{"schema_version":1,"generated_at":"2026-08-22T22:19:03.958Z","title":"EverQuest Historical Patch Archive","description":"A searchable normalization of every distinct patch, beta, hotfix, and news entry in the supplied corpus, with a complete manifest of supporting artifacts.","record_count":6,"filters":{"year":2003,"expansion":"lost-dungeons-of-norrath","scope":"all","sort":"newest","view":"cards","per_page":24},"coverage":{"first_patch":"1998-07-07","last_patch":"2026-06-24","patch_count":682,"source_file_count":56,"source_bytes":5914451,"years":{"1998":28,"1999":41,"2000":45,"2001":49,"2002":32,"2003":36,"2004":30,"2005":22,"2006":24,"2007":21,"2008":27,"2009":22,"2010":27,"2011":23,"2012":18,"2013":16,"2014":33,"2015":30,"2016":28,"2017":28,"2018":26,"2019":24,"2020":19,"2021":22,"2022":3,"2025":4,"2026":4},"kinds":{"beta":33,"hotfix":101,"live":542,"news":6},"categories":{"audio-graphics":154,"beta":33,"bug-fixes":458,"classes":346,"expansions":340,"items":454,"pvp":61,"quests-events":457,"servers":342,"spells-aa":419,"tradeskills":212,"ui":323,"zones-npcs":471}},"provenance":{"supplied_directory_name":"patcheq","config_sha256":"30b1d69f81b63d9a64cd2047ea3d905ed6ead76f64947f3c7f58d6e6689185c9","note":"Files are recursively inventoried. 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Email:\neqteam@allakhazam.com\nPatches from January 2007 - June 2007\nStand Out Occurrences:\n- Druid spells Wildskin and Blessing of the Wild are replaced by\nBlistering Sunray and Sunscorch (Jan. 17)\n- Cleric spells Rectitude and Cure Corruption are replaced by\nBlessing of Purpose and Ward of the Dauntless (Jan. 17)\n- Drakkins rejoice as they can now dye their armor (Jan. 17)\n- The Akihiro event in Stillmoon Temple now yields rewards (Jan.\n17)\n- The Buried Sea expansion launches (Feb. 13)\n- In-game mail messages over four months old will be deleted, and\nyou can now \"export\" messages to a text file (Feb. 13)\n- Gates of Discord instances now require the same flags as their\nparent zones (Feb. 13)\n- Epic 1.5 and 2.0 effects now work up to level 75 (Feb. 13)\n1 of 15 2/23/2019, 12:30 PM"},{"character_count":1417,"page":2,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Max levels of Echo of Misdirection, Spinning into the Void, Color\nCollapse, Dreams of Veldyn, and Wake of Subdual increase 78\n(Feb. 13)\n- Toxxulia Forest is graphically revamped (Feb. 13)\nPatches from July 2006 - December 2006\nStand Out Occurrences:\n- The Serpent's Spine expansion launches (Sep. 19)\n- The Drakkin becomes a playable race (Sep. 19)\n- Characters now \"hover\" over their corpse upon death (Sep. 19)\n- The /con colour system is revamped (grey-green-lightblue-\ndarkblue-white-yellow-red) (Sep. 19)\n- A new out-of-combat regeneration system is introduced (Sep. 19)\n- Highpass Hold receives a graphical revamp (Sep. 19)\n- Group leaders can now \"mentor\" other members of their group for\nleadership experience (Sep. 19)\n- Bards and Beastlords gain the \"Double Attack\" skill at 71 (Sep.\n19)\n- Melee tomes can now be right-clicked, instead of having to turn\nthe into guildmasters (Sep. 19)\n- Players can no longer see a Shroud of Stealth'd rogue (Sep. 19)\n- The fix of the fix of the fix of the Finding Fibblebrap mission goes\nthrough (Sep. 27)\n- AA experience from NPCs is now based on an NPC's level rather\nthan its /con color (Oct. 25)\n- Numerous Frostcrypt giants gain the ability to see invisibility (Oct.\n25)\n- East and West Commonlands receive graphical revamps (Dec. 5)\n2 of 15 2/23/2019, 12:30 PM"},{"character_count":1440,"page":3,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Most gems now stack to 100 (Dec. 5)\n- Arrows and Bolt spells are no longer affected by height differences\nbetween PC and NPC (Dec. 5)\n- Bard instruments are considered one-handed items regardless of\nwhich hand the instrument is in (Dec. 14)\n- Aggro generated by pet heals is reduced (Dec. 14)\nPatches from January 2006 - June 2006\nStand Out Occurrences:\n- Things get chaotic when Test Server tradeskill vendors are\naccidentally made live; player rollbacks ensue (Jan. 18)\n- Prophecy of Ro launches (Feb. 21)\n- Oasis of Marr and North Freeport are no more; and, East\nFreeport, West Freeport, North Ro, and South Ro receive\nrevamps (Feb. 21)\n- The Wizard AA Mana Burn receives some tweaking (Feb. 21)\n- Rogues and Bards gain the AA Thief's Intuition (Feb. 21)\n- Monster Mission experience receives a long overdue nerf (Feb.\n21)\n- Alchemy undergoes a major revamp (Feb. 21)\n- DirectX 9.0c (2006) becomes a requirement (Jun. 13)\n- 8th Year Veteran AA Throne of Heroes introduced (Jun. 13)\n- Guild Lobby is now available to everyone (Jun. 13)\n- Death penalties now begin at level 6 (Jun. 13)\n- Experience needed to level evolving items is reduced; Cloak of\nthe Spirit Tracker experience is increased (Jun. 13)\n- Taunt changes are made; Paladins, Shadowknights, and Rangers\nhave taunt skill caps raised (Jun. 13)\n3 of 15 2/23/2019, 12:30 PM"},{"character_count":1439,"page":4,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Lost Dungeons of Norrath raids become expeditions, allowing\ngreater flexibility in additions/removals of players from raid (Jun. 13)\n- The Illusion Werewolf spell now uses Depths of Darkhollow\nmodel (Jun. 13)\n- Many NPC character models are updated throughout the world.\nSay goodbye to the old werewolves, zombies, and snakes, among\nmany others (Jun. 13)\nPatches from July 2005 - December 2005\nStand Out Occurrences:\n- War develops between the Ykeshan army and Gukta-supporters\n(July 13)\n- An SOS'd Rogue can now tell if a mob sees invis (July 13)\n- Pet focus spells get buffed up (July 13)\n- The Trolls regain power of Gukta, forcing the Frogloks into the\nRathe Mountains (Aug. 11)\n- Nektulos Forest is revamped ahead of the Depths of Darkhollow\nexpansion (Sep. 7)\n- Depths of Darkhollow launches along with monster missions,\nevolving and intelligent items, and spirit shrouds (Sep. 13)\n- EverQuest: Escape to Norrath, a free trial, is introduced (Sep. 13)\n- Cleric ability Divine Avatar reuse time is lowered and duration\nincreased (Sep. 13)\n- Lesser Faydark and Castle Mistmoore return to their pre-\nrevamp states (Oct. 12)\n- Worn damage shield cap increases from 15 to 30 (Oct. 12)\n- Cultural pottery charms are introduced (Oct. 12)\n- The \"Escape to Norrath\" UI is introduced as the default UI on live\n4 of 15 2/23/2019, 12:30 PM"},{"character_count":1271,"page":5,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nservers (Oct. 27)\n- Helms can now be hidden (Oct. 27)\n- EverQuest now uses the computer system's mouse cursor (Oct.\n27)\n- Raid invites can be done across zones (Oct. 27)\n- Audio triggers are introduced (Oct. 27)\n- More than 1000 Darkhollow items receive significant stat\nupgrades (Nov. 16)\nPatches from January 2005 - June 2005\nStand Out Occurrences:\n- Major revamps to Mistmoore and Splitpaw (Jan. 26)\n- Enchanter Epic 1.5 and 2.0 effects no longer aggro NPCs in their\nvicinity (Jan. 26)\n- Dragons of Norrath launches (Feb. 15)\n- The EQ Mail system goes live (Feb. 15)\n- PvP servers Rallos Zek, Tallon Zek, Vallon Zek, and Sullon Zek\nmerge as the single \"Zek Server\" (March)\n- Bazaar and Barter Hall zones merge (Mar. 3)\n- Many pre-DoN tradeskill recipe trivials are lowered from the\nmid-300s to mid-200s (Mar. 3)\n- The 'Return Home' function is introduced (Apr. 12)\n- A stone to The Arena is added in the Plane of Knowledge (Apr.\n12)\n- Class \"re-envisioning\" begins (Apr. 12)\n- Title suffixes are introduced (Apr. 12)\n- Tradeskill hell levels (160 to 190) are softened (Apr. 12)\n- Player pets over 52nd level are immune to fear (Apr. 20)\n5 of 15 2/23/2019, 12:30 PM"},{"character_count":1343,"page":6,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- New instanced missions are added to North Qeynos, Unrest,\nBefallen, and Hate's Fury (May 11)\n- Casters now receive at least one spell with each level gained\n(May 11)\n- The Type 9 augmentation slot is introduced (May 11)\n- The Essence of Froglok illusion potion is introduced (May 11)\n- Veteran Rewards are introduced (May 13)\n- Plane of Time becomes instanced (June 29)\n- You can now invite players from across zones (June 29)\nPatches from July 2004 - December 2004\nStand Out Occurrences:\n- Veeshan's Peak revamp goes live (July 14)\n- Pets now zone with you (July 14)\n- Siginifcant PVP changes go live (Aug. 11)\n- Raid window allows leader to lock/unlock raid, and put players in\ndifferent groups (Aug. 11)\n- You can now /consent your group, raid, and guild (Aug. 11)\n- Omens of War goes live (Sept. 14)\n- Piercing and 1HBlunt/2HBlunt skills see cap inreases (Sept. 14)\n- Fire Beetle Eyes now stack (Oct. 25)\n- The 85/15 system is introduced for Gates of Discord zones (Dec.\n15)\n- AA costs for Discord abilities see numerous reductions (Dec. 15)\n- Tacvi loot receives hitpoints/mana/endurance and effect upgrades\n(Dec. 15)\n- NO RENT containers no longer poof when you log with them on\nyour character (Dec. 15)\n6 of 15 2/23/2019, 12:30 PM"},{"character_count":1242,"page":7,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2004 - June 2004\nStand Out Occurrences:\n- Nedaria's Landing goes live (January)\n- Gates of Discord goes live (Feb. 10)\n- The Casino returns (Feb. 10)\n- Tradeskill UI goes live (Feb. 10)\n- EverQuest celebrates its fifth anniversary with numerous ongoing\nevents (Mar. 16)\n- DirectX 9.0 becomes required to play EverQuest (Mar. 23)\n- Player pets receive a boost (Mar. 25)\n- Shadowrest goes live (Apr. 13)\n- Invisibility actually has some use in Ferubi (Apr. 14)\n- Boat gnomes become a permanent fixture (Apr. 24)\n- Hot zones are introduced (Apr. 28)\n- Plane of Knowledge is now open to everyone (Apr. 28)\n- Named NPCs no longer spawn at an expedition's creation point\n(Apr. 28)\n- /surname and /rewind commands introduced (May 5)\n- Only one raid member must have completed Ikkinz trials to get\nplayers into raid trials (May 12)\n- Gunthak stone is added to the Plane of Knowledge (June 16)\n- You can now port to the Plane of Hate from the Plane of\nTranquility (June 16)\nPatches from July 2003 - December 2003\nStand Out Occurrences:\n- European players get dinged with VAT equal to 17.5% of their\n7 of 15 2/23/2019, 12:30 PM"},{"character_count":1475,"page":8,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nsubscription fees (July 1)\n- Temple of Droga and Mines of Nurga receive revamps (July 10)\n- Chardok \"B\" The Halls of Betrayal goes live (July 10)\n- Mass Enchant, Imbue, and Thicken spells are introduced (July\n10)\n- Solusek \"C\" The Caverns of Exile goes live (Aug. 6)\n- Scaled Wolf and Guktan illusions go live (Aug. 6)\n- The Plane of Time \"B\" now remembers your progress in the\nzone and no longer resets (Aug. 6)\n- Revamps to Grieg's, The Deep, Charasis, Necropolis, Siren's,\nThe Hole, City of Mist, and Cazic-Thule (Aug 26)\n- Platinum slot added to the shared bank (Aug. 26)\n- Divine Ressurection recast time cut in half (36 hours to 18) (Aug.\n26)\n- Plane of Time raids now only require 18 people present instead\nof 40 (Aug. 28)\n- Lost Dungeons of Norrath goes live (Sept. 9)\n- Plane of Mischief receives a significant revamp (Oct. 9)\n- The auto-attack key now defaults to Q (Oct. 9)\n- The \"Find\" feature is added (Oct. 9)\n- Number of players required for LDON adventures is now 3 instead\nof 4 (Nov. 5)\n- 3D Target Ring introduced (Nov. 5)\n- You can now buy and sell containers in The Bazaar (Dec. 18)\n- Most Invigor effect items are replaced with sight-enhancers (Dec.\n18)\n- Endurance is added as a stat; melees receive disciplines as\ntomes (Dec. 18)\n- The Shadowhaven Casino goes live (Dec. 18)\n- The Shaodwhaven Casino shuts down (Dec. 19)\n8 of 15 2/23/2019, 12:30 PM"},{"character_count":1370,"page":9,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2003 - June 2003\nStand Out Occurrences:\n- Classic & Velious user interfaces become extinct (Jan. 9)\n- You can now window out of EverQuest (Jan. 9)\n- Song buff window added (Jan. 9)\n- Wraith of a Shissar is no longer attacked by other Fear\ninhabitants (Feb. 4)\n- Rallos Zek is now tethered to the Tactics arena pit (Feb. 4)\n- Legacy of Ykesha goes live (Feb. 24)\n- The \"85% rule\" is introduced, making raid flag requirements much\neasier on guilds (Feb. 24)\n- Charm sees significant nerfs (Apr. 8)\n- Acrylia Caverns, Hollowshade Moor and Grimling Forest\nreceive major revamps (Apr. 23)\n- Plane of Hate \"B\" goes live (May 14)\n- Call of the Hero works in the Plane of Water (May 14)\n- Gravel Rain is now cureable (if you've ever fought Glykus, you\nare quite thankful (May 14)\n- You can now gate out of Veeshan's Peak (May 14)\n- Bankers no longer take items (May 14)\n- Shared bank slots, spell descriptions, spell menus, and NPC job\ntitles are added (June 11)\n- High level spells no longer affect low level characters under any\ncircumstances (June 11)\n- Flag restrictions in the Planes of Power are relaxed in Tiers 1 and\n2 (June 11)\n- The Prexus Server goes through one of the worst server crashes\nin EQ history (June 12)\n9 of 15 2/23/2019, 12:30 PM"},{"character_count":1205,"page":10,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from July 2002 - December 2002\nStand Out Occurrences:\n- New interface goes live (July 24)\n- The Bazaar is introduced (July 24)\n- Lifetappers no longer say \"Ahhh... I feel much better now!\" with\nevery spell (July 24)\n- Players are no longer susceptible to other players' fears and\ncharms (July 24)\n- /makeleader command introduced & LD group member no longer\nbugs the group (July 24)\n- You can now view and/or delete your own petitions (Sept. 4)\n- Hell levels are eliminated (Sept. 4)\n- DoT spells cast by different players on an NPC now stack (Sept.\n4)\n- Clerics gain the Bash ability (Sept. 4)\n- Merchant inventories grow to 80 (Sept. 4)\n- Items are now linked in the \"... has looted an X\" messages (Sept.\n26)\n- Recast times are added to Rods of Mystical Transvergence\n(Sept. 26)\n- Rods of Mystical Transvergence no longer kill you if your max-\nhitpoints are lower than the conversion (Oct. 17)\n- /shield is introduced (Oct. 17)\n- Planes of Power goes live (Oct. 21)\n- Planes of Power flags can be done out of order (Dec. 19)\nPatches from January 2002 - June 2002\n10 of 15 2/23/2019, 12:30 PM"},{"character_count":1291,"page":11,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nStand Out Occurrences:\n- /ttell and /shownames commands introduced (Jan. 8)\n- The Nexus becomes bindable (Jan. 8)\n- Ragefire is moved out of Nagafen's Lair (Jan. 23)\n- Pets stop pacing (Feb. 13)\n- Levitation buffs get stripped upon entering a no-lev zone (Mar. 7)\n- If you die while below 11th level, you respawn with items and keep\nyour experience (Mar. 19)\n- Lower level rez, evac, and corpse summon spells become\navailable (Mar. 19)\n- /hitsmode command introduced (Mar. 19)\n- EverQuest monthly prices increase to $12.95 per month (Apr. 9)\n- Non-pet NPCs stop accepting non-quest items given to them (Apr.\n9)\n- The item, White Dragon Hide is introduced (June 6)\n- NPCs are now bound by casting range limits (June 12)\n- Magic Clay becomes stackable (June 12)\nPatches from July 2001 - December 2001\nStand Out Occurrences:\n- Spider and Spiderling Silk become stackable (July 10)\n- Folded Sheets and regular Sheets of Metal become stackable\n(July 10)\n- Stonebrunt goes live (Aug. 29)\n- Server population counts become hidden (Sept. 11)\n- The September 11th, 2001 terrorist attacks hit close to home for\nSony\n- Graphic upgrades are announced for Luclin (Oct. 5)\n11 of 15 2/23/2019, 12:30 PM"},{"character_count":1403,"page":12,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- The Firiona Vie (roleplay) Server goes live (Oct. 8)\n- Flayed Barbarian Hide Mask gets Illusion: Barbarian added to\nit (Oct. 8)\n- High level NPCs develop immunities to certain spell types, and\nare no longer outright magic immune (Oct. 8)\n- The short-lived \"Project M\" is introduced, where players can\nspawn as monsters (Nov. 7)\n- /targetgroupbuff is introduced (Nov. 7)\n- \"Light Blue\" /consider is introduced (Nov. 7)\n- DirectX 8.0 is now required to play EverQuest (Nov. 28)\n- Luclin goes live, but not without its problems (Dec. 4)\n- Non-targettable NPCs are introduced (Dec. 4)\n- Option for Texture Cache is introduced, making load times a little\nquicker (Dec. 13)\n- Windows 95 no longer functions with EverQuest (Dec. 18)\n- Soulbinders are introduced (Dec. 20)\nPatches from January 2001 - June 2001\nStand Out Occurrences:\n- /lootnodrop command added (Jan. 9)\n- Root and Snare are now seperate effects (Jan. 9)\n- NPC Aggro is significantly retuned (Feb. 21)\n- Rangers can now sort and filter tracking system (Feb. 21)\n- Taunt now affects NPCs above the player's level (Mar. 6)\n- EQGems is introduced (Mar. 6)\n- E'ci and The Rathe servers split to Zebuxoruk (March)\n- The Warrens is introduced (Mar. 14)\n- Hate and Fear planes receive revamps: New minibosses, better\n12 of 15 2/23/2019, 12:30 PM"},{"character_count":1373,"page":13,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\ngod loot (Mar. 14)\n- Food items get durations (Apr. 17)\n- Characters now say \"Hail Playername\" instead of just \"Hail\" (Apr.\n17)\n- /charinfo command introduced (Apr. 17)\n- NO RENT items adopt the 30-minute rule (Apr. 17)\n- Shadows of Luclin expansion announced (Apr. 18)\n- Players no longer get stunned while invulnerable (May 8)\n- Items can be moved inside containers while in bank (May 8)\n- \"Regards you as an ally\" is added as a new /consider (May 8)\nPatches from July 2000 - December 2000\nStand Out Occurrences:\n- Karana splits into two servers, the other being Terris Thule (June\n& July)\n- NPCs stop saying \"hit by non-melee for XX points\" (July 19)\n- /hidecorpse and /fastdrop commands introduced (July 19 & Aug.\n1)\n- Wurmslayer becomes a one-hand slasher (Aug. 9)\n- NO RENT tags are added to NO RENT items (Aug. 9)\n- Epic quests are introduced (Sept. 19)\n- Players are now able to exceed 200 in one tradeskill (Sept. 19)\n- Corpses of NPCs 55th level or higher get 30-minute decay timers\n(Sept. 28)\n- Tholuxe Paells introduced as a new server (Sept. 28)\n- Mithaniel Marr and Tunare servers split to Drinal (Sept. 28)\n- Pauses are added to socials, /camp command added (Sept. 28)\n- DirectX 7 becomes required to play EverQuest (Nov. 15)\n13 of 15 2/23/2019, 12:30 PM"},{"character_count":1155,"page":14,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Povar and Tarew Marr servers split to Xev (Nov. 21)\n- Velious goes live (Dec. 6)\n- NPCs gain RAMPAGE and FLURRY abilities (Velious Release)\n- Solusek Ro, Karana, and Cazic-Thule servers split to Ayonae Ro\n(December)\nPatches from January 2000 - June 2000\nStand Out Occurrences:\n- Plane of Sky is introduced (Jan.)\n- Casters respawn with no mana after being killed by a player (Feb.\n3)\n- City of Paineel is introduced (Feb. 17)\n- Erudites can now be Shadowknights (Feb. 17)\n- Rogues get the Evade ability (Feb. 17)\n- Deity-specific items are introduced (Apr. 10)\n- Kerra Ridge and Splitpaw are revamped to higher level (Apr. 10)\n- Kunark goes live with a new level cap of 60 (Apr. 21)\n- Newbie guards get buffed to their current levels (May)\n- The Hole is introduced (June 22)\n- Lady Vox and Lord Nagafen are no longer attackable by players\nover 52nd level\nPatches from April 1999 - December 1999\nStand Out Occurrences:\n- Original patch information (April)\n- PvP Melee/Caster balance (Sept. 13)\n- Rez timers set (Sept. 28)\n14 of 15 2/23/2019, 12:30 PM"},{"character_count":294,"page":15,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Temple of Solusek Ro added as an optional zone (Oct. 13)\n- Journeyman Boots become quested (Oct. 13)\n- Press release details upcoming Kunark expansion (Nov. 1)\n15 of 15 2/23/2019, 12:30 PM"}],"status":"text","text_character_count":18812},"semantic_extraction":{"schema_version":1,"source_filename":"Patch_Summaries.pdf","source_sha256":"4ede7d6378cc5aa1ea1d7dee496df7464387700497f925969c8f16cfe80bdbdc","title":"ZAM EverQuest Patch Highlights","coverage_note":"Curated highlights spanning April 1999 through June 2007; supplemental to the canonical patch records.","page_count":15,"pages":[{"page":1,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\neverquest.allakhazam.com\nPatch History :: EverQuest :: ZAM\n16-20 minutes\nNote: Patches from 2007 and later can be found in the News\nArchives\nAre we missing an earlier patch? Email:\neqteam@allakhazam.com\nPatches from January 2007 - June 2007\nStand Out Occurrences:\n- Druid spells Wildskin and Blessing of the Wild are replaced by\nBlistering Sunray and Sunscorch (Jan. 17)\n- Cleric spells Rectitude and Cure Corruption are replaced by\nBlessing of Purpose and Ward of the Dauntless (Jan. 17)\n- Drakkins rejoice as they can now dye their armor (Jan. 17)\n- The Akihiro event in Stillmoon Temple now yields rewards (Jan.\n17)\n- The Buried Sea expansion launches (Feb. 13)\n- In-game mail messages over four months old will be deleted, and\nyou can now \"export\" messages to a text file (Feb. 13)\n- Gates of Discord instances now require the same flags as their\nparent zones (Feb. 13)\n- Epic 1.5 and 2.0 effects now work up to level 75 (Feb. 13)\n1 of 15 2/23/2019, 12:30 PM","character_count":1066},{"page":2,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Max levels of Echo of Misdirection, Spinning into the Void, Color\nCollapse, Dreams of Veldyn, and Wake of Subdual increase 78\n(Feb. 13)\n- Toxxulia Forest is graphically revamped (Feb. 13)\nPatches from July 2006 - December 2006\nStand Out Occurrences:\n- The Serpent's Spine expansion launches (Sep. 19)\n- The Drakkin becomes a playable race (Sep. 19)\n- Characters now \"hover\" over their corpse upon death (Sep. 19)\n- The /con colour system is revamped (grey-green-lightblue-\ndarkblue-white-yellow-red) (Sep. 19)\n- A new out-of-combat regeneration system is introduced (Sep. 19)\n- Highpass Hold receives a graphical revamp (Sep. 19)\n- Group leaders can now \"mentor\" other members of their group for\nleadership experience (Sep. 19)\n- Bards and Beastlords gain the \"Double Attack\" skill at 71 (Sep.\n19)\n- Melee tomes can now be right-clicked, instead of having to turn\nthe into guildmasters (Sep. 19)\n- Players can no longer see a Shroud of Stealth'd rogue (Sep. 19)\n- The fix of the fix of the fix of the Finding Fibblebrap mission goes\nthrough (Sep. 27)\n- AA experience from NPCs is now based on an NPC's level rather\nthan its /con color (Oct. 25)\n- Numerous Frostcrypt giants gain the ability to see invisibility (Oct.\n25)\n- East and West Commonlands receive graphical revamps (Dec. 5)\n2 of 15 2/23/2019, 12:30 PM","character_count":1417},{"page":3,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Most gems now stack to 100 (Dec. 5)\n- Arrows and Bolt spells are no longer affected by height differences\nbetween PC and NPC (Dec. 5)\n- Bard instruments are considered one-handed items regardless of\nwhich hand the instrument is in (Dec. 14)\n- Aggro generated by pet heals is reduced (Dec. 14)\nPatches from January 2006 - June 2006\nStand Out Occurrences:\n- Things get chaotic when Test Server tradeskill vendors are\naccidentally made live; player rollbacks ensue (Jan. 18)\n- Prophecy of Ro launches (Feb. 21)\n- Oasis of Marr and North Freeport are no more; and, East\nFreeport, West Freeport, North Ro, and South Ro receive\nrevamps (Feb. 21)\n- The Wizard AA Mana Burn receives some tweaking (Feb. 21)\n- Rogues and Bards gain the AA Thief's Intuition (Feb. 21)\n- Monster Mission experience receives a long overdue nerf (Feb.\n21)\n- Alchemy undergoes a major revamp (Feb. 21)\n- DirectX 9.0c (2006) becomes a requirement (Jun. 13)\n- 8th Year Veteran AA Throne of Heroes introduced (Jun. 13)\n- Guild Lobby is now available to everyone (Jun. 13)\n- Death penalties now begin at level 6 (Jun. 13)\n- Experience needed to level evolving items is reduced; Cloak of\nthe Spirit Tracker experience is increased (Jun. 13)\n- Taunt changes are made; Paladins, Shadowknights, and Rangers\nhave taunt skill caps raised (Jun. 13)\n3 of 15 2/23/2019, 12:30 PM","character_count":1440},{"page":4,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Lost Dungeons of Norrath raids become expeditions, allowing\ngreater flexibility in additions/removals of players from raid (Jun. 13)\n- The Illusion Werewolf spell now uses Depths of Darkhollow\nmodel (Jun. 13)\n- Many NPC character models are updated throughout the world.\nSay goodbye to the old werewolves, zombies, and snakes, among\nmany others (Jun. 13)\nPatches from July 2005 - December 2005\nStand Out Occurrences:\n- War develops between the Ykeshan army and Gukta-supporters\n(July 13)\n- An SOS'd Rogue can now tell if a mob sees invis (July 13)\n- Pet focus spells get buffed up (July 13)\n- The Trolls regain power of Gukta, forcing the Frogloks into the\nRathe Mountains (Aug. 11)\n- Nektulos Forest is revamped ahead of the Depths of Darkhollow\nexpansion (Sep. 7)\n- Depths of Darkhollow launches along with monster missions,\nevolving and intelligent items, and spirit shrouds (Sep. 13)\n- EverQuest: Escape to Norrath, a free trial, is introduced (Sep. 13)\n- Cleric ability Divine Avatar reuse time is lowered and duration\nincreased (Sep. 13)\n- Lesser Faydark and Castle Mistmoore return to their pre-\nrevamp states (Oct. 12)\n- Worn damage shield cap increases from 15 to 30 (Oct. 12)\n- Cultural pottery charms are introduced (Oct. 12)\n- The \"Escape to Norrath\" UI is introduced as the default UI on live\n4 of 15 2/23/2019, 12:30 PM","character_count":1439},{"page":5,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nservers (Oct. 27)\n- Helms can now be hidden (Oct. 27)\n- EverQuest now uses the computer system's mouse cursor (Oct.\n27)\n- Raid invites can be done across zones (Oct. 27)\n- Audio triggers are introduced (Oct. 27)\n- More than 1000 Darkhollow items receive significant stat\nupgrades (Nov. 16)\nPatches from January 2005 - June 2005\nStand Out Occurrences:\n- Major revamps to Mistmoore and Splitpaw (Jan. 26)\n- Enchanter Epic 1.5 and 2.0 effects no longer aggro NPCs in their\nvicinity (Jan. 26)\n- Dragons of Norrath launches (Feb. 15)\n- The EQ Mail system goes live (Feb. 15)\n- PvP servers Rallos Zek, Tallon Zek, Vallon Zek, and Sullon Zek\nmerge as the single \"Zek Server\" (March)\n- Bazaar and Barter Hall zones merge (Mar. 3)\n- Many pre-DoN tradeskill recipe trivials are lowered from the\nmid-300s to mid-200s (Mar. 3)\n- The 'Return Home' function is introduced (Apr. 12)\n- A stone to The Arena is added in the Plane of Knowledge (Apr.\n12)\n- Class \"re-envisioning\" begins (Apr. 12)\n- Title suffixes are introduced (Apr. 12)\n- Tradeskill hell levels (160 to 190) are softened (Apr. 12)\n- Player pets over 52nd level are immune to fear (Apr. 20)\n5 of 15 2/23/2019, 12:30 PM","character_count":1271},{"page":6,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- New instanced missions are added to North Qeynos, Unrest,\nBefallen, and Hate's Fury (May 11)\n- Casters now receive at least one spell with each level gained\n(May 11)\n- The Type 9 augmentation slot is introduced (May 11)\n- The Essence of Froglok illusion potion is introduced (May 11)\n- Veteran Rewards are introduced (May 13)\n- Plane of Time becomes instanced (June 29)\n- You can now invite players from across zones (June 29)\nPatches from July 2004 - December 2004\nStand Out Occurrences:\n- Veeshan's Peak revamp goes live (July 14)\n- Pets now zone with you (July 14)\n- Siginifcant PVP changes go live (Aug. 11)\n- Raid window allows leader to lock/unlock raid, and put players in\ndifferent groups (Aug. 11)\n- You can now /consent your group, raid, and guild (Aug. 11)\n- Omens of War goes live (Sept. 14)\n- Piercing and 1HBlunt/2HBlunt skills see cap inreases (Sept. 14)\n- Fire Beetle Eyes now stack (Oct. 25)\n- The 85/15 system is introduced for Gates of Discord zones (Dec.\n15)\n- AA costs for Discord abilities see numerous reductions (Dec. 15)\n- Tacvi loot receives hitpoints/mana/endurance and effect upgrades\n(Dec. 15)\n- NO RENT containers no longer poof when you log with them on\nyour character (Dec. 15)\n6 of 15 2/23/2019, 12:30 PM","character_count":1343},{"page":7,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2004 - June 2004\nStand Out Occurrences:\n- Nedaria's Landing goes live (January)\n- Gates of Discord goes live (Feb. 10)\n- The Casino returns (Feb. 10)\n- Tradeskill UI goes live (Feb. 10)\n- EverQuest celebrates its fifth anniversary with numerous ongoing\nevents (Mar. 16)\n- DirectX 9.0 becomes required to play EverQuest (Mar. 23)\n- Player pets receive a boost (Mar. 25)\n- Shadowrest goes live (Apr. 13)\n- Invisibility actually has some use in Ferubi (Apr. 14)\n- Boat gnomes become a permanent fixture (Apr. 24)\n- Hot zones are introduced (Apr. 28)\n- Plane of Knowledge is now open to everyone (Apr. 28)\n- Named NPCs no longer spawn at an expedition's creation point\n(Apr. 28)\n- /surname and /rewind commands introduced (May 5)\n- Only one raid member must have completed Ikkinz trials to get\nplayers into raid trials (May 12)\n- Gunthak stone is added to the Plane of Knowledge (June 16)\n- You can now port to the Plane of Hate from the Plane of\nTranquility (June 16)\nPatches from July 2003 - December 2003\nStand Out Occurrences:\n- European players get dinged with VAT equal to 17.5% of their\n7 of 15 2/23/2019, 12:30 PM","character_count":1242},{"page":8,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nsubscription fees (July 1)\n- Temple of Droga and Mines of Nurga receive revamps (July 10)\n- Chardok \"B\" The Halls of Betrayal goes live (July 10)\n- Mass Enchant, Imbue, and Thicken spells are introduced (July\n10)\n- Solusek \"C\" The Caverns of Exile goes live (Aug. 6)\n- Scaled Wolf and Guktan illusions go live (Aug. 6)\n- The Plane of Time \"B\" now remembers your progress in the\nzone and no longer resets (Aug. 6)\n- Revamps to Grieg's, The Deep, Charasis, Necropolis, Siren's,\nThe Hole, City of Mist, and Cazic-Thule (Aug 26)\n- Platinum slot added to the shared bank (Aug. 26)\n- Divine Ressurection recast time cut in half (36 hours to 18) (Aug.\n26)\n- Plane of Time raids now only require 18 people present instead\nof 40 (Aug. 28)\n- Lost Dungeons of Norrath goes live (Sept. 9)\n- Plane of Mischief receives a significant revamp (Oct. 9)\n- The auto-attack key now defaults to Q (Oct. 9)\n- The \"Find\" feature is added (Oct. 9)\n- Number of players required for LDON adventures is now 3 instead\nof 4 (Nov. 5)\n- 3D Target Ring introduced (Nov. 5)\n- You can now buy and sell containers in The Bazaar (Dec. 18)\n- Most Invigor effect items are replaced with sight-enhancers (Dec.\n18)\n- Endurance is added as a stat; melees receive disciplines as\ntomes (Dec. 18)\n- The Shadowhaven Casino goes live (Dec. 18)\n- The Shaodwhaven Casino shuts down (Dec. 19)\n8 of 15 2/23/2019, 12:30 PM","character_count":1475},{"page":9,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2003 - June 2003\nStand Out Occurrences:\n- Classic & Velious user interfaces become extinct (Jan. 9)\n- You can now window out of EverQuest (Jan. 9)\n- Song buff window added (Jan. 9)\n- Wraith of a Shissar is no longer attacked by other Fear\ninhabitants (Feb. 4)\n- Rallos Zek is now tethered to the Tactics arena pit (Feb. 4)\n- Legacy of Ykesha goes live (Feb. 24)\n- The \"85% rule\" is introduced, making raid flag requirements much\neasier on guilds (Feb. 24)\n- Charm sees significant nerfs (Apr. 8)\n- Acrylia Caverns, Hollowshade Moor and Grimling Forest\nreceive major revamps (Apr. 23)\n- Plane of Hate \"B\" goes live (May 14)\n- Call of the Hero works in the Plane of Water (May 14)\n- Gravel Rain is now cureable (if you've ever fought Glykus, you\nare quite thankful (May 14)\n- You can now gate out of Veeshan's Peak (May 14)\n- Bankers no longer take items (May 14)\n- Shared bank slots, spell descriptions, spell menus, and NPC job\ntitles are added (June 11)\n- High level spells no longer affect low level characters under any\ncircumstances (June 11)\n- Flag restrictions in the Planes of Power are relaxed in Tiers 1 and\n2 (June 11)\n- The Prexus Server goes through one of the worst server crashes\nin EQ history (June 12)\n9 of 15 2/23/2019, 12:30 PM","character_count":1370},{"page":10,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from July 2002 - December 2002\nStand Out Occurrences:\n- New interface goes live (July 24)\n- The Bazaar is introduced (July 24)\n- Lifetappers no longer say \"Ahhh... I feel much better now!\" with\nevery spell (July 24)\n- Players are no longer susceptible to other players' fears and\ncharms (July 24)\n- /makeleader command introduced & LD group member no longer\nbugs the group (July 24)\n- You can now view and/or delete your own petitions (Sept. 4)\n- Hell levels are eliminated (Sept. 4)\n- DoT spells cast by different players on an NPC now stack (Sept.\n4)\n- Clerics gain the Bash ability (Sept. 4)\n- Merchant inventories grow to 80 (Sept. 4)\n- Items are now linked in the \"... has looted an X\" messages (Sept.\n26)\n- Recast times are added to Rods of Mystical Transvergence\n(Sept. 26)\n- Rods of Mystical Transvergence no longer kill you if your max-\nhitpoints are lower than the conversion (Oct. 17)\n- /shield is introduced (Oct. 17)\n- Planes of Power goes live (Oct. 21)\n- Planes of Power flags can be done out of order (Dec. 19)\nPatches from January 2002 - June 2002\n10 of 15 2/23/2019, 12:30 PM","character_count":1205},{"page":11,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nStand Out Occurrences:\n- /ttell and /shownames commands introduced (Jan. 8)\n- The Nexus becomes bindable (Jan. 8)\n- Ragefire is moved out of Nagafen's Lair (Jan. 23)\n- Pets stop pacing (Feb. 13)\n- Levitation buffs get stripped upon entering a no-lev zone (Mar. 7)\n- If you die while below 11th level, you respawn with items and keep\nyour experience (Mar. 19)\n- Lower level rez, evac, and corpse summon spells become\navailable (Mar. 19)\n- /hitsmode command introduced (Mar. 19)\n- EverQuest monthly prices increase to $12.95 per month (Apr. 9)\n- Non-pet NPCs stop accepting non-quest items given to them (Apr.\n9)\n- The item, White Dragon Hide is introduced (June 6)\n- NPCs are now bound by casting range limits (June 12)\n- Magic Clay becomes stackable (June 12)\nPatches from July 2001 - December 2001\nStand Out Occurrences:\n- Spider and Spiderling Silk become stackable (July 10)\n- Folded Sheets and regular Sheets of Metal become stackable\n(July 10)\n- Stonebrunt goes live (Aug. 29)\n- Server population counts become hidden (Sept. 11)\n- The September 11th, 2001 terrorist attacks hit close to home for\nSony\n- Graphic upgrades are announced for Luclin (Oct. 5)\n11 of 15 2/23/2019, 12:30 PM","character_count":1291},{"page":12,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- The Firiona Vie (roleplay) Server goes live (Oct. 8)\n- Flayed Barbarian Hide Mask gets Illusion: Barbarian added to\nit (Oct. 8)\n- High level NPCs develop immunities to certain spell types, and\nare no longer outright magic immune (Oct. 8)\n- The short-lived \"Project M\" is introduced, where players can\nspawn as monsters (Nov. 7)\n- /targetgroupbuff is introduced (Nov. 7)\n- \"Light Blue\" /consider is introduced (Nov. 7)\n- DirectX 8.0 is now required to play EverQuest (Nov. 28)\n- Luclin goes live, but not without its problems (Dec. 4)\n- Non-targettable NPCs are introduced (Dec. 4)\n- Option for Texture Cache is introduced, making load times a little\nquicker (Dec. 13)\n- Windows 95 no longer functions with EverQuest (Dec. 18)\n- Soulbinders are introduced (Dec. 20)\nPatches from January 2001 - June 2001\nStand Out Occurrences:\n- /lootnodrop command added (Jan. 9)\n- Root and Snare are now seperate effects (Jan. 9)\n- NPC Aggro is significantly retuned (Feb. 21)\n- Rangers can now sort and filter tracking system (Feb. 21)\n- Taunt now affects NPCs above the player's level (Mar. 6)\n- EQGems is introduced (Mar. 6)\n- E'ci and The Rathe servers split to Zebuxoruk (March)\n- The Warrens is introduced (Mar. 14)\n- Hate and Fear planes receive revamps: New minibosses, better\n12 of 15 2/23/2019, 12:30 PM","character_count":1403},{"page":13,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\ngod loot (Mar. 14)\n- Food items get durations (Apr. 17)\n- Characters now say \"Hail Playername\" instead of just \"Hail\" (Apr.\n17)\n- /charinfo command introduced (Apr. 17)\n- NO RENT items adopt the 30-minute rule (Apr. 17)\n- Shadows of Luclin expansion announced (Apr. 18)\n- Players no longer get stunned while invulnerable (May 8)\n- Items can be moved inside containers while in bank (May 8)\n- \"Regards you as an ally\" is added as a new /consider (May 8)\nPatches from July 2000 - December 2000\nStand Out Occurrences:\n- Karana splits into two servers, the other being Terris Thule (June\n& July)\n- NPCs stop saying \"hit by non-melee for XX points\" (July 19)\n- /hidecorpse and /fastdrop commands introduced (July 19 & Aug.\n1)\n- Wurmslayer becomes a one-hand slasher (Aug. 9)\n- NO RENT tags are added to NO RENT items (Aug. 9)\n- Epic quests are introduced (Sept. 19)\n- Players are now able to exceed 200 in one tradeskill (Sept. 19)\n- Corpses of NPCs 55th level or higher get 30-minute decay timers\n(Sept. 28)\n- Tholuxe Paells introduced as a new server (Sept. 28)\n- Mithaniel Marr and Tunare servers split to Drinal (Sept. 28)\n- Pauses are added to socials, /camp command added (Sept. 28)\n- DirectX 7 becomes required to play EverQuest (Nov. 15)\n13 of 15 2/23/2019, 12:30 PM","character_count":1373},{"page":14,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Povar and Tarew Marr servers split to Xev (Nov. 21)\n- Velious goes live (Dec. 6)\n- NPCs gain RAMPAGE and FLURRY abilities (Velious Release)\n- Solusek Ro, Karana, and Cazic-Thule servers split to Ayonae Ro\n(December)\nPatches from January 2000 - June 2000\nStand Out Occurrences:\n- Plane of Sky is introduced (Jan.)\n- Casters respawn with no mana after being killed by a player (Feb.\n3)\n- City of Paineel is introduced (Feb. 17)\n- Erudites can now be Shadowknights (Feb. 17)\n- Rogues get the Evade ability (Feb. 17)\n- Deity-specific items are introduced (Apr. 10)\n- Kerra Ridge and Splitpaw are revamped to higher level (Apr. 10)\n- Kunark goes live with a new level cap of 60 (Apr. 21)\n- Newbie guards get buffed to their current levels (May)\n- The Hole is introduced (June 22)\n- Lady Vox and Lord Nagafen are no longer attackable by players\nover 52nd level\nPatches from April 1999 - December 1999\nStand Out Occurrences:\n- Original patch information (April)\n- PvP Melee/Caster balance (Sept. 13)\n- Rez timers set (Sept. 28)\n14 of 15 2/23/2019, 12:30 PM","character_count":1155},{"page":15,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Temple of Solusek Ro added as an optional zone (Oct. 13)\n- Journeyman Boots become quested (Oct. 13)\n- Press release details upcoming Kunark expansion (Nov. 1)\n15 of 15 2/23/2019, 12:30 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text","warnings":[],"role":"supporting archive material","description":"The supplied corpus README, retained even though its stated end date predates files present in the archive.","adapter_metadata":null,"corroborating_unmatched_occurrences":0}]},"patches":[{"patch_date":"2003-12-23","effective_date":"2003-12-23","display_date":"December 23, 2003","title":"December 23, 2003","year":2003,"month":12,"kind":"live","era":"EverQuest Live","expansion":"Lost Dungeons of Norrath","expansion_code":"lost-dungeons-of-norrath","categories":[{"slug":"servers","label":"Servers"}],"sections":["Stability Issues"],"change_count":0,"word_count":86,"summary":"Stability Issues ** The team here at the EQ Lab has isolated a memory leak which was causing server instability after 10 to 12 hours of uptime (which we are sure you have noticed) We hope to have this issue resolved during tonight's update. We would like to thank you all for your patience and…","content":"** Stability Issues ** \n\nThe team here at the EQ Lab has isolated a memory leak which was \ncausing server instability after 10 to 12 hours of uptime (which we are \nsure you have noticed) We hope to have this issue resolved during \ntonight's update. We would like to thank you all for your patience and \nunderstanding during these last few trying days and wish you the best \nof luck this holiday season. \n\nThanks for your time and thank you for being a part of Norrath.","content_hash":"17710c9147f0b5ad142d3398ad6c55e8393c012957b147466f8090ea59da9288","source_files":["patches-2003-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["December 23, 2003"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"4a684f95a0f5f83f88181fa55ecec7ab96934cb5243d3140a9ab3dc62b8039f7","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":565833,"item_index":null,"heading":"December 23, 2003","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"c9770223387e7b30eb22f13afc689425ffef726e4711d5edd8ad6ca60a890799","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":582462,"item_index":null,"heading":"December 23, 2003","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"672340d0e45d7e1845d3f81335f86a65c6cdb7a84b46534c5cc2e8db57081379","filename":"patches-2003-2.txt","adapter":"text","source_offset":65136,"item_index":null,"heading":"December 23, 2003","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2003-12-23-1","id":"2003-12-23-1"},{"patch_date":"2003-12-19","effective_date":"2003-12-19","display_date":"December 19, 2003","title":"December 19, 2003","year":2003,"month":12,"kind":"live","era":"EverQuest Live","expansion":"Lost Dungeons of Norrath","expansion_code":"lost-dungeons-of-norrath","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"servers","label":"Servers"}],"sections":["Shadowhaven Casino goes on vacation","Other Changes"],"change_count":6,"word_count":150,"summary":"Shadowhaven Casino goes on vacation ** We're sorry to have to say this, but the new casino has become too popular. The huge number of players gambling at the casino is causing issues with the servers, and has been responsible for a few zone crashes. Unfortunately, this means that we have had to…","content":"** Shadowhaven Casino goes on vacation ** \n\nWe're sorry to have to say this, but the new casino has become too \npopular. The huge number of players gambling at the casino is causing \nissues with the servers, and has been responsible for a few zone \ncrashes. Unfortunately, this means that we have had to remove the \ncasino NPCs until after the New Year arrives. \n\n* Other Changes * \n\n- Cancel magic will no longer remove disciplines or melee abilities. \n\n- Fixed a bug that was causing the party to be unable to see hit point \nupdates for the last person to join their group. \n\n- Healing Will and Focused Will now stack with most other hit point \nregeneration effects. \n\n- Corrected a bug that was causing AAs to increase the duration of \ncombat abilities. \n\n- We have reorganized the context menu for Disciplines to make it a bit \nmore logical.","content_hash":"f7eff10ae8980069ac679f9c22ae9637eabbb360fa161a69c4a3c6be2411a6be","source_files":["patches-2003-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["December 19, 2003"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"b402d6cc65ddb9c55942d62dc667183e6a663a7588d4a7852ba770448fcdf593","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":564931,"item_index":null,"heading":"December 19, 2003","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"fd39494e63b218cfffc3e11979239e71a78ffed39f8bbb09dbdc0c8a000606c6","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":581463,"item_index":null,"heading":"December 19, 2003","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"14575f2954e8c845c068f527425ff96d39e5327693a81c0dfe38cef3da04ac93","filename":"patches-2003-2.txt","adapter":"text","source_offset":64137,"item_index":null,"heading":"December 19, 2003","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2003-12-19-1","id":"2003-12-19-1"},{"patch_date":"2003-12-18","effective_date":"2003-12-18","display_date":"December 18, 2003","title":"December 18, 2003","year":2003,"month":12,"kind":"live","era":"EverQuest Live","expansion":"Lost Dungeons of Norrath","expansion_code":"lost-dungeons-of-norrath","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"}],"sections":["AA REFUND","Melee enhancements","Play King's Court in Shadowhaven!","Items","Spells/Songs","Alternate Advancement","Tradeskills","Zones and Quests","User Interface","Miscellaneous","UI Files"],"change_count":36,"word_count":1419,"summary":"Headlines! Melee Enhancements Part 1 New Spell Effects Live Casino Now Open In Shadowhaven HEAR YE! HEAR YE! Check with your Town Crier for new editions of your hometown paper! AA REFUND *** Extended Notes 3 and Sionachie's Cresendo have been refunded (More details below). If you had these bard AAs…","content":"Headlines! \n\nMelee Enhancements Part 1 \nNew Spell Effects Live \nCasino Now Open In Shadowhaven \nHEAR YE! HEAR YE! Check with your Town Crier for new editions of your \nhometown paper! \n\n*** AA REFUND *** \n\n- Extended Notes 3 and Sionachie's Cresendo have been refunded (More \ndetails below). If you had these bard AAs and were close to 30 AA \npoints stored, make certain that you spend enough points to have 30 or \nless unspent AA points before you zone. All AA points over 30 are \nremoved when you zone. \n\n- Improved Reclaim Energy has been refunded to magicians due to changes \nwith the amount of energy received when cannibalizing their pets. If \nyou have this Magician AA and were close to 30 AA points stored, make \ncertain that you spend enough points to have 30 or less unspent AA \npoints before you zone. All AA points over 30 are removed when you \nzone. \n\n** Melee enhancements ** \n\nWe have been building an enhancement to the melee system, and the first \npart of it is now Live. \n\nThe yellow bar now represents endurance rather than stamina. \n\nAll Disciplines now require an expenditure of endurance to use. They \nstill have a re-use timer, and they can't be used more often than the \ntimer allows. \n\nDisciplines have now been divided into a few different timers. \n\nWe have also added a few of the new melee skills to the game. These are \nthe skills that do not use the new \"opening\" system, but can be used \nwithout an opening present. The \"reactionary\" skills and the opening \nsystem will remain on Test for further tuning. \n\nWarriors have been given a mitigation boost. This affects all warriors \nat all levels. \n\nMonks have been given the ability to dodge blows from attackers behind \nthem. This affects all monks with the Dodge ability. \n\nAll existing disciplines can be purchased as tomes in either East \nCommons or the Plane of Knowledge. To learn a discipline, the Tome must \nbe turned into your guildmaster. \n\nSeveral new disciplines have been added for warriors, monks and rogues \nwho are above level 60. \n\n** Play King's Court in Shadowhaven! ** \n\nShandeling's Roost in Shadowhaven now houses a game of chance. To play \nyou will need to buy a King's Court Token. You then take this token and \nturn it in to any of the dealers. Based on what your hand turns out to \nbe, you will be awarded a prize. The highest hands will return a gold \nticket as the prize. This Ticket can be turned in to win prizes such as \na Guise of the Deceiver, Fungus Covered Great Staff, or Holgresh Elder \nBeads. Good luck to all that play! \n\n** Items ** \n\n- Purchased augments, that have not been bound to an item yet, can be \nsold back to Dible Hedledrap in South Ro. \n\n- Caerlyna in the Bazaar will trade your containers for tokens and will \ntrade tokens for containers. This will allow player characters to sell \nthose tokens in the Bazaar. Folks that buy the tokens can then take \nthem to the Caerlyna and trade them in for the appropriate container. \nYou can exchange most weight reducing tradeable containers for a token. \n\n- We've changed the +12 Wis on the Copper Medal of Rapture to +12 Int. \nReally, we have! \n\n- We have lowered the minimum duration to 5 ticks on Affliction \nEfficiency I-IV and Affliction Haste I-IV foci. \n\n- Timeless Coral Greatsword will no longer claim to be out of charges \nwhen it procs. If you own one of these swords, you will need to \npetition a GM and ask them to replace your current Coral Greatsword \nwith a new one. \n\n- Phylactery is no longer useable by all classes, only MAG NEC ENC WIZ \nCLR SHA DRU. \n\n- The Delightful Orb of Forgotten Magic now only procs for characters \nlevel 35 and above. \n\n- The following items that had the Invigor effect now have Serpent \nSight or Ultravision: Orb of the Crimson Bull, Abram's Axe of the \nStoic, Tolan's Darkwood Boots, Mrylokar's Greaves, Singing Steel \nVambraces, Crown of Rile, 5 Dose Potion of Wolves Blood, 5 Dose Potion \nof Fleeting Languor, 10 Dose Potion of Wolves Blood, 10 Dose Potion of \nFleeting Languor, Potion of Wolves Blood, Potion of Fleeting Languor, \nSpiroc Wingblade, Spirit Caller's Boots, Spirit Weaver's Boots, Frozen \nEfreeti Boots, Ring of the Crimson Bull, Rune Crafter's Boots, Wolf \nCaller's Boots and Camii's Bracer of Vigor. \n\n- The effects on Abram's Axe of the Stoic and Spiroc Wingblade are now \nWorn to activate, not procs. \n\n** Spells/Songs ** \n\n- New spell effects! Just about every spell in the game has been given \na new spell effect. If you have your spell effects turned off, you may \nwant to turn them back on. \n\n- Fixed the bard AA Channeling Focus. It was allowing 100% recovery \nfrom missed notes in most instances. We have restored it to the \n5%/10%/15% values as documented in the AA window. \n\n- Fixed a problem with short-duration pets (Rage of Zomm, cleric \nhammers, wizard flaming swords and such) so that they will no longer \ndissipate before engaging the target NPC. \n\n- Reclaim Energy will now return 75 percent of the mana used to summon \nthe pet, 95 percent if the caster has Improved Reclaim Energy. \n\n- Lull spells with duration less than 5 should no longer be lasting as \nif they had duration 5. This will reduce the duration of some lull-type \nspells to their proper duration. \n\n- Fixed a problem that caused Protection of the Nine to block Blessing \nof the Nine. \n\n- We corrected an issue where the same druid damage over-time spell \ncast on an NPC by two different druids would not stack. \n\n- Bulwark of Vie was reducing spell damage as well as melee damage. It \nnow only reduces melee damage. \n\n- Eye of Zomm will no longer cause players summoned pets to suicide if \ncommanded to kill the eye. \n\n- Improved the melee damage on pets focused by Ritual Summoning. \n\n- The magician epic pet can now Enrage when focused by Minion of \nDarkness. \n\n- Increased the offensive capabilities of most pets when focused by \nSummoner's Boon. \n\n- We have removed the Stamina effects from many spells. \n\n- Fixed a bug that would cause issues with pet hit points, and could \ncause them to be unable to move if their hit points got too low. This \nmay also address other issues with pets using hit-point boosting items. \n\n** Alternate Advancement ** \n\n- Extended Notes 3 and Sionachie's Cresendo have been refunded. If you \nhad these bard AAs and were close to 30 AA points stored, make certain \nthat you spend enough points to have 30 or less unspent AA points \nbefore you zone. All AA points over 30 are removed when you zone. You \nmay, of course, repurchase these AAs. \n\n- Extended Notes and Sionachie's Cresendo no longer affects harmful \narea-of-effect spells. \n\n- Jamfest has been fixed. It will now affect the bard's group, not just \nthe bard. \n\n- The Archetype AA ability Spell Casting Deftness was not reducing the \ncasting time for the wizard spell Harvest. It does now. \n\n** Tradeskills ** \n\n- Merchants will not pay more for a tradeskill product than the cost of \nthe components needed to make it. However, they will still sell those \nproducts for the same amount. \n\n** Zones and Quests ** \n\n- Maelin will now respond as though you have the Quintessence, as long \nas you are flagged for time. It is also now possible to receive any of \nthe earlier progression flags, even if you have already earned access \nto the Plane of Time. \n\n** User Interface ** \n\n- Tell windows now log the name of the person sending tells in the chat \nlog. \n\n- Tell windows now blink when a tell is received, even when the window \nis not minimized. \n\n- Fixed a problem that caused users some ATI cards to be unable to see \nthe /find path or the targeting ring. \n\n- We have added a new combat ability windown which allows you to make \nup to eight hot keys for disciplines and other new melee abilities and \ndisplays any current melee effects. The window can be opened by \npressing Alt+C. The keys are accessible using either the mouse or Ctrl+\n1-8. \n\n** Miscellaneous ** \n\n- Added some explanation text to the targetindicator.ini file that help \nexplain how to modify the targeting ring. \n\n** UI Files ** \n\nAttackIndicator.tga \nEQUI.xml \nEQUI_CharacterCreate.xml \nEQUI_CombatAbilityWnd.xml \nEQUI_CombatSkillsSelectWnd.xml \nEQUI_GroupSearchWnd.xml \nEQUI_PlayerWindow.xml \nEQUI_SkillsWnd.xml","content_hash":"6eed3745fbddc4d3b85a1ec3f3a7477c34415c60e9215ba0690f4c23aafb00a8","source_files":["patches-2003-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["December 18, 2003"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"5dc50592a922d09abf8232fd6b22f9a565e0a41f0e7a620087e6840a7cb6bc0d","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":556677,"item_index":null,"heading":"December 18, 2003","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"e1905740878b574503cb450d865c64aa0deb27f4501c5148507b0ba4be71d584","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":573112,"item_index":null,"heading":"December 18, 2003","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"9908f4b9d002dfed0614548b08eb07b73ec0517c37e52439ca6e5ae0e8426cfe","filename":"patches-2003-2.txt","adapter":"text","source_offset":55786,"item_index":null,"heading":"December 18, 2003","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2003-12-18-1","id":"2003-12-18-1"},{"patch_date":"2003-11-05","effective_date":"2003-11-05","display_date":"November 5, 2003","title":"November 5, 2003","year":2003,"month":11,"kind":"live","era":"EverQuest Live","expansion":"Lost Dungeons of Norrath","expansion_code":"lost-dungeons-of-norrath","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"ui","label":"UI"},{"slug":"pvp","label":"PvP"},{"slug":"expansions","label":"Expansions"}],"sections":["Quests, Adventures and Encounters","Skills and Alternate Advancement","Spells and Pets","Interface","Items","For the New Player","Miscellaneous","UI Files","Changed","New"],"change_count":49,"word_count":1166,"summary":"Quests, Adventures and Encounters ** We have added one more new LDoN raid to Stormhammer. This raid was created with Elemental capable characters in mind. Changed the minimum required number of group members to request an adventure from 4 to 3. We have increased the consolation prize on level 65…","content":"** Quests, Adventures and Encounters **\n\n- We have added one more new LDoN raid to Stormhammer. This raid was \ncreated with Elemental capable characters in mind.\n- Changed the minimum required number of group members to request an \nadventure from 4 to 3.\n- We have increased the consolation prize on level 65 hard adventures \nfrom 19 to 26 to match the increase in reward points for success \n(raised from 76 to 105 with the last update).\n- Verrell Cogswin can help convert red dragon scales into green dragon \nscales.\n- Fixed the Undead and Fire event in the Plane of Time. There was a bug \nthat could cause some of the minions to fail to spawn.\n- Raotin Teawel will always give out the correct robe for completion of \nhis quest.\n- Thought Destroyer has returned to the Plane of Hate.\n- Check with the Town Crier of your home town for news. There is \ninformation about the recent activities of the Wayfarers that should \nprove interesting.\n- We have made some improvements to the Plane of Air avatar rings. We \nhave added a random interval to the respawn time of the Plane of Air \navatar rings, placed apparitions at the avatar spawns so that it is \npossible to tell when the event is available, and the Avatar of Smoke \nwill now respawn properly.\n- The Mujaki event in Plane of Nightmares was completely rewritten._ It \nshould now be a lot more intelligent about where it sends players.\n- Increased the number of items found at the end of a successful LDoN \nraid.\n\n** Skills and Alternate Advancement **\n\n- Channeling Focus was not giving bards the proper reduction to the \nchance of missing a note._ It is now fixed and gives messages to \nindicate when it is has helped.\n- Corrected a problem that was causing Alternate Advancement buff \nduration increase abilities and duration focus effects to negatively \naffect lull spells. \n- We have fixed a bug that could cause pick pocketed items to not show \nup on your cursor until you zone. This could also sometimes cause the \nclient to crash.\n- Added /stoptracking command so that you no longer have to re-open the \ntrack window and hit cancel if you want to cancel your tracking \nquickly.\n- Activated AAs from Planes of Power were not working if the user did \nnot have Shadows of Luclin registered. This has been fixed.\n\n** Spells and Pets **\n\n- The Aura of Pain Recourse can no longer be removed by Radiant Cure.\n- When the character changes size (through illusion), other players \nwill no longer see the mounted player separate from their horse.\n- Magician Pets will no longer attack the caster who summoned them.\n- Hitting your own pet while in a PVP area or while you have the PK \nflag on will no longer kill it.\n- Cataclysm of Ro has had its movement rate bonus removed to fix a \nstacking issue with the Selo's line of movement rate songs.\n- Cassindra's Chant of Clarity_and Cassindra's Chorus of Clarity now \nlasts 3 ticks instead of being instant.\n- Cloak of Luclin, Cloak of the Akheva and Frostreaver's Blessing will \nno longer be overwritten by Call of the Rathe.\n- There are still some issues with Frostreaver's blessing being \noverwritten by some spells._ We are aware of the issue and hope to get \nit resolved soon.\n- Protection of the Cabbage, Protection of the Glades and Protection of \nthe Nine will block Temperance, Aegolism and Virtue.\n- Ice Flame of E`ci now has the standard 2.5 second recast time.\n- Reclaim energy should now function properly on the pet summoned by \nChild of Bertoxxulous.\n-Beastlord warders focused by Summoner's boon should now look as they \nshould.\n\n** Interface **\n\n- We have added the consider color to the Target window. The art used \nto display the consider color can be removed or edited via XML by \ncustom skins.\n- We have also added a 3D target indicator._ The ring color indicates \nthe con color of the target._ This can be turned off in the Options \nwindow. A new settings file in the UI folder can be edited by players \nto customize the appearance of the indicator, including different \nanimated textures for each con color and other interesting settings.\n- Added /fontface command (usage /fontface , e.g. /fontface Courier). \nThis will change, on the fly, the fonts used by the interface (and over \ncharacter's heads). Fonts can also be selected in the General Options \npage.\n- Added /tell windows. Each time you get a \"tell\" from a new character, \na new chat window would open. That window will only display \"tells\" \nfrom the particular character, and any message sent from the chat \nwindow would automatically be sent as a \"tell\" to that character. You \ncan turn this option on and off in the Options window. If you have the \nmaximum number of chat windows open when a new tell is received, the \ntell will go to the main chat window\n- Temporary pets will no longer send their buffs to the pet window. \nGenerally they have none, and they would replace the buffs of any \nstandard pet.\n- The buff display portion of the pet window will now fade.\n- The Auto-inventory area of the Inventory window now fades with the \nparent window.\n- The Dump button in raid window now creates the proper, non-blank, \nfile.\n- We have also added time-stamp to Raid Dump output file.\n- Pop-up dialogs no longer close when you press ESC. This will prevent \nthe rez dialog from being closed accidentally.\n- Lay on Hands will no longer \"gray out\" the Inspect and Open hot keys \nin the Hotbutton window. This was fixed earlier in the Actions window, \nbut now it is fixed in the Hotbutton window as well.\n- Alt-tabbing in and out of EQ should no longer cause mouse issues.\n- Fixed a bug that sometimes left charmed pets health bar in the group \nwindow after the owner of that pet is killed.\n- Find trader can now be cancelled in bazaar.\n\n** Items **\n\n- The Copper Medal of Rapture now gives a bonus to Int. instead of Wis.\n\n** For the New Player **\n\n- Left-clicking on an NPC prints out a message indicating what type of \nNPC they are and indicating that you should right-click on them. This \nmessage can be turned off in the Options window.\n- New characters will now start with a bag.\n- Added a tip window that pops up when you invoke the Quantity window \nthat explains the use of Shift and Control when selecting items.\n- All characters will gain a Sense Heading skill of 200, if it was \nbelow 200. All new characters will start with a Sense Heading of 200.\n\n** Miscellaneous **\n\n- Explore mode works properly again.\n\n** UI Files **\n\n* Changed *\nEQUI_OptionsWindow.xml\nEQUI_TargetWindow.xml\nEQUI_Animations.xml\n\n* New *\nTargetindicator.ini\nTargetBox.tga\nTargetIndicator.tga","content_hash":"4041f4cb736de41d0120ac9eb77a8a3187be8399ddcba3c5b2d09d5842578124","source_files":["patches-2003-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["November 5, 2003"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"240c75ddd6f4ed557cbccf029ef573ad968391f0f60895cd9408dbbcbfc1cfae","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":550069,"item_index":null,"heading":"November 5, 2003","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"e375e7107f32e817ae7487e52819593c771fb35bfa8b32bd1496c7eb02c05872","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":566407,"item_index":null,"heading":"November 5, 2003","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"23b28002aa0a2ca5bb05966dce148d2a328c540f89029791a8ed86b3fa8ed50e","filename":"patches-2003-2.txt","adapter":"text","source_offset":49081,"item_index":null,"heading":"November 5, 2003","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2003-11-05-1","id":"2003-11-05-1"},{"patch_date":"2003-10-09","effective_date":"2003-10-09","display_date":"October 9, 2003","title":"October 9, 2003","year":2003,"month":10,"kind":"live","era":"EverQuest Live","expansion":"Lost Dungeons of Norrath","expansion_code":"lost-dungeons-of-norrath","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"audio-graphics","label":"Audio & Graphics"},{"slug":"expansions","label":"Expansions"}],"sections":["Zones and NPCs","Adventures","Items and Objects","For the New Player","Interface","Spells","Tradeskills","Alternate Advancement","UI Files","Changed","New","New Labels"],"change_count":86,"word_count":2231,"summary":"Zones and NPCs ** Two new raid zones have been added to the Lost Dungeons on the Legends server. These are Guk-themed raids, one for Elemental Plane and one for Time Plane capable raiders. The revamped Plane of Mischief is now available on all Live servers. There were some situations where the…","content":"* Zones and NPCs **\n\n- Two new raid zones have been added to the Lost Dungeons on the \nLegends server. These are Guk-themed raids, one for Elemental Plane and \none for Time Plane capable raiders.\n\n- The revamped Plane of Mischief is now available on all Live servers.\n\n- There were some situations where the warders in Vex Thal could be up, \nbut the bosses needed to kill them would not be available. That \nshouldn't happen anymore.\n\n- Shrunk the giant wolves that appeared in the lands. \n\n- The Coirnav encounter has been changed. Be much more careful if you \nhave been relying on stuns to deal with this encounter.\n\n- Corrected an issue with the Filth Gorgers that was causing them to \nremain around with they were supposed to despawn.\n\n- Soldiers of Madness in Grieg's End will no longer be so unbelievably \nnumerous.\n\n- Zoning into the Plane of Fire will no longer cause characters to \noccasionally take 20k points of damage.\n\n- The Froglok Hunter and Forager will no longer be killed by the \ninhabitants of Trakanon's Teeth, so they should be easier to find.\n\n- When Mithaniel Marr is killed, his planar projection now spawns in \nthe middle of his room rather than at the point of death. This fixes a \nproblem that could cause the projection to appear out of reach.\n\n- The Qeynos investigator is now taking \"follow me\" orders again.\n\n** Adventures **\n\n- Every character that successfully completes an adventure will now get \nat least one point as a reward. This is also true for the \n\"consolation\" rewards.\n\n- Completing Hard adventures will yield more points.\n\n- Several trap spells on interactive objects have had their severity \nreduced.\n\n- Added some new type 7 and type 8 augmentations to various adventure \nmerchants.\n\n- It will be clearer now which raids are \"hard\" and which are \"normal\". \nHard raids are intended for Time capable guilds. They are very hard.\n\n- All raid recruiters now properly check to be sure that you have \ncompleted two adventures in their respective themes before they will \ngive out the raid.\n\n- Fixed an issue in a Mistmoore's Catacomb raid that was preventing \nplayers from accessing an interactive object they had earned for \nkilling Sfisithik.\n\n- Removed the ability to see through Shroud of Stealth from some of the \nNPCs that appear in LDoN Raids.\n\n- There was a misconception about the behavior of goblins in some \nRujarkian Hills adventures. Goblins that are fleeing because they are \nunwilling to die or are seeking help will make it clear that they are \ndoing so. We also corrected an issue that could cause these goblins to \n\"ping pong\" in some cases.\n\n- All of the \"flavor\" NPCs in dungeons (usually those that are lying \ndown, nearly dead) will display full health to make it impossible to \ntell what kind of NPC they are (friend or foe) simply by looking at \ntheir health level.\n\n- Hostages will no longer be attacked by their captors.\n\n- We thinned out the population in the Grand Library and a few other \nMiragul's Menagerie themed zones to bring the challenge in line.\n\n- Rats in Mistmoore's Catacombs are now animals, shadows are now \nsummoned.\n\n** Items and Objects **\n\n- Corrected a bug that allowed players to buy multiple lore \naugmentations if they were in a bag (which also caused issues when \ntrying to loot corpses with those items). If you had multiple lore \nitems, the extra items will be removed. A refund for the points spent \non those items will be made when they are deleted.\n\n- Broken Chunk of Coal, Cracked Ruby, and Charred Pebble are no longer \nvalid augmentations. If you had these augmentations bonded to an item, \nyou will find them on your cursor. You can take those items to Dible \nHedledrap in South Ro and he will restore your adventure points.\n\n- Perfect Garnet of Constitution, Pristine Garnet of Constitution, \nPerfect Sapphire of Insight, and Pristine Sapphire of Insight can be \nturned in to Dible Heldedrap in South Ro. He will replace them with \ntype 8 versions of the same items.\n\n- Changed pre-LDoN items to have a single slot of type 7 instead of 1. \nSome LDoN items which had a slot type 1 were also changed to type 7.\n\n- Fixed a bug with the Adventurer's Stone that would sometimes cause it \nto not display its bonuses.\n\n- Interactive objects will now only appear on LDoN raids when the main \nboss has been killed. This change was done to prevent an exploit, and \nis a temporary change.\n\n- We have improved the types of rewards that can be found in \ninteractive objects to improve the reward given for the risk taken by \nopening them.\n\n- Fixed a bug that prevented augments with no deity restrictions from \ncombining with deity-restricted items.\n\n- Added a message that should make it clearer when a character is \nunable to loot an interactive object because they are on an NPC's hate \nlist.\n\n- Hand-to-hand weapons are now part of the one-handed restriction on \naugmentations. So augmentations that say they can be used with one-\nhanded items will also work with hand-to-hand items.\n\n- Geomancer's Crown of Reformation now fits in the head slot and the \neffect is worn instead of right clicked.\n\n- Gravestone of Dire Melodies and the Limestone Shard of Battle Cries \nwill now properly modify instrument skills.\n\n- All of Royal Attendant Armor will now show up as plate armor.\n\n- Rogue pets focused with Summoner's Boon should no longer lose the \nability to backstab.\n\n- Shard of Shrunken Bone was changed from Shield of Pain III to Shield \nof Pain II.\n\n- Changed many of the new Lost Dungeons \"shields\" to make them useable \nas shields (they can be used to bash now).\n\n- Removed augmentation slots from the following items: Primal Velium \nKnight's Sword, Divine Hammer of Consternation, Breezeboot's Frigid \nGnasher, Primal Velium Fist Wraps, Primal Velium Battlehammer, Primal \nVelium Spear, Primal Velium Claidhmore, Primal Velium Brawl Stick, \nPrimal Velium War Lance, Primal Velium Reinforced Bow, Primal Velium \nBattle Axe, Primal Velium Warsword, Ancient Prismatic Bow, Ancient \nPrismatic Lance, Ancient Prismatic Spear, Ancient Prismatic Claymore, \nAncient Prismatic Brawl Stick, Ancient Prismatic Battlehammer, Ancient \nPrismatic Warsword, Ancient Prismatic Axe, Ancient Prismatic Fist \nWraps, Ancient Prismatic Staff, Ancient Prismatic Stiletto, and Ancient \nPrismatic Mace.\n\n- Changed some weapons dropped from rare NPC's in LDoN zones to have \nslot type 4 instead of 1.\n\n- Changed Pristine Limestone of Hatred to Vengeance IV.\n\n- The hp/mana augmentations that dropped in adventures as slot 1 items \nwill no longer drop. They have been replaced with similar items that \nfit into slot 7.\n\n- Made changes to various stats and effects on Plane of Time items.\n\n- Changed the level required to use the right-click effect on Wild Lord \nArmor to 45, to match all other Kunark armor.\n\n- Corrected a bug with mounts that would sometimes leave the horse buff \nup without the actual mount. Also corrected a problem that could cause \na player to be unable to summon a mount.\n\n- Fixed the haste on Spiritbound Mystic's Torch \n\n- Altered the damage and delay on the Delightful Orb of Forgotten Magic \nto be more appropriate for where it drops\n\n\n** For the New Player **\n\n- Find Feature added. This will create a mystical indication of the \npath to take to find certain people. This feature works in the Bazaar \nand in newbie zones and cities. In the Bazaar you just click on the \nmerchant you seek in the Bazaar window and click the Find Trader \nbutton. For all other uses, just hit CTRL+F to open the window, select \nsomeone on the list and click the Find button. This will locate any \nBazaar trader or any NPC with an alternate name, such as (Spell \nVendor). The exception is that it will not locate NPCs in the \nWayfarer's Camps.\n\n- The auto-attack key now defaults to Q (not A). \n\n- New characters start with their weapons and armor equipped.\n\n- New characters start with their spells scribed and memorized.\n\n- When a caster reaches the level required for one of the first two \nrings of new spells, they will get a message informing them that new \nspells are available. \n\n- New characters will begin with a stack of bandages. These bandages \ncannot be sold or traded.\n\n- When a character trains in a hotbutton-able skill that he did not \npreviously have skill in, a hotbutton for that skill is created on the \ncursor.\n\n- New characters will have a page of hotbuttons set for them based on \nthe skills given to them by their class and race.\n\n** Interface **\n\n- Merchants now separate items with different charges in their list. \nFor example, 9 dose and 10 dose potions will show up as separate items \non the merchant's list. Items with the same amount of charges will be \nstacked. NOTE: This will remove the ability to \"recharge\" items by \nselling them to a vendor and buying them back.\n\n- The Bazaar now supports selling different charged items. For example, \na 10 dose potion with 9 charges can be sold for 90 plat., while a 10 \ndose version of the same potion can be sold for 100 plat. NOTE: All \ncurrently priced charged items will no longer have a price attached and \nwill need to be reset by the trader.\n\n- Pet buffs are now visible in the pet window. A small icon will \ndisplay for each buff on the pet (up to 30 - you may need to resize the \npet window). You can hover your mouse over the icon to see the spell \nname. Alt left-click or right-click and hold for spell info box (which \nonly contains name and icon).\n\n- Improved the functionality of the ESC key. Windows close in the \nopposite order that they were opened.\n\n- Swarm pet damage is filtered under \"pet damage\" rather than \"others \nhits\".\n\n- When World Containers (ovens, kilns, augmentation sealers and similar \nitems) are closed, No Drop items in those containers will be placed in \nthe character's inventory. If it will not fit there, it will appear on \ntheir cursor.\n\n- The \"Only show items I can use\" option in the Adventure Merchant \nwindow will be saved when you log out.\n\n- Hotbuttons created using the Abilities and Combat skill lists are no \nlonger connected to the buttons in the Actions window. This means that \nyou can create a button on the Abilities or Combat section of the \nactions window, drag that button to the hotbutton window, then change \nthe button on the Abilities or Combat section, and the hotbutton you \nmade will not change. This allows you to create hotbuttons for ALL of \nyour character's skills, not just the ones that can fit in the Actions \nwindow.\n\n- You can now use the (`) key to \"Target nearest NPC\", in addition to \nF8. \n\n- Shared bank slots will no longer accept rentable containers with no-\nrent items in them.\n\n- A new system for the leaderboard has been implemented to track \nadventures by their difficulty. You can sort by normal/hard/all \ndifficulty. Not only will this display the stats for the leaders, but \nyou will also be able to see your own successes and failures at the \nbottom, based on the sorting you chose for the leaderboard. So, for \nexample, if you filter the leaderboard by Miragul's Wins and choose \nHard, you will not only see the leaders for Hard adventures in that \ntheme, you will see your own statistics for Hard Miragul's adventures. \nNOTE: Because this tracking is new, it will only be able to \ndifferentiate hard and normal adventures from the time of this update \nonward. Past adventures will be treated as if they were normal \ndifficulty. \n\n- /autojoin is not saved per character, not for all characters.\n\n- The Open and Inspect buttons are no longer \"grayed-out\" when Lay on \nHands or Harm Touch are used.\n\n- Merchant inventories will refresh properly after a character \npurchases the last of an item in inventory.\n\n** Spells **\n\n- Casting Grow on an unshrunk shaman pet will no longer shrink the pet.\n\n- Remove Minor Curse cures 2 curse counters instead of 3-4.\n\n- Lich and Pact of Hate now use different colored skeleton models.\n\n- Monster Summoning will summon the correct models, not just earth \nelementals.\n\n- Frostreaver's Blessing will no longer block the bard song Wind of \nMarr. We realize there are still some stacking issues with these \nspells, and we hope to resolve them soon.\n\n** Tradeskills **\n\n- The Blessed Steel Arrowheads recipe will return the file.\n\n- NPC Merchants will now pay less for Steel Hunter Arrows, Steel \nArrowshafts, and Steel Fletch.\n\n- The Muckskipper Chowder recipe no longer returns a pot on a failure \nor success, since the recipe does not require a pot at all.\n\n- The recipe for the \"Lemming Fur Backpack\" now requires an \nEmbroidering Needle instead of a Sewing Needle.\n\n** Alternate Advancement **\n\n- Jewelcraft Mastery works properly now.\n\n- Frenzied Burnout will no longer last indefinitely on a charmed pet.\n\n** UI Files **\n\n* Changed *\n\nEQUI.xml\nEQUI_ActionsWindow.xml\nEQUI_AdventureLeaderboardWnd.xml\nEQUI_BazaarSearchWnd.xml\nEQUI_LootWnd.xml\nEQUI_OptionsWindow.xml\nEQUI_PetInfoWindow.xml\nEQUI_RaidWindow.xml\n\n* New *\n\nEQUI_FindLocationWnd.xml\n\n* New Labels *\n\n86-115 for the pet buff names.","content_hash":"2abee9d036b3a96d05b281b289048c5873e0a63510187ceeb46efc29cb74ddc1","source_files":["patches-2003-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["October 9, 2003"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"3d38085760648e91aab94102021cb06b39d231f4f98c4742b8684d8da0a33a82","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":537044,"item_index":null,"heading":"October 9, 2003","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"894e9c9fe0030f7205f1e7a7c9c442bd453466664681a3a724d65c7a33cad255","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":553285,"item_index":null,"heading":"October 9, 2003","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"9900e94678b954ccbd7157da78cd02cf054d5df6f076a4d23028270ac4ac2756","filename":"patches-2003-2.txt","adapter":"text","source_offset":35959,"item_index":null,"heading":"October 9, 2003","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2003-10-09-1","id":"2003-10-09-1"},{"patch_date":"2003-09-09","effective_date":"2003-09-09","display_date":"September 9, 2003","title":"September 9, 2003","year":2003,"month":9,"kind":"live","era":"EverQuest Live","expansion":"Lost Dungeons of Norrath","expansion_code":"lost-dungeons-of-norrath","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"ui","label":"UI"},{"slug":"audio-graphics","label":"Audio & Graphics"},{"slug":"expansions","label":"Expansions"}],"sections":["Lost Dungeons of Norrath Launches!","Game Updates","Items","do the following","Zones and Quests","Spells","Interface","Miscellaneous","see this message","UI Files","Changed","New","Known Issues","Use Augmentations Wisely"],"change_count":20,"word_count":1114,"summary":"Lost Dungeons of Norrath Launches! *** Make sure to check out this groundbreaking new expansion! EVERY new zone has something fun and rewarding just waiting for everyone levels 20-65, and there's always something available for you! For the first time in EverQuest you have the ability to interact…","content":"*** Lost Dungeons of Norrath Launches! ***\n\nMake sure to check out this groundbreaking new expansion! EVERY new \nzone has something fun and rewarding just waiting for everyone levels \n20-65, and there's always something available for you!\n\nFor the first time in EverQuest you have the ability to interact with \nyour environment in new and exciting ways! Find that chest at the end \nof the dungeon, but approach it carefully - It may be trapped. \n\nIn addition, there have been rumors of a new type of treasure that \nallow you to improve your existing equipment, augmenting what you've \nalready earned with new power...\n\nSucceed and be rewarded as YOU choose! Those who best the Lost Dungeons \nwill find that the Adventurers have quite the cache of treasure that \nthey've discovered on their own. It seems that, the more you help them \nin their cause, the more they're willing to share...\n\nIf you have purchased Lost Dungeons, thank you and welcome! \n\nIf you haven't -- What are you waiting for? Order now and join the \ngrand Adventure!\n\n*** Game Updates ***\n\n** Items **\n\n- Warrior and Magician epic changes – A new version of these two epic \nitems is available to accommodate the new item augmentations. Both of \nthese epics are basically summoned items, and therefore they would lose \nany augmentations when used or unsummoned. Players wishing to change \nthese items into \"permanent\" versions in order to augment them should \ndo the following:\n\nWarrior Epic - Talk to Gartrog Smitehammer in East Freeport. He will \nreplace your Red Scabbard and Jagged Blade of War with augmentable \nversions of the Jagged Blade of War, the Blade of Strategy, and the \nBlade of Tactics. You will not receive the Red Scabbard back, as it \nwill no longer be useful to you.\n\nMagician Epic - Talk to Ilisiv Gantrau in the Tox Forest. She will take \na summoned Orb of Mastery and replace it with a permanent augmentable \norb. The epic pet is still summoned in exactly the same way, with no \nchanges to the spell or use.\n\n** Zones and Quests **\n\n- Plane of Mischief - We have updated the factions for a few NPCs for \nthis zone on Stormhammer only. All of the NPCs there are meant to be \naggressive. Some of them were on the wrong faction, and were not \naggressive. They are now.\n\n- The Deep - There were some NPCs in this zone that could see invisible \nbut were bugged to be non-aggressive. They will again be aggressive, so \nbe more cautious when using invisibility in The Deep.\n\n- Plane of Valor - The Aerin'Dar projection was despawning after only a \nfew minutes. It will now remain as long as other projections.\n\n- City of Mist - Black Reavers are immune to magic once again.\n\n- Oxidized Steel Plate will now drop. This should allow the completion \nof the Rallican’s Bracer quest\n\n- The Ghost of Kindle has returned.\n\n- Manastone is no longer usable in The Hole.\n\n- The trader limit increase mentioned in the last update should be \nworking properly now.\n\n** Spells **\n\n- We have reduced the cost of the Summon Wooden, Stone and Iron \nBracelet spells. \n\n- We have added new Skeleton models for pets, illusions, and \ntransformation spells.\n\n- We have changed the underlying way that pet focus items work to allow \nfor future upgrades and items. All existing foci should work as they \nalways have. If you notice anything unusual when using a pet focus, \nplease /bug report the issue.\n\n** Interface **\n\n- Context Tips - We have added a question mark symbol to windows that \nhave help information available. Just click on the question mark in the \nupper right of the window to see the tips.\n\n** Miscellaneous **\n\n- Fixed a bug that was causing NPCs to appear to have a larger melee \nrange than they should have in some cases.\n\n- Sullon Zek - There was a bug that allowed players to create \ncharacters on opposing alliances. That is no longer possible. If you \nsee this message: \n\n\"You currently have characters created on opposing deity alliances. You \ncan only have characters that are on the same alliance. Please correct \nthis by deleting the character that was recently created and has an \nopposing alliance with the first character you created.\" \n\nYou will not be able to log in until you delete any characters that are \nnot on the same alliance.\n\n** UI Files **\n\n* Changed *\n\nSIDL.xml\nEQUI_Templates.xml\nEQUI_Animations.xml\nEQUI.xml\ndragitem27.tga\nwindow_pieces01.tga\n\n* New *\n\nEQUI_AdventureRequestWnd.xml\nEQUI_AdventureMerchantWnd.xml\nEQUI_AdventureLeaderboardWnd.xml\nEQUI_AdventureStatsWnd.xml\n\n\n** Known Issues **\n_\nThis is the list of cosmetic issues that we're aware aren't perfect, \nbut determined as acceptable to launch with, as_none should affect \npeoples' ability to enjoy the game._ \n_\nRather than attempt last-minute changes that often break more than they \nfix, these will be addressed in an update after Lost Dungeons' launch.\n_\n- Paladins and Shadowknights:_ The new INSPECT and OPEN ability buttons \nwill *appear* disabled for the duration of your Harm Touch or Lay Hands \ntimers when you use those abilities._ You may still use INSPECT and \nOPEN, however._ It just won't look like you can.\n_\n- When receiving an adventure from one of the Wayfarers' Camps, for \nnow, the Adventure Window does not automatically close when you walk \naway from the Adventure Recruiter as it should._ \n_\n- Pet Users:_ If you tell your pet to attack an interactive object \n(chest, vase, coffin, etc) inside of a dungeon, your pet will tell you \nthat it is attacking, but it will not actually attack._ This is a \nproblem with the message, not the behavior. _The pet should be telling \nyou that it cannot attack such a thing.\n\n** Use Augmentations Wisely **\n\nIf you have an item with more than one slot available and you intend to \napply an Augmentation Item that can fit into any slot (i.e. Type 1), be \nsure to apply it last.\n\nFor example, you have an item with three slots available and you have \nfilled Slot 1 with an Augmentation Item. In your bag you have an \nAugmentation Item that can fit into any slot on the item (i.e. Type 1) \nand one that fits into Slot 2. If you use the Type 1 Augmentation Item \nfirst, it will fill the first open slot on your item, which would be \nSlot 2 in this case. This means you will not be able to use the Slot 2-\nspecific Augmentation Item you had available. \n\nSo, remember, the rule is that if you have an Augmentation Item that \ncan be used it any slot, be sure to apply it last!","content_hash":"78fd2f75189a11d486f56510d36f3072ef87447645aa8bd9cf5f777f4febd7ff","source_files":["patches-2003-2.txt","patches_1999-2010_combined.txt"],"source_titles":["September 9, 2003"],"source_url":null,"source_urls":[],"occurrence_count":2,"source_occurrences":[{"occurrence_id":"3b4480aa4603a2f99ed225e10e05d5a2aba12cf40a87ca8c0b22857886c9eb85","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":546734,"item_index":null,"heading":"September 9, 2003","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"895d7107fef233d072567629a4fa9ea99239995134d444092cbceab95bd09efe","filename":"patches-2003-2.txt","adapter":"text","source_offset":29408,"item_index":null,"heading":"September 9, 2003","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2003-09-09-1","id":"2003-09-09-1"}]}
