":1475},{"page":9,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2003 - June 2003\nStand Out Occurrences:\n- Classic & Velious user interfaces become extinct (Jan. 9)\n- You can now window out of EverQuest (Jan. 9)\n- Song buff window added (Jan. 9)\n- Wraith of a Shissar is no longer attacked by other Fear\ninhabitants (Feb. 4)\n- Rallos Zek is now tethered to the Tactics arena pit (Feb. 4)\n- Legacy of Ykesha goes live (Feb. 24)\n- The \"85% rule\" is introduced, making raid flag requirements much\neasier on guilds (Feb. 24)\n- Charm sees significant nerfs (Apr. 8)\n- Acrylia Caverns, Hollowshade Moor and Grimling Forest\nreceive major revamps (Apr. 23)\n- Plane of Hate \"B\" goes live (May 14)\n- Call of the Hero works in the Plane of Water (May 14)\n- Gravel Rain is now cureable (if you've ever fought Glykus, you\nare quite thankful (May 14)\n- You can now gate out of Veeshan's Peak (May 14)\n- Bankers no longer take items (May 14)\n- Shared bank slots, spell descriptions, spell menus, and NPC job\ntitles are added (June 11)\n- High level spells no longer affect low level characters under any\ncircumstances (June 11)\n- Flag restrictions in the Planes of Power are relaxed in Tiers 1 and\n2 (June 11)\n- The Prexus Server goes through one of the worst server crashes\nin EQ history (June 12)\n9 of 15 2/23/2019, 12:30 PM","character_count":1370},{"page":10,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from July 2002 - December 2002\nStand Out Occurrences:\n- New interface goes live (July 24)\n- The Bazaar is introduced (July 24)\n- Lifetappers no longer say \"Ahhh... I feel much better now!\" with\nevery spell (July 24)\n- Players are no longer susceptible to other players' fears and\ncharms (July 24)\n- /makeleader command introduced & LD group member no longer\nbugs the group (July 24)\n- You can now view and/or delete your own petitions (Sept. 4)\n- Hell levels are eliminated (Sept. 4)\n- DoT spells cast by different players on an NPC now stack (Sept.\n4)\n- Clerics gain the Bash ability (Sept. 4)\n- Merchant inventories grow to 80 (Sept. 4)\n- Items are now linked in the \"... has looted an X\" messages (Sept.\n26)\n- Recast times are added to Rods of Mystical Transvergence\n(Sept. 26)\n- Rods of Mystical Transvergence no longer kill you if your max-\nhitpoints are lower than the conversion (Oct. 17)\n- /shield is introduced (Oct. 17)\n- Planes of Power goes live (Oct. 21)\n- Planes of Power flags can be done out of order (Dec. 19)\nPatches from January 2002 - June 2002\n10 of 15 2/23/2019, 12:30 PM","character_count":1205},{"page":11,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nStand Out Occurrences:\n- /ttell and /shownames commands introduced (Jan. 8)\n- The Nexus becomes bindable (Jan. 8)\n- Ragefire is moved out of Nagafen's Lair (Jan. 23)\n- Pets stop pacing (Feb. 13)\n- Levitation buffs get stripped upon entering a no-lev zone (Mar. 7)\n- If you die while below 11th level, you respawn with items and keep\nyour experience (Mar. 19)\n- Lower level rez, evac, and corpse summon spells become\navailable (Mar. 19)\n- /hitsmode command introduced (Mar. 19)\n- EverQuest monthly prices increase to $12.95 per month (Apr. 9)\n- Non-pet NPCs stop accepting non-quest items given to them (Apr.\n9)\n- The item, White Dragon Hide is introduced (June 6)\n- NPCs are now bound by casting range limits (June 12)\n- Magic Clay becomes stackable (June 12)\nPatches from July 2001 - December 2001\nStand Out Occurrences:\n- Spider and Spiderling Silk become stackable (July 10)\n- Folded Sheets and regular Sheets of Metal become stackable\n(July 10)\n- Stonebrunt goes live (Aug. 29)\n- Server population counts become hidden (Sept. 11)\n- The September 11th, 2001 terrorist attacks hit close to home for\nSony\n- Graphic upgrades are announced for Luclin (Oct. 5)\n11 of 15 2/23/2019, 12:30 PM","character_count":1291},{"page":12,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- The Firiona Vie (roleplay) Server goes live (Oct. 8)\n- Flayed Barbarian Hide Mask gets Illusion: Barbarian added to\nit (Oct. 8)\n- High level NPCs develop immunities to certain spell types, and\nare no longer outright magic immune (Oct. 8)\n- The short-lived \"Project M\" is introduced, where players can\nspawn as monsters (Nov. 7)\n- /targetgroupbuff is introduced (Nov. 7)\n- \"Light Blue\" /consider is introduced (Nov. 7)\n- DirectX 8.0 is now required to play EverQuest (Nov. 28)\n- Luclin goes live, but not without its problems (Dec. 4)\n- Non-targettable NPCs are introduced (Dec. 4)\n- Option for Texture Cache is introduced, making load times a little\nquicker (Dec. 13)\n- Windows 95 no longer functions with EverQuest (Dec. 18)\n- Soulbinders are introduced (Dec. 20)\nPatches from January 2001 - June 2001\nStand Out Occurrences:\n- /lootnodrop command added (Jan. 9)\n- Root and Snare are now seperate effects (Jan. 9)\n- NPC Aggro is significantly retuned (Feb. 21)\n- Rangers can now sort and filter tracking system (Feb. 21)\n- Taunt now affects NPCs above the player's level (Mar. 6)\n- EQGems is introduced (Mar. 6)\n- E'ci and The Rathe servers split to Zebuxoruk (March)\n- The Warrens is introduced (Mar. 14)\n- Hate and Fear planes receive revamps: New minibosses, better\n12 of 15 2/23/2019, 12:30 PM","character_count":1403},{"page":13,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\ngod loot (Mar. 14)\n- Food items get durations (Apr. 17)\n- Characters now say \"Hail Playername\" instead of just \"Hail\" (Apr.\n17)\n- /charinfo command introduced (Apr. 17)\n- NO RENT items adopt the 30-minute rule (Apr. 17)\n- Shadows of Luclin expansion announced (Apr. 18)\n- Players no longer get stunned while invulnerable (May 8)\n- Items can be moved inside containers while in bank (May 8)\n- \"Regards you as an ally\" is added as a new /consider (May 8)\nPatches from July 2000 - December 2000\nStand Out Occurrences:\n- Karana splits into two servers, the other being Terris Thule (June\n& July)\n- NPCs stop saying \"hit by non-melee for XX points\" (July 19)\n- /hidecorpse and /fastdrop commands introduced (July 19 & Aug.\n1)\n- Wurmslayer becomes a one-hand slasher (Aug. 9)\n- NO RENT tags are added to NO RENT items (Aug. 9)\n- Epic quests are introduced (Sept. 19)\n- Players are now able to exceed 200 in one tradeskill (Sept. 19)\n- Corpses of NPCs 55th level or higher get 30-minute decay timers\n(Sept. 28)\n- Tholuxe Paells introduced as a new server (Sept. 28)\n- Mithaniel Marr and Tunare servers split to Drinal (Sept. 28)\n- Pauses are added to socials, /camp command added (Sept. 28)\n- DirectX 7 becomes required to play EverQuest (Nov. 15)\n13 of 15 2/23/2019, 12:30 PM","character_count":1373},{"page":14,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Povar and Tarew Marr servers split to Xev (Nov. 21)\n- Velious goes live (Dec. 6)\n- NPCs gain RAMPAGE and FLURRY abilities (Velious Release)\n- Solusek Ro, Karana, and Cazic-Thule servers split to Ayonae Ro\n(December)\nPatches from January 2000 - June 2000\nStand Out Occurrences:\n- Plane of Sky is introduced (Jan.)\n- Casters respawn with no mana after being killed by a player (Feb.\n3)\n- City of Paineel is introduced (Feb. 17)\n- Erudites can now be Shadowknights (Feb. 17)\n- Rogues get the Evade ability (Feb. 17)\n- Deity-specific items are introduced (Apr. 10)\n- Kerra Ridge and Splitpaw are revamped to higher level (Apr. 10)\n- Kunark goes live with a new level cap of 60 (Apr. 21)\n- Newbie guards get buffed to their current levels (May)\n- The Hole is introduced (June 22)\n- Lady Vox and Lord Nagafen are no longer attackable by players\nover 52nd level\nPatches from April 1999 - December 1999\nStand Out Occurrences:\n- Original patch information (April)\n- PvP Melee/Caster balance (Sept. 13)\n- Rez timers set (Sept. 28)\n14 of 15 2/23/2019, 12:30 PM","character_count":1155},{"page":15,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Temple of Solusek Ro added as an optional zone (Oct. 13)\n- Journeyman Boots become quested (Oct. 13)\n- Press release details upcoming Kunark expansion (Nov. 1)\n15 of 15 2/23/2019, 12:30 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text","warnings":[],"role":"supporting archive material","description":"The supplied corpus README, retained even though its stated end date predates files present in the archive.","adapter_metadata":null,"corroborating_unmatched_occurrences":0}]},"patches":[{"patch_date":"2011-10-12","effective_date":"2011-10-12","display_date":"October 12, 2011","title":"October 12, 2011","year":2011,"month":10,"kind":"live","era":"EverQuest Live","expansion":"House of Thule","expansion_code":"house-of-thule","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Tradeskills","Quests & Events","Spells","Progression Servers","Miscellaneous","UI","Previously Updated"],"change_count":33,"word_count":694,"summary":"Here are the patch notes from this morning's game update (taken from the patcher): Highlights *** All currently active accounts and some recently lapsed subscriptions will be granted a one-time gift of 250 Station Cash the next time they log in! Items *** Berserker leg armor from House of Thule now…","content":"Here are the patch notes from this morning's game update (taken from the patcher):\n\n    *** Highlights ***\n\n    - All currently active accounts and some recently lapsed subscriptions will be granted a one-time gift of 250 Station Cash the next time they log in!\n\n    *** Items ***\n\n    - Berserker leg armor from House of Thule now has the proper Frenzy mods.\n    - The Ancient Text from the Veil of Alaris launch event can now be read. Be sure to read it before the expansion launches!\n    - Fixed an error that was causing Ranger breastplates to no longer focus the effects of the Focused Tempest of Arrows spell line.\n    - The Polished Crystalline Jewel augmentation will now properly fit into armor.\n    - The minimum mana required for spells to trigger focus effects on the Underfoot shawls has been increased.\n    - Rocketeer Boots now share a common cooldown timer.\n\n    *** Tradeskills ***\n\n    - Bile Spines now stack.\n\n    *** Quests & Events ***\n\n    - House of Thule Raid Completion titles have been added, including the server first titles.  They will be available immediately to anyone who has earned them.\n    - Fixed a potential crash that could occur in the mission \"Hippity Hoppity Kill.\"\n\n    *** Spells ***\n\n    - Bard - Added minimal mana costs to Dirge of Dreams and Noira's Song of Suffering to allow them to be used more easily in melodies.\n    - Corrected a data error that was causing fizzled spells to cost an indeterminate amount of mana (but usually 0).\n\n    *** Progression Servers ***\n\n    - The Veil of Alaris launch event NPCs should no longer be present on Progression servers.\n\n    *** Miscellaneous ***\n\n    - Resolved some remaining pathing issues in the upper floors of the House of Thule.\n    - Game cards can now be redeemed in game in the Marketplace for Station Cash.\n    - \"Fellowship MOTD:\" will no longer appear when there isn't a message but you are in a fellowship.\n    - Fixed a crash when leaving certain items in augmentation sealers.\n    - Added a new \"move down\" key with default keyboard binding of the \"END\" button.  Holding this key down while levitating will cause the player to move downward, even while in 3rd person camera modes.\n    - Changed jump button behavior for mounts.  Previously, jump was disabled for players on mounts.  Now if you are mounted the jump button will work.  Mounts, like players, can not jump when they are levitating.\n    - Mounts will no longer be dismissed in very shallow water.  They will still be dismissed if the water is deep enough to allow players to swim.\n    - Corrected the appearance of the Sirensbane in Qeynos.\n\n    *** UI ***\n\n    - Added vitality bars to the experience and alternate experience gauges in the inventory window.  They appear as a green bar at the bottom of the experience bars.  The bars represent the percentage of available vitality compared to the vitality cap.  When they are full of vitality, the bar will be full.  When they have no vitality (or when the max is 0) they will have an empty bar.\n    - Fixed an issue with the Extended Target Window where marking a target slot as My Mercenary's Target was not always displaying the mercenary's target.\n    - Items with a negative faction skill mod will now display as having a faction skill mod in the item display window.\n\n    - Changed -\n    EQUI_Animations.xml\n    EQUI_Inventory.xml\n    EQUI_MarketplaceWnd.xml\n    EQUI_RealEstateItemsWnd.xml\n\n    *** Previously Updated ***\n\n    - Fixed several issues with the upcoming launch events that were reported by players on Test.  Thanks for the help!\n    - Fixed a crash bug related to languages.\n    - Fixed an AA experience text bug where it would give unnecessary warnings in certain instances.\n    - Fixed a bug that could display your other characters' guild information when switching characters.\n    - Fixed a crash bug related to some trigger and chance spells.\n    - Emissary Grusal should no longer be on vacation within the Dragons Dragons Dragons zones.\n    - Lowered the purchase price on plots and all real estate upkeep costs by 90 percent.  Houses and other such items have the same purchase price.  The minimum cost of any non coin based currency is still 1.\n\n    - The EverQuest Team","content_hash":"f7848e376ed6cd8cb9b29b23af87da82b2a9bc418151e1a1e7de1908ab72c625","source_files":["patches-2011-2.txt"],"source_titles":["October 12, 2011"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"9ec3e8648bf9edc4db69ba651f877bdb4dc3be956d57bd3d8fb9825c24be488d","filename":"patches-2011-2.txt","adapter":"text","source_offset":17473,"item_index":null,"heading":"October 12, 2011","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2011-10-12-1","id":"2011-10-12-1"},{"patch_date":"2011-09-21","effective_date":"2011-09-21","display_date":"September 21, 2011","title":"September 21, 2011","year":2011,"month":9,"kind":"live","era":"EverQuest Live","expansion":"House of Thule","expansion_code":"house-of-thule","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"}],"sections":["Emergency Patch"],"change_count":6,"word_count":94,"summary":"Here are the patch notes from this morning's game update (taken from the patcher): Emergency Patch *** Fixed several issues with the upcoming launch events that were reported by players on Test. Thanks for the help! Fixed a crash bug related to languages. Fixed an AA experience text bug where it…","content":"Here are the patch notes from this morning's game update (taken from the patcher):\n\n    *** Emergency Patch ***\n\n    - Fixed several issues with the upcoming launch events that were reported by players on Test.  Thanks for the help!\n    - Fixed a crash bug related to languages.\n    - Fixed an AA experience text bug where it would give unnecessary warnings in certain instances.\n    - Fixed a bug that could display your other characters guild information when switching characters.\n    - Zlandicar will now appear in the correct time period on progression servers.\n\n\n    - The EverQuest Team","content_hash":"26980810c1911c28b066bcb347211e59229b874193a1101b74b43451859f3eb3","source_files":["patches-2011-2.txt"],"source_titles":["September 21, 2011"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"0dba4ae92ab15e1c8ae1c2b81a532665f29d246d4e38a5d468d3f28191d70ea3","filename":"patches-2011-2.txt","adapter":"text","source_offset":16723,"item_index":null,"heading":"September 21, 2011","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2011-09-21-1","id":"2011-09-21-1"},{"patch_date":"2011-09-15","effective_date":"2011-09-15","display_date":"September 15, 2011","title":"September 15, 2011","year":2011,"month":9,"kind":"live","era":"EverQuest Live","expansion":"House of Thule","expansion_code":"house-of-thule","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Fellowships","Items","Tradeskills","Quests & Events","Spells","Progression Servers","Miscellaneous","Previously Updated"],"change_count":43,"word_count":873,"summary":"Here are the patch notes from this morning's game update (taken from the patcher): Highlights *** Something is about to happen in Steamfont. Gnomes are running all over the place, babbling about \"the project\". The current method of fellowship experience sharing has changed. See the \"Fellowships\"…","content":"Here are the patch notes from this morning's game update (taken from the patcher):\n\n    *** Highlights ***\n\n    - Something is about to happen in Steamfont.  Gnomes are running all over the place, babbling about \"the project\".\n    - The current method of fellowship experience sharing has changed. See the \"Fellowships\" section below for more details.\n    - Larger bags can now be found in some House of Thule raid chests. The drop rates of other items in the chests were not reduced in order to add the bags.\n    - The Potion of Adventure will now persist through death.  It continues to be a 30 minute duration potion, so you do need to get back in the action quickly.\n\n\n    *** Fellowships ***\n\n    - The current method of experience sharing has been changed to a vitality system:\n       - Experience splitting for fellowship members that have sharing enabled remains the same. However, rather than going directly into the receiving player's experience, the shared experience goes into two vitality pools, one for regular experience and one for AA experience.\n       - When a player with vitality in their pools plays, they gain regular and AA experience at a significantly increased rate for kills.\n       - The bonus is up to 5x for regular experience and up to 3x for AA experience.  Normal per-kill caps on experience apply.\n       - The vitality pools have caps:  approximately enough for 10 levels of regular experience, and enough to reach your AA cap for AA experience.\n       - When a receiving player's vitality becomes capped, their experience sharing is automatically disabled (this is displayed in the fellowship window).  It automatically re-enables if some of that vitality is used.\n       - Messages about when you receive, use, and deplete your vitality pools are given in chat.  Eventually these will be augmented and/or replaced with visual vitality indicators on your experience bars.\n    - You may now join a fellowship only once every 20 hours.\n\n\n    *** Items ***\n\n    - Larger bags can now be found in some House of Thule raid chests.  With the inclusion of these new bags, the drop rates of other items in the chests have remained the same or increased slightly.\n    - The Potion of Adventure will now persist through death.  It continues to be a 30 minute duration potion, so you do need to get back in the action quickly.\n    - Inviting Ornate Marble Fireplace, Ornate Marble Fireplace, and Chimney Smoke can now be placed indoors as well as outdoors.\n    - The Verdant Selyrah Whistle is now heirloom.\n    - An Ancient Text now has a focus and click effect.\n    - The icons of several House of Thule items and the Polymorph Wand: Simple Gnoll have changed to match their appearances.\n    - All Polymorph Wands can now be equipped in the ranged slot.\n    - Terror Infused Linked Coif and Vambraces now have bard focus effects.\n    - Grak's Crude Stein and Clurg's Prized Stein now require a little more throwing skill to reach maximum stats.\n    - Personal trophies will not be placeable in guildhalls.  Item descriptions on the trophies have been changed to reflect this.\n    - The Ruler Ornamentation will now use the correct icon after transforming a weapon.\n\n\n    *** Tradeskills ***\n\n    - The difficulty of making Nighttime Nostrum has been increased.\n\n\n    *** Quests & Events ***\n\n    - Something is about to happen in Steamfont.  Gnomes are running all over the place, babbling about \"the project\".\n    - \"The Arms of Brell\" and \"Brell's Will Be Done\" - Corrected a problem with the rewards granted by these tasks.\n    - The rogue epic step in Hate Plane can now be started with only one person.\n    - \"Murdunk's Last Stand\" no longer requires three players to trigger the arrival of reinforcements.\n    - Fixed a bug in the \"Terror in the Dark\" raid that prevented adds from spawning.\n\n\n    *** Spells ***\n\n    - Cleric - Adjusted stacking blockers on Reliance and Hand of Reliance so that they will no longer be overwritten by Druid Skin buffs.\n    - Druid - Adjusted stacking blockers on Timbercore Skin and Blessing of the Timbercore so that they will no longer be overwritten by Cleric Aegolism buffs.\n\n\n    *** Progression Servers ***\n\n    - The Sealed Journal now spawns in Nurga on the Progression Servers.\n\n\n    *** Miscellaneous ***\n\n    - Added more precision when when calculating certain numbers.  This fixes a number of graphical issues including flickering in newer zones.\n    - Modified the /testcopy prompt to warn that items in real estates won't be copied.\n    - Fixed an error in the potion belt help window.  The command to remove a potion from the potion belt is not \"/potionbelt remove\". It is \"/potionbelt delete\".\n    - Fixed a server transfer bug with real estates.\n    - Made some NPC enhancements to in-game languages.\n    - Modified in-game notes, books, etc. to support languages.\n\n\n    *** Previously Updated ***\n\n    - Corrected issues encountered with mercenary contracts. Any existing contracts should now work correctly.\n    - Recruit-a-Friend: The recruiter and the recruit now receive the expected experience bonuses when both are logged in at the same time.\n    - Corrected an error in the reward system that was granting lore items to players even if they already had one, which could cause item loss.\n    - Extended the \"Only the Blind Will See\" event until September 6th.\n\n\n    - The EverQuest Team","content_hash":"c4e9c3a16edc3e8a8257ed610e4f0190c237faa70b5381408c8966055078d63d","source_files":["patches-2011-2.txt"],"source_titles":["September 15, 2011"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"f645dd477decc8d6842ff3a6dca81c6aa731120dd549e514c966438e8acfa7e7","filename":"patches-2011-2.txt","adapter":"text","source_offset":11190,"item_index":null,"heading":"September 15, 2011","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2011-09-15-1","id":"2011-09-15-1"},{"patch_date":"2011-08-31","effective_date":"2011-08-31","display_date":"August 31, 2011","title":"August 31, 2011","year":2011,"month":8,"kind":"live","era":"EverQuest Live","expansion":"House of Thule","expansion_code":"house-of-thule","categories":[{"slug":"items","label":"Items"},{"slug":"quests-events","label":"Quests & Events"}],"sections":["Emergency Patch"],"change_count":3,"word_count":60,"summary":"It's just a small patch message for today's game update (taken from the patcher): Emergency Patch *** Corrected an error in the reward system that was granting lore items to players even if they already had one, which could cause item loss. Extended the Only the Blind will See event until September…","content":"It's just a small patch message for today's game update (taken from the patcher):\n\n    *** Emergency Patch ***\n\n    - Corrected an error in the reward system that was granting lore items to players even if they already had one, which could cause item loss.\n    - Extended the Only the Blind will See event until September 6th.\n\n\n    - The EverQuest Team","content_hash":"16a558c6f3f13b99efc97753eacbba74f6f8303357e5631ebe078836e9d0a164","source_files":["patches-2011-2.txt"],"source_titles":["August 31, 2011"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"3576bc63d77d9b09d675f27eff6b565e0c35aed346adfbb2ec81031c9994689d","filename":"patches-2011-2.txt","adapter":"text","source_offset":10683,"item_index":null,"heading":"August 31, 2011","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2011-08-31-1","id":"2011-08-31-1"},{"patch_date":"2011-08-17","effective_date":"2011-08-17","display_date":"August 17, 2011","title":"August 17, 2011","year":2011,"month":8,"kind":"live","era":"EverQuest Live","expansion":"House of Thule","expansion_code":"house-of-thule","categories":[],"sections":["Emergency Patch"],"change_count":3,"word_count":60,"summary":"It was just a small patch message for this morning's game update (taken from the patcher): Emergency Patch *** Corrected issues encountered with mercenary contracts. Any existing contracts should now work correctly. Recruit-a-Friend: The recruiter and the recruit now receive the expected experience…","content":"It was just a small patch message for this morning's game update (taken from the patcher):\n\n    *** Emergency Patch ***\n\n    - Corrected issues encountered with mercenary contracts. Any existing contracts should now work correctly.\n    - Recruit-a-Friend: The recruiter and the recruit now receive the expected experience bonuses when both are logged in at the same time.\n\n\n    - The EverQuest Team","content_hash":"9dc15473c2be0d54444b4535e14f1a5a1a70c2a10b54715f2204c0a5eeb84629","source_files":["patches-2011-2.txt"],"source_titles":["August 17, 2011"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"d73493215d632e7f1969151f4d1ed18b63d0b5648e232b3abfc91444044843bf","filename":"patches-2011-2.txt","adapter":"text","source_offset":10132,"item_index":null,"heading":"August 17, 2011","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2011-08-17-1","id":"2011-08-17-1"},{"patch_date":"2011-08-10","effective_date":"2011-08-10","display_date":"August 10, 2011","title":"August 10, 2011","year":2011,"month":8,"kind":"live","era":"EverQuest Live","expansion":"House of Thule","expansion_code":"house-of-thule","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Tradeskills","Quests & Events","Progression Servers","Marketplace","Miscellaneous","Test Server","UI","Previously Updated"],"change_count":33,"word_count":591,"summary":"Here are the patch notes from this morning's game update (taken from the patcher): Highlights *** Seek out Meeka Gharn in the Plane of Knowledge and learn of an ancient book thought to lead to many treasures. Rare NPCs in \"House of Thule\" now drop tradable large bags. The Dwarven Axe, Dwarven…","content":"Here are the patch notes from this morning's game update (taken from the patcher):\n\n    *** Highlights ***\n\n    - Seek out Meeka Gharn in the Plane of Knowledge and learn of an ancient book thought to lead to many treasures.\n    - Rare NPCs in \"House of Thule\" now drop tradable large bags.\n    - The Dwarven Axe, Dwarven Two-Handed Axe, Bloodruned Mallet, and Fellwinter can now be placed in your house.\n    - The click effects on Shellscale Bone Fetish Necklace, Silbacle's Rosary of Conquest, and Carved Bone of the Nighthowler no longer share a timer with Geomantra click effects.\n\n    *** Items ***\n\n    - The Dwarven Axe, Dwarven Two-Handed Axe, Bloodruned Mallet, and Fellwinter can now be placed in your house.\n    - Rare NPCs in \"House of Thule\" now drop tradable large bags.\n    - The click effects on Shellscale Bone Fetish Necklace, Silbacle's Rosary of Conquest, and Carved Bone of the Nighthowler no longer share a timer with Geomantra click effects.\n    - All items with a Geomantra click effect now share a timer.\n    - The Bard Arpeggio breastplate spells now have a limited number of counters for the melee damage they provide.\n    - Hardcore Heritage chest armor no longer has type 15 augment slots. These were removed because the items do not support emblems.\n    - The Lump of Obsidian's unusable augment slot has been removed.\n    - Fixed a preview window bug that \"locked\" an item into place when the viewing angle was rotated all the way to the top or bottom of the item.\n\n    *** Tradeskills ***\n\n    - Many additional tradeskill components have been marked as ALL/ALL.\n\n    *** Quests & Events ***\n\n    - Seek out Meeka Gharn in the Plane of Knowledge and learn of an ancient book thought to lead to many treasures.\n    - \"Librarian's Nightmare\" - You will no longer have to restart the event if the person carrying the Words of Opening dies before turning it in.\n    - \"At World's End\" - Fixed an issue that would cause the event to to reset improperly if players failed at the ice giant fight.\n\n    *** Progression Servers ***\n\n    - Certain tradeskill research recipes are no longer available too early on Progression Servers.\n\n    *** Marketplace ***\n\n    - Fixed a bug that caused Potion of Companion Amnesia and Potion of Mercenary Amnesia to not function correctly.\n    - Items that are on the marketplace or on sale for a limited time now display a timer.\n\n    *** Miscellaneous ***\n\n    - Fixed a bug that caused large zone lag spikes when doing player trades with large stacks of items.\n    - Pets and mercenaries will no longer try (and fail) to follow you while you are on a boat.  They will wait at the dock until you disembark before teleporting to you.\n    - If you die while on a boat, your corpse will now be moved to the safe point in the zone.\n\n    *** Test Server ***\n\n    - Playing on the test server now grants loyalty crowns over time.  You need to be actively playing to receive loyalty crowns.\n    - The Test server is now set to begin and end events two weeks before they will happen on live servers.\n    - Alternate currency and some disallowed spell components can now be copied when a player uses the /testcopy command.\n\n    *** UI ***\n\n    - Changed -\n    - EQUI_BarterSearchWnd.xml\n    - EQUI_EQMainWnd.xml\n    - EQUI_MarketplaceWnd.xml\n\n    *** Previously Updated ***\n\n    - Fixed an issue with barter search window where it forgets the vertical size of one of the panes and doesn't display it at all.\n\n    - Changed -\n    - EQUI_BarterSearchWnd.xml\n\n\n    - The EverQuest Team","content_hash":"dcb2a82f5f923304225ac7c1aa539c6a5aabd5f416ff5bc8cd6dc9d5aaf62cf2","source_files":["patches-2011-2.txt"],"source_titles":["August 10, 2011"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"ac12dd35f41efd63300380b3e745be676b28fc2b6d2e36a13bb804cf94c4c452","filename":"patches-2011-2.txt","adapter":"text","source_offset":6445,"item_index":null,"heading":"August 10, 2011","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2011-08-10-1","id":"2011-08-10-1"},{"patch_date":"2011-07-26","effective_date":"2011-07-26","display_date":"July 26, 2011","title":"July 26, 2011","year":2011,"month":7,"kind":"live","era":"EverQuest Live","expansion":"House of Thule","expansion_code":"house-of-thule","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"servers","label":"Servers"}],"sections":["Emergency Patch"],"change_count":6,"word_count":97,"summary":"From the patcher, here are the patch notes from this morning's game update: Emergency Patch *** Corrected a script that was sending incorrect messages to players looting items in the Western Wastes. Fixed an issue that unexpectedly shortened a number of beneficial melee abilities for several…","content":"From the patcher, here are the patch notes from this morning's game update:\n\n    *** Emergency Patch ***\n\n    - Corrected a script that was sending incorrect messages to players looting items in the Western Wastes.\n    - Fixed an issue that unexpectedly shortened a number of beneficial melee abilities for several classes.\n    - Druid - Fixed an inadvertent change that caused Convergence of Spirits to stop functioning.\n    - Shadowknight - Corrected an issue with Harm Touch on Live servers.\n    - Shadowknight - Harm Touch damage has been readjusted to account for differences on Progression servers.\n\n    - The EverQuest Team","content_hash":"4a1df3f4be8b1aefced1a25b827cd162f4adb7e1e8f0558edd045e8fff6ca257","source_files":["patches-2011-2.txt"],"source_titles":["July 26, 2011"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"034967c3a067ec8699b34a7e5d391b6a5ea2e00aac13e10e29c2885c9c33fc28","filename":"patches-2011-2.txt","adapter":"text","source_offset":5665,"item_index":null,"heading":"July 26, 2011","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2011-07-26-1","id":"2011-07-26-1"},{"patch_date":"2011-07-20","effective_date":"2011-07-20","display_date":"July 20, 2011","title":"July 20, 2011","year":2011,"month":7,"kind":"live","era":"EverQuest Live","expansion":"House of Thule","expansion_code":"house-of-thule","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"audio-graphics","label":"Audio & Graphics"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Tradeskills","Quests & Events","Spells","NPC","AA","Progression Servers","Misc","UI"],"change_count":35,"word_count":538,"summary":"Here are the patch notes from this morning's game update (taken from the patcher): Highlights *** The Weapon Crate of the Mercenary, Traveler's Rucksack, Journeyman's Rucksack and Journeyman's Pocketed Rucksack now have a chance to drop from rare mobs in House of Thule zones. Items with appearances…","content":"Here are the patch notes from this morning's game update (taken from the patcher):\n\n    *** Highlights ***\n\n    - The Weapon Crate of the Mercenary, Traveler's Rucksack, Journeyman's Rucksack and Journeyman's Pocketed Rucksack now have a chance to drop from rare mobs in House of Thule zones.\n    - Items with appearances from the Hardcore Heritage events can now be placed in housing.\n\n    *** Items ***\n\n    - A heal focus has been added to the Neckguard of Earthen Geomancy.\n    - Mercenary crates purchased from the marketplace are now heirloom.\n    - The Weapon Crate of the Mercenary, Traveler's Rucksack, Journeyman's Rucksack and Journeyman's Pocketed Rucksack now have a small chance to drop from rare mobs in the House of Thule.\n    - Stats and focus effects on the Warhammer of Divine Grace and McVaxius` Horn of War from Hardcore Heritage zones have been switched so that the items work as intended.\n    - The Executioner's Crimson Trophy should now be somewhat more forgiving in the distance it allows from healers.\n    - Items with appearances from the Hardcore Heritage events can now be placed in housing.\n\n    *** Tradeskills ***\n\n    - A new recipe to create large blocks of magic clay has been discovered.\n\n    *** Quests & Events ***\n\n    - Crushbone's raid will no longer allow mercenaries.\n    - Wu the Enlightened will now ask for the correct items when giving the Test of Tranquility.\n\n    *** Spells ***\n\n    - Most raid boss NPCs have developed a stronger immunity against fast-acting DoT spells.  Other NPCs (including non-boss raid NPCs) are unaffected and will still take full damage.\n    - Necromancer - Lowered the mana cost for Burlabis' Swift Venom, Ninavero's Swift Deconstruction, Tenak's Flashblaze, Rilfed's Swift Sickness, and Ninavero's Swift Lifedraw.\n    - Shaman - Lowered the mana cost for all ranks of Nargul's Malady and Undaleen's Venom.\n    - Fixed an obscure issue relating to resurrection and spell recast timers.\n\n    *** NPC ***\n\n    - Maldeny Gredlong no longer wanders around Ak'Anon.\n\n    *** AA ***\n\n    - Fixed a bug that was allowing Powerful Elixirs to extend some abilities that it shouldn't have.\n    - Shadowknight - Reduced Harm Touch damage on Progression servers for ranks 3 through 15.  Regular servers are unaffected.\n\n\n    *** Progression Servers ***\n\n    - Spell research merchants in home cities have had their inventories unrestricted.\n    - A number of spell research recipes, including Oil of Vitriol and Celestial Cleanser, are now available.\n    - An Iksar Slave is now available in Frontier Mountains.\n    - Shadowknight - Reduced Harm Touch damage on Progression servers for ranks 3 through 15.  Regular servers are unaffected.\n\n    *** Misc ***\n\n    - Changed the display of the entitled time from just years to years and days.\n    - Optimized some server processing code that could cause lag in highly populated zones.\n\n    *** UI ***\n\n    - Made numerous preview window fixes relating to displaying models.\n    - The preview window will now allow you to shift the object in the display by holding down the right mouse button over the object.\n    - Added buttons to the preview window to shift, zoom in/out, rotate, and reset the image.\n    - Cleaned up some XML in the map window and commonized the arrow buttons.\n\n    - Changed -\n\n    - EQUI_Animations.xml\n    - EQUI_MapViewWnd.xml\n    - EQUI_MarketplaceWnd.xml\n    - EQUI_ObjectPreviewWnd.xml\n    - EQUI_Templates.xml\n\n\n    - The EverQuest Team","content_hash":"3b3a62bf2a37872422d6b44d6542dbc972c8f8791999fea5dbb117cf4e086116","source_files":["patches-2011-2.txt"],"source_titles":["July 20, 2011"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"c3ef16e5a1f707925f5e8065ac44b4ee9b0251da0b1e4e4900e7857ead49eb93","filename":"patches-2011-2.txt","adapter":"text","source_offset":2039,"item_index":null,"heading":"July 20, 2011","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2011-07-20-1","id":"2011-07-20-1"},{"patch_date":"2011-07-06","effective_date":"2011-07-06","display_date":"July 6, 2011","title":"July 6, 2011","year":2011,"month":7,"kind":"live","era":"EverQuest Live","expansion":"House of Thule","expansion_code":"house-of-thule","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"}],"sections":["Emergency Update"],"change_count":9,"word_count":158,"summary":"Here are the patch notes from this morning's emergency game update (as posted by Aristo over on the EQ Forums): Emergency Update *** Colonel Thalan should once again give updates when reaching the Army of Light camp in the Bloody Kithicor portion of Safe Passage. Ambushers will once again spawn in…","content":"Here are the patch notes from this morning's emergency game update (as posted by Aristo over on the EQ Forums):\n\n    *** Emergency Update ***\n\n    - Colonel Thalan should once again give updates when reaching the Army of Light camp in the Bloody Kithicor portion of Safe Passage.\n    - Ambushers will once again spawn in the Studying the Portal mission.\n    - Crushbone - Lord Darish should be more receptive of visitors. Even those he doesn't like very much.\n    - Emperor Crush should now drop raid loot in the Hardcore Heritage raid.\n    - Emperor Crush raid loot in the Hardcore Heritage raid will now have appropriate names and appearances.\n    - Anyone should be able to gain access to Vox's Lair if A Guardian of Vox has been defeated.\n    - Polymorph Wands Simple Gnomework and Flame Telmira now have the correct effects.\n    - Fixed the overly high experience gained from some NPCs in the Permafrost event zone.\n\n\n    - The EverQuest Team","content_hash":"90f7733f4151a753dc05ff082a3d6f6ea29df83550f1671b91b7371fbed252c0","source_files":["patches-2011-2.txt"],"source_titles":["July 6, 2011"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"97e41b89598957f0bf86e8c41992059e5af6a8b66255c28390dc89b9c4e236cc","filename":"patches-2011-2.txt","adapter":"text","source_offset":943,"item_index":null,"heading":"July 6, 2011","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2011-07-06-1","id":"2011-07-06-1"},{"patch_date":"2011-07-01","effective_date":"2011-07-01","display_date":"July 1, 2011","title":"July 1, 2011","year":2011,"month":7,"kind":"live","era":"EverQuest Live","expansion":"House of Thule","expansion_code":"house-of-thule","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"zones-npcs","label":"Zones & NPCs"}],"sections":["Double XP Weekend","Experience Fixes"],"change_count":4,"word_count":101,"summary":"Here are the patch notes from this morning's emergency game update (taken from the patcher): Double XP Weekend *** Enjoy double XP through the 4th of July! Experience Fixes *** Fixed an issue when you have members of two or more fellowships with experience sharing enable (sic) in a single group.…","content":"Here are the patch notes from this morning's emergency game update (taken from the patcher):\n\n    *** Double XP Weekend ***\n    - Enjoy double XP through the 4th of July!\n\n    *** Experience Fixes ***\n    - Fixed an issue when you have members of two or more fellowships with experience sharing enable (sic) in a single group.  Members of fellowships after the first one would receive no experience (group experience or shared fellowship experience).\n    - Shared fellowship experience will now only be reported once per granting period.\n    - You will no longer receive incorrect messages about receiving experience for killing gray con NPCs.","content_hash":"db33b02639a508457da1ecb05b4659786ef45622c32c01be3dd04971e14fb223","source_files":["patches-2011-2.txt"],"source_titles":["July 1, 2011"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"c6de5c5cbc4fca728eb975c4bc23aa65a8f566c77e1ff016739c8b43d690e8af","filename":"patches-2011-2.txt","adapter":"text","source_offset":151,"item_index":null,"heading":"July 1, 2011","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2011-07-01-1","id":"2011-07-01-1"},{"patch_date":"2011-06-29","effective_date":"2011-06-29","display_date":"June 29, 2011","title":"June 29, 2011","year":2011,"month":6,"kind":"live","era":"EverQuest Live","expansion":"House of Thule","expansion_code":"house-of-thule","categories":[{"slug":"ui","label":"UI"}],"sections":["New 14-Day EverQuest Trials!","Fellowship Experience Sharing","UI","Changed Files"],"change_count":17,"word_count":306,"summary":"Here are the patch notes from this morning's game update (as posted by Piestro over on the EQ Forums): New 14-Day EverQuest Trials! *** Have a friend who'd like to try out EverQuest? Our new 14 day trial is now available! Go to http://everquest.com/everquest.vm and click the \"Try it Now\" link at…","content":"Here are the patch notes from this morning's game update (as posted by Piestro over on the EQ Forums):\n\n    *** New 14-Day EverQuest Trials! ***\n\n    - Have a friend who'd like to try out EverQuest? Our new 14 day trial is now available! Go to http://everquest.com/everquest.vm and click the \"Try it Now\" link at the top of the screen to begin!\n\n\n    *** Fellowship Experience Sharing ***\n\n    - Ever had a friend or friends that fell behind the rest of your group because they could not play as much as the rest of you? Now you can invite them to your fellowship and enable experience sharing. This allows your combat experience to be shared with them even if they are offline!\n    - The new system requires fellowship members to opt-in from the fellowship window using the new toggle XP button. There is also a new column in the list that displays the XP sharing status of all members. The fellowship leader can toggle XP sharing for anyone, or each member can toggle their own.\n    - If you have fellowship XP sharing enabled, you both share and receive combat experience with other fellowship members that also have it enabled.\n    - Experience splitting works very similarly to the way XP is split in a group, except without the group member count bonus.\n    - Normal group level-range restrictions for getting experience also apply to fellowship XP sharing.\n\n    *** UI ***\n\n    - New characters get a new default UI layout that should be more functional for most classes and play styles. Existing characters will be unchanged.\n    - Disabled \"right click to inspect\" by default for new characters.\n    - Implemented some minor marketplace improvements.\n    - Attached SC button to the EQ button.\n\n\n    *** Changed Files ***\n\n    - EQUI_Animations.xml\n    - EQUI_EQMainWnd.xml\n    - EQUI_FellowshipWnd.xml\n    - EQUI_MarketplaceWnd.xml\n    - EQUI_ObjectPreviewWnd.xml\n    - defaults.ini\n\n\n    - The EverQuest Team","content_hash":"f27651e0c5e69b94fcb082389957a8d7f31fb92b0638a1934e0b0a85ba7a946f","source_files":["patches-2011-1.txt"],"source_titles":["June 29, 2011"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"8159e6bf5b7b0e17690d36146a74d2a6ca99d287a4d709052b87be8d1f70175d","filename":"patches-2011-1.txt","adapter":"text","source_offset":57958,"item_index":null,"heading":"June 29, 2011","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2011-06-29-1","id":"2011-06-29-1"},{"patch_date":"2011-06-15","effective_date":"2011-06-15","display_date":"June 15, 2011","title":"June 15, 2011","year":2011,"month":6,"kind":"live","era":"EverQuest Live","expansion":"House of Thule","expansion_code":"house-of-thule","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Tradeskills","Spells","AA","Miscellaneous","Progression Servers","UI","Previously Updated"],"change_count":42,"word_count":739,"summary":"Here are the patch notes from this morning's game update (as posted by Piestro on the EQ Forums): Highlights *** Mount control has been tightened up considerably. When using a mount you will reach top speed much faster than before, and stop even faster. While in combat, the movement is still…","content":"Here are the patch notes from this morning's game update (as posted by Piestro on the EQ Forums):\n\n    *** Highlights ***\n\n    - Mount control has been tightened up considerably. When using a mount you will reach top speed much faster than before, and stop even faster. While in combat, the movement is still tighter than before, but not as responsive as when out of combat.\n    - All mounts available in the marketplace are now Heirloom. This is retroactive to those already purchased.\n    - Players that go linkdead while part of a raid are now kicked from both the raid and their group.\n\n    *** Items ***\n\n    - Mount control has been tightened up considerably. When using a mount you will reach top speed much faster than before, and stop even faster. While in combat, the movement is still tighter than before, but not as responsive as when out of combat.\n    - All mounts available in the marketplace are now Heirloom. This is retroactive to those already purchased.\n    - The Dragorn War Mask effect can now be buff blocked.\n    - Increased the drop rate of some sought-after items from Karnor's Castle and the Ruins of Old Sebilis.\n\n\n    *** Tradeskills ***\n\n    - The combine to make Spell: Electrical Charge for the wizard epic 1.5 pre-quest can now be completed in the spell research kit.\n\n\n    *** Spells ***\n\n    - Changed gravitate effects so they will no longer affect NPCs that can not move on their own.\n    - Monk - Moved the right-click entries for Flinch and Intercepting Fist to Disciplines-Timer 9 to reflect their true timer.\n    - Monk - Moved the right-click entry for Drunken Monkey Style to Techniques-Offensive.\n    - Monk - Lowered the recast time of Cloud of Fists to 30 seconds. It is now on its own timer.\n    - Monk - Increased the damage dealt by Six-Step Pattern.\n    - Monk - Increased the bonuses given by Ironfist Discipline.\n    - Ranger - Ranks II and III of Bullseye Discipline have been decreased in effectiveness.\n    - Rogue - Increased the damage done by Wound.\n    - Rogue - Increased the bonuses given to backstab damage by Daggerswipe.\n\n\n    *** AA ***\n\n    - Monk - Slightly increased the damage added by Fists of Steel at all ranks.\n    - Monk - Slightly increased the damage added by Stonefoot at all ranks\n\n\n    *** Miscellaneous ***\n\n    - Fixed a problem with texture memory usage when rapidly zoning between zones with lots of players in them that should free up additional extra memory when needed.\n    - Fixed a bug that caused housing upkeep to be incorrectly calculated in some cases when using upkeep reducing items.\n    - Players that go linkdead while part of a raid are now kicked from both the raid and their group.\n    - Removed generation of SSE instructions in a library that was causing very old AMD processors to crash when running the client.\n    - Fixed some problems in the preview window that caused some NPCs to not be displayed properly.\n    - Expansions should now be purchasable on the marketplace by players using their 45 free days.\n    - Corrected an issue where the following tank mercenaries were not generating enough hate - Banshee, Gnome Pirate, Zombie, Dragorn, Amygdalan, Gingerbread Man, and Bazu.\n    - Corrected zone-line requirements for Crystallos.\n\n\n    *** Progression Servers ***\n\n    - Corrected an issue that could cause an invalid poll to appear after a progression server unlocked a new expansion.\n    - The Ashenbone Broodmaster should no longer deal massive amounts of damage on Progression Servers.\n    - Some long-lost items will be available for a limited time in the continent of Kunark on progression servers.\n    - Rallosian, Draconic, and Tunarian weapon ornamentations can now be claimed on progression servers.\n\n\n    *** UI ***\n\n    - Fixed a problems causing some custom UIs to crash the client.\n    - Fixed a bug causing 1H Blunt skill modifiers to be incorrectly displayed for some items.\n    - The default key bindings for new installs have been changed to WASD keys for movement control rather than the number pad. Installations with existing keyboard settings will not be affected.\n    - Fellowships can now be managed anywhere, not only next to Randall of the Fellows in the Plane of Knowledge.\n\n    - Changed -\n\n    - EQUI_HtmlWnd.xml\n    - EQUI_MarketplaceWnd.xml\n    - EQUI_TaskWnd.xml\n\n\n    *** Previously Updated ***\n\n\n    - Removed the requirements for the doors leading in to Meldrath's Mansion (on non-progression servers).\n    - \"Tonic IX\" potions are once again usable at level 90 as intended.\n\n     \n\n    - The EverQuest Team","content_hash":"e0f4174539d3dcb1fc41474d181a0818891313e5812cd56943cf810e2d80949e","source_files":["patches-2011-1.txt"],"source_titles":["June 15, 2011"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"d7d3ade88cf9e61eff53be9ee6ac4d9f601173e839216062bd1e15b83fb3bb5b","filename":"patches-2011-1.txt","adapter":"text","source_offset":53254,"item_index":null,"heading":"June 15, 2011","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2011-06-15-1","id":"2011-06-15-1"},{"patch_date":"2011-05-25","effective_date":"2011-05-25","display_date":"May 25, 2011","title":"May 25, 2011","year":2011,"month":5,"kind":"live","era":"EverQuest Live","expansion":"House of Thule","expansion_code":"house-of-thule","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Items","Quests & Events","Spells","NPC","Progression Servers","Miscellaneous","UI"],"change_count":62,"word_count":1064,"summary":"Here are the patch notes from this morning's game update (taken from the patcher): Items *** House of Thule Tier 4 group armor AC was a bit lower than it should have been. It has been raised to the proper level. Circle spells such as Guardian Circle I will now only land on players, their pets, and…","content":"Here are the patch notes from this morning's game update (taken from the patcher):\n\n    *** Items ***\n\n    - House of Thule Tier 4 group armor AC was a bit lower than it should have been. It has been raised to the proper level.\n    - Circle spells such as Guardian Circle I will now only land on players, their pets, and mercenaries.\n    - The Vicious Rabbit will no longer benefit from AAs that affect swarm pets.\n    - Changed the focus effect on Recondite Rageblade Gauntlets, Ambiguous Rageblade Gauntlets, and Lucid Rageblade Gauntlets to Bubbling Rage. They were incorrectly using the raid focus effect.\n    - Items that increase skills now have a cap on how much skill they can increase.  For existing items, this cap has been set to be equal to its current effect at maximum level.\n\n\n    *** Quests & Events ***\n\n    - The First Creation - Corrected a problem with the raid that could cause some players to crash and prevent the First Creation from leaving a corpse.\n\n\n    *** Spells ***\n\n    - Bard - Decreased the damage added by Lyrin's Psalm of Potency slightly but added the ability to affect both fire and magic DoT spells.\n    - Beastlord - Lowered each rank of Focus of Emiq by one HP so it will no longer overwrite Exigent Focusing.\n    - Beastlord - The positive and negative effects of Nevir's Aggression and Nevir's Protection have been increased.\n    - Berserker - Shared Bloodlust and Shared Brutality now share a timer.\n    - Magician - Spear of Magma has been increased in damage but will be less efficient.\n    - Monk - Drunken Monkey Style should no longer interfere with other combat abilities.\n    - Necromancer - Moved Ninavero's Swift Lifedraw to its own timer.\n    - Rogue - Increased the backstab damage done by Battery.\n    - Shaman - Idols of Malos are now less intrusive.\n\n\n    *** NPC ***\n\n    - Translocator Narrik should now have better aim if you ask him for assistance in travelling to Butcherblock Mountains.\n    - Bindral Argaff in Plane of Knowledge will now accept the Madness of Stomple item.\n    - Mooto in Al'Kabor's Nightmare should now be less elusive.\n\n\n    - The Summoned Tribute Master is now available to veterans of at least 13 years.\n    - Removed the illusion component of many AA based form changing abilities/buffs.  The stat/effect bonus is unchanged. The illusions are planned to be added as separate triggered spells in an upcoming update.  The affected abilities are:\n    - - Beastlord - Bestial Alignment\n    - - Beastlord - Pact of the Wurine\n    - - Necromancer - Gift of the Grave\n    - - Ranger - Guardian of the Forest\n    - - Ranger - Group Guardian of the Forest\n    - - Shaman - Group Pact of the Wolf\n    - - Shaman - Rabid Bear\n    - - Shadowknight - Visage of Death\n    - Beastlord - Bestial Bloodrage and Divine Companion Aura no longer have a timer conflict.\n    - Beastlord - Reduced the reuse timer on Diminutive Companion to 1 second.\n    - Cleric - Purify Soul no longer shares the timer with Group Purify Soul.\n    - Druid - Fixed a bug with Nature's Fury that was allowing druids to remove the detrimental aspect of the ability.\n    - Enchanter - Mental Contortion should now (correctly) debuff all weapon skills instead of just 1hb.\n    - Enchanter - Phantasmic Reflex should no longer conflict with Cleric's Vie line or Shining Rampart. The damage absorbed has also been increased slightly.\n    - Enchanter - Beguiler's Banishment and Directed Banishment root effects should no longer conflict with Ranger's Flusterbolt line.\n    - Enchanter - Edict of Command's new ranks are now available for purchase.\n    - Magician - Increased the min/max damage bonus for Fire Core starting with Rank 2 scaling up to Rank 5.\n    - Necromancer - Embalmer's Carapace and Dead Man Floating will no longer have conflicting refresh timers.\n    - Rogue - Precision has been restructured to actually function the way it was intended now, noticeably increasing backstab accuracy.  You may begin rejoicing!\n    - Wizard - Cryomantic Snare will no longer bypass run speed immunities.\n    - Wizard - Acute Focus of Arcanum should now correctly focus spells up to level 90.\n    - Wizard - Third Spire of Arcanum Rk 3 should now correctly focus spells up to level 90.\n\n\n    *** Progression Servers ***\n\n    - Iksar-only equipment will not drop in the Plane of Hate on Progression servers until Kunark is available.\n    - Opal H'Rugla in Neriak is now available on Progression servers.\n    - The Bloodsaber Defiler's head will now drop on Progression servers.\n\n\n    *** Miscellaneous ***\n\n    - Fixed a server time out issue with certain container items.\n    - Tweaked server code to better handle load.\n    - Fixed a problem that occurred when transferring a plot to someone already on the access list for the plot (the new owner would be locked out).\n    - Fixed an animation issue when certain mounts were in full gallop.\n    - Fixed an issue where some data was not properly appearing on the Welcome Screen.\n    - The \"My Plot\" search will now only show what you actually own instead of everyone with a similar name as you.\n    - Fixed an issue that caused some textures that had been down-sampled to never be up-sampled again even when they came within the up-sampling distance.\n    - Fixed a problem related to texture time-outs always using the far time timeout value, causing them to timeout much faster than they should have.\n    - Fixed a grouping issue with players changing their names.\n\n\n    *** UI ***\n\n    - The Marketplace now has a preview tab so you can instantly preview the items.\n    - Fixed some crash issues when using a custom UI that doesn't have the \"MKPW_Subwindows\" element in the Marketplace window.\n    - Fixed a bug that was causing certain windows to not properly resize when inside tab windows.\n    - Fixed a bunch of display issues regarding lighting, scaling, and camera angles with the preview window.\n    - Fixed a bug where the item window wasn't properly displaying the skill mod stat for blunt weapons.\n    - Fixed a resizing bug where if a window was resized to smaller than its min size during a single cursor move (or to larger than its max size), then no resizing would be done, rather than it being resized to the min/max size.  It will now be resized to the min/max size in that situation.\n\n    - Changed -\n\n    EQUI_Animations.xml\n    EQUI_MarketplaceWnd.xml\n    EQUI_Templates.xml\n\n\n    - The EverQuest Team","content_hash":"e5169916ed4258bfa44c6e9718bfa10130f3cd23a9bbb8f6a26433366b6c7650","source_files":["patches-2011-1.txt"],"source_titles":["May 25, 2011"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"31b50d022caa4a156b668aa382e7a82a4ec49bdcb622b952c0afec5a605dd460","filename":"patches-2011-1.txt","adapter":"text","source_offset":46691,"item_index":null,"heading":"May 25, 2011","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2011-05-25-1","id":"2011-05-25-1"},{"patch_date":"2011-04-19","effective_date":"2011-04-19","display_date":"April 19, 2011","title":"April 19, 2011","year":2011,"month":4,"kind":"live","era":"EverQuest Live","expansion":"House of Thule","expansion_code":"house-of-thule","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Emergency Update","Items","Quests & Events"],"change_count":6,"word_count":130,"summary":"Here are the patch notes for an emergency game update this morning (from the patcher): Emergency Update *** All EverQuest servers have been brought down for an emergency zone crash fix. We apologize for the inconvenience. Items *** Newbie weapons on Progression servers will now start at 60 percent…","content":"Here are the patch notes for an emergency game update this morning (from the patcher):\n\n    *** Emergency Update ***\n\n    - All EverQuest servers have been brought down for an emergency zone crash fix. We apologize for the inconvenience.\n\n    *** Items ***\n\n    - Newbie weapons on Progression servers will now start at 60 percent of their normal stats and gain 10 percent per unlocked expansion.\n    - The Jagged Orc Slayer Sword will now behave like other newbie weapons on Progression servers.\n    - Merchants have raised their sale prices on many potions that were mistakenly re-priced. They have not changed the price they will pay for them.\n\n    *** Quests & Events ***\n\n    - Fixed tradeskill combines for Felwithe Defender, Pine Scout, and Pine Druid armor on Progression servers.\n\n     - The EverQuest Team","content_hash":"457fd4595910e528d7b3f5256d6c71a5361959c593832d6778ec0bf42dac5eff","source_files":["patches-2011-1.txt"],"source_titles":["April 19, 2011"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"debe8f53c68eed9105dcfe9ee7d9f365df29fa0f8947471cd3a75002b73d4b3b","filename":"patches-2011-1.txt","adapter":"text","source_offset":45723,"item_index":null,"heading":"April 19, 2011","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2011-04-19-1","id":"2011-04-19-1"},{"patch_date":"2011-04-13","effective_date":"2011-04-13","display_date":"April 13, 2011","title":"April 13, 2011","year":2011,"month":4,"kind":"live","era":"EverQuest Live","expansion":"House of Thule","expansion_code":"house-of-thule","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"pvp","label":"PvP"},{"slug":"servers","label":"Servers"},{"slug":"audio-graphics","label":"Audio & Graphics"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Tradeskills","Quests & Events","Spells","NPC","AA","Achievements","Progression Servers","Miscellaneous","UI","Previously Updated"],"change_count":113,"word_count":1948,"summary":"Here are the patch notes for Wednesday's game update (taken from the patcher): Highlights *** Corrected an issue that could cause corpses to lock incorrectly. Added /kickplayers, a new command that allows expedition leaders to kick everybody from the dynamic zone and shared task leaders to kick…","content":"Here are the patch notes for Wednesday's game update (taken from the patcher):\n\n    *** Highlights ***\n\n    - Corrected an issue that could cause corpses to lock incorrectly.\n    - Added /kickplayers, a new command that allows expedition leaders to kick everybody from the dynamic zone and shared task leaders to kick everybody out of the shared task, which results in them also getting booted form the dynamic zone associated with the shared task.  See the Miscellaneous section below for details.\n    - Many problems with boats have been fixed.  See the Miscellaneous section below for details.\n    - The minimum fizzle rates for all classes have been reduced, as well as the amount of mana used by a fizzle.\n    - Zones with key or flag requirements will now unlock themselves automatically when later expansions open (on standard and progression servers). Meldrath's Mansion and Crystallos zones are now unlocked on standard servers.\n    - Keep an eye out for Grundle Cogwelder in the Plane of Knowledge.  He has been hearing some interesting rumors about hares.\n\n    *** Items ***\n\n    - Corrected the lore group on bottles of bleach.\n    - The Portable Forge should no longer spawn on top of the user.\n    - The Which Came First item will create a more limited variety of eggs now.\n    - The Potion of Divinity can not be used as often as it could previously.\n    - Removed the Encompassing Nightmare IV focus from Doll of the Nameless Child and added it to Shiliskin Metamagic Totem, where it would actually be used.\n    - Slightly increased the backstab damage on House of Thule daggers. \n    - Added detrimental haste focus to the all/all legs from House of Thule zones.\n    - The Katta's Signet charm and those like it will now have much more reliable stats.\n    - The Whirligig Flyer now properly grants AC.\n    - Corrected typos on several items.\n    - Corrected several mounts that were not usable in combat.\n\n    *** Tradeskills ***\n\n    - Good Iva's in Paineel now has an oven.\n    - Failing to craft Prepared Dream Meat no longer returns any items.\n    - Older alchemy potions on the Progression Server recipes now stack to 10.\n    - Fire opals are back in stock at their normal vendors.\n\n    *** Quests & Events ***\n\n    - Some missing kobold parts have been restored to Toxxulia.\n    - Wellis Pestule will now ask for the correct item when you are sharpening the Rusty Scourge Knight Saber for him.\n    - Norten Magmaflinger will now speak to characters at maximum level.\n    - Corrected the items that Kugaran asks for in the Troll Shadowknight weapon quest.\n    - Shana Liskia now asks for the correct items in the quest for the Dagger of the Academy.\n    - Corrected the requirement for reforging rhodium into Burning Ash of the Lake.  It now correctly requires completing the Keymaster's event.\n\n    *** Spells ***\n         \n    - The minimum fizzle rates for all classes have been reduced, as well as the amount of mana used by a fizzle.\n    - Players who are under a rabbit illusion will have their viewpoint set much closer to the ground.\n    - The ventriloquism effect works again.\n    - Resurrection spells now issue text messages so players can set an audio trigger.\n    - Fixed an issue with doom spells not working when the target is an NPC.\n    - Bard - Corrected the cap on the damage shield portion of War March of Dagda.\n    - Beastlord - Kron's Maelstrom should no longer interfere with Funeral Dirge.\n    - Cleric and Druid - Increased the strength of Reject Corruption.\n    - Druid and Shaman - Corrected the amount of corruption cured by Chant of the Tae Ew.\n    - Druid - Corrected the cap on the AC reduction of Argent Frost.\n    - Druid - Increased the AE range on Lunamelioration.\n    - Enchanter - Baffling Constriction now reduces accuracy with all melee skills.\n    - Magician - Monster Summoning should now summon local denizens in House of Thule zones.\n    - Necromancer - Scapegoat has had its cost lowered and your scapegoat will now correctly cast spells at your target when summoned.\n    - Necromancer - Rebalanced the Splirt spell to decay faster and deal more damage overall.\n    - Necromancer - Corrected the damage added by the Irae Faycite Shard: Splirt to match the new damage values on Splirt (and corrected its name).\n    - Necromancer - Cascading Deathshield will now properly heal your pet when each bulwark expires.\n    - Ranger - Corrected the cap on the damage shield portion of Quillcoat.\n    - Ranger - Moved Burning Ash to timer 4 so it no longer interferes with Cataclysm Ash.\n    - Ranger - Moved Biting Wind to timer 3 so it no longer interferes with Windwhip Bite.\n    - Rogue - Removed an invalid cast message from Aggravated Bloodlust III. \n    - Shadowknight - Corrected the cap on the AC buff portion of Drape of Fear.\n    - Shadowknight - The snare component of Despairing Darkness will no longer ignore immunities.  It is still very difficult for normal NPCs to resist.\n    - Shadowknight - Corrected the heal cast when Gorgon Mantle Rk. III is broken by melee damage.\n    - Wizard - The Irae Faycite Shard: Brainfreeze Strike will now correctly add damage to Brainfreeze spells.\n\n    *** NPC ***\n\n    - Melee DPS mercenaries obtained via LoN rewards can now be buffed by players.\n    - Fixed some issues when un-suspending a buffed and geared pet that has been suspended across zone lines.\n    - Fixed a crash bug caused by attempting to log in on a character with no corpse.\n\n    *** AA ***\n         \n    - Fixed a problem causing suspended pets to lose gear and buffs when their owner zoned.\n    - Magician - Theft of Essence will now work correctly with the Annihilate the Divergent spell line.\n    - Necromancer - Blood Magic should now behave in a more predictable manner giving full benefit to each rank. Please note, each step for Blood Magic is now shorter than the original.\n    - Paladin - Reduced the critical damage effect of Valorous Rage across all ranks.\n    - Paladin - Fixed the AC component of Blessing of the Faithful.\n\n    *** Achievements ***\n\n    - Epic titles should no longer go away if you place your epic items in your house as long as you have the epic achievement.\n\n    *** Progression Servers ***\n                     \n    - Corrected several recipes that were producing too much money and returned the alchemy vendors that sold the parts for them on progression servers.\n    - The Vial of Pure Water recipe has been made available on Progression servers.\n    - Newbie weapons (and other items from those quests) on Progression servers will now be weaker until more expansions are unlocked.\n    - Barbarian Northern Wolf and White Rose armor quests should now be working on progression servers.\n    - Quests for armor \"of Ro\" can now be completed on progression servers.\n    - Shaman armor quests that produce armor \"of Justice\" can now be completed on progression servers.\n    - Dark Elf quests for Orc Slayer, Bone Mail, and Ashen Bone Mail armors should now be functioning on progression servers.\n    - Druid armor quests that produce \"Moss Toe\" armor can now be completed on progression servers.\n    - Erudite Abattoir Initiate, Fell Blade, and Templar of Fright armor recipes have been enabled on progression servers.\n    - Gnome Plague and Initiate's Watchmen armor recipes have been enabled on progression servers.\n    - Restored some missing gnomish newbie armor quest givers to progression servers.\n    - Half Elf/Wood Elf quests for Emerald Novice armor should now be functioning on progression servers.\n    - Halfling Thorn Mail and Bravefoot armor recipes have been enabled on progression servers.\n    - High Elf Art Keepers and Sylvan Initiate armor can now be created on progression servers.\n    - Human Coalition Trader, Sturdy Workman, Dismal Knight, Scourge Warrior, Scourge Sorcerer, Rage Sorcerer, Songweavers, Pestilence Priest, and Dismal Warrior armor recipes have been enabled on progression servers.\n    - Ogre quests for armors of Protection, Darkness, and War should now be functioning on progression servers.\n    - Troll armor quests for Da Bashers should now be working on progression servers.\n    - Krivn S`Tai has returned to progression servers.\n    - Some missing kobold parts have been restored to Toxxulia.\n    - Returned some creatures that were not spawning properly in the Butcherblock Mountains on progression servers.\n    - Restored some missing NPC spawns in Lavastorm on progression servers.\n    - Gnomes can now complete the quest for the Plague Raiser Mace on progression servers.\n    - Andara C'Luzz has been returned to her post on progression servers.\n    - Brunnel Kegstander is now available on progression servers.\n    - Wendel Deeppockets has returned to progression servers.\n\n    *** Miscellaneous ***\n\n    - Saltpeter is now available in the Lavastorm Mountains.\n    - Increased the size of the obsidian building blocks to match other building block sets.\n    - Added /kickplayers, a new command that allows expedition leaders to kick everybody from the dynamic zone and shared task leaders to kick everybody out of the shared task, which results in them also getting booted form the dynamic zone associated with the shared task.\n    - Usage:\n     - /kickplayers task -- Removes all players from shared task and also removes them from the associated dynamic zone.\n     - /kickplayers exp -- Removes all players from the expedition, including players not currently in the dynamic zone.\n    - Fixed problems with looting rights.\n    - Polls: Implemented the ability to teleport to winners of real estate polls.\n    - Fixed a crash bug when a PvP player's infamy changes and becomes tied with more than 4 other players.\n    - Fixed a few boat bugs that caused players to drop into the water, drop on the boat and take falling damage, disconnects when zoning on a boat, and the \"rubber band\" effect when riding with other players on a boat.\n    - You will no longer need to completely exit out of the game when you get extra character slots.  They will be available to you the next time you enter character select.\n    - Added in Rotate Yard combobox to the Layouts tab of the Real Estate Items window.  This allows you to choose which direction you want a yard facing in when it is loaded.  Also updated the Layout help page with info on the Rotate Yard option.\n    - Fixed some minor memory leaks related to spells.\n\n    *** UI ***\n\n    - Long tool tips will now wrap to multiple lines.\n    - The item display window has been updated to display total skill mod information.\n    - In the real estate items window, if a full stack is moved it will remain selected, or the stack it is combined with will become selected.  However, if only part of the stack is moved, the remaining portion of the stack will remain selected.\n    - Fixed an issue that was not allowing the results of closed non-real estate polls to display.\n\n    - Added -\n    EQUI_NameChangeMercWnd.xml\n    EQUI_NameChangePetWnd.xml\n\n    - Changed -\n    EQUI.xml\n    EQUI_Animations.xml\n    EQUI_CharacterCreate.xml\n\n    *** Previously Updated ***\n\n    - The First Creation - The Creation should leave a corpse more reliably.\n    - The Mechamatic Guardian has a limiter on the number of steamworks it can command at once.  It will no longer process damage if this limit is exceeded.\n    - Reduced the spell resistances and the resistance to combat abilities on the Mechamatic Guardian.  It should also return to where it belongs if pulled or pushed away.\n    - Increased the number of adds that spawn during the 12th Anniversary Mechamatic Guardian event by 25 to 33 percent per wave.\n    - Fixed the bug with the \"Stealing My Life Back\" mission that prevented updates for killing an angry helibot.\n    - Removed NPCs and some quest rewards that were appearing too early on progression servers.\n    - The rare items required for the Hunt for Shards task have been made more common, and more shards will be up at once.\n\n    - The EverQuest Team","content_hash":"048cf2b9e12ca035b8079160b3c8415ef8f174e86ae8788eb2f41cd5be82d7c3","source_files":["patches-2011-1.txt"],"source_titles":["April 13, 2011"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"d9e26f3d41438830c741aeb9049c29d0a6fea34126f8c0d4767fda49be850b0d","filename":"patches-2011-1.txt","adapter":"text","source_offset":33609,"item_index":null,"heading":"April 13, 2011","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2011-04-13-1","id":"2011-04-13-1"},{"patch_date":"2011-03-17","effective_date":"2011-03-17","display_date":"March 17, 2011","title":"March 17, 2011","year":2011,"month":3,"kind":"live","era":"EverQuest Live","expansion":"House of Thule","expansion_code":"house-of-thule","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"}],"sections":["Items","Spells","Quests & Events"],"change_count":6,"word_count":130,"summary":"Here are the patch notes from today's game update (taken from the patcher): The EverQuest Team and Sony Online Entertainment would like to express our support and condolences for those affected by the recent tragedies in Japan. The cherry trees that have appeared in the Plane of Knowledge and…","content":"Here are the patch notes from today's game update (taken from the patcher):\n\n    - The EverQuest Team and Sony Online Entertainment would like to express our support and condolences for those affected by the recent tragedies in Japan.  The cherry trees that have appeared in the Plane of Knowledge and Neighborhood zones are a symbol of our hope for a quick recovery.\n\n    *** Items ***\n\n    - Replaced the missing augment slots on armor rewards for the 12th Anniversary events.\n    - Corrected the attachment points for the new mechanical mounts.\n\n    *** Spells ***\n\n    - Beastlord - Corrected the charm issue with Kron's Maelstrom Rk. III.\n\n    *** Quests & Events ***\n\n    - Stealing my Life Back - Fixed an error that prevented updates for killing an angry helibot.\n\n    - The EverQuest Team","content_hash":"17d1c710217e6bc59c7f38af1985a51efcdee608d910cda23235c9e8a0f4e3ab","source_files":["patches-2011-1.txt"],"source_titles":["March 17, 2011"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"d65dabd7ddcbac878c07e434538aa14c9088973eb22f58bc3494206ace6b5020","filename":"patches-2011-1.txt","adapter":"text","source_offset":32661,"item_index":null,"heading":"March 17, 2011","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2011-03-17-1","id":"2011-03-17-1"},{"patch_date":"2011-03-09","effective_date":"2011-03-09","display_date":"March 9, 2011","title":"March 9, 2011","year":2011,"month":3,"kind":"live","era":"EverQuest Live","expansion":"House of Thule","expansion_code":"house-of-thule","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"pvp","label":"PvP"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Tradeskills","Quests & Events","Spells","NPC","AA","Progression Servers","Zek","Miscellaneous","UI","Previously Updated"],"change_count":99,"word_count":1992,"summary":"Here are the patch notes for today's game update (taken from the patcher): Highlights *** The Neighborhood Beautification Board needs you to vote for the best house or yard in the neighborhoods. Go to your favorite house, click on the plot marker, and vote! Items *** Removed haste from the House of…","content":"Here are the patch notes for today's game update (taken from the patcher):\n\n    *** Highlights ***\n\n    - The Neighborhood Beautification Board needs you to vote for the best house or yard in the neighborhoods.  Go to your favorite house, click on the plot marker, and vote!\n\n    *** Items ***\n\n    - Removed haste from the House of Thule cultural raid seals. It didn’t stack with other worn haste and didn’t belong on those items.\n    - Corrected a math error that was causing Underfoot cultural charm stats to be too high when used with House of Thule cultural armor. They will once again have the correct stats.\n    - Bard instruments should now face the proper direction when mounting them on the wall in your house.\n    - Most housing items can now be shrunk even smaller when placing them.\n    - The Everlasting Chocolate Bar now correctly says who you are giving chocolate to.\n    - The Everlasting Chocolate Bar and the Box of Chocolate now have a one minute reuse time, and the food they produce will now have stats.\n\n    - The descriptions on Magician class armor have been changed so they no longer cut off in the examine window.\n    - The Profane Runebelt, Patchwork Animal Fur Belt, and Dreamer's Cord now have the appropriate number of potion slots.\n    - Changed the focus effect on the Maculatumite, Hemlock's Poison Band to Projection of Living Knowledge.\n    - The following mounts will now properly match their speed to the owner’s maximum mount speed - Armored Snow Puma Saddle, Sessiloid Saddle, Venomous Raptor Saddle, and Firescale Wrulon Saddle.\n    - The following weapons should now appear properly in the secondary slot - Hunter's Claw, The Alpha's Claw, Mesmerizing Ripper, Majestic Dreamclaws, and Maleg's Claws.\n    - The Ethereal Arrow now more closely resembles an actual arrow.\n    - The Gnomish Lightwave Inhibitor will now properly allow you to adjust the light level in your house. This item requires post effects be enabled to function.\n\n    *** Tradeskills ***\n\n    - The Half Elven cultural storage task now requires a Half Elven book as intended.\n    - Some cultural storage tasks were returning the incorrect book. This has been fixed.\n    - Celestial Solvent is now purchasable from the spell research merchants in starting cities.\n    - Spell hides are now able to be crafted on the progression servers.\n    - Removed some incorrect restrictions on some merchant-bought tradeskill items on Progression Servers.\n\n    *** Quests & Events ***\n\n    - The Eye in the Sky - Corrected a problem that was causing this task to fail with auras, mercenaries, or mounts in the area.\n    - Poison masters will now be more clear about why they refuse to assign quests.\n\n    - Vergalid's End - Goru Uldrock should be more willing to let adventurers test their might against his.\n    - Terror in the Dark - the Sticky Sap spell will no longer be triggered multiple times per Protofission cast.\n    - Terror in the Dark - the failure timer will now function properly.  When it tells you that time has run out, it will actually run out.\n    - At World's End - Slowed the spawn rate of adds slightly.\n    - At World's End - Slowed the spread rate of the Whirling Distemper spell used by the book dervishes.\n    - The Essence of Dreams - Shadow of the Heart's spell Worried Dreams has increased in radius.\n    - The Essence of Dreams - The spells Reverie and Quiet Slumber have had their durations reduced.\n    - The Cages of Testing - Fixed a bug that could cause the event to reset incorrectly.\n    - The Cages of Testing - Players should no longer be stuck in a cage alone.  When the raid changes phases, all players should be teleported back to the boss.\n    - The Cages of Testing - Fixed an issue that was causing some adds in Phase 2 to chain cast.\n    - Morell Ascendant - Wisps will no longer respawn once the event is successfully completed.\n    - Morell Ascendant - Fixed a number of targeting issues with the changing ground.\n    - Morell Ascendant - Fixed an issue that caused double spawns in the second phase of the raid.\n    - Morell Ascendant - Wisps in the second phase have been tuned down and will activate sequentially (as they do in the first phase).\n    - Morell Ascendant - The Nightmare Wisp's portal effect has been changed to be less punitive.\n\n    *** Spells ***\n\n    - Removed the spells Invigor, Extinguish Fatigue, and Jaxan's Jig o' Vigor from merchants.  These spells have no effect on players and can safely be deleted if you have them in your spellbook.\n    - Re-tuned most Type 3 augments that modify House of Thule spells so that they grant their originally intended bonus percentages.  The majority of these effects were increased.\n    - Player abilities that execute skill attacks will now do less damage in PvP combat.  Damage against NPCs should be unchanged.\n    - Cleric - Fintar's Channeled Mark has had its effects and resist modifiers adjusted to match Mark of the Devout.\n    - Necromancer - Changed the Irae Faycite Shard: Splirt to Durus Faycite Shard: Splirt.  Instead of adding damage to the spell it will now extend the duration by one tick.\n    - Necromancer - Scorch Bones will now properly add the Smoldering Bones debuff to your target.\n    - Paladin - Swapped values on Denouncement and Denouncement Heal so that the spell will now heal more than it damages.\n    - Paladin - Increased the refresh time of Righteous Indignation by three minutes.\n    - Paladin - Armor of Courage Strike can now stun enemies up to level 93.\n    - Warrior - Corrected the spell land message for Bazu Roar.\n    - Warrior - Flash of Anger Effect can no longer be affected by buff extension effects.\n    - Wizard - The Irae Faycite Shard: Pure Wildmagic line will no longer affect the Mindfreeze line of spells.\n    - Wizard - Corrected the description of Irae Faycite Shard: Ethereal Empowerment.\n\n    *** NPC ***\n\n    - Action Lashun should no longer have a name-tag above his head.\n    - The denizens of fear are no longer perplexed by Dread, Fright, and Terror's mysterious misshapenness.\n    - Vendors who sell weapon augments in starting cities will also carry the distillers needed to remove those augments.\n    - Fire opals have returned to any vendors that had stopped stocking them.\n    - An artist, Claire Nybright, has moved in to the neighborhood.  She has several paintings available for your home.\n\n    *** AA ***\n\n    - A new ability, Tranquil Blessings, is now available. This AA is a fast-recast version of Mass Group Buff that will help guilds get back into action faster following a failed encounter.  Players must be in 'fast regen' mode in order to cast this ability.\n    - Glyph of the Cataclysm has had its damage bonus reduced from 75% to 60%.\n    - Bard - Lyrical Prankster swarm pets have had their damage increased.\n    - Bard - Song of Stone swarm pets should now bash correctly.\n    - Bard - Increased the effectiveness of Dance of Blades rank 13-15.\n    - Cleric - Hastened Divine Intervention will now function for the upgraded spell Divine Intercession.\n    - Magician - Modulating Shards can now be created while in combat.\n    - Rogue - Hastened Frenzied Stabbing should no longer display duplicate entries in the AA window.\n    - Shadowknight - Increased the damage bonus slightly for Destructive Cascade, Soul Abrasion, Consumption of the Soul, and Harm Touch ranks 18-20.\n    - Shadowknight - All ranks of Mortal Coil should now be moved to the short duration buff window (some ranks were there already).\n    - Shadowknight - The AA version of Bobbing Corpse will no longer cast mana to cast.\n    - Shaman - Shaman now have access to the Extended Wild Growth ability.\n    - Warrior and Berzerker - Hastened Leap has been refunded and replaced with a new version of the ability. Its functionality is unchanged, but you will need to purchase the new version.\n\n    *** Progression Servers ***\n\n    - Removed several quest items that were dropping too early on the Progression servers.\n    - Titles have been added for the Fippy Darkpaw and Vulak'Aerr servers.\n    - Spell hides are now able to be crafted on the progression servers.\n    - Removed some incorrect restrictions on some merchant-bought tradeskill items on Progression Servers.\n    - Added a special poll for allowing corpse runs on Progression servers.  Go to the Polls option on the EQ Button menu to vote!\n\n    *** Zek ***\n\n    - Player abilities that execute skill attacks will now do less damage in PvP combat.  Damage against NPCs should be unchanged.\n\n    *** Miscellaneous ***\n\n    - Erudin Burning - The horizons of Erud's nightmare have faded to a more sullen hue.\n    - Fixed a real estate layout details issue where if the first inventory item of a needed type was in a bag, it was not correctly counted.\n    - Fixed bug that was causing the loading screen progress bar to not show.\n    - Made some small tweaks to improve texture memory management.\n    - Removed several quest items that were dropping too early on the Progression servers.\n    - Titles have been added for the Fippy Darkpaw and Vulak'Aerr servers.\n    - Added in new Swap Houses right click functionality for real estate items.  This is available when the player clicks on a stored house while in a yard they own and they have another house placed in the yard.  The house swap will succeed if all of the items in their placed house can fit in the stored house (following total, archived, and npc item limits).  Also, they cannot have a crate placed in the house or the swap will fail.  If the swap fails they will receive an error message informing them of why.  The previously placed house will be moved to wherever the stored house came from (it can go to the shed, the closet, or the moving crate).\n    - Fixed a bug where the quantity window did not work on merchants while the real estate items window was open.\n    - The slash command /outputfile realestate will now output your real estate items.\n    - The client will no longer crash when using Auto Inventory with an item on the cursor when the same item is also in the Ammo Slot and an Inventory Bag.\n    - Fixed a rare crash bug caused by Cleric Mercenaries.\n      \n    *** UI ***\n\n    - Added a Polls option to the EQ Button menu.\n    - Made modifications to the Real Estate Layout help window.\n    - Changed the tip window so that if a new tip is opened, the scroll bar resets to the top of the window.  If the same window that was previously opened is re-opened, the scroll bar should stay where it was.\n    - Changed the flow of the marketplace interface.\n\n    - Changed -\n    EQUI_Animations.xml\n    EQUI_MarketplaceWnd.xml\n    EQUI_RealEstateManageWnd.xml\n    EQUI_VoteResultsWnd.xml\n    EQUI_VoteWnd.xml\n\n    *** Previously Updated ***\n\n    - Fixed an issue causing versions of windows older than XP to no longer run the client.\n    - The Shuddering Fungus and its placeholders will now spawn at the same rate as the rest of the zone.\n    - Returned Ghanlin Skyphire to his rightful position on progression servers.\n    - Bodbin Gimple and Bartle Barnick have decided they are not as scared of the flood of beings to Rivervale and have reappeared.  Some of their goods will not be available until new supply chains open.\n    - Barkeep Clurg is now less apprehensive toward those wishing to form an alliance with him.\n    - Some gnomish translocators were recently caught taking unscheduled vacations. They have been shipped back to their posts and should once again help you in getting to your destination.\n    - Scout Rahjiq has left Progression Servers until it is his time.\n    - Corrected some rare NPCs in Erudin Burning that were not properly resisting slow effects.\n    - Terror in the Dark - The raid has been repaired and should function normally now.\n    - Ritual of Terror - General Grime's Glyph of the Horror will no longer be a possible requirement for defeating the auras of the Tae Ew leaders.","content_hash":"dda8b05d8c35223a41599c4276f3e95fd1100cbe7bbdff238d160229d0182b13","source_files":["patches-2011-1.txt"],"source_titles":["March 9, 2011"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"e3ccb68a153ddd9b3bbfc1649d58156c36bf8a442cb862beb9a0f9d6aabad677","filename":"patches-2011-1.txt","adapter":"text","source_offset":20600,"item_index":null,"heading":"March 9, 2011","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2011-03-09-1","id":"2011-03-09-1"},{"patch_date":"2011-02-17","effective_date":"2011-02-17","display_date":"February 17, 2011","title":"February 17, 2011","year":2011,"month":2,"kind":"live","era":"EverQuest Live","expansion":"House of Thule","expansion_code":"house-of-thule","categories":[{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Emergency Update","Progression Servers","Quests & Events","AA"],"change_count":7,"word_count":175,"summary":"Here are the patch notes for this morning's game update (as posted by Piestro over on the EQ Forums): Emergency Update *** Corrected a bug that was causing framerate/lag and texture loading issues. Players on Progression servers should now be able to use automatically-granted AAs (such as Harm…","content":"Here are the patch notes for this morning's game update (as posted by Piestro over on the EQ Forums):\n\n    *** Emergency Update ***\n\n    - Corrected a bug that was causing framerate/lag and texture loading issues.\n\n    - Players on Progression servers should now be able to use automatically-granted AAs (such as Harm Touch and Lay on Hands) before Luclin is unlocked.\n\n    *** Progression Servers ***\n\n    - Translocators will no longer offer to send players to zones that have not been unlocked yet.\n\n    *** Quests & Events ***\n\n    - Terror in the Dark - The raid has been repaired and should function normally now.  All tentacle terrors will need to be killed along with the final boss in order to complete the event.\n\n    - Ritual of Terror - General Grime's Glyph of the Horror will no longer be a possible requirement for defeating the auras of the Tae Ew leaders. \n\n    *** AA ***\n\n    - Shadowknight - Early ranks of the Harm Touch AA have been scaled back in damage on the Progression servers. \n\n    - The EverQuest Team","content_hash":"59192eaae58d4bf9d85724c92a255b8c6bd43d25f833db52dece412349e849d0","source_files":["patches-2011-1.txt"],"source_titles":["February 17, 2011"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"0706ac591002c92087e38ce0d6232a17ba583af1550fff9c76902779a192c259","filename":"patches-2011-1.txt","adapter":"text","source_offset":19415,"item_index":null,"heading":"February 17, 2011","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2011-02-17-1","id":"2011-02-17-1"},{"patch_date":"2011-02-09","effective_date":"2011-02-09","display_date":"February 9, 2011","title":"February 9, 2011","year":2011,"month":2,"kind":"live","era":"EverQuest Live","expansion":"House of Thule","expansion_code":"house-of-thule","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"pvp","label":"PvP"},{"slug":"servers","label":"Servers"},{"slug":"audio-graphics","label":"Audio & Graphics"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","There are a number of options available when loading a layout","Zek","Items","Tradeskills","Quests & Events","Spells","NPC","AA","Achievements","Miscellaneous","UI","Previously Updated"],"change_count":65,"word_count":1634,"summary":"Here are the patch notes for today's game update (taken from the patcher): Highlights *** Server Transfers You can now transfer your character to Firiona Vie and Zek for free! This is a one-way server transfer and your character will not remain on the original server. Housing Layouts Housing…","content":"Here are the patch notes for today's game update (taken from the patcher):\n\n    *** Highlights ***\n\n    - Server Transfers\n\n    You can now transfer your character to Firiona Vie and Zek for free!  This is a one-way server transfer and your character will not remain on the original server.\n      \n    - Housing Layouts\n\n    Housing layouts allow for the saving and loading of entire sets of placed items.  When you create a look for your yard, your house, or your entire plot that you want to keep, you can save it as a layout.  You are then free to modify the plot's appearance, because at any point in the future you can easily load the layout and all available layout items will be restored to their saved positions.\n\n    There are a number of options available when loading a layout:\n    - You can store all currently placed items that aren't used in the layout or keep them where they are\n    - You can use items from your inventory while loading a layout\n    - You can choose to load only the house or yard portions of a layout. \n\n    Whenever a layout is loaded, an Auto Save layout is created of the plot's placed items right before the load was done, allowing you the ability to undo a mistaken load.  Also, in case you forget the items that went to a particular layout, there is a layout details window.  This window tells you all of the required items for a specific layout and whether or not you have enough of them available to fully load the layout with your desired settings.\n\n    - A New Face in the Neighborhood\n\n    An uneasy tension fills the morning air of Sunrise Hills. Garik, the recipient of five consecutive losses at Orcakar glares around the room irreverently before speaking, 'I don't much care for their kind waltzing into our home and bandying about their authority like they do...'\n\n    Darix, the cynical antagonist, smiles, 'You sound worried, little man. You should keep your focus on the game at hand. He's not a concern to us; let him wander about crafting his knickknacks and going on about his brother...'\n\n    Ragthar slams a small Orc figurine down on to the table and lets loose a roaring laugh, 'Me win again!' The surrounding trio sighs. Perhaps a new face in the neighborhood will introduce a bit of luck in their efforts to best the Ogre savant...\n\n    - Tremors and Premonitions\n\n    The rumors started, as they usually do, with the gnomes.  The Eldritch Collective buzzes with activity, and even the students are excited by something they can feel in the air.  A flurry of messages zips from sage to sage, each returning confirmed - the Order of Three, the Academy of Arcane Scientists, the Keepers of the Art, and even, surreptitiously, the Heretics - they all feel the same subtle change in the fabric of reality.\n\n    The barrier is weakening.\n\n\n    *** Zek ***\n\n    - Zek server - The zoning protection has been changed.  A new spell called Runes of Zek now protects players as they zone.  This spell will last 18 to 24 seconds.  If the player with this spell on them moves more than 1 unit, the spell drops.  The server will not cast this spell on a player if they have already received the buff within the last minute.\n\n\n    *** Items ***\n\n    - Fixed some issues with heirloom items and augments.\n    - Fixed an issue that was not properly showing the description on augments.\n    - Item stacks now work properly in real estates.\n    - Dwerium jewelry now properly and immediately adjusts your stats.\n    - Corrected several items that could mistakenly be traded on the Firiona Vie server.\n\n\n    *** Tradeskills ***\n\n    - Cultural Treasurer Foiwom will now store/retrieve illustrious patterns.\n    - Cultural Treasurer Siofra will now store/retrieve extravagant charm patterns.\n    - Cultural Treasurer Siofra will now offer a cultural book task for illustrious books.\n\n\n    *** Quests & Events ***\n\n    - Cazic's Final Stand - Lowered the damage of several of Cazic's spells.\n    - The Stone Warden - The warden can no longer be stunned with House of Thule spells. You'll now have to resort to charm and good looks.\n\n\n    *** Spells ***\n\n    - Fixed an issue that was causing your mana and endurance to drop when zoning while under the effects of revival sickness.\n    - Ranger - Increased the Tempus Faycite Shard: Heartrend effect and adjusted the description for accuracy.\n    - Rogue - Increased the Tempus Faycite Shard: Pinpoint Flaws effect to match the description.\n\n\n    *** NPC ***\n\n    - NPCs will no longer enrage at 10% life.  Pets are not affected by this change.\n    - Returned the heralds of Druzzil Ro to their rightful places.\n    - Straggling New Years NPCs should no longer be spawning and attacking unsuspecting travelers.\n\n         \n    *** AA ***\n\n    - Shadowknight - Removed the spell casting restriction on Visage of Death.\n    - There are significant changes to the way Headshot, Anatomy, and Finishing Blow function:\n    - - Assassinate, Headshot, and Finishing Blow now increase the damage delivered with each new rank.\n    - - Anatomy and Headshot now increase the maximum level of NPCs affected by 2 per rank.\n    - - Headshot has 3 new levels to bring it equal with Assassinate to 19 ranks total.\n\n\n    *** Achievements ***\n\n    - Underfoot meta achievements now list the correct achievements you need to complete in order to earn them.\n\n      \n    *** Miscellaneous ***\n\n    - Corrected Randall of the Fellows' misconceptions about the new fellowship size.\n    - Pagus Nonad has joined the other merchants in Sunrise Hills.\n    - Increased the number of objects you can place in your real estate plots by 50 percent.\n    - Modified the real estate zones so that players not owning House of Thule are now allowed to enter them but not own or manipulate them.\n    - The Loyalist merchants have changed their inventory.  They no longer sell Surefall Satchels and now they sell some 3 room houses with a 300 item limit, 200 of that vault space, and no continuing upkeep.  These will also only be available for a limited time.\n    - Matched the hail range for NPCs to the same distance as the say range and corrected several visual errors with the distance check:\n    - - You will no longer get a \"too far away\" message if the NPC did not have a hail task step for you to complete.\n    - - Hailing outside of 100 feet only prevents task step completion. It does not affect normal hail responses.\n    - - The error message now uses the proper formatting of the name.\n    - You can now use SMS and Paypal to purchase Station Cash through the EQ UI.\n    - Fixed a couple of issues where if a player equipped or unequipped a primary or secondary item slot and then camped, used /exit, or /quit, the character select screen would show the wrong weapons equipped for the character.  If the slot was previously equipped and had become unequipped, when entering the game, a ghost item would appear in the character's hand initially.  These issues should no longer occur.\n    - Fixed a server disconnect that could occur when entering the tutorial with a newly-created character.\n    - If you have no credit cards on file in the Marketplace the credit card on file button is now disabled with a tool tip explaining how to add a credit card.  Also fixed a bug that could cause your credit cards on file to be inaccessible.\n      \n\n    *** UI ***\n\n    - Added the ability for buttons to have a custom \"text on pressed\" color. See the Real Estate Items window for usage.\n    - Implemented custom text colors on buttons in the Real Estate Items window.\n    - Added a button template for blue buttons.\n    - Added the ability to use a defined template for the ButtonDrawTemplate instead of needing to define the template in the button.  See the Actions window for usage.\n    - Implemented the button templates in the following windows: AA, Achievements, Actions, Marketplace and Real Estate Manage.\n    - Fixed multiple issues that occasionally caused text clipping and resizing issues for windows using horizontal or vertical layout boxes.\n    - The PvP stats window will now remember that it was closed if the done button was used to close it.\n    - Added a layout tab to the Real Estate Items window to allow for layout management.\n    - Converted the EQ button menu to read from the CascadeMenu.txt file in the UI folder.\n    - Added Placeable option to \"select by type\" menu of bazaar's search window.\n    - Clicking arrange left in the Extended Target window now works properly.\n    - Fixed a bug that was causing valid claim items to disable the claim button when selected in the claim window.   Also fixed a bug that caused the claim button to be enabled the first time you opened the claim window even if the first claim item was not valid.\n\n\n    - Added -\n    EQUI_RealEstateLayoutDetailsWnd.xml\n    EQUI_VoteResultsWnd.xml\n    EQUI_VoteWnd.xml\n\n    - Changed -\n    EQUI.xml\n    EQUI_AAWindow.xml\n    EQUI_AchievementsWnd.xml\n    EQUI_ActionsWindow.xml\n    EQUI_Animations.xml\n    EQUI_MailAddressBookWindow.xml\n    EQUI_MarketplaceWnd.xml\n    EQUI_RealEstateItemsWnd.xml\n    EQUI_RealEstateManageWnd.xml\n    EQUI_RealEstateNeighborhood.xml\n    EQUI_RealEstatePurchaseWnd.xml\n    EQUI_ServerListWnd.xml\n    EQUI_Templates.xml\n    SIDL.xml\n\n\n    *** Previously Updated ***\n\n    - Changed the various new wisps in multiple zones to a model that pets will not ignore.\n    - Cazic's Final Stand - Cazic will no longer overlap his elemental spell casts.\n    - Cazic's Final Stand - Players will have more time to avoid Cazic's Quailing Spirit and Fearful Awareness spells.\n    - Cazic's Final Stand - Cazic no longer becomes invulnerable when the adventurers successfully attack him.\n    - Cazic's Final Stand - Cazic will no longer increase his attack power over time and will no longer use his AE melee ability.\n    - Cazic's Final Stand - Corrected bugs that introduced a \"hard timer\" and caused some players to go linkdead when feared.\n    - Cazic's Final Stand - Cazic's commands should no longer target the main tank.\n\n\n\n    - The EverQuest Team","content_hash":"3940e17630e57913524f46dc2b1b70532fb15ef8cbb68c3f2c503bed45751d41","source_files":["patches-2011-1.txt"],"source_titles":["February 9, 2011"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"1a7f606dcf12abc33cc52d431c2e0be8e1b5236596667b3fd15214228f4f10d3","filename":"patches-2011-1.txt","adapter":"text","source_offset":9235,"item_index":null,"heading":"February 9, 2011","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2011-02-09-1","id":"2011-02-09-1"},{"patch_date":"2011-01-13","effective_date":"2011-01-13","display_date":"January 13, 2011","title":"January 13, 2011","year":2011,"month":1,"kind":"live","era":"EverQuest Live","expansion":"House of Thule","expansion_code":"house-of-thule","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"pvp","label":"PvP"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Tradeskills","Quests & Events","Spells","NPC","AA","Achievements","Zek","Firiona Vie","Miscellaneous","UI","Previously Updated"],"change_count":82,"word_count":1506,"summary":"Here are the patch notes for Thursday's game update as posted by Piestro (EverQuest's new Community Relations Manager) over on the EQ Forums: Highlights *** Fellowships can now have up to 12 members. Several enhancements were made to the Firiona and Zek rule sets. Please see the details below.…","content":"Here are the patch notes for Thursday's game update as posted by Piestro (EverQuest's new Community Relations Manager) over on the EQ Forums:\n\n    *** Highlights ***\n\n    - Fellowships can now have up to 12 members.\n    - Several enhancements were made to the Firiona and Zek rule sets. Please see the details below.\n\n    *** Items ***\n\n    - Tradeskill trophies can now be rotated on any axis when placing them in your house.\n    - Tradeskill trophies will now default to a standing position when initially placing them on your property.\n    - The Gold Trimmed Tree With Lights and Globes and the Red Trimmed Tree With Lights and Globes will now have the correct appearance when placed on your property.\n\n    - Corrected a timer issue with several items that have Guardian Circle and Geomantra effects.\n    - The Child's Play Cardboard Tube can now be used by Berserkers.\n    - The Gift: Child's Play Cardboard Tube Ornamentation can now be traded and will grant the correct item.\n    - Legacy class-specific spell research kits (Tomes and Grimoires) now function as regular containers.\n    - The Obsidian Scale Bow Ornamentation now correctly names the weapon types it can be applied to.\n    - The Worn Old Rabbit's Foot effect can now be used in combat.\n    - The focus effects on the Plaguescale Rod have been changed to be more useful to all casters.\n    - The entire Terror Infused armor set is now attunable.\n    - The Doll of Character will now be returned to you if it fails to grant its reward.\n    - The focus effects on Esoteric Sleeves of the Thaumaterge, Enigmatic Gloves of the Sorcerer, and Esoteric Wristguard of Finality are now correctly named.\n    - The Esoteric Wristguard of Finality and Esoteric Sleeves of the Thaumaterge now have a level 90 focus instead of level 85.\n    - The Ribbon of Bleached Shark Teeth has a new charm effect which is more reliable than the previous one.\n    - Brightforce is now usable in the primary hand only.\n    - Distillate of Clarity XIV and XV now have the proper effects attached. The benefit from Distillate of Clarity XV is significantly improved.\n    - Ferocity X now has a triple attack bonus and a minimum damage bonus of 200% to match the previous effects in that line.\n\n    *** Tradeskills ***\n\n    - Baking and brewing recipes for House of Thule should now produce items with effects.\n    - Removed the lore tag from Dream Seals that had it.\n    - The crafted portable tradeskill stations are now unusable once they reach zero charges. They may still be recharged.\n    - Lower level spell research hide components now drop on rats in addition to their existing sources.\n    - New spell research merchants are available in starting cities.\n    - Corrected an issue that prevented melee classes from researching their Secrets of Faydwer tomes.\n\n    *** Quests & Events ***\n\n    - All shared tasks with unlimited durations have been set to a maximum of six hours, which is the maximum amount of time a task instance will remain active.\n    - Curse of Rot, Curse of Fire, Curse of Poison, and Curse of Frost in the Welcome to My Nightmare mission can now land on mercenaries and pets.\n    - Corrected the spawn point of an undead shadowknight in the Miragul's Vendetta mission. This should make the Bone Breaker achievement possible.\n    - The Suspiciously Sweet Treats quest should no longer become gated if players die before filling the jug with water.\n    - Abandoning the Miragul's Vendetta mission should now eject players normally.\n\n    - Cazic's Final Stand - Cazic will properly name the individual he intends to make suffer.\n    - The Essence of Dreams - Shadow of the Heart's out of combat regeneration has increased substantially.\n    - The Essence of Dreams - Raid will completely reset if left idle for a period of time.\n    - Elements of a Dream - Avenger Essences have developed a dangerous interaction with some other spells.\n\n    *** Spells ***\n\n    - Druid - Corrected the spelling of Nature's Incinerating Wrath. It's not nice to misspell Mother Nature.\n    - Druid/Shaman - Added an attack increase to Mammoth's Force to allow it to completely supersede Champion and increased the mana cost.\n    - Enchanter - Illusion: Polka Dot Bunny can now be used in combat.\n    - Enchanter - Corrected the name of the Mana Reiteration scrolls and spell rewards. Renamed Mana Recursion Aura to Mana Reiteration aura.\n    - Enchanter - Corrected an issue that was causing enchant (metal) spells to not be able to be memorized if you had different enchantments memorized.\n    - Magician - Lowered the recast time of Bolt of Rhyolite.\n    - Magician - Lowered the casting time and increased the recast time of Strike of Sand.\n    - Magician - Lowered the casting time and recast time of Fickle Flare.\n    - Magician - Lowered the casting time and mana cost of Ruinous Servant and increased the recast time slightly.\n    - Paladin - Reworked Righteous Indignation into a skill attack buff to serve as more of a burn ability. It now will add more skill attacks for a brief period with a longer refresh time.\n    - Paladin - Righteous Indignation should no longer interfere with Ageless Emnity.\n    - Ranger - Corrected the AC cap values on Protection of the Vale. It should now give the same amount of AC as Cloak of Quills.\n    - Ranger - Reworked Called Shots so that the debuff portion of all three ranks can be used on the same target. Lowered the innate attack damage and debuff values (for ranks II and III) slightly.\n    - Necromancer - The Night Orb summoned by Dunkelnacht Orb is no longer lore.\n    - Warrior - The Weapon Affiliation and Flash of Anger abilities should no longer prevent memorizing each other.\n\n    *** NPC ***\n\n    - A new bag is available from Alerynril the Loyal.\n    - Alerynril the Loyal will now also display the marketplace if you speak with her. She still offers loyalty items if you click on her as before.\n    - Choleric unicorns in the Morell Ascendant mission will now give experience when killed.\n    - Players should now be able to break the seal protecting Khati Sha's inner sanctum and hold audience with the elusive demigod.\n\n    *** AA ***\n\n    - Rangers - Headshot now only affects your current target.\n\n    *** Achievements ***\n\n    - New achievements have been added to track the usage of the Rusty Gate Key, Tremulous Key, and Sanctum Key.\n\n    *** Zek ***\n\n    - Players will now receive a divine aura effect whenever they zone on a PvP server.\n    - Removed forced respawn in Shadowrest when killed in PvP (or due to a DoT in PvE) on PvP rulesets.\n    - Fixed an issue with PvP leaderboards not appearing.\n    - Added in a system of PvP event announcements with their own channel, text color, and filter.\n    - The player or players (if there's a tie) with the highest infamy currently online is broadcast to all players. If someone logs in with a higher infamy than the current highest, it will be broadcast. Likewise if the highest infamy player logs out, the next highest is broadcast.\n    - Player kills are broadcast to all players. This includes an indication of whether the kill was solo, solo with merc, group, or group with merc.\n    - Killing sprees of multiples of 5 kills or more are broadcast. When a killing spree of more than 5 is ended (by the player being killed) it is broadcast.\n    - Death streaks of multiples of 5 deaths or more are broadcast.\n    - Increased infamy gain slightly.\n    - Infamy decays 5 times more slowly than it did before.\n    - Fixed a bug that caused the PvP stats window to not remember that it was closed if the done button was used to close it.\n\n    *** Firiona Vie ***\n\n    - Removed the special bind restrictions from the roleplaying ruleset.\n\n    *** Miscellaneous ***\n\n    - Fellowships can now have up to 12 members.\n    - Fixed several memory leaks that can occur when switching from full screen to windowed mode (or vice versa).\n    - Fixed a bug that caused flickering ground textures in some zones when in least memory mode and client memory usage is high.\n    - Fixed an issue that could cause the client to run out of memory while zoning.\n    - /assist group will now properly auto-attack if the option is set.\n    - The \"Plot Launcher\" will now function properly if the user is under the effects of a levitate spell.\n    - Corrected an issue causing auras to affect pets differently than their owners.\n\n    *** UI ***\n\n    - Added Placeable option to \"select by type\" menu of the bazaar's search window.\n\n    - Changed -\n    EQUI_Animations.xml\n\n    *** Previously Updated ***\n\n    - Sig can now send you inside Miragul's Phylactery whenever you are [ready].\n    - Terror in the Dark - The number of spider adds in The Well raid have been reduced.\n    - Elements of a Dream - Enemies will stop spawning after their respective puzzles have been solved.\n    - The Mature Juniper Tree will no longer appear as a black box when placed.\n\n\n    - The EverQuest Team","content_hash":"a686c6f31c5e48138cd0028382fe509b42874ca4015d56786f35951a68af5831","source_files":["patches-2011-1.txt"],"source_titles":["January 13, 2011"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"501199f6e2dce6d1e89ff47e5f3638d361de3c1b3aa2c2b2b7a8cf578f0d0928","filename":"patches-2011-1.txt","adapter":"text","source_offset":150,"item_index":null,"heading":"January 13, 2011","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2011-01-13-1","id":"2011-01-13-1"},{"patch_date":"2010-12-08","effective_date":"2010-12-08","display_date":"December 8, 2010","title":"December 8, 2010","year":2010,"month":12,"kind":"live","era":"EverQuest Live","expansion":"House of Thule","expansion_code":"house-of-thule","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"pvp","label":"PvP"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Special Ruleset Server Changes","Highlights","Items","Tradeskills","Quests & Events","Spells","NPC","AA","Achievements","Miscellaneous","UI","Previously Updated"],"change_count":131,"word_count":2263,"summary":"Here is a preview of the patch notes for Wednesday's game update (as posted by Aristo over on the EQ Forums): Special Ruleset Server Changes *** The first round of changes for our special ruleset servers are complete - stay tuned for more to come: Firiona Vie This server will have a permanent 50%…","content":"Here is a preview of the patch notes for Wednesday's game update (as posted by Aristo over on the EQ Forums):\n\n    *** Special Ruleset Server Changes ***\n\n    - The first round of changes for our special ruleset servers are complete - stay tuned for more to come:\n\n    Firiona Vie\n    - This server will have a permanent 50% experience bonus.\n    - We have removed the character slot limit - you are now allowed the same number of characters on this server as you are on standard servers.\n\n    Zek\n    - This server will have a permanent 50% experience bonus.\n       \n    *** Highlights ***\n\n    - A new set of Hot Zones have been created.  Visit the zones below for additional experience and items.  Franklin Teek and Skal Nethus in the Plane of Knowledge will have new tasks for you as well.\n\n    - - The City of Guk\n    - - Solusek's Eye\n    - - The Crystal Caverns\n    - - Kaesora\n    - - The Ruins of Old Guk\n    - - The Howling Stones\n    - - The Crypt of Nadox\n    - - Ssraeshza Temple\n    - - Bastion of Thunder\n    - - Drunder, the Fortress of Zek\n    - - Vergalid Mines\n    - - Zhisza, the Shissar Sanctuary\n    - - Toskirakk\n    - - Kaesora Library\n          \n\n    *** Items ***\n\n    - Fixed an issue where items added to the limbo buffer as a result of a canceled trade were having their contained items destroyed.\n    - Corrected errors in several item names.\n    - Quentin's Outfit has a more appropriate icon.\n    - Cosgrove Powder and Dream Dust are now flagged as all/all.\n    - Antheia Bloom Seed is now flagged as all/all.\n    - High Priest's Leggings, Soulmage's Leathers, Warden's Vest, Chestplate of the Manipulator, and Guardian's Greaves now have focus effects.\n    - Corrected the focus effect description on mage robes in House of Thule.\n    - Changed the name of Isabeaux' Ring of Dark Tidings to Isabeaux' Loop of Dark Tidings.\n    - Hardened Dragon's Tear, Chipped Shard of Appeasement, Shard of the Deep Blue Sea, and Venomous Shards of the Damned should now fit in bows as intended.\n    - Tier 1 caster armor for House of Thule had its AC lowered to bring it in line with the intended values.\n    - Cultural Charms in House of Thule should now have the appropriate sockets and grant stats for wearing cultural armor.\n    - House of Thule raid shields now have type 3 augmentation slots.\n    - The majority of mounts and familiars are now placeable as house pets.\n    - Most belts from House of Thule will now increase potion slots.\n    - Enigmatic Gloves of the Sorcerer now have the proper cold damage focus.\n    - Some House of Thule Soloist seals have had their focus effects properly updated to level 90.\n    - The Perfected Augmentation Distiller should now be available to all classes when using the \"Show only items I can use\" filter while browsing Alerynril the Loyal's wares.\n    - The Nighttime Nostrum drink now has an effect associated with consuming it.\n    - Corrected the damage bonuses on the Death and Decay Nimbus and the Path of Fire Nimbus.\n    - Abstruse Stealthinfused Leggings and Enigmatic Leggings of the Swift will now properly summon Consigned Bite of the Shissar XV.\n    - Removed the deprecated tradeskill flag from Desiccated Dust.\n    - Added the tradeskill flag to Goblin Parts.  Many parts are useful.  \n    - Ferocity VIII and IX have had an additional triple attack chance added to their normal effects.\n    - Items with limited charges that summon pets will no longer use a charge if you have a pet when you attempt to use the item.\n    - Added a cap of level 86 to some Underfoot mana proc augments that were missed earlier.\n          \n\n    *** Tradeskills ***\n\n    - The Unexpanded Tailored Legendary Backpack is now a large size item instead of giant.\n    - Spell Research: Added in the ability for players to craft Charta Arcanum Solutions.\n    - Tradeskill trophies can now be placed in real estates as tribute-trophies. They will grant you the option of activating a tribute effect equal to the power of the placed trophy.\n\n\n    *** Quests & Events ***\n\n    - Fixed a bug where players were only receiving experience and not the full task reward if they leveled up when they claimed their reward.\n    - Corrected text errors in several House of Thule quests.\n    - Noble Sivrn in Atiiki will be more honest in his approval of your ability to speak the names of the mighty Sphinxes.\n    - Corrected the entry requirements on the missions Catastrophic Power, Redemption, and Miragul's Vendetta to check for No Freedom in Death instead of What Lies Below.\n    - Skeletons will no longer ambush you on the quest The Fallen Citadel.   The update for finding Translocator Enila will trigger more easily.\n    - Khalis' guards are now normal spawns with a quick respawn time.  To speak to Khalis you must first dispose of his guards.\n    - The chest in The Gardener mission can now be looted immediately after opening.\n    - Garden bandits, outlaws, and hooligans will no longer stay around forever after spawning.  They will now ambush the players they were intended to ambush during the Dissolution of Reason quest.\n    - Playful Alyss should no longer despawn without updating the Hippity Hoppity Kill mission.\n    - Alyss, an unknown entity, and Piper Nasscul should no longer assist other NPCs in the Hippity Hoppity Kill mission.\n    - Players should now correctly receive a quest update even if they all die after Matilda dies in the Stuff of Dreams mission.\n\n    - Terror in the Dark - Raiders may find the denizens are a bit more aggressive than in the past.\n    - The Force of Eternity - Fixed an issue with the reset mechanism not triggering properly when fighting the split Miragul.\n    - The Force of Eternity - Corrected an issue causing one of the raid auras to fail to respawn when the raid reset.\n    - The Force of Eternity - It is no longer possible to transport into the heart of the Phylactery during an event reset.  You will have to defeat the events to move on.\n    - Guardian of the House - Fogweaver should no longer aggro through a door during the fight with Spineslicer.\n    - Implemented the correct progression requirements for the raids in Morell’s Castle and Sanctum Somnium.  Note that the Cloudgate Key is no longer needed and will no longer drop.\n    - Raid-specific auras in the Torches of Truth, Ritual of Terror, and Cazic's Final Stand events will now be visible to players who have auras turned off otherwise.\n\n\n    *** Spells ***\n\n    - Fixed an issue with DoT stacking that would cause the second DoT to have the incorrect duration.\n    - Cone spells with hit limits will no longer count invalid targets towards that limit.\n    - Corrected grammar errors in several House of Thule spells.\n    - Corrected a typo in the reward description for Shaman spells in the Median Nebulous Dream Fragments quest.\n    - The Sympathetic Alleviation spell line now has a maximum level of 86.\n    - By request, Respite will now tick down in zones with frozen spell timers.\n    - Bard - Moved Lyrin's Spiteful Lyric to the Short Duration Buff Box.\n    - Necromancer - Moved Cascading Deathshield to the Pet-Block memorization category.\n    - Necromancer - Moved Call Skeleton Swarm and Call Skeleton Crush to the Pet-Sum: Swarm memorization category.\n    - Necromancer - Corrected the recourse of Dunkelnacht Orb so that it will create the correct item.\n    - Paladin - Remorse for the Fallen will now focus two heals as described.\n    - Ranger - Added Spell: Summer's Storm to Gonop's list of wares.\n    - Shaman - Moved Undaleen's Venom to the Damage Over Time-Poison memorization category.\n    - Warrior - Flash of Anger's mechanics have been changed.  It now a 1-tick self buff rather than a 1-tick discipline.\n    - Fixed and issue with timers on stuns and PvP combat.\n\n\n    *** NPC ***\n\n    - Odium in Fear Itself should no longer drop players out of combat.\n    - Braelin Arden in Morell's Castle can no longer attack or be attacked.\n\n\n    *** AA ***\n\n    - Paladin/Shadowknight/Ranger - Mastery of the Past should now properly affect fizzles up to and including the level indicated in the AA.\n    - Warrior - Warlord's Tenacity Rk 15 should no longer overwrite Clerics' Reliance buff.\n\n\n    *** Achievements ***\n\n    - The Challenge of Toughness achievement in the Morell Ascendant mission can now be completed.\n    - The Challenge of Toughness achievement in The Gardener mission will correctly fail if players have died.\n    - The 1H Blunt skill should now be visible in the Weapon Proficiency Level 90 achievement for all classes who can use it.\n    - The Fast Talker achievement should update more reliably now.\n    - You can now get the Arachnophobia achievement when you kill more than 5 spiders.  Overachiever.\n    - For consistency, many of the Underfoot achievement names and icons were changed to match those in House of Thule.\n    - Corrected many minor spelling errors in Achievements.\n       \n             \n    *** Miscellaneous ***\n\n    - Fixed issue where too much text sent to a minimized chat window would cause a client crash.\n    - Fixed a problem where textures would become temporarily corrupted after logging out to server select, then logging back into the game.\n    - Fixed an issue where the targeting ring would occasionally turn into a gray disc.\n    - The /outputfile command will now properly list the information stored in the 9th and 10th inventory slots.\n    - The inspect window will now show the final stage of evolving items when clicking on an item link.\n    - Tribute effects are now factored in when determining the item skill mod for a player's skill.\n    - Fixed a couple of small memory leaks and one large memory leak that occurs while zoning.\n    - Fixed some issues regarding character transfers.\n    - Trees should now allow you to place them with their branches overhanging the edge of a plot as long as the trunk is within the plot boundary.  They should also default to placing with the roots below ground.  Note that the aged grand elm does not do this.  This is an art bug that should be addressed soon.\n    - Modified world containers so that only empty containers can be added to them (world containers now function like containers in the inventory in this regard).\n    - Fixed bug with placeable npc items that were equippable in the primary, secondary, or ranged slot having odd rotations while being placed.\n    - Fixed an issue causing some NPCs with many loot items to not have their full inventory available when killed.\n    - Legendary Illusionist Bindral Argaff in the library of New Tanaan is looking for enchanters who may have an excess of illusionary items to help him search for a cure to his curse (Enchanters can now obtain spell versions for many illusion item effects they possess).\n    - Restored several doors in Howling Stones that had been moved inadvertently.\n    - The moving crates should now be returned to the merchant house in the Neighborhood zone.\n    - Alerynril has stocked a few Frostfell items.\n    - Fixed several container bugs that resulted in items in containers disappearing.\n    - Implemented some server optimizations to help address lag issues (not a complete fix).\n    - Updated to the latest voice chat SDK which fixes some voice chat issues that were occurring.\n    - When /assist is on, it will auto attack the group's main assist when using /assist group.\n    - Improved the zoning code when you first log in.\n\n\n    *** UI ***\n\n    - Fixed a bug where only a max of 80 items were showing for buyers in the bazaar.\n    - Fixed a bug where if the Set Price was pressed for a bazaar item, but the item was not changed, previously the item would appear as not for sale anymore and the \"Unable to add item to bazaar list\" error would appear.\n    - Custom UIs will now be able to use Label EQTypes 570 through 579 to display the buff name for blocked buffs.\n    - The guild bank list will no longer spring to the top when other people add/remove items.\n    - The Extended Target Window will now stay off upon zoning or logging.\n    - Pressing \"Escape\" to clear the target window will no longer also close the Bandolier window.\n    - Corrected a bug that was showing the title screen in some cases when zoning when the loading screen option was turned off.  It should now only appear when logging in.\n\n\n    - Changed -\n    EQUI_Animations.xml\n\n\n    *** Previously Updated ***\n\n    - Fixed issue where housing item trees were appearing as black boxes.\n    - Ritual of Terror - Fixed an issue that could cause the raid to reset if players don't engage the mini bosses fast enough.\n    - Ritual of Terror - The runes looted from the raid will no longer be deleted from players zoning in once they can be legitimately looted in the event.\n    - The Librarian's Nightmare - Fixed an issue that was causing the Librarian's book adds to spawn repeatedly.\n    - Creatures in the Hippity Hoppity Kill mission will no longer summon at 100% health.\n    - Creepy Alyss should no longer despawn if she's left idle too long.\n    - Zonoraz in The Grounds will no longer heal herself or wipe her hatelist if you damage her too quickly.\n    - Kyluc in the Feerrott has added Spell: Protection of the Vale to her list of wares.\n    - Some of the inhabitants of Morell's Castle and Sanctum Somnium have become more resistant to slows.\n    - Added key drops to the Fear Itself raid that will be needed for further raid access in the House of Thule expansion.\n\n\n    - The EverQuest Team","content_hash":"09b07725cf58f86aebfbe4eb45dd22ce0dba50807eed798eb653570b3a3e4bd6","source_files":["patches-2010-2.txt","patches_1999-2010_combined.txt"],"source_titles":["December 8, 2010"],"source_url":null,"source_urls":[],"occurrence_count":2,"source_occurrences":[{"occurrence_id":"5248dd1d174913fbe7d31cba58d81e5ae42bb7305fb38c3255c3a632f9ca7fb3","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":1323785,"item_index":null,"heading":"December 8, 2010","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"9546061b32025524e83968aca96d867b26494c3166b0ca991479ed4115c7cb5a","filename":"patches-2010-2.txt","adapter":"text","source_offset":43307,"item_index":null,"heading":"December 8, 2010","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2010-12-08-1","id":"2010-12-08-1"},{"patch_date":"2010-11-20","effective_date":"2010-11-20","display_date":"Hotfix for November 20, 2010","title":"Hotfix for November 20, 2010","year":2010,"month":11,"kind":"hotfix","era":"EverQuest Live","expansion":"House of Thule","expansion_code":"house-of-thule","categories":[{"slug":"spells-aa","label":"Spells & AA"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"expansions","label":"Expansions"}],"sections":["Hotfix"],"change_count":8,"word_count":170,"summary":"Here are the update notes from a hotfix that was pushed live this morning (from the patcher): Hotfix *** Kyluc in the Feerrott has added Spell: Protection of the Vale to her list of wares. Some of the inhabitants of Morell's Castle and Sanctum Somnium have become more resistant to slows. Zonoraz in…","content":"Here are the update notes from a hotfix that was pushed live this morning (from the patcher):\n\n    *** Hotfix ***\n\n    - Kyluc in the Feerrott has added Spell: Protection of the Vale to her list of wares.\n    - Some of the inhabitants of Morell's Castle and Sanctum Somnium have become more resistant to slows.\n    - Zonoraz in The Grounds will no longer heal herself or wipe her hatelist if you damage her too quickly.\n    - Ambushers will now correctly spawn at certain points of the quest Dissolution of Reason.  These ambushers will now depop if left idle long enough.\n    - Alys, an unknown entity, and Piper Nasscul should no longer assist other NPC's in the Hippity Hoppity Kill mission.\n    - Creatures in the Hippity Hoppity Kill mission will no longer summon at 100% health.\n    - Creepy Alys should no longer despawn if she's left idle too long.\n    - Added key drops to the Fear Itself raid that will be needed for further raid access in the House of Thule expansion.","content_hash":"5cb703050288cb88a03faf7e4e437daa7163c7bc0e9fa2af46e0ec27b4287ba2","source_files":["patches-2010-2.txt","patches_1999-2010_combined.txt"],"source_titles":["Hotfix for November 20, 2010"],"source_url":null,"source_urls":[],"occurrence_count":2,"source_occurrences":[{"occurrence_id":"ed02cf03f5e8dc0254c3615fdd6b1c2ca887125727d8c2b350d21152d395cdaf","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":1322641,"item_index":null,"heading":"Hotfix for November 20, 2010","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"2bd38d0dd416e0a914319b087443943500c4832de177dc3fb626698231e55400","filename":"patches-2010-2.txt","adapter":"text","source_offset":42163,"item_index":null,"heading":"Hotfix for November 20, 2010","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2010-11-20-1","id":"2010-11-20-1"},{"patch_date":"2010-11-16","effective_date":"2010-11-16","display_date":"Hotfix for November 16, 2010","title":"Hotfix for November 16, 2010","year":2010,"month":11,"kind":"hotfix","era":"EverQuest Live","expansion":"House of Thule","expansion_code":"house-of-thule","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"quests-events","label":"Quests & Events"}],"sections":["Hotfix"],"change_count":3,"word_count":79,"summary":"A few bugs in the Feerrott's \"Ritual of Terror\" raid were corrected in a hotfix today (from the patcher): Hotfix *** Ritual of Terror - Fixed an issue that could cause the raid to reset if players didn't engage the mini bosses fast enough. Ritual of Terror - The runes looted from the raid will no…","content":"A few bugs in the Feerrott's \"Ritual of Terror\" raid were corrected in a hotfix today (from the patcher):\n\n    *** Hotfix ***\n\n    - Ritual of Terror - Fixed an issue that could cause the raid to reset if players didn't engage the mini bosses fast enough.\n    - Ritual of Terror - The runes looted from the raid will no longer be deleted from players zoning in once they can be legitimately looted in the event.\n\n    - The EverQuest Team","content_hash":"ac8d7b0ff180d7639da68466ca0b3921af79f2a12ee55915a21bda9490b0e62f","source_files":["patches-2010-2.txt","patches_1999-2010_combined.txt"],"source_titles":["Hotfix for November 16, 2010"],"source_url":null,"source_urls":[],"occurrence_count":2,"source_occurrences":[{"occurrence_id":"8ec391e5be03b17ec7a1f309676861247025c56fcae7037ef875a8c02b4392de","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":1322039,"item_index":null,"heading":"Hotfix for November 16, 2010","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"07905febcc4a653b900792d690706dd54f92f6f325d1048a6f699a35c91e17cb","filename":"patches-2010-2.txt","adapter":"text","source_offset":41561,"item_index":null,"heading":"Hotfix for November 16, 2010","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2010-11-16-1","id":"2010-11-16-1"},{"patch_date":"2010-11-10","effective_date":"2010-11-10","display_date":"November 10, 2010","title":"November 10, 2010","year":2010,"month":11,"kind":"live","era":"EverQuest Live","expansion":"House of Thule","expansion_code":"house-of-thule","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Tradeskills","Quests & Events","Spells","NPC","AA","Player Housing","Miscellaneous","UI","Previously Updated"],"change_count":85,"word_count":1926,"summary":"Here are the patch notes for Wednesday's game update (the sneak peek version from the patcher): Highlights *** Fan Faire Request - Auras will no longer cancel each other out when multiple people in a group use the same aura. Fan Faire Request - Guild banners are now un-targetable. The Legendary…","content":"Here are the patch notes for Wednesday's game update (the sneak peek version from the patcher):\n\n    *** Highlights ***\n\n    - Fan Faire Request - Auras will no longer cancel each other out when multiple people in a group use the same aura.\n    - Fan Faire Request - Guild banners are now un-targetable.  The Legendary Norathian Standard no longer requires you to target the guild banner - it will work automatically if you are in the same zone as your guild's banner.\n    - A new tradeskill trophy carry-all is available for the highest tradeskill trophies. You can either trade in the temporary bag to Jolum as with the others, or simply use the temporary bag in place of the essence in an appropriate tradeskill container.\n\n    *** Items ***\n\n    - The outdoor items available from Lorekeeper Arbel Neklene can now be traded.\n    - The \"Box of\" place-able items that show a particle effect now have no collision on the box.\n    - The ice cream churn, mixing bowl, and fly making bench intended for housing placement are now able to be placed properly.\n    - Corrected the description of the Alleviating Burst item spells.\n    - In order to prevent looting problems, Tangible Dream Fragments (for rank III spells) will no longer stack.\n    - Added the Twist of Nightmares IV focus that is present on the Ritualistic Doll to Sharra's Ritualistic Doll as well.  Corrected the spelling of both item names.\n    - Corrected the appearance and name of \"All Rare Ear.\"  It is now named Engraved Prayer Earring.\n\n\n    *** Tradeskills ***\n\n    - Tradeskill vendors Rathen, Graylenn, and Trepek have moved closer to the gates of the House of Thule.\n    - A new tradeskill trophy carry-all is available for the highest tradeskill trophies. You can either trade in the temporary bag to Jolum as with the others, or simply use the temporary bag in place of the essence in an appropriate tradeskill container.\n    - Fixed a crash that could occur when opening tradeskill containers if too many recipes were memorized.\n\n\n    *** Quests & Events ***\n\n    - Looting the Rod of the Sandmen and Buckets of Timekeeping sand should now properly update \"A Few Buckets of Sand\" when looted from any sandman in Morell’s Castle.\n    - The task steps to loot the tomes should now be active at the same time the task step to kill the heretic pillagers is active for the \"Raiders of the Sacred Tomes\" task in Erudin Burning.\n    - Corrected the description of the loot task step in \"Raiders of the Sacred Tomes.\"\n    - The Tattered Expedition Journal from the task \"Uncovering the Truth\" will no longer disappear when used outside of the Feerrott.\n    - The zone-in location for the Redemption mission from the first floor of the House of Thule has been moved to a safer location.\n    - Corrected text errors in the mission An Offering to Thule.\n    - Corrected an error that could cause players to not get credit for defeating the final encounter in the mission An Offering to Thule.\n    - The new cowardly shade in the mission Miragul's Vendetta now provides a way to leave the mission.\n\n    - The Librarian's Nightmare - When the raid resets, all players will be returned to the starting area.\n    - Ritual of Terror - Added new reset mechanisms to the raid.  If the Tae Ew leaders are left alone for too long the event will reset.  If the major terrors from Plane of Fear (Grime, for example) look for someone to kill and can’t find anyone in the area, the event will reset.  Also, the mechanic that reset the event if it had gone on too long was tightened up and you have 25 minutes to finish the event once you get to the final stage.\n\n\n    *** Spells ***\n\n    - Increased blocked buff slots from 20 to 30.\n    - Fan Faire Request - Auras will no longer cancel each other out when multiple people in a group use the same aura.\n    - Bard - Added Wave of Dreams to the same option as Denon's Dirge of Disruption for Glowing Dream Fragments.  If you already turned in a fragment for Denon's Dirge of Disruption alone you will need to choose that option again to get Wave of Dreams.  You should have a new Glowing Dream Fragment in your possession if this happened to you.\n    - Bard - Added Sotor's Chant of Flame to the same quest option as Lyssa's Lively Crescendo for Glowing Dream Fragments.  If you already turned in a fragment for Lyssa's Lively Crescendo alone you will need to choose that option again to get Sotor's Chant of Flame.  You should have a new Glowing Dream Fragment in your possession if this happened to you.\n    - Beastlord - Changed the Growl of the Tiger pet buff from a reflected spell to a triggered spell.  This should allow it to affect your pet correctly.\n    - Beastlord - Increased the damage done by Spirit of Kron Strike.\n    - Beastlord - Increased the attack and AC portions of Incomparable Velocity.\n    - Berserker - For legal reasons, Slap in the Face can now only be used on NPCs.  It's a... well, you know.\n    - Cleric - Removed the mana cost from Fintar's Retort Effect.\n    - Cleric - Moved Healing Splash from the cure category to the normal healing category.\n    - Druid/Shaman - Increased the HP regenerated by Spirit and Talisman of the Relentless.\n    - Druid/Shaman - Increased the Corruption counters removed by Chant of the Tae Ew.\n    - Druid - Adjusted the stacking blockers for Timbercore Skin and Blessing of the Timbercore so that the group version can overwrite the single version (of the same rank).\n    - Druid - Corrected the illusion component of Arboreal Absolution.\n    - Druid - Increased the AC debuff on Argent Frost.\n    - Druid - Increased the AC and damage shield granted by Bonebriar Coat.\n    - Magician/Shaman - Increased the resistance debuffs of Malosene.  The spell damage modifiers were not changed.\n    - Magician - Increased the damage absorption cap of Tellurian Stance.\n    - Monk - Increased the damge done by ranks I and II of Dreamwalker's Synergy.\n    - Monk - Increased the endurance returned by ranks I and II of Five Breaths.\n    - Necromancer - Removed the lifeshard requirement from Dismay.\n    - Necromancer - Moved Burlabis' Swift Venom from the corruption memorization category to the poison category.\n    - Paladin - Corrected the description for one of the spell options for the Minor Dream Fragments.  This now correctly lists Earnest Purity and Propitiate rather than Earnest Fury and Respite.\n    - Ranger - Increased the AC on Protection of the Vale to match Cloak of Quills.\n    - Ranger - Called Shots is now located on the right click menu under Direct Damage-Physical.\n    - Ranger - Rotharran Radhelm has added Spell: Summer's Storm to his list of wares.\n    - Shadowknight - Increased the AC on Drape of Fear to match Cloak of Quills.  Increased the HP granted by the spell.\n    - Shadowknight - Reduced the cast time and increased the recast time of Touch of Dyalgem.\n    - Shadowknight - Gorgon Lifedraw and Gorgon Shattering will no longer be able to trigger Gift of Mana.\n    - Warrior - Resolved a conflict between Flash of Anger and Weapon Affiliation.  They should no longer interfere with each other.\n\n\n    *** NPC ***\n\n    - Fixed some flag issues with Buck Witherspoon and Salvonius in Sanctum Somnium.\n    - Professor Glumb in the Library will now call for help instead of running away from you. This change should prevent cases where he could fail to leave a corpse when killed.\n    - Wolves in Fear Itself now give the proper experience.\n    - The population of the new Feerrott should be more static now.\n    - Corrected several NPC text errors.\n\n\n    *** AA ***\n\n    - Enchant Feymetal and Mass Enchant Feymetal should now work at the correct level for each, and will appear in your AA window correctly.\n    - Wizard – Pyromancy Ranks 13 and 14 should now work correctly as described.\n\n\n    *** Player Housing ***\n\n    - Added code to allow placement of stationary pets on top of furniture without them falling through it.  Moving pets may still fall through.\n    - Added in 3 new mappable item placement hotkeys: Rotate Pitch 90 Degrees, Rotate Roll 90 Degrees, and Rotate Heading 90 Degrees. Rotate Pitch 90 Degrees has a default value of Shift-D. Rotate Roll 90 Degrees has a default value of Shift-F. Rotate Pitch 90 Degrees has a default value of Shift-G.\n\n\n    *** Miscellaneous ***\n\n    - Fan Faire Request - Guild banners are now un-targetable.  The Legendary Norathian Standard no longer requires you to target the guild banner - it will work automatically if you are in the same zone as your guild's banner.\n    - Evacuating in Miragul’s Nightmare should no longer place you next to an ooze.\n    - Moved the safe spot in Fear Itself to a safer location.\n    - Made several refinements to pathing in the upper floor of the House of Thule.\n\n\n    *** UI ***\n\n    - Added in the \"Done\" button ability to the container window.  It can be activated per type (standard, augment, combine) in the right click menu.  Note when it is set it will close all of the currently opened windows.\n    - Fixed an issue where augment and tradeskill containers were not properly storing their sizes in the UI ini file.\n\n    - Changed -\n    EQUI_BlockedBuffWnd.xml\n    EQUI_BlockedPetBuffWnd.xml\n    EQUI_Container.xml\n\n    *** Previously Updated ***\n\n    - Returned missing cultural items to vendors in the Plane of Knowledge.  Corrected problems with the Halloween quests involving the Plane of Knowledge.\n    - Removed see-invis flags from NPCs in the upper floor of House of Thule as it is primarily a travel zone.\n    - Tick Tock - Corrected an issue that was causing the raid to hang before getting to the clock phase.\n    - Tick Tock - Fixed an issue that was causing NPCs in the to reset and lose agro.\n    - Tick Tock - Added a reset mechanism to the raid.  Leave any of the NPCs alone too long after getting them angry and the event will reset.\n    - Tick Tock - Fixed an issue that could spawn multiple copies of Gananorn.\n    - A Cunning Plan - Reduced the damage done by the Architect, Monarch and Taskmaster slightly.  Also, the Taskmaster’s Bullwhip Grab will no longer hit his most hated.\n    - Trial of Creation - Reduced the hit points of the insubstantial force.\n    - Death Beetle - Hatchlings will no longer spawn as a big group and will spawn in slightly varied locations.\n    - An Audience with Brell - Lowered the damage done by Armored Visage of Brell and Brell himself.  Also set up a check to ensure that if somehow both the Arcane and Armored visages have the same person as their most hated target directly after they swap who they hate most, Arcane Brell will find a new person to hate most.\n    - Increased the number of Tangible Dream Fragments that will appear in House of Thule raid chests from 1 to 4.\n    - Increased the experience modifier in the following House of Thule instances that were set too low: Feerrott, House of Thule Second Floor, the Grounds, the Well, the Library, Erudin Burning, Al'Kabor's Nightmare, Miragul's Nightmare, Fear Itself, and Morell's Castle.\n    - NPC Trebor Ollijurt should now respawn in Field of Scale.\n    - All task NPCs for Halloween 2010 quest \"Terror of Illis Taberish\" should now repop after 7.5 minutes\n    - A few missions were displaying generic names upon zone in.  Each of the zones associated with these missions now have new long names.\n\n    - The EverQuest Team","content_hash":"4e34f49182d7fd2cb41ef9112c39d1fc056d014215565f71125b40916e8dea12","source_files":["patches-2010-2.txt","patches_1999-2010_combined.txt"],"source_titles":["November 10, 2010"],"source_url":null,"source_urls":[],"occurrence_count":2,"source_occurrences":[{"occurrence_id":"6820f0065967b9568b5af264c403ca3e007e0972fc6f20e48a383029acf597f3","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":1310554,"item_index":null,"heading":"November 10, 2010","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"bc1a21835efc31fa1999d2b9fe6466f3a83ef582044d9d75a1b826ad6df36c3a","filename":"patches-2010-2.txt","adapter":"text","source_offset":30076,"item_index":null,"heading":"November 10, 2010","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2010-11-10-1","id":"2010-11-10-1"},{"patch_date":"2010-10-21","effective_date":"2010-10-21","display_date":"October 21, 2010","title":"October 21, 2010","year":2010,"month":10,"kind":"live","era":"EverQuest Live","expansion":"House of Thule","expansion_code":"house-of-thule","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"audio-graphics","label":"Audio & Graphics"},{"slug":"expansions","label":"Expansions"}],"sections":["Items","Tradeskills","Quests & Events","Spells","NPC","AA","Achievements","Miscellaneous","UI","Previously Updated"],"change_count":0,"word_count":1298,"summary":"Here are the patch notes from this morning's game update (from the patcher): Items *** Lowered the prices of many older Guild Hall teleport stones. The Doll of Character is no longer tradable. Corrected the AC values on Abstruse Soulreaper Robe and Lucid Soulreaper Robe. Ranger breastplates from…","content":"Here are the patch notes from this morning's game update (from the patcher):\n\n    *** Items ***\n\n        Lowered the prices of many older Guild Hall teleport stones.\n        The Doll of Character is no longer tradable.\n        Corrected the AC values on Abstruse Soulreaper Robe and Lucid Soulreaper Robe.\n        Ranger breastplates from House of Thule should now grant the correct amount of damage from their click effects.\n        Changed the focus names on several HoT raid rings to reflect the actual focus present on the items.\n        Coin weight reduction bags have had their capacity increased.\n        Corrected the descriptions on the Hedgerow Leaf items so they correctly describe the mount they summon.\n        Claiming the Slashing or Crushing Emerald Dragon Ornament should now grant the correct item.\n        Mixing Bowl, Ice Cream Churn, and Fly Making Bench are now purchasable from the furniture crafting supplies vendor in the neighborhoods.\n        Corrected several typographical errors in item names.\n        Corrected several typographical errors in the new housing items.\n        Changed the name of several stone housing items to reflect what they actually look like.\n        The Sword of Truth is now placeable in real estates.\n\n    *** Tradeskills ***\n\n        Tradeskill crafted furniture had incorrect sellback values. They have been corrected.\n\n    *** Quests & Events ***\n\n        The Research Assistant quest will now accept all custodians.\n        Blood Mad The task should now require two Fetid Blood to be turned in, instead of four. The listless madwoman should also no longer be referenced as a \"he\" in the quest text.\n        Corrected text errors in The Last One, It Only Gets Worse, and A Tearable Fear.\n        The Gardener Fixed an instance where Deceiver Aeriht could depop and not allow the mission to be completed.\n        By the Stones! Fixed several issues with the task.\n        Tick Tock Lowered the damage of the living armor adds.\n        Torches of Truth Corrected a bug with the Elimination of Nightmares spell.\n        Ritual of Terror Corrected bugs with Forced Displacement and Shin Kick.\n        The Force of Eternity Corrected the Synarcana's protection from physical damage.\n        Islands of Sand Corrected the 'time out' message.\n        Enemies in some of the hard missions have become more challenging.\n\n    *** Spells ***\n\n        Casters Increased the HP, AC, and magic resist granted by Shield of Dreams.\n        Beastlord Increased the damage modifier on the pet buff portion of Incomparable Velocity.\n        Beastlord Increased the attack and HP granted by Spiritual Valor.\n        Beastlord Corrected the duration of Callous Ferocity to 12 minutes.\n        Cleric Increased the damage and mana cost of Rebuke.\n        Cleric Removed the distance modifiers on Celestial Contravention. Increased the damage on Celestial Contravention Strike and increased mana cost slightly.\n        Cleric/Druid Increased the damage and mana cost of Tectonic Shock.\n        Druid Corrected the damage cap on Remote Sunflare.\n        Enchanter Spectral Unity can now be modified by Quick Buff.\n        Enchanter Added the triple attack chance from Speed of Novak to Hastening of Novak.\n        Enchanter Increased the radius of Bucolic Aura.\n        Enchanter Adjusted Curtailing Helix to be able to overwrite Splintered Consciousness.\n        Magician Increased the damage modifier on Burnout IX.\n        Magician Corrected the proc from the Jolting Mindblade to reduce hate as it was intended.\n        Magician Fire pets above level 50 will now properly restore their extra damage spell if they zone or are suspended with Frenzied Burnout on them.\n        Paladin Blessing of Light will now properly be triggered from Earnest Fury Strike. Gift of Mana will not.\n        Shadowknight Corrected the duration base of Banshee Skin so that it will last for a base of an hour as intended.\n        Shaman Reduced the healing on Ascendant's Intervention to match Survival of the Propitious.\n        Ranger Increased the AC and damage shield on Quillcoat.\n        Ranger Increased the HP regenerated by Stalker's Vigor.\n        Ranger Increased the damage shield on Protection of the Vale.\n\n    *** NPC ***\n\n        Corrected a typo in Rupkerr’s hail dialog.\n        Corrected typos in dialogue in The Grounds.\n        Corrected the appearance of leprechauns in Sanctum Somnium missions.\n        Corrected some graphical errors on the new Centaur models.\n        The Compendium of Nightmares' spell Time of Death will no longer reapply itself if it is cured.\n        Ardull the Watcher in the Library will no longer go no-combat when you are fighting him. He will also leave a corpse.\n        Arenrhaed in the Grounds will no longer try to infinitely cast his buff spell on himself.\n        Beget Cube in the Grounds will no longer reflect proc spells back at players.\n        Gilibus the Unseen will no longer reset himself when in combat.\n        The powers of rares in the Grounds and Library have been weakened.\n        Moved a terror guard away from the entrance to the Library in the House of Thule zone.\n        Removed some errant NPC spawns in the Feerrott that should only have been triggered via the Protecting the Weak (Minded) quest.\n\n    *** AA ***\n\n        The minimum level for all Dreamlike stat AAs has been increased to level 85. All levels of each stat are now purchasable at level 85 as well.\n        Bard Cacophony now has the correct number of ranks available.\n        Bard Extended Ingenuity will no longer extend songs.\n        Beastlord Rank 1 of Beastial Bloodrage should now work on your warder.\n        Cleric Bestow Divine Aura is castable again.\n        Druid Survival of the Felicitous AA has been refunded and removed. It was never intended to be live.\n        Magician Refunded all ranks of Elemental Spell Fury since they don’t do anything. Sorry.\n        Rogue Created 3 new ranks of Hasty Exit.\n\n    *** Achievements ***\n\n        Corrected the achievement \"It's Dangerous to Go Alone (Group)\" so No Freedom in Death updates it when completed.\n        Corrected a typo in the 'Savior of' achievement descriptions.\n        Some Ranger Specialized Proficiency achievements were removed as they were redundant. Sneak was the only skill in these achievements, and it was capped at a low level.\n\n    *** Miscellaneous ***\n\n        Rotharran Radhelm will now properly acknowledge No Freedom in Death as part of progression and offer his wares accordingly.\n        Some future use poison components were dropping from NPCs. The correct components should now be dropping.\n        Removed Distillate of Alacrity XV from Ralkor Stoneclaw because it doesn't work and wasn't intended to be live.\n        Tinkering Tables, Ice Cream Churns, Fly Making Benches, and Mixing Bowls are now available for use at the neighborhood community center building.\n        Fixed an issue causing items within houses to be lost when transferring characters between servers.\n        Changed a check that was causing items that were only tradable on Firiona Vie to not be movable by other players in housing plots.\n        Corrected some crashes and other issues when selling more than 80 items in the Bazaar.\n        Fixed a potential client crash with computers that can not use pixel shader 2.0.\n        Fixed an issue that required players to zone before they could place housing items purchased from the marketplace.\n        Placeable items that are also equippable (swords, shields, bows, etc) can now be dropped by clicking on the ground in a non-real estate zone.\n        Placeable items that are also equippable can now be dropped in real estate zones by holding ctrl when clicking on the ground.\n        Lowered the intensity of the bloom effect in Everfrost, Relic, Kernagir, and the Guild Lobby.\n        Fixed some issues with the /who command involving people in housing zones.\n        Fixed some issues with post processing effects and bloom lighting.\n\n    *** UI ***\n\n        Fixed some resizing and default window size issues for container windows.\n\n    Changed\n\n        EQUI_BazaarWnd.xml\n        EQUI_Container.xml\n\n    *** Previously Updated ***\n\n        Rend in the Grounds will no longer become permanently invulnerable.\n        Fallen Soul in the Well should no longer be attackable.\n        Corrected the appearance of the dead NPCs in the Pit of All Fears mission.\n        Ritual of Terror Fixed a bug that could cause the raid to stop working once Kerchak was killed.\n        Zeflmin will now tell you which zone the Guild Hall portal is aligned to when you enter your Guild Hall.\n        The Lost One Weaver's Bodyguards will now spawn correctly on live servers.\n\n    The EverQuest Team","content_hash":"e4a8afdbd55f806860d57c13f6070ba26e40318f7d6e94c2de326f5db6efc04f","source_files":["patches-2010-2.txt","patches_1999-2010_combined.txt"],"source_titles":["October 21, 2010"],"source_url":null,"source_urls":[],"occurrence_count":2,"source_occurrences":[{"occurrence_id":"040f336135c560c54a7a66e250534c27a2a76dfef2bdcaef0ad21831973ff97e","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":1301636,"item_index":null,"heading":"October 21, 2010","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"4fc3f30f338532b048ba2e36361084ad0b82c99c62bac3d8329bbb592592e097","filename":"patches-2010-2.txt","adapter":"text","source_offset":21158,"item_index":null,"heading":"October 21, 2010","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2010-10-21-1","id":"2010-10-21-1"}]}
