{"schema_version":1,"generated_at":"2026-08-22T22:19:03.958Z","title":"EverQuest Historical Patch Archive","description":"A searchable normalization of every distinct patch, beta, hotfix, and news entry in the supplied corpus, with a complete manifest of supporting artifacts.","record_count":29,"filters":{"year":2000,"expansion":"the-ruins-of-kunark","scope":"all","sort":"newest","view":"cards","per_page":24},"coverage":{"first_patch":"1998-07-07","last_patch":"2026-06-24","patch_count":682,"source_file_count":56,"source_bytes":5914451,"years":{"1998":28,"1999":41,"2000":45,"2001":49,"2002":32,"2003":36,"2004":30,"2005":22,"2006":24,"2007":21,"2008":27,"2009":22,"2010":27,"2011":23,"2012":18,"2013":16,"2014":33,"2015":30,"2016":28,"2017":28,"2018":26,"2019":24,"2020":19,"2021":22,"2022":3,"2025":4,"2026":4},"kinds":{"beta":33,"hotfix":101,"live":542,"news":6},"categories":{"audio-graphics":154,"beta":33,"bug-fixes":458,"classes":346,"expansions":340,"items":454,"pvp":61,"quests-events":457,"servers":342,"spells-aa":419,"tradeskills":212,"ui":323,"zones-npcs":471}},"provenance":{"supplied_directory_name":"patcheq","config_sha256":"30b1d69f81b63d9a64cd2047ea3d905ed6ead76f64947f3c7f58d6e6689185c9","note":"Files are recursively inventoried. 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Email:\neqteam@allakhazam.com\nPatches from January 2007 - June 2007\nStand Out Occurrences:\n- Druid spells Wildskin and Blessing of the Wild are replaced by\nBlistering Sunray and Sunscorch (Jan. 17)\n- Cleric spells Rectitude and Cure Corruption are replaced by\nBlessing of Purpose and Ward of the Dauntless (Jan. 17)\n- Drakkins rejoice as they can now dye their armor (Jan. 17)\n- The Akihiro event in Stillmoon Temple now yields rewards (Jan.\n17)\n- The Buried Sea expansion launches (Feb. 13)\n- In-game mail messages over four months old will be deleted, and\nyou can now \"export\" messages to a text file (Feb. 13)\n- Gates of Discord instances now require the same flags as their\nparent zones (Feb. 13)\n- Epic 1.5 and 2.0 effects now work up to level 75 (Feb. 13)\n1 of 15 2/23/2019, 12:30 PM"},{"character_count":1417,"page":2,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Max levels of Echo of Misdirection, Spinning into the Void, Color\nCollapse, Dreams of Veldyn, and Wake of Subdual increase 78\n(Feb. 13)\n- Toxxulia Forest is graphically revamped (Feb. 13)\nPatches from July 2006 - December 2006\nStand Out Occurrences:\n- The Serpent's Spine expansion launches (Sep. 19)\n- The Drakkin becomes a playable race (Sep. 19)\n- Characters now \"hover\" over their corpse upon death (Sep. 19)\n- The /con colour system is revamped (grey-green-lightblue-\ndarkblue-white-yellow-red) (Sep. 19)\n- A new out-of-combat regeneration system is introduced (Sep. 19)\n- Highpass Hold receives a graphical revamp (Sep. 19)\n- Group leaders can now \"mentor\" other members of their group for\nleadership experience (Sep. 19)\n- Bards and Beastlords gain the \"Double Attack\" skill at 71 (Sep.\n19)\n- Melee tomes can now be right-clicked, instead of having to turn\nthe into guildmasters (Sep. 19)\n- Players can no longer see a Shroud of Stealth'd rogue (Sep. 19)\n- The fix of the fix of the fix of the Finding Fibblebrap mission goes\nthrough (Sep. 27)\n- AA experience from NPCs is now based on an NPC's level rather\nthan its /con color (Oct. 25)\n- Numerous Frostcrypt giants gain the ability to see invisibility (Oct.\n25)\n- East and West Commonlands receive graphical revamps (Dec. 5)\n2 of 15 2/23/2019, 12:30 PM"},{"character_count":1440,"page":3,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Most gems now stack to 100 (Dec. 5)\n- Arrows and Bolt spells are no longer affected by height differences\nbetween PC and NPC (Dec. 5)\n- Bard instruments are considered one-handed items regardless of\nwhich hand the instrument is in (Dec. 14)\n- Aggro generated by pet heals is reduced (Dec. 14)\nPatches from January 2006 - June 2006\nStand Out Occurrences:\n- Things get chaotic when Test Server tradeskill vendors are\naccidentally made live; player rollbacks ensue (Jan. 18)\n- Prophecy of Ro launches (Feb. 21)\n- Oasis of Marr and North Freeport are no more; and, East\nFreeport, West Freeport, North Ro, and South Ro receive\nrevamps (Feb. 21)\n- The Wizard AA Mana Burn receives some tweaking (Feb. 21)\n- Rogues and Bards gain the AA Thief's Intuition (Feb. 21)\n- Monster Mission experience receives a long overdue nerf (Feb.\n21)\n- Alchemy undergoes a major revamp (Feb. 21)\n- DirectX 9.0c (2006) becomes a requirement (Jun. 13)\n- 8th Year Veteran AA Throne of Heroes introduced (Jun. 13)\n- Guild Lobby is now available to everyone (Jun. 13)\n- Death penalties now begin at level 6 (Jun. 13)\n- Experience needed to level evolving items is reduced; Cloak of\nthe Spirit Tracker experience is increased (Jun. 13)\n- Taunt changes are made; Paladins, Shadowknights, and Rangers\nhave taunt skill caps raised (Jun. 13)\n3 of 15 2/23/2019, 12:30 PM"},{"character_count":1439,"page":4,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Lost Dungeons of Norrath raids become expeditions, allowing\ngreater flexibility in additions/removals of players from raid (Jun. 13)\n- The Illusion Werewolf spell now uses Depths of Darkhollow\nmodel (Jun. 13)\n- Many NPC character models are updated throughout the world.\nSay goodbye to the old werewolves, zombies, and snakes, among\nmany others (Jun. 13)\nPatches from July 2005 - December 2005\nStand Out Occurrences:\n- War develops between the Ykeshan army and Gukta-supporters\n(July 13)\n- An SOS'd Rogue can now tell if a mob sees invis (July 13)\n- Pet focus spells get buffed up (July 13)\n- The Trolls regain power of Gukta, forcing the Frogloks into the\nRathe Mountains (Aug. 11)\n- Nektulos Forest is revamped ahead of the Depths of Darkhollow\nexpansion (Sep. 7)\n- Depths of Darkhollow launches along with monster missions,\nevolving and intelligent items, and spirit shrouds (Sep. 13)\n- EverQuest: Escape to Norrath, a free trial, is introduced (Sep. 13)\n- Cleric ability Divine Avatar reuse time is lowered and duration\nincreased (Sep. 13)\n- Lesser Faydark and Castle Mistmoore return to their pre-\nrevamp states (Oct. 12)\n- Worn damage shield cap increases from 15 to 30 (Oct. 12)\n- Cultural pottery charms are introduced (Oct. 12)\n- The \"Escape to Norrath\" UI is introduced as the default UI on live\n4 of 15 2/23/2019, 12:30 PM"},{"character_count":1271,"page":5,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nservers (Oct. 27)\n- Helms can now be hidden (Oct. 27)\n- EverQuest now uses the computer system's mouse cursor (Oct.\n27)\n- Raid invites can be done across zones (Oct. 27)\n- Audio triggers are introduced (Oct. 27)\n- More than 1000 Darkhollow items receive significant stat\nupgrades (Nov. 16)\nPatches from January 2005 - June 2005\nStand Out Occurrences:\n- Major revamps to Mistmoore and Splitpaw (Jan. 26)\n- Enchanter Epic 1.5 and 2.0 effects no longer aggro NPCs in their\nvicinity (Jan. 26)\n- Dragons of Norrath launches (Feb. 15)\n- The EQ Mail system goes live (Feb. 15)\n- PvP servers Rallos Zek, Tallon Zek, Vallon Zek, and Sullon Zek\nmerge as the single \"Zek Server\" (March)\n- Bazaar and Barter Hall zones merge (Mar. 3)\n- Many pre-DoN tradeskill recipe trivials are lowered from the\nmid-300s to mid-200s (Mar. 3)\n- The 'Return Home' function is introduced (Apr. 12)\n- A stone to The Arena is added in the Plane of Knowledge (Apr.\n12)\n- Class \"re-envisioning\" begins (Apr. 12)\n- Title suffixes are introduced (Apr. 12)\n- Tradeskill hell levels (160 to 190) are softened (Apr. 12)\n- Player pets over 52nd level are immune to fear (Apr. 20)\n5 of 15 2/23/2019, 12:30 PM"},{"character_count":1343,"page":6,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- New instanced missions are added to North Qeynos, Unrest,\nBefallen, and Hate's Fury (May 11)\n- Casters now receive at least one spell with each level gained\n(May 11)\n- The Type 9 augmentation slot is introduced (May 11)\n- The Essence of Froglok illusion potion is introduced (May 11)\n- Veteran Rewards are introduced (May 13)\n- Plane of Time becomes instanced (June 29)\n- You can now invite players from across zones (June 29)\nPatches from July 2004 - December 2004\nStand Out Occurrences:\n- Veeshan's Peak revamp goes live (July 14)\n- Pets now zone with you (July 14)\n- Siginifcant PVP changes go live (Aug. 11)\n- Raid window allows leader to lock/unlock raid, and put players in\ndifferent groups (Aug. 11)\n- You can now /consent your group, raid, and guild (Aug. 11)\n- Omens of War goes live (Sept. 14)\n- Piercing and 1HBlunt/2HBlunt skills see cap inreases (Sept. 14)\n- Fire Beetle Eyes now stack (Oct. 25)\n- The 85/15 system is introduced for Gates of Discord zones (Dec.\n15)\n- AA costs for Discord abilities see numerous reductions (Dec. 15)\n- Tacvi loot receives hitpoints/mana/endurance and effect upgrades\n(Dec. 15)\n- NO RENT containers no longer poof when you log with them on\nyour character (Dec. 15)\n6 of 15 2/23/2019, 12:30 PM"},{"character_count":1242,"page":7,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2004 - June 2004\nStand Out Occurrences:\n- Nedaria's Landing goes live (January)\n- Gates of Discord goes live (Feb. 10)\n- The Casino returns (Feb. 10)\n- Tradeskill UI goes live (Feb. 10)\n- EverQuest celebrates its fifth anniversary with numerous ongoing\nevents (Mar. 16)\n- DirectX 9.0 becomes required to play EverQuest (Mar. 23)\n- Player pets receive a boost (Mar. 25)\n- Shadowrest goes live (Apr. 13)\n- Invisibility actually has some use in Ferubi (Apr. 14)\n- Boat gnomes become a permanent fixture (Apr. 24)\n- Hot zones are introduced (Apr. 28)\n- Plane of Knowledge is now open to everyone (Apr. 28)\n- Named NPCs no longer spawn at an expedition's creation point\n(Apr. 28)\n- /surname and /rewind commands introduced (May 5)\n- Only one raid member must have completed Ikkinz trials to get\nplayers into raid trials (May 12)\n- Gunthak stone is added to the Plane of Knowledge (June 16)\n- You can now port to the Plane of Hate from the Plane of\nTranquility (June 16)\nPatches from July 2003 - December 2003\nStand Out Occurrences:\n- European players get dinged with VAT equal to 17.5% of their\n7 of 15 2/23/2019, 12:30 PM"},{"character_count":1475,"page":8,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nsubscription fees (July 1)\n- Temple of Droga and Mines of Nurga receive revamps (July 10)\n- Chardok \"B\" The Halls of Betrayal goes live (July 10)\n- Mass Enchant, Imbue, and Thicken spells are introduced (July\n10)\n- Solusek \"C\" The Caverns of Exile goes live (Aug. 6)\n- Scaled Wolf and Guktan illusions go live (Aug. 6)\n- The Plane of Time \"B\" now remembers your progress in the\nzone and no longer resets (Aug. 6)\n- Revamps to Grieg's, The Deep, Charasis, Necropolis, Siren's,\nThe Hole, City of Mist, and Cazic-Thule (Aug 26)\n- Platinum slot added to the shared bank (Aug. 26)\n- Divine Ressurection recast time cut in half (36 hours to 18) (Aug.\n26)\n- Plane of Time raids now only require 18 people present instead\nof 40 (Aug. 28)\n- Lost Dungeons of Norrath goes live (Sept. 9)\n- Plane of Mischief receives a significant revamp (Oct. 9)\n- The auto-attack key now defaults to Q (Oct. 9)\n- The \"Find\" feature is added (Oct. 9)\n- Number of players required for LDON adventures is now 3 instead\nof 4 (Nov. 5)\n- 3D Target Ring introduced (Nov. 5)\n- You can now buy and sell containers in The Bazaar (Dec. 18)\n- Most Invigor effect items are replaced with sight-enhancers (Dec.\n18)\n- Endurance is added as a stat; melees receive disciplines as\ntomes (Dec. 18)\n- The Shadowhaven Casino goes live (Dec. 18)\n- The Shaodwhaven Casino shuts down (Dec. 19)\n8 of 15 2/23/2019, 12:30 PM"},{"character_count":1370,"page":9,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2003 - June 2003\nStand Out Occurrences:\n- Classic & Velious user interfaces become extinct (Jan. 9)\n- You can now window out of EverQuest (Jan. 9)\n- Song buff window added (Jan. 9)\n- Wraith of a Shissar is no longer attacked by other Fear\ninhabitants (Feb. 4)\n- Rallos Zek is now tethered to the Tactics arena pit (Feb. 4)\n- Legacy of Ykesha goes live (Feb. 24)\n- The \"85% rule\" is introduced, making raid flag requirements much\neasier on guilds (Feb. 24)\n- Charm sees significant nerfs (Apr. 8)\n- Acrylia Caverns, Hollowshade Moor and Grimling Forest\nreceive major revamps (Apr. 23)\n- Plane of Hate \"B\" goes live (May 14)\n- Call of the Hero works in the Plane of Water (May 14)\n- Gravel Rain is now cureable (if you've ever fought Glykus, you\nare quite thankful (May 14)\n- You can now gate out of Veeshan's Peak (May 14)\n- Bankers no longer take items (May 14)\n- Shared bank slots, spell descriptions, spell menus, and NPC job\ntitles are added (June 11)\n- High level spells no longer affect low level characters under any\ncircumstances (June 11)\n- Flag restrictions in the Planes of Power are relaxed in Tiers 1 and\n2 (June 11)\n- The Prexus Server goes through one of the worst server crashes\nin EQ history (June 12)\n9 of 15 2/23/2019, 12:30 PM"},{"character_count":1205,"page":10,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from July 2002 - December 2002\nStand Out Occurrences:\n- New interface goes live (July 24)\n- The Bazaar is introduced (July 24)\n- Lifetappers no longer say \"Ahhh... I feel much better now!\" with\nevery spell (July 24)\n- Players are no longer susceptible to other players' fears and\ncharms (July 24)\n- /makeleader command introduced & LD group member no longer\nbugs the group (July 24)\n- You can now view and/or delete your own petitions (Sept. 4)\n- Hell levels are eliminated (Sept. 4)\n- DoT spells cast by different players on an NPC now stack (Sept.\n4)\n- Clerics gain the Bash ability (Sept. 4)\n- Merchant inventories grow to 80 (Sept. 4)\n- Items are now linked in the \"... has looted an X\" messages (Sept.\n26)\n- Recast times are added to Rods of Mystical Transvergence\n(Sept. 26)\n- Rods of Mystical Transvergence no longer kill you if your max-\nhitpoints are lower than the conversion (Oct. 17)\n- /shield is introduced (Oct. 17)\n- Planes of Power goes live (Oct. 21)\n- Planes of Power flags can be done out of order (Dec. 19)\nPatches from January 2002 - June 2002\n10 of 15 2/23/2019, 12:30 PM"},{"character_count":1291,"page":11,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nStand Out Occurrences:\n- /ttell and /shownames commands introduced (Jan. 8)\n- The Nexus becomes bindable (Jan. 8)\n- Ragefire is moved out of Nagafen's Lair (Jan. 23)\n- Pets stop pacing (Feb. 13)\n- Levitation buffs get stripped upon entering a no-lev zone (Mar. 7)\n- If you die while below 11th level, you respawn with items and keep\nyour experience (Mar. 19)\n- Lower level rez, evac, and corpse summon spells become\navailable (Mar. 19)\n- /hitsmode command introduced (Mar. 19)\n- EverQuest monthly prices increase to $12.95 per month (Apr. 9)\n- Non-pet NPCs stop accepting non-quest items given to them (Apr.\n9)\n- The item, White Dragon Hide is introduced (June 6)\n- NPCs are now bound by casting range limits (June 12)\n- Magic Clay becomes stackable (June 12)\nPatches from July 2001 - December 2001\nStand Out Occurrences:\n- Spider and Spiderling Silk become stackable (July 10)\n- Folded Sheets and regular Sheets of Metal become stackable\n(July 10)\n- Stonebrunt goes live (Aug. 29)\n- Server population counts become hidden (Sept. 11)\n- The September 11th, 2001 terrorist attacks hit close to home for\nSony\n- Graphic upgrades are announced for Luclin (Oct. 5)\n11 of 15 2/23/2019, 12:30 PM"},{"character_count":1403,"page":12,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- The Firiona Vie (roleplay) Server goes live (Oct. 8)\n- Flayed Barbarian Hide Mask gets Illusion: Barbarian added to\nit (Oct. 8)\n- High level NPCs develop immunities to certain spell types, and\nare no longer outright magic immune (Oct. 8)\n- The short-lived \"Project M\" is introduced, where players can\nspawn as monsters (Nov. 7)\n- /targetgroupbuff is introduced (Nov. 7)\n- \"Light Blue\" /consider is introduced (Nov. 7)\n- DirectX 8.0 is now required to play EverQuest (Nov. 28)\n- Luclin goes live, but not without its problems (Dec. 4)\n- Non-targettable NPCs are introduced (Dec. 4)\n- Option for Texture Cache is introduced, making load times a little\nquicker (Dec. 13)\n- Windows 95 no longer functions with EverQuest (Dec. 18)\n- Soulbinders are introduced (Dec. 20)\nPatches from January 2001 - June 2001\nStand Out Occurrences:\n- /lootnodrop command added (Jan. 9)\n- Root and Snare are now seperate effects (Jan. 9)\n- NPC Aggro is significantly retuned (Feb. 21)\n- Rangers can now sort and filter tracking system (Feb. 21)\n- Taunt now affects NPCs above the player's level (Mar. 6)\n- EQGems is introduced (Mar. 6)\n- E'ci and The Rathe servers split to Zebuxoruk (March)\n- The Warrens is introduced (Mar. 14)\n- Hate and Fear planes receive revamps: New minibosses, better\n12 of 15 2/23/2019, 12:30 PM"},{"character_count":1373,"page":13,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\ngod loot (Mar. 14)\n- Food items get durations (Apr. 17)\n- Characters now say \"Hail Playername\" instead of just \"Hail\" (Apr.\n17)\n- /charinfo command introduced (Apr. 17)\n- NO RENT items adopt the 30-minute rule (Apr. 17)\n- Shadows of Luclin expansion announced (Apr. 18)\n- Players no longer get stunned while invulnerable (May 8)\n- Items can be moved inside containers while in bank (May 8)\n- \"Regards you as an ally\" is added as a new /consider (May 8)\nPatches from July 2000 - December 2000\nStand Out Occurrences:\n- Karana splits into two servers, the other being Terris Thule (June\n& July)\n- NPCs stop saying \"hit by non-melee for XX points\" (July 19)\n- /hidecorpse and /fastdrop commands introduced (July 19 & Aug.\n1)\n- Wurmslayer becomes a one-hand slasher (Aug. 9)\n- NO RENT tags are added to NO RENT items (Aug. 9)\n- Epic quests are introduced (Sept. 19)\n- Players are now able to exceed 200 in one tradeskill (Sept. 19)\n- Corpses of NPCs 55th level or higher get 30-minute decay timers\n(Sept. 28)\n- Tholuxe Paells introduced as a new server (Sept. 28)\n- Mithaniel Marr and Tunare servers split to Drinal (Sept. 28)\n- Pauses are added to socials, /camp command added (Sept. 28)\n- DirectX 7 becomes required to play EverQuest (Nov. 15)\n13 of 15 2/23/2019, 12:30 PM"},{"character_count":1155,"page":14,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Povar and Tarew Marr servers split to Xev (Nov. 21)\n- Velious goes live (Dec. 6)\n- NPCs gain RAMPAGE and FLURRY abilities (Velious Release)\n- Solusek Ro, Karana, and Cazic-Thule servers split to Ayonae Ro\n(December)\nPatches from January 2000 - June 2000\nStand Out Occurrences:\n- Plane of Sky is introduced (Jan.)\n- Casters respawn with no mana after being killed by a player (Feb.\n3)\n- City of Paineel is introduced (Feb. 17)\n- Erudites can now be Shadowknights (Feb. 17)\n- Rogues get the Evade ability (Feb. 17)\n- Deity-specific items are introduced (Apr. 10)\n- Kerra Ridge and Splitpaw are revamped to higher level (Apr. 10)\n- Kunark goes live with a new level cap of 60 (Apr. 21)\n- Newbie guards get buffed to their current levels (May)\n- The Hole is introduced (June 22)\n- Lady Vox and Lord Nagafen are no longer attackable by players\nover 52nd level\nPatches from April 1999 - December 1999\nStand Out Occurrences:\n- Original patch information (April)\n- PvP Melee/Caster balance (Sept. 13)\n- Rez timers set (Sept. 28)\n14 of 15 2/23/2019, 12:30 PM"},{"character_count":294,"page":15,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Temple of Solusek Ro added as an optional zone (Oct. 13)\n- Journeyman Boots become quested (Oct. 13)\n- Press release details upcoming Kunark expansion (Nov. 1)\n15 of 15 2/23/2019, 12:30 PM"}],"status":"text","text_character_count":18812},"semantic_extraction":{"schema_version":1,"source_filename":"Patch_Summaries.pdf","source_sha256":"4ede7d6378cc5aa1ea1d7dee496df7464387700497f925969c8f16cfe80bdbdc","title":"ZAM EverQuest Patch Highlights","coverage_note":"Curated highlights spanning April 1999 through June 2007; supplemental to the canonical patch records.","page_count":15,"pages":[{"page":1,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\neverquest.allakhazam.com\nPatch History :: EverQuest :: ZAM\n16-20 minutes\nNote: Patches from 2007 and later can be found in the News\nArchives\nAre we missing an earlier patch? Email:\neqteam@allakhazam.com\nPatches from January 2007 - June 2007\nStand Out Occurrences:\n- Druid spells Wildskin and Blessing of the Wild are replaced by\nBlistering Sunray and Sunscorch (Jan. 17)\n- Cleric spells Rectitude and Cure Corruption are replaced by\nBlessing of Purpose and Ward of the Dauntless (Jan. 17)\n- Drakkins rejoice as they can now dye their armor (Jan. 17)\n- The Akihiro event in Stillmoon Temple now yields rewards (Jan.\n17)\n- The Buried Sea expansion launches (Feb. 13)\n- In-game mail messages over four months old will be deleted, and\nyou can now \"export\" messages to a text file (Feb. 13)\n- Gates of Discord instances now require the same flags as their\nparent zones (Feb. 13)\n- Epic 1.5 and 2.0 effects now work up to level 75 (Feb. 13)\n1 of 15 2/23/2019, 12:30 PM","character_count":1066},{"page":2,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Max levels of Echo of Misdirection, Spinning into the Void, Color\nCollapse, Dreams of Veldyn, and Wake of Subdual increase 78\n(Feb. 13)\n- Toxxulia Forest is graphically revamped (Feb. 13)\nPatches from July 2006 - December 2006\nStand Out Occurrences:\n- The Serpent's Spine expansion launches (Sep. 19)\n- The Drakkin becomes a playable race (Sep. 19)\n- Characters now \"hover\" over their corpse upon death (Sep. 19)\n- The /con colour system is revamped (grey-green-lightblue-\ndarkblue-white-yellow-red) (Sep. 19)\n- A new out-of-combat regeneration system is introduced (Sep. 19)\n- Highpass Hold receives a graphical revamp (Sep. 19)\n- Group leaders can now \"mentor\" other members of their group for\nleadership experience (Sep. 19)\n- Bards and Beastlords gain the \"Double Attack\" skill at 71 (Sep.\n19)\n- Melee tomes can now be right-clicked, instead of having to turn\nthe into guildmasters (Sep. 19)\n- Players can no longer see a Shroud of Stealth'd rogue (Sep. 19)\n- The fix of the fix of the fix of the Finding Fibblebrap mission goes\nthrough (Sep. 27)\n- AA experience from NPCs is now based on an NPC's level rather\nthan its /con color (Oct. 25)\n- Numerous Frostcrypt giants gain the ability to see invisibility (Oct.\n25)\n- East and West Commonlands receive graphical revamps (Dec. 5)\n2 of 15 2/23/2019, 12:30 PM","character_count":1417},{"page":3,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Most gems now stack to 100 (Dec. 5)\n- Arrows and Bolt spells are no longer affected by height differences\nbetween PC and NPC (Dec. 5)\n- Bard instruments are considered one-handed items regardless of\nwhich hand the instrument is in (Dec. 14)\n- Aggro generated by pet heals is reduced (Dec. 14)\nPatches from January 2006 - June 2006\nStand Out Occurrences:\n- Things get chaotic when Test Server tradeskill vendors are\naccidentally made live; player rollbacks ensue (Jan. 18)\n- Prophecy of Ro launches (Feb. 21)\n- Oasis of Marr and North Freeport are no more; and, East\nFreeport, West Freeport, North Ro, and South Ro receive\nrevamps (Feb. 21)\n- The Wizard AA Mana Burn receives some tweaking (Feb. 21)\n- Rogues and Bards gain the AA Thief's Intuition (Feb. 21)\n- Monster Mission experience receives a long overdue nerf (Feb.\n21)\n- Alchemy undergoes a major revamp (Feb. 21)\n- DirectX 9.0c (2006) becomes a requirement (Jun. 13)\n- 8th Year Veteran AA Throne of Heroes introduced (Jun. 13)\n- Guild Lobby is now available to everyone (Jun. 13)\n- Death penalties now begin at level 6 (Jun. 13)\n- Experience needed to level evolving items is reduced; Cloak of\nthe Spirit Tracker experience is increased (Jun. 13)\n- Taunt changes are made; Paladins, Shadowknights, and Rangers\nhave taunt skill caps raised (Jun. 13)\n3 of 15 2/23/2019, 12:30 PM","character_count":1440},{"page":4,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Lost Dungeons of Norrath raids become expeditions, allowing\ngreater flexibility in additions/removals of players from raid (Jun. 13)\n- The Illusion Werewolf spell now uses Depths of Darkhollow\nmodel (Jun. 13)\n- Many NPC character models are updated throughout the world.\nSay goodbye to the old werewolves, zombies, and snakes, among\nmany others (Jun. 13)\nPatches from July 2005 - December 2005\nStand Out Occurrences:\n- War develops between the Ykeshan army and Gukta-supporters\n(July 13)\n- An SOS'd Rogue can now tell if a mob sees invis (July 13)\n- Pet focus spells get buffed up (July 13)\n- The Trolls regain power of Gukta, forcing the Frogloks into the\nRathe Mountains (Aug. 11)\n- Nektulos Forest is revamped ahead of the Depths of Darkhollow\nexpansion (Sep. 7)\n- Depths of Darkhollow launches along with monster missions,\nevolving and intelligent items, and spirit shrouds (Sep. 13)\n- EverQuest: Escape to Norrath, a free trial, is introduced (Sep. 13)\n- Cleric ability Divine Avatar reuse time is lowered and duration\nincreased (Sep. 13)\n- Lesser Faydark and Castle Mistmoore return to their pre-\nrevamp states (Oct. 12)\n- Worn damage shield cap increases from 15 to 30 (Oct. 12)\n- Cultural pottery charms are introduced (Oct. 12)\n- The \"Escape to Norrath\" UI is introduced as the default UI on live\n4 of 15 2/23/2019, 12:30 PM","character_count":1439},{"page":5,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nservers (Oct. 27)\n- Helms can now be hidden (Oct. 27)\n- EverQuest now uses the computer system's mouse cursor (Oct.\n27)\n- Raid invites can be done across zones (Oct. 27)\n- Audio triggers are introduced (Oct. 27)\n- More than 1000 Darkhollow items receive significant stat\nupgrades (Nov. 16)\nPatches from January 2005 - June 2005\nStand Out Occurrences:\n- Major revamps to Mistmoore and Splitpaw (Jan. 26)\n- Enchanter Epic 1.5 and 2.0 effects no longer aggro NPCs in their\nvicinity (Jan. 26)\n- Dragons of Norrath launches (Feb. 15)\n- The EQ Mail system goes live (Feb. 15)\n- PvP servers Rallos Zek, Tallon Zek, Vallon Zek, and Sullon Zek\nmerge as the single \"Zek Server\" (March)\n- Bazaar and Barter Hall zones merge (Mar. 3)\n- Many pre-DoN tradeskill recipe trivials are lowered from the\nmid-300s to mid-200s (Mar. 3)\n- The 'Return Home' function is introduced (Apr. 12)\n- A stone to The Arena is added in the Plane of Knowledge (Apr.\n12)\n- Class \"re-envisioning\" begins (Apr. 12)\n- Title suffixes are introduced (Apr. 12)\n- Tradeskill hell levels (160 to 190) are softened (Apr. 12)\n- Player pets over 52nd level are immune to fear (Apr. 20)\n5 of 15 2/23/2019, 12:30 PM","character_count":1271},{"page":6,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- New instanced missions are added to North Qeynos, Unrest,\nBefallen, and Hate's Fury (May 11)\n- Casters now receive at least one spell with each level gained\n(May 11)\n- The Type 9 augmentation slot is introduced (May 11)\n- The Essence of Froglok illusion potion is introduced (May 11)\n- Veteran Rewards are introduced (May 13)\n- Plane of Time becomes instanced (June 29)\n- You can now invite players from across zones (June 29)\nPatches from July 2004 - December 2004\nStand Out Occurrences:\n- Veeshan's Peak revamp goes live (July 14)\n- Pets now zone with you (July 14)\n- Siginifcant PVP changes go live (Aug. 11)\n- Raid window allows leader to lock/unlock raid, and put players in\ndifferent groups (Aug. 11)\n- You can now /consent your group, raid, and guild (Aug. 11)\n- Omens of War goes live (Sept. 14)\n- Piercing and 1HBlunt/2HBlunt skills see cap inreases (Sept. 14)\n- Fire Beetle Eyes now stack (Oct. 25)\n- The 85/15 system is introduced for Gates of Discord zones (Dec.\n15)\n- AA costs for Discord abilities see numerous reductions (Dec. 15)\n- Tacvi loot receives hitpoints/mana/endurance and effect upgrades\n(Dec. 15)\n- NO RENT containers no longer poof when you log with them on\nyour character (Dec. 15)\n6 of 15 2/23/2019, 12:30 PM","character_count":1343},{"page":7,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2004 - June 2004\nStand Out Occurrences:\n- Nedaria's Landing goes live (January)\n- Gates of Discord goes live (Feb. 10)\n- The Casino returns (Feb. 10)\n- Tradeskill UI goes live (Feb. 10)\n- EverQuest celebrates its fifth anniversary with numerous ongoing\nevents (Mar. 16)\n- DirectX 9.0 becomes required to play EverQuest (Mar. 23)\n- Player pets receive a boost (Mar. 25)\n- Shadowrest goes live (Apr. 13)\n- Invisibility actually has some use in Ferubi (Apr. 14)\n- Boat gnomes become a permanent fixture (Apr. 24)\n- Hot zones are introduced (Apr. 28)\n- Plane of Knowledge is now open to everyone (Apr. 28)\n- Named NPCs no longer spawn at an expedition's creation point\n(Apr. 28)\n- /surname and /rewind commands introduced (May 5)\n- Only one raid member must have completed Ikkinz trials to get\nplayers into raid trials (May 12)\n- Gunthak stone is added to the Plane of Knowledge (June 16)\n- You can now port to the Plane of Hate from the Plane of\nTranquility (June 16)\nPatches from July 2003 - December 2003\nStand Out Occurrences:\n- European players get dinged with VAT equal to 17.5% of their\n7 of 15 2/23/2019, 12:30 PM","character_count":1242},{"page":8,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nsubscription fees (July 1)\n- Temple of Droga and Mines of Nurga receive revamps (July 10)\n- Chardok \"B\" The Halls of Betrayal goes live (July 10)\n- Mass Enchant, Imbue, and Thicken spells are introduced (July\n10)\n- Solusek \"C\" The Caverns of Exile goes live (Aug. 6)\n- Scaled Wolf and Guktan illusions go live (Aug. 6)\n- The Plane of Time \"B\" now remembers your progress in the\nzone and no longer resets (Aug. 6)\n- Revamps to Grieg's, The Deep, Charasis, Necropolis, Siren's,\nThe Hole, City of Mist, and Cazic-Thule (Aug 26)\n- Platinum slot added to the shared bank (Aug. 26)\n- Divine Ressurection recast time cut in half (36 hours to 18) (Aug.\n26)\n- Plane of Time raids now only require 18 people present instead\nof 40 (Aug. 28)\n- Lost Dungeons of Norrath goes live (Sept. 9)\n- Plane of Mischief receives a significant revamp (Oct. 9)\n- The auto-attack key now defaults to Q (Oct. 9)\n- The \"Find\" feature is added (Oct. 9)\n- Number of players required for LDON adventures is now 3 instead\nof 4 (Nov. 5)\n- 3D Target Ring introduced (Nov. 5)\n- You can now buy and sell containers in The Bazaar (Dec. 18)\n- Most Invigor effect items are replaced with sight-enhancers (Dec.\n18)\n- Endurance is added as a stat; melees receive disciplines as\ntomes (Dec. 18)\n- The Shadowhaven Casino goes live (Dec. 18)\n- The Shaodwhaven Casino shuts down (Dec. 19)\n8 of 15 2/23/2019, 12:30 PM","character_count":1475},{"page":9,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2003 - June 2003\nStand Out Occurrences:\n- Classic & Velious user interfaces become extinct (Jan. 9)\n- You can now window out of EverQuest (Jan. 9)\n- Song buff window added (Jan. 9)\n- Wraith of a Shissar is no longer attacked by other Fear\ninhabitants (Feb. 4)\n- Rallos Zek is now tethered to the Tactics arena pit (Feb. 4)\n- Legacy of Ykesha goes live (Feb. 24)\n- The \"85% rule\" is introduced, making raid flag requirements much\neasier on guilds (Feb. 24)\n- Charm sees significant nerfs (Apr. 8)\n- Acrylia Caverns, Hollowshade Moor and Grimling Forest\nreceive major revamps (Apr. 23)\n- Plane of Hate \"B\" goes live (May 14)\n- Call of the Hero works in the Plane of Water (May 14)\n- Gravel Rain is now cureable (if you've ever fought Glykus, you\nare quite thankful (May 14)\n- You can now gate out of Veeshan's Peak (May 14)\n- Bankers no longer take items (May 14)\n- Shared bank slots, spell descriptions, spell menus, and NPC job\ntitles are added (June 11)\n- High level spells no longer affect low level characters under any\ncircumstances (June 11)\n- Flag restrictions in the Planes of Power are relaxed in Tiers 1 and\n2 (June 11)\n- The Prexus Server goes through one of the worst server crashes\nin EQ history (June 12)\n9 of 15 2/23/2019, 12:30 PM","character_count":1370},{"page":10,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from July 2002 - December 2002\nStand Out Occurrences:\n- New interface goes live (July 24)\n- The Bazaar is introduced (July 24)\n- Lifetappers no longer say \"Ahhh... I feel much better now!\" with\nevery spell (July 24)\n- Players are no longer susceptible to other players' fears and\ncharms (July 24)\n- /makeleader command introduced & LD group member no longer\nbugs the group (July 24)\n- You can now view and/or delete your own petitions (Sept. 4)\n- Hell levels are eliminated (Sept. 4)\n- DoT spells cast by different players on an NPC now stack (Sept.\n4)\n- Clerics gain the Bash ability (Sept. 4)\n- Merchant inventories grow to 80 (Sept. 4)\n- Items are now linked in the \"... has looted an X\" messages (Sept.\n26)\n- Recast times are added to Rods of Mystical Transvergence\n(Sept. 26)\n- Rods of Mystical Transvergence no longer kill you if your max-\nhitpoints are lower than the conversion (Oct. 17)\n- /shield is introduced (Oct. 17)\n- Planes of Power goes live (Oct. 21)\n- Planes of Power flags can be done out of order (Dec. 19)\nPatches from January 2002 - June 2002\n10 of 15 2/23/2019, 12:30 PM","character_count":1205},{"page":11,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nStand Out Occurrences:\n- /ttell and /shownames commands introduced (Jan. 8)\n- The Nexus becomes bindable (Jan. 8)\n- Ragefire is moved out of Nagafen's Lair (Jan. 23)\n- Pets stop pacing (Feb. 13)\n- Levitation buffs get stripped upon entering a no-lev zone (Mar. 7)\n- If you die while below 11th level, you respawn with items and keep\nyour experience (Mar. 19)\n- Lower level rez, evac, and corpse summon spells become\navailable (Mar. 19)\n- /hitsmode command introduced (Mar. 19)\n- EverQuest monthly prices increase to $12.95 per month (Apr. 9)\n- Non-pet NPCs stop accepting non-quest items given to them (Apr.\n9)\n- The item, White Dragon Hide is introduced (June 6)\n- NPCs are now bound by casting range limits (June 12)\n- Magic Clay becomes stackable (June 12)\nPatches from July 2001 - December 2001\nStand Out Occurrences:\n- Spider and Spiderling Silk become stackable (July 10)\n- Folded Sheets and regular Sheets of Metal become stackable\n(July 10)\n- Stonebrunt goes live (Aug. 29)\n- Server population counts become hidden (Sept. 11)\n- The September 11th, 2001 terrorist attacks hit close to home for\nSony\n- Graphic upgrades are announced for Luclin (Oct. 5)\n11 of 15 2/23/2019, 12:30 PM","character_count":1291},{"page":12,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- The Firiona Vie (roleplay) Server goes live (Oct. 8)\n- Flayed Barbarian Hide Mask gets Illusion: Barbarian added to\nit (Oct. 8)\n- High level NPCs develop immunities to certain spell types, and\nare no longer outright magic immune (Oct. 8)\n- The short-lived \"Project M\" is introduced, where players can\nspawn as monsters (Nov. 7)\n- /targetgroupbuff is introduced (Nov. 7)\n- \"Light Blue\" /consider is introduced (Nov. 7)\n- DirectX 8.0 is now required to play EverQuest (Nov. 28)\n- Luclin goes live, but not without its problems (Dec. 4)\n- Non-targettable NPCs are introduced (Dec. 4)\n- Option for Texture Cache is introduced, making load times a little\nquicker (Dec. 13)\n- Windows 95 no longer functions with EverQuest (Dec. 18)\n- Soulbinders are introduced (Dec. 20)\nPatches from January 2001 - June 2001\nStand Out Occurrences:\n- /lootnodrop command added (Jan. 9)\n- Root and Snare are now seperate effects (Jan. 9)\n- NPC Aggro is significantly retuned (Feb. 21)\n- Rangers can now sort and filter tracking system (Feb. 21)\n- Taunt now affects NPCs above the player's level (Mar. 6)\n- EQGems is introduced (Mar. 6)\n- E'ci and The Rathe servers split to Zebuxoruk (March)\n- The Warrens is introduced (Mar. 14)\n- Hate and Fear planes receive revamps: New minibosses, better\n12 of 15 2/23/2019, 12:30 PM","character_count":1403},{"page":13,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\ngod loot (Mar. 14)\n- Food items get durations (Apr. 17)\n- Characters now say \"Hail Playername\" instead of just \"Hail\" (Apr.\n17)\n- /charinfo command introduced (Apr. 17)\n- NO RENT items adopt the 30-minute rule (Apr. 17)\n- Shadows of Luclin expansion announced (Apr. 18)\n- Players no longer get stunned while invulnerable (May 8)\n- Items can be moved inside containers while in bank (May 8)\n- \"Regards you as an ally\" is added as a new /consider (May 8)\nPatches from July 2000 - December 2000\nStand Out Occurrences:\n- Karana splits into two servers, the other being Terris Thule (June\n& July)\n- NPCs stop saying \"hit by non-melee for XX points\" (July 19)\n- /hidecorpse and /fastdrop commands introduced (July 19 & Aug.\n1)\n- Wurmslayer becomes a one-hand slasher (Aug. 9)\n- NO RENT tags are added to NO RENT items (Aug. 9)\n- Epic quests are introduced (Sept. 19)\n- Players are now able to exceed 200 in one tradeskill (Sept. 19)\n- Corpses of NPCs 55th level or higher get 30-minute decay timers\n(Sept. 28)\n- Tholuxe Paells introduced as a new server (Sept. 28)\n- Mithaniel Marr and Tunare servers split to Drinal (Sept. 28)\n- Pauses are added to socials, /camp command added (Sept. 28)\n- DirectX 7 becomes required to play EverQuest (Nov. 15)\n13 of 15 2/23/2019, 12:30 PM","character_count":1373},{"page":14,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Povar and Tarew Marr servers split to Xev (Nov. 21)\n- Velious goes live (Dec. 6)\n- NPCs gain RAMPAGE and FLURRY abilities (Velious Release)\n- Solusek Ro, Karana, and Cazic-Thule servers split to Ayonae Ro\n(December)\nPatches from January 2000 - June 2000\nStand Out Occurrences:\n- Plane of Sky is introduced (Jan.)\n- Casters respawn with no mana after being killed by a player (Feb.\n3)\n- City of Paineel is introduced (Feb. 17)\n- Erudites can now be Shadowknights (Feb. 17)\n- Rogues get the Evade ability (Feb. 17)\n- Deity-specific items are introduced (Apr. 10)\n- Kerra Ridge and Splitpaw are revamped to higher level (Apr. 10)\n- Kunark goes live with a new level cap of 60 (Apr. 21)\n- Newbie guards get buffed to their current levels (May)\n- The Hole is introduced (June 22)\n- Lady Vox and Lord Nagafen are no longer attackable by players\nover 52nd level\nPatches from April 1999 - December 1999\nStand Out Occurrences:\n- Original patch information (April)\n- PvP Melee/Caster balance (Sept. 13)\n- Rez timers set (Sept. 28)\n14 of 15 2/23/2019, 12:30 PM","character_count":1155},{"page":15,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Temple of Solusek Ro added as an optional zone (Oct. 13)\n- Journeyman Boots become quested (Oct. 13)\n- Press release details upcoming Kunark expansion (Nov. 1)\n15 of 15 2/23/2019, 12:30 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text","warnings":[],"role":"supporting archive material","description":"The supplied corpus README, retained even though its stated end date predates files present in the archive.","adapter_metadata":null,"corroborating_unmatched_occurrences":0}]},"patches":[{"patch_date":"2000-12-01","effective_date":"2000-12-01","display_date":"December 1, 2000 7:00 pm","title":"December 1, 2000 7:00 pm","year":2000,"month":12,"kind":"live","era":"EverQuest Live","expansion":"The Ruins of Kunark","expansion_code":"the-ruins-of-kunark","categories":[{"slug":"ui","label":"UI"},{"slug":"audio-graphics","label":"Audio & Graphics"}],"sections":["SBLive Soundcards and Hardware Acceleration","To do this"],"change_count":6,"word_count":169,"summary":"SBLive Soundcards and Hardware Acceleration* Due to some past problems with SBLive cards, users of those cards who called into tech support were asked to turn \"Hardware Acceleration\" down one notch in DXDIAG. The last patch corrected those problems and most users should again increase hardware…","content":"*SBLive Soundcards and Hardware Acceleration*\n\nDue to some past problems with SBLive cards, users of those cards who \ncalled into tech support were asked to turn \"Hardware Acceleration\" \ndown one notch in DXDIAG. The last patch corrected those problems and \nmost users should again increase hardware acceleration to maximum. \n\nTo do this:\n\n1. Click \"Start\"\n2. Click \"Run\"\n3. Type \"DXDIAG.EXE\" and press enter.\n4. Click on the \"Sound\" tab.\n5. Increase the \"Hardware Acceleration\" slider to maximum.\n\nDoing this should correct issues such as not hearing certain sounds or \nsound volume disparities. \n\nThe only users who may not want to do this are Windows 2000 users. \nCreative Labs is currently working on new drivers for Win2K, so you may \nwish to wait until these drivers are completed prior to increasing \nhardware acceleration.\n\nFinally, all SBLive users should get LiveWare 3.0 from \nhttp://www.soundblaster.com/liveware/ After installing LiveWare, you \nwill then want to REINSTALL the latest drivers for your sound card. The \norder of installation is important.\n\n- The EverQuest Team","content_hash":"08a1b86ee7736c7274a9a55f8256f9d55cd9bbfb91009499b75cb7d3ac55797e","source_files":["patches-2000-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["December 1, 2000 7:00 pm"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"21784a6616446257a4208d8b89125dc48af20114c31e355a35481811fe5e698c","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":110111,"item_index":null,"heading":"December 1, 2000 7:00 pm","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"4ac6fdd0010823add9464dc38e07acd06d563d7155afade1a7cb41dd66e349bc","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":114184,"item_index":null,"heading":"December 1, 2000 7:00 pm","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"39996a716029d9b49e065ebb0824dbc1b49861039512a0297280fb7ee7ecf061","filename":"patches-2000-2.txt","adapter":"text","source_offset":52508,"item_index":null,"heading":"December 1, 2000 7:00 pm","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2000-12-01-1","id":"2000-12-01-1"},{"patch_date":"2000-11-29","effective_date":"2000-11-29","display_date":"November 29, 2000 3:00 am","title":"November 29, 2000 3:00 am","year":2000,"month":11,"kind":"live","era":"EverQuest Live","expansion":"The Ruins of Kunark","expansion_code":"the-ruins-of-kunark","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"servers","label":"Servers"},{"slug":"audio-graphics","label":"Audio & Graphics"},{"slug":"expansions","label":"Expansions"}],"sections":["Patch Day","gameplay issues"],"change_count":13,"word_count":546,"summary":"Patch Day* Today's patch includes updates to the client to address some problems reported by people in regards to the DX7 update, as well as other gameplay issues: Corrected an older bug that would cause people to stop gaining or losing faction with associates when the primary faction was at its…","content":"*Patch Day*\n\nToday's patch includes updates to the client to address some problems \nreported by people in regards to the DX7 update, as well as other \ngameplay issues:\n\n- Corrected an older bug that would cause people to stop gaining or \nlosing faction with associates when the primary faction was at its \nmaximum or minimum. Players will now be able to further modify \nassociate factions in the appropriate direction.\n\n- Random-effects on weapons carried by pets will now behave as if the \npet is a player character rather than an NPC. The change last patch \nreduced them to a rate below player characters. As part of this patch, \ntarget-specific random effects will only work if the target is the \nintended type. For instance, a weapon that processes \"Dismiss Summoned\" \nwill only \"go off\" on a summoned NPC instead of everything. \n\n- Added some code that should address if not eliminate a problem \nreported by people whereas the client would \"freeze\" for a second or \ntwo every few minutes. For those who do not have IRQ sharing and/or \ndriver problems, this should address the issue.\n\n- Made final positive modifications to several Epic Quest rewards. \nIncluded in these changes: the SK weapon will now allow you to bash \nwhile carrying it. \n\n- Fixed a problem that gave people problems when exiting the game and \nattempting to get back in.\n\n- Added some code to address reports from people who find exiting from \nthe character-select screen back to the server-select screen rather \nslow when mip-mapping is enabled. Most of this problem is due to \nroutines in DX required to release resources consumed by mip-mapping \nand may not be addressable until the next version of DirectX is \nadopted.\n\n- Changed customizable key mappings so that the ESC key will clear the \n\"NOKEY\" setting instead of the \"Backspace\". This means that you can now \nassign \"Backspace\" to a function in game.\n\n- Corrected a sound problem that would cause certain sounds to be \nplayed \"rapid-fire\" under some circumstances. There is still a \npotential for this to happen with some other sounds that will be \naddressed in a patch in the near future.\n\n- Corrected a problem in Kedge Keep that made the top encounter more \ndifficult than intended after the server had been up for a while.\n\n- Higher level Magician, Necromancer, and Shadowknight pets now have \nthe ability to dual-wield without being handed weapons. The calculation \nused to determine whether or not this ability exists takes several \nthings into account, but for the most part 39th level and above summons \n(higher for the Shadowknight) will have this ability. It is possible \nthat you could get a \"good\" 34th level pet that will, or a \"bad\" 39th \nlevel pet that will not have this ability. \n\n- Bards of the land, hark unto me: The notes have been scribed on \ntattered parchment, two score and nine, for you they are meant. Abandon \nyour mates, though they may fume, and follow the call of the seafarer's \ntune.\n\n- The Monk's hand-to-hand skill cap has been raised to a level equal to \ntheir one-handed blunt skill.\n\nRemember! Only a few days left until the launch of EverQuest: The Scars \nof Velious. Reserve your copy at your local retailer today!\n\n\n- The EverQuest Team","content_hash":"c05cfab79c149dd4fe22b0cc656845103bbb4595c74dbf60e0e807684f80fe33","source_files":["patches-2000-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["November 29, 2000 3:00 am"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"517e8a558d4f191d9fd468f3645aaaf53942fc0a21c0b138e4c757b7fcff8736","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":106833,"item_index":null,"heading":"November 29, 2000 3:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"e667732f70613ce46bf3e0210db3800ce0d3f4a5c630ea2f91ccdaec28e34e89","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":110809,"item_index":null,"heading":"November 29, 2000 3:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"d5b06f2cbcc592cf8296e328bcb77107e34d84f85c47b668389274ee2210ed06","filename":"patches-2000-2.txt","adapter":"text","source_offset":49133,"item_index":null,"heading":"November 29, 2000 3:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2000-11-29-1","id":"2000-11-29-1"},{"patch_date":"2000-11-21","effective_date":"2000-11-21","display_date":"November 21, 2000 3:00 am","title":"November 21, 2000 3:00 am","year":2000,"month":11,"kind":"live","era":"EverQuest Live","expansion":"The Ruins of Kunark","expansion_code":"the-ruins-of-kunark","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"audio-graphics","label":"Audio & Graphics"}],"sections":["Patch Day"],"change_count":10,"word_count":247,"summary":"Patch Day* Today's patch addresses a few problems noted by customers since last week's big patch. The following changes were made: Fixed some problems with sound volume being set above the maximum or below the minimum. Fixed a problem that caused sound volume to be reset regardless of the slider…","content":"*Patch Day*\n\nToday's patch addresses a few problems noted by customers since last \nweek's big patch. The following changes were made:\n\n- Fixed some problems with sound volume being set above the maximum or \nbelow the minimum.\n- Fixed a problem that caused sound volume to be reset regardless of \nthe slider setting upon zoning or entering game.\n- Fixed a bug that would cause some sounds to be unduly amplified \nwhenever the volume slider was moved.\n- Fixed a bug causing pink fringes to show on whiskers in association \nwith mipmapping.\n- Fixed a bug with /usercolor causing settings to be saved in the wrong \nslot.\n- Fixed weapon scaling problems with off-hand weapons and those carried \nby dwarves. \n- Fixed a bug that caused the client to display an amount of experience \nin slight disagreement with the server.\n- Fixed the Paladin Epic Quest reward, which was procing a spell that \nwould do around one million points of damage if left to its own \ndevices.\n- Fixed a faction problem that made some quests designed to be doable \nby anyone, regardless of race or class, undoable. \n\nIn other news, the Tarew/Povar split server, Xev, will be up following \nthe patch today. Xev is named for Xev Bristlebane, the god of fortune. \nWe would have named the new server under its full name if not for an \nattempt to avoid confusion between the existing \"Bristlebane\" server \n(named for Fizzlethorpe Bristlebane) and Xev.\n\n- The EverQuest Team","content_hash":"80527fa69e1b9e58b7b2301b87ff040b54265459c97b79a328d7d40ca3c86068","source_files":["patches-2000-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["November 21, 2000 3:00 am"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"8119af3e864c564c99c70053073e408ffc4bf52bc957655e3eb3b6b4079cc613","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":105331,"item_index":null,"heading":"November 21, 2000 3:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"97dd2103e19c4c93cacaa077ebc3475e0462a9ee6788519d18f7aa681982c3ef","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":109210,"item_index":null,"heading":"November 21, 2000 3:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"3d58dc1d81e26b8b4376550e19837dd37474d38483db4a839358fd364ecf3ebc","filename":"patches-2000-2.txt","adapter":"text","source_offset":47534,"item_index":null,"heading":"November 21, 2000 3:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2000-11-21-1","id":"2000-11-21-1"},{"patch_date":"2000-11-16","effective_date":"2000-11-16","display_date":"November 16, 2000 8:00 am","title":"November 16, 2000 8:00 am","year":2000,"month":11,"kind":"live","era":"EverQuest Live","expansion":"The Ruins of Kunark","expansion_code":"the-ruins-of-kunark","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"}],"sections":["Follow-up Patch","patch","message"],"change_count":11,"word_count":169,"summary":"Follow-up Patch* Today's follow-up patch addresses the following issues from yesterday's patch: The spell Torpor received an unintentional reduction in effectiveness Illumination in game was not as bright as it should have been. Pet using classes unintentionally gained the ability to summon…","content":"*Follow-up Patch*\n\nToday's follow-up patch addresses the following issues from yesterday's \npatch:\n\n- The spell Torpor received an unintentional reduction in effectiveness\n- Illumination in game was not as bright as it should have been.\n- Pet using classes unintentionally gained the ability to summon \nmultiple pets.\n- Bard songs were reacting poorly with invisibility/hide/sneak.\n- Hitpoints were being reported incorrectly to clients.\n- Changing resolutions would cause some to crash.\n\nIn addition, the following changes were left out of yesterday's patch \nmessage:\n\n- Fixed a bug that would cause some to not be able to cast after being \nfeared.\n- Data for group members and targets will be updated more frequently. \nThis change should reduce complaints of warping and slow hitpoint and \nother updates.\n- Bards received increases in the skill cap for their instrument \nskills.\n- Changed the default combo for casting spells from CTRL-1:8 to ALT-\n1:8, as CTRL was interfering with players ability to strafe.\n\nThank you for your continued patience.\n\n- The EverQuest Team","content_hash":"fb6f4870d28563765ff1a3b926a8507db7d24693e8c4e3bbb68ed5b8363c0990","source_files":["patches-2000-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["November 16, 2000 8:00 am"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"e1ded94fa12c862bb0d87977c553e562073f1d24c0807a5a7e9c1a6d65ce9528","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":104192,"item_index":null,"heading":"November 16, 2000 8:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"89caabf894b0b201b15aa5ebd3336278e20a05bd4114e616aea134b85af1b675","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":107974,"item_index":null,"heading":"November 16, 2000 8:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"be9d0fddbd1f860d54402396c779ca974a201dab2dc50d4676dde29b62fad641","filename":"patches-2000-2.txt","adapter":"text","source_offset":46298,"item_index":null,"heading":"November 16, 2000 8:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2000-11-16-1","id":"2000-11-16-1"},{"patch_date":"2000-11-15","effective_date":"2000-11-15","display_date":"November 15, 2000 3:00 am","title":"November 15, 2000 3:00 am","year":2000,"month":11,"kind":"live","era":"EverQuest Live","expansion":"The Ruins of Kunark","expansion_code":"the-ruins-of-kunark","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"ui","label":"UI"},{"slug":"pvp","label":"PvP"},{"slug":"servers","label":"Servers"},{"slug":"audio-graphics","label":"Audio & Graphics"}],"sections":["Patch Day","Movelog for Povar and Tarew Marr","Spell Changes","General Fixes/Changes","Client Enhancements"],"change_count":1,"word_count":1079,"summary":"Patch Day*** Today's patch includes the announced code-updates to use technology included with DirectX 7. You MUST have DirectX 7 or higher installed in order to play EverQuest. Please refer to http://everquest.station.sony.com/f_requirements.shtml prior to contacting technical support for…","content":"***Patch Day***\n\nToday's patch includes the announced code-updates to use technology \nincluded with DirectX 7. You MUST have DirectX 7 or higher installed in \norder to play EverQuest. Please refer to \nhttp://everquest.station.sony.com/f_requirements.shtml prior to \ncontacting technical support for procedures prior to contacting \ntechnical support.\n\nToday's patch also includes the new \"Sound Engine\" that we've been \nspeaking about for some time. The new sound engine supports additional \nEAX features and should address the concerns of SBLive users that have \nbeen posted in the past.\n\n*Movelog for Povar and Tarew Marr*\n\nThe /movelog window will be opened for Povar and Tarew Marr on Saturday \n11/18 and Sunday 11/19 from 6PM PST (GMT-8) to Midnight. All players \nwishing to have all of their characters moved (on a per-account basis) \nfrom those servers to the new split-server should execute \"/movelog \nyes\" during the windows.\n\nThe physical character move will take place next week on Tuesday or \nWednesday. Please check the scheduled downtime page of \nwww.everquest.com for a firm time when it is decided. Remember that \ncorpses will not follow you to the new server, so anyone deciding to \nmove will want to be sure that all corpses are looted prior to the time \nof the actual move. \n\nAs this patch features new /movelog logic to eliminate problems with \npeople being left behind, players should not count on customer-service \nintervention after the physical move if they were unable to execute the \ncommand during the window. You will need to be present and execute the \ncommand in order to move.\n\n*Spell Changes*\n\n-- Pixie Strike: Made it less resistible by reducing the secondary \nresist.\n-- Song of Twilight: Increased duration. Made less resistible by \nremoving the secondary resist. Allowed it to be cast at any time of \nday.\n-- Fixed the effect on the Necromancer Epic Quest Item. The effect was \nchecking resist on each tick instead of running full course.\n-- Increased the duration of the effect on the Enchanter Epic Quest \nItem.\n-- Fixed the \"Modulating Rod\" so that it can be used by the appropriate \nraces.\n-- Fixed the Lost Staff of the Scorned\n-- Maniacal Strength will now correctly overwrite the level 49 strength \nspell.\n-- The Death Pact and Divine Intervention spells will now stack \nappropriately with other spells that have similar effects.\n\n-- Modified the \"Jonathan's\" line of songs to remove the \"skin\" effect \nin order to allow bards to use them more effectively in combat. In \naddition, we made them \"Self Only\" spells rather than \"Single Target\" \nspells in order to allow bards to remain in combat while singing them.\n\n*General Fixes/Changes*\n\n-- Fixed a bug that caused an NPC on \"Sister's Isle\" to attack people \nwho were fighting pirates.\n-- Removed Paladins as an authorized class for piercing weapons in game \nsince they do not have the piercing skill.\n-- The \"Belt of the River\" quest should now work correctly.\n-- Fixed all known problems with the class-specific epic quests.\n-- Implemented some new race-specific quests for Iksar.\n-- Positively modified most Epic Quest Items. Please check your items \nto see your changes. Note: Not all changes will be evident by looking \nat the item.\n-- Fixed the NPC bosses in the Plane of Sky that were not dropping the \ncorrect loot.\n-- Your bread tin will now be returned when baking bread.\n-- Fixed the Wellford Fargin keyword problem in Firiona Vie.\n-- Made the \"Gravebinder\" a magic weapon.\n\n-- Repaired the Forager Bag. It was causing people to lose weight when \nplacing items in the bag. It is supposed to have a weight reduction \ncomponent, but was not supposed to cause weight loss.\n\n-- Taunt: Increased effectiveness above level 50. Previously, creatures \nabove level 50 could not be taunted by means of the taunt skill. Now, \nmost creatures below the character's level can now be successfully \ntaunted. As a note, the chance to taunt a creature above 50th level is \nsmaller than that of a creature below 50th.\n\n\n*Client Enhancements*\n\n-- You now have 10 pages of 10 hotboxes each when in full screen mode.\n-- You can now customize 10 pages of 12 socials each, increasing the \ntotal number of available socials by 108.\n-- Fixed a bug with the keyboard.txt file causing some keys to \ntranslate incorrectly.\n-- Fixed a bug that caused some window positions to save improperly at \nhigher resolutions.\n-- All key mappings are now stored in the EQCLIENT.INI file.\n\n-- Fixed all known problems with the clipping plane slider. Users \nshould now see differences for the entire range of adjustment in zones \nthat support an adjustable clipping plane.\n\n-- Players on PvP servers will no longer show \"[LD]\" over their heads \nwhen linkdead. In addition, these same players will no longer show as \n\"LinkDead\" in the /who list.\n\n-- Players can now set custom text colors while in game. /usercolor: \nUsage \"/usercolor UserColorNumber R G B\" where \"UserColorNumber is the \nnumber of the color as indicated in the EQCLIENT.INI file, and R, G, \nand B are red, green and blue respectively. All changes will be \nautomatically saved to your EQCLIENT.INI file.\n\n-- OPT files in your EverQuest directory now have a number after the \ncharacter name indicating the server number. As such, you will now be \nable to have characters of the same name on two separate servers with \ndifferent custom options.\n\n-- The eqlog.txt file now has a name that includes the server number \nand character name. For instance, if your character is named \"Bobb\", \nand you are on Server 1, your log text file name would be \neqlog_01_Bobb.txt.\n\n-- Added two new entries to the \"Defaults\" section of the EQCLIENT.INI \nfile: AttackOnAssist=TRUE|FALSE - Sets whether or not your autoattack \nturns on automatically when assisting. Defaults to \"TRUE\". \nShowInspectMessage=TRUE|FALSE - Sets whether or not you see the \n\"Soandso is inspecting you\" message. Defaults to \"TRUE\".\n\n-- Custom key mappings have been greatly enhanced. You can now set two \nkeys, a primary and an alternate, for each function in game. In \naddition, things that were previously not customizable can now be set \nto a key of your preference. Left-click on the key identifier to set \nthe primary key, right-click to set the secondary.\n\n-- Added the /note command. /note will append the following text to a \nfile called \"notes.txt\" in your EverQuest directory. For instance, \ntyping \"/note This is a note\" will put \"This is a note\" on the next \nline in the notes.txt file.\n\n- The EverQuest Team","content_hash":"ba00eaf874da8c1483023a6b5b04b89807643f078ef3048815a994ccab1cdded","source_files":["patches-2000-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["November 15, 2000 3:00 am"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"c7aba9445f9bff4a0981d8f6eec3c74237a733db4fee450a4839440d2cb77699","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":97657,"item_index":null,"heading":"November 15, 2000 3:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"0bf45e4a31422b852de62d908f82d9251cb60ec483991b7899851b3dc8de4049","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":101307,"item_index":null,"heading":"November 15, 2000 3:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"089b8023faf6941beb9328edcf516b2ec02b17391703a30934b1de3ab153bad9","filename":"patches-2000-2.txt","adapter":"text","source_offset":39631,"item_index":null,"heading":"November 15, 2000 3:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2000-11-15-1","id":"2000-11-15-1"},{"patch_date":"2000-10-13","effective_date":"2000-10-13","display_date":"October 13, 2000 7:00 pm","title":"October 13, 2000 7:00 pm","year":2000,"month":10,"kind":"live","era":"EverQuest Live","expansion":"The Ruins of Kunark","expansion_code":"the-ruins-of-kunark","categories":[{"slug":"classes","label":"Classes"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"ui","label":"UI"},{"slug":"audio-graphics","label":"Audio & Graphics"}],"sections":["Epic Quests"],"change_count":6,"word_count":481,"summary":"Important System Configuration Announcement*. As many of you know, over the past couple of months we've made numerous enhancements to the EverQuest client. In addition to things such as new /-commands and other changes of that nature, we've enhanced the UI itself to allow moveable and resizable…","content":"*Important System Configuration Announcement*. As many of you know, \nover the past couple of months we've made numerous enhancements to the \nEverQuest client. In addition to things such as new /-commands and \nother changes of that nature, we've enhanced the UI itself to allow \nmoveable and resizable windows, among other things. At the same time \nwe've been working on a brand new sound engine, and have been further \nconcentrating on optimizing and expanding the capabilities of the \nEverQuest client.\n\nFor most applications, the feature set of a version of DirectX is \nlimited to the lowest common denominator between the version that the \nsoftware is compiled under, and the version running on the client. This \nmeans that though you may be running DirectX 7.0a already, and are \nreceiving advantages associated with the more advanced code, the \nfeature-set of DirectX used when in EverQuest is limited to version \n5.2.\n\nThis limits the type and breadth of enhancements that can be made to \nthe client. Given that we feel that EverQuest players would enjoy \ncontinuing to see new enhancements for the client, we will soon begin \ncompiling the client under DirectX 7.0a, and implementing the feature-\nset available within that version. When we do this, everyone will need \nDirectX 7.0a (or higher) to play EverQuest. \n\nHere are some of the possible benefits from DirectX 7.0a:\n\n- Better performance (Graphics and Sound)\n\n- Gamma Correction working in D3D \n- Proper Mip-Mapping in D3D \n- Fixes fogging on some cards. (Some cards have no fogging at all and \nlook pretty bad) \n- Allows us to use newer interfaces to support such features as full-\nscreen anti-aliasing, and alternate Z-buffering methods, which tend to \nlook better.\n\nChanging to DX7 does have a potential downside. Those using older or \ndiscontinued video or sound cards that do not have DX7 compatible \ndrivers may need to upgrade to continue playing. However, we feel that \nthe benefits that will come from upgrading to this newer version of \nDirectX outweigh the potential problems.\n\nWe plan to begin requiring DirectX7.0a when the EverQuest client is \nnext patched, in two or three weeks. We wanted to be sure to give \neveryone enough time to check their version of DirectX and install the \nnewest version. You can run DXDIAG.EXE in your Windows\\System directory \nto check your DirectX version and get the newest version of DirectX \nfrom here if it is needed.\n\nPlease keep an eye on the patch message for further information \nregarding the planned implementation of DX7.\n\n*Epic Quests*\n\nDue to some difficulties regarding the Epic Quests implemented two \npatches ago, the epic quests for the Monk, Wizard, and Druid will not \nbe completable until the next patch. While we would like to have \nimplemented updates right away for these issues, we are mid-way in our \nconversion to support the DirectX changes that have been announced. \n\nWe appreciate your patience.\n\n- The EverQuest Team","content_hash":"9f7725f2b9af82a3a4e9c861931ac8af394a8f710a74d108d58d14a931e41090","source_files":["patches-2000-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["October 13, 2000 7:00 pm"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"0befbf0c755318e04b88b96a22b7634f20f3b7c4e22add1bf555e29f7700504c","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":94638,"item_index":null,"heading":"October 13, 2000 7:00 pm","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"409df4c8b6fcd3b7e7e2b017a3f93b7a07e7adf2f1eba8c16fb6848d4b1211aa","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":98190,"item_index":null,"heading":"October 13, 2000 7:00 pm","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"c1ab1a14b2672361d999593804b01c143695c7ee4ce498203f2d4c9f39ff0d3d","filename":"patches-2000-2.txt","adapter":"text","source_offset":36514,"item_index":null,"heading":"October 13, 2000 7:00 pm","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2000-10-13-1","id":"2000-10-13-1"},{"patch_date":"2000-10-03","effective_date":"2000-10-03","display_date":"October 3, 2000 4:00 pm","title":"October 3, 2000 4:00 pm","year":2000,"month":10,"kind":"live","era":"EverQuest Live","expansion":"The Ruins of Kunark","expansion_code":"the-ruins-of-kunark","categories":[{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"servers","label":"Servers"}],"sections":["Today's Patch"],"change_count":1,"word_count":56,"summary":"Today's Patch* Today's patch consisted mostly of server-side changes, additions, and fixes regarding NPCs and quests. The only item of public note is that the Ragebringer can no longer be equipped in the ranged slot. A data entry error caused it to be initially allowed it to be equipped in that…","content":"*Today's Patch*\n\nToday's patch consisted mostly of server-side changes, additions, and \nfixes regarding NPCs and quests. The only item of public note is that \nthe Ragebringer can no longer be equipped in the ranged slot. A data \nentry error caused it to be initially allowed it to be equipped in that \nslot.\n\n- The EverQuest Team","content_hash":"8e0495f09a112f6b916a49c25f6d96738d0076f383b700c77858ed10e6ac4690","source_files":["patches-2000-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["October 3, 2000 4:00 pm"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"84dca826223466fd546f5d7fa40da9899e56311824f00e9cd4fba4439d13ae86","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":94244,"item_index":null,"heading":"October 3, 2000 4:00 pm","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"bb04bd801fd20034efe9c52e6c3df030bebfb899ef047f58b7820dbeccdb35e1","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":97699,"item_index":null,"heading":"October 3, 2000 4:00 pm","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"8ba9214f055b664e1a504c6d84861c6da6b8dfc3c66815958a487cc2efc58b6b","filename":"patches-2000-2.txt","adapter":"text","source_offset":36023,"item_index":null,"heading":"October 3, 2000 4:00 pm","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2000-10-03-1","id":"2000-10-03-1"},{"patch_date":"2000-09-28","effective_date":"2000-09-28","display_date":"September 28, 2000 7:00 am","title":"September 28, 2000 7:00 am","year":2000,"month":9,"kind":"live","era":"EverQuest Live","expansion":"The Ruins of Kunark","expansion_code":"the-ruins-of-kunark","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"}],"sections":["Patch Day","as part of today's patch","General Changes","Fleeing NPCs","Level 1 Character Purge","New Server Active","User Interface Changes","Many UI enhancements were made in today's patch","Moving and Resizing Windows","Bugs with Several Commands Fixed","Miscellaneous Additions","Added the following /-commands","In addition","Pauses in Socials","For example","Emote Codes"],"change_count":13,"word_count":956,"summary":"Patch Day*** The following changes have been implemented on the production servers as part of today's patch: General Changes* NPC corpses level 55 or over will now last 30 minutes before decaying. This should help those on large multi-group encounters who need some prep-time before looting items.…","content":"***Patch Day*** \n\nThe following changes have been implemented on the production servers \nas part of today's patch: \n\n*General Changes* \n\n- NPC corpses level 55 or over will now last 30 minutes before \ndecaying. This should help those on large multi-group encounters who \nneed some prep-time before looting items.\n- The item \"Woe\" has been repaired. If you receive the \"Item out of \ncharges\" message when your \"Woe\" attempts to fire its spell, please \ncontact a GM to trade out the item.\n- The spell \"Mark of Karn\" has been changed. The recast-time has been \nreduced significantly and the Hitpoint-return is now scaled inversely \nbased upon the delay of the weapon. In addition, a hitpoint return will \nonly take place when the target is hit with a primary melee weapon, or \nthe primary hand if you are unarmed.\n- Some more tradeskill component vendors have been placed within the \nworld to make certain tradeskills easier to use in your home town.\n- \"AFK\" and \"LD\" status will now be reported above player's heads. \n\n*Fleeing NPCs* \n\nLast week's patch caused NPCs to flee more than before due to a bug \nthat was fixed. After evaluating the situation, we decided to reduce \nthe chance to flee, but not to the extent that it was reduced before. \nNPCs were previously much more \"brave\" than they should have been. \n\nAs part of the same change, charmed NPCs also began fleeing when low on \nhealth. We've determined that this is not a good situation for the \nplayers. As such, we have stopped charmed creatures from fleeing per \nplayer request. \n\n*Level 1 Character Purge* \n\nThe Level 1 character purge has been completed. All level 1 characters \nthat have not been played within the past 30 days have been deleted. \n\n*New Server Active* \n\nTholuxe Paells, a new server open to new characters only, is now active \nand ready for play. Enjoy! As a reminder, /movelog registration will \ntake place on Mithaniel Marr and Tunare Friday evening from 6PM to \nMidnight (PDT: GMT-7). \nRegistered characters will be moved to a second new server, Drinal, \nearly next week. \n\n***User Interface Changes*** \n\nMany UI enhancements were made in today's patch: \n\n*Moving and Resizing Windows* \n\nThe data windows in the full screen \"HUD\" mode may now be moved by \nclicking in the upper left-hand corner, moving them to where you want, \nthen clicking again. The \"spell effect\" and \"chat\" windows can be \nresized by clicking on the lower right-hand corner, dragging to the \nappropriate size, and then clicking again. Coordinates for window \nlocations in each resolution are stored in the EQCLIENT.INI file. \n\n*Bugs with Several Commands Fixed* \n\nWe fixed a problem with /book, /sit, and /doability that allowed them \nto be executed at inappropriate times, such as while charmed or feared. \nThey should now only function when the native button would have \nfunctioned if pressed. \n\n*Miscellaneous Additions* \n\nAdded the following /-commands: \n\n- /camp: Causes your character to camp out. You must be sitting to use \n/camp.\n- /disband: Will disband you from your current group, or turn down an \ninvitation to join another group.\n- /invite: Will invite the target into a group, or accept an invitation \nif one is pending.\n- /attack: Will toggle the state of \"Auto-attack\". You may also add a \nparameter of \"on\" or \"off\" to explicitly set the state. \n\nIn addition: \n\n- CTRL-1 through CTRL-8 will cast the spell in the specified spell-\nslot.\n- \":\" (colon: Short for /emote) and \"'\" (apostrophe: Short for /say) \nwill now bring up the chat line in the same fashion as the /-key and \nENTER.\n- The \"R\" key (by default) takes you into reply-mode as always, \nbringing up a reply to the last person sending you a /tell. However, \nyou can now TAB and SHIFT-TAB to cycle through the last 10 people that \nhave sent you /tells. \n\n*Pauses in Socials* \n\nYou may now enter pauses in social batches with the /pause command. \n/pause takes an argument from 1 to 600, with the value being equal to \nthe number of tenths of seconds (i.e. /pause 100 will yield a 10 second \npause). \n\nFor example, a social consisting of: \n/sit off /cast 1 /pause 100 /sit on \n\n...would cause you to stand up, cast the spell in slot 1, wait 10 \nseconds after you've STARTED casting the spell, and sit down. \n\nFurthermore, you can also use the /pause command on the same line as \nanother social by separating the commands with a comma. Even though the \npause command is specified first, it is executed AFTER the command on \nthe same line. \n\nFor example: \n/sit off /pause 100,/cast 1 /sit on \n\n...would have the same effect as the example above. It is important to \nnote that the comma can only be used to separate a /pause command from \nanother, and MUST be specified first on the line. \n\n*Emote Codes* \n\nThe @ symbol has been replaced with a series of %-codes that expand \ninto various pieces of information, and now works in ALL chat channels \n(emote, say, shout, ooc, auction, group, guild). \n\nThe new %-codes are: \n%T - Returns the current target.\n%S - Returns the subjective gender-specific pronoun for the target (He, She, It).\n%O - Returns the objective gender-specific pronoun for the target (Him, Her, It).\n%P - Returns the posessive gender-specific pronoun for the target (His, Her, Its).\n%R - Returns the race of the target (only works on Player characters).\n\nFor example, if you have a target of \"a gnoll\", the following emote: \n/point say points at %T indicating that he is ready to kill %O. \n\n...Your character will execute the \"point\" animation with a text output \nof \"CharacterName points at a gnoll indicating that he is ready to kill \nit.\" \n\n- The EverQuest Team","content_hash":"a3b2b6244e3b141ca86575523be469d0ed6a7793714b65b1cc50d6997a9efd07","source_files":["patches-2000-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["September 28, 2000 7:00 am"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"559a30095d85241a5b6eedae58b897d9aef6c67bf67adb6b58ed6027db9fa81d","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":88566,"item_index":null,"heading":"September 28, 2000 7:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"5deb879ac61e7575ff282822d89be5d250a0bbb250f1b8bc4b063d154fbbb191","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":91923,"item_index":null,"heading":"September 28, 2000 7:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"b0270fef64251b7150ac4847b8b37052e60deeac19bc696f0f47fdfabaea940e","filename":"patches-2000-2.txt","adapter":"text","source_offset":30247,"item_index":null,"heading":"September 28, 2000 7:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2000-09-28-1","id":"2000-09-28-1"},{"patch_date":"2000-09-19","effective_date":"2000-09-19","display_date":"September 19, 2000 7:00 am","title":"September 19, 2000 7:00 am","year":2000,"month":9,"kind":"live","era":"EverQuest Live","expansion":"The Ruins of Kunark","expansion_code":"the-ruins-of-kunark","categories":[{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"audio-graphics","label":"Audio & Graphics"}],"sections":["Level 1 Character Purge","Patch Day","New Epic Quests","Class Issues","Rangers","Monks","Cleric","Fungal Regrowth","Attack Speed Buffs","High-Level Dungeon Balancing","Low-Delay Weapons and Damage Bonus Changes","Server Selection Screen","Custom Emotes and AFK","For instance","Skill Gain","Trade Skills Enhanced"],"change_count":10,"word_count":1047,"summary":"Level 1 Character Purge* The Level 1 character purge announced several weeks ago will take place on Wednesday, September 27, 2000, at 7:00am PST (GMT-7). Any level 1 characters that haven't been played within the previous 30 days will be deleted. If you wish to keep any level 1 characters that you…","content":"*Level 1 Character Purge*\n\nThe Level 1 character purge announced several weeks ago will take place \non Wednesday, September 27, 2000, at 7:00am PST (GMT-7). Any level 1 \ncharacters that haven't been played within the previous 30 days will be \ndeleted. If you wish to keep any level 1 characters that you may have, \nplease log in and play them between now and 9/27. \n\n***Patch Day***\n\nAs a testament to our on-going goal to constantly provide more content \nfor EverQuest players, today's patch primarily consists of *many* \ncontent-additions to the game. \n\n*New Epic Quests*\n\nWe are pleased to announce that we have implemented new \"Fiery Avenger\" \nstyle quests for every class in the game (including paladins). The \nultimate reward for each quest boasts a custom model with unique \nparticle effects. We think that you will be pleased.\n\nGood luck to everyone on your quest.\n\n*Class Issues*\n\nRangers:\n\nLast week we completed in-depth testing of melee and defensive skills \nfor all melee-centric classes. In the course of these tests we \ndetermined that the ranger class was not performing to its intended \nlevel, and have made the following changes:\n\n- The \"Jolt\" spell has had its casting time reduced.\n- The Skillcap on Dodge and Parry has been increased.\n\nMonks:\n\nHigh-level monks can now carry increased weight without penalty. The \nadditional allowance is granted at levels 55 and 60.\n\nCleric:\n\nCelestial Elixir was failing due to multi-tick cure components that are \nincompatible with that configuration. We have therefore removed the \ncure components and increased the healing provided by this spell.\n\nAfter a great deal of consideration, we have concluded that the Mark of \nKarn spell is imbalanced and requires correction. This spell's current \nfunction makes melee classes without dual-wield far less desirable \nmembers of the group. As such, the spell has had its duration \ndecreased, its recast-time increased, and its \"heal per hit\" value \ndecreased. \n\n\n*Fungal Regrowth*\n\n\"Fungal Regrowth\" is now a self-only spell. It was being used as an \noffensive spell by virtue of its \"snare\" effect upon the target. \nFurthermore, we ruled out making it \"group only\" as with other spells \nthat have this issue, due to a class-balance concern. The spell was \nreducing the group's desire for classes capable of casting regenerative \nmagic.\n\n*Attack Speed Buffs*\n\nIn this patch we corrected a bug that would cause any \"Haste\" item \ncombined with any \"Haste\" spell to automatically yield maximum haste, \nregardless of the level of \"Haste\" granted by each individual \ncomponent. This fix increases the usefulness of better \"Haste\" \nequipment and spells. The downside to this is that those who usually \nhave both items and spells active will see a reduced attack-speed \nunless outfitted with the best equipment and spells.\n\n*High-Level Dungeon Balancing*\n\nVeehshan's Peak and Sebilis have received loot adjustments in order to \naddress disparities in risk and reward. For the most part, the quality \nof the \"common\" loot in Veeshan's Peak is at least as good as the \n\"rares\" from Sebilis.\n\n*Low-Delay Weapons and Damage Bonus Changes*\n\nIn accordance with our announcement several weeks ago, two low-delay \nweapons can now only be equipped in the off-hand. Included in this \nchange are the Mosscovered Twig and the Barbed Scale Whip. The delay on \nthese weapons and the associated damage bonus to weapons in the primary \nhand made these weapons much too powerful for their availability and \nthe risk associated with their acquisition.\n\nIn addition, two-handed weapons have had their damage-bonus modified. \nThe damage-bonus for low-delay two-handed weapons (27 or below) created \na problem similar to the weapons above and has been reduced. The \ndamage-bonus has not changed for normal-delay (28-39) two-handed \nweapons. The damage bonus for high-delay two-handed weapons (40+) has \nbeen increased.\n\n\n*Server Selection Screen*\n\nIt has come to our attention that new players often think that the \nhigh-population servers are better, based upon the logic that if \neveryone else is there, it must be a good server. However, in \nMassively-Multiplayer games, less populated servers are often \nconsidered superior for gameplay. Therefore we have marked servers that \nwould benefit from new characters as preferred servers, listing them in \n\"green\" in the server selection window. The preferred servers have \npopulations such that an influx of new people would benefit the server \nrather than cause overpopulation.\n\n\n*Custom Emotes and AFK*\n\nAnimations with custom emotes have been implemented. Current canned \nemotes such as /point allow a target other than the current target to \nbe specified. That will continue to work. So if you type \"/point \nBaobob\", the usual text will come up. However, you can add custom text \nto the emote, but you must specify the target as \"say\" as the target. \nFor instance: \n\n/point say points at a gnoll, indicating that he is ready to kill it. \n\n...your character will execute the /point animation, and the text \noutput will be: \"CharacterName points at a gnoll, indicating that he is \nready to kill it.\" \n\nFinally, you can now set a custom message for when you are /AFK. Type \n\"/AFK \" (without the brackets) to set your custom AFK message. For \ninstance, if you type \"/afk Grabbing a snack\", you will reply with \n\"Grabbing a snack\" when someone sends you a /tell.\n\n*Skill Gain*\n\nThe skill-gain rate of many skills is now further modified by character \nstats. This will allow those with natural affinities towards certain \nskills to improve at a greater rate.\n\n*Trade Skills Enhanced*\n\nMany of the trade skills in game have received massive enhancements, \nincluding dozens of new craftable items, new fishing and foraging \nitems, and other things to be discovered once in game. \n\nIn addition, trade-skill specialization has been implemented. Players \nwill be able to exceed 200 points of skill in ONE of the generally \navailable tradeskills. This includes: \n\n- Baking\n- Blacksmithing\n- Brewing\n- Jewelcraft\n- Tailoring\n- Fletching\n- Pottery \n\nOnce above 200 points in one of these skills, no other skill will be \nable to exceed 200. Specialization restrictions do not include class or \nrace-specific trade skills such as Alchemy, Make Poison, and Tinkering. \nPlayers with race or class-specific trade skills will be able to exceed \n200 points of skill in that skill, PLUS any generally available trade \nskill. \n\nThe enhancement of trade skills is an on-going project. Further \nenhancements will be made in the coming weeks.\n\n- The EverQuest Team","content_hash":"7fee1c96ca64044ac52175acd44c36a1aac5ec0174ef6fdad2e2a4728b8dc40e","source_files":["patches-2000-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["September 19, 2000 7:00 am"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"3226d1247d81f39e123e329cca4d5b4691b0c26019f84a25f83a3e6ac0316692","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":81901,"item_index":null,"heading":"September 19, 2000 7:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"31d838d01f8b85634e73bc1efd2e3a7717f10f564fb0218ce490bc257e2f7f08","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":85193,"item_index":null,"heading":"September 19, 2000 7:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"9a8ba53bc60b711c535d389b3b84ddc55e3242f0f378fdf7514e635260a4cf11","filename":"patches-2000-2.txt","adapter":"text","source_offset":23517,"item_index":null,"heading":"September 19, 2000 7:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2000-09-19-1","id":"2000-09-19-1"},{"patch_date":"2000-09-12","effective_date":"2000-09-12","display_date":"September 12, 2000 3:00 pm","title":"September 12, 2000 3:00 pm","year":2000,"month":9,"kind":"live","era":"EverQuest Live","expansion":"The Ruins of Kunark","expansion_code":"the-ruins-of-kunark","categories":[{"slug":"servers","label":"Servers"}],"sections":["Guild Maintenance"],"change_count":1,"word_count":144,"summary":"Guild Maintenance* We are in the process of preparing to do maintenance on the guild database. To that end, guild creation and activation will be on hold for the next three weeks. After that time, we may be running a process to remove inactive or under-subscribed guilds from the system. We would…","content":"*Guild Maintenance*\n\nWe are in the process of preparing to do maintenance on the guild \ndatabase. To that end, guild creation and activation will be on hold \nfor the next three weeks. After that time, we may be running a process \nto remove inactive or under-subscribed guilds from the system. We would \nask and recommend that those in guilds with under 10 separate members \n(on separate accounts) consider merging and deleting the under-\nsubscribed guild. \n\nIn addition, it's apparently become common practice for people wishing \nto register a guild to enter the chat server and advertise there for \nhelp creating the guild. This will no longer be permitted. People \nwishing to submit a guild must organize prior to entering the chat \nserver. Advertising for assistance within the chat server could result \nin a short-term (24 hour) suspension for the account.\n\n- The EverQuest Team","content_hash":"83a8e2e19a1f93842ce5e80d70ff34a8f4c5d0c02fcbc6452146847c7e0dfb21","source_files":["patches-2000-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["September 12, 2000 3:00 pm"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"6855b37db856792214c61a75aa99fdf6f9b58d8bf2afcf6fc105e2586deb0c98","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":80952,"item_index":null,"heading":"September 12, 2000 3:00 pm","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"e24eed3794a1755a2dda569a90fe6225d8094eab3ce89f6438d282df5b906b5d","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":84146,"item_index":null,"heading":"September 12, 2000 3:00 pm","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"8c0e72335b359c82266afc25ede21759e6cd13ae1f69eb446ef75c20cba785a8","filename":"patches-2000-2.txt","adapter":"text","source_offset":22470,"item_index":null,"heading":"September 12, 2000 3:00 pm","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2000-09-12-1","id":"2000-09-12-1"},{"patch_date":"2000-08-30","effective_date":"2000-08-30","display_date":"August 30, 2000 8:00 am","title":"August 30, 2000 8:00 am","year":2000,"month":8,"kind":"live","era":"EverQuest Live","expansion":"The Ruins of Kunark","expansion_code":"the-ruins-of-kunark","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"servers","label":"Servers"}],"sections":["Today's Patch","changes","Note on Voice Recognition"],"change_count":12,"word_count":374,"summary":"Today's Patch* Today we modified the EverQuest client to implement the following changes: Corrected a bug that would cause players to crash if they entered the game, exited to the server selection screen, and tried to reenter the game. Corrected a bug that caused delays when switching between UI…","content":"*Today's Patch*\n\nToday we modified the EverQuest client to implement the following \nchanges:\n\n- Corrected a bug that would cause players to crash if they entered the \ngame, exited to the server selection screen, and tried to reenter the \ngame.\n- Corrected a bug that caused delays when switching between UI modes \ndue to the text wrapping change implemented last week.\n- The /book command (/book #) now accepts pages 1 through 50, and will \nswitch to the proper page.\n- Opening your spellbook will automatically cause you to begin \nmeditating providing that you have the skill.\n- Removed the /meditate command since it is no longer necessary.\n- You can now activate a hotkey while the spellbook is open by pressing \nthe corresponding number-key.\n- The \"/target [name]\" command can be used to target other players by \nname. Please note that this ability is subject to the range to the \ntarget.\n- EverQuest will now write the original default colors when creating \nthe EQCLIENT.INI file, rather than the new colors that were put in a \nfew weeks ago.\n- The @-character can be used in emotes to indicate a target. For \ninstance, if you target \"a gnoll\" and type \"/emote laughs cruelly at \n@\", the output will be, \"Playername laughs cruelly at a gnoll\".\n- People with the /LFG (Looking for Group) flag set will now have their \nover-head name prefixed with an asterisk. Remember that you can search \nfor people looking for a group by using the \"/who\" and \"/who all\" \ncommands. Typing \"/who all ranger 40 50 lfg\" will return a list of all \nrangers between 40 and 50 that are looking for a group.\n- The \"Sense\" series (Undead, Animal, and Summoned) will no longer \npoint you towards people's pets.\n\n*Note on Voice Recognition*\n\nLast week we implemented voice recognition technology in EverQuest. To \nuse this new feature, please refer to the EQROKManualSupplement.doc \nfile in your EverQuest directory. Please note that you must already \nhave a voice recognition engine that is compliant with the Microsoft \nSpeech API (SAPI), version 4.0. The voice recognition technology was \ntested with Dragon NaturallySpeaking(r) v4.0. Check with the developer \nof your software to find out if it is SAPI 4.0 compliant.\n\n\n- The EverQuest Team","content_hash":"0fe011306e2ee3037cf7e1f76467a0b863dd4f732c167f76f9b30228c4679ff0","source_files":["patches-2000-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["August 30, 2000 8:00 am"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"57d814ea205cf2fdc4462ecfb5e66f6d609a51845358b8e3b7fe4f31f8105d6a","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":78665,"item_index":null,"heading":"August 30, 2000 8:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"61d239666e88117b9b67a235b02a4b0cb1f6f25adaf2783876a2ba072dfa4050","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":81761,"item_index":null,"heading":"August 30, 2000 8:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"3094cc39ddb5ea920591056cf9505a9a274e1d5f6a41f8951354cb903cded426","filename":"patches-2000-2.txt","adapter":"text","source_offset":20085,"item_index":null,"heading":"August 30, 2000 8:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2000-08-30-1","id":"2000-08-30-1"},{"patch_date":"2000-08-23","effective_date":"2000-08-23","display_date":"August 23, 2000 7:00 am","title":"August 23, 2000 7:00 am","year":2000,"month":8,"kind":"live","era":"EverQuest Live","expansion":"The Ruins of Kunark","expansion_code":"the-ruins-of-kunark","categories":[{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"ui","label":"UI"}],"sections":["Updated EQCLIENT.INI Documentation","Here is a list of valid settings"],"change_count":2,"word_count":361,"summary":"Corrected a bug that caused items that ran out of charges to \"disappear\" when the last charge was used. The item never really disappeared, and would reappear after re-logging. It no longer appears to disappear. Updated EQCLIENT.INI Documentation* If the file does not exist it will be generated by…","content":"- Corrected a bug that caused items that ran out of charges to \n\"disappear\" when the last charge was used. The item never really \ndisappeared, and would reappear after re-logging. It no longer appears \nto disappear.\n\n*Updated EQCLIENT.INI Documentation*\n\nIf the file does not exist it will be generated by eqgame.exe with \ndefault values. If an entry in the file is missing it will be added by \neqgame.exe with default values.\n\nThe [TextColors] section contains entries for various text colors in \nthe client. All colors are to be set with Red, Green, and Blue values, \nin decimal. Valid settings for each color range between 0 and 255. \n\"Black\" (0 red, 0 green, and 0 blue) will be white in overlay mode, and \nblack in normal mode. \n\nHere is a list of user colors to use as a guide when editing the file:\n\n1 - Say\n2 - Tell\n3 - Group\n4 - Guild\n5 - OOC\n6 - Auction\n7 - Shout\n8 - Emote\n9 - Spells (meming, scribing, casting, etc.)\n10 - You hit other\n11 - Other hits you\n12 - You miss other\n13 - Other misses you\n14 - Some broadcasts (duels)\n15 - Skills (ups, non-combat use, etc.)\n16 - Disciplines or special abilities\n17 - Unused at this time\n18 - Default text and stuff you type\n19 - Unused at this time\n20 - Merchant Offer Price\n21 - Merchant Buy/Sell\n22 - Your death message\n23 - Others death message\n24 - Other damage other\n25 - Other miss other\n26 - /who command\n27 - yell for help\n28 - Hit for non-melee\n29 - Spell worn off\n30 - Money splits\n31 - Loot message\n32 - Dice Roll (/random)\n33 - Others spells\n34 - Spell Failures (resists, fizzles, missing component, bad target, etc.)\n\nThe [Defaults] section contains some default setting for the client. \nHere is a list of valid settings:\n\nRunMode - TRUE for run, FALSE for walk.\nScreenMode - NORMAL for the dafault window view, FULL for the full view \nwith overlays\nLog - TRUE for logging on, FALSE for logging off\n\n- The EverQuest Team","content_hash":"bbf9c2758e5f120d68fcb331a644a6ee0048f45969ce303c929d27e870dd294f","source_files":["patches-2000-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["August 23, 2000 7:00 am"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"0624549d3e661f481913fae6b50ac6cf63568a1c1cab74b227cf4d377df43ef2","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":76569,"item_index":null,"heading":"August 23, 2000 7:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"d7e89bad9de00622f0dad2c2b10c84661419ef13b426c13579d60549a472c852","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":79710,"item_index":null,"heading":"August 23, 2000 7:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"264cdf8cadab3a6b72602733e503d10fb6907d5f7aa2dd5c3b4fbd872108fe24","filename":"patches-2000-2.txt","adapter":"text","source_offset":18034,"item_index":null,"heading":"August 23, 2000 7:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2000-08-23-1","id":"2000-08-23-1"},{"patch_date":"2000-08-16","effective_date":"2000-08-16","display_date":"August 16, 2000 7:00 am","title":"August 16, 2000 7:00 am","year":2000,"month":8,"kind":"live","era":"EverQuest Live","expansion":"The Ruins of Kunark","expansion_code":"the-ruins-of-kunark","categories":[{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"}],"sections":["File Patched"],"change_count":3,"word_count":61,"summary":"File Patched* This patch contains eqmain.dll, which is used by the EverQuest login/chat frontend. The following changes have been implemented: #help now accepts arguments. #help #command will return help for the requested command. Errors issued within the chat/login server frontend now display an…","content":"*File Patched*\n\nThis patch contains eqmain.dll, which is used by the EverQuest \nlogin/chat frontend. The following changes have been implemented:\n\n- #help now accepts arguments. #help #command will return help for the \nrequested command.\n- Errors issued within the chat/login server frontend now display an \n\"Error Number\". Please have this error number ready when requesting \ntechnical assistance.\n\n- The EverQuest Team","content_hash":"f5a0aefaef5bbb864667f59398656fffaeb2c4e66cb8123dd872dabfa2596038","source_files":["patches-2000-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["August 16, 2000 7:00 am"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"18d363ef35a21e350252c76e945e97c193b141d869b62b19119416c2545c5319","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":76085,"item_index":null,"heading":"August 16, 2000 7:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"f5c8c5885f13e213f3ae463881daf388ab8f014ac2bf668d3c0ed17bb2493757","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":79128,"item_index":null,"heading":"August 16, 2000 7:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"303a96993a0a405c66b726bf62b789244d878aae1f81ebec1a94695438b1e3ca","filename":"patches-2000-2.txt","adapter":"text","source_offset":17452,"item_index":null,"heading":"August 16, 2000 7:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2000-08-16-1","id":"2000-08-16-1"},{"patch_date":"2000-08-09","effective_date":"2000-08-09","display_date":"August 9th, 7:00am","title":"August 9th, 7:00am","year":2000,"month":8,"kind":"live","era":"EverQuest Live","expansion":"The Ruins of Kunark","expansion_code":"the-ruins-of-kunark","categories":[{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"expansions","label":"Expansions"}],"sections":["Guide Application","Kunark Users","Patch Day","General Enhancements","Changes/Fixes","Dragons?","New Command For Tracking","settings","Client Customizations","EQCLIENT.INI documentation","Here is a list of valid settings"],"change_count":26,"word_count":866,"summary":"Guide Application* The Guide Application is now back up at http://guideapp.everquest.com. If you are over 18 years of age, have a good customer-oriented attitude, enjoy helping your fellow player, and are interested in joining the Guide Program, we will be pleased to review your application. Kunark…","content":"*Guide Application*\n\nThe Guide Application is now back up at http://guideapp.everquest.com. \nIf you are over 18 years of age, have a good customer-oriented \nattitude, enjoy helping your fellow player, and are interested in \njoining the Guide Program, we will be pleased to review your \napplication.\n\n*Kunark Users*\n\nA new file, emeraldjungle_chr.s3d, is included as part of today's \npatch. This patch adds additional displayable NPCs to the Emerald \nJungle. Please run the \"Kunark Patch\" by pressing the \"Kunark Patch\" \nbutton on the bottom of the patch program UI prior to entering \nEverQuest.\n\n*Patch Day*\n\nGreetings everyone! Today's patch contains some exciting new changes. \n\n*General Enhancements*\n\n- Text messages that wrap will be indented on subsequent lines. This \nmeans that if a person or NPC says something that is more than one line \nlong, all subsequent lines will be indented a few spaces. This should \nmake it a lot easier to pick out separate messages.\n- The spells \"United Resolve\" and \"Heroic Bond\" had their levels \ntransposed accidentally. Rather than putting them back as intended, \nUnited Resolve has been changed to Heroic Bond, which means you might \nhave two copies of that spell in your spellbook. Feel free to move one \nto the back. Clerics get a new group spell at 58 to compensate.\n- The Wurmslayer is now a one-handed slashing weapon.\n- The /help command will now list all /-commands available to you.\n- Rangers, Paladins, and SKs now have mana equivalent to that of a pure \ncaster with the same stats. This will give those hybrids a good deal \nmore mana, regardless of their stats. \n- NORENT items, items that disappear when you log out, will now show a \n\"NORENT\" tag when inspecting the item.\n- Most summoned items now have the word \"summoned\" in their name.\n\n*Changes/Fixes*\n\n- Small Studded Tunic recipe now works\n- Scaler recipe now works\n- High Elves can now use the Moss Covered Twig and Branch\n- Iksar can now wear the Crescent headband.\n- The Shintl Lowbrew quest will now work\n- The Rusty Rapier now looks like a rapier.\n- Elven Wine can now be brewed\n- Some pelt-dropping animals were always dropping ruined pelts, rather \nthan pelts of quality. This has been repaired.\n- The Guild-invite toggle in display options will now work.\n- The faction problems with the Charasis Key Quest have been resolved.\n- Many pathing errors have been repaired.\n- Repaired a bug that caused some anomalies after being charmed or \nfeared.\n- Repaired a bug that kept the Unswerving Hammer of Faith and Flaming \nSword of Xuzl from disappearing.\n\n*Dragons?*\n\nRumor has it that some new dragons have been spotted in Kunark. It \nshould be noted however that the dragons can be engaged from much \nfurther away than is intended. Rather than hold off implementing these \ndragons for another week, we've decided to implement them now and fix \nthe problem in the next patch. Enjoy :)\n\n*New Command For Tracking*\n\nNew option for those with tracking: /trackplayers. The command will \nwork for all players with the tracking skill. The command has two \nsettings:\n\n- ON: Default setting, same as it is now. Players will show up in the \ntracking window. \n- OFF: Players will not show up in the tracking window.\n\n*Client Customizations*\n\nUpon starting EverQuest, a new file (EQCLIENT.INI) will be created in \nyour EverQuest directory. This file contains customizable settings for:\n\n- Colors for text messages in the in-game chat window \n- Default screen viewing mode \n- Default travel speed (run or walk)\n\nThe documentation will be included in the online manual in your \nEverQuest directory once the design is finalized over the next several \nweeks, but the working document is posted below. We felt that people \nwould rather have access to the customizations right away while we're \nin the process of building them. \n\nModifying this file is optional.\n\n*EQCLIENT.INI documentation*\n\nThe [TextColors] section contains entries for various text colors in \nthe client. All colors are to be set with Red, Green, and Blue values, \nin decimal. Valid settings for each color range between 0 and 255. \n\"Black\" (0 red, 0 green, and 0 blue) will be white in overlay mode, and \nblack in normal mode.\n\nHere is a list of user colors to use as a guide when editing the file: \n\n1 - Say \n2 - Tell \n3 - Group \n4 - Guild \n5 - OOC \n6 - Auction \n7 - Shout \n8 - Emote \n9 - Spells (meming, scribing, casting, etc.) \n10 - You hit other \n11 - Other hits you \n12 - You miss other \n13 - Other misses you \n14 - Some broadcasts (duels) \n15 - Skills (ups, non-combat use, etc.) \n18 - Default text and stuff you type \n20 - Merchant Offer Price \n21 - Merchant Buy/Sell \n22 - Your death message \n23 - Others death message \n24 - Other damage other \n25 - Other miss other \n26 - /who command\n\nThe [Defaults] section contains some default setting for the client. \nHere is a list of valid settings: \n\nRunMode - TRUE for run, FALSE for walk. \nScreenMode - NORMAL for the default window view, FULL for the full view \nwith overlays\n\n- The EverQuest Team","content_hash":"2d2e10937eecded5cefbf3c7c74c5d4abb4aee212523a078c9271b9261bdace4","source_files":["patches-2000-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["August 9th, 7:00am"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"ce3c583d17a06e71795d3cc5b3bf79eaddf85c7b6539bac02fa332584c50372c","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":71019,"item_index":null,"heading":"August 9th, 7:00am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":true},{"occurrence_id":"6c0d9d05511130d05cf174e28a8501a7625d981f029e31feaaf881c6e32e861f","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":73964,"item_index":null,"heading":"August 9th, 7:00am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":true},{"occurrence_id":"5dd10b2030a5bcf2bd4a2702daa4ce21acc741ae170e885bce32885dfbb9db8c","filename":"patches-2000-2.txt","adapter":"text","source_offset":12288,"item_index":null,"heading":"August 9th, 7:00am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":true}],"year_inferred":true,"sequence":2,"slug":"2000-08-09-2","id":"2000-08-09-2"},{"patch_date":"2000-08-09","effective_date":"2000-08-09","display_date":"August 9, 2000","title":"August 9, 2000","year":2000,"month":8,"kind":"live","era":"EverQuest Live","expansion":"The Ruins of Kunark","expansion_code":"the-ruins-of-kunark","categories":[{"slug":"servers","label":"Servers"}],"sections":["Character Purge"],"change_count":1,"word_count":87,"summary":"Character Purge*** Time has come to do some cleanup on character data across the servers. On August 23rd (Pacific), we will be doing a system-wide cleanup of level 1 characters. All level 1 characters that have not been played within 30 days from the date of the purge will be deleted. As GMs will…","content":"***Character Purge***\n\nTime has come to do some cleanup on character data across the servers. \nOn August 23rd (Pacific), we will be doing a system-wide cleanup of \nlevel 1 characters. All level 1 characters that have not been played \nwithin 30 days from the date of the purge will be deleted. As GMs will \nnot be able to restore any characters that are deleted, please be \ncertain to log in any level 1 characters that you wish to keep prior to \nthe purge.\n\n- The EverQuest Team","content_hash":"83a885d8bed106771bfcb5615bbd8e3a62961843f83cff8bcaa49295e84e3657","source_files":["patches-2000-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["August 9, 2000"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"faaab8d3dbfca23e625932a7e52bbcc55442ad18a85cc299f02764a57c6edbba","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":70491,"item_index":null,"heading":"August 9, 2000","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"efca9e68fe918de5c46f6273a105f3ceffad14274274e450cebf7966a7ae8815","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":73437,"item_index":null,"heading":"August 9, 2000","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"881d0d52648c73272615e87c45cc3c47ad69958b59089d3d81915867983626d3","filename":"patches-2000-2.txt","adapter":"text","source_offset":11761,"item_index":null,"heading":"August 9, 2000","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2000-08-09-1","id":"2000-08-09-1"},{"patch_date":"2000-08-01","effective_date":"2000-08-01","display_date":"August 1, 2000","title":"August 1, 2000","year":2000,"month":8,"kind":"live","era":"EverQuest Live","expansion":"The Ruins of Kunark","expansion_code":"the-ruins-of-kunark","categories":[{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"}],"sections":["enjoy","Fast Drop"],"change_count":11,"word_count":278,"summary":"Greetings everyone! Today's patch contains some changes that we are sure everyone will enjoy: Canned emotes (e.g. /point) now work on NPCs. In addition, the range for canned emotes has been increased. /who all \"guildname\" should now work for players who have /roleplay turned on. Preferences for the…","content":"Greetings everyone! \n\nToday's patch contains some changes that we are sure everyone will \nenjoy:\n\n- Canned emotes (e.g. /point) now work on NPCs. In addition, the range \nfor canned emotes has been increased.\n- /who all \"guildname\" should now work for players who have /roleplay \nturned on.\n- Preferences for the mouselook will be saved in your options file. \nThose who turn mouselook off each time when starting EQ will only have \nto do it once more.\n- The \"Chat Filter\" tab in \"Options\" now has an option to filter \nmessages caused by damage shields hitting others.\n\n*Fast Drop*\n\nOur most exciting change today is an option that allows players to \navoid accidentally dropping items on the ground. The new client allows \nplayers to set \"Item Dropping\" preferences on the \"General\" options \ntab. The three options that can be set are:\n\n- FAST DROP: Items are dropped without confirmation.\n- CONFIRM: A confirmation box will be displayed whenever you try to \ndrop an item.\n- NEVER: You are not allowed to drop items on the ground. \n\nAlternatively, you can also set these options using the /fastdrop \ncommand. The arguments are:\n\n- ON: Same as option \"Fast Drop\" on the General Tab.\n- OFF: Same as option \"Confirm\" on the General Tab.\n- NEVER: Same as above.\n\nPlease note that whatever your setting, coin will always be dropped \nwithout confirmation. Additionally, the FastDrop option only applies to \nitems being dropped upon the ground. Handing items to NPCs will still \nwork regardless of your FastDrop setting.\n\nIt is highly recommended that you use option \"CONFIRM\", as GMs will not \nreimburse any items that are accidentally dropped.\n\n- The EverQuest Team","content_hash":"8ec3bd0f7b70286f72e2bceeeec5d9c3cc0280b61caddb5f86de4347b6fbd74e","source_files":["patches-2000-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["August 1, 2000"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"c499de5d4f449f01460e7e16546a19dad380fa53fa0a6c4d17287c931d6f02e3","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":68779,"item_index":null,"heading":"August 1, 2000","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"635730dd433851f1989292e85a340caf1d95fda68173754d6ee561aee97b3be0","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":71626,"item_index":null,"heading":"August 1, 2000","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"9d3a37864027d7963a4fb8c3b7dcfe4c8702f7cc0eade471bccab43e24864338","filename":"patches-2000-2.txt","adapter":"text","source_offset":9950,"item_index":null,"heading":"August 1, 2000","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2000-08-01-1","id":"2000-08-01-1"},{"patch_date":"2000-07-26","effective_date":"2000-07-26","display_date":"July 26, 2000 12:00 pm","title":"July 26, 2000 12:00 pm","year":2000,"month":7,"kind":"live","era":"EverQuest Live","expansion":"The Ruins of Kunark","expansion_code":"the-ruins-of-kunark","categories":[{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"}],"sections":["Chat and Login"],"change_count":7,"word_count":133,"summary":"Chat and Login* Today's patch contains some new features for the EverQuest chat and login servers. In addition, it enables support for some international keyboard layouts. Tab again switches between fields in login and registration. #time will display a time/date stamp. #reply will send a private…","content":"*Chat and Login*\n\nToday's patch contains some new features for the EverQuest chat and \nlogin servers. In addition, it enables support for some international \nkeyboard layouts. \n\n- Tab again switches between fields in login and registration.\n- #time will display a time/date stamp.\n- #reply will send a private message to the last person to message you.\n- Tab will cycle through the last few people to send you a private \nmessage.\n- Rooms may now be closed by staff members. These rooms are in gray, \nand no one will be able to enter them until a staff member opens them. \nAttempting to enter a closed room will display a message.\n- EverQuest, including Chat and Login, now supports some international \nkeyboard layouts. Information can be found at \nhttp://everquest.station.sony.com/s_keyboard.html. \n\n- The EverQuest Team","content_hash":"65d522e298c4ec1dac64c25206d0fccd7ef6baf0595a60eecdb4ff35d2f3b228","source_files":["patches-2000-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["July 26, 2000 12:00 pm"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"1fab5e732f240f9d9ba7cdc3e39a1590b57f02a073e5c56cbe5b6b591c1847e9","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":67893,"item_index":null,"heading":"July 26, 2000 12:00 pm","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"0b84ee8cf942a33aa7d13aa3abad2a04a0e079c176b4656200ff5b5ba3d7f603","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":70642,"item_index":null,"heading":"July 26, 2000 12:00 pm","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"f7605296631d936e02f132e233b0b825803daf14f4664d3075984b150c41dcb2","filename":"patches-2000-2.txt","adapter":"text","source_offset":8966,"item_index":null,"heading":"July 26, 2000 12:00 pm","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2000-07-26-1","id":"2000-07-26-1"},{"patch_date":"2000-07-20","effective_date":"2000-07-20","display_date":"July 20, 2000","title":"July 20, 2000","year":2000,"month":7,"kind":"live","era":"EverQuest Live","expansion":"The Ruins of Kunark","expansion_code":"the-ruins-of-kunark","categories":[{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"servers","label":"Servers"}],"sections":[],"change_count":0,"word_count":224,"summary":"Emergency Patch Due to the problems encountered in yesterday's patch, some additional data has been moved to the live servers today. As part of this patch, three new changes are included: /Consent no longer gives other players permission to loot your corpse. Instead, it only gives them the ability…","content":"Emergency Patch\n\nDue to the problems encountered in yesterday's patch, some additional data has been moved to the live servers today. As part of this patch, three new changes are included:\n\n    /Consent no longer gives other players permission to loot your corpse. Instead, it only gives them the ability to drag your corpse using the /corpse command. This change is due to player request stemming from number of customer service issues raised by some players who were using /consent as a way to steal the belongings of other players. The change will eliminate those concerns and make the game more enjoyable for all of those involved.\n    Yesterday's patch changed the way spell-damage messages are reported to the caster. The new text was dark blue, making it hard to distinguish from the background when in HUD mode. The text color has been changed to \"yellow\" due to player request.\n    Duel messages will no longer be broadcast to the world unless the winner of the duel is over 10th level. This should greatly reduce the number of duels with inappropriate names that have been occurring in the game. \n\nWe would like to apologize to everyone for the problems stemming from yesterday's patch, and let you know that we have taken steps to greatly reduce the possibility that something of that nature could happen in the future.","content_hash":"92e8f58ff1ddf151792fb3f23aa05cc528fba316204d2aba453c0ad179b18423","source_files":["patches-2000-2.txt"],"source_titles":["July 20, 2000"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"5bf8d219361f18013c17fa4dc3007fe36917c79a281cb23668b140cf62782f6a","filename":"patches-2000-2.txt","adapter":"text","source_offset":7556,"item_index":null,"heading":"July 20, 2000","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2000-07-20-1","id":"2000-07-20-1"},{"patch_date":"2000-07-19","effective_date":"2000-07-19","display_date":"July 19, 2000 7:00 am","title":"July 19, 2000 7:00 am","year":2000,"month":7,"kind":"live","era":"EverQuest Live","expansion":"The Ruins of Kunark","expansion_code":"the-ruins-of-kunark","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"ui","label":"UI"}],"sections":["Patch Day","Miscellaneous Changes/Fixes","Poison","General Crafts","Items","/consent","Cazic-Thule and the Feerrott","Regen Effects","Keyed Dungeons","Barbed Scale Whip","Hiding Corpses","supports the following arguments","Resurrection"],"change_count":33,"word_count":943,"summary":"Patch Day*** Miscellaneous Changes/Fixes* The \"Safe Points\" have been moved in Field of Bone and Lake of Ill Omen to someplace \"safer\". You can no longer cast invisibility on any pet. Foul language issued through /emote will now be handled by the profanity filter. Corrected a bug that allowed…","content":"***Patch Day***\n\n*Miscellaneous Changes/Fixes*\n\n- The \"Safe Points\" have been moved in Field of Bone and Lake of Ill \nOmen to someplace \"safer\".\n- You can no longer cast invisibility on any pet. \n- Foul language issued through /emote will now be handled by the \nprofanity filter.\n- Corrected a bug that allowed linkdead players to walk through locked \ndoors.\n- Rangers above level 50 will now do double damage with Archery against \nnon-moving, non-rooted targets. These restrictions allowed us to \nenhance archery without creating a new kiting problem.\n- Corrected a bug that had rangers doing less melee damage than was \nintended except when fighting an NPC who was also a ranger.\n- Pets, both PC and NPC, will no longer cast \"Gate\".\n- A large rat says, \"Hit by non-melee for XXX damage\", is history. The \nnew message given probably isn't the source of never-ending humor that \nthe old one was.\n- Updated pathing information in Innothule Swamp.\n- Corrected many, many, MANY spelling and grammar errors in the world. \n- Fixed a large number of spell gems and spellbook icons. Take care to \ntake a look at your spell lineup to familiarize yourself with the new \ngems/icons.\n\n*Poison*\n\n- Implemented the high level Rogue poisons (level 51+).\n- Increased Rogue \"Make Poison\" skill cap.\n- Substantially reduced chance to fail \"Apply Poison\".\n- Rogues will now automatically sit when right-clicking on a poison.\n- Failure to make a poison will now return the vial.\n\n*General Crafts*\n\n- The Ant's Potion may now be used anywhere.\n- The small and large reinforced wristband may now be crafted.\n- The small and medium studded shoulderpads, cloak, and belt may now be \ncrafted.\n- The medium reinforced mask may now be crafted.\n- Sealed Poison Vials can now be crafted.\n- The Thermal Cloak may now be tinkered.\n- The \"This item is trivial...\" message in craft skills has been \nreplaced with \"You can no longer advance in skill from making this \nitem\". \n\n*Items*\n\n- The Elven Paladin Newbie Tunic may now be worn by Half Elf paladins.\n- The Murky Vial will now properly affect the target instead of the \nplayer.\n- Increased stats on many Plane of Sky items.\n- There was evidently more than one \"Fine Steel Dagger\" running around \nin the world. Some of them have been renamed \"Serpant's Tooth\".\n- The effect on the Staff of Undead Legions has been changed to \nsomething a bit more useful.\n- The Deepwater Helm now has a significant casting time. The function \nof its spell allowed a mana-free heal even though it was intended to be \na buff.\n\n\n*/consent*\n\nSome people were spamming others with /consent, causing them to \ndisconnect. As a result, /consent can now only be done once every two \nseconds. Should you be harassed via this tool, please use /report. \nAlso, please take care to avoid accidentally /consenting someone, as it \nwill be two seconds before you can undo it.\n\n*Cazic-Thule and the Feerrott*\n\nThere has been a significant change to the factions in the Feerrott and \nCazic-Thule. Take care not to get killed by NPCs that previously left \nyou alone. The significant upside to this change is that the \"Cazic \nGate/Portal\" can be made much safer in nature for those who work on \ntheir faction.\n\n*Regen Effects*\n\nThis week we corrected a bug that caused regen-type spells (e.g. \nRegeneration, Chloroplast, Regrowth, etc.) to overwrite DOT spells. As \na result of this fix, players can no longer accept a regeneration spell \nwhile under the effect of a DOT. However, if the regen spell is already \nin place, the DOT will stack, but not replace the regen spell. This \nwill allow users of beneficial DOTs, such as Call of Bones, to continue \nusing their DOT while under the affect of regen.\n\n*Keyed Dungeons*\n\nThe key for Charasis (Howling Stones) is now NODROP per the patch \nmessage from a couple of weeks ago. Furthermore, when your character \ndies, keys for Charasis, Sebilis, and Veeshan's Peak, will no longer \nremain with your corpse, but will instead return with your character to \nits bind point. We made this change to reduce the difficulty and \ncorpse-loss potential of these zones, and eliminate the need to do the \nkey quests multiple times.\n\n*Barbed Scale Whip*\n\nIn the last item patch, this item was changed from its original stats \nto something inferior, as the game designer was not aware that it was \nalready in-game. It has been changed back to its original stats.\n\n*Hiding Corpses*\n\nA new command has been implemented in the EverQuest client. This \ncommand (/hidecorpses) allows players to suppress the display of player \nand NPC corpses on the screen. This can be very useful once you've \nentered a zone with a large number of corpes, causing framerate to \ndecay. It will be particularly useful in the planes. The command \nsupports the following arguments:\n\n- ALL: Hides all corpses except yours.\n- ALLBUTGROUP: Hides all corpses except yours and those of people in \nyour group.\n- NONE: No longer hides corpses.\n\nFor community reasons, this option must be set after entering each \nzone, and will not affect corpses made after you enter the zone. You \ncan reset it while in the zone in order to suppress display of corpses \nmade since you originally set it. \n\n*Resurrection*\n\nThe resurrection confirmation box will now report the name of the \nperson casting the spell as well as what spell they are casting. \nFurthermore, experience will not be \"removed\" from your corpse until \nyou accept the resurrection by choosing YES. Previously, any \nresurrection spell, if declined, would cause the experience to be \nunrecoverable.\n\n\n- The EverQuest Team","content_hash":"4bc438afa8e96437f0241e0f7303239dd5d06e8266e3707986396b293202043d","source_files":["patches-2000-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["July 19, 2000 7:00 am"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"48f804fedee93fe495269375bb01f76efdfd2ef51be37a32ee5e43b6de346b73","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":62270,"item_index":null,"heading":"July 19, 2000 7:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"03b98b23a3b5c34d6856e6825110703fa279006c69c603f59fc0f149a6ac21fd","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":64921,"item_index":null,"heading":"July 19, 2000 7:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"2eb841dd7dfce4318061d9f27d14557305d4d9fd3eb6ba05907ff1611bb35b21","filename":"patches-2000-2.txt","adapter":"text","source_offset":1836,"item_index":null,"heading":"July 19, 2000 7:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2000-07-19-1","id":"2000-07-19-1"},{"patch_date":"2000-07-12","effective_date":"2000-07-12","display_date":"July 12, 2000 5:00 pm","title":"July 12, 2000 5:00 pm","year":2000,"month":7,"kind":"live","era":"EverQuest Live","expansion":"The Ruins of Kunark","expansion_code":"the-ruins-of-kunark","categories":[{"slug":"servers","label":"Servers"}],"sections":["Karana Secondary Split","Notes"],"change_count":5,"word_count":273,"summary":"Karana Secondary Split* Hello all, In light of our plans to further balance prime-time population on the servers, we're going to allow another group of players from Karana to split off to Terris-Thule. This Friday we will again open /movelog registration on Karana sometime around 7pm PDT (GMT-8).…","content":"*Karana Secondary Split*\n\nHello all,\n\nIn light of our plans to further balance prime-time population on the \nservers, we're going to allow another group of players from Karana to \nsplit off to Terris-Thule. \n\nThis Friday we will again open /movelog registration on Karana sometime \naround 7pm PDT (GMT-8). The GMs will broadcast when registration is \nopen, and we will continue taking /movelog requests for 24 hours. \nPlayers wishing to have their characters moved to the new split server \nwill need to run the command \"/movelog yes\" after registration is \nopened. As we have identified a minor problem with the hundreds of \nsimultaneous uses of the /movelog command, it is recommended that you \nwait a few minutes after registration is opened using it.\n\nNotes:\n\n- /movelog only needs to be run from ONE character, and will count for \nall characters on that server on that account. \n- Players who have requested a move should make sure all of their \ncorpses are looted by the time the server is brought down the following \nTuesday morning. Corpses will not be duplicated in the new world, and \nanything left on a corpse left behind by anyone who moves will be lost.\n- We may or may not be able to move everyone who requests this action, \nbased upon the number of total requests that we receive. \n- The GM/Guide staff will not be able to tell you whether or not you \nhave been selected until after the move is actually completed.\n- Karana and Terris-Thule will be down for several additional hours on \nTuesday, the day of the next patch. Updates will be given at that time.","content_hash":"56c8594911e9e5440aa6bfc16545c7dd7cf2593c5acdea54840323eb93b346ea","source_files":["patches-2000-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["July 12, 2000 5:00 pm"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"7bad3ed02454cf80583a464a8f26296674205a46124695e9399a74c3b8445ca1","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":60635,"item_index":null,"heading":"July 12, 2000 5:00 pm","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"44c1244a4627a97c5ae31d87c15cb789db76dd96e0b9531c3d124958395020a6","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":63187,"item_index":null,"heading":"July 12, 2000 5:00 pm","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"02e58e4097ac28de285bf94fc6838e7452a3141ec52f6355468a4eb9162d93b2","filename":"patches-2000-2.txt","adapter":"text","source_offset":102,"item_index":null,"heading":"July 12, 2000 5:00 pm","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2000-07-12-1","id":"2000-07-12-1"},{"patch_date":"2000-06-29","effective_date":"2000-06-29","display_date":"June 29, 2000 7:00 am","title":"June 29, 2000 7:00 am","year":2000,"month":6,"kind":"live","era":"EverQuest Live","expansion":"The Ruins of Kunark","expansion_code":"the-ruins-of-kunark","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"audio-graphics","label":"Audio & Graphics"},{"slug":"expansions","label":"Expansions"}],"sections":["Patch Day","a few enhancements","Quest Fixes","Item Fixes","Miscellaneous"],"change_count":51,"word_count":677,"summary":"Patch Day*** Though today's patch is primarily comprised of fixes to various bugs that have been reported by the players, we're also pleased to announce a few enhancements: Ranger spell \"Jolt\" now has a lesser casting time. Many new recipes for the \"Make Poison\" skill are now in game. Features…","content":"***Patch Day***\n\nThough today's patch is primarily comprised of fixes to various bugs \nthat have been reported by the players, we're also pleased to announce \na few enhancements:\n\n- Ranger spell \"Jolt\" now has a lesser casting time.\n- Many new recipes for the \"Make Poison\" skill are now in game. \nFeatures include: Several new poison books, stackable components, new \nsuspensions, some purchasable components, and players now have the \nability to purchase vials. Please check your vendors.\n- Increased spell-drop percentages in three difficult Kunark zones \nwhere drops were less than should be expected.\n- Corrected an error in the drop rate for a couple cleric spells making \nthem unavailable. \n\n*Quest Fixes*\n\n- Fixed the \"Minotaur Horns\" Quest\n- Fixed a misspelling in the guild-note for Erudite clerics worshipping \nCazic-Thule.\n- Fixed a misspelled keyword in the Trueshot Longbow Quest.\n- The guild note for gnome clerics now states the appropriate gender \nfor the guildmaster.\n- Fixed the \"illegible cantrip\" Quest.\n- Fixed the \"Hunt for Meat\" Quest.\n- Removed Jinkus Felligan's doppelganger from Halas.\n- Fixed the \"Travis Twostring\" quest.\n- Fixed the \"Algthin Dasmore\" quest.\n- Fixed the \"Gather Components\" quest.\n- Fixed the \"Lion Meat\" quest.\n- The Fleshy Orb quest and \"Fabian\" should really be fixed now. These \nwere not correct after the last patch due to a data export issue.\n\n*Item Fixes*\n\n- Fixed spelling of \"Basilisk Egg\"\n- The Brass Ring is now worn on the finger, instead of the waist.\n- Fixed the \"Broken Minotaur Lord's Horn\"\n- Fixed race/class restrictions listed for the \"Bullsmasher\". Item \nlisted some inappropriate classes.\n- Fixed race/class restrictions listed for \"Patchwork Armor\". Items \nlisted some inappropriate classes.\n- Fixed the model for the \"Cast Iron Rapier\".\n- Fixed Race/class restrictions for the \"Crushbone Belt\". Item listed \nsome inappropriate classes.\n- Fixed the mundane \"Electrum Peridot Bracelet\" so that it would equip \nin the proper slot.\n- The \"Bloody Mantle\" may now be equipped.\n- Fixed the effect on the \"Canyoneer Pike\". Current owners of this item \nwill need to trade it out with a GM in game.\n- Fixed the \"Howling Harpoon\". Item was previously casting its spell \nupon the wielder, rather than the target. The fix will be automatically \napplied to existing items.\n- Fixed the icon for the Degenerated Guk Weed.\n- Fixed the icon for the Enshrouded Veil.\n- The Splitpaw Hide Tunic will now look like \"Leather\" when equipped.\n- \"The Crusade of 1312AG\" and \"The Forbidden Tome\" will now remain with \nthe character after logout.\n- Fixed race/class restrictions listed for the \"Mortificator Staff\". \nItem listed an inappropriate class.\n- Fixed the icon for the Spectral Bow. In addition, removed \"BRD\" from \nthe class listing since Bards do not have the Archery Skill.\n- Removed excess classes listed on the \"Silk Lined Steel Helm\".\n- Fixed the effect on the \"Theurgist Mace\". Current owners of this item \nwill need to trade it out with a GM in game.\n\n*Miscellaneous*\n\n- Fixed bug that caused NPCs to say \"cant open politethnks.txt\"\n- Fixed bug that caused NPCs to say \"Can not open file NERDRGATT.txt\"\n- Fixed \"cannot open file guards.txt\" bug with Butcherblock dwarves\n- Fixed \"Cannot open item2monster.txt\" problem with goblin whelps in \nButcherblock.\n- Lizardman Mystics no longer think that the Feerrott belongs to the \nSabretooth Gnolls.\n- Fixed a ghost in Field of Bone who was inappropriately labeled as \nliving, causing \"undead only\" spells to fail.\n- Improved pathing in Sebilis.\n- Improved pathing in West Freeport.\n- Fixed the color of several spell-gems.\n- Fixed recipe for a \"Block of Clay\" in the Basic Pottery book.\n- Stone Skeletons in Lake Rathe can now be affected by \"undead only\" \nspells.\n- Fixed several merchants who did not have wares to sell.\n- Fixed several dozen spelling and grammar errors in NPC text and the \nspell database.\n- \"Folded Sheet Metal\" may now be crafted via blacksmithing.\n- The \"Unfired Urn\", \"Onyx Encrusted Urn\", and \"Small Bowl\" may now be \ncrafted via Pottery.\n\n- The EverQuest Team","content_hash":"8eecd76403f400ad517c23ce77e083103c2ff09afe73b3ffe56b5b93f5a2a376","source_files":["patches-2000-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["June 29, 2000 7:00 am"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"86cce56f08393d6a247379dd321ab3989317138659f81ee07139ddae0c1dabd2","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":56484,"item_index":null,"heading":"June 29, 2000 7:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"589ae3c74e7379dde48eec1ae1e551d0d8f7962f5497e88f11243ec66552fa17","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":58871,"item_index":null,"heading":"June 29, 2000 7:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"ff18042b9cb695715ff18f3e6a5deb1093adf94b173fdb3b7328ed65de9b06c7","filename":"patches-2000-1.txt","adapter":"text","source_offset":55793,"item_index":null,"heading":"June 29, 2000 7:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2000-06-29-1","id":"2000-06-29-1"},{"patch_date":"2000-06-22","effective_date":"2000-06-22","display_date":"June 22, 2000 9:00 am","title":"June 22, 2000 9:00 am","year":2000,"month":6,"kind":"live","era":"EverQuest Live","expansion":"The Ruins of Kunark","expansion_code":"the-ruins-of-kunark","categories":[{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"ui","label":"UI"},{"slug":"pvp","label":"PvP"},{"slug":"expansions","label":"Expansions"}],"sections":["Today's Updates","The Hole","Vallon Zek is now Coin-Only","Resurrection","Warping","Locked Doors","Vox and Nagafen"],"change_count":0,"word_count":614,"summary":"Today's Updates*** The Hole* We are pleased to announce the opening of The Hole, a high-level dungeon on the continent of Odus. The Hole is a complementary addition to EverQuest, available to all subscribers regardless of their Kunark status. The files necessary to enter The Hole are available via…","content":"***Today's Updates***\n\n*The Hole*\n\nWe are pleased to announce the opening of The Hole, a high-level \ndungeon on the continent of Odus. The Hole is a complementary addition \nto EverQuest, available to all subscribers regardless of their Kunark \nstatus. The files necessary to enter The Hole are available via the \n\"Optional Patch\" button at the bottom of the patch program interface. \nThe files are quite large (about 9MB total), so if the download is \ngoing slowly, you may want to postpone downloading the files until \nlater.\n\nAs mentioned above, The Hole is a high-level dungeon, designed to \nsupport characters starting at about level 40. It should be regarded as \nextremely dangerous. As a note, jumping in The Hole from Paineel is NO \nLONGER A SHORTCUT TO TOXXULIA FOREST. The GMs will not recover corpses \nfor people who fall, or jump, or attempt to levitate into The Hole. \n\n*Vallon Zek is now Coin-Only*\n\nAs we announced earlier this week, due to the number of people \nspecifying interest in \"coin-only\" loot on Vallon Zek, versus those \nwishing to retain item- loot, we have implemented \"coin-only\" looting \nrules for PvP combat on Vallon Zek.\n\n*Resurrection*\n\nPreviously, players had to be resurrected within two hours after death \nin order to receive any experience back as part of the resurrection. \nDue to the increased size and difficulty associated with Kunark zones, \nwe've raised this limit from two hours to three. This should assist \nplayers and make it easier for them to obtain an experience-returning \nresurrection within the time limit.\n\n*Warping*\n\nWe put in some code that should help decrease the \"ghosting\" (NPCs \nappearing to be some place they aren't) being reported in some of the \nlarger Kunark zones. Please let us know how this goes.\n\n*Locked Doors*\n\nWe noticed few weeks ago that it is common practice to use NPCs to open \nlocked doors rather than by using the services of someone that is able \nto pick locks. In order to protect and increase the value of the \nabilities of the lock-picking classes, NPCs have gained the ability to \nwalk through locked doors without opening them. \n\n*Vox and Nagafen*\n\nOver the past couple of weeks, we've received more and more reports of \nthese dragons being bested by smaller and smaller groups of higher-\nlevel (high 50s) adventurers. As we've always felt that Dragons should \nbe special encounters that require a large number of people, we were \nleft with some choices.\n\nOne choice available to us was to increase the power of the dragons to \na level where the level 60 folks would find them challenging. This \nwould have the disadvantage of forever placing them out-of-reach for \nthose who did not buy Kunark, and place them further out-of-reach for \nthose who did, but are just now approaching the levels where they could \ngo on Dragon raids. Another possible solution was to make the dragons \nflee (depop) when engaged by a more powerful group of people. This \nwould have the undesired effect of allowing some people to deny others \nthe experience of fighting a dragon.\n\nInstead of raising the bar as mentioned above, we've instead decided \nthat dragons, or at least these two dragons, should have the magical \nability to pick their own fights. Players of level 53 or above will now \nencounter some difficulty when attempting to assist in combat with \nthese dragons. This should help 40s and low 50-level characters with \ntheir chances to encounter a dragon without worry of getting forced out \nby much higher level players. In addition, it also has the added effect \nof creating a natural progression from the younger dragons of Antonica \nto the elder and more formidable dragons of Kunark.\n\n\n-The EverQuest Team","content_hash":"fe5be2876163220fb956e23742d78ffad6b7688a6300fba9a5aa6ea676edf9c5","source_files":["patches-2000-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["June 22, 2000 9:00 am"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"67604eb5abeee81fe29199a25115599bc7998b700805fb64e72134ba72b8b095","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":52734,"item_index":null,"heading":"June 22, 2000 9:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"1750ec51f3dc99123e6c9e5995c0d5f66ea1e0fb1c660a85e379985f6de98016","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":55023,"item_index":null,"heading":"June 22, 2000 9:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"824bc18d7401c9308c15d810b0446cc6aaa76a5aa27be92e49106235d33374c6","filename":"patches-2000-1.txt","adapter":"text","source_offset":51945,"item_index":null,"heading":"June 22, 2000 9:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2000-06-22-1","id":"2000-06-22-1"},{"patch_date":"2000-06-15","effective_date":"2000-06-15","display_date":"June 15, 2000 8:00 am","title":"June 15, 2000 8:00 am","year":2000,"month":6,"kind":"live","era":"EverQuest Live","expansion":"The Ruins of Kunark","expansion_code":"the-ruins-of-kunark","categories":[{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"servers","label":"Servers"}],"sections":["Patch Day","changes are in regards to quests","A few items have also been changed this week","Casting Times on Staff and Rod","Gunthak Harpoon","Chat / Login Process"],"change_count":9,"word_count":428,"summary":"Patch Day* Hello everyone, Over the past few weeks, a portion of the EQ team has been working on The Hole, in preparation of its release in the near future. Even so, a number of changes and additions were made in today's patch. Most of the changes are in regards to quests: The \"Fleshy Orb\" quest…","content":"*Patch Day*\n\nHello everyone,\n\nOver the past few weeks, a portion of the EQ team has been working on\nThe Hole, in preparation of its release in the near future. Even so, a\nnumber of changes and additions were made in today's patch. Most of the\nchanges are in regards to quests:\n\n- The \"Fleshy Orb\" quest has been completed\n- We've received word that \"Fabian\" has been spotted somewhere on\nNorrath.\n- Froglok Foragers and Hunters should been seen more regularly.\n- Lord Grimrot should be seen more frequently.\n- Skill in tailoring is no longer required to craft The Robe of the \nLost Circle.\n\nA few items have also been changed this week:\n\n- The Robe of the Lost Circle has been enhanced.\n- The Staff of Temperate Flux and the Rod of Insidious Glamour now have\na short casting time associated with their activatable effect (See\nBelow).\n- The Gunthak Harpoon is again NORENT, meaning that it will disappear\nwhen you log off (See Below.)\n\n\n*Casting Times on Staff and Rod*\n\nWe received word a few weeks ago that some people were using these \nitems to \"spam\" other players with their spell-effect messages, causing \nthem to disconnect. Though /ignore will allow you to filter out text\nmessages caused by people on your /ignore list, it will not allow you \nto filter out spell-effect messages for spells cast upon you.\n\nThe short casting time should prevent the problems associated with the\ntargetable and activatable effect on these weapons, however you will\nhave to stand still to use them now.\n\n*Gunthak Harpoon*\n\nIn the last item patch, we made the mistake of making this weapon\n\"rentable\", meaning that it does not disappear upon logoff. Basically,\none of our game designers heard that the weapon was NORENT, concluded\nthat it must be a bug, and took the initiative to fix it.\nUnfortunately, the stats on this weapon, despite its disadvantages of\nweight and its non-magical composition, make it much too powerful for\nits location and difficulty in obtaining it.\n\nFor these reasons, the weapon is once again NORENT, and will disappear\nthe next time that you log out. This is a retroactive change and will\naffect weapons already in possession. We do apologize to those who\nacquired it within the last week expecting that it would be a permanent\nweapon.\n\n*Chat / Login Process*\n\nThe Chat and Login server components are now completely separate,\nmeaning that players will no longer have difficulty logging in due to \nan excess of people in the chat server.\n\n\n- The EverQuest Team","content_hash":"27e4020e1ab72c6816ea909add5a3b2edb21c418452188b23001fb1f5f7cf267","source_files":["patches-2000-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["June 15, 2000 8:00 am"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"9ddaa3beb80d9cef89505dee78f4b2a07bf4ea5a3dcd7e16cc864c041fb2c03e","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":50197,"item_index":null,"heading":"June 15, 2000 8:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"81b63fe9b154b694c62940bc91e70ce7cb652906360e780341145741e6906900","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":52388,"item_index":null,"heading":"June 15, 2000 8:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"9590ad9c0e2dd32c21d1dee01d4d44992493cca1f7a40a092419e10b63cd01c1","filename":"patches-2000-1.txt","adapter":"text","source_offset":49310,"item_index":null,"heading":"June 15, 2000 8:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2000-06-15-1","id":"2000-06-15-1"},{"patch_date":"2000-06-06","effective_date":"2000-06-06","display_date":"June 6, 2000 8:00 am","title":"June 6, 2000 8:00 am","year":2000,"month":6,"kind":"live","era":"EverQuest Live","expansion":"The Ruins of Kunark","expansion_code":"the-ruins-of-kunark","categories":[{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"ui","label":"UI"},{"slug":"pvp","label":"PvP"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Patch Day","data on the Test Server","General","Items","PvP Teams Servers (VZ/TZ) and Illusions","Risk and Reward","PvP Teams (VZ/TZ) Character Transfers","Updates Not Included in This Patch Message"],"change_count":17,"word_count":852,"summary":"Patch Day* Greetings! The live servers have been updated to reflect the newest data on the Test Server: General* Some new spells are available for the hybrid classes. Check your Kunark spell vendors. Found and corrected a problem causing people to fall to their deaths upon zoning. The majority of…","content":"*Patch Day*\n\nGreetings! The live servers have been updated to reflect the newest \ndata on the Test Server:\n\n*General*\n\n- Some new spells are available for the hybrid classes. Check your \nKunark spell vendors.\n- Found and corrected a problem causing people to fall to their deaths \nupon zoning. The majority of these issues should no longer occur.\n- Corrected outstanding issues with several quests, including the Brain \nBite, Shackle of Rock, and the Barnal Flamehands quest.\n- Increased treasure in many Kunark zones including The Emerald Jungle, \nSebilis, and the Frontier Mountains.\n- Upon review we've increased the drop-rate of level 51+ spells in \nKunark. They should be more plentiful now. \n- Updated pathing information in many zones, making it easier for pets \nand other NPCs to get around the zones.\n\n*Items*\n\n- A problem with the spell effect for the Luminary Two-Handed Sword. \nCurrent owners of this weapon will need to contact a GM to trade their \nsword out for a working one.\n- The Gunthak Harpoon is now rentable. It will remain in your \npossession when you leave the game.\n- A couple pieces of Blood Ember armor have been reduced in weight.\n- Reduced the weight on several Monk weapons found in Kunark.\n\n*PvP Teams Servers (VZ/TZ) and Illusions*\n\nDue to an outstanding bug that allowed a player to permanently \nmesmerize or stun opposing team members when coupled with an illusion, \nillusions will now automatically cancel when the person wearing the \nillusion casts an offensive spell upon any player-character. Players \nshould keep this in mind before attacking with spells in an area where \ntheir faction standing is less than desirable. \n\nIllusions are defined as any spell that makes a character look \ndifferent than they actually are. This includes all racial illusions, \nas well as other illusions such as Treeform, Wolfform, and the Call of \nBones series. \n\n*Risk and Reward*\n\nThe concept of risk and reward is very important to the game of \nEverQuest. Ideally, situations that provide a greater reward should \nalso provide substantial risk. Over the past several weeks, we've been \nidentifying areas in game where risk and reward are at a disparity, and \nmaking necessary adjustments. \n\nIn most cases, those adjustments are in favor of increasing the reward \nfor a specific action. For example, we recently increased the \nexperience awarded in many Kunark zones to offset the sometimes-\nconsiderable risk associated with adventuring there. We also do this \nquite frequently by increasing the reward associated with a quest by \nenhancing the item, as we did last week with the Burning Rapier quest. \n\nHowever, in some cases there are instances where reward is far in \nexcess of the risk involved, and we will be correcting these issues \nlike those above as we come across them. For example, there are many \ncases where a solitary and stationary outdoor creature has a \"fast \nspawn\", yielding the reward of fast experience-gain without the \ncommensurate risk. \n\nThough it is not our policy to announce changes to individual NPCs, we \ndid want to let you know that you will see risk/reward disparities \ncorrected over the next several weeks.\n\n*PvP Teams (VZ/TZ) Character Transfers*\n\nAs many people playing upon the PvP-Teams servers are aware, Vallon Zek \nand Tallon Zek have different rules regarding looting rights from PvP \ncombat. Vallon Zek allows the victor to loot all coin plus one item \nfrom the fallen, whereas Tallon Zek allows only coin-loot with no right to loot items.\n\nDue to the fact that the looting rules were changed on Tallon Zek post-\nproduction, we've decided to allow characters on both servers a one-\ntime character-move. Registration for the move will open at 6:00pm PDT \non Friday, June 9th, 2000, on both servers, and will be open through \n12:00pm PDT on Monday, June 12th, 2000. You can register for the move \nby executing the \"/movelog yes\" command during the registration window. \nThere is no limit to the number of people that we will allow to move \nbetween Tallon and Vallon Zek, so there is no reason to rush to enter \nthe command.\n\nPlease remember that once you register for the move, your decision can \nnot be rescinded. The actual character-move will take place sometime \nnext week, at a time to be announced later. Please keep in mind that \ncorpses are not moved in a character-move, so we'd recommend against \nleaving unclaimed corpses around after Monday of next week if you've \nasked to be moved. \n\nQuestions about the move process will be addressed in the Gameplay \nMessage Forum available via www.everquest.com.\n\n\n- The EverQuest Team\n\nUpdates Not Included in This Patch Message:\n\n* Banshee Aura has had its duration increased.\n* Scale of Wolf and Spirit of Scale will no longer be canceled by being \nthe target of a melee attack. Ranged attacks and spells will still \ncancel the spell.\n* Shaman can now cast Charm Animal\n* Some enchanter and shaman spells have had their casting times/mana \ncosts altered.\n* Augment, Glamour of Kintaz, Rapture, and Clarity II have had their \nmana cost lowered.\n* Root spells that cause damage (Druid roots, Hungry Earth) now work \nproperly.","content_hash":"882f99c85ab929f6106a3459f7a8fa51d61fb16791f97ea1f0f14a51ee544991","source_files":["patches-2000-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["June 6, 2000 8:00 am"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"30937437ac02b33b2c6e614f4d2611602eb58fe00a1b5f3f1b267926bde1dd4d","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":44994,"item_index":null,"heading":"June 6, 2000 8:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"6c3428707439dd3677bcab4a3b1484e51fac89b1d40161006e05326348b8df7d","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":47088,"item_index":null,"heading":"June 6, 2000 8:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"10a41c21084d3aae5a5c3753ee91f88a7bd047656e6b4d49de76a40f627cd66c","filename":"patches-2000-1.txt","adapter":"text","source_offset":44010,"item_index":null,"heading":"June 6, 2000 8:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2000-06-06-1","id":"2000-06-06-1"},{"patch_date":"2000-05-25","effective_date":"2000-05-25","display_date":"May 25, 2000 8:00 am","title":"May 25, 2000 8:00 am","year":2000,"month":5,"kind":"live","era":"EverQuest Live","expansion":"The Ruins of Kunark","expansion_code":"the-ruins-of-kunark","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"servers","label":"Servers"},{"slug":"audio-graphics","label":"Audio & Graphics"},{"slug":"expansions","label":"Expansions"}],"sections":["Patch Day","servers","Spells/Songs","Items","General Changes"],"change_count":12,"word_count":567,"summary":"Patch Day* Greetings all! The following changes have been implemented on the Live servers: Spells/Songs* Voltaic Draught, a high level wizard direct damage spell was improperly saving versus resistance to cold. It now appropriately saves versus magic. The higher level bard song by Brusco was…","content":"*Patch Day*\n\nGreetings all! The following changes have been implemented on the Live \nservers:\n\n*Spells/Songs*\n\n- Voltaic Draught, a high level wizard direct damage spell was \nimproperly saving versus resistance to cold. It now appropriately saves \nversus magic.\n- The higher level bard song by Brusco was improperly healing the \ntarget instead of damaging it. This has been corrected.\n\n*Items*\n\nThe Shadowknight class-specific quest armor, Darkforge armor, has had \nits weight decreased substantially.\n\nThe Runed Fighter's Staff, previously useable by Monks and Warriors, \nhas been restricted to Monks only. The statistics on this staff are \nmuch more powerful than normally allowed for warriors. This change is \nretroactive and will be reflected on items currently in inventory. \nThough we strive to avoid negatively adjusting items after they have \nbeen earned, this item presented a balance issue, making the change \nnecessary. We apologize to warriors that currently own this weapon.\n\nA data error with the Symphonic Saber, causing it to report \"Item out \nof charges\", has been corrected. Due to the dynamics of this particular \nissue, current owners will need to contact a GM to trade this item out \nfor a new, properly working version of the item.\n\nThe Burning Rapier (rogue weapon) has been enhanced. In addition to an \nincrease in statistics, it received a stronger spell effect. The \nlightsource effect on the weapon has been removed due to an aesthetic \nrogue desire to be \"sneaky\" :)\n\nThe effect on the Hangman's Noose will now work properly.\n\n*General Changes*\n\n- Some NPCs in Dalnir were casting spells much too powerful for their \nlevel. They have been adjusted.\n- Pathing information has been updated in Highkeep. NPCs and pets \nshould have a much easier time of navigating the zone.\n- Some Quest-NPCs were not spawning properly in Rathe Mountains. These \nissues have been corrected.\n- A handful of problems reported with research practice via the \nConcordance of Research have been corrected. All practice-rune recipes \nshould now work correctly.\n- Gorilla's in Burning Wood now have a new texture set that properly \nreflects their undead status.\n- Fishing should now work properly in Kunark zones.\n- /yell now reports the proper direction to people hearing the yell.\n- Corrected a bug that gave some races the impression that they were \nallowed to start their character in Cabalis. They were never actually \nallowed to create the character there, however the indication that they \ncould has been fixed.\n- Corrected sound issues that were causing some crashes to the desktop \nin certain cases.\n\nWe are in the process of patching music files (*.XMI) for zones in \nwhich music does not currently work. There are 55 small files (around \n2K each) that will be patched over the next couple of days to enable \nmusic in all of the affected zones. \n\nThe zone of Timorous Deep has been tuned and itemized. Certain aspects \nof the changes have made certain areas of the zone more dangerous, but \nthe reward should be well worth the risk. Feel free to visit this zone \nand search out its treasures at your leisure. Note: These changes went \nin on Monday.\n\nUpon investigation, we discovered a deficiency with the amount of \nexperience being rewarded in many Kunark zones (mostly dungeons). The \naffected zones have been updated, and adventurers should notice the \ngreater experience reward in return for the increased risk and \nchallenge associated with these zones.\n\n- The EverQuest Team","content_hash":"418d38d830a4896d8ec2a15999c6ee04480a132f2081efc0f7bfb7394a0eaa02","source_files":["patches-2000-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["May 25, 2000 8:00 am"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"1225721cba70fc0df8ccf58089ad69ea4b3c0a6dbefb48679dc3cb2080439d10","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":41440,"item_index":null,"heading":"May 25, 2000 8:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"3fae4f1997eb9dc7e5c7375b95b02f138a779e3c74f701c9f6a5b5b6efd02155","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":43437,"item_index":null,"heading":"May 25, 2000 8:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"694ac592b15edb5bd5314002878abf09d1ba1c5ea1096ff892b9284cdb6ef8ea","filename":"patches-2000-1.txt","adapter":"text","source_offset":40359,"item_index":null,"heading":"May 25, 2000 8:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2000-05-25-1","id":"2000-05-25-1"},{"patch_date":"2000-05-16","effective_date":"2000-05-16","display_date":"May 16, 2000 10:00 am","title":"May 16, 2000 10:00 am","year":2000,"month":5,"kind":"live","era":"EverQuest Live","expansion":"The Ruins of Kunark","expansion_code":"the-ruins-of-kunark","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"audio-graphics","label":"Audio & Graphics"},{"slug":"expansions","label":"Expansions"}],"sections":["Patch Day","General Changes","Item Updates"],"change_count":18,"word_count":473,"summary":"Patch Day*** General Changes* Sounds have been updated for NPCs in Kunark. Your Iksar should no longer sound like humans. Dark Elven worshipers of Solusek Ro and Bristlebane will no longer be natively KOS to the outpost in the Overthere. Take care that if you have taken actions allowing you to be…","content":"***Patch Day***\n\n*General Changes*\n\n- Sounds have been updated for NPCs in Kunark. Your Iksar should no \nlonger sound like humans.\n- Dark Elven worshipers of Solusek Ro and Bristlebane will no longer be \nnatively KOS to the outpost in the Overthere. Take care that if you \nhave taken actions allowing you to be judged sufficiently by your \ndeeds, you may still find yourself KOS.\n- Increased the number of frightfingers in the Plane of Fear. \nPreviously only 3 frightfingers would pop per respawn. \n- Several problems with the guards that were buffed up last week have \nbeen addressed. Some guards that should not have been buffed have been \nfixed. In addition, due to the level of the new guards, they all gained \nthe ability to innately see-invisible. The level of those guards has \nbeen reduced so that they no longer automatically get this ability, \nmaking it a bit easier to sneak by them.\n- Many quests have been updated and/or fixed, both in terms of ease of \ncompletion and reward.\n\n*Item Updates*\n\n- Corrected a typo that had the Canyoneer's Pike marked as NO RENT, \ncausing it to disappear on logout.\n- Corrected the model for the Axe of the Iron Back. It was showing as a \n2H sword when equipped.\n- The Halcyon Broadsword was mistakenly marked as an artifact. This has \nbeen corrected.\n- Corrected item icons for various pieces of Burynai Hide Armor. It was \ndisplaying improperly in the inventory slots.\n- The Skull Mask of Innervation has been changed so that it must be \nworn to activate its effect.\n- Corrected a problem with the Scourgetail Whip whereby the damage and \ndelay figures were transposed yielding a 30 damage, 5 delay weapon. \n- The \"Illusion: Iksar\" spell scroll is now droppable/tradeable.\n- The Goblin Eye Poker now looks like a dagger instead of a small sack.\n- The Cone of Mystics, which incidentally also looked like a small \nsack, now looks as intended.\n- Corrected a typo that had the Goblin Skull Crusher's effect set to \nthe \"Lull\" spell, which is not appropriate for a melee weapon. The \n\"Lull\" effect has been replaced with an appropriate effect.\n- The Pouch of Mistletoe Powder will now impart its effect on the \ntargeted character.\n- Mosquito Wings are available in game once again.\n- Many items had incorrect usage restrictions, and have been repaired.\n\nAs always, we strive to avoid making negative changes to items that \nalready exist in game. However, there are cases where a particularly \nunbalancing error has been made, such as with the Scourgetail Whip \nmentioned above, where the item in question must be fixed in interest \nof maintaining game balance. \n\nWe will continue to repair problems, add content, and enhance gameplay \nin both Kunark and EQ proper. We appreciate everyone's support.\n\nThank you,\n\nThe EverQuest Team","content_hash":"85a1c3e9b408f61d41c4f9964a3f2102370c6bb3cd27cc054e4b5e166d2f3e42","source_files":["patches-2000-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["May 16, 2000 10:00 am"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"5417ed8b30ff24cf146cb46815365e1f7c9b5b460d68b3a3fb846b368f15deb6","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":38574,"item_index":null,"heading":"May 16, 2000 10:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"0060ea39eef94c64a94c793dc59ea35aad8306c0f0a7da51f63a97eaed4f8dfc","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":40503,"item_index":null,"heading":"May 16, 2000 10:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"114d9fae48f3f478e7a1e2d2afb5184054d36f43bc70fb4619eda9b2d24b8cbe","filename":"patches-2000-1.txt","adapter":"text","source_offset":37425,"item_index":null,"heading":"May 16, 2000 10:00 am","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2000-05-16-1","id":"2000-05-16-1"},{"patch_date":"2000-04-28","effective_date":"2000-04-28","display_date":"April 28, 2000","title":"April 28, 2000","year":2000,"month":4,"kind":"live","era":"EverQuest Live","expansion":"The Ruins of Kunark","expansion_code":"the-ruins-of-kunark","categories":[{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Spells","Binding in Timorous Deep","Iksar Quests","Iksar Factions","Server Splits"],"change_count":3,"word_count":291,"summary":"Spells* \"Scale of Wolf\" is now group-only. You must be grouped with the target in order to cast this spell upon them. This change was made due to the fact that Scale of Wolf overwrites Spirit of Wolf , which may be more desirable in some situations. The \"Cannibalize II\" spell has been enhanced.…","content":"*Spells*\n- \"Scale of Wolf\" is now group-only. You must be grouped with the target in order to cast this spell upon them. This change was made due to the fact that Scale of Wolf  overwrites Spirit of Wolf , which may be more desirable in some situations.\n- The \"Cannibalize II\" spell has been enhanced.\n- Corrected a bug with \"Song of the Sirens\" that caused an unintended level-cap to affect the spell. Bards should now be able to charm everything that they once could with this spell.\n\n*Binding in Timorous Deep*\nDue to a feature within the zone, players can no longer bind within Timorous Deep. This functionality was intended in the zone prior to launch, as binding presents a possible balance issue. Players who are already bound in this zone will retain their binding location until they bind someplace else.\n\n*Iksar Quests*\nA few items associated with the Iksar newbie warrior quests have been repaired. The EverQuest team would like to extend thanks to those who reported the problems.\n\n*Iksar Factions*\nAs announced in the patch server message yesterday, this morning we corrected a bug in Iksar faction that allowed them to travel outside Kunark without fear of being attacked by most things. In the event that any young Iksar find themselves in a bind/death loop, please /quit, log in another character, and /petition for assistance.\n\n*Server Splits*\nThe recently announced server splits will be completed roughly two hours after the other servers come up from this patch. Movelog registered accounts from Veeshan and Bristlebane will be moved to Saryrn, and Xegony and Bertox to The Seventh Hammer. As requests to move were very strong, we were not able to move everyone who requested. We appreciate everyone's understanding.","content_hash":"843c2609d85af78afa1bae05cec98fafc83b1662cfe436fba8c3b53a5aaf1c6c","source_files":["patches-2000-1.txt"],"source_titles":["April 28, 2000"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"4dc0fd1c16770060805f65e82ec821b9ca1c6f87a4e3350055e43eab939989de","filename":"patches-2000-1.txt","adapter":"text","source_offset":35538,"item_index":null,"heading":"April 28, 2000","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2000-04-28-1","id":"2000-04-28-1"},{"patch_date":"2000-04-27","effective_date":"2000-04-27","display_date":"April 27, 2000","title":"April 27, 2000","year":2000,"month":4,"kind":"live","era":"EverQuest Live","expansion":"The Ruins of Kunark","expansion_code":"the-ruins-of-kunark","categories":[{"slug":"servers","label":"Servers"}],"sections":[],"change_count":0,"word_count":114,"summary":"Hello all, I wasn't able to get this in the patch message this evening, but I'd hope you'd help spread it around. I'm also having new /MOTD's put on the servers to be sure that people get the word. /movelog registered accounts from Veeshan and Bristlebane will be moving to Saryrn, Xegony and Bertox…","content":"Hello all,\n\nI wasn't able to get this in the patch message this evening, but I'd \nhope you'd help spread it around. I'm also having new /MOTD's put on \nthe servers to be sure that people get the word.\n\n/movelog registered accounts from Veeshan and Bristlebane will be \nmoving to Saryrn, Xegony and Bertox to The Seventh Hammer.\n\nI'd like to remind everything that corpses will not follow the account, \nso everyone will want to make sure that there corpses are looted, or \nthey will be lost. I'd also like to note that more people requested the \nmove than we will be able to accommodate, and we appreciate everyone's \nunderstanding in this matter.\n\n-Gordon","content_hash":"f366b37087c7e82980d47726839ff8bb408fe7c29296e154eb9e447c504a0573","source_files":["patches-2000-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["April 27, 2000"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"b2bcc3c620798856db39d6e21add21ba268cbe1120e6f7e8c21568718398d3a2","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":37864,"item_index":null,"heading":"April 27, 2000","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"36a3ff26a08bc0f583f55157e3597daf1a1343abb5260f7298a608d0223b59e8","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":39695,"item_index":null,"heading":"April 27, 2000","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"e055102d8683f67b909a3525ba8ba3f880f781c37a938a0ef9697be3a2577684","filename":"patches-2000-1.txt","adapter":"text","source_offset":34732,"item_index":null,"heading":"April 27, 2000","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2000-04-27-1","id":"2000-04-27-1"},{"patch_date":"2000-04-24","effective_date":"2000-04-24","display_date":"April 24, 2000 3:00 pm","title":"April 24, 2000 3:00 pm","year":2000,"month":4,"kind":"live","era":"EverQuest Live","expansion":"The Ruins of Kunark","expansion_code":"the-ruins-of-kunark","categories":[{"slug":"expansions","label":"Expansions"}],"sections":[],"change_count":0,"word_count":177,"summary":"Hello All, Due to the unfortunate problems we have had with our order processing system, it doesn't look like every person that ordered Kunark will receive it in a timely fashion. We sincerely apologize for this unanticipated problem. We expect that roughly 90% of the people who ordered will be…","content":"Hello All,\n\nDue to the unfortunate problems we have had with our order processing \nsystem, it doesn't look like every person that ordered Kunark will \nreceive it in a timely fashion. We sincerely apologize for this \nunanticipated problem. We expect that roughly 90% of the people who \nordered will be receiving their orders by today.\n\nBecause of the problems we have had we will be refunding anyone who \nordered Ruins of Kunark on or before Wednesday April 19th and does not \nreceive their orders by today for their shipping costs, as well as \ncrediting their accounts for one month of gameplay. This applies to \nInternational orders as well.\n\nWe'll be taking care of these refunds via email at \nkunarkrefund@verant.com, and it will be necessary for anyone that wants \nto take advantage of this refund to send us your Station Name, billing \nname and address on the account and the date you placed the order. \nPlease also include \"Kunark Refund\" in the subject line.\n\nWe are very sorry for the problems that have come up.\n\nThe EverQuest Team","content_hash":"259d2aa243335379840ee33d220d0e40c125a1dcb271cf6960a10a447bcaa0a8","source_files":["patches-2000-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["April 24, 2000 3:00 pm"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"67341d6ff7da1a58efedd25f36fb5157d37ceafb7aeba0ad93ffa14e5c663e19","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":36761,"item_index":null,"heading":"April 24, 2000 3:00 pm","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"024dab767f4e5cb89dc51cfa4f7addf7c0091bc4c4b76fb9d39d8d370b5c540c","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":38494,"item_index":null,"heading":"April 24, 2000 3:00 pm","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"8f63b51fe68c153dff6cf70ad3a2525a01beb0c884752bf6540b7357472d9b91","filename":"patches-2000-1.txt","adapter":"text","source_offset":33531,"item_index":null,"heading":"April 24, 2000 3:00 pm","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2000-04-24-1","id":"2000-04-24-1"}]}
