{"schema_version":1,"generated_at":"2026-08-22T22:19:03.958Z","title":"EverQuest Historical Patch Archive","description":"A searchable normalization of every distinct patch, beta, hotfix, and news entry in the supplied corpus, with a complete manifest of supporting artifacts.","record_count":22,"filters":{"year":2019,"expansion":"the-burning-lands","scope":"all","sort":"newest","view":"cards","per_page":24},"coverage":{"first_patch":"1998-07-07","last_patch":"2026-06-24","patch_count":682,"source_file_count":56,"source_bytes":5914451,"years":{"1998":28,"1999":41,"2000":45,"2001":49,"2002":32,"2003":36,"2004":30,"2005":22,"2006":24,"2007":21,"2008":27,"2009":22,"2010":27,"2011":23,"2012":18,"2013":16,"2014":33,"2015":30,"2016":28,"2017":28,"2018":26,"2019":24,"2020":19,"2021":22,"2022":3,"2025":4,"2026":4},"kinds":{"beta":33,"hotfix":101,"live":542,"news":6},"categories":{"audio-graphics":154,"beta":33,"bug-fixes":458,"classes":346,"expansions":340,"items":454,"pvp":61,"quests-events":457,"servers":342,"spells-aa":419,"tradeskills":212,"ui":323,"zones-npcs":471}},"provenance":{"supplied_directory_name":"patcheq","config_sha256":"30b1d69f81b63d9a64cd2047ea3d905ed6ead76f64947f3c7f58d6e6689185c9","note":"Files are recursively inventoried. 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Email:\neqteam@allakhazam.com\nPatches from January 2007 - June 2007\nStand Out Occurrences:\n- Druid spells Wildskin and Blessing of the Wild are replaced by\nBlistering Sunray and Sunscorch (Jan. 17)\n- Cleric spells Rectitude and Cure Corruption are replaced by\nBlessing of Purpose and Ward of the Dauntless (Jan. 17)\n- Drakkins rejoice as they can now dye their armor (Jan. 17)\n- The Akihiro event in Stillmoon Temple now yields rewards (Jan.\n17)\n- The Buried Sea expansion launches (Feb. 13)\n- In-game mail messages over four months old will be deleted, and\nyou can now \"export\" messages to a text file (Feb. 13)\n- Gates of Discord instances now require the same flags as their\nparent zones (Feb. 13)\n- Epic 1.5 and 2.0 effects now work up to level 75 (Feb. 13)\n1 of 15 2/23/2019, 12:30 PM"},{"character_count":1417,"page":2,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Max levels of Echo of Misdirection, Spinning into the Void, Color\nCollapse, Dreams of Veldyn, and Wake of Subdual increase 78\n(Feb. 13)\n- Toxxulia Forest is graphically revamped (Feb. 13)\nPatches from July 2006 - December 2006\nStand Out Occurrences:\n- The Serpent's Spine expansion launches (Sep. 19)\n- The Drakkin becomes a playable race (Sep. 19)\n- Characters now \"hover\" over their corpse upon death (Sep. 19)\n- The /con colour system is revamped (grey-green-lightblue-\ndarkblue-white-yellow-red) (Sep. 19)\n- A new out-of-combat regeneration system is introduced (Sep. 19)\n- Highpass Hold receives a graphical revamp (Sep. 19)\n- Group leaders can now \"mentor\" other members of their group for\nleadership experience (Sep. 19)\n- Bards and Beastlords gain the \"Double Attack\" skill at 71 (Sep.\n19)\n- Melee tomes can now be right-clicked, instead of having to turn\nthe into guildmasters (Sep. 19)\n- Players can no longer see a Shroud of Stealth'd rogue (Sep. 19)\n- The fix of the fix of the fix of the Finding Fibblebrap mission goes\nthrough (Sep. 27)\n- AA experience from NPCs is now based on an NPC's level rather\nthan its /con color (Oct. 25)\n- Numerous Frostcrypt giants gain the ability to see invisibility (Oct.\n25)\n- East and West Commonlands receive graphical revamps (Dec. 5)\n2 of 15 2/23/2019, 12:30 PM"},{"character_count":1440,"page":3,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Most gems now stack to 100 (Dec. 5)\n- Arrows and Bolt spells are no longer affected by height differences\nbetween PC and NPC (Dec. 5)\n- Bard instruments are considered one-handed items regardless of\nwhich hand the instrument is in (Dec. 14)\n- Aggro generated by pet heals is reduced (Dec. 14)\nPatches from January 2006 - June 2006\nStand Out Occurrences:\n- Things get chaotic when Test Server tradeskill vendors are\naccidentally made live; player rollbacks ensue (Jan. 18)\n- Prophecy of Ro launches (Feb. 21)\n- Oasis of Marr and North Freeport are no more; and, East\nFreeport, West Freeport, North Ro, and South Ro receive\nrevamps (Feb. 21)\n- The Wizard AA Mana Burn receives some tweaking (Feb. 21)\n- Rogues and Bards gain the AA Thief's Intuition (Feb. 21)\n- Monster Mission experience receives a long overdue nerf (Feb.\n21)\n- Alchemy undergoes a major revamp (Feb. 21)\n- DirectX 9.0c (2006) becomes a requirement (Jun. 13)\n- 8th Year Veteran AA Throne of Heroes introduced (Jun. 13)\n- Guild Lobby is now available to everyone (Jun. 13)\n- Death penalties now begin at level 6 (Jun. 13)\n- Experience needed to level evolving items is reduced; Cloak of\nthe Spirit Tracker experience is increased (Jun. 13)\n- Taunt changes are made; Paladins, Shadowknights, and Rangers\nhave taunt skill caps raised (Jun. 13)\n3 of 15 2/23/2019, 12:30 PM"},{"character_count":1439,"page":4,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Lost Dungeons of Norrath raids become expeditions, allowing\ngreater flexibility in additions/removals of players from raid (Jun. 13)\n- The Illusion Werewolf spell now uses Depths of Darkhollow\nmodel (Jun. 13)\n- Many NPC character models are updated throughout the world.\nSay goodbye to the old werewolves, zombies, and snakes, among\nmany others (Jun. 13)\nPatches from July 2005 - December 2005\nStand Out Occurrences:\n- War develops between the Ykeshan army and Gukta-supporters\n(July 13)\n- An SOS'd Rogue can now tell if a mob sees invis (July 13)\n- Pet focus spells get buffed up (July 13)\n- The Trolls regain power of Gukta, forcing the Frogloks into the\nRathe Mountains (Aug. 11)\n- Nektulos Forest is revamped ahead of the Depths of Darkhollow\nexpansion (Sep. 7)\n- Depths of Darkhollow launches along with monster missions,\nevolving and intelligent items, and spirit shrouds (Sep. 13)\n- EverQuest: Escape to Norrath, a free trial, is introduced (Sep. 13)\n- Cleric ability Divine Avatar reuse time is lowered and duration\nincreased (Sep. 13)\n- Lesser Faydark and Castle Mistmoore return to their pre-\nrevamp states (Oct. 12)\n- Worn damage shield cap increases from 15 to 30 (Oct. 12)\n- Cultural pottery charms are introduced (Oct. 12)\n- The \"Escape to Norrath\" UI is introduced as the default UI on live\n4 of 15 2/23/2019, 12:30 PM"},{"character_count":1271,"page":5,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nservers (Oct. 27)\n- Helms can now be hidden (Oct. 27)\n- EverQuest now uses the computer system's mouse cursor (Oct.\n27)\n- Raid invites can be done across zones (Oct. 27)\n- Audio triggers are introduced (Oct. 27)\n- More than 1000 Darkhollow items receive significant stat\nupgrades (Nov. 16)\nPatches from January 2005 - June 2005\nStand Out Occurrences:\n- Major revamps to Mistmoore and Splitpaw (Jan. 26)\n- Enchanter Epic 1.5 and 2.0 effects no longer aggro NPCs in their\nvicinity (Jan. 26)\n- Dragons of Norrath launches (Feb. 15)\n- The EQ Mail system goes live (Feb. 15)\n- PvP servers Rallos Zek, Tallon Zek, Vallon Zek, and Sullon Zek\nmerge as the single \"Zek Server\" (March)\n- Bazaar and Barter Hall zones merge (Mar. 3)\n- Many pre-DoN tradeskill recipe trivials are lowered from the\nmid-300s to mid-200s (Mar. 3)\n- The 'Return Home' function is introduced (Apr. 12)\n- A stone to The Arena is added in the Plane of Knowledge (Apr.\n12)\n- Class \"re-envisioning\" begins (Apr. 12)\n- Title suffixes are introduced (Apr. 12)\n- Tradeskill hell levels (160 to 190) are softened (Apr. 12)\n- Player pets over 52nd level are immune to fear (Apr. 20)\n5 of 15 2/23/2019, 12:30 PM"},{"character_count":1343,"page":6,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- New instanced missions are added to North Qeynos, Unrest,\nBefallen, and Hate's Fury (May 11)\n- Casters now receive at least one spell with each level gained\n(May 11)\n- The Type 9 augmentation slot is introduced (May 11)\n- The Essence of Froglok illusion potion is introduced (May 11)\n- Veteran Rewards are introduced (May 13)\n- Plane of Time becomes instanced (June 29)\n- You can now invite players from across zones (June 29)\nPatches from July 2004 - December 2004\nStand Out Occurrences:\n- Veeshan's Peak revamp goes live (July 14)\n- Pets now zone with you (July 14)\n- Siginifcant PVP changes go live (Aug. 11)\n- Raid window allows leader to lock/unlock raid, and put players in\ndifferent groups (Aug. 11)\n- You can now /consent your group, raid, and guild (Aug. 11)\n- Omens of War goes live (Sept. 14)\n- Piercing and 1HBlunt/2HBlunt skills see cap inreases (Sept. 14)\n- Fire Beetle Eyes now stack (Oct. 25)\n- The 85/15 system is introduced for Gates of Discord zones (Dec.\n15)\n- AA costs for Discord abilities see numerous reductions (Dec. 15)\n- Tacvi loot receives hitpoints/mana/endurance and effect upgrades\n(Dec. 15)\n- NO RENT containers no longer poof when you log with them on\nyour character (Dec. 15)\n6 of 15 2/23/2019, 12:30 PM"},{"character_count":1242,"page":7,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2004 - June 2004\nStand Out Occurrences:\n- Nedaria's Landing goes live (January)\n- Gates of Discord goes live (Feb. 10)\n- The Casino returns (Feb. 10)\n- Tradeskill UI goes live (Feb. 10)\n- EverQuest celebrates its fifth anniversary with numerous ongoing\nevents (Mar. 16)\n- DirectX 9.0 becomes required to play EverQuest (Mar. 23)\n- Player pets receive a boost (Mar. 25)\n- Shadowrest goes live (Apr. 13)\n- Invisibility actually has some use in Ferubi (Apr. 14)\n- Boat gnomes become a permanent fixture (Apr. 24)\n- Hot zones are introduced (Apr. 28)\n- Plane of Knowledge is now open to everyone (Apr. 28)\n- Named NPCs no longer spawn at an expedition's creation point\n(Apr. 28)\n- /surname and /rewind commands introduced (May 5)\n- Only one raid member must have completed Ikkinz trials to get\nplayers into raid trials (May 12)\n- Gunthak stone is added to the Plane of Knowledge (June 16)\n- You can now port to the Plane of Hate from the Plane of\nTranquility (June 16)\nPatches from July 2003 - December 2003\nStand Out Occurrences:\n- European players get dinged with VAT equal to 17.5% of their\n7 of 15 2/23/2019, 12:30 PM"},{"character_count":1475,"page":8,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nsubscription fees (July 1)\n- Temple of Droga and Mines of Nurga receive revamps (July 10)\n- Chardok \"B\" The Halls of Betrayal goes live (July 10)\n- Mass Enchant, Imbue, and Thicken spells are introduced (July\n10)\n- Solusek \"C\" The Caverns of Exile goes live (Aug. 6)\n- Scaled Wolf and Guktan illusions go live (Aug. 6)\n- The Plane of Time \"B\" now remembers your progress in the\nzone and no longer resets (Aug. 6)\n- Revamps to Grieg's, The Deep, Charasis, Necropolis, Siren's,\nThe Hole, City of Mist, and Cazic-Thule (Aug 26)\n- Platinum slot added to the shared bank (Aug. 26)\n- Divine Ressurection recast time cut in half (36 hours to 18) (Aug.\n26)\n- Plane of Time raids now only require 18 people present instead\nof 40 (Aug. 28)\n- Lost Dungeons of Norrath goes live (Sept. 9)\n- Plane of Mischief receives a significant revamp (Oct. 9)\n- The auto-attack key now defaults to Q (Oct. 9)\n- The \"Find\" feature is added (Oct. 9)\n- Number of players required for LDON adventures is now 3 instead\nof 4 (Nov. 5)\n- 3D Target Ring introduced (Nov. 5)\n- You can now buy and sell containers in The Bazaar (Dec. 18)\n- Most Invigor effect items are replaced with sight-enhancers (Dec.\n18)\n- Endurance is added as a stat; melees receive disciplines as\ntomes (Dec. 18)\n- The Shadowhaven Casino goes live (Dec. 18)\n- The Shaodwhaven Casino shuts down (Dec. 19)\n8 of 15 2/23/2019, 12:30 PM"},{"character_count":1370,"page":9,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2003 - June 2003\nStand Out Occurrences:\n- Classic & Velious user interfaces become extinct (Jan. 9)\n- You can now window out of EverQuest (Jan. 9)\n- Song buff window added (Jan. 9)\n- Wraith of a Shissar is no longer attacked by other Fear\ninhabitants (Feb. 4)\n- Rallos Zek is now tethered to the Tactics arena pit (Feb. 4)\n- Legacy of Ykesha goes live (Feb. 24)\n- The \"85% rule\" is introduced, making raid flag requirements much\neasier on guilds (Feb. 24)\n- Charm sees significant nerfs (Apr. 8)\n- Acrylia Caverns, Hollowshade Moor and Grimling Forest\nreceive major revamps (Apr. 23)\n- Plane of Hate \"B\" goes live (May 14)\n- Call of the Hero works in the Plane of Water (May 14)\n- Gravel Rain is now cureable (if you've ever fought Glykus, you\nare quite thankful (May 14)\n- You can now gate out of Veeshan's Peak (May 14)\n- Bankers no longer take items (May 14)\n- Shared bank slots, spell descriptions, spell menus, and NPC job\ntitles are added (June 11)\n- High level spells no longer affect low level characters under any\ncircumstances (June 11)\n- Flag restrictions in the Planes of Power are relaxed in Tiers 1 and\n2 (June 11)\n- The Prexus Server goes through one of the worst server crashes\nin EQ history (June 12)\n9 of 15 2/23/2019, 12:30 PM"},{"character_count":1205,"page":10,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from July 2002 - December 2002\nStand Out Occurrences:\n- New interface goes live (July 24)\n- The Bazaar is introduced (July 24)\n- Lifetappers no longer say \"Ahhh... I feel much better now!\" with\nevery spell (July 24)\n- Players are no longer susceptible to other players' fears and\ncharms (July 24)\n- /makeleader command introduced & LD group member no longer\nbugs the group (July 24)\n- You can now view and/or delete your own petitions (Sept. 4)\n- Hell levels are eliminated (Sept. 4)\n- DoT spells cast by different players on an NPC now stack (Sept.\n4)\n- Clerics gain the Bash ability (Sept. 4)\n- Merchant inventories grow to 80 (Sept. 4)\n- Items are now linked in the \"... has looted an X\" messages (Sept.\n26)\n- Recast times are added to Rods of Mystical Transvergence\n(Sept. 26)\n- Rods of Mystical Transvergence no longer kill you if your max-\nhitpoints are lower than the conversion (Oct. 17)\n- /shield is introduced (Oct. 17)\n- Planes of Power goes live (Oct. 21)\n- Planes of Power flags can be done out of order (Dec. 19)\nPatches from January 2002 - June 2002\n10 of 15 2/23/2019, 12:30 PM"},{"character_count":1291,"page":11,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nStand Out Occurrences:\n- /ttell and /shownames commands introduced (Jan. 8)\n- The Nexus becomes bindable (Jan. 8)\n- Ragefire is moved out of Nagafen's Lair (Jan. 23)\n- Pets stop pacing (Feb. 13)\n- Levitation buffs get stripped upon entering a no-lev zone (Mar. 7)\n- If you die while below 11th level, you respawn with items and keep\nyour experience (Mar. 19)\n- Lower level rez, evac, and corpse summon spells become\navailable (Mar. 19)\n- /hitsmode command introduced (Mar. 19)\n- EverQuest monthly prices increase to $12.95 per month (Apr. 9)\n- Non-pet NPCs stop accepting non-quest items given to them (Apr.\n9)\n- The item, White Dragon Hide is introduced (June 6)\n- NPCs are now bound by casting range limits (June 12)\n- Magic Clay becomes stackable (June 12)\nPatches from July 2001 - December 2001\nStand Out Occurrences:\n- Spider and Spiderling Silk become stackable (July 10)\n- Folded Sheets and regular Sheets of Metal become stackable\n(July 10)\n- Stonebrunt goes live (Aug. 29)\n- Server population counts become hidden (Sept. 11)\n- The September 11th, 2001 terrorist attacks hit close to home for\nSony\n- Graphic upgrades are announced for Luclin (Oct. 5)\n11 of 15 2/23/2019, 12:30 PM"},{"character_count":1403,"page":12,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- The Firiona Vie (roleplay) Server goes live (Oct. 8)\n- Flayed Barbarian Hide Mask gets Illusion: Barbarian added to\nit (Oct. 8)\n- High level NPCs develop immunities to certain spell types, and\nare no longer outright magic immune (Oct. 8)\n- The short-lived \"Project M\" is introduced, where players can\nspawn as monsters (Nov. 7)\n- /targetgroupbuff is introduced (Nov. 7)\n- \"Light Blue\" /consider is introduced (Nov. 7)\n- DirectX 8.0 is now required to play EverQuest (Nov. 28)\n- Luclin goes live, but not without its problems (Dec. 4)\n- Non-targettable NPCs are introduced (Dec. 4)\n- Option for Texture Cache is introduced, making load times a little\nquicker (Dec. 13)\n- Windows 95 no longer functions with EverQuest (Dec. 18)\n- Soulbinders are introduced (Dec. 20)\nPatches from January 2001 - June 2001\nStand Out Occurrences:\n- /lootnodrop command added (Jan. 9)\n- Root and Snare are now seperate effects (Jan. 9)\n- NPC Aggro is significantly retuned (Feb. 21)\n- Rangers can now sort and filter tracking system (Feb. 21)\n- Taunt now affects NPCs above the player's level (Mar. 6)\n- EQGems is introduced (Mar. 6)\n- E'ci and The Rathe servers split to Zebuxoruk (March)\n- The Warrens is introduced (Mar. 14)\n- Hate and Fear planes receive revamps: New minibosses, better\n12 of 15 2/23/2019, 12:30 PM"},{"character_count":1373,"page":13,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\ngod loot (Mar. 14)\n- Food items get durations (Apr. 17)\n- Characters now say \"Hail Playername\" instead of just \"Hail\" (Apr.\n17)\n- /charinfo command introduced (Apr. 17)\n- NO RENT items adopt the 30-minute rule (Apr. 17)\n- Shadows of Luclin expansion announced (Apr. 18)\n- Players no longer get stunned while invulnerable (May 8)\n- Items can be moved inside containers while in bank (May 8)\n- \"Regards you as an ally\" is added as a new /consider (May 8)\nPatches from July 2000 - December 2000\nStand Out Occurrences:\n- Karana splits into two servers, the other being Terris Thule (June\n& July)\n- NPCs stop saying \"hit by non-melee for XX points\" (July 19)\n- /hidecorpse and /fastdrop commands introduced (July 19 & Aug.\n1)\n- Wurmslayer becomes a one-hand slasher (Aug. 9)\n- NO RENT tags are added to NO RENT items (Aug. 9)\n- Epic quests are introduced (Sept. 19)\n- Players are now able to exceed 200 in one tradeskill (Sept. 19)\n- Corpses of NPCs 55th level or higher get 30-minute decay timers\n(Sept. 28)\n- Tholuxe Paells introduced as a new server (Sept. 28)\n- Mithaniel Marr and Tunare servers split to Drinal (Sept. 28)\n- Pauses are added to socials, /camp command added (Sept. 28)\n- DirectX 7 becomes required to play EverQuest (Nov. 15)\n13 of 15 2/23/2019, 12:30 PM"},{"character_count":1155,"page":14,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Povar and Tarew Marr servers split to Xev (Nov. 21)\n- Velious goes live (Dec. 6)\n- NPCs gain RAMPAGE and FLURRY abilities (Velious Release)\n- Solusek Ro, Karana, and Cazic-Thule servers split to Ayonae Ro\n(December)\nPatches from January 2000 - June 2000\nStand Out Occurrences:\n- Plane of Sky is introduced (Jan.)\n- Casters respawn with no mana after being killed by a player (Feb.\n3)\n- City of Paineel is introduced (Feb. 17)\n- Erudites can now be Shadowknights (Feb. 17)\n- Rogues get the Evade ability (Feb. 17)\n- Deity-specific items are introduced (Apr. 10)\n- Kerra Ridge and Splitpaw are revamped to higher level (Apr. 10)\n- Kunark goes live with a new level cap of 60 (Apr. 21)\n- Newbie guards get buffed to their current levels (May)\n- The Hole is introduced (June 22)\n- Lady Vox and Lord Nagafen are no longer attackable by players\nover 52nd level\nPatches from April 1999 - December 1999\nStand Out Occurrences:\n- Original patch information (April)\n- PvP Melee/Caster balance (Sept. 13)\n- Rez timers set (Sept. 28)\n14 of 15 2/23/2019, 12:30 PM"},{"character_count":294,"page":15,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Temple of Solusek Ro added as an optional zone (Oct. 13)\n- Journeyman Boots become quested (Oct. 13)\n- Press release details upcoming Kunark expansion (Nov. 1)\n15 of 15 2/23/2019, 12:30 PM"}],"status":"text","text_character_count":18812},"semantic_extraction":{"schema_version":1,"source_filename":"Patch_Summaries.pdf","source_sha256":"4ede7d6378cc5aa1ea1d7dee496df7464387700497f925969c8f16cfe80bdbdc","title":"ZAM EverQuest Patch Highlights","coverage_note":"Curated highlights spanning April 1999 through June 2007; supplemental to the canonical patch records.","page_count":15,"pages":[{"page":1,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\neverquest.allakhazam.com\nPatch History :: EverQuest :: ZAM\n16-20 minutes\nNote: Patches from 2007 and later can be found in the News\nArchives\nAre we missing an earlier patch? Email:\neqteam@allakhazam.com\nPatches from January 2007 - June 2007\nStand Out Occurrences:\n- Druid spells Wildskin and Blessing of the Wild are replaced by\nBlistering Sunray and Sunscorch (Jan. 17)\n- Cleric spells Rectitude and Cure Corruption are replaced by\nBlessing of Purpose and Ward of the Dauntless (Jan. 17)\n- Drakkins rejoice as they can now dye their armor (Jan. 17)\n- The Akihiro event in Stillmoon Temple now yields rewards (Jan.\n17)\n- The Buried Sea expansion launches (Feb. 13)\n- In-game mail messages over four months old will be deleted, and\nyou can now \"export\" messages to a text file (Feb. 13)\n- Gates of Discord instances now require the same flags as their\nparent zones (Feb. 13)\n- Epic 1.5 and 2.0 effects now work up to level 75 (Feb. 13)\n1 of 15 2/23/2019, 12:30 PM","character_count":1066},{"page":2,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Max levels of Echo of Misdirection, Spinning into the Void, Color\nCollapse, Dreams of Veldyn, and Wake of Subdual increase 78\n(Feb. 13)\n- Toxxulia Forest is graphically revamped (Feb. 13)\nPatches from July 2006 - December 2006\nStand Out Occurrences:\n- The Serpent's Spine expansion launches (Sep. 19)\n- The Drakkin becomes a playable race (Sep. 19)\n- Characters now \"hover\" over their corpse upon death (Sep. 19)\n- The /con colour system is revamped (grey-green-lightblue-\ndarkblue-white-yellow-red) (Sep. 19)\n- A new out-of-combat regeneration system is introduced (Sep. 19)\n- Highpass Hold receives a graphical revamp (Sep. 19)\n- Group leaders can now \"mentor\" other members of their group for\nleadership experience (Sep. 19)\n- Bards and Beastlords gain the \"Double Attack\" skill at 71 (Sep.\n19)\n- Melee tomes can now be right-clicked, instead of having to turn\nthe into guildmasters (Sep. 19)\n- Players can no longer see a Shroud of Stealth'd rogue (Sep. 19)\n- The fix of the fix of the fix of the Finding Fibblebrap mission goes\nthrough (Sep. 27)\n- AA experience from NPCs is now based on an NPC's level rather\nthan its /con color (Oct. 25)\n- Numerous Frostcrypt giants gain the ability to see invisibility (Oct.\n25)\n- East and West Commonlands receive graphical revamps (Dec. 5)\n2 of 15 2/23/2019, 12:30 PM","character_count":1417},{"page":3,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Most gems now stack to 100 (Dec. 5)\n- Arrows and Bolt spells are no longer affected by height differences\nbetween PC and NPC (Dec. 5)\n- Bard instruments are considered one-handed items regardless of\nwhich hand the instrument is in (Dec. 14)\n- Aggro generated by pet heals is reduced (Dec. 14)\nPatches from January 2006 - June 2006\nStand Out Occurrences:\n- Things get chaotic when Test Server tradeskill vendors are\naccidentally made live; player rollbacks ensue (Jan. 18)\n- Prophecy of Ro launches (Feb. 21)\n- Oasis of Marr and North Freeport are no more; and, East\nFreeport, West Freeport, North Ro, and South Ro receive\nrevamps (Feb. 21)\n- The Wizard AA Mana Burn receives some tweaking (Feb. 21)\n- Rogues and Bards gain the AA Thief's Intuition (Feb. 21)\n- Monster Mission experience receives a long overdue nerf (Feb.\n21)\n- Alchemy undergoes a major revamp (Feb. 21)\n- DirectX 9.0c (2006) becomes a requirement (Jun. 13)\n- 8th Year Veteran AA Throne of Heroes introduced (Jun. 13)\n- Guild Lobby is now available to everyone (Jun. 13)\n- Death penalties now begin at level 6 (Jun. 13)\n- Experience needed to level evolving items is reduced; Cloak of\nthe Spirit Tracker experience is increased (Jun. 13)\n- Taunt changes are made; Paladins, Shadowknights, and Rangers\nhave taunt skill caps raised (Jun. 13)\n3 of 15 2/23/2019, 12:30 PM","character_count":1440},{"page":4,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Lost Dungeons of Norrath raids become expeditions, allowing\ngreater flexibility in additions/removals of players from raid (Jun. 13)\n- The Illusion Werewolf spell now uses Depths of Darkhollow\nmodel (Jun. 13)\n- Many NPC character models are updated throughout the world.\nSay goodbye to the old werewolves, zombies, and snakes, among\nmany others (Jun. 13)\nPatches from July 2005 - December 2005\nStand Out Occurrences:\n- War develops between the Ykeshan army and Gukta-supporters\n(July 13)\n- An SOS'd Rogue can now tell if a mob sees invis (July 13)\n- Pet focus spells get buffed up (July 13)\n- The Trolls regain power of Gukta, forcing the Frogloks into the\nRathe Mountains (Aug. 11)\n- Nektulos Forest is revamped ahead of the Depths of Darkhollow\nexpansion (Sep. 7)\n- Depths of Darkhollow launches along with monster missions,\nevolving and intelligent items, and spirit shrouds (Sep. 13)\n- EverQuest: Escape to Norrath, a free trial, is introduced (Sep. 13)\n- Cleric ability Divine Avatar reuse time is lowered and duration\nincreased (Sep. 13)\n- Lesser Faydark and Castle Mistmoore return to their pre-\nrevamp states (Oct. 12)\n- Worn damage shield cap increases from 15 to 30 (Oct. 12)\n- Cultural pottery charms are introduced (Oct. 12)\n- The \"Escape to Norrath\" UI is introduced as the default UI on live\n4 of 15 2/23/2019, 12:30 PM","character_count":1439},{"page":5,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nservers (Oct. 27)\n- Helms can now be hidden (Oct. 27)\n- EverQuest now uses the computer system's mouse cursor (Oct.\n27)\n- Raid invites can be done across zones (Oct. 27)\n- Audio triggers are introduced (Oct. 27)\n- More than 1000 Darkhollow items receive significant stat\nupgrades (Nov. 16)\nPatches from January 2005 - June 2005\nStand Out Occurrences:\n- Major revamps to Mistmoore and Splitpaw (Jan. 26)\n- Enchanter Epic 1.5 and 2.0 effects no longer aggro NPCs in their\nvicinity (Jan. 26)\n- Dragons of Norrath launches (Feb. 15)\n- The EQ Mail system goes live (Feb. 15)\n- PvP servers Rallos Zek, Tallon Zek, Vallon Zek, and Sullon Zek\nmerge as the single \"Zek Server\" (March)\n- Bazaar and Barter Hall zones merge (Mar. 3)\n- Many pre-DoN tradeskill recipe trivials are lowered from the\nmid-300s to mid-200s (Mar. 3)\n- The 'Return Home' function is introduced (Apr. 12)\n- A stone to The Arena is added in the Plane of Knowledge (Apr.\n12)\n- Class \"re-envisioning\" begins (Apr. 12)\n- Title suffixes are introduced (Apr. 12)\n- Tradeskill hell levels (160 to 190) are softened (Apr. 12)\n- Player pets over 52nd level are immune to fear (Apr. 20)\n5 of 15 2/23/2019, 12:30 PM","character_count":1271},{"page":6,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- New instanced missions are added to North Qeynos, Unrest,\nBefallen, and Hate's Fury (May 11)\n- Casters now receive at least one spell with each level gained\n(May 11)\n- The Type 9 augmentation slot is introduced (May 11)\n- The Essence of Froglok illusion potion is introduced (May 11)\n- Veteran Rewards are introduced (May 13)\n- Plane of Time becomes instanced (June 29)\n- You can now invite players from across zones (June 29)\nPatches from July 2004 - December 2004\nStand Out Occurrences:\n- Veeshan's Peak revamp goes live (July 14)\n- Pets now zone with you (July 14)\n- Siginifcant PVP changes go live (Aug. 11)\n- Raid window allows leader to lock/unlock raid, and put players in\ndifferent groups (Aug. 11)\n- You can now /consent your group, raid, and guild (Aug. 11)\n- Omens of War goes live (Sept. 14)\n- Piercing and 1HBlunt/2HBlunt skills see cap inreases (Sept. 14)\n- Fire Beetle Eyes now stack (Oct. 25)\n- The 85/15 system is introduced for Gates of Discord zones (Dec.\n15)\n- AA costs for Discord abilities see numerous reductions (Dec. 15)\n- Tacvi loot receives hitpoints/mana/endurance and effect upgrades\n(Dec. 15)\n- NO RENT containers no longer poof when you log with them on\nyour character (Dec. 15)\n6 of 15 2/23/2019, 12:30 PM","character_count":1343},{"page":7,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2004 - June 2004\nStand Out Occurrences:\n- Nedaria's Landing goes live (January)\n- Gates of Discord goes live (Feb. 10)\n- The Casino returns (Feb. 10)\n- Tradeskill UI goes live (Feb. 10)\n- EverQuest celebrates its fifth anniversary with numerous ongoing\nevents (Mar. 16)\n- DirectX 9.0 becomes required to play EverQuest (Mar. 23)\n- Player pets receive a boost (Mar. 25)\n- Shadowrest goes live (Apr. 13)\n- Invisibility actually has some use in Ferubi (Apr. 14)\n- Boat gnomes become a permanent fixture (Apr. 24)\n- Hot zones are introduced (Apr. 28)\n- Plane of Knowledge is now open to everyone (Apr. 28)\n- Named NPCs no longer spawn at an expedition's creation point\n(Apr. 28)\n- /surname and /rewind commands introduced (May 5)\n- Only one raid member must have completed Ikkinz trials to get\nplayers into raid trials (May 12)\n- Gunthak stone is added to the Plane of Knowledge (June 16)\n- You can now port to the Plane of Hate from the Plane of\nTranquility (June 16)\nPatches from July 2003 - December 2003\nStand Out Occurrences:\n- European players get dinged with VAT equal to 17.5% of their\n7 of 15 2/23/2019, 12:30 PM","character_count":1242},{"page":8,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nsubscription fees (July 1)\n- Temple of Droga and Mines of Nurga receive revamps (July 10)\n- Chardok \"B\" The Halls of Betrayal goes live (July 10)\n- Mass Enchant, Imbue, and Thicken spells are introduced (July\n10)\n- Solusek \"C\" The Caverns of Exile goes live (Aug. 6)\n- Scaled Wolf and Guktan illusions go live (Aug. 6)\n- The Plane of Time \"B\" now remembers your progress in the\nzone and no longer resets (Aug. 6)\n- Revamps to Grieg's, The Deep, Charasis, Necropolis, Siren's,\nThe Hole, City of Mist, and Cazic-Thule (Aug 26)\n- Platinum slot added to the shared bank (Aug. 26)\n- Divine Ressurection recast time cut in half (36 hours to 18) (Aug.\n26)\n- Plane of Time raids now only require 18 people present instead\nof 40 (Aug. 28)\n- Lost Dungeons of Norrath goes live (Sept. 9)\n- Plane of Mischief receives a significant revamp (Oct. 9)\n- The auto-attack key now defaults to Q (Oct. 9)\n- The \"Find\" feature is added (Oct. 9)\n- Number of players required for LDON adventures is now 3 instead\nof 4 (Nov. 5)\n- 3D Target Ring introduced (Nov. 5)\n- You can now buy and sell containers in The Bazaar (Dec. 18)\n- Most Invigor effect items are replaced with sight-enhancers (Dec.\n18)\n- Endurance is added as a stat; melees receive disciplines as\ntomes (Dec. 18)\n- The Shadowhaven Casino goes live (Dec. 18)\n- The Shaodwhaven Casino shuts down (Dec. 19)\n8 of 15 2/23/2019, 12:30 PM","character_count":1475},{"page":9,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2003 - June 2003\nStand Out Occurrences:\n- Classic & Velious user interfaces become extinct (Jan. 9)\n- You can now window out of EverQuest (Jan. 9)\n- Song buff window added (Jan. 9)\n- Wraith of a Shissar is no longer attacked by other Fear\ninhabitants (Feb. 4)\n- Rallos Zek is now tethered to the Tactics arena pit (Feb. 4)\n- Legacy of Ykesha goes live (Feb. 24)\n- The \"85% rule\" is introduced, making raid flag requirements much\neasier on guilds (Feb. 24)\n- Charm sees significant nerfs (Apr. 8)\n- Acrylia Caverns, Hollowshade Moor and Grimling Forest\nreceive major revamps (Apr. 23)\n- Plane of Hate \"B\" goes live (May 14)\n- Call of the Hero works in the Plane of Water (May 14)\n- Gravel Rain is now cureable (if you've ever fought Glykus, you\nare quite thankful (May 14)\n- You can now gate out of Veeshan's Peak (May 14)\n- Bankers no longer take items (May 14)\n- Shared bank slots, spell descriptions, spell menus, and NPC job\ntitles are added (June 11)\n- High level spells no longer affect low level characters under any\ncircumstances (June 11)\n- Flag restrictions in the Planes of Power are relaxed in Tiers 1 and\n2 (June 11)\n- The Prexus Server goes through one of the worst server crashes\nin EQ history (June 12)\n9 of 15 2/23/2019, 12:30 PM","character_count":1370},{"page":10,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from July 2002 - December 2002\nStand Out Occurrences:\n- New interface goes live (July 24)\n- The Bazaar is introduced (July 24)\n- Lifetappers no longer say \"Ahhh... I feel much better now!\" with\nevery spell (July 24)\n- Players are no longer susceptible to other players' fears and\ncharms (July 24)\n- /makeleader command introduced & LD group member no longer\nbugs the group (July 24)\n- You can now view and/or delete your own petitions (Sept. 4)\n- Hell levels are eliminated (Sept. 4)\n- DoT spells cast by different players on an NPC now stack (Sept.\n4)\n- Clerics gain the Bash ability (Sept. 4)\n- Merchant inventories grow to 80 (Sept. 4)\n- Items are now linked in the \"... has looted an X\" messages (Sept.\n26)\n- Recast times are added to Rods of Mystical Transvergence\n(Sept. 26)\n- Rods of Mystical Transvergence no longer kill you if your max-\nhitpoints are lower than the conversion (Oct. 17)\n- /shield is introduced (Oct. 17)\n- Planes of Power goes live (Oct. 21)\n- Planes of Power flags can be done out of order (Dec. 19)\nPatches from January 2002 - June 2002\n10 of 15 2/23/2019, 12:30 PM","character_count":1205},{"page":11,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nStand Out Occurrences:\n- /ttell and /shownames commands introduced (Jan. 8)\n- The Nexus becomes bindable (Jan. 8)\n- Ragefire is moved out of Nagafen's Lair (Jan. 23)\n- Pets stop pacing (Feb. 13)\n- Levitation buffs get stripped upon entering a no-lev zone (Mar. 7)\n- If you die while below 11th level, you respawn with items and keep\nyour experience (Mar. 19)\n- Lower level rez, evac, and corpse summon spells become\navailable (Mar. 19)\n- /hitsmode command introduced (Mar. 19)\n- EverQuest monthly prices increase to $12.95 per month (Apr. 9)\n- Non-pet NPCs stop accepting non-quest items given to them (Apr.\n9)\n- The item, White Dragon Hide is introduced (June 6)\n- NPCs are now bound by casting range limits (June 12)\n- Magic Clay becomes stackable (June 12)\nPatches from July 2001 - December 2001\nStand Out Occurrences:\n- Spider and Spiderling Silk become stackable (July 10)\n- Folded Sheets and regular Sheets of Metal become stackable\n(July 10)\n- Stonebrunt goes live (Aug. 29)\n- Server population counts become hidden (Sept. 11)\n- The September 11th, 2001 terrorist attacks hit close to home for\nSony\n- Graphic upgrades are announced for Luclin (Oct. 5)\n11 of 15 2/23/2019, 12:30 PM","character_count":1291},{"page":12,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- The Firiona Vie (roleplay) Server goes live (Oct. 8)\n- Flayed Barbarian Hide Mask gets Illusion: Barbarian added to\nit (Oct. 8)\n- High level NPCs develop immunities to certain spell types, and\nare no longer outright magic immune (Oct. 8)\n- The short-lived \"Project M\" is introduced, where players can\nspawn as monsters (Nov. 7)\n- /targetgroupbuff is introduced (Nov. 7)\n- \"Light Blue\" /consider is introduced (Nov. 7)\n- DirectX 8.0 is now required to play EverQuest (Nov. 28)\n- Luclin goes live, but not without its problems (Dec. 4)\n- Non-targettable NPCs are introduced (Dec. 4)\n- Option for Texture Cache is introduced, making load times a little\nquicker (Dec. 13)\n- Windows 95 no longer functions with EverQuest (Dec. 18)\n- Soulbinders are introduced (Dec. 20)\nPatches from January 2001 - June 2001\nStand Out Occurrences:\n- /lootnodrop command added (Jan. 9)\n- Root and Snare are now seperate effects (Jan. 9)\n- NPC Aggro is significantly retuned (Feb. 21)\n- Rangers can now sort and filter tracking system (Feb. 21)\n- Taunt now affects NPCs above the player's level (Mar. 6)\n- EQGems is introduced (Mar. 6)\n- E'ci and The Rathe servers split to Zebuxoruk (March)\n- The Warrens is introduced (Mar. 14)\n- Hate and Fear planes receive revamps: New minibosses, better\n12 of 15 2/23/2019, 12:30 PM","character_count":1403},{"page":13,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\ngod loot (Mar. 14)\n- Food items get durations (Apr. 17)\n- Characters now say \"Hail Playername\" instead of just \"Hail\" (Apr.\n17)\n- /charinfo command introduced (Apr. 17)\n- NO RENT items adopt the 30-minute rule (Apr. 17)\n- Shadows of Luclin expansion announced (Apr. 18)\n- Players no longer get stunned while invulnerable (May 8)\n- Items can be moved inside containers while in bank (May 8)\n- \"Regards you as an ally\" is added as a new /consider (May 8)\nPatches from July 2000 - December 2000\nStand Out Occurrences:\n- Karana splits into two servers, the other being Terris Thule (June\n& July)\n- NPCs stop saying \"hit by non-melee for XX points\" (July 19)\n- /hidecorpse and /fastdrop commands introduced (July 19 & Aug.\n1)\n- Wurmslayer becomes a one-hand slasher (Aug. 9)\n- NO RENT tags are added to NO RENT items (Aug. 9)\n- Epic quests are introduced (Sept. 19)\n- Players are now able to exceed 200 in one tradeskill (Sept. 19)\n- Corpses of NPCs 55th level or higher get 30-minute decay timers\n(Sept. 28)\n- Tholuxe Paells introduced as a new server (Sept. 28)\n- Mithaniel Marr and Tunare servers split to Drinal (Sept. 28)\n- Pauses are added to socials, /camp command added (Sept. 28)\n- DirectX 7 becomes required to play EverQuest (Nov. 15)\n13 of 15 2/23/2019, 12:30 PM","character_count":1373},{"page":14,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Povar and Tarew Marr servers split to Xev (Nov. 21)\n- Velious goes live (Dec. 6)\n- NPCs gain RAMPAGE and FLURRY abilities (Velious Release)\n- Solusek Ro, Karana, and Cazic-Thule servers split to Ayonae Ro\n(December)\nPatches from January 2000 - June 2000\nStand Out Occurrences:\n- Plane of Sky is introduced (Jan.)\n- Casters respawn with no mana after being killed by a player (Feb.\n3)\n- City of Paineel is introduced (Feb. 17)\n- Erudites can now be Shadowknights (Feb. 17)\n- Rogues get the Evade ability (Feb. 17)\n- Deity-specific items are introduced (Apr. 10)\n- Kerra Ridge and Splitpaw are revamped to higher level (Apr. 10)\n- Kunark goes live with a new level cap of 60 (Apr. 21)\n- Newbie guards get buffed to their current levels (May)\n- The Hole is introduced (June 22)\n- Lady Vox and Lord Nagafen are no longer attackable by players\nover 52nd level\nPatches from April 1999 - December 1999\nStand Out Occurrences:\n- Original patch information (April)\n- PvP Melee/Caster balance (Sept. 13)\n- Rez timers set (Sept. 28)\n14 of 15 2/23/2019, 12:30 PM","character_count":1155},{"page":15,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Temple of Solusek Ro added as an optional zone (Oct. 13)\n- Journeyman Boots become quested (Oct. 13)\n- Press release details upcoming Kunark expansion (Nov. 1)\n15 of 15 2/23/2019, 12:30 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Servers","Miscellaneous","UI"],"change_count":149,"word_count":3852,"summary":"Spells *** Corrected an issue where bards couldn't interrupt spells if those spells were not originally bard songs. Beastlord - Fixed the description for Beramos' Maelstrom. Beastlord - Corrected the description for Akalit's Feralgia. Beastlord and Magician - Fixed a bug where Promised Alleviation…","content":"*** Spells ***\n\n- Corrected an issue where bards couldn't interrupt spells if those spells were not originally bard songs.\n- Beastlord - Fixed the description for Beramos' Maelstrom.\n- Beastlord - Corrected the description for Akalit's Feralgia.\n- Beastlord and Magician - Fixed a bug where Promised Alleviation was healing you rather than your pet.\n\n\n*** AA ***\n\n- All - Increased the number of bandolier slots granted by each rank of Battle Ready from 1 to 2.\n\n- All - The First, Second, and Third Spire abilities for each class have been consolidated into a single Spire:\n- - Spire abilities that buff the caster's group have been renamed 'Apex of _' while the self-targeted buffs retain the name 'Spire of _'.\n- - Adjusted the buff stacking of all spires to reduce conflicts.\n- - Berserker - Changed the name of the spire from 'Savagery' to 'of the Juggernaut'.\n- - Cleric - Changed the name of the spire from 'Divinity' to 'of the Vicar'.\n- - Enchanter - Increased the maximum level that Bewilderment of Lights, the effect triggered by the doppelgangers summoned by Spire of Enchantment, can mesmerize to 105 up from 88 for ranks 1-24 and to 118 up from 108 for ranks 25+.\n- - Monk - Removed the triggered Rising/Waning buffs and included the benefits of the Rising Focus as part of the combined spire buff and increased the melee mitigation percentage of Sensei's Guard.\n- - Necromancer - Tripled the base damage of the pet proc and changed the effect from damage over time to a direct damage lifetap.\n- - Paladin - Changed the name of the spire from 'Holiness' to 'Chivalry'.\n- - Wizard - Rank 27 of Spire of Arcanum will now reduce the mana cost of spells up to level 115 (up from level 110).\n\n- All - Ranks 1-3 of Mental Fortitude have been renamed Adamant Will for all classes. The functionality of the ability is unchanged.\n- - The following classes have their Ranks 1-3 of Adamant Will refunded: bard, monk, paladin, shadowknight, and warrior.\n- - Bard - Consolidated Belltone Mind, Fluid March, and The Show Must Go On into a bard specific version of Adamant Will.\n- - Monk - Renamed Agile Feet to a monk specific version of Adamant Will.\n- - Paladin - Renamed Defender's Defiance to a paladin specific version of Adamant Will.\n- - Shadowknight - Renamed Dreadlord's Defiance to a shadowknight specific version of Adamant Will.\n- - Warrior - Renamed Myrmidon's Defiance to a warrior specific version of Adamant Will.\n\n- Multiple - AA abilities that extend the duration of damage over time spells have been changed to instead increase the base damage of these spells by the equivalent duration's worth of damage:\n- - Druid - Renamed Extended Maladies to Enhanced Maladies and changed ranks 1-2 to increase base damage.\n- - Enchanter - Renamed Lingering Torment to Enhanced Torment and changed ranks 1-2 to increase base damage.\n- - Necromancer - Renamed Lingering Death to Enhanced Decay and changed ranks 1-3 to function like ranks 4-7.\n- - Shadowknight - Renamed Lingering Death to Enhanced Decay and changed ranks 1-4 to increase base damage.\n- - Shaman - Renamed Extended Pestilence to Enhanced Pestilence and changed ranks 1-4 to increase base damage.\n\n- Berserker, Monk, Rogue, Warrior - Adjusted the buff stacking on Killing Spree to better coexist with Group Guardian of the Forest.\n- Berserker, Monk, Ranger - Increased the duration of all ranks of Silent Strikes from 30 seconds to 1 minute.\n- Enchanter, Magician, Wizard - Changed all ranks of Arcane Whisper to reduce your target's hatred for you when the ability is activated rather than splitting the effect over 24 seconds.\n- Enchanter, Magician, Wizard - Consolidated Dimensional Shield and Dimensional Instability into a single ability line named Dimensional Shield that grants melee guard in one buff and a defensive jolt and hate reduction modifier in a second buff. The random teleportation component of this ability has been changed to a backwards directional teleport that will trigger up to 6 times when you are struck in combat.\n\n- Monk, Paladin - Increased the duration of Purified Protection I, the buff triggered from Blessing of Purification, Purification, and Purify Body, from 30 seconds to 1 minute.\n- Necromancer, Shadowknight - Increased the healing values for all ranks of Harmshield and added an additional rank at level 110.\n\n- Bard - Increased the melee damage and critical melee damage modifiers for all ranks of Fierce Eye.\n- Bard - Changed Tune Stuck In Your Head from an activated ability to a passive ability and rescaled the existing ranks between levels 71-106.\n- Bard - Removed the self damaging component from all ranks of Hymn of the Last Stand and added an effect to improve the caster's armor class soft cap.\n- Bard - Removed all ranks of Focus: Denon's Dirge of Disruption and moved the effects of this ability line to the equivalent ranks of Focus: Brusco's Burning Call.\n\n- Beastlord - Changed all ranks of Pact of the Wurine to be no-dispel and to persist through death.\n- Beastlord - Adjusted the buff stacking on Frenzy of Spirit to better coexist with Group Guardian of the Forest.\n\n- Berserker - Changed all ranks of Agony of Absolution to instantly consume 10% of the caster's maximum health and cure detrimental effects rather than requiring the caster to avoid cure spells for 18 seconds before triggering.\n- Berserker - Increased the additional 2 handed hit chance on rank 3 of Desperation from 1% to 5%.\n- Berserker - Focus: Axe of Numicia has been renamed Focus: Axe of the Aeons and now improves the base damage of both the Axe of Numicia and Axe of the Aeons combat ability lines.\n- Berserker - Changed Juggernaut Surge to scale the minimum per hit damage based on the delay of your attack and adjusted the value for all ranks.\n- Berserker - Consolidated Throwing Mastery, Juggernaut's Mastery of Throwing, and Juggernaut's Weapon Mastery into a single ability line named Weapon Mastery of the Juggernaut.\n- Berserker - Adjusted the mechanics of Untamed Rage to simplify its functionality and ensure the effects of the buff last for its full intended duration:\n- - Rather than ranks 1-3 reducing armor class and ranks 4+ consuming health, all ranks now uniformly consume 1% of your maximum health every 6 seconds.\n- - Rather than ranks 5+ applying an initial buff that is overwritten in stages (Azia, Beza, Caza, Dena, Ena) the initial buff placed on you will last the full duration of the intervening stages (30 seconds to 2 minutes, depending on rank) before triggering the 30 second self-refreshing stage of the buff.\n- - The benefits granted by the initial stage of the buff and the self-refreshing component are now approximately equal to the power of what was previously the highest stage of the buff.\n- Berserker - Adjusted the mechanics of Reckless Abandon to simplify its functionality and offer a more consistent experience:\n- - Changed all ranks to provide a consistent melee accuracy and damage bonus for 1 minute as a single buff rather than a scaling bonus over multiple buffs.\n- - Removed the required cure/penalty component of the ability and changed all ranks to consume 10% of your maximum health when activated and 2% of your maximum health every 6 seconds for its duration.\n- - Adjusted the stacking on the ability to better coexist with other disciplines that increase melee damage.\n- Berserker - Revamped Juggernaut's Resolve. Now, rather than reducing incoming melee damage by 10-20% and reducing the caster's outgoing melee damage by 20%, this ability will consume 5% of the caster's maximum endurance and reduce all incoming damage by 10-20% while consuming 5% of the damage absorbed as endurance.\n- - Ex: If attacked for 1000 damage, rank 2 will reduce the incoming damage by 200 points and consume 10 endurance.\n\n- Cleric - Bestow Divine Aura Azia has been changed to a self-targeted ability named Divine Aura with dramatically increased healing values for all ranks. Additional ranks have been added to scale from level 59 to 110.\n- Cleric - Bestow Divine Aura Beza has been renamed Bestow Divine Aura and has had its reuse time reduced to match the recast time of the now self-only AA ability Divine Aura. Increased the healing values for all ranks and added additional ranks to scale from level 59 to 110.\n- Cleric - Infusion of Holy Light, the bonus damage component of Turn Undead, now has a 100% chance to deal critical damage.\n- Cleric - Yaulp (Lesser) has been renamed Yaulp and has been changed to cast the highest rank of the equivalent level Yaulp spell that you have scribed. Additional ranks have been added and existing ranks have been rescaled between levels 76 and 106.\n- Cleric - Removed the cast time from rank 1 of Sanctuary and dramatically increased the healing offered by all ranks to better allow this ability to fill its role as a survival tool.\n- Cleric - Removed the cast time from all ranks of Blessing of Sanctuary, increased the range of this ability from 100 to 200 feet, and dramatically increased the healing offered by all ranks.\n- Cleric - Increased the duration of Channeling the Divine from 12 seconds to 5 minutes and modified the ability to focus up to 10 twinheals.\n- - The healing components of your Awecrash, Sound of Fury, and Celestial Contravention lines of spells are included at the cost of increasing the base spell's cost by 50%.\n- Cleric - Consolidated Vehement Recompense to be ranks of Recourse of Life:\n- - Improved the healing and rune offered by all ranks of Recourse of Life and changed all ranks to trigger off of either direct damage or stun spells within a 10 level range of the equivalent rank's expansion level cap.\n- - The protection offered by this ability now guards against both spell and melee damage.\n\n- Druid - Reduced the initial reuse time and hastening of Nature's Fury so that the ability now starts with a 30 minute reuse timer (down from 45 minutes) and scales to a 20 minute reuse timer (down from 21 minutes).\n- Druid - Adjusted the buff stacking on Wrath of the Wild to better coexist with other buffs that grant defensive procs.\n- Druid - Blessing of Tunare now has a 100% chance to critically heal its targets.\n- Druid - Consolidated Spirit of the White Wolf and Spirit of the Black Wolf into a single ability named Spirit of the Great Wolf that combines the benefits of each form.\n- Druid - Consolidated Group Spirit of the White Wolf and Group Spirit of the Black Wolf into a single ability named Group Spirit of the Great Wolf that combines the benefits of each form.\n- Druid - Reduced the reuse time of Season's Wrath from 5 minutes to 1 minute and extended the duration of this ability from 24-30 seconds to 1 minute for all ranks. Adjusted the expansion and level that each rank is obtained in to more closely match the ranger ability line Elemental Arrow.\n- Druid - Removed all ranks of Peaceful Spirit of the Wood and Peaceful Convergence of Spirits. The standard (non-peaceful) versions of these abilities have been changed to trigger an additional blockable damage shield buff named Spiritwood Spikes.\n- Druid - Added additional ranks to Dire Charm that allow animals to be charmed without the chance to break for up to 6 minutes.\n- Druid - Made the following changes to Storm Strike and Fire Storm:\n- - Storm Strike has been renamed Nature's Bolt and has had its damage changed to be consistent regardless of the target's health.\n- - Fire Storm has been renamed Nature's Fire and has had additional ranks added to match behavior of Nature's Bolt.\n- - An additional ability line has been added named Nature's Frost that mirrors the other two ability lines.\n- - Each of the three abilities now has a unique reuse timer as well as a mana cost.\n\n- Enchanter - Refunded all ranks of Soothing Words as the ability was found to be unnecessary.\n\n- Magician - Consolidated Heart of Ice and Heart of Stone into a single ability named Heart of Froststone and increased the total damage this ability can absorb for all ranks.\n- Magician - Consolidated Heart of Flames and Heart of Vapor into a single ability named Heart of Skyfire.\n- Magician - Consolidated Elemental Form: Air, Earth, Fire, and Water into a single ability line that combines the benefits of each form.\n- - Note: There is currently a bug that will be fixed in the December update that prevents Elemental Flames and Elemental Earth from triggering as expected from the combined ability.\n- Magician - Increased the initial healing for all ranks of Second Wind Ward and adjusted the buff to better coexist with Companion's Aegis.\n- Magician - Focus: Fickle Conflagration has been renamed Focus: Capricious Fire and now includes the Chaotic Fire line of spells.\n- Magician - All ranks of Elemental Conversion have been changed to return 33% of the damage dealt to your summoned pet as mana rather than returning mana as a separate spell effect. The health/mana values for each rank are unchanged.\n\n- Monk - Increased the value of ranks 4+ of Combat Fury.\n- Monk - Added a small critical melee chance modifier to all ranks of Ton Po's Stance.\n- Monk - Removed all ranks of Improved Step Pattern and moved the effects of this group to the equivalent ranks of Improved Synergy.\n- Monk - Consolidated Disciple of the Tonfa and Disciple of the Katori into a single ability line named Weapon Mastery of the Katori.\n\n- Necromancer - Added ranks to Dire Charm that allow undead creatures to be charmed without the chance to break for up to 6 minutes.\n- Necromancer - Removed all ranks of Focus: Vollmondnacht Orb and moved the effects of this group to the equivalent ranks of Focus: Impose for Blood.\n- Necromancer - Changed Gift of the Grave to be a toggled passive ability so that its incoming direct damage absorption will persist as a permanent buff if the ability is enabled. The zombie illusion component of this ability has been removed and will instead apply to the caster when activating any rank of the AA ability Dead Man Floating.\n\n- Paladin - Changed Heroic Leap to generate hatred on up to 8 opponents centered around the target you leap toward. Added additional ranks and improved the reuse time of this ability from 2 minutes to 90 seconds.\n- - Note: The ability will currently cause you to land directly on your target when activated. This will be corrected in the December update, instead allowing you to land more safely in front of your target.\n- Paladin - Increased the healing values for all ranks of Divine Aura and Bestow Divine Aura and added additional ranks that scale from level 85 to 110.\n- Paladin - Refunded all ranks of Yaulp (Lesser) and modified ranks 10+ of Divine Stun, ranks 7+ of Force of Disruption, and ranks 3+ of Disruptive Persecution to bless you with the equivalent buff now named Knight's Yaulp. Increased the base duration of Knight's Yaulp to 1 minute.\n- Paladin - Doubled the duration of Valorous Rage, removed the armor class penalty, and added a base melee damage improvement effect to all ranks.\n- Paladin - Thunder of Karana no longer shares a reuse timer with Armor of the Inquisitor.\n- - Rank 1 is now available at level 100 (down from 105).\n- - Removed the critical melee damage and incoming healing benefits, added base spell damage focus, and increased the spell critical damage chance and critical damage modifier effects.\n- Paladin - Consolidated Improved Blunted Blade Strike to be ranks 17-21 of Blessing of Light.\n- Paladin - Consolidated Two-Handed Bash, Immobilizing Bash, Vicious Smash, and the improved stun effect for bash attacks from Overpowering Strikes into a single ability line named Improved Bash. The resist modifier improvements offered by Overpowering Strikes are now integrated as new ranks of Improved Stuns.\n- Paladin - Consolidated Weapon Mastery of the Knight and Valiant Blade into a single ability line named Weapon Mastery of the Knight. This was done by replacing Valiant Blade with ranks of the shadowknight equivalent line Bloodthirsty Blade, resulting in earlier ranks of Weapon Mastery of the Knight now being available to the paladin class.\n\n- Ranger - Consolidated Scout's Mastery of the Elements to be ranks of Wrath of the Forest Stalker.\n- Ranger - Removed the accuracy penalty from all ranks of Outrider's Evasion and improved the melee damage guard for all ranks.\n- Ranger - Adjusted the buff stacking on Group Guardian of the Forest (and Guardian of the Forest for parity) to prevent this ability from conflicting with Frenzied Burnout, Frenzy of the Dead, and Untamed Rage.\n- Ranger - Removed all ranks of Frost Arrows and updated Flaming Arrows to include the stun component from Frost Arrows. Changed all ranks of Flaming Arrows and Poison Arrows to deal direct damage rather than direct damage followed by damage over time. Reduced the proc rate on all ranks of Flaming Arrows and Poison Arrows to better space out the damage and mana consumption of these abilities.\n- Ranger - Consolidated Glacial Arrow and Volatile Arrow to be ranks of Elemental Arrow. The combined ability line will now increase incoming cold/fire spell and ability damage on your target for 1 minute with a 1 minute reuse time.\n- Ranger - The damage shield component of Convergence of Spirits will now apply as a separate blockable buff named Spiritwood Spikes.\n- Ranger - Consolidated Archery Mastery, Bow Mastery, Close Combat Mastery, and Scout's Weapon Mastery into a single ability line named Weapon Mastery of the Scout.\n\n- Rogue - Removed the accuracy penalty and increased the melee damage guard for all ranks of Tumble.\n- Rogue - Consolidated Absorbing Agent to be ranks of Twisted Shank. The combined ability now increases your target's incoming poison damage, reduces the effects of healing, and deals damage for 1 minute with a 90 second reuse time.\n- Rogue - Consolidated Dirty Fighting to be ranks of Ligament Slice. The combined ability now directly inflicts blindness, reduces your target's accuracy, movement rate, and armor class for up to 90 seconds when activated.\n- Rogue - Increased the damage modifier for all ranks of Shadow's Flanking.\n- Rogue - Fixed an error with ranks 5 and 6 of Focus: Exuberant Dagger-Throw that prevented Forceful Dagger-Throw from being focused.\n- Rogue - Consolidated Assassin's Weapon Mastery, Rake's Powerful Aim, and Weighted Strikes into a single ability line named Weapon Mastery of the Assassin.\n\n- Shadowknight - Consolidated ranks 1-5 of Improved Spite of Ronak to be ranks 16-20 of Soul Abrasion.\n- Shadowknight - Consolidated Two-Handed Bash, Immobilizing Bash, Vicious Smash, and the improved stun effect for bash attacks from the cleric/paladin ability Overpowering Strikes into a single ability line named Improved Bash.\n- Shadowknight - Consolidated Bloodthirsty Blade and Knight's Weapon Mastery into a single ability line named Weapon Mastery of the Knight.\n- Shadowknight - Consolidated Reinforced Malaise and Visage of Decay into a single ability line that combines the direct damage benefits of Visage with the damage over time at increased mana cost benefits of Malaise.\n\n- Shaman - Refunded all ranks of Hastened Decay as the ability no longer provides benefit given the changes made to the base recast time of short duration damage over time spells.\n\n- Warrior - Consolidated Imperator's Charge to be ranks of Imperator's Command. The combined ability now grants all benefits of each ability line in a single group buff.\n- Warrior - Refunded all ranks of Imperator's Precision as it was deemed out of character for the types of debuffs available to warriors.\n- Warrior - Consolidated Rage of the Forsaken to be ranks of Warlord's Fury. Reduced the reuse time of this ability from 2 minutes to 90 seconds, increased the initial aggro generated by each rank, adjusted the recourse effects to grant an 80% increase in aggro generation for 18 seconds followed by a 25% increase in combat ability and spell generation for 30 seconds.\n- Warrior - Consolidated Merciless Grip and Warlord's Weapon Mastery into a single ability line named Weapon Mastery of the Warlord.\n\n- Wizard - Renamed Concussive Intuition to Concussion and changed this ability line to cast the highest rank of the equivalent level spell from the Concussive Burst line that you have scribed.\n- Wizard - Removed all ranks of Focus: Permeating Magic and moved the effects of this group to the equivalent ranks of Focus: Claws.\n- Wizard - Arcomancy, Cryomancy, and Pyromancy have been consolidated into a toggled passive ability named Trifurcating Magic.\n- - Increased the chance for fire and ice spells to trigger their additional effects to match magic spells.\n- - Increased the hate reduction of Pyromancy to include 2% of your total hate.\n- - Changed Arcomancy to apply a buff on the wizard that will increase the damage of your next 5 spells and increased the damage focus amount.\n- - Changed Cryomancy to reduce the target's cold, fire, and magic resists, deal damage, suppress gate spells, and removed Cryomantic Snare.\n\n\n*** Progression Servers ***\n\n- Fixed an issue that prevented Falmonius from spawning in the Plane of Knowledge when Rain of Fear unlocks.\n\n\n*** Miscellaneous ***\n\n- Corrected an issue where a player could get stuck unable to cast spells or use items when dying and drinking alcohol.\n- Fixed a bug where picking as a group wasn't properly sending players to the evac point of a zone.\n- Addressed a zone stability issue related to buffs / debuffs on NPCs.\n- Addressed a client crash if you used a Potion of Disgenderment soon after logging in.\n- Addressed a client crash when the game closes.\n- Addressed a client crash issue when camping to server select or desktop.\n- Addressed a client crash when trying to login from server select.\n\n\n*** UI ***\n\n- Addressed a crash issue in the UI related to entering character select or running the /loadskin command.\n- Added a message when players activate a combat ability, visible to themselves and others.\n- - Added a chat filter for others' disciplines that can turn off these messages, and modified the existing discipline filter so you can turn off your own activate messages.\n- Mercenaries will now display their correct name in taunt messages.\n- Rank 1-18 of Mana Burn once again will display damage done in the combat log.\n- Fixed an issue preventing flash sale items from properly being displayed when they're started.\n\n\n- The EverQuest Team","content_hash":"815180c5a52310d15040bb21c8789ca5590863472499d47621204481e29bbc87","source_files":["patches-2019-2.txt"],"source_titles":["Game Update Notes: November 20, 2019"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"8f4b355e000e2396c28c2a6ca0d639f2562288970896c42d476894dc0e869722","filename":"patches-2019-2.txt","adapter":"text","source_offset":36738,"item_index":null,"heading":"Game Update Notes: November 20, 2019","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2019-11-20-1","id":"2019-11-20-1"},{"patch_date":"2019-10-16","effective_date":"2019-10-16","display_date":"Game Update Notes: October 16, 2019","title":"Game Update Notes: October 16, 2019","year":2019,"month":10,"kind":"live","era":"EverQuest Live","expansion":"The Burning Lands","expansion_code":"the-burning-lands","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Quests and Events","Spells","AA","Miscellaneous","UI"],"change_count":68,"word_count":2313,"summary":"Highlights *** Made significant changes to fade and leap abilities. See the AA section for details. When using Search in the Barter Window, the results will only display the most expensive buy line from each buyer per unique item matched from the search. Items *** Increased the proc rate of…","content":"*** Highlights ***\n\n- Made significant changes to fade and leap abilities. See the AA section for details.\n- When using Search in the Barter Window, the results will only display the most expensive buy line from each buyer per unique item matched from the search.\n\n\n\n*** Items ***\n\n- Increased the proc rate of Whispering Midnight Defending Fire, Whispering Midnight Defending Magic, Blazing Euphoria Defending Fire, and Blazing Euphoria Defending Magic.\n- Adjusted the spell stacking on Illusion Benefit Greater Jann to coexist with the Enchanter spell Night's Endless Terror.\n- Corrected the spell descriptions for the Mana Preservation focus on the high tier ring and shoulder chase items from The Burning Lands.\n- Corrected Sebilisian ornament descriptions.\n\n\n*** Quests and Events ***\n\n- Antraygus, the Sporali King - Antraygus will only spawn once in the instance.\n- General Reparm (Raid) - Put in a speculative fix for the Bone Burners spawning more than 3 times.\n- The Darkness Howls and Ironing Out the Legion - Aggressive NPCs will grant experience where they were not before.\n- Guntrik's quests - Sven and Philicia Drinn have had their difficulty reduced dramatically. Tattered Parchment now drops from some NPCs in Rathe Mountains and Innothule Swamp.\n\n\n\n*** Spells ***\n\n- All melee classes - Hiatus can now be activated in combat. It still has the melee speed penalty and endurance cap.\n- Corrected melee abilities that were listed under incorrect timers in the right-click menu. For example, Bestial Savagery was listed under Disciplines->Timer 3 when it is Timer 7.\n- Ranger - Drifting Smoke is now flagged outdoor-only as intended.\n- Rogue - All three ranks of Waylay can now be found under Combat Abilities->Stun.\n\n\n*** AA ***\n\n- All - Made the following changes to fade abilities for retuning and to provide a more consistent experience:\n-- All AA escape abilities now have a 100% chance to succeed on opponents up to 5 levels above the caster.\n-- Escape abilities trigger their secondary invisibility or sanctuary buffs regardless of proximity to attackers.\n-- Escape abilities will reduce the amount of hatred any NPC the caster fails to escape from by 1 million points.\n-- Escape abilities now have higher reuse times and resource costs for most classes, as this better reflects our vision for these abilities.\n- - Pet Users - Summon Companion - Rank 2 now provides a 100% chance for your pet to escape combat from all NPCs. Removed ranks 3 and 4 of this ability and made rank 2 available in Underfoot. Ranks 1 and 2 now consume 1% of your maximum mana to activate.\n- - Bard - Fading Memories - Removed ranks 4-40. Ranks 1-3 now consume 12, 6, and 2% of your maximum mana to activate.\n- - Beastlord - Falsified Death - This ability is now available at level 80 in Underfoot. This ability consumes 2% of your maximum mana to feign death, allows you to escape combat from NPCs up to 5 levels higher than you, allows your warder to escape combat from all NPCs, triggers Evader's Invisibility, and has a 2.5-minute reuse time.\n- - Berserker - Self Preservation - Removed the self-stun component of this ability. Removed ranks 4-11 and adjusted the hastening so that this ability has a 10-minute reuse by rank 3 at level 85 (up from 6 minutes at level 100). This ability now consumes 8% of your maximum endurance to activate.\n- - Cleric - Divine Peace - Set the reuse time of this ability to be 10 minutes (up from 3 minutes), removed the 0.25 second cast time, and made the ability available in Underfoot at level 85 (previously Veil of Alaris at level 91). This ability now consumes 8% of your maximum mana to activate.\n- - Druid - Veil of the Underbrush - Set the reuse time of this ability to be 10 minutes (up from 3 minutes), and made the ability available in Underfoot at level 85 (previously Veil of Alaris at level 95). This ability now consumes 8% of your maximum mana to activate.\n- - Enchanter - Friendly Stasis - Fixed the mesmerize duration to be 18 seconds rather than 30 seconds. This ability now consumes 8% of your maximum mana to activate.\n- - Enchanter - Self Stasis - Removed ranks 5-11 and adjusted the hastening so that this ability has a 5-minute reuse by rank 4 at level 85 (down from 6 minutes at level 105). Fixed the mesmerize duration to be 18 seconds rather than 30 seconds. This ability now consumes 8% of your maximum mana to activate.\n- - Magician - Drape of Shadows - Removed ranks 2-14 and set the reuse time of this ability to be 10 minutes (up from 3 minutes at 105). This ability now consumes 8% of your maximum mana to activate.\n- - Monk - Imitate Death - Reduced the reuse of ranks 1-8 by 30 seconds. Rank 9 is now available in Underfoot (previously House of Thule). This ability now consumes 2% of your maximum endurance to activate.\n- - Necromancer - Death's Effigy - Ranks 1-4 are now available in Underfoot (previously House of Thule for rank 1 and Call of the Forsaken for ranks 2-4). This ability now consumes 2% of your maximum mana to activate.\n- - Paladin - Balefire Burst - Increased the reuse time to 10 minutes (up from 3 minutes), removed the 0.5 second cast time, and made the ability available at level 85 in Underfoot (previously House of Thule). The ability now consumes 8% of your maximum mana to activate.\n- - Ranger - Cover Tracks - Removed ranks 4-15 and adjusted the hastening so that this ability has a 10-minute reuse by rank 3 at level 85 (up from 3 minutes at level 100). This ability now consumes 8% of your mana to activate.\n- - Rogue - Escape - Reduced the reuse of ranks 3-11 and added rank 12 resulting in a 1.5-minute reuse timer at level 85. This ability now consumes 2% of your maximum endurance to activate.\n- - Shadowknight - Death's Effigy - This ability now consumes 2% of your maximum mana to activate.\n- - Shaman - Inconspicuous Totem - Removed ranks 4-13 and adjusted the hastening so that this ability has a 10-minute reuse by rank 3 at level 85 (up from 4 minutes at level 105). This ability now consumes 8% of your maximum mana to activate.\n- - Warrior - Howl of the Warlord - Removed the 0.5 second cast time. Removed ranks 2-5 and adjusted rank 1 so that this ability has a 10-minute reuse time (up from 3 minutes) at level 85 and is available in Underfoot (previously House of Thule). This ability now consumes 8% of your maximum endurance to activate.\n- - Wizard - A Hole in Space - Set the reuse time of this ability to be 10 minutes (up from 2.5 minutes), and made the ability available in Underfoot at level 85 (previously Veil of Alaris at level 95). This ability now consumes 8% of your maximum mana to activate.\n- All - AA abilities that allow characters to leap forward have been normalized with improved reuse times, distances, new abilities for some classes, and reduced level and expansions to obtain:\n- - Bard - Increased the distance that Lyre Leap allows you to travel from 160 to 315 feet.\n- - Beastlord - Reduced the level required to purchase Cheetah's Pounce and made the ability available in Underfoot.\n- - Berserker - Changed all ranks of Furious Leap to function like other leap abilities rather than relying on applying force to the caster. The reworked ability will now allow you to travel up to 234 feet forward. Reduced the initial reuse time of this ability from 60 seconds to 40 seconds and modified ranks 2-5 to reduce the reuse time by 5 seconds per rank rather than 10 seconds per rank, resulting in the final rank matching the existing reuse time of 20 seconds.\n- - Cleric - Added the ability Holy Step available at level 85 in Underfoot which allows you to teleport forward by 160 feet every 20 seconds.\n- - Druid - Reduced the initial reuse time of Mistwalk from 30 to 20 seconds and made rank 1 available at level 85 in Underfoot.\n- - Enchanter - Added the ability Phantasmal Step available at level 85 in Underfoot which allows you to teleport forward by 160 feet every 20 seconds.\n- - Monk - Reduced the initial reuse time of Neshika's Blink from 30 seconds to 25 seconds, made rank 4 available in House of Thule, made rank 5 available in Veil of Alaris, and removed ranks 6-10.\n- - Necromancer - Increased the distance that ranks 1-6 of Whisper Step allows you to travel from 234 to 315 feet.\n- - Paladin - Reduced the level required to purchase ranks 2-7 of Leap of Faith and made ranks 6-7 available in Rain of Fear.\n- - Ranger - Reduced the level required to purchase ranks 2-6 of Gladestrider's Leap, made ranks 2-4 available in House of Thule, and made ranks 5-6 available in Rain of Fear.\n- - Rogue - Added new ranks 1 and 2 to Whisper Step at level 85 in Underfoot and 87 in House of Thule making the current rank 1 into rank 3 thereby reducing the final reuse time of this ability from 30 seconds to 20 seconds, increased the distance that all ranks allow you to travel from 104 to 234 feet, and made the final rank of this ability available in Rain of Fear.\n- - Shadowknight - Reduced the level required to purchase ranks 2-4 and 6-7 of Hate Step and made ranks 6-7 available in Veil of Alaris.\n- - Shaman - Reduced the level required to purchase Spirit Leap and made the ability available in Underfoot.\n- - Warrior - Changed all ranks of Furious Leap function like other leap abilities rather than relying on applying force to the caster. The reworked ability will now allow you to travel up to 234 feet forward. Reduced the initial reuse time of this ability from 60 seconds to 40 seconds and modified ranks 2-5 to reduce the reuse time by 5 seconds per rank rather than 10 seconds per rank, resulting in the final rank matching the existing reuse time of 20 seconds.\n- - Wizard - Increased the distance that Netherstep allows you to travel from 160 to 315 feet and added 2 additional hastening ranks bringing the final reuse time down to 10 seconds at level 95.\n- Multiple - AA abilities that reduce that chance that your root spells will break (ex: Druid - Enhanced Root, Enchanter - Clinging Root, etc.) will now only apply that improvement to root spells cast by that caster. Previously, when a caster with one of these abilities would cast a root spell, the improved break chance would apply to all root spells on that target.\n- Bard - Corrected an issue with rank 43 of Boastful Bellow that caused the maximum level target that can be stunned to go down to 106 rather than up to 109.\n- Enchanter - Increased the effectiveness of rank 17 of Gather Mana from 37,000 instant mana and 750 mana regeneration for 1 minute to 40,000 instant mana and 1,000 mana regeneration for 1 minute.\n- Magician - Refunded all ranks of Intrinsic Efficiency, which was intended to be done when ranks 13-15 and 19-21 of Conjurer's Efficiency were consolidated.\n- Necromancer - Refunded all ranks of Intrinsic Efficiency, which was intended to be done when ranks 2-7 of Embalmer's Efficiency were consolidated.\n- Shadowknight - Refunded all ranks of Intrinsic Efficiency, which was intended to be done when ranks 2-7 of Embalmer's Efficiency were consolidated.\n- Paladin - Hand of Tunare - Increased the number of counters on this ability to 20 to account for the fact that a successful twinheal focused with the mana penalty will consume 2 charges per cast. Reduced the duration of the ability from 6 minutes to 5 minutes and reduced the reuse time of the ability from 18 minutes to 15 minutes. Updated the ability so that the healing component of your Denouncement and Valiant Deflection line of spells will continue to be twincast, but the initial mana cost of these spells will be increased to compensate.\n- Wizard - Ranks 1-5 of Mirror Mirror now increase the resist modifier of the reflected spell by 20 points per rank.\n\n\n*** Miscellaneous ***\n\n- Messages sent using tell windows are now logged correctly.\n- /pick will now send players and group members to the evac point of a zone.\n- Corrected an issue where days entitled could be incorrect when logging in by bypassing the LaunchPad, resulting in issues with claiming veteran rewards and easily becoming marked as spam.\n\n\n*** UI ***\n\n- Fixed a crash that can occur when there are multiple entries for the same ChatWindowX_ContainerIndex saved in the UI configuration file. This should help in some of the cases where you had to delete your ini files in order to login.\n- Corrected a crash bug from moving a tab left of Main Chat.\n- Removed some no longer used UI elements from the Marketplace window.\n- When using Search in the Barter Window, the results will only display the most expensive buy line from each buyer per unique item matched from the search.\n- When searching for items in both the Bazaar Search Window and Barter Window, results over the transaction cap (2000000 platinum) will not be displayed.\n- Fixed a bug where you could not disable tribute benefits when running out of favor.\n\n\n- Changed -\nEQUI_MarketplaceWnd.xml\n\n\n- The EverQuest Team","content_hash":"7ce87d0ca23d39c02844f24f0a2631fb107d4f4351365898125e62dbafd99ca7","source_files":["patches-2019-2.txt"],"source_titles":["Game Update Notes: October 16, 2019"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"8a96fd56c8aa3c36711cd4ef7bec976c93146178965f9d016f2ecfcbacfe431e","filename":"patches-2019-2.txt","adapter":"text","source_offset":23713,"item_index":null,"heading":"Game Update Notes: October 16, 2019","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2019-10-16-1","id":"2019-10-16-1"},{"patch_date":"2019-09-18","effective_date":"2019-09-18","display_date":"Game Update Notes: September 18, 2019","title":"Game Update Notes: September 18, 2019","year":2019,"month":9,"kind":"live","era":"EverQuest Live","expansion":"The Burning Lands","expansion_code":"the-burning-lands","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Items","Quests And Events","Spells","AA","NPCs","Progression Servers","Miscellaneous","UI","Previously Updated"],"change_count":86,"word_count":2045,"summary":"Items *** Removed the stacking on 5 Dose Potion of the Bone Field and 10 Dose Potion of the Bone Field items. Changed Toy Eye Ball to one charge. Fixed a typo in the lore of Overgrowth Shears. Restored mana preservation to The Burning Lands evolving shoulders that include classes with mana.…","content":"*** Items ***\n\n- Removed the stacking on 5 Dose Potion of the Bone Field and 10 Dose Potion of the Bone Field items. Changed Toy Eye Ball to one charge.\n- Fixed a typo in the lore of Overgrowth Shears.\n- Restored mana preservation to The Burning Lands evolving shoulders that include classes with mana.\n- Consolidated the various mount blessings. In nearly all cases, the new buff is equal to or an improvement over the previous buff, with the exception of Mount Blessing Izah which has had its AC value reduced to be in line with the other mount blessings.\n\n\n*** Quests And Events ***\n\n- Guntrik's quests - Sven and Philicia Drinn are no longer merchants and can be killed.\n- Strange Magic - Pets and mercenaries will no longer flee right after the first golem is defeated.\n- Destroy Marnek's Wand - If a character who has handed in the wand loses their Suncrest Isle instance, the fisherman will offer a new instance.\n- Gnome Memorial Mountain - Adjusted the risk vs reward for Heroic Adventures in GMM.\n\n\n*** Spells ***\n\n- Buffs that absorb hits (up to a maximum damage value) will no longer fully negate resistible spells. These buffs will continue to properly block the intended amount of damage from spell and melee attacks.\n- Corrected an issue that allowed certain types of pets (Cleric hammers, Wizard swords, Magician runes, etc) to be hit by detrimental spells. They are now immune to all spells as intended.\n- Bard - Added a target limit of 5 to the Denon's Desperate Dirge line of AE damage songs.\n- Cleric - Sacred Word and Stun Command now have their target limit explicitly defined on the spell.\n- Druid - The Heliacal Flare and Lunar Chill lines of targeted AE spells now have their target limit explicitly defined on the spell.\n- Magician - Fixed an error that caused pets that used Fire Elemental Bolt I-VII to deal less damage when focused. Increased the power all ranks of Fire Elemental Bolt VI and VII.\n- Magician - Corrected an error that made fire pets on Progression servers deal more damage than expected in Kunark, Velious, and Luclin eras.\n- Wizard - Thunderbolt now has its target limit explicitly defined on the spell.\n\n\n*** AA ***\n\n- All - Refunded Identify as this ability is redundant now that item descriptions are displayed when inspecting items at level 50+.\n- All - Fixed a typo in the description of Veteran's Enhancement that errantly stated the ability increased your worn mana regeneration cap rather than your worn health regeneration cap.\n- Multiple - Renamed the non-pet class ability 'Pet Discipline' to 'Companion's Discipline' to be in line with the naming used for pet classes.\n- Bard - Refunded all ranks of Steady Hands and increased the base pick lock skill cap for bards for levels 80+ by 40 points. The skill bonus was reduced from 60 points to correct a few level span where bards had a higher skill cap than rogues. The skill cap increase is being granted at level 80 rather than level 70 due to the ability initially releasing with Secrets of Faydwer.\n- Bard - Capped the maximum number of opponents that can be hit by Vainglorious Shout to 6 and increased the endurance cost for all ranks of this ability by 50%.\n- Bard - Granted the ability to use Double Riposte as Bards were the only class with the skill that did not have access to this ability.\n- Bard - Refunded all ranks of Tune of Pursuance and increased the base tracking skill cap for Bards for levels 65 and 96-100+.\n- Berserker - Refunded all ranks of Student of War and increased the base frenzy skill cap for Berserkers for levels 101+.\n- Berserker - Refunded all ranks of Weapon Proficiency and increased the base weapon skill caps for Berserkers for levels 85-105+.\n- Berserker - Renamed Cry of Battle to Mass Group Buff.\n- Cleric - Removed the undead-only restriction from Repel the Wicked.\n- Cleric - Fixed a typo in the description for all ranks of Channeling the Divine that stated the ability granted a 50% twincast chance rather than a 100% chance.\n- Cleric - Shield of Reverence has been changed to a passive ability.\n- Druid - Refunded all ranks of Advanced Tracking and increased the base tracking skill cap for Druids for levels 65+.\n- Enchanter - Renamed the enchant metal abilities to include the quantity as a suffix rather than prefix. Ex: 'Mass Enchant Feymetal' is now titled 'Enchant Feymetal (x10)'. Refunded 'Enchant Palladium (x3)' and 'Enchant Palladium (x20)' as they were inconsistent with the rest of the abilities.\n- Magician - Call Hither has been renamed Summoner's Step and is now a teleport-forward ability similar to Netherstep or Whisperwind. Reduced the level and expansion required to obtain ranks 4 and 5 of this ability.\n- Magician - Updated Turn Summoned to deal direct damage rather than damage over time and updated Infusion of Elemental Light to always deal instant critical damage that will no longer block other instances of Infusion of Elemental Light from landing.\n- Magician - Updated the buff icon for Thaumaturge's Focus.\n- Monk - Consolidated Hastened Crane Stance and Focus: Crane Stance into a single line, Improved Crane Stance, and added an additional rank that was intended to go live with The Burning Lands.\n- Necromancer - Call to Corpse has been renamed Summon Corpse. This ability now has 9 ranks and will cast the highest rank of your equivalent level summon corpse spell with a 10 second reuse time.\n- Necromancer - Refunded Self Sacrifice as its initial purpose of dealing damage to the caster in order to benefit from other abilities is no longer required.\n- Necromancer - Summon Remains now consumes 4 Tiny Jade Inlaid Coffins when cast.\n- Paladin - Hand of Tunare no longer triggers Tunare's Fatigue after fading but will now instead increase the mana cost of twincast healing spells by 100%.\n- Paladin - Moved Holy Warhorse from the Class tab to the Special tab in the AA window.\n- Paladin - Shield of Brilliance has been changed to a passive ability.\n- Paladin - Refunded all ranks of Glorious Reflection as this ability provided no benefit given the existence of Healing Adept.\n- Paladin - Consolidated Restoration of Life to be rank 2 of Gift of Resurrection. Rank 2+ will now restore 96% experience. Reduced the hastening offered by rank 5 by 1 second and increased the mana cost of ranks 2+ by 100 points.\n- Ranger - Refunded all ranks of Tracking Mastery and increased the base tracking skill cap for Rangers for levels 66-70+.\n- Rogue - Refunded all ranks of Weapon Proficiency and increased the base weapon skill caps for Rogues for levels 96 and 101-105+.\n- Rogue - Fixed an error with ranks 5 and 6 of 'Focus: Hack' that prevented the ability from focusing the combat ability 'Slice'.\n- Shadowknight - Moved Unholy Warhorse from the Class tab to the Special tab in the AA window.\n- Shadowknight - Summon Remains now consumes 4 Tiny Jade Inlaid Coffins when cast.\n- Shaman - Improved Pure Spirit has been changed from a passive focus ability to an activated ability that casts the best rank of Pure Spirit that you have scribed.\n- Shaman - Turgur's Virulent Swarm will no longer land on PCs (including yourself).\n- Shaman - Feral Bite, the damage triggered by Rabid Bear, has had its damage over time component consolidated into its direct damage component.\n- Wizard - Ward of Destruction now summons a stationary aura rather than a ward. As an aura, Ward of Destruction will no longer be susceptible to damage and any opponents hit by Silent Fire will now credit the wizard as the attacker. Changed all ranks of Silent Fire from a 12 second damage over time spell to a direct damage spell that will not break root.\n- Wizard - Updated Arcane Fusion to always deal critical damage and fixed an issue that allowed the ability to trigger on beneficial spells.\n- Wizard - Corrected an issue that prevented Mirror Mirror from functioning as expected.\n- Wizard - Refunded Translocational Anchor and updated all ranks of Cryomancy to include gate suppression as part of Cryomantic Stasis.\n\n\n*** NPCs ***\n\n- Moved a spiderling in the Broodlands that was spawning inside of a tree.\n- In Stoneroot Falls, a witheran named Slubber with unique items now has a chance to spawn.\n- In the Ruins of Illsalin, Overseer Xygern now drops unique items instead of the same items that Battlemage Ristyr drops.\n\n\n*** Progression Servers ***\n\n- Access to Gnome Memorial Mountain now requires that The Burning Lands is unlocked on your server.\n- Corrected an error that made fire pets on Progression servers deal more damage than expected in Kunark, Velious, and Luclin eras.\n\n\n*** Miscellaneous ***\n\n- The /safelock command now requires typing the full command in order to function to prevent accidental locking of the game. This should help in real life when kerrans are frisking your keyboard and manage to lock the game with a secret safelock password.\n- You can no longer block, parry, dodge, or riposte an attack that would have missed.\n- Made multiple adjustments to Tribute and Guild Tribute:\n- - Merged the various \"II\" lines into their parent line as additional ranks. This results in ranks above 10 for some tribute lines.\n- - Reduced the cost of ranks 5 to 13 of the tribute lines: Power of Will, Visions of Suffering, Twinge of Pain, Expeditious Aid, Persistent Boon, Power of Sight, Power of Recovery, Power of Conservation, Power of Alacrity, Visions of Command, Commanding Presence, and Power of Suffering.\n- - Increased the effectiveness of rank 12 of Bulwark of Honor, Strength of Body, Strength of Mind, and Strength of Will.\n- - Increased the effectiveness of rank 13 of Arm of Power, Body of Divinity, Symphony of the Rabbit, Juggler's Grace, Sage's Requital, Sage's Comprehension, and Countenance of Ardor.\n- - Reduced the cost of ranks 6 to 13 of the guild tribute lines: Aura of Preservation, Power of Will, Visions of Suffering, Twinge of Pain, Expeditious Aid, Persistent Boon, Power of Sight, Power of Recovery, Power of Conservation, Power of Alacrity, Visions of Command, Commanding Presence, and Power of Suffering.\n- - Guild Tribute: Added String Resonance to rank 8 of Symphony of Replenishment.\n- Removed the Hero's Forge - Tinker's Clockwork and Hero's Forge - Memorial Clockwork achievements. The items are not currently available.\n- Housing Explorer (Achievement) - Visiting Evantil's Abode, Hermit's Hideaway, and Bixie Hive houses are now optional for completing this achievement.\n- Guild Locals Explorer (Achievement) - Visiting Grand, Modest, and Palatial Guild Halls are now optional for completing this achievement.\n\n\n*** UI ***\n\n- Made improvements to taunt messages:\n- - Taunt messages are sent to all players in the area, and include the name of the NPC being taunted.\n- - Added a new chat filter for taunt messages.\n- - Failing to capture your target's attention is more clearly indicated as a partial success.\n- - Added a message when a player obtains aggro using an aggro lock ability (Ex: Undivided Attention).\n- - Taunt spells are no longer blocked by spells locking an NPC's aggro.\n- - Sends a single message to players in the area when someone uses an area effect taunt (Ex: Area Taunt).\n- NPC tells are now formatted as 'Soandso told you' while player tells (including cross server tells) appear as 'Soandso tells you.'\n- Removed an extra space from raid chat messages.\n- Changed the format of tells from tell windows when writing to the log. They now use the same format as regular tells.\n\n\n*** Previously Updated ***\n\n- Shield of Spines reports the correct amount of healing on the item description.\n- Staff of the Serpent (Enchanter epic 1.0) - The spectral librarian in Kaesora can again be charmed.\n- Veeshan's Peak access - The NPCs that drop medallion pieces can no longer be charmed.\n\n\n- The EverQuest Team","content_hash":"07ec09a849955af4ac2cbdf1f516733433374ac4dbc2c818a6d90f79b552ae27","source_files":["patches-2019-2.txt"],"source_titles":["Game Update Notes: September 18, 2019"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"b263ef8b831e7389269e0849b3933e99b4ab1f1e0459a36feabc949c150f5c96","filename":"patches-2019-2.txt","adapter":"text","source_offset":11800,"item_index":null,"heading":"Game Update Notes: September 18, 2019","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2019-09-18-1","id":"2019-09-18-1"},{"patch_date":"2019-08-26","effective_date":"2019-08-26","display_date":"Hotfix Notes: August 26, 2019","title":"August 26, 2019","year":2019,"month":8,"kind":"hotfix","era":"EverQuest Live","expansion":"The Burning Lands","expansion_code":"the-burning-lands","categories":[{"slug":"classes","label":"Classes"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"}],"sections":["Quests & Events"],"change_count":2,"word_count":39,"summary":"Quests & Events *** Staff of the Serpent (Enchanter epic 1.0) - The spectral librarian in Kaesora can again be charmed. Veeshan's Peak access - The NPCs that drop medallion pieces can no longer be charmed.","content":"*** Quests & Events ***\n\n- Staff of the Serpent (Enchanter epic 1.0) - The spectral librarian in Kaesora can again be charmed.\n- Veeshan's Peak access - The NPCs that drop medallion pieces can no longer be charmed.","content_hash":"fa91551cc84b9c58a6e839bf21ae0bd32472c5e79e6784bc150cf29ef76e8856","source_files":["patches-2019-2.txt"],"source_titles":["Hotfix Notes: August 26, 2019"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"335a03a3fed60f50e9976ae78ed90cc564d2d21aaa5a270ca9523c984f4afc0c","filename":"patches-2019-2.txt","adapter":"text","source_offset":11419,"item_index":null,"heading":"Hotfix Notes: August 26, 2019","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2019-08-26-1","id":"2019-08-26-1"},{"patch_date":"2019-08-21","effective_date":"2019-08-21","display_date":"Game Update Notes: August 21, 2019","title":"Game Update Notes: August 21, 2019","year":2019,"month":8,"kind":"live","era":"EverQuest Live","expansion":"The Burning Lands","expansion_code":"the-burning-lands","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"expansions","label":"Expansions"}],"sections":["Items","Tradeskills","Quests And Events","Spells","NPCs","Collections","UI"],"change_count":53,"word_count":1014,"summary":"Items *** To alleviate confusion with the 'Purified Nest Water', we updated the item not needed for progression to have the name 'Potable Nest Water'. Added equipment slots to Stone Eye of the Guardian from Stillmoon Temple. Added drakkin to many classic game items. Added vah shir to Hynid-Hide Bag…","content":"*** Items ***\n\n- To alleviate confusion with the 'Purified Nest Water', we updated the item not needed for progression to have the name 'Potable Nest Water'.\n- Added equipment slots to Stone Eye of the Guardian from Stillmoon Temple.\n- Added drakkin to many classic game items.\n- Added vah shir to Hynid-Hide Bag and Tarnished Halberd.\n- Fixed lore errors in The Burning Lands subsumptions and transmogrificants.\n- Fixed some item spell descriptions that reported zero effect.\n- Fixed the lore text for Inventor's Handbook.\n\n\n*** Tradeskills ***\n\n- Fixed many inconsistencies found with the spelling of recipes and items associated with those recipes.\n- Aneuk NPC that can drop Aneuk Eye now drop it much more frequently.\n\n\n*** Quests And Events ***\n\n- Savage Lord's Totem (Beastlord Epic 1.5) - Moved the rares in Siren's Grotto that shared an encounter with the Ailing Walrus to a different encounter table and different spawn points. This should prevent rare spawn bonuses from preventing the Ailing Walrus from spawning.\n- Origins of the Curse - It's no longer necessary to have a single character loot four Fragments of Zebeker's Bone Chips. They can be handed to Zebeker one at a time by anyone in the task.\n- A Goblin's Escort - Made the following changes:\n- - After a 13 year hiatus, Higglin Diggerchop has returned to the highest level version of this mission.\n- - The escort NPCs are now PC friendly.\n- - The escort NPCs now stop at their destination to prevent soft locking the task if they walked away before you interacted with the next escort NPC.\n- - Increased the movement speed and health of the escort NPCs.\n- - The task now updates when you confirm with an escort NPC that you are ready for them to move, and not on their hail.\n- End the Return - Made the following adjustments to the steps that involve using the Glob of Oil or Burning Ember:\n- - Increased the range at which these items will work on a nearby target by about 50%.\n- - The check for closest valid target will now skip any targets which have already been affected.\n- - The Z axis is no longer taken into account when determining nearest target.\n- - Widened the valid area in Tomoko's room where the objects can be used so that it no longer says you're not in a valid area when up against the south wall.\n- - It's now necessary to oil all the tools before any of them can be burned.\n- - Burned tools now disappear.\n- - Fixed the bug where you could burn multiple tools with one use of the ember but only get credit for 1.\n- Restored the darkwater piranha spawn in Nektulos Forest so that Roary Fishpouncer's Kerran Fishing Spear quest can again be completed.\n- Night at the Museum - Added a speculative fix to prevent the situation where multiple waves spawn simultaneously.\n- Breakdown in Communication - It is now possible to complete the quest to receive another Stone of Entry from Councilman Sislono Nislan if you have deleted your Stone of Entry, but don't have credit for completing the Qinimi execution event.\n- Rogue Epic 1.0 - Made some changes to Renux Herkanor's dialogues so that they can all be reached and some of the more obscure ones can be found more easily.\n- Pyrique Redwing - It's no longer possible to identify the real from the fake Pyrique's Shadow by considering them.\n- Keeper's Imbalance Achievement - Fixed the description for this achievement to match the actual requirement. You only have to push the keepers out of balance by 20 percent.\n\n\n*** Spells ***\n\n- Fixed a bug that was preventing some NPCs from summoning their custom pets.\n- Magician - Call of the Hero (including AA versions) can now only be cast on other players.\n\n\n*** NPCs ***\n\n- Bathouse Manager Hakvar is now Bathhouse Manager Hakvar, because he manages a house with baths and not a house for bats.\n- Restored three missing rare spawns from the Broodlands.\n- Removed the dragorn box and dragorn chest that would sometimes spawn upon killing an NPC in The Bloodfields.\n- Made 1,052 NPCs immune to charm. These are rare NPCs and those with very long respawn times.\n- The Bloodmoon Orcs that harry Gnome Memorial Mountain will now give positive faction hits with the Gnomelikes when the orcs are in their were-form.\n- Bloodmoon Night-Orcs faction standing can now be viewed in the faction window in the Secrets of Faydwer Category.\n\n\n*** Collections ***\n\n- Removed an unreachable collection location in the Empires of Kunark version of Droga.\n- Corrected an error that was preventing half of the collectibles in Skyfire (Ring of Scale) from spawning.\n\n\n*** UI ***\n\n- When inspecting a spell on an item, it will now correctly display the spell at the correct level.\n- Corrected an issue where augmentation procs would not display the correct damage when viewed inside another item.\n- Fixed the issue that broke the ability to invite someone to your DZ or task by clicking on their name in chat.\n- Corrected an issue where leaving an item on a corpse would display an unformatted NPC name.\n- Made the following changes to the Spell Display Window:\n- - Added directional AE degrees, reflectability, and focused spell duration.\n- - Added text samples of what is seen when the spell lands on you or others.\n- - Increased precision of focused cast time.\n- - Fixed a bug where Gift of Mana caused focused mana cost to display incorrectly.\n- Cleaned up the tribute related windows. The current tier of a tribute will now be highlighted to clearly indicate which one is available. Each tier will also display information more clearly, much like the item display window.\n- Adjusted the default location of the Mercenary Management window and the Tutorial Help window to not overlap with the Task Overlay window.\n\n\n- The EverQuest Team","content_hash":"8e624a4130114782149c66dca32f9c7d702365b5be4ca39b9ae28a99174fa1db","source_files":["patches-2019-2.txt"],"source_titles":["Game Update Notes: August 21, 2019"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"26e3dbb62a391481c7c1a66c4e35a8992ef1af86a66a57fe4ca5695452d6a459","filename":"patches-2019-2.txt","adapter":"text","source_offset":5544,"item_index":null,"heading":"Game Update Notes: August 21, 2019","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2019-08-21-1","id":"2019-08-21-1"},{"patch_date":"2019-07-17","effective_date":"2019-07-17","display_date":"Game Update Notes: July 17, 2019","title":"Game Update Notes: July 17, 2019","year":2019,"month":7,"kind":"live","era":"EverQuest Live","expansion":"The Burning Lands","expansion_code":"the-burning-lands","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"}],"sections":["Items","Quests And Events","Spells","NPCs","Collections","Progression Servers","Miscellaneous","UI","Previously Updated"],"change_count":50,"word_count":932,"summary":"Items *** Fixed a bug that prevented the zonewide rare drops in Harbingers' Spire and The Bloodfields from dropping from non-rare NPCs. Wooden Wand of Whispers is now usable by healers and casters. Updated the spell description for Erollisi's Boundless Heart Hare, Erollisi's Trueheart Hare, and…","content":"*** Items ***\n\n- Fixed a bug that prevented the zonewide rare drops in Harbingers' Spire and The Bloodfields from dropping from non-rare NPCs.\n- Wooden Wand of Whispers is now usable by healers and casters.\n- Updated the spell description for Erollisi's Boundless Heart Hare, Erollisi's Trueheart Hare, and Erollisi's Proudheart Hare.\n- Changed the way procs on items work to reduce the number of spells used.\n- Items that scale the power of their activated spells will now list the 'effective' level of the spell when inspecting that item.\n- - The spell's description, when viewed in the item display window, will now take into account the item's 'effective' level when reporting the effects of the spell.\n\n\n*** Quests And Events ***\n\n- Return artifacts to the Wraithguard quests - The skeletal spirits that can spawn upon the deaths of zombies in Frostcrypt are now unique and will despawn after 30 minutes.\n- Mechamatic Whirlrender (Raid and Group) - Made the following changes:\n- - Removed the tether from the boss to prevent situations where the boss could regenerate to full health when switching phases.\n- - Added a message when an NPC tethers.\n- Unfettered Emerald Excellence - Made the following changes:\n- - Fixed the bug that caused raid achievements to always be rewarded.\n- - Doubled the time in-between the zonewide auras' pulses and doubled the impact of their effects.\n- - Waves of mephits will no longer spawn at the same moment that it's necessary to flee to the correctly colored wing to avoid being struck by Elemental Incompatibility.\n- - Added a chat message when a wave of mephits spawns.\n\n\n*** Spells ***\n\n- Accepting a resurrection will now break charm.\n- Call of the Hero will now break charm.\n- Fixed the bug that would result in a caster's spells not being focused after taking a resurrection.\n- Beneficial spells with a dispel component cast by players will no longer land on pets or mercenaries unless the target belongs to you or a member of your group.\n- Berserker - Corrected an issue that prevented Temple Chop Rk. III from being cast in combat as intended.\n\n\n*** NPCs ***\n\n- Restored some missing rare spawns in The Bloodfields.\n- Fang, a rare in Dranik's Scar, will now drop loot.\n\n\n*** Collections ***\n\n- Made the following changes to ground spawn collectibles in Trials of Smoke, Stratos, Aalishai, Empyr, Esianti, and Mearatas\n- - Reduced the respawn rate.\n- - Increased the number of spawns that can be up simultaneously.\n\n\n*** Progression Servers ***\n\n- Gorenaire and Severilous will no longer depop themselves in the instances provided by the Agent of Change.\n- Either Essence of Concealment or Philter of Concealment can be used to craft Nexona's Poison Vial.\n\n\n*** Miscellaneous ***\n\n- Corrected an issue where some NPCs spawned via item turn in were not loot locked as expected.\n- Fixed an issue where a loot locked NPC would not make its items available to the group or raid of the player credited with spawning that NPC.\n- Guild tags in chat will now properly write to your client's log file.\n- Faction messages in chat will now be properly cleaned when writing to your client's log file.\n- Fixed a bug that could cause your helmet to display incorrectly after removing an illusion.\n- Turned the sky on for Everfrost, Eastern Wastes, Cobalt Scar, and Great Divide.\n- Players should no longer be able to attack mercenaries of other players who are in corpse hover mode.\n\n\n*** UI ***\n\n- When linking a list of items from the loot window into chat, messages that do not fit on a single line will now be output to the channel specified by the pending message.\n- - Ex: If your default chat channel is 'say' and you have queued up the text '/ooc The following items have dropped: ...', the item links will be output to the out of character channel rather than the say channel if they do not all fit in one line.\n- Corrected an issue where not having a hitpoints, mana, or endurance gauge in the Player Window caused a crash.\n- Fixed an issue causing mana percentage for pure melee classes in custom UIs to show incorrectly.\n- Added a Loot Messages chat filter. This filter contains messages related to advanced loot settings, items looted by players, and looting / splitting coin.\n- - Added corpse names to loot messages.\n- - Split messages for receiving 0 copper will no longer be displayed.\n- Damage and healing will now properly report to the caster even if they are out of range.\n- Added an error message when you try to invite someone to a task or dynamic zone, but you aren't a member of one, or you aren't the leader.\n- When creating a new chat tab or window, the font size of the currently selected tab/window will apply to the new one.\n- When 'Use Tell Windows' is enabled, receiving a tell that creates a new chat tab will no longer interrupt your response when typing a reply in that tell window.\n- Disabled the UI option to toggle Hardware Vertex Shaders / Software Vertex Shaders.\n- - This will still be supported through the eqclient INI, with the VertexShaders option under the 'Defaults' section.\n\n\n- Changed -\nEQUI_AdvancedDisplayOptionsWnd.xml\n\n\n*** Previously Updated ***\n\n- Fixed a bug that would result in a caster's spells not being focused after taking a resurrection in the same zone.\n\n\n- The EverQuest Team","content_hash":"eb31917b9b34f67a406b2c55f488e0baee0addc0f2fb680aaf3f7af33f12af83","source_files":["patches-2019-2.txt"],"source_titles":["Game Update Notes: July 17, 2019"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"c1084f86565566da80b4f2b664e306155829f728a52ddde8fa0f52b0c727d155","filename":"patches-2019-2.txt","adapter":"text","source_offset":102,"item_index":null,"heading":"Game Update Notes: July 17, 2019","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2019-07-17-1","id":"2019-07-17-1"},{"patch_date":"2019-06-28","effective_date":"2019-06-28","display_date":"Hotfix Notes: June 28, 2019","title":"June 28, 2019","year":2019,"month":6,"kind":"hotfix","era":"EverQuest Live","expansion":"The Burning Lands","expansion_code":"the-burning-lands","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"zones-npcs","label":"Zones & NPCs"}],"sections":["Spells"],"change_count":1,"word_count":48,"summary":"Spells *** Fixed a bug that would result in a caster's spells not being focused after taking a resurrection in the same zone. Note: This change only applies to new zones (i.e. instances). Zones that were already up will not get this change until they restart.","content":"*** Spells ***\n\n- Fixed a bug that would result in a caster's spells not being focused after taking a resurrection in the same zone.\n\nNote: This change only applies to new zones (i.e. instances). Zones that were already up will not get this change until they restart.","content_hash":"ad4fe0736d98dbf8177b129e5cbcfe8ae9d167772f75501c96e6347627173b95","source_files":["patches-2019-1.txt"],"source_titles":["Hotfix Notes: June 28, 2019"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"3f571d5c2df620c849a9b76e55eb53643d93fa90fbe115a416296892dc57963f","filename":"patches-2019-1.txt","adapter":"text","source_offset":53827,"item_index":null,"heading":"Hotfix Notes: June 28, 2019","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2019-06-28-1","id":"2019-06-28-1"},{"patch_date":"2019-06-21","effective_date":"2019-06-21","display_date":"Hotfix Notes: June 21, 2019","title":"June 21, 2019","year":2019,"month":6,"kind":"hotfix","era":"EverQuest Live","expansion":"The Burning Lands","expansion_code":"the-burning-lands","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"spells-aa","label":"Spells & AA"}],"sections":["Spells"],"change_count":1,"word_count":15,"summary":"Spells *** Corrected an issue where Act of Valor could cause a crash.","content":"*** Spells ***\n\n- Corrected an issue where Act of Valor could cause a crash.","content_hash":"cf9a2dc651cc2242ff4c98f39f6a20f8e31e8f12c9c6342bb18b96fecc404e21","source_files":["patches-2019-1.txt"],"source_titles":["Hotfix Notes: June 21, 2019"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"f71cd0c8532d263c7abdd19c8ea917d8416bc7dd661e8a2cd6b1ce47ea710434","filename":"patches-2019-1.txt","adapter":"text","source_offset":53586,"item_index":null,"heading":"Hotfix Notes: June 21, 2019","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2019-06-21-1","id":"2019-06-21-1"},{"patch_date":"2019-06-19","effective_date":"2019-06-19","display_date":"Game Update Notes: June 19, 2019","title":"Game Update Notes: June 19, 2019","year":2019,"month":6,"kind":"live","era":"EverQuest Live","expansion":"The Burning Lands","expansion_code":"the-burning-lands","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"audio-graphics","label":"Audio & Graphics"},{"slug":"expansions","label":"Expansions"}],"sections":["Items","Tradeskills","Quests And Events","Spells","NPCs","Progression Servers","Miscellaneous","UI"],"change_count":66,"word_count":1228,"summary":"Items *** Fixed an issue that prevented focus effects on items that increase incoming healing from functioning as expected. Ex: Whispering Midnight Soothing, Blazing Euphoria Soothing. Stone of Tranquility will no longer drop from NPCs greater than level 114. Changed the attack animation for…","content":"*** Items ***\n\n- Fixed an issue that prevented focus effects on items that increase incoming healing from functioning as expected. Ex: Whispering Midnight Soothing, Blazing Euphoria Soothing.\n- Stone of Tranquility will no longer drop from NPCs greater than level 114.\n- Changed the attack animation for Blueogre's Blue Bastard Of Heroism Ornament to 1 hand to better fit the fact that it works in any weapon.\n- Added Ondine Hero's Forge ornaments to Brilliant Jade.\n- Increased the drop rate of Exultant Inhabited Muhbis and the following augments: Fate's Accumulator, Weeping Heaven, Secret Dawn, Whispering Midnight, and Blazing Euphoria.\n- Increased the drop rate of several pieces of gear that drop from rare monsters in the Plane of Disease.\n- The Burning Lands version of Nature's Fury now generates less hate.\n\n\n*** Tradeskills ***\n\n- Specified the class on emblems to match the class of the armor it makes, for easier classification.\n- Adjusted old-style research drop tables.\n- - Increased the chance to receive recipe components.\n- - Decreased the chance to receive cash drops.\n- - For example: Words of Possession is more likely to drop and Exquisite Platinum Embossed Rune is less likely to drop.\n\n\n*** Quests And Events ***\n\n- Unfettered Emerald Excellence - Made the following changes to this raid event:\n- - Fixed a bug that incorrectly allowed slow, root, and snare effects to land on the mephits and armors.\n- - Reduced the melee damage output from the mephits.\n- - Waves of mephits will no longer spawn during the window of time when it's necessary to flee to the correctly colored wing to avoid being struck by Elemental Incompatibility.\n- Mechagnomic Whirlrender (Group and Raid) - Made the following changes:\n- - The ballistae can no longer be reduced to negative health by the aerial combatbots.\n- - Fixed a bug that shortened how long the boss was in its attackable state by 5 seconds.\n- - NPCs will no longer refer to the boss as the Mechagnomatic Whirlrender.\n- - Ratchet Bronzehead is now on beta neutral faction.\n- - Ratchet Bronzehead can no longer be attacked.\n- - Added a speculative fix to prevent the boss from tethering when it flies back into the sky.\n- Gnome Memorial Mountain: Danger Zone (Raid) - Entering the zone should now place you near the current raid.\n- The Darkness Howls and Ironing Out the Legion no longer share a lockout, so doing one will not prevent you from doing the other.\n- Spear of Fate - Added a new path to Erud's Crossing that Ooglyn will follow to get out into the ocean so that she doesn't meander around the island for several minutes, heading in the wrong direction, before her long swim.\n- Gram Dunnar no longer prevents adventurers from getting the benefits of telling him stories if the storyteller already has 30 or more AA points.\n\n\n*** Spells ***\n\n- NPCs will now remember damage credit when blurred or charmed.\n- When the owner of a charmed pet teleports, charm will break.\n- Translocation spells can no longer be activated or accepted while in combat.\n- Magician - Made the following changes to fire pets:\n- - While Frenzied Burnout is active, the pet will cast their Elemental Bolt spell additional times instead of casting Frenzied Elemental Bolt spells.\n- - Pets summoned with higher foci will do more damage with their Elemental Bolt spells.\n\n\n*** NPCs ***\n\n- NPCs spawned by old-style quests are now loot locked.\n- - An NPC that is loot locked is indicated by an asterisk preceding their name and an added '(loot locked)' to their consider message.\n- - The NPC is loot locked to the player who did the turn in for thirty minutes.\n- - During this window if the NPC is killed by anyone, the player who spawned it will be given kill credit and have access to the loot.\n- - These NPCs will not reward experience.\n- - If the player who spawned the NPC is not in the zone but is in a group or raid, then the group or raid will receive kill credit and the original player will have access to the loot when zoning back in.\n- - If the player is not in the zone and is not part of a group or raid, then kill credit is handled normally (as if the NPC is not loot locked). Normal loot rules apply after the NPC is killed.\n\n\n*** Progression Servers ***\n\n- Corrected an issue where you could not open the Extended Target Window after reaching level 20.\n\n\n*** Miscellaneous ***\n\n- Added a potential fix for corpses not saving properly when moved.\n- The Advanced Loot Window now displays the correct luck values when multiple copies of the same item with different luck values are listed.\n- Removed the no longer in use command /survey.\n- Relaxed some overly strict naming rules in regards to multiple consonants in a row.\n- The preview model displayed when placing an NPC in a real estate should now more closely match the appearance of the NPC when placed.\n- Moved a collectible spawn in the Temple of Droga so that it is accessible.\n- Fixed grammar and spelling in Arms of Power and Arms of Power II tribute descriptions.\n- Removed the word (Temporary) from the seasonal Appreciation Bonus achievements.\n- Made the following changes to Guild Banners and Fellowship Campfires in an effort to improve their usability and the desirability of the buffs they grant:\n- - Consolidated all buffs and tiers into a single 'empowered' banner/campfire that grants the combined effects of all the previous options; with the ability to choose whether you want the empowered banner/campfire to also offer an illusion effect.\n- - Increased the duration of the empowered banner/campfire from 1 hour to 6 hours to match the duration of the non-empowered version.\n- - Increased the distance that the empowered banner/campfire will grant its buff from 100 to 1000 feet.\n- - Simplified the various tiers and types of banner/campfire components down to 2 items: 'Guild Banner Materials' and 'Fellowship Campfire Materials'.\n- - Items previously used as banner/campfire components have been flagged as deprecated and have been changed to allow you to sell them back to a merchant to recoup their initial value.\n\n\n*** UI ***\n\n- Fixed an issue that caused formatting data to be printed to log files when considering a rare creature.\n- Fixed a bug with the advanced loot window that prevented 'Link All' from functioning.\n- The Spell Damage filter should be working again.\n- - Spell damage messages from NPCs casting on others now display resist type and the spell name, and the spell emote is displayed on a separate line, similar to player direct damage spells.\n- - Scripted spell damage dealt to other players is now visible.\n- The chat filter for Pet Spells now respects if you have Pet Spells set to hide in the options.\n- Corrected an issue where kill shots were not being reported.\n- The 'Highlight New Messages' chat tab option will now persist between logging in and out.\n- Increased the displayed precision of self-only hit points, mana, endurance, and experience.\n\n- Changed -\nEQUI_AAWindow.xml\nEQUI_Inventory.xml\nEQUI_PlayerWindow.xml\n\n\n- The EverQuest Team","content_hash":"46ae4b7063552d9246441cd7b734ecb3fcbb609c6d95df98d4eaa7b7241f5ef3","source_files":["patches-2019-1.txt"],"source_titles":["Game Update Notes: June 19, 2019"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"5bca4bd1293cbd43b7a30a77c655e2e67a5692dc839d8b6ce72794d47b2a8b71","filename":"patches-2019-1.txt","adapter":"text","source_offset":46409,"item_index":null,"heading":"Game Update Notes: June 19, 2019","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2019-06-19-1","id":"2019-06-19-1"},{"patch_date":"2019-05-15","effective_date":"2019-05-15","display_date":"Game Update Notes: May 15, 2019","title":"Game Update Notes: May 15, 2019","year":2019,"month":5,"kind":"live","era":"EverQuest Live","expansion":"The Burning Lands","expansion_code":"the-burning-lands","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"audio-graphics","label":"Audio & Graphics"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Quests And Events","Spells","AA","NPCs","Progression Servers","Miscellaneous","UI","Previously Updated"],"change_count":59,"word_count":1211,"summary":"Highlights *** Mounts now show their speed in the item display window. Progression servers that have not reached Underfoot now allow players at level 20 and higher to use the Extended Target Window. Track now indicates whether your target is above or below you. Items *** Fixed a client crash when…","content":"*** Highlights ***\n\n- Mounts now show their speed in the item display window.\n- Progression servers that have not reached Underfoot now allow players at level 20 and higher to use the Extended Target Window.\n- Track now indicates whether your target is above or below you.\n\n\n*** Items ***\n\n- Fixed a client crash when inspecting items such as the Silkfang Pack.\n- Mounts now show their speed in the item display window.\n- Fragment of the Citadel Key, Fragment of the Apitarx Key, and Calix Quirinus' Key now stack to 100.\n- Set the luck on the tank-melee version of Djarn's Gold Amethyst Ring to 5 to match other rings.\n- Changed the Consigned Silken Bridle horses to the correct Silk speed.\n- Increased the drop rate of several pieces of gear that drop from rare monsters in the Plane of Disease.\n- Reduced the effect of Crippling Guard and Tendon Slicer.\n- Added a chance for Weeping Heaven augments to drop from standard mobs in some Burning Lands zones.\n- Removed Overdrive Boon from Dynamometric Timing Chain and Fractured Gear Set and added Overdrive Punch and Boon of the Seeress as separate spells.\n- Increased the AC on the rings from Gnome Memorial Mountain: Finger Band of Phases, Steel Banded Collar, Prime Healers Trinket, Whirling Torsion Spring, Fitted Rat-ling Control Board, and Etched Retention Bearing.\n- Improved the click area for the Hovering Ball Familiar.\n\n\n*** Quests And Events ***\n\n- Unfettered Emerald Excellence - Fixed a bug that was causing raid challenge achievements to always be granted.\n- Raid events from Veil of Alaris and later will now grant more progression keys after they have been open for 3, 6, and 9 months on all servers.\n- - Previously this would begin after 6 months. On progression servers these events will grant more progression keys as soon as the expansion unlocks, and add additional bonuses after each of the next two expansions unlock or at 3 month intervals, whichever is faster.\n- Dragon in the Works - Slowed the rate that the dilapidated mechanics spawn. Reduced the amount that they heal the dragon. Also lowered the hit points of the mechanics a bit.\n- Mechagnomic Whirlrender (Raid and Group) - Made a number of bug fixes, messaging improvements, and mechanic changes to this event.\n- - Fixed a bug that prevented simultaneously fired ballistae bolts from causing the boss to spend more time grounded.\n- - Fixed a bug that caused the boss to spam a message while he was grounded.\n- - Fixed bugs that caused some NPC models to look wrong.\n- - Fixed bugs that caused Whirlrender Mortar and Seeker Rocket to not work properly.\n- - Fixed a bug that caused the boss to cast Static Blast instead of Slashing Claws and vice versa.\n- - Changed the Claw Attack mechanic. The boss will now warn periodically that he is using a left or right claw attack, 10 seconds before hitting everyone on his left or right, respectively. The player tanking the boss should be immune to this attack.\n- - Changed the Static Blast mechanic. The ability will now land on a random character on the boss's hatelist, and will only choose the player tanking the boss if there are no other players on the boss's hate list. The player struck with the Static Blast spell will have a decal indicating the spread radius of Static Blast. Reduced the spread radius. Note that the duration of the decal is not associated with the duration of the debuff and the decal will not spread with the debuff.\n- - Improved messaging for the event. All important event messages should use the Event Messages filter. Added many messages, such as indicating how many ballista bolts struck the boss. Changed the rocket attack message to indicate to the entire zone who is being targeted. Fixed some typos. Any message sent to a pop up should also be sent to chat.\n- - Mechagnomic Whirlrender (Raid) - Increased NPC spell resistances, NPC melee damage output, and spell damage.\n- Raid chests in House of Thule will now drop more key items.\n- End of Empire (mission) - Fixed a bug that could prevent the soulfeasters from activating properly.\n- Greatest Gnome Hunters - The correct amount of parts will now always drop.\n- Spear of Fate - Lowered the Truespirit faction threshold required to speak to Spirit Sentinel after handing in the Sparkling Gem.\n\n\n*** Spells ***\n\n- Corrected an issue where spell guard effects were being applied to direct damage spells twice.\n- Fixed the spell description text for the Hovering Ball Familiar.\n\n\n*** AA ***\n\n- Necromancer - Added a passive component to Scent of Terris that improves the resist modifier of all Corruption, Fire, and Magic spells.\n- Wizard - Corrected an issue that prevented Arcomancy Debuff from triggering when using Arcomancy.\n- Shaman - Corrected a bug where rank 32 of Malaise was attempting to trigger the best known version of Malosinata rather than Malosenete.\n\n\n*** NPCs ***\n\n- The denizens of Gnome Memorial Mountain are no longer carrying pods of water.\n- Removed a stray NPC (Iceweaver Sjeon) from Stratos.\n\n\n*** Progression Servers ***\n\n- Progression servers that have not reached Underfoot now allow players at level 20 and higher to use the Extended Target Window.\n- Lord Yelinak should spawn properly in the open world and Agent of Change instances.\n- Restricted the spawns of a few Kunark era dark elves in Kithicor to the unlock of Ruins of Kunark.\n- The Emissaries that give out Sun Shard quests should be available and give out their quests as soon as Ayonae Ro has been defeated, and remain until the Two Gods raid has been completed.\n\n\n*** Miscellaneous ***\n\n- Many Veil of Alaris and Rain of Fear zones now have load balancing enabled.\n- Track now indicates whether your target is above or below you.\n- Corrected an issue where you would crash when attempting to convert an augment inside another item.\n- Fixed a problem that caused some of the Gnome Heritage armor textures to be brighter than intended\n\n\n*** UI ***\n\n- Adjusted the Tribute Master window to allow the description pane to be resized.\n- Items with limited charges will now display the remaining number of charges when placed in a keyring.\n- - Hotbuttons made from keyring items will now display recast time and remaining number of charges.\n- Added a message in the chat window when players are invited to an instance.\n\n- Changed -\nEQUI_TributeMasterWnd.xml\n\n\n\n*** Previously Updated ***\n\n- Defending Knowledge - Fixed a problem that prevented the horn from appearing near Bjerg Sen the Tranquil.\n- Addressed an issue that would cause some machines to not be able to login.\n- Temporarily, all beings in Gnome Memorial Mountain that have a chance to drop coin will also drop a pod of water.\n- Lord Yelinak will now spawn correctly in the Agent of Chance instance.\n- Master Yael will once again appear in the instanced versions of The Ruins of Old Paineel.\n- Prince Ralaifin Raid - Made another speculative fix for the 'Success on aggro' bug.\n\n\n- The EverQuest Team","content_hash":"7e206731e753137e8c05e0e20d07ffa3a1fcbb7e684348b8022f9b0e1a4a837a","source_files":["patches-2019-1.txt"],"source_titles":["Game Update Notes: May 15, 2019"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"b496ed00e389a5a04b5128268a812c874352434413943b3277db98434132faa0","filename":"patches-2019-1.txt","adapter":"text","source_offset":39327,"item_index":null,"heading":"Game Update Notes: May 15, 2019","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2019-05-15-1","id":"2019-05-15-1"},{"patch_date":"2019-05-03","effective_date":"2019-05-03","display_date":"Hotfix Notes: May 03, 2019","title":"May 03, 2019","year":2019,"month":5,"kind":"hotfix","era":"EverQuest Live","expansion":"The Burning Lands","expansion_code":"the-burning-lands","categories":[{"slug":"quests-events","label":"Quests & Events"}],"sections":["Quests And Events"],"change_count":1,"word_count":19,"summary":"Quests And Events *** Prince Ralaifin Raid: Made another speculative fix for the 'Success on aggro' bug.","content":"*** Quests And Events ***\n\n- Prince Ralaifin Raid: Made another speculative fix for the 'Success on aggro' bug.","content_hash":"06748467040939cec58341dc7120d9602eee4b90fc6b00f5693396fe17d7a162","source_files":["patches-2019-1.txt"],"source_titles":["Hotfix Notes: May 03, 2019"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"0a4f9da955c53c55f7c464fc39f2d29b6db584d6a01a8d7c10fefb5c3d8d51cd","filename":"patches-2019-1.txt","adapter":"text","source_offset":39052,"item_index":null,"heading":"Hotfix Notes: May 03, 2019","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2019-05-03-1","id":"2019-05-03-1"},{"patch_date":"2019-04-23","effective_date":"2019-04-23","display_date":"Hotfix Notes: April 23, 2019","title":"April 23, 2019","year":2019,"month":4,"kind":"hotfix","era":"EverQuest Live","expansion":"The Burning Lands","expansion_code":"the-burning-lands","categories":[{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"servers","label":"Servers"}],"sections":["NPCs","Progression Servers"],"change_count":3,"word_count":58,"summary":"NPCs *** Temporarily, all beings in Gnome Memorial Mountain that have a chance to drop coin will also drop a pod of water. Progression Servers *** Lord Yelinak will now spawn correctly in the Agent of Chance instance. Yael will once again appear in the instanced versions of The Ruins of Old Paineel.","content":"*** NPCs ***\n\n- Temporarily, all beings in Gnome Memorial Mountain that have a chance to drop coin will also drop a pod of water.\n\n\n*** Progression Servers ***\n\n- Lord Yelinak will now spawn correctly in the Agent of Chance instance.\n- Yael will once again appear in the instanced versions of The Ruins of Old Paineel.","content_hash":"76f9dabbf9717c2963a8e9b4853b2731afcc9a307f73cdbc21a60f1f6164f31c","source_files":["patches-2019-1.txt"],"source_titles":["Hotfix Notes: April 23, 2019"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"0a92e69af604cd20bb238c738c791e2273a87570307276ac593b2619a8bc05d7","filename":"patches-2019-1.txt","adapter":"text","source_offset":38568,"item_index":null,"heading":"Hotfix Notes: April 23, 2019","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2019-04-23-1","id":"2019-04-23-1"},{"patch_date":"2019-04-19","effective_date":"2019-04-19","display_date":"Hotfix Notes: April 19, 2019","title":"April 19, 2019","year":2019,"month":4,"kind":"hotfix","era":"EverQuest Live","expansion":"The Burning Lands","expansion_code":"the-burning-lands","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"servers","label":"Servers"}],"sections":["Quests & Events","Miscellaneous"],"change_count":2,"word_count":41,"summary":"Quests & Events *** Defending Knowledge - Fixed a problem that prevented the horn from appearing near Bjerg Sen the Tranquil. Miscellaneous *** Addressed an issue that would cause some machines to not be able to login.","content":"*** Quests & Events ***\n\n- Defending Knowledge - Fixed a problem that prevented the horn from appearing near Bjerg Sen the Tranquil.\n\n\n*** Miscellaneous ***\n\n- Addressed an issue that would cause some machines to not be able to login.","content_hash":"cb0ac04efbe6984587e4b01f9eb59a2fdebc3fb8ab79befa086db2feef7ee33d","source_files":["patches-2019-1.txt"],"source_titles":["Hotfix Notes: April 19, 2019"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"53b3bd806fc6e00cbaf758377e845255e3f9a510be3ab2e9de29c8c01df882b5","filename":"patches-2019-1.txt","adapter":"text","source_offset":38168,"item_index":null,"heading":"Hotfix Notes: April 19, 2019","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2019-04-19-1","id":"2019-04-19-1"},{"patch_date":"2019-04-17","effective_date":"2019-04-17","display_date":"Game Update Notes: April 17, 2019","title":"Game Update Notes: April 17, 2019","year":2019,"month":4,"kind":"live","era":"EverQuest Live","expansion":"The Burning Lands","expansion_code":"the-burning-lands","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"ui","label":"UI"},{"slug":"pvp","label":"PvP"},{"slug":"servers","label":"Servers"},{"slug":"audio-graphics","label":"Audio & Graphics"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Quests And Events","Spells","NPCs","Mercenaries","Progression Servers","Miscellaneous","UI","Previously Updated"],"change_count":95,"word_count":1814,"summary":"Highlights *** There are no longer Progression Server specific spawns in open world zones for Classic, Kunark, Velious, or Luclin bosses. These bosses now spawn at an accelerated rate on all servers, roughly twice the rate that they previously spawned on Live servers. Fabled versions of these NPCs…","content":"*** Highlights ***\n\n- There are no longer Progression Server specific spawns in open world zones for Classic, Kunark, Velious, or Luclin bosses. These bosses now spawn at an accelerated rate on all servers, roughly twice the rate that they previously spawned on Live servers. Fabled versions of these NPCs should now work correctly on Progression Servers.\n- Added several statless mounts to the Marketplace for progression servers.\n- - These new mounts are available for purchase starting with the unlock of Shadows of Luclin and will remain available until Omens of War unlocks, at which point standard Marketplace mounts become available for purchase.\n- - These new mounts are equivalent in speed to silk bridles.\n- Removed the race specific restrictions on evolving items obtained from The Burning Lands. These evolving items will now gain experience from any experience-giving NPCs slain in The Burning Lands zones and Gnome Memorial Mountain.\n- Increased the range that direct-damage and damage-over-time spell messages are reported from 75 feet to 200 feet.\n\n\n*** Items ***\n\n- Added the correct version of Soothing Breath to Transverse Yaw Stabilizer and Mana Battery Pendant.\n- Fate's Accumulator and Blazing Utopia augments now drop in all The Burning Lands raid zones.\n- - The chance for each of these to drop per kill has been reduced.\n- Fixed the spelling of Exceptional-Quality Scrap Metal.\n- Removed the extraneous quest flag from the book Revenge on the Fallen.\n- Added a minimum level to trigger combat activated spells from a handful of weapons and augments that lacked an appropriate required level.\n- Added Cleave and Ferocity to The Burning Lands Cleric armor, and Ferocity to Shaman armor.\n- Added a chance for NPCs in some The Burning Lands zones to drop Whispering Midnight augments.\n- Added the appropriate click spells to The Burning Lands evolving ring and shoulder items that offer rewards.\n- Changed the cast proc of Ascending Sun Devotional Staff to Sympathetic Arms of Holy Wrath VI.\n- Attached the correct recourse to the Hand/Arms of Holy Wrath VI spells.\n- Fixed the roman numeral in the name of Arms of Holy Wrath VI Recourse.\n- Minion of Darkness effects will now work on Beastlord warders summoned between levels 56 and 75, when they previously only worked on warders summoned between levels 66 and 75.\n- Beastlords can now use the Gloves of Dark Summoning.\n- Added Ring of Scale power sources to The Burning Lands rares, and some basepop.\n\n\n*** Quests And Events ***\n\n- Sixth Anniversary Scavenger Hunt - Fixed a bug that prevented the Collector's Drachnid Web Sac from dropping from Dreadlands drachnids.\n- Bristlebane Events - These events will run for two more weeks in late April this year. The Mischief continues!\n- This Ain't Right - Bristlebane will appear when needed again.\n- Danger Zone - Player spells will no longer heal ballistae.\n- Danger Zone (Group mission) - It's again possible to request this task.\n- Danger Zone (Group mission) - This task now allows up to 6 characters and mercenaries to participate.\n- Dragon in the Works - Changed some of the warnings to use user event colors, and made the dragon immune to knockback effects.\n- Dragon in the Works - Added an enrage mechanic. After 30 minutes of fighting, the dragon will grow stronger.\n- Mechagnomic Whirlrender - Added an enrage mechanic. After 30 minutes of fighting, new enemies will begin to spawn.\n- Mechagnomic Whirlrender - Added logic to prevent the boss from being stuck in the sky.\n- Ironing Out the Legion - Allowing the Legendary Clockwork to be activated no longer has a chance to prevent the task from updating. All debuffs on the busy mechanics in the furnace room will be removed when they go back to work.\n- Ironing Out the Legion - Added loot to Consul of Cooperation.\n- Night at the Museum - Added a delay between when you get the warning that the roboboar is chasing you and the boar slams into you. This should allow you to get away if you are standing next to the boar when you get the warning.\n- Night at the Museum - Fixed an issue that could cause the rattling roboboar to kill a seemingly random character when it starts its chase.\n- Night at the Museum - Fixed a problem that prevented two of the large gold statues in the museum from respawning after an event reset.\n- Trial of Stoning - Fixed a problem that was preventing the pitiless avengers from shooting the accused prisoners during the trial.\n- Defending Knowledge - Removed erroneous particles from the zone.\n- Unfettered Emerald Excellence - Made the following balance changes to this raid event:\n- - Lowered the boss's regeneration slightly.\n- - Increased the damage done to mephits by bane abilities slightly.\n- - Increased the amount of time between mephit waves in the final phase of the encounter.\n- - Increased the amount of time between armor suit waves in the final phase of the encounter.\n- - Decreased the number of mephit spawns per wave in the final phase of the encounter.\n- The Mechanical Fortune Teller will now mention the cake-eating challenge if queried for details of 20th Anniversary events.\n- Added rewards for the 20th-anniversary challenge and some Gnome Memorial Mountain achievements.\n\n\n*** Spells ***\n\n- Damage-over-time spells once again display a twincast message when the spell first lands, and no longer reassociate with their caster if they zone or die.\n- PvP: Damage shield damage received from attacking players will now deal a maximum of 5% of the attacker's health per hit. Damage shield damage received from non-player targets is unchanged.\n- Beastlord - Ogre Beastlord warders are now a little bit larger by default.\n- Ranger - Corrected the name of the Irae Faycite Shard that adds damage to the Hornet Swarm spell.\n- Enchanter - Adjusted the stacking of Night's Endless Terror to better coexist with a number of other abilities.\n- Druid - Lowered the required level to cast Zephyr: Lavastorm to 47. Lowered the spell difficulty and price. Moved the scroll from Wanderer Frardok to Wanderer Qenda.\n- Reduced the effectiveness of Crippling Snare.\n\n\n*** NPCs ***\n\n- All racnors are now racnars.\n- Added coin to Gnome Memorial Mountain NPCs.\n- Tinzenwen Geargoggler has now been given the title 'Overseer of Repairs'.\n\n\n*** Mercenaries ***\n\n- Increased some of the statistics of The Burning Lands mercenary items.\n\n\n*** Progression Servers ***\n\n- Agent of Change instance in Great Divide - The 10th Ring War is now started by handing in the Declaration of War and the Coldain Hero's Insignia Ring to Sentry Badain in the instance.\n- The Blade of the Black Dragon Eye will be available for a brief period starting a few weeks after Ruins of Kunark launches.\n- Fabled NPCs are now eligible to spawn in Agent of Change instances.\n- Added the appropriate teleportation item to Collectors of Transference in the Nexus and Overthere on Selo.\n- Added vendors in Overthere and Firiona Vie that sell melee tomes for disciplines that were previously available in Kunark as commands.\n- Updated the dates for Legend of Ykesha unlock to run on the same day as the Planes of Power unlock on Mangler.\n- Changed a number of quest items to not drop until the proper expansion has unlocked:\n- - Ruined Blackburrow Gnoll Pelt drops have been restricted to the unlock of Planes of Power.\n- - Scalded Rat Skin drops have been restricted to the unlock of Gates of Discord. They will now only drop from rats in Dagnor's Cauldron.\n- - Essence of Shadow, Moonlight, Sunlight, and Winter drops have been restricted to the unlock of Shadows of Luclin.\n- - Quest drops for Escape to Norrath tasks no longer drop until Dragons of Norrath has unlocked on the server.\n- - Many quest items for Planes of Power era newbie quests no longer drop until Planes of Power has unlocked on the server.\n- - Removed many Planes of Power era quest items from low level zones.\n\n\n*** Miscellaneous ***\n\n- Corrected an issue where /nod would cause you to disagree wholeheartedly (/no).\n- Players who log in on their character's birthday will have a rainbow colored name for the day. Updated the /played command to include your age in Norrath.\n- Fixed spelling and grammar errors in the 20th Anniversary achievement challenge.\n- Fixed an issue with the Rallos Zek Puppet's name changing back after using a Potion of Familiar's Amnesia to change its name.\n\n\n*** UI ***\n\n- Attempting to open the Faction Window while shrouded will no longer cause a client crash.\n- If a task rewards a faction change, the Task Window will now correctly link to that faction in your Faction Window.\n- Disabled the context menu to move the main chat tab into another chat window.\n- Fixed an issue that prevented audio triggers from matching text that contains formatting data such as spell or item links.\n- Riposte messages are now reported before their resulting hit damage.\n- Added the ability to customize the color that chat windows are highlighted with when displaying a new message.\n- Dealing direct-damage with spells now reports the caster as 'You' rather than your name.\n- Fixed a messaging issue where non-song spells activated by bards would report as the bard 'singing' the spell.\n- Moved spell reflect messages to the spell failures chat filter.\n- Changed a number of places where the name of a spell is displayed in chat to have that name function as a link to the spell description:\n- - Spell interrupts, fizzles, and reflect messages now contain the name of the spell that failed.\n- - Messages indicating the start of a spell cast now include a link to the spell description.\n- - Messages indicating that a spell has worn off now include a link to the spell description.\n- - The spell name in damage reporting messages will now function as a link to the spell description.\n\n\n*** Previously Updated ***\n\n- Fixed an issue that caused the Tsaph Katta Leather Ornaments set to glow neon blue.\n- Fixed an issue where characters would fail to create but the name would still appear in use.\n- Gnome Memorial Mountain - Removed chance that some items could spawn where characters could not go at the lowest level of the zone.\n- Gnome Mountain Raids - Fixed some errors that were preventing travel between the raids.\n- Gnome Mountain Raids - NPCs will no longer drop loot that they were not intended to drop. They will also not remain to hold loot between events that they should not.\n- Increased the AA experience rate on Selo.\n\n\n- The EverQuest Team","content_hash":"0707a195050519c5bc5353f07a6f6aa92d333ff59b7039f47b093a8323e0eec1","source_files":["patches-2019-1.txt"],"source_titles":["Game Update Notes: April 17, 2019"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"b1d06e523f78c3b66e2796f79ee0c320f04887842277e8a22f4ca8bb3ac9f51c","filename":"patches-2019-1.txt","adapter":"text","source_offset":27575,"item_index":null,"heading":"Game Update Notes: April 17, 2019","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2019-04-17-1","id":"2019-04-17-1"},{"patch_date":"2019-04-01","effective_date":"2019-04-01","display_date":"Hotfix Notes: April 1, 2019","title":"April 1, 2019","year":2019,"month":4,"kind":"hotfix","era":"EverQuest Live","expansion":"The Burning Lands","expansion_code":"the-burning-lands","categories":[{"slug":"expansions","label":"Expansions"}],"sections":["Miscellaneous"],"change_count":1,"word_count":19,"summary":"Miscellaneous *** Updated the loading screen in honor of all Vah Shir kind in Norrath (and Luclin).","content":"*** Miscellaneous ***\n\n- Updated the loading screen in honor of all Vah Shir kind in Norrath (and Luclin).","content_hash":"323d567a0b679c06b2109bd70f7346e1c538971aaed6aaaaaad4ed2ba4a8dabb","source_files":["patches-2019-1.txt"],"source_titles":["Hotfix Notes: April 1, 2019"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"cbdd1291344f6eef03cdf35dfc0425f59ef3febbf49bf941c7fdc777ee4572ea","filename":"patches-2019-1.txt","adapter":"text","source_offset":27304,"item_index":null,"heading":"Hotfix Notes: April 1, 2019","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2019-04-01-1","id":"2019-04-01-1"},{"patch_date":"2019-03-28","effective_date":"2019-03-28","display_date":"Hotfix Notes: March 28, 2019","title":"March 28, 2019","year":2019,"month":3,"kind":"hotfix","era":"EverQuest Live","expansion":"The Burning Lands","expansion_code":"the-burning-lands","categories":[{"slug":"spells-aa","label":"Spells & AA"},{"slug":"servers","label":"Servers"}],"sections":["Progression Servers"],"change_count":1,"word_count":11,"summary":"Progression Servers *** Increased AA experience rate on Selo.","content":"*** Progression Servers ***\n\n- Increased AA experience rate on Selo.","content_hash":"db4b5fb17526ffe20ad01abec1e8ebda515473587f118f9586b10d02bb234875","source_files":["patches-2019-1.txt"],"source_titles":["Hotfix Notes: March 28, 2019"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"48027282063c72ecb88a3c14df9e2b2014565ce22c954e79172504abad777ee1","filename":"patches-2019-1.txt","adapter":"text","source_offset":27070,"item_index":null,"heading":"Hotfix Notes: March 28, 2019","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2019-03-28-1","id":"2019-03-28-1"},{"patch_date":"2019-03-19","effective_date":"2019-03-19","display_date":"Hotfix Notes: March 19, 2019","title":"March 19, 2019","year":2019,"month":3,"kind":"hotfix","era":"EverQuest Live","expansion":"The Burning Lands","expansion_code":"the-burning-lands","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"}],"sections":["Quests And Events"],"change_count":3,"word_count":76,"summary":"Quests And Events *** Gnome Memorial Mountain - Removed chance that some items could spawn where characters could not go at the lowest level of the zone. Gnome Mountain Raids - Fixed some errors that were preventing travel between the raids. Gnome Mountain Raids - NPCs will no longer drop loot that…","content":"*** Quests And Events ***\n\n- Gnome Memorial Mountain - Removed chance that some items could spawn where characters could not go at the lowest level of the zone.\n- Gnome Mountain Raids - Fixed some errors that were preventing travel between the raids.\n- Gnome Mountain Raids - NPCs will no longer drop loot that they were not intended to drop. They will also not remain to hold loot between events that they should not.","content_hash":"4eba2cc5fe1acbf1df49710ba056786d63b68e96c7f6c4d4a7f3d40643389810","source_files":["patches-2019-1.txt"],"source_titles":["Hotfix Notes: March 19, 2019"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"8c5a4b7d2423a88df5b289629f5791c9ae03008601beb64e51826e3c07d716d3","filename":"patches-2019-1.txt","adapter":"text","source_offset":26486,"item_index":null,"heading":"Hotfix Notes: March 19, 2019","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2019-03-19-1","id":"2019-03-19-1"},{"patch_date":"2019-03-15","effective_date":"2019-03-15","display_date":"Hotfix Notes: March 15, 2019","title":"March 15, 2019","year":2019,"month":3,"kind":"hotfix","era":"EverQuest Live","expansion":"The Burning Lands","expansion_code":"the-burning-lands","categories":[{"slug":"bug-fixes","label":"Bug Fixes"}],"sections":["Miscellaneous"],"change_count":1,"word_count":19,"summary":"Miscellaneous *** Fixed an issue that caused the Tsaph Katta Leather Ornaments set to glow neon blue.","content":"*** Miscellaneous ***\n\n- Fixed an issue that caused the Tsaph Katta Leather Ornaments set to glow neon blue.","content_hash":"99ba79c798e787687cad3bd40be288a76862c08ba891d16ed5d59bab2d094abf","source_files":["patches-2019-1.txt"],"source_titles":["Hotfix Notes: March 15, 2019"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"6cd63484d305a7a2ca505e32379a2f502b79b0676b1f08adc53ed88de7981f51","filename":"patches-2019-1.txt","adapter":"text","source_offset":26212,"item_index":null,"heading":"Hotfix Notes: March 15, 2019","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2019-03-15-1","id":"2019-03-15-1"},{"patch_date":"2019-03-13","effective_date":"2019-03-13","display_date":"Game Update Notes: March 13, 2019","title":"Game Update Notes: March 13, 2019","year":2019,"month":3,"kind":"live","era":"EverQuest Live","expansion":"The Burning Lands","expansion_code":"the-burning-lands","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"audio-graphics","label":"Audio & Graphics"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Tradeskills","Quests And Events","Spells","AA","Progression Servers","Miscellaneous","UI","Previously Updated"],"change_count":48,"word_count":920,"summary":"Highlights *** Added tabs to chat windows. See the UI section for more details. Look to the Marketplace this month for the Gnomish Heritage Crate. Each crate contains a random item. Trade these Gnomish Heritage items to your friends or collect them all yourself! Added new emotes. See Miscellaneous…","content":"*** Highlights ***\n\n- Added tabs to chat windows. See the UI section for more details.\n- Look to the Marketplace this month for the Gnomish Heritage Crate. Each crate contains a random item. Trade these Gnomish Heritage items to your friends or collect them all yourself!\n- Added new emotes. See Miscellaneous for more information below.\n- Updated the appearance of the Gloomingdeep Mines.\n- This Saturday the 16th, keep an eye out for brand new progression servers and new content featuring: Gnome Memorial Mountain!\n\n\n*** Items ***\n\n- Corrected the spell description of Drogan Goblin Familiar.\n- The evolving Efreeti Boots and White Satin Gloves will now accept Hero's Forge ornaments in their evolved state.\n- Look to the Marketplace this month for the Gnomish Heritage Crate. Each crate contains a random item. Trade these Gnomish Heritage items to your friends or collect them all yourself!\n- Corrected the cast proc on Bloodstaff to the higher damage Sympathetic Blaze of Fire VI.\n- Corrected both the proc and cast proc on Deep Cavern's Shard to the lesser Spike of Corruption VIII.\n- As a temporary solution until the core issues with real estate items can be solved we've implemented the following functionality for real estate anchors:\n- - Activating a Primary Anchor Transport Device or Secondary Anchor Transport Device without possessing the corresponding Anchor item will now give you a replacement Anchor.\n- - Druids and wizards whose Guild Hall Anchor has gone missing will be granted a replacement when logging in.\n\n\n*** Tradeskills ***\n\n- Secret Dawn Mace Muhbis will now return Trillion Cut Elder Mist Diamond and Oval Cut Elder Mist Diamond on failure.\n\n\n*** Quests And Events ***\n\n- Celestial Fists (Monk Epic) - The spawn in Karnor's Castle that has a chance to be a drolvarg pawbuster no longer shares an encounter with a drolvarg warlord. The remaining spawns in the room have a higher chance of being a drolvarg warlord.\n- Prince Ralaifin (Mission) - A Giant Lapillus Lava Spiderling no longer summons.\n- Lost but Not Forgotten - Added an out of character message when speaking to Dismas Kaneriti that indicates that Lost but Not Forgotten is a two group mission.\n- Death, Death, Death - This event will be available for four weeks a year now, up from two.\n- Unfettered Emerald Excellence - Removed particle effects from Unbearable Heat and Magnificent Presence.\n- Fight Fire - Fixed an issue that prevented the Leading a Charmed Life achievement from completing.\n- Delivery - The Duende Female Mold is no longer lost upon zoning.\n- Defending Knowledge - Fixed a problem that prevented the horn from appearing near Bjerg Sen the Tranquil.\n\n\n*** Spells ***\n\n- Changed Whispering Midnight Casting Fire, Whispering Midnight Casting Magic, Blazing Euphoria Casting Fire, and Blazing Euphoria Casting Magic to only work with spells that do damage.\n- Corrected the spell description for Hand of Holy Wrath VI.\n- Corrected a rounding error that caused critical spells to deal one less point of damage/healing than intended.\n- Percentage heal spells now display their name in healing messages.\n\n\n*** AA ***\n\n- Improved the rate that mercenary alternate advancement experience is gained.\n- - The mercenary AA experience granted by completing Clayton Teek's daily bonus tasks has been extended to cover levels 106-110.\n\n\n*** Progression Servers ***\n\n- Updated the expansion unlock dates for The Broken Mirror and onward to reflect the normal extra time in The Darkened Sea for a level increase expansion.\n\n\n*** Miscellaneous ***\n\n- The water in Trials of Smoke is now also stocked with Primordial Lion Fish.\n- Added the following new emotes: /airlute, /facepalm, /faint, /fight, /fistbump, /freakout, /growl, /maybe, /no, /pie, /pizza, /rps, /ttth, and /yes.\n- Fixed a bug when looting items in a raid that would display the number of items remaining on the body rather than the number of items looted.\n- Fixed an issue where the event calendar would report that events end 59 minutes later than their actual end time.\n- Corrected an issue where melee attacks against slain targets would sometimes report as misses.\n- Updated the appearance of the Gloomingdeep Mines.\n- Updated various character models to better reflect lighting and detailing.\n\n*** UI ***\n\n- Corrected an issue where DoT damage on players would display the victim's name instead of the caster's name.\n- Improved the layout of the Marketplace window.\n- Direct damage spells caused by a twincast now have a flag at the end of the damage message instead of a separate twincast message. Twincasts of melee abilities are now indicated as twinstrikes.\n- Added the option to blink the active chat window when you begin typing.\n- Added tabs for chat. All existing chat windows will be put into new tabbed chat windows and will appear where they were placed before.\n- - You can move tabs around in the existing windows, or send the tabs to other windows.\n- - When using tell windows, by default all of the tells will go into a single tell window in separate tabs instead of opening a new window for each tell.\n\n- Added -\nEQUI_ChatContainerWindow.xml\n\n- Changed -\nEQUI.xml\nEQUI_Animations.xml\nEQUI_ChatWindow.xml\nEQUI_MarketplaceWnd.xml\nEQUI_OptionsWindow.xml\n\n\n*** Previously Updated ***\n\n- Trials of Smoke - Fixed an issue that prevented looting of the sigils in the Trial of the Speaker's Amphitheater.\n- Spear of Fate - Corrected an issue where Ooglyn would sometimes fail to initiate the Test of Patience.\n\n\n- The EverQuest Team","content_hash":"b45523e5a1acc7ebb0ba0c59a7f00f3862da29ff6b42a6bc9083f8e00d62f639","source_files":["patches-2019-1.txt"],"source_titles":["Game Update Notes: March 13, 2019"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"f98ba82e853de9a4f7471093dc736aecb2f3c8c6b0b1cfbcb621e2eee55c249b","filename":"patches-2019-1.txt","adapter":"text","source_offset":20535,"item_index":null,"heading":"Game Update Notes: March 13, 2019","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2019-03-13-1","id":"2019-03-13-1"},{"patch_date":"2019-02-27","effective_date":"2019-02-27","display_date":"Hotfix Notes: February 27, 2019","title":"February 27, 2019","year":2019,"month":2,"kind":"hotfix","era":"EverQuest Live","expansion":"The Burning Lands","expansion_code":"the-burning-lands","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"quests-events","label":"Quests & Events"}],"sections":["Quests And Events"],"change_count":2,"word_count":45,"summary":"Quests And Events *** Trials of Smoke - Fixed an issue that prevented looting of the sigils in the Trial of the Speaker's Amphitheater. Spear of Fate - Corrected an issue where Ooglyn would sometimes fail to initiate the Test of Patience.","content":"*** Quests And Events ***\n\n- Trials of Smoke - Fixed an issue that prevented looting of the sigils in the Trial of the Speaker's Amphitheater.\n- Spear of Fate - Corrected an issue where Ooglyn would sometimes fail to initiate the Test of Patience.","content_hash":"e3155b426fef1f98986ee084500e892ba26338b645e50d577f707dfc9f2dc657","source_files":["patches-2019-1.txt"],"source_titles":["Hotfix Notes: February 27, 2019"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"eb1657d55d19c7b473308e781c5e2b75760da97edac84c524b9e6b2ffc71a535","filename":"patches-2019-1.txt","adapter":"text","source_offset":20119,"item_index":null,"heading":"Hotfix Notes: February 27, 2019","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2019-02-27-1","id":"2019-02-27-1"},{"patch_date":"2019-02-20","effective_date":"2019-02-20","display_date":"Game Update Notes: February 20, 2019","title":"Game Update Notes: February 20, 2019","year":2019,"month":2,"kind":"live","era":"EverQuest Live","expansion":"The Burning Lands","expansion_code":"the-burning-lands","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Tradeskills","Quests And Events","Spells","Mercenaries","Progression Servers","Miscellaneous","UI"],"change_count":84,"word_count":1932,"summary":"Highlights *** Dramatically increased the chance to gain skills when your current skill level is less than your class' skill cap from 5 or 10 levels less than your current level. Made various changes to evolving items. See the Items section for details. Made various improvements to the Coldain ring…","content":"*** Highlights ***\n- Dramatically increased the chance to gain skills when your current skill level is less than your class' skill cap from 5 or 10 levels less than your current level.\n- Made various changes to evolving items. See the Items section for details.\n- Made various improvements to the Coldain ring quests. See the Quests and Events section for details.\n\n\n*** Items ***\n\n- All equipped evolving items will gain full experience rather than splitting between them.\n- Corrected an issue where classes that were not plate couldn't claim the reward for several The Burning Lands evolving items.\n- The Burning Lands evolving item rewards will offer the correct items, and offer options if more than one item is available to your class.\n- The current fifth tier of The Burning Lands evolving items will have reduced stats and an attached reward set. This attached reward set will offer a sixth tier of items that have the stats that the old tier five had. You must have all The Burning Lands achievements to earn this sixth tier.\n- Corrected the reward set name offered by Silver Efreeti Boots.\n- Swapping augments no longer requires a specific solvent and instead looks for a solvent of equal or higher level, like removing an augment.\n- Items with spent charges that are sold to a vendor now display the correct amount of charges remaining in the purchase tab.\n- Increased the proc rate of: Ascending Sun Arcane Staff, Ascending Sun Devotional Staff, Ascending Sun Mace, Bloodstaff, Breaker Bar, Divine Bludgeon of the Inferno, Enraptured Bludgeon, Harmonious Tightener, Heavy Onyx Heart Scepter, Mute Spiral, Premier Staff, Ralaifin's Dogma, Rustdown, Secret Dawn Arcane Staff, Secret Dawn Devotional Staff, Secret Dawn Mace, Sun's Golden Orb, and Vanda Glow.\n- The Burning Lands charms that increase in power from class armor now benefit from The Burning Lands evolving boots and gloves at levels 3 and higher.\n- Added disease and corruption focus to Ice Star, Hoarfrosted Bow, and Arc of the Saffron Sky.\n- Added icons to Immortal Curio of Ondine Force and Elemental Curio of Ondine Force.\n- Updated the descriptions of the Whispering Midnight Casting spells on the items of the same name.\n- Added spaces to the name of the recourses of the Hand Of Holy Wrath spells on healer weapons.\n\n\n*** Tradeskills ***\n\n- Sagacious Great Jade no longer sells Etching Tools.\n\n\n*** Quests And Events ***\n\n- The Conflagration Generals (Raid) - Increased the size of the area that's checked when the bosses need to be positioned near the towers.\n- Tyrant of Fire - The mission will no longer be in an unwinnable state if one or more of the adventurer NPCs runs away.\n- Remodeling and Delivery - An update to these tasks will not happen when speaking to Unrepentant Sunrise or entering the instance. This was a bug and may have been a cause of other issues in these missions.\n- Prince Ralaifin (Raid) - Volcanic Billow Shards are removed from players when the raid resets, and must finish their casting time to activate a tower.\n- Prince Ralaifin (Raid) - Improved the messaging on the billow mechanic.\n- Prince Ralaifin (Raid) - All of the spiderlings will despawn on reset.\n- Prince Ralaifin (Mission) - Added a message when a player is struck by the billow, thus failing the All Safe achievement. Only one player is mentioned, even if more than one player is struck.\n- End of Empire (Raid) - Fixed a bug that could cause the Unhammered and No Outbreaks achievements to fail when they should not.\n- Brass Palace - Discipline of Flame will now shout a warning when casting Spreading Heat. This spell no longer targets pets.\n- Trials of Smoke - Trial of the Wending Ways: Added a message when failing the Don't Trip achievement.\n- Trials of Smoke - The reward chest in the Trial of Three will no longer try to appear over and over again (though it was failing to actually do so).\n- Trials of Smoke - The Trial of Three will no longer reset after success.\n- Trials of Smoke - Trial of the Ashes of Rusted Cliff's Glory: Fixed an error that would allow completion of the All Alone achievement when there were ashen elementals alive when Indomitable Onyx was defeated.\n- Trials of Smoke - If you have a lockout for any trial, you will no longer be able to loot items from the chest for that trial.\n- Contract of War (Raid) - The binding breeze NPCs will now spawn at the location of an adventurer near Radiant Fog Evening instead of a random person in the zone. In addition, the binding breezes will not choose to spawn at the location of the person tanking Radiant Fog Evening, unless there is no one else nearby.\n- The Rise of Smoke (Raid) - Leashing the mephits in the Trial of Three will now cause them to cast their spells faster.\n- Royal Visits - Fixed an error where Heart of Flawless Brass refers to Aalishai as the home of the djinn.\n- Relic Raider - Moving to the top of the steps will now be safe for everyone.\n- Sky Orchid Understanding in Esianti will now respond to [continue] properly.\n- All raid events in Underfoot will now drop more items, keys, and backflag items.\n- Spear of Fate - It is no longer possible to bypass steps in this epic quest by completing early steps multiple times.\n- - Hand-ins for this quest can no longer be multiquested.\n- 10th Ring Questline - Made the following changes:\n- - Hand-ins for the Coldain ring quests can no longer be multiquested.\n- - Key NPCs that are being protected or escorted are now flagged as PC Friendly. This applies to Boridain Glacierbane (2nd ring quest), Tain Hammerfrost (4th ring quest), Corbin Blackwell (7th ring quest), Gloradin Coldheart (8th ring quest), and Garadain Glacierbane (8th ring quest). Icefang (6th ring quest) was already set to friendly during its escort.\n- - Several dialogue triggers are bracketed that weren't previously.\n- - Fixed many minor bugs and typos.\n- - 2nd ring quest - It's now necessary to have the Copper Coldain Insignia Ring to receive the Dull Bladed Axe from Garadain Glacierbane.\n- - 4th ring quest - It's now necessary to have the Gold Coldain Insignia Ring to receive the Note to Tain from Garadain Glacierbane or to loot the Frozen Elixir. Tain Hammerfrost no longer drops the Note to Tain when killed. Handing the Note to Tain to Tain Hammerfrost now triggers the attack wave instead of one of his dialogues. The Note to Tain is now lore and no trade.\n- - 5th ring quest - It's now necessary to have the Platinum Coldain Insignia Ring to hand in the Ry`Gorr Invasion Plans to a coldain lookout. Only someone who has handed in the Invasion Plans can loot the Head of Scarbrow.\n- - 6th ring quest - It's now necessary to have the Obsidian Coldain Insignia Ring to loot the Note from Kromrif.\n- - 7th ring quest - Only someone who has handed in the Shackle Key and Mithril Coldain Insignia Ring to Corbin Blackwell can hand in the Mithril Coldain Insignia Ring to Dobbin Crossaxe.\n- - 8th ring quest - Only someone who has handed in the Adamantium Coldain Insignia Ring to Garadain Glacierbane can loot Chief Ry`Gorr's Head. Garadain Glacierbane now stays up after the attack on the Ry`Gorr fort much longer. Handing in Chief Ry`Gorr's Head to Garadain Glacierbane no longer despawns Garadain Glacierbane.\n- - 10th ring quest - Only someone who has handed in the Coldain Hero's Insignia Ring and the Declaration of War to Sentry Badain can loot Narandi's Head.\n\n\n*** Spells ***\n\n- Paladin - Corrected bad descriptions for several spells in the Ward of Tunare line.\n- Druid - Fixed a problem that prevented the enervation heals from the Remote Manaflux and Remote Moonfire lines of spells from landing on pets and mercenaries.\n- Enchanters - Corrected a problem that prevented the Arcane Disjunction Aura debuff from landing on most NPCs.\n- Fixed several spell scrolls from The Buried Sea that were not able to be scribed correctly.\n\n\n*** Mercenaries ***\n\n- Made a first pass at improving level 106 to 110 Mercenaries. There will be further tuning in future updates.\n\n\n*** Progression Servers ***\n\n- Drowned Katta Castrum Powerstone is now available when The Darkened Sea unlocks.\n- Erollisi Day - Fixed an issue that was preventing Gilbina from spawning while the event is running on servers that had not yet unlocked The Darkened Sea.\n- Released revamped poison making components and recipes when Seeds of Destruction opens.\n\n\n*** Miscellaneous ***\n\n- Dramatically increased the chance to gain skills when your current skill level is less than your class' skill cap from 5 or 10 levels less than your current level.\n- - Ex: A level 50 ranger with a 1-Hand Blunt skill less than 210 will gain skill at 16 times the normal rate.\n- - These bonuses do not apply to tradeskills.\n- The Broken Mirror and Empires of Kunark are now free to play on all servers.\n- Fixed an issue that could cause taunt to report that your target is too far away, despite being in melee range.\n- Names that were rejected when creating a new character will now display more information about why.\n- Removed some legacy experience code so that experience-per-level is now uniform for all races/classes. Warriors, Rogues, and Halflings will no longer gain experience faster than other classes/races.\n\n\n*** UI ***\n\n- Removed the evolving items tab in the inventory window now that the concept of 'active' vs 'inactive' evolving items has been deprecated.\n- Evolving items will now display their evolution progress percentage in the lower left corner of the item's icon, similar to activated items with charges.\n- Fixed a UI error regarding the shared bank window on progression servers.\n- Added a (Riposte) tag to hits and misses that occurred due to a riposte.\n- Throwing damage is now reported as a hit instead of a shot.\n- Updated the Alternate Currency page of the inventory window to include an expansion name and brief description for each of the point types.\n- You can now change the color and filter for faction links and messages. They will no longer go to the Other filter.\n- Added the spell name and resist type to spell damage messages.\n- Strikethrough messages are now reported at the end of a hit message instead of in a separate line. The Strikethrough chat filter has also been removed.\n- Mana and endurance regeneration from bard songs will no longer incorrectly display the focused amount in the Stats window.\n- Made the following changes to DoT reporting:\n- - DoT filters should be working again.\n- - If the caster of a DoT dies, their damage will now be reported as being cast by their corpse.\n- - If the caster zones or is charmed, their damage will be reported without a caster's name, and the damage will not be focused.\n- - If the caster returns to the zone or is resurrected, these DoT messages will once again associate with them and be focused.\n- - NPCs awakened by a DoT cast by someone who has left the zone or died will now display a message.\n\n- Changed -\nEQUI_Inventory.xml\n\n\n\n- The EverQuest Team","content_hash":"287d447e64a9a49c0e6397c8be53d560eac9cef99db372524829315e3bb2021b","source_files":["patches-2019-1.txt"],"source_titles":["Game Update Notes: February 20, 2019"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"5db385492ad0bf59fe4ecffe42c840fbff02c4a11c8b2427e1153e4e501cad77","filename":"patches-2019-1.txt","adapter":"text","source_offset":9045,"item_index":null,"heading":"Game Update Notes: February 20, 2019","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2019-02-20-1","id":"2019-02-20-1"},{"patch_date":"2019-01-16","effective_date":"2019-01-16","display_date":"Game Update Notes: January 16, 2019","title":"Game Update Notes: January 16, 2019","year":2019,"month":1,"kind":"live","era":"EverQuest Live","expansion":"The Burning Lands","expansion_code":"the-burning-lands","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Tradeskills","Quests And Events","Spells","AA","NPCs","Miscellaneous","UI"],"change_count":83,"word_count":1504,"summary":"Highlights *** Most NPCs in The Burning Lands group content will inflict less melee damage. Lowered the damage dealt by the NPC spells Lava Ball, Breathe Fire, and Soul Burn. Corrected errors with a number of achievements in The Burning Lands content. See the Quests and Events section below for…","content":"*** Highlights ***\n\n- Most NPCs in The Burning Lands group content will inflict less melee damage.\n- Lowered the damage dealt by the NPC spells Lava Ball, Breathe Fire, and Soul Burn.\n- Corrected errors with a number of achievements in The Burning Lands content. See the Quests and Events section below for details.\n- Fixed an issue with the Flowing Blue Ribbon collectible not spawning in Esianti.\n\n\n*** Items ***\n\n- Removed the tribute values from Scaled and Scaleborn Bracer Facets.\n- Added Duende Hero's Forge ornaments to The Burning Lands zones.\n- Altered the HP, Mana, and Endurance values of Secret Dawn Gem of Vigor and Secret Dawn Gem of Brilliance.\n- Corrected the proc and casting proc on Ascending Sun Bodkin to the one-handed version.\n- Corrected the AC on Ascending Sun Battle Rod.\n- Corrected the appearance of Ascending Sun Claws when equipped in the off-hand.\n- Fixed an issue where Secret Dawn Compound Bow, Secret Dawn Longbow, Ascending Sun Compound Bow, and Ascending Sun Longbow were not granting the passive AA ability Prismatic Ward.\n- Added the appropriate Disease/Corruption Damage focus to Secret Dawn Longbow and Ascending Sun Longbow.\n- Crystallized Luck can now be purchased from the NPCs that sell nobles.\n- The Torn Efreeti Boots and Tattered White Satin Gloves line will change worn looks to plate and chain as they turn more class specific. They both start with the leather/cloth look.\n- Fixed the icon and appearance of Fiery Quill of Rumination.\n- The Burning Lands items now have appropriate tribute values.\n- Fixed an issue where several ranks of the item effect 'Strike of the Archer' were not dealing archery damage.\n- Dark Water's Lifeblood, Flask of Evening Fog, and Essential Relentless Flames no longer look like bags.\n- Altered the hate inspired by some Breastplate click spells from recent expansions. This specifically affects Unleashed Fury, Demon Crusher, and Nature's Fury.\n- Corrected typos in the name of Lemon Breaded Primordial Filets and Purified Plasma Shot.\n- Nature's Destruction and Path of Destruction will no longer trigger on Damage over Time spells.\n- Fixed an issue with the Flowing Blue Ribbon collectible not spawning in Esianti.\n- Increased the drop rate of Dark Elf and Bixie Hero's Forge Ornaments. Bixie Ornaments can now drop from the bixies in Bixie Warfront.\n- Removed the tradeskill flag from Primordial Pod of Water.\n- Suits of Hero's Forge armor now have item information that describes what types of armor they'll fit into.\n\n\n*** Tradeskills ***\n\n- Changed The Burning Lands Purified Coal to Primordial Coal to differentiate it from the existing Purified Coal.\n- Updated the recipe for Secret Dawn Mace Muhbis to properly use Oval Cut Elder Mist Diamond and Trillion Cut Elder Mist Diamond.\n\n\n*** Quests And Events ***\n\n- Increased the drop rate of Fate's Accumulator and Blazing Euphoria augments in The Burning Lands raids.\n- Reduced the chance to get Mortal Corporeal Type 5 augments from NPCs and chests.\n- Contract of War - The Guarded achievement now requires facing seven or more mephits.\n- Crypt Robbers - Corrected several NPCs that were errantly on the Damsel of Decay faction.\n- Crypt Robbers - Fixed a bug that could prevent the event from completing successfully when making an accusation.\n- Fight Fire (Mission) - Fixed the requirements to obtain achievements in this mission.\n- Fight Fire (Raid) - Fixed a bug that was preventing the event from resetting in some situations.\n- Prince Ralaifin (Mission) - The giant lapillus lava spiderling NPCs no longer leave a corpse.\n- Prince Ralaifin (Mission) - Increased the power of enemies in this mission.\n- Prince Ralaifin (Raid and Mission) - Prince Ralaifin's Enfeeblement and Prince Ralaifin's Softening now explode from the target instead of the boss when they activate. Increased the power of the raid versions of these spells.\n- Prince Ralaifin (Raid) - The message about the Ralaifins filling with holy light will no longer display numbers in the text.\n- Sneaky Sarnak - Corrected an issue that could prevent Lcea from being present at the proper time.\n- Strange Magic - The Life and Death and Gathering Forces achievements should now work properly.\n- Relic Raider - The higher / lower emotes will no longer target player pets.\n- Relic Raider - The Perfect Timing achievement now grants properly.\n- Remodeling - It's now possible to receive the Unslug Hero achievement.\n- Remodeling - Fixed an issue that could cause the slugs and the throne guardians to tether oddly.\n- Remodeling - Blazing Sorrow's Darkness will hold up her end of the conversation with Fennin Ro now.\n- Trial of the Wending Ways - This trial will no longer give the Appointments Required achievement if the trial is done out of order.\n- Tyrant of Fire - It's now possible to receive the Swift Murder achievement.\n- Tyrant of Fire - The corpses of the vanquished defenders of the Plane of Fire can no longer be targeted.\n- The fling pad from the water room in the Plane of Smoke's arena should land you in a safer location.\n\n\n*** Spells ***\n\n- Fixed the cast message on Summon Stratos Carpet.\n- Fixed an issue that could cause progressive spells to fail to grant you their necessary component spells.\n- - Ex: Scribing Dissident Companion could fail to grant Dissident Companion 1-5.\n- Whispering Midnight Warding Fire, Whispering Midnight Warding Magic, Blazing Euphoria Warding Fire, and Blazing Euphoria Warding Magic now indicate which damage type they absorb in their spell description.\n\n\n*** AA ***\n\n- Bard - Fixed a bug where ranks 9-10 of Domination Mastery were not extending the duration of single target mesmerization songs.\n- Poison Mastery AAs now state that they effect Make Poison instead of Tinkering.\n\n\n*** NPCs ***\n\n- Most NPCs in The Burning Lands group content will inflict less melee damage.\n- Lowered the damage dealt by the NPC spells Lava Ball, Breathe Fire, and Soul Burn.\n- Sagacious Great Jade no longer sells Runic Sortilege Sheets or Fine Runic Sortilege Sheets.\n\n\n*** Miscellaneous ***\n\n- Fixed the typo in Then Eastern Plains of Karana.\n- Fixed an issue where some items in the Marketplace Window could not be inspected.\n- Fixed a bug that could cause the 'Add Funds' button in the marketplace purchase window to fail to work under certain conditions.\n- The game will now launch all external web pages in your default browser.\n- The default name of text files created when using the /outputfile command will now include a server name. Ex: Soandso_Test-Inventory.txt.\n- Added a hidecorpse alwaysnpc command, which hides current and future NPC corpses, but leaves player corpses intact.\n- - Corrected an issue where hidecorpse always would leave a phantom version of your corpse after being resurrected.\n- Entering a load balanced zone will now send you to the least populated instance of the zone (unless you are joining your group).\n- Added scheduled monthly updates to the calendar for the first half of 2019.\n\n\n*** UI ***\n\n- Charms will now display the correct luck for items when inspected.\n- Fixed an issue where you could not open your last two bags if you had 40 slot bags in every slot and had each of them open.\n- The Faction Window now allows you to sort entries by Reaction or Standing in addition to Faction Name.\n- Spell and combat ability resist messages will now include the name of the target (if you are the caster) or the name of the caster (if you are the target). The name of the spell will now function as a link to the spell description.\n- - Ex: 'You resist the Skunk Spray spell!' is now 'You resist a large skunk's Skunk Spray!'\n- - Ex: 'Your target resisted the Fireball spell.' is now 'A large skunk resisted your Fireball!'\n- Corrected an issue where pet damage wouldn't report at a large distance if you turned on other's hits.\n- Specifying an optional filename for /outputfile now automatically appends '.txt' to the end of the filename if it is not already specified.\n- Made the following adjustments to the Alternate Currency tab of the Inventory Window:\n- - Moved the 'maximum items in a stack' label and the 'Show currencies that you don't have' checkbox down so that they no longer overlap the currency list.\n- - Changed the Reclaim button to automatically reclaim the currency type on your cursor rather than requiring you to first select an entry in the currency list to reclaim to.\n- - Added a Reclaim All button that reclaims all currency items in your inventory.\n- - Adjusting the column widths of the currency list will now save per character.\n- The speed of your target's name flash is no longer dependent on FPS settings. Added a slider in the Advanced Options window to adjust the flash speed.\n\n\n- Changed -\nEQUI_AdvancedDisplayOptionsWnd.xml\nEQUI_Inventory.xml\n\n\n\n- The EverQuest Team","content_hash":"b3bcf7961b7aad768ee488848dae066f7df530dd82fa09766a77a3b0969f260c","source_files":["patches-2019-1.txt"],"source_titles":["Game Update Notes: January 16, 2019"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"26f22d788f86f77ed19a224d865c4a0d57a9385be50bc494618f181563856cd5","filename":"patches-2019-1.txt","adapter":"text","source_offset":102,"item_index":null,"heading":"Game Update Notes: January 16, 2019","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2019-01-16-1","id":"2019-01-16-1"}]}
