{"schema_version":1,"generated_at":"2026-08-22T22:19:03.958Z","title":"EverQuest Historical Patch Archive","description":"A searchable normalization of every distinct patch, beta, hotfix, and news entry in the supplied corpus, with a complete manifest of supporting artifacts.","record_count":22,"filters":{"year":2005,"scope":"all","sort":"newest","view":"cards","per_page":24},"coverage":{"first_patch":"1998-07-07","last_patch":"2026-06-24","patch_count":682,"source_file_count":56,"source_bytes":5914451,"years":{"1998":28,"1999":41,"2000":45,"2001":49,"2002":32,"2003":36,"2004":30,"2005":22,"2006":24,"2007":21,"2008":27,"2009":22,"2010":27,"2011":23,"2012":18,"2013":16,"2014":33,"2015":30,"2016":28,"2017":28,"2018":26,"2019":24,"2020":19,"2021":22,"2022":3,"2025":4,"2026":4},"kinds":{"beta":33,"hotfix":101,"live":542,"news":6},"categories":{"audio-graphics":154,"beta":33,"bug-fixes":458,"classes":346,"expansions":340,"items":454,"pvp":61,"quests-events":457,"servers":342,"spells-aa":419,"tradeskills":212,"ui":323,"zones-npcs":471}},"provenance":{"supplied_directory_name":"patcheq","config_sha256":"30b1d69f81b63d9a64cd2047ea3d905ed6ead76f64947f3c7f58d6e6689185c9","note":"Files are recursively inventoried. 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Email:\neqteam@allakhazam.com\nPatches from January 2007 - June 2007\nStand Out Occurrences:\n- Druid spells Wildskin and Blessing of the Wild are replaced by\nBlistering Sunray and Sunscorch (Jan. 17)\n- Cleric spells Rectitude and Cure Corruption are replaced by\nBlessing of Purpose and Ward of the Dauntless (Jan. 17)\n- Drakkins rejoice as they can now dye their armor (Jan. 17)\n- The Akihiro event in Stillmoon Temple now yields rewards (Jan.\n17)\n- The Buried Sea expansion launches (Feb. 13)\n- In-game mail messages over four months old will be deleted, and\nyou can now \"export\" messages to a text file (Feb. 13)\n- Gates of Discord instances now require the same flags as their\nparent zones (Feb. 13)\n- Epic 1.5 and 2.0 effects now work up to level 75 (Feb. 13)\n1 of 15 2/23/2019, 12:30 PM"},{"character_count":1417,"page":2,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Max levels of Echo of Misdirection, Spinning into the Void, Color\nCollapse, Dreams of Veldyn, and Wake of Subdual increase 78\n(Feb. 13)\n- Toxxulia Forest is graphically revamped (Feb. 13)\nPatches from July 2006 - December 2006\nStand Out Occurrences:\n- The Serpent's Spine expansion launches (Sep. 19)\n- The Drakkin becomes a playable race (Sep. 19)\n- Characters now \"hover\" over their corpse upon death (Sep. 19)\n- The /con colour system is revamped (grey-green-lightblue-\ndarkblue-white-yellow-red) (Sep. 19)\n- A new out-of-combat regeneration system is introduced (Sep. 19)\n- Highpass Hold receives a graphical revamp (Sep. 19)\n- Group leaders can now \"mentor\" other members of their group for\nleadership experience (Sep. 19)\n- Bards and Beastlords gain the \"Double Attack\" skill at 71 (Sep.\n19)\n- Melee tomes can now be right-clicked, instead of having to turn\nthe into guildmasters (Sep. 19)\n- Players can no longer see a Shroud of Stealth'd rogue (Sep. 19)\n- The fix of the fix of the fix of the Finding Fibblebrap mission goes\nthrough (Sep. 27)\n- AA experience from NPCs is now based on an NPC's level rather\nthan its /con color (Oct. 25)\n- Numerous Frostcrypt giants gain the ability to see invisibility (Oct.\n25)\n- East and West Commonlands receive graphical revamps (Dec. 5)\n2 of 15 2/23/2019, 12:30 PM"},{"character_count":1440,"page":3,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Most gems now stack to 100 (Dec. 5)\n- Arrows and Bolt spells are no longer affected by height differences\nbetween PC and NPC (Dec. 5)\n- Bard instruments are considered one-handed items regardless of\nwhich hand the instrument is in (Dec. 14)\n- Aggro generated by pet heals is reduced (Dec. 14)\nPatches from January 2006 - June 2006\nStand Out Occurrences:\n- Things get chaotic when Test Server tradeskill vendors are\naccidentally made live; player rollbacks ensue (Jan. 18)\n- Prophecy of Ro launches (Feb. 21)\n- Oasis of Marr and North Freeport are no more; and, East\nFreeport, West Freeport, North Ro, and South Ro receive\nrevamps (Feb. 21)\n- The Wizard AA Mana Burn receives some tweaking (Feb. 21)\n- Rogues and Bards gain the AA Thief's Intuition (Feb. 21)\n- Monster Mission experience receives a long overdue nerf (Feb.\n21)\n- Alchemy undergoes a major revamp (Feb. 21)\n- DirectX 9.0c (2006) becomes a requirement (Jun. 13)\n- 8th Year Veteran AA Throne of Heroes introduced (Jun. 13)\n- Guild Lobby is now available to everyone (Jun. 13)\n- Death penalties now begin at level 6 (Jun. 13)\n- Experience needed to level evolving items is reduced; Cloak of\nthe Spirit Tracker experience is increased (Jun. 13)\n- Taunt changes are made; Paladins, Shadowknights, and Rangers\nhave taunt skill caps raised (Jun. 13)\n3 of 15 2/23/2019, 12:30 PM"},{"character_count":1439,"page":4,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Lost Dungeons of Norrath raids become expeditions, allowing\ngreater flexibility in additions/removals of players from raid (Jun. 13)\n- The Illusion Werewolf spell now uses Depths of Darkhollow\nmodel (Jun. 13)\n- Many NPC character models are updated throughout the world.\nSay goodbye to the old werewolves, zombies, and snakes, among\nmany others (Jun. 13)\nPatches from July 2005 - December 2005\nStand Out Occurrences:\n- War develops between the Ykeshan army and Gukta-supporters\n(July 13)\n- An SOS'd Rogue can now tell if a mob sees invis (July 13)\n- Pet focus spells get buffed up (July 13)\n- The Trolls regain power of Gukta, forcing the Frogloks into the\nRathe Mountains (Aug. 11)\n- Nektulos Forest is revamped ahead of the Depths of Darkhollow\nexpansion (Sep. 7)\n- Depths of Darkhollow launches along with monster missions,\nevolving and intelligent items, and spirit shrouds (Sep. 13)\n- EverQuest: Escape to Norrath, a free trial, is introduced (Sep. 13)\n- Cleric ability Divine Avatar reuse time is lowered and duration\nincreased (Sep. 13)\n- Lesser Faydark and Castle Mistmoore return to their pre-\nrevamp states (Oct. 12)\n- Worn damage shield cap increases from 15 to 30 (Oct. 12)\n- Cultural pottery charms are introduced (Oct. 12)\n- The \"Escape to Norrath\" UI is introduced as the default UI on live\n4 of 15 2/23/2019, 12:30 PM"},{"character_count":1271,"page":5,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nservers (Oct. 27)\n- Helms can now be hidden (Oct. 27)\n- EverQuest now uses the computer system's mouse cursor (Oct.\n27)\n- Raid invites can be done across zones (Oct. 27)\n- Audio triggers are introduced (Oct. 27)\n- More than 1000 Darkhollow items receive significant stat\nupgrades (Nov. 16)\nPatches from January 2005 - June 2005\nStand Out Occurrences:\n- Major revamps to Mistmoore and Splitpaw (Jan. 26)\n- Enchanter Epic 1.5 and 2.0 effects no longer aggro NPCs in their\nvicinity (Jan. 26)\n- Dragons of Norrath launches (Feb. 15)\n- The EQ Mail system goes live (Feb. 15)\n- PvP servers Rallos Zek, Tallon Zek, Vallon Zek, and Sullon Zek\nmerge as the single \"Zek Server\" (March)\n- Bazaar and Barter Hall zones merge (Mar. 3)\n- Many pre-DoN tradeskill recipe trivials are lowered from the\nmid-300s to mid-200s (Mar. 3)\n- The 'Return Home' function is introduced (Apr. 12)\n- A stone to The Arena is added in the Plane of Knowledge (Apr.\n12)\n- Class \"re-envisioning\" begins (Apr. 12)\n- Title suffixes are introduced (Apr. 12)\n- Tradeskill hell levels (160 to 190) are softened (Apr. 12)\n- Player pets over 52nd level are immune to fear (Apr. 20)\n5 of 15 2/23/2019, 12:30 PM"},{"character_count":1343,"page":6,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- New instanced missions are added to North Qeynos, Unrest,\nBefallen, and Hate's Fury (May 11)\n- Casters now receive at least one spell with each level gained\n(May 11)\n- The Type 9 augmentation slot is introduced (May 11)\n- The Essence of Froglok illusion potion is introduced (May 11)\n- Veteran Rewards are introduced (May 13)\n- Plane of Time becomes instanced (June 29)\n- You can now invite players from across zones (June 29)\nPatches from July 2004 - December 2004\nStand Out Occurrences:\n- Veeshan's Peak revamp goes live (July 14)\n- Pets now zone with you (July 14)\n- Siginifcant PVP changes go live (Aug. 11)\n- Raid window allows leader to lock/unlock raid, and put players in\ndifferent groups (Aug. 11)\n- You can now /consent your group, raid, and guild (Aug. 11)\n- Omens of War goes live (Sept. 14)\n- Piercing and 1HBlunt/2HBlunt skills see cap inreases (Sept. 14)\n- Fire Beetle Eyes now stack (Oct. 25)\n- The 85/15 system is introduced for Gates of Discord zones (Dec.\n15)\n- AA costs for Discord abilities see numerous reductions (Dec. 15)\n- Tacvi loot receives hitpoints/mana/endurance and effect upgrades\n(Dec. 15)\n- NO RENT containers no longer poof when you log with them on\nyour character (Dec. 15)\n6 of 15 2/23/2019, 12:30 PM"},{"character_count":1242,"page":7,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2004 - June 2004\nStand Out Occurrences:\n- Nedaria's Landing goes live (January)\n- Gates of Discord goes live (Feb. 10)\n- The Casino returns (Feb. 10)\n- Tradeskill UI goes live (Feb. 10)\n- EverQuest celebrates its fifth anniversary with numerous ongoing\nevents (Mar. 16)\n- DirectX 9.0 becomes required to play EverQuest (Mar. 23)\n- Player pets receive a boost (Mar. 25)\n- Shadowrest goes live (Apr. 13)\n- Invisibility actually has some use in Ferubi (Apr. 14)\n- Boat gnomes become a permanent fixture (Apr. 24)\n- Hot zones are introduced (Apr. 28)\n- Plane of Knowledge is now open to everyone (Apr. 28)\n- Named NPCs no longer spawn at an expedition's creation point\n(Apr. 28)\n- /surname and /rewind commands introduced (May 5)\n- Only one raid member must have completed Ikkinz trials to get\nplayers into raid trials (May 12)\n- Gunthak stone is added to the Plane of Knowledge (June 16)\n- You can now port to the Plane of Hate from the Plane of\nTranquility (June 16)\nPatches from July 2003 - December 2003\nStand Out Occurrences:\n- European players get dinged with VAT equal to 17.5% of their\n7 of 15 2/23/2019, 12:30 PM"},{"character_count":1475,"page":8,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nsubscription fees (July 1)\n- Temple of Droga and Mines of Nurga receive revamps (July 10)\n- Chardok \"B\" The Halls of Betrayal goes live (July 10)\n- Mass Enchant, Imbue, and Thicken spells are introduced (July\n10)\n- Solusek \"C\" The Caverns of Exile goes live (Aug. 6)\n- Scaled Wolf and Guktan illusions go live (Aug. 6)\n- The Plane of Time \"B\" now remembers your progress in the\nzone and no longer resets (Aug. 6)\n- Revamps to Grieg's, The Deep, Charasis, Necropolis, Siren's,\nThe Hole, City of Mist, and Cazic-Thule (Aug 26)\n- Platinum slot added to the shared bank (Aug. 26)\n- Divine Ressurection recast time cut in half (36 hours to 18) (Aug.\n26)\n- Plane of Time raids now only require 18 people present instead\nof 40 (Aug. 28)\n- Lost Dungeons of Norrath goes live (Sept. 9)\n- Plane of Mischief receives a significant revamp (Oct. 9)\n- The auto-attack key now defaults to Q (Oct. 9)\n- The \"Find\" feature is added (Oct. 9)\n- Number of players required for LDON adventures is now 3 instead\nof 4 (Nov. 5)\n- 3D Target Ring introduced (Nov. 5)\n- You can now buy and sell containers in The Bazaar (Dec. 18)\n- Most Invigor effect items are replaced with sight-enhancers (Dec.\n18)\n- Endurance is added as a stat; melees receive disciplines as\ntomes (Dec. 18)\n- The Shadowhaven Casino goes live (Dec. 18)\n- The Shaodwhaven Casino shuts down (Dec. 19)\n8 of 15 2/23/2019, 12:30 PM"},{"character_count":1370,"page":9,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2003 - June 2003\nStand Out Occurrences:\n- Classic & Velious user interfaces become extinct (Jan. 9)\n- You can now window out of EverQuest (Jan. 9)\n- Song buff window added (Jan. 9)\n- Wraith of a Shissar is no longer attacked by other Fear\ninhabitants (Feb. 4)\n- Rallos Zek is now tethered to the Tactics arena pit (Feb. 4)\n- Legacy of Ykesha goes live (Feb. 24)\n- The \"85% rule\" is introduced, making raid flag requirements much\neasier on guilds (Feb. 24)\n- Charm sees significant nerfs (Apr. 8)\n- Acrylia Caverns, Hollowshade Moor and Grimling Forest\nreceive major revamps (Apr. 23)\n- Plane of Hate \"B\" goes live (May 14)\n- Call of the Hero works in the Plane of Water (May 14)\n- Gravel Rain is now cureable (if you've ever fought Glykus, you\nare quite thankful (May 14)\n- You can now gate out of Veeshan's Peak (May 14)\n- Bankers no longer take items (May 14)\n- Shared bank slots, spell descriptions, spell menus, and NPC job\ntitles are added (June 11)\n- High level spells no longer affect low level characters under any\ncircumstances (June 11)\n- Flag restrictions in the Planes of Power are relaxed in Tiers 1 and\n2 (June 11)\n- The Prexus Server goes through one of the worst server crashes\nin EQ history (June 12)\n9 of 15 2/23/2019, 12:30 PM"},{"character_count":1205,"page":10,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from July 2002 - December 2002\nStand Out Occurrences:\n- New interface goes live (July 24)\n- The Bazaar is introduced (July 24)\n- Lifetappers no longer say \"Ahhh... I feel much better now!\" with\nevery spell (July 24)\n- Players are no longer susceptible to other players' fears and\ncharms (July 24)\n- /makeleader command introduced & LD group member no longer\nbugs the group (July 24)\n- You can now view and/or delete your own petitions (Sept. 4)\n- Hell levels are eliminated (Sept. 4)\n- DoT spells cast by different players on an NPC now stack (Sept.\n4)\n- Clerics gain the Bash ability (Sept. 4)\n- Merchant inventories grow to 80 (Sept. 4)\n- Items are now linked in the \"... has looted an X\" messages (Sept.\n26)\n- Recast times are added to Rods of Mystical Transvergence\n(Sept. 26)\n- Rods of Mystical Transvergence no longer kill you if your max-\nhitpoints are lower than the conversion (Oct. 17)\n- /shield is introduced (Oct. 17)\n- Planes of Power goes live (Oct. 21)\n- Planes of Power flags can be done out of order (Dec. 19)\nPatches from January 2002 - June 2002\n10 of 15 2/23/2019, 12:30 PM"},{"character_count":1291,"page":11,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nStand Out Occurrences:\n- /ttell and /shownames commands introduced (Jan. 8)\n- The Nexus becomes bindable (Jan. 8)\n- Ragefire is moved out of Nagafen's Lair (Jan. 23)\n- Pets stop pacing (Feb. 13)\n- Levitation buffs get stripped upon entering a no-lev zone (Mar. 7)\n- If you die while below 11th level, you respawn with items and keep\nyour experience (Mar. 19)\n- Lower level rez, evac, and corpse summon spells become\navailable (Mar. 19)\n- /hitsmode command introduced (Mar. 19)\n- EverQuest monthly prices increase to $12.95 per month (Apr. 9)\n- Non-pet NPCs stop accepting non-quest items given to them (Apr.\n9)\n- The item, White Dragon Hide is introduced (June 6)\n- NPCs are now bound by casting range limits (June 12)\n- Magic Clay becomes stackable (June 12)\nPatches from July 2001 - December 2001\nStand Out Occurrences:\n- Spider and Spiderling Silk become stackable (July 10)\n- Folded Sheets and regular Sheets of Metal become stackable\n(July 10)\n- Stonebrunt goes live (Aug. 29)\n- Server population counts become hidden (Sept. 11)\n- The September 11th, 2001 terrorist attacks hit close to home for\nSony\n- Graphic upgrades are announced for Luclin (Oct. 5)\n11 of 15 2/23/2019, 12:30 PM"},{"character_count":1403,"page":12,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- The Firiona Vie (roleplay) Server goes live (Oct. 8)\n- Flayed Barbarian Hide Mask gets Illusion: Barbarian added to\nit (Oct. 8)\n- High level NPCs develop immunities to certain spell types, and\nare no longer outright magic immune (Oct. 8)\n- The short-lived \"Project M\" is introduced, where players can\nspawn as monsters (Nov. 7)\n- /targetgroupbuff is introduced (Nov. 7)\n- \"Light Blue\" /consider is introduced (Nov. 7)\n- DirectX 8.0 is now required to play EverQuest (Nov. 28)\n- Luclin goes live, but not without its problems (Dec. 4)\n- Non-targettable NPCs are introduced (Dec. 4)\n- Option for Texture Cache is introduced, making load times a little\nquicker (Dec. 13)\n- Windows 95 no longer functions with EverQuest (Dec. 18)\n- Soulbinders are introduced (Dec. 20)\nPatches from January 2001 - June 2001\nStand Out Occurrences:\n- /lootnodrop command added (Jan. 9)\n- Root and Snare are now seperate effects (Jan. 9)\n- NPC Aggro is significantly retuned (Feb. 21)\n- Rangers can now sort and filter tracking system (Feb. 21)\n- Taunt now affects NPCs above the player's level (Mar. 6)\n- EQGems is introduced (Mar. 6)\n- E'ci and The Rathe servers split to Zebuxoruk (March)\n- The Warrens is introduced (Mar. 14)\n- Hate and Fear planes receive revamps: New minibosses, better\n12 of 15 2/23/2019, 12:30 PM"},{"character_count":1373,"page":13,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\ngod loot (Mar. 14)\n- Food items get durations (Apr. 17)\n- Characters now say \"Hail Playername\" instead of just \"Hail\" (Apr.\n17)\n- /charinfo command introduced (Apr. 17)\n- NO RENT items adopt the 30-minute rule (Apr. 17)\n- Shadows of Luclin expansion announced (Apr. 18)\n- Players no longer get stunned while invulnerable (May 8)\n- Items can be moved inside containers while in bank (May 8)\n- \"Regards you as an ally\" is added as a new /consider (May 8)\nPatches from July 2000 - December 2000\nStand Out Occurrences:\n- Karana splits into two servers, the other being Terris Thule (June\n& July)\n- NPCs stop saying \"hit by non-melee for XX points\" (July 19)\n- /hidecorpse and /fastdrop commands introduced (July 19 & Aug.\n1)\n- Wurmslayer becomes a one-hand slasher (Aug. 9)\n- NO RENT tags are added to NO RENT items (Aug. 9)\n- Epic quests are introduced (Sept. 19)\n- Players are now able to exceed 200 in one tradeskill (Sept. 19)\n- Corpses of NPCs 55th level or higher get 30-minute decay timers\n(Sept. 28)\n- Tholuxe Paells introduced as a new server (Sept. 28)\n- Mithaniel Marr and Tunare servers split to Drinal (Sept. 28)\n- Pauses are added to socials, /camp command added (Sept. 28)\n- DirectX 7 becomes required to play EverQuest (Nov. 15)\n13 of 15 2/23/2019, 12:30 PM"},{"character_count":1155,"page":14,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Povar and Tarew Marr servers split to Xev (Nov. 21)\n- Velious goes live (Dec. 6)\n- NPCs gain RAMPAGE and FLURRY abilities (Velious Release)\n- Solusek Ro, Karana, and Cazic-Thule servers split to Ayonae Ro\n(December)\nPatches from January 2000 - June 2000\nStand Out Occurrences:\n- Plane of Sky is introduced (Jan.)\n- Casters respawn with no mana after being killed by a player (Feb.\n3)\n- City of Paineel is introduced (Feb. 17)\n- Erudites can now be Shadowknights (Feb. 17)\n- Rogues get the Evade ability (Feb. 17)\n- Deity-specific items are introduced (Apr. 10)\n- Kerra Ridge and Splitpaw are revamped to higher level (Apr. 10)\n- Kunark goes live with a new level cap of 60 (Apr. 21)\n- Newbie guards get buffed to their current levels (May)\n- The Hole is introduced (June 22)\n- Lady Vox and Lord Nagafen are no longer attackable by players\nover 52nd level\nPatches from April 1999 - December 1999\nStand Out Occurrences:\n- Original patch information (April)\n- PvP Melee/Caster balance (Sept. 13)\n- Rez timers set (Sept. 28)\n14 of 15 2/23/2019, 12:30 PM"},{"character_count":294,"page":15,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Temple of Solusek Ro added as an optional zone (Oct. 13)\n- Journeyman Boots become quested (Oct. 13)\n- Press release details upcoming Kunark expansion (Nov. 1)\n15 of 15 2/23/2019, 12:30 PM"}],"status":"text","text_character_count":18812},"semantic_extraction":{"schema_version":1,"source_filename":"Patch_Summaries.pdf","source_sha256":"4ede7d6378cc5aa1ea1d7dee496df7464387700497f925969c8f16cfe80bdbdc","title":"ZAM EverQuest Patch Highlights","coverage_note":"Curated highlights spanning April 1999 through June 2007; supplemental to the canonical patch records.","page_count":15,"pages":[{"page":1,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\neverquest.allakhazam.com\nPatch History :: EverQuest :: ZAM\n16-20 minutes\nNote: Patches from 2007 and later can be found in the News\nArchives\nAre we missing an earlier patch? Email:\neqteam@allakhazam.com\nPatches from January 2007 - June 2007\nStand Out Occurrences:\n- Druid spells Wildskin and Blessing of the Wild are replaced by\nBlistering Sunray and Sunscorch (Jan. 17)\n- Cleric spells Rectitude and Cure Corruption are replaced by\nBlessing of Purpose and Ward of the Dauntless (Jan. 17)\n- Drakkins rejoice as they can now dye their armor (Jan. 17)\n- The Akihiro event in Stillmoon Temple now yields rewards (Jan.\n17)\n- The Buried Sea expansion launches (Feb. 13)\n- In-game mail messages over four months old will be deleted, and\nyou can now \"export\" messages to a text file (Feb. 13)\n- Gates of Discord instances now require the same flags as their\nparent zones (Feb. 13)\n- Epic 1.5 and 2.0 effects now work up to level 75 (Feb. 13)\n1 of 15 2/23/2019, 12:30 PM","character_count":1066},{"page":2,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Max levels of Echo of Misdirection, Spinning into the Void, Color\nCollapse, Dreams of Veldyn, and Wake of Subdual increase 78\n(Feb. 13)\n- Toxxulia Forest is graphically revamped (Feb. 13)\nPatches from July 2006 - December 2006\nStand Out Occurrences:\n- The Serpent's Spine expansion launches (Sep. 19)\n- The Drakkin becomes a playable race (Sep. 19)\n- Characters now \"hover\" over their corpse upon death (Sep. 19)\n- The /con colour system is revamped (grey-green-lightblue-\ndarkblue-white-yellow-red) (Sep. 19)\n- A new out-of-combat regeneration system is introduced (Sep. 19)\n- Highpass Hold receives a graphical revamp (Sep. 19)\n- Group leaders can now \"mentor\" other members of their group for\nleadership experience (Sep. 19)\n- Bards and Beastlords gain the \"Double Attack\" skill at 71 (Sep.\n19)\n- Melee tomes can now be right-clicked, instead of having to turn\nthe into guildmasters (Sep. 19)\n- Players can no longer see a Shroud of Stealth'd rogue (Sep. 19)\n- The fix of the fix of the fix of the Finding Fibblebrap mission goes\nthrough (Sep. 27)\n- AA experience from NPCs is now based on an NPC's level rather\nthan its /con color (Oct. 25)\n- Numerous Frostcrypt giants gain the ability to see invisibility (Oct.\n25)\n- East and West Commonlands receive graphical revamps (Dec. 5)\n2 of 15 2/23/2019, 12:30 PM","character_count":1417},{"page":3,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Most gems now stack to 100 (Dec. 5)\n- Arrows and Bolt spells are no longer affected by height differences\nbetween PC and NPC (Dec. 5)\n- Bard instruments are considered one-handed items regardless of\nwhich hand the instrument is in (Dec. 14)\n- Aggro generated by pet heals is reduced (Dec. 14)\nPatches from January 2006 - June 2006\nStand Out Occurrences:\n- Things get chaotic when Test Server tradeskill vendors are\naccidentally made live; player rollbacks ensue (Jan. 18)\n- Prophecy of Ro launches (Feb. 21)\n- Oasis of Marr and North Freeport are no more; and, East\nFreeport, West Freeport, North Ro, and South Ro receive\nrevamps (Feb. 21)\n- The Wizard AA Mana Burn receives some tweaking (Feb. 21)\n- Rogues and Bards gain the AA Thief's Intuition (Feb. 21)\n- Monster Mission experience receives a long overdue nerf (Feb.\n21)\n- Alchemy undergoes a major revamp (Feb. 21)\n- DirectX 9.0c (2006) becomes a requirement (Jun. 13)\n- 8th Year Veteran AA Throne of Heroes introduced (Jun. 13)\n- Guild Lobby is now available to everyone (Jun. 13)\n- Death penalties now begin at level 6 (Jun. 13)\n- Experience needed to level evolving items is reduced; Cloak of\nthe Spirit Tracker experience is increased (Jun. 13)\n- Taunt changes are made; Paladins, Shadowknights, and Rangers\nhave taunt skill caps raised (Jun. 13)\n3 of 15 2/23/2019, 12:30 PM","character_count":1440},{"page":4,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Lost Dungeons of Norrath raids become expeditions, allowing\ngreater flexibility in additions/removals of players from raid (Jun. 13)\n- The Illusion Werewolf spell now uses Depths of Darkhollow\nmodel (Jun. 13)\n- Many NPC character models are updated throughout the world.\nSay goodbye to the old werewolves, zombies, and snakes, among\nmany others (Jun. 13)\nPatches from July 2005 - December 2005\nStand Out Occurrences:\n- War develops between the Ykeshan army and Gukta-supporters\n(July 13)\n- An SOS'd Rogue can now tell if a mob sees invis (July 13)\n- Pet focus spells get buffed up (July 13)\n- The Trolls regain power of Gukta, forcing the Frogloks into the\nRathe Mountains (Aug. 11)\n- Nektulos Forest is revamped ahead of the Depths of Darkhollow\nexpansion (Sep. 7)\n- Depths of Darkhollow launches along with monster missions,\nevolving and intelligent items, and spirit shrouds (Sep. 13)\n- EverQuest: Escape to Norrath, a free trial, is introduced (Sep. 13)\n- Cleric ability Divine Avatar reuse time is lowered and duration\nincreased (Sep. 13)\n- Lesser Faydark and Castle Mistmoore return to their pre-\nrevamp states (Oct. 12)\n- Worn damage shield cap increases from 15 to 30 (Oct. 12)\n- Cultural pottery charms are introduced (Oct. 12)\n- The \"Escape to Norrath\" UI is introduced as the default UI on live\n4 of 15 2/23/2019, 12:30 PM","character_count":1439},{"page":5,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nservers (Oct. 27)\n- Helms can now be hidden (Oct. 27)\n- EverQuest now uses the computer system's mouse cursor (Oct.\n27)\n- Raid invites can be done across zones (Oct. 27)\n- Audio triggers are introduced (Oct. 27)\n- More than 1000 Darkhollow items receive significant stat\nupgrades (Nov. 16)\nPatches from January 2005 - June 2005\nStand Out Occurrences:\n- Major revamps to Mistmoore and Splitpaw (Jan. 26)\n- Enchanter Epic 1.5 and 2.0 effects no longer aggro NPCs in their\nvicinity (Jan. 26)\n- Dragons of Norrath launches (Feb. 15)\n- The EQ Mail system goes live (Feb. 15)\n- PvP servers Rallos Zek, Tallon Zek, Vallon Zek, and Sullon Zek\nmerge as the single \"Zek Server\" (March)\n- Bazaar and Barter Hall zones merge (Mar. 3)\n- Many pre-DoN tradeskill recipe trivials are lowered from the\nmid-300s to mid-200s (Mar. 3)\n- The 'Return Home' function is introduced (Apr. 12)\n- A stone to The Arena is added in the Plane of Knowledge (Apr.\n12)\n- Class \"re-envisioning\" begins (Apr. 12)\n- Title suffixes are introduced (Apr. 12)\n- Tradeskill hell levels (160 to 190) are softened (Apr. 12)\n- Player pets over 52nd level are immune to fear (Apr. 20)\n5 of 15 2/23/2019, 12:30 PM","character_count":1271},{"page":6,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- New instanced missions are added to North Qeynos, Unrest,\nBefallen, and Hate's Fury (May 11)\n- Casters now receive at least one spell with each level gained\n(May 11)\n- The Type 9 augmentation slot is introduced (May 11)\n- The Essence of Froglok illusion potion is introduced (May 11)\n- Veteran Rewards are introduced (May 13)\n- Plane of Time becomes instanced (June 29)\n- You can now invite players from across zones (June 29)\nPatches from July 2004 - December 2004\nStand Out Occurrences:\n- Veeshan's Peak revamp goes live (July 14)\n- Pets now zone with you (July 14)\n- Siginifcant PVP changes go live (Aug. 11)\n- Raid window allows leader to lock/unlock raid, and put players in\ndifferent groups (Aug. 11)\n- You can now /consent your group, raid, and guild (Aug. 11)\n- Omens of War goes live (Sept. 14)\n- Piercing and 1HBlunt/2HBlunt skills see cap inreases (Sept. 14)\n- Fire Beetle Eyes now stack (Oct. 25)\n- The 85/15 system is introduced for Gates of Discord zones (Dec.\n15)\n- AA costs for Discord abilities see numerous reductions (Dec. 15)\n- Tacvi loot receives hitpoints/mana/endurance and effect upgrades\n(Dec. 15)\n- NO RENT containers no longer poof when you log with them on\nyour character (Dec. 15)\n6 of 15 2/23/2019, 12:30 PM","character_count":1343},{"page":7,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2004 - June 2004\nStand Out Occurrences:\n- Nedaria's Landing goes live (January)\n- Gates of Discord goes live (Feb. 10)\n- The Casino returns (Feb. 10)\n- Tradeskill UI goes live (Feb. 10)\n- EverQuest celebrates its fifth anniversary with numerous ongoing\nevents (Mar. 16)\n- DirectX 9.0 becomes required to play EverQuest (Mar. 23)\n- Player pets receive a boost (Mar. 25)\n- Shadowrest goes live (Apr. 13)\n- Invisibility actually has some use in Ferubi (Apr. 14)\n- Boat gnomes become a permanent fixture (Apr. 24)\n- Hot zones are introduced (Apr. 28)\n- Plane of Knowledge is now open to everyone (Apr. 28)\n- Named NPCs no longer spawn at an expedition's creation point\n(Apr. 28)\n- /surname and /rewind commands introduced (May 5)\n- Only one raid member must have completed Ikkinz trials to get\nplayers into raid trials (May 12)\n- Gunthak stone is added to the Plane of Knowledge (June 16)\n- You can now port to the Plane of Hate from the Plane of\nTranquility (June 16)\nPatches from July 2003 - December 2003\nStand Out Occurrences:\n- European players get dinged with VAT equal to 17.5% of their\n7 of 15 2/23/2019, 12:30 PM","character_count":1242},{"page":8,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nsubscription fees (July 1)\n- Temple of Droga and Mines of Nurga receive revamps (July 10)\n- Chardok \"B\" The Halls of Betrayal goes live (July 10)\n- Mass Enchant, Imbue, and Thicken spells are introduced (July\n10)\n- Solusek \"C\" The Caverns of Exile goes live (Aug. 6)\n- Scaled Wolf and Guktan illusions go live (Aug. 6)\n- The Plane of Time \"B\" now remembers your progress in the\nzone and no longer resets (Aug. 6)\n- Revamps to Grieg's, The Deep, Charasis, Necropolis, Siren's,\nThe Hole, City of Mist, and Cazic-Thule (Aug 26)\n- Platinum slot added to the shared bank (Aug. 26)\n- Divine Ressurection recast time cut in half (36 hours to 18) (Aug.\n26)\n- Plane of Time raids now only require 18 people present instead\nof 40 (Aug. 28)\n- Lost Dungeons of Norrath goes live (Sept. 9)\n- Plane of Mischief receives a significant revamp (Oct. 9)\n- The auto-attack key now defaults to Q (Oct. 9)\n- The \"Find\" feature is added (Oct. 9)\n- Number of players required for LDON adventures is now 3 instead\nof 4 (Nov. 5)\n- 3D Target Ring introduced (Nov. 5)\n- You can now buy and sell containers in The Bazaar (Dec. 18)\n- Most Invigor effect items are replaced with sight-enhancers (Dec.\n18)\n- Endurance is added as a stat; melees receive disciplines as\ntomes (Dec. 18)\n- The Shadowhaven Casino goes live (Dec. 18)\n- The Shaodwhaven Casino shuts down (Dec. 19)\n8 of 15 2/23/2019, 12:30 PM","character_count":1475},{"page":9,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2003 - June 2003\nStand Out Occurrences:\n- Classic & Velious user interfaces become extinct (Jan. 9)\n- You can now window out of EverQuest (Jan. 9)\n- Song buff window added (Jan. 9)\n- Wraith of a Shissar is no longer attacked by other Fear\ninhabitants (Feb. 4)\n- Rallos Zek is now tethered to the Tactics arena pit (Feb. 4)\n- Legacy of Ykesha goes live (Feb. 24)\n- The \"85% rule\" is introduced, making raid flag requirements much\neasier on guilds (Feb. 24)\n- Charm sees significant nerfs (Apr. 8)\n- Acrylia Caverns, Hollowshade Moor and Grimling Forest\nreceive major revamps (Apr. 23)\n- Plane of Hate \"B\" goes live (May 14)\n- Call of the Hero works in the Plane of Water (May 14)\n- Gravel Rain is now cureable (if you've ever fought Glykus, you\nare quite thankful (May 14)\n- You can now gate out of Veeshan's Peak (May 14)\n- Bankers no longer take items (May 14)\n- Shared bank slots, spell descriptions, spell menus, and NPC job\ntitles are added (June 11)\n- High level spells no longer affect low level characters under any\ncircumstances (June 11)\n- Flag restrictions in the Planes of Power are relaxed in Tiers 1 and\n2 (June 11)\n- The Prexus Server goes through one of the worst server crashes\nin EQ history (June 12)\n9 of 15 2/23/2019, 12:30 PM","character_count":1370},{"page":10,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from July 2002 - December 2002\nStand Out Occurrences:\n- New interface goes live (July 24)\n- The Bazaar is introduced (July 24)\n- Lifetappers no longer say \"Ahhh... I feel much better now!\" with\nevery spell (July 24)\n- Players are no longer susceptible to other players' fears and\ncharms (July 24)\n- /makeleader command introduced & LD group member no longer\nbugs the group (July 24)\n- You can now view and/or delete your own petitions (Sept. 4)\n- Hell levels are eliminated (Sept. 4)\n- DoT spells cast by different players on an NPC now stack (Sept.\n4)\n- Clerics gain the Bash ability (Sept. 4)\n- Merchant inventories grow to 80 (Sept. 4)\n- Items are now linked in the \"... has looted an X\" messages (Sept.\n26)\n- Recast times are added to Rods of Mystical Transvergence\n(Sept. 26)\n- Rods of Mystical Transvergence no longer kill you if your max-\nhitpoints are lower than the conversion (Oct. 17)\n- /shield is introduced (Oct. 17)\n- Planes of Power goes live (Oct. 21)\n- Planes of Power flags can be done out of order (Dec. 19)\nPatches from January 2002 - June 2002\n10 of 15 2/23/2019, 12:30 PM","character_count":1205},{"page":11,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nStand Out Occurrences:\n- /ttell and /shownames commands introduced (Jan. 8)\n- The Nexus becomes bindable (Jan. 8)\n- Ragefire is moved out of Nagafen's Lair (Jan. 23)\n- Pets stop pacing (Feb. 13)\n- Levitation buffs get stripped upon entering a no-lev zone (Mar. 7)\n- If you die while below 11th level, you respawn with items and keep\nyour experience (Mar. 19)\n- Lower level rez, evac, and corpse summon spells become\navailable (Mar. 19)\n- /hitsmode command introduced (Mar. 19)\n- EverQuest monthly prices increase to $12.95 per month (Apr. 9)\n- Non-pet NPCs stop accepting non-quest items given to them (Apr.\n9)\n- The item, White Dragon Hide is introduced (June 6)\n- NPCs are now bound by casting range limits (June 12)\n- Magic Clay becomes stackable (June 12)\nPatches from July 2001 - December 2001\nStand Out Occurrences:\n- Spider and Spiderling Silk become stackable (July 10)\n- Folded Sheets and regular Sheets of Metal become stackable\n(July 10)\n- Stonebrunt goes live (Aug. 29)\n- Server population counts become hidden (Sept. 11)\n- The September 11th, 2001 terrorist attacks hit close to home for\nSony\n- Graphic upgrades are announced for Luclin (Oct. 5)\n11 of 15 2/23/2019, 12:30 PM","character_count":1291},{"page":12,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- The Firiona Vie (roleplay) Server goes live (Oct. 8)\n- Flayed Barbarian Hide Mask gets Illusion: Barbarian added to\nit (Oct. 8)\n- High level NPCs develop immunities to certain spell types, and\nare no longer outright magic immune (Oct. 8)\n- The short-lived \"Project M\" is introduced, where players can\nspawn as monsters (Nov. 7)\n- /targetgroupbuff is introduced (Nov. 7)\n- \"Light Blue\" /consider is introduced (Nov. 7)\n- DirectX 8.0 is now required to play EverQuest (Nov. 28)\n- Luclin goes live, but not without its problems (Dec. 4)\n- Non-targettable NPCs are introduced (Dec. 4)\n- Option for Texture Cache is introduced, making load times a little\nquicker (Dec. 13)\n- Windows 95 no longer functions with EverQuest (Dec. 18)\n- Soulbinders are introduced (Dec. 20)\nPatches from January 2001 - June 2001\nStand Out Occurrences:\n- /lootnodrop command added (Jan. 9)\n- Root and Snare are now seperate effects (Jan. 9)\n- NPC Aggro is significantly retuned (Feb. 21)\n- Rangers can now sort and filter tracking system (Feb. 21)\n- Taunt now affects NPCs above the player's level (Mar. 6)\n- EQGems is introduced (Mar. 6)\n- E'ci and The Rathe servers split to Zebuxoruk (March)\n- The Warrens is introduced (Mar. 14)\n- Hate and Fear planes receive revamps: New minibosses, better\n12 of 15 2/23/2019, 12:30 PM","character_count":1403},{"page":13,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\ngod loot (Mar. 14)\n- Food items get durations (Apr. 17)\n- Characters now say \"Hail Playername\" instead of just \"Hail\" (Apr.\n17)\n- /charinfo command introduced (Apr. 17)\n- NO RENT items adopt the 30-minute rule (Apr. 17)\n- Shadows of Luclin expansion announced (Apr. 18)\n- Players no longer get stunned while invulnerable (May 8)\n- Items can be moved inside containers while in bank (May 8)\n- \"Regards you as an ally\" is added as a new /consider (May 8)\nPatches from July 2000 - December 2000\nStand Out Occurrences:\n- Karana splits into two servers, the other being Terris Thule (June\n& July)\n- NPCs stop saying \"hit by non-melee for XX points\" (July 19)\n- /hidecorpse and /fastdrop commands introduced (July 19 & Aug.\n1)\n- Wurmslayer becomes a one-hand slasher (Aug. 9)\n- NO RENT tags are added to NO RENT items (Aug. 9)\n- Epic quests are introduced (Sept. 19)\n- Players are now able to exceed 200 in one tradeskill (Sept. 19)\n- Corpses of NPCs 55th level or higher get 30-minute decay timers\n(Sept. 28)\n- Tholuxe Paells introduced as a new server (Sept. 28)\n- Mithaniel Marr and Tunare servers split to Drinal (Sept. 28)\n- Pauses are added to socials, /camp command added (Sept. 28)\n- DirectX 7 becomes required to play EverQuest (Nov. 15)\n13 of 15 2/23/2019, 12:30 PM","character_count":1373},{"page":14,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Povar and Tarew Marr servers split to Xev (Nov. 21)\n- Velious goes live (Dec. 6)\n- NPCs gain RAMPAGE and FLURRY abilities (Velious Release)\n- Solusek Ro, Karana, and Cazic-Thule servers split to Ayonae Ro\n(December)\nPatches from January 2000 - June 2000\nStand Out Occurrences:\n- Plane of Sky is introduced (Jan.)\n- Casters respawn with no mana after being killed by a player (Feb.\n3)\n- City of Paineel is introduced (Feb. 17)\n- Erudites can now be Shadowknights (Feb. 17)\n- Rogues get the Evade ability (Feb. 17)\n- Deity-specific items are introduced (Apr. 10)\n- Kerra Ridge and Splitpaw are revamped to higher level (Apr. 10)\n- Kunark goes live with a new level cap of 60 (Apr. 21)\n- Newbie guards get buffed to their current levels (May)\n- The Hole is introduced (June 22)\n- Lady Vox and Lord Nagafen are no longer attackable by players\nover 52nd level\nPatches from April 1999 - December 1999\nStand Out Occurrences:\n- Original patch information (April)\n- PvP Melee/Caster balance (Sept. 13)\n- Rez timers set (Sept. 28)\n14 of 15 2/23/2019, 12:30 PM","character_count":1155},{"page":15,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Temple of Solusek Ro added as an optional zone (Oct. 13)\n- Journeyman Boots become quested (Oct. 13)\n- Press release details upcoming Kunark expansion (Nov. 1)\n15 of 15 2/23/2019, 12:30 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text","warnings":[],"role":"supporting archive material","description":"The supplied corpus README, retained even though its stated end date predates files present in the archive.","adapter_metadata":null,"corroborating_unmatched_occurrences":0}]},"patches":[{"patch_date":"2005-12-21","effective_date":"2005-12-21","display_date":"December 21, 2005","title":"December 21, 2005","year":2005,"month":12,"kind":"live","era":"EverQuest Live","expansion":"Depths of Darkhollow","expansion_code":"depths-of-darkhollow","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"tradeskills","label":"Tradeskills"}],"sections":["Tradeskills","Miscellaneous"],"change_count":3,"word_count":31,"summary":"Tradeskills *** Fixed a tradeskill exploit. Miscellaneous *** Pathing changes were made to Dreadspire and the Demi-Plane of Blood to mitigate NPC warping. The EverQuest Team","content":"*** Tradeskills ***\n\n- Fixed a tradeskill exploit.\n\n\n*** Miscellaneous ***\n\n- Pathing changes were made to Dreadspire and the Demi-Plane of Blood to mitigate NPC \nwarping.\n\n- The EverQuest Team","content_hash":"e009f1dae245f8d3f580254ca9d76302284f66bed7bfcfb89de5008fc55adbe8","source_files":["patches-2005-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["December 21, 2005"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"84ee31283badcbe4e489068d4248fdd1e8b2eb4f6c9f5f1be5ac6e3ad6d56790","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":788245,"item_index":null,"heading":"December 21, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"c5bf10631b456ad5ed96e58a3d6e79d4df96736b140e2df7242ecf4f89c7c2e9","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":808670,"item_index":null,"heading":"December 21, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"409280c790fb02501193864b542bfed971258b3e81240bffac24a5d9bb5a8d0b","filename":"patches-2005-2.txt","adapter":"text","source_offset":45542,"item_index":null,"heading":"December 21, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2005-12-21-1","id":"2005-12-21-1"},{"patch_date":"2005-11-16","effective_date":"2005-11-16","display_date":"November 16, 2005","title":"November 16, 2005","year":2005,"month":11,"kind":"live","era":"EverQuest Live","expansion":"Depths of Darkhollow","expansion_code":"depths-of-darkhollow","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"expansions","label":"Expansions"}],"sections":["Depths of Darkhollow","New Monster Missions","Spells","Items","UI","Tradeskills","NPCS"],"change_count":46,"word_count":1038,"summary":"Depths of Darkhollow*** Many of the single group attainable rewards from the Depths of Darkhollow expansion have received significant upgrades. This includes more than 1,000 items from all over the expansion. Also, to allow players who have deleted items a chance to get them again, the rewards you…","content":"*** Depths of Darkhollow*** \n\nMany of the single group attainable rewards from the Depths of Darkhollow expansion \nhave received significant upgrades. This includes more than 1,000 items from all \nover the expansion. Also, to allow players who have deleted items a chance to get \nthem again, the rewards you get for completing a mission the first time are now \ngiven to you whenever you complete the mission and do not already have the reward. \n\nWe've also made many tuning changes to the DoD missions to provide a smoother ramp \nup in difficulty over the course of the expansion. In general, earlier missions are \nnow a bit easier and missions further into the expansion are now a bit more \nchallenging, particularly the hard level missions. \n\n\n*** New Monster Missions *** \n\n- A gnollish zealot has been spotted near the bridge in South Karana. He speaks of \nthe rift within Paw and the final whereabouts of the son of Ishva Mal. Perhaps there \nis still hope for the prisoners within. \n- The Solusek Mining Company has begun recruiting clockwork pilots for a special \nmission. Report to Clockwork Commander Widgetsworth in Lavastorm for further details. \n\n\n*** Spells *** \n\n- Several of the abilities used by NPCs in the Demi-Plane of Blood have been modified. \n- The Enchanter spell Apathy of the Nihil has been replaced with Dreary Deeds, an \nupgrade to Forlorn Deeds. \n- E`ci's Frosty Breath and Glacier Breath are now much harder to resist. \n- Blood of the Spire is now a more potent mana preservation focus. \n- Ravenous Hunger has been changed. It is now named \"Ravenous Sloth\" and is a 40% \nduration extender on the spell \"Lingering Sloth\". \n- The Aura of Arcanum line of spells should now have the correct spell description. \n\n\n*** Items *** \n\n- Pumpkin lovers rejoice! Pumpkin items now stack. \n- The spell Servant of Marr now properly requires Ink of the Companion. \n- Some of the ores that did not stack before now stack. This is from a list provided \nby the community. \n- The drop rate on Shards of Dark Matter has been increased. The high-end Gates of \nDiscord bosses will now drop at least one of them every time they are killed. \n- The weight on all versions of the Mask of Horror for the Halloween event has been \ndecreased. \n- Ensorcelled Great Sword of the Night should now proc correctly for players at \nlevel 55 and greater who can wield the sword. The Greatsword is also more visually \nimposing. \n- All none/none flagged containers in the game are now flagged as all/all. This \nshould fix some issues with containers not showing up in varied item searches in \nthe bazaar and item point vendors. \n- Some of the \"Last Blood\" augmentations now have stronger focus effects. \n- Darkhollow Constitutional will now return a normal cork, not the dissolving kind. \n- Statuette of the Tranquil is now called \"Amice of the Tranquil\" and is a shoulder \nslot item. The AC has been increased and the avoidance has been replaced with accuracy. \n- Woven Shadow Shroud is now called \"Woven Shadow Stone\" and is a range slot item. \nThe item now has points in backstab damage. \n- Razorsharp Shortsword is now not usable by berserkers. \n- Dragon Scale Tiara is now named \"Dragon Scale Eyepatch\" \n- Azure Sleeves of the Diplomat and Azure Cowl of the Diplomat have lost their \n+attack bonus. \n- Azure Slippers of the Diplomat have lost their attack bonus and have received \na +2 to mana regen. \n- Eulogy, the Bloodthirsty Blade now has higher hit points. \n- Bard instruments will drop less frequently in the Demi-Plane of Blood and a \nmaximum of once per kill. \n- The Insidious Hooded Cloak now has its specialization modifier set to alteration \ninstead of conjuration. \n- The Ancient Werewolf Skull evolving item now has augmentation slots at each \nstage in evolution. \n- The Sharpshooting VI spell effect on Soulseeker, Death's Sigh is now worn instead \nof combat. \n- The Polished Chitin War Horn now has an augment slot. \n- Ancient Cudgel of Slaughter now has resistance modifiers. \n- Though it is still magnetic, a magnetic metal brick will no longer stick to your \nhands. \n\n\n*** Missions, Tasks \n\n- Adjusted the experience reward for monster missions to better reflect the amount \nof effort the mission requires. Missions that could be finished very quickly are now \nworth less experience and missions that are taking longer to complete are now worth \nmore experience. \n- High Seas Rogues have regained the ability to evade! \n- All Drachnid Hive level 65 missions should now give out the appropriate one time rewards. \n- Artisan Dosan Vis?Moor, Vivian Selgan, and Gart Okken should now be accepting items \nfor the tasks that they give. \n- Additional text has been added to the \"Investigate a Disappearance\" task that begins \nin Freeport that should help clear up a confusing spot late in the task. \n- Aid Fimli in the Plane of Knowledge will now reward you with a cloak of lesser \npernicity that matches the stats of the original cloak of greater pernicity. In \naddition the cloak of greater pernicity has been changed to be no drop. \n- The Misty for You quest now works properly. \n\n\n*** UI *** \n\n- The GuildManagement window has a new tab \"Information\", which contains the MOTD \nfields, as well as two new fields for Guild web URL and Guild channel specification. \nThese new fields are changeable by the Guild leader only. \n\n\n*** Tradeskills *** \n\n- The spell Light of Order will now use the proper ink. \n- Poison Vials made with Crows Special Brew now show properly in the Tradeskill UI. \n- Players baking with pumpkin will now get their tools back when they mess up. \n- Players making Spiced Pumpkin Cider no longer have to hold it in their hands. The \nrecipe now requires a bottle. \n\n\n*** NPCS *** \n\n- The Knight of the Dread Sun will now make his appearance more often. \n- Fixed an issue in Dreadspire that could cause some of the residents of the crypt \nto aggro through the roof. \n- Ogres will now be able to get the thread for their cultural armor without having \nto fight off guards.","content_hash":"2a5e379e46b9f611f37685e9a08f58da039bdf5c3933dd9ba80e54726383eb1f","source_files":["patches-2005-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["November 16, 2005"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"02bb3f87cdb1dfd811be6dde4610acb684915aa6cd9ab12cf0529edebf453d27","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":781798,"item_index":null,"heading":"November 16, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"652379ffd22dab01835e90278a7136f868b66c0c50377374f49e7df4851a5ac1","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":802091,"item_index":null,"heading":"November 16, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"42b5deadf1eb3a80a4c3ced6c7018129071ac4d6ecf2024bfe09709b0beb4b86","filename":"patches-2005-2.txt","adapter":"text","source_offset":38963,"item_index":null,"heading":"November 16, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2005-11-16-1","id":"2005-11-16-1"},{"patch_date":"2005-11-01","effective_date":"2005-11-01","display_date":"November 1, 2005","title":"November 1, 2005","year":2005,"month":11,"kind":"live","era":"EverQuest Live","expansion":"Depths of Darkhollow","expansion_code":"depths-of-darkhollow","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"items","label":"Items"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"}],"sections":["Halloween Events","Tradeskills","Miscellaneous"],"change_count":6,"word_count":123,"summary":"Halloween Events *** Corrected an issue with character flagging in the Halloween events. Previously only the Trick-or-Treat event and the \"Out with the Old\" mission were giving credit for completion. Due to the issues in the Halloween events the time they will be available has been increased. The…","content":"*** Halloween Events *** \n\n- Corrected an issue with character flagging in the Halloween events. Previously \nonly the Trick-or-Treat event and the \"Out with the Old\" mission were giving credit \nfor completion. \n- Due to the issues in the Halloween events the time they will be available has been \nincreased. The events will now remain available until the morning of Monday, November 14th. \n\n\n*** Tradeskills *** \n\n- Artisan Dosan Vis'Moor, Vivian Selgan, and Gart Okken should now be accepting \nitems for the tasks that they give. \n\n\n*** Miscellaneous *** \n\n- Zoning out from the Corathus Mines will now place you at the location from which \nyou zoned in. \n- Addressed character creation issues on Firiona Vie. \n- Corrected several issues with Veteran rewards.","content_hash":"af00c86b36c88181de388464298c668d660b681fe1671c7ede78c86774d5028f","source_files":["patches-2005-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["November 1, 2005"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"1ddd6bad53e0a4897590d456c83c864ebcab5249e4513e026400c7864d0c54c1","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":780950,"item_index":null,"heading":"November 1, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"3924d5736f92007e2bb7e656092daa696212f10bde1d25c66a28473f94f4587b","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":801177,"item_index":null,"heading":"November 1, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"02eed95565193a8eb6aa42fd336068a535c20c4bdd990304f3d33c9bc7c6519d","filename":"patches-2005-2.txt","adapter":"text","source_offset":38049,"item_index":null,"heading":"November 1, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2005-11-01-1","id":"2005-11-01-1"},{"patch_date":"2005-10-27","effective_date":"2005-10-27","display_date":"October 27, 2005","title":"October 27, 2005","year":2005,"month":10,"kind":"live","era":"EverQuest Live","expansion":"Depths of Darkhollow","expansion_code":"depths-of-darkhollow","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"pvp","label":"PvP"},{"slug":"servers","label":"Servers"},{"slug":"audio-graphics","label":"Audio & Graphics"}],"sections":["Headliners","New Default UI Skin","Events and Seasonal Festivities","Community Summit Related Items","Audio Triggers","The other controls include","Notes on customizing Audio Triggers","Shrouds/Monster Missions","Items","Tradeskills","NPCs","Quests","UI","Miscellaneous","Chat","Pets","Regen","PvP","Evolving Items","Spells","Skills"],"change_count":65,"word_count":1836,"summary":"Headliners *** New Default UI Skin *** We have updated the default UI skin with new art and icons! This is the same artwork that has been on display on our Escape to Norrath server (www.escapetonorrath.com) and our test server. For those of you that prefer to use the old default UI Skin, you can…","content":"*** Headliners *** \n\n\n*** New Default UI Skin *** \n\n- We have updated the default UI skin with new art and icons! This is the same artwork \nthat has been on display on our Escape to Norrath server (www.escapetonorrath.com) \nand our test server. For those of you that prefer to use the old default UI Skin, \nyou can type /loadskin default_old in your chat window and it will allow you to use \nthe old default UI. \n\n\n*** Events and Seasonal Festivities *** \n\n- Zigan Ribshard in the Plane of Knowledge has a few friends he?d like you to meet. \nSpeak with him for more information regarding seasonal festivities. \n\n\nCommunity Summit Related Items: \n\n- There is a new filter option on the guild bank to narrow your search. \n- Added a \"guildbank\" argument to /outputfile, allowing a player to dump the guild \nbank to disk. NOTE: This can only be used in the Guild Hall. \n- Players should now be able to withdraw items from the Guild Bank deposit area (if \nthey're a Guild Banker). \n- Added Stun and Strikethrough filters/color selectors. \n- Players now have an option in the options window to determine whether or not they \nwant other players to see them with their helm. \"Show My Helm\" \n- EverQuest now uses the system mouse. While in windowed mode you can freely move \nthe mouse around as you can with any other application running in a window. \nMouse pointer customization can be done on a UISkin level. Just make your own .cur \nfiles with the appropriate names. (Please see the default directory for the .cur names.) \n- There's a new command to launch a web browser from the chat window. Just type /www \nand check it out. Also for additional flexibility, /url is available. \n- There's a new command to launch an application. Check out /system for usage. \n\n\nNew arena zone headed to Stormhammer! \n\n- Please be aware that if you login to Stormhammer and download the new arena.eqg, \nthat file will need to be deleted if you want to login to a server other than Stormhammer. \nThis file is located in your EverQuest root directory. \n\n- Raid invites can now be done across zones via \"/raidinvite name\" \n- Bandaging other players will appear to give a healing effect again. \n\n\n*** Audio Triggers *** \n\nAudio triggers are sound effects that are played when certain patterns appear in the \nchat window. You can make audio triggers to play any sound you want when something \nyou want to be sure not to miss appears in the chat window. This might be /tells from \nspecific friends, certain buffs fading, or any other event you can think of that has a \ntext message associated with it. The window used to configure your Audio Triggers can \nbe accessed via the EQ button -> Actions -> Audio Triggers. \n\nThere are a couple key ideas that make up Audio Triggers. \n\nAudio Triggers are a collection of text patterns associated with a sound effect. \nThe window shows a list of all active audio triggers. They are sorted by priority \nso that the first pattern that matches text in the chat window will be the one and \nonly sound that is played. This allows patterns to be made, for example, \"tells you\" \nand \"yourbuddy tells you\" that may have different sound effects. The \"Move Up\" and \n\"Move Down\" commands allow you to control which patterns will be tested first. \n\nCreating a new trigger is a simple matter of typing text in the \"Pattern\" field, \nselecting a sound in the \"Sound\" control, and pressing \"Create\". \n\nThe other controls include: \n\n* Apply - changes the sound selected for the current pattern. Note that changing a \npattern requires a new pattern to be made. \n* Play - plays the currently selected sound again. \n* Delete - delete the currently selected trigger. \n\nTrigger Sets \n\nTrigger Sets are similar to choosing a UI skin. Each trigger set represents a set of \npatterns associated with sounds that is stored on a per-character basis. You can \nswitch trigger sets by selecting the drop-down control and selecting among the listed \noptions. Unless you have installed custom Audio Trigger sets, you will only see the \n\"default\" entry. \n\nEach trigger set is stored as a folder in the AudioTrigger folder in your EverQuest \ndirectory which can contain .wav files unique to that trigger set. The goal here is \nto provide a way for the player community to create and share their own Audio Trigger \nsets that people find useful for different classes or play styles, much like they have \ndone for custom UI skins. \n\nAn example of a useful trigger set may be a set of patterns \nThere are many possibilities. Due to the differences in play styles, there is no \nway to predict what settings people might prefer so the default settings are empty. \nWe encourage players to discover and share ways to make this a fun part of their \ngameplay. \n\nNotes on customizing Audio Triggers: \n\n* Any .wav files found in the folder .\\AudioTriggers\\shared will be made available \nto all Audio Trigger sets in the Sound selection control. You will probably want to \nput most of your custom sounds in this folder, unless you are making custom Audio \nTrigger sets. \n* Creating a new Audio Trigger set is similar to making a new UI skin. It's not \ncomplicated but it's not built into the UI. Create a folder in \n.\\AudioTriggers\\NewTriggerSetName and put any .wav files specific to this trigger \nset in there, and you will be able to start using the new trigger set the next time \nthe program is started. \n* User settings for each Audio Trigger set can be found in \n.\\userdata\\AT_TriggerSetName_CharacterName_ServerName.ini. You can copy these \nfiles to other characters as needed. You will probably want to include a sample\nof this if you make an Audio Trigger set that you plan to share because this is \nwhat contains all the details on each specific trigger pattern and sound. \n\nThe above instructions are available in-game via the help button on the audio \ntriggers window. \n\n\n*** Shrouds/Monster Missions *** \n\n- Tribute will now be properly disabled when in shrouded form. \n- GuildTribute is now properly disabled when in shrouded form. \n- You cannot guild invite someone who is shrouded. \n- Adjusted the power scaling of Spirit Shrouds level 55 and above. As you unlock \nhigher tier shrouds you will see a larger difference in their power level. \n\n\n*** Items *** \n\n- Light Amphibian Hide Slippers now have the effect \"Form of Protection\" \n- Cultural Charms will now be able to receive augments. \n- Whisps of Potameid Hair will now drop occasionally from some of the Potameids in Jagged Pine. \n- The experience required on many of the intelligent items has been reduced significantly \nto bring them more in line with evolving items. \n\n\n*** Tradeskills *** \n\n- Charm Patterns now stack better! \n- Players will now be able to make journeyman?s charm patterns instead of cloth caps! \n- The spells Night Stalker and Night's Beckon now use the proper thickener. \n- Saltpeter and Crystallized Sulfur should drop about 10 times as often as they did \nin the past. \n- Pan Seared Orange Tuna will no longer magically transform your non stick frying pan \ninto a stew pot if you make a mistake while making it. \n- Radiant Titanite of Quickening and Pure Quickening can now be made by rogues. \n- Scribe Rikik in Rathe Mountains found the inventory that he had lost during the \nmove from Gukta. \n- The spell Light of Order will now use the proper ink. \n- The Darkhollow Geode task changed. Only Artisans will accept the Geode. \n\n\n*** NPCs *** \n\n- Cartographer Slipgear is reviewing his notes and discovered that some of his maps \nare not properly accredited. Speak with him if you have provided him with a map but \nnot received credit for it. \n- The Knight of the Dread Sun will now make his appearance more often. \n- Atheling Plague has decided that heights aren't to his tastes, so he has left his tower. \n\n\n*** Quests *** \n\n- Added a new quest to reward players for completing the mission story arcs in \nDarkhollow. Speak with the old shiliskin fortune teller in Undershore for details. \n\n\n*** UI *** \n\n- There is now a button on the Options/Display page to \"turn off\" your helm?s graphic. \n- You will now see all text color options. \n- If you cancel a coin selection and then attempt to select crystals instead, the \ncrystals will now appear on your cursor and not the coin. \n\n\n*** Miscellaneous *** \n\n- You will now be able to remove gold from your shared bank or regular bank if you \ndie with an item on your cursor. \n- When using Find to find the Fishing Supply merchant you will no longer lock up. \n- Seru's animations are now fixed. \n- If a character dies while LD, Charmed or Feared the corpse can will be able to be \ndragged by the appropriate people. \n- We have fixed any remaining issues with setting a portion of your experience to go \nto AAs and then losing regular experience. \n- Client stability fix. This specifically happened while raiding with many many \ndifferent types of particle clouds being used. \n- The issue involving the loss of a portion of a player's mana, hitpoints, and \nendurance after zoning is now fixed. \n- We have fixed the issue involved with the loss of half a player's mana, hitpoints, \nand endurance after zoning from a death. \n- Added some additional logging and error-checking to the Plane of Time. These changes \nshould address the issue where an instance would not progress past Phase 1 in some \ncircumstances. \n- Numerous raid management systems fixes have been made. \n\n\n*** Chat *** \n\n- Players in shrouded form will not auto-join class chat channels. \n\n\n*** Pets *** \n\n- Pets will once again receive HP from their items. \n\n\n*** Regen *** \n\n- Regen will work properly after becoming your main character after being a shroud. \nIksars rejoice. \n\n\n*** PvP *** \n\n- You can no longer loot an item from someone else's corpse if you kill them in an \narena. \n\n\n*** Evolving Items *** \n\n- You can now see the final result after adding an augment to an item. \n\n\n*** Spells *** \n\n- Detrimental spells will not be marked as used if used in a non-combat zone like PoK. \n- Several Ranger spells have been modified once again: \n* Ward of the Hunter - Replaced the ATK bonus, lowered the double attack bonus to 3%. \n* Howl of the Predator - Replaced the ATK bonus, lowered the double attack bonus to 3%. \n* Strength of the Hunter - Replaced the ATK bonus, removed the double attack bonus. \n- Greater Familiar is no longer an instant cast spell. \n\n\n*** Skills *** \n\n- Berserker axe throwing skills have had their timers modified. The stun and snare \ntype abilities will now be on one timer, and the jolt and volley sets will be on another.","content_hash":"94ff0b179099f7cdf4df04825f6e93a608f0d162782b8617d58e798b0f2d036d","source_files":["patches-2005-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["October 27, 2005"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"f26102ee2a78b105584871d2c1f7962c7f728635d712ec84a497f04179d8b75c","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":770334,"item_index":null,"heading":"October 27, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"30537855575ca4bbeba2e81010162053fd339c521609186a50713bc2ab330169","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":790495,"item_index":null,"heading":"October 27, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"10a687f902188f28414cf5ecf4d61258acd10ee6daf6eb031e47bcfec949e7f9","filename":"patches-2005-2.txt","adapter":"text","source_offset":27367,"item_index":null,"heading":"October 27, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2005-10-27-1","id":"2005-10-27-1"},{"patch_date":"2005-10-12","effective_date":"2005-10-12","display_date":"October 12, 2005","title":"October 12, 2005","year":2005,"month":10,"kind":"live","era":"EverQuest Live","expansion":"Depths of Darkhollow","expansion_code":"depths-of-darkhollow","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"expansions","label":"Expansions"}],"sections":["Headlines","Missions","Quests","Spells","AAs","Items","NPCs","Tradeskills","UI","Leadership Points","Atlas","Miscellaneous"],"change_count":32,"word_count":742,"summary":"Headlines *** A new edition of the city newspapers is hot off the presses. See your local Town Crier! Lesser Faydark and Mistmoore Castle have been returned to their previous states. Missions *** The mission, Brownies of Doom, has been made easier. We will continue to monitor this mission to see if…","content":"*** Headlines *** \n\nA new edition of the city newspapers is hot off the presses. See your local Town Crier! \n\nLesser Faydark and Mistmoore Castle have been returned to their previous states. \n\n\n*** Missions *** \n\n- The mission, Brownies of Doom, has been made easier. We will continue to monitor \nthis mission to see if it remains too difficult or too long. \n\n- A character that is out of the instance when one of the five Curse of Blood raids \nis completed can get their ?flag? and AA by zoning back in before the instance shuts \ndown. There was a bug with the mechanism that handed out the AAs in this case and \nthat has been fixed. The ?flag? was being given out properly on zone in. \n\n\n*** Quests *** \n\n- Many of the guests of Dreadspire were very easily satiated. Their hunger has \ngrown and they can be fed more often. \n\n- Ergrez Shortpaw in Iceclad now asks for Fatty Walrus Meat instead of Walrus Meat. \n\n- There are reports of bandits robbing the Cargo Clockwork in Steamfont. Speak to \nJarah in Ak`Anon to find out about the Cargo. (Cargo Clockwork?s quest should now \nwork properly) \n\n\n*** Spells *** \n\n- Shield of Dreams is now a 451 pt. rune \n\n- The triggered effect caused by Fickle Shadows will now only effect spells which \ndo not have a duration. I.E. instant direct damage spells. \n\n- The charges on the mage summoned Sphere of Air have been increased to 5. The spell \nthat summons this item has also had its mana cost increased. \n\n- The ATK bonuses for Ward of the Hunter, Howl of the Predator, and Strength of the \nHunter have been replaced with Double attack bonuses. \n\n\n*** AAs *** \n\n- The casting times on several of the wizard AA familiars have been removed. \n\n- Dragon Punch has been changed to a physical resist check, it should now be resisted \nless often. \n\n\n*** Items *** \n\n- The worn damage shield cap has been increased from 15 to 30. \n\n- The following augmentations now have solvents: Stone of Focused Rage, Heart of \nDarkhollow Wilds, Darter Stone and Solidified Shadow Spine Magical Taint. \n\n- The Illsalin Royalty Garment now has the click effect of Shield of Auras. \n\n- The Shiliskin Good Luck Charm will now yield a lower max value. \n\n- Pristine Illsalin Stonecraft Mask now has +3 regen and mana regen instead of Composure. \n\n- The Berserker Epic 1.5 and 2.0 effects have been modified. They now increase crit \nrate, strength (and strength cap), and regen health for the duration of the effects. \n\n\n*** NPCs *** \n\n- Entalon in the burning woods will now take you to his master on completion of his quest. \n\n- Though she has lived in Neriak since she was born, Ungia has decided to move to Grobb \nto follow the customer base she acquired during the troll exile. \n\n- Graktar in Iceclad is waiting for a letter from Vkjor in Kael Drakkal. \n\n- Earthcaller Stones should now appear in Shadeweaver's Thicket. This is related \nto a quest from Captain Karim. \n\n- Sentry Kedra Kai of Shadeweaver?s Thicket will now reward players for adventuring \ninto the Paludal Caverns. \n\n\n*** Tradeskills *** \n\n- Alchemists no longer automatically throw a tantrum and destroy the small vials \nused to make some potions if they fail to make the potion. \n\n- Scrindites Mechanoinstruction Reader should now work as described in the book. \n\n- The page needed to make the Unfired Scrindite?s Holepunch Mold has been moved from \nPoxysmit's Book to Scrindite's Book. \n\n- Potters Unite! There are new culturally inspired charms made using the pottery skill. \nConsult the merchants that sell the culturally inspired books for a new book. \n\n- Refined high quality ore can now be converted between block, large bricks and small \nbricks. \n\n\n*** UI *** \n\n- A done button has found its way back onto the Merchant Window. \n\nNote: The updated UI that is currently on test will be pushed live in the next few weeks. \n\n\n*** Leadership Points *** \n\n- You will no longer lose leadership points if you are shrouded much lower than your \nregular level and you gain enough leadership experience to gain another point. \n\n\n*** Atlas *** \n\n- Depths of Darkhollow has been added to the atlas. \n\n\n*** Miscellaneous *** \n\n- The AC cap has been increased for bards levels 50+. \n\n- The return on AC over the cap has been increased for clerics levels 50+.","content_hash":"5d9be03c231ab1dde7c494b956edfeeb5c688357e71808297412d2c0e7a685ea","source_files":["patches-2005-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["October 12, 2005"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"65eefb54b8ac430a320b5daf1b4e4830f4f3bfc7aa2c48c4513c28ef70401664","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":766006,"item_index":null,"heading":"October 12, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"16dcf9921e85c9b864e813c06f67d1f739aabb18461fd4147b41da27787b07d1","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":786101,"item_index":null,"heading":"October 12, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"c0f63a03deed8a6503aba07952bc476f993694e8e423088e316f2a20dc7eff2a","filename":"patches-2005-2.txt","adapter":"text","source_offset":22973,"item_index":null,"heading":"October 12, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2005-10-12-1","id":"2005-10-12-1"},{"patch_date":"2005-09-21","effective_date":"2005-09-21","display_date":"September 21, 2005","title":"September 21, 2005","year":2005,"month":9,"kind":"live","era":"EverQuest Live","expansion":"Depths of Darkhollow","expansion_code":"depths-of-darkhollow","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"expansions","label":"Expansions"}],"sections":["Missions","Items","Quests","Shrouds","AAs","Tradeskills"],"change_count":19,"word_count":460,"summary":"Missions *** Lockout timers for missions are now fixed. You will no longer get the 50+ day lockout timers. Those that have these long lockout timers need to log those characters into the game to have those timers reset automatically for them. There is no need to petition to get them reset, they…","content":"*** Missions *** \n\n- Lockout timers for missions are now fixed. You will no longer get the 50+ day \nlockout timers. Those that have these long lockout timers need to log those \ncharacters into the game to have those timers reset automatically for them. \nThere is no need to petition to get them reset, they will be reset automatically. \n\n- Orvin in West Commonlands should port players with the Zanivar quest. \n\n- The chance that you would loot the required items for the mission Desert Crawl \nwas increased. \n\n- Corgoth has remembered his obligations and has returned to the Norrath?s Keeper \nfaction. \n\n- Adjusted the experience reward for some of the monster missions to be more in line \nwith the time it is taking to complete them. \n\n- Kathi Norman is on vacation. She will return to help Griffins find their eggs as \nsoon as she can. (ooc: The mission she gave was just too easy and is being retrofitted \nwith more fun and challenge). \n\n- Lowered the difficulty of Warlord Drellak in the second mission of the Walls of \nXill mission line in Stoneroot Falls. \n\n- Some mission givers in Stoneroot Falls will now see through invisibility. You may \nnow communicate with them while having invisibility up. \n\n\n*** Items *** \n\n- Evolving items that had the same recommended and required level will now only \nreport the required level. \n\n- Some Illsalin level 70 hard mission items have been slightly upgraded. \n\n- A few belts throughout Darkhollow now increase the size of your potion belt. \n\n\n*** Quests *** \n\n- A few quest combines that had a lore result were failing. These should now work \nproperly. In some cases, you will still have the container when you are done with it. \nDo with it what you want. This includes the combines for the Ranger and Druid epic 2.0 \nthat were eating their containers. \n\n- The unbridled fury of Korbuk Brimblade will no longer bring unwanted lag to Noble's \nCauseway. \n\n\n*** Shrouds *** \n\n- Modified the experience scaling for Spirit Shrouds, Evolving Items, and Leadership \nAbilities to grant more experience at lower levels. \n\n\n*** AAs *** \n\n- The AA description for some of the new DoD AAs will now show the proper required level. \n\n\n*** Tradeskills *** \n\nEureka! Players can now learn some of the Depths of Darkhollow recipes that were \nso forgettable. \n\n- Nest Drake eggs now work with normal flour. \n\n- The new snake eggs found in Darkhollow make scrumptious dough, noodles, egg batter, \nand snake egg oil. \n\n- We have fixed an issue with a tradeskill combines where the container is lore and is\nalso given back to the player after the combine is completed. You will now be able to \ncomplete these combines again. \n\n- The EverQuest Team","content_hash":"abd28a376b66f09d2cb620a088c1074de6e4fe61b8bdf49ff8c17ca08b4b1561","source_files":["patches-2005-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["September 21, 2005"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"f0702b6d04c403ecc89a2aad2060872c51f4bf370b89d52785e739b8cd6e069f","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":763241,"item_index":null,"heading":"September 21, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"f114a17b08d1752130066b5f14df8c15daad4a835be99af3823f624145a38af6","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":783270,"item_index":null,"heading":"September 21, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"9761fd7c861867442068fccedd69476318b51501ed2bbe72ccad269ba6d2fce7","filename":"patches-2005-2.txt","adapter":"text","source_offset":20142,"item_index":null,"heading":"September 21, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2005-09-21-1","id":"2005-09-21-1"},{"patch_date":"2005-09-16","effective_date":"2005-09-16","display_date":"September 16, 2005","title":"September 16, 2005","year":2005,"month":9,"kind":"live","era":"EverQuest Live","expansion":"Depths of Darkhollow","expansion_code":"depths-of-darkhollow","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"quests-events","label":"Quests & Events"}],"sections":["Skills","Miscellaneous"],"change_count":5,"word_count":68,"summary":"Skills ** Language skills can now be advanced pass skill level 32 again. Miscellaneous ** Fixed a bug with monster mission shrouds and their abilities. Fixed a problem that allowed the boar mount to go into dungeons. Mounts will sink when in water as they should. Fixed an issue with the /who…","content":"** Skills ** \n\n- Language skills can now be advanced pass skill level 32 again. \n\n** Miscellaneous ** \n\n- Fixed a bug with monster mission shrouds and their abilities. \n\n- Fixed a problem that allowed the boar mount to go into dungeons. \n\n- Mounts will sink when in water as they should. \n\n- Fixed an issue with the /who command when people are shrouded. \n\n-- The EverQuest Team","content_hash":"26771308460e642be301ab3792e97c436b8fe000b93c3fd99330c368ec6d4da6","source_files":["patches-2005-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["September 16, 2005"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"9ac1a70c52b197966b52125e735027aa0e2e8c7a2da7139acaca6b7091a03c21","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":762773,"item_index":null,"heading":"September 16, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"91266b6eac30559c1a34dd3ddc97dbfdf3edd5865521c2dd38245a10d740bdc3","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":782736,"item_index":null,"heading":"September 16, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"35c255af9ba003955613349bfe21349ebf6a3fb7b7e3d4c992204301b2cbb20a","filename":"patches-2005-2.txt","adapter":"text","source_offset":19608,"item_index":null,"heading":"September 16, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2005-09-16-1","id":"2005-09-16-1"},{"patch_date":"2005-09-15","effective_date":"2005-09-15","display_date":"September 15, 2005","title":"September 15, 2005","year":2005,"month":9,"kind":"live","era":"EverQuest Live","expansion":"Depths of Darkhollow","expansion_code":"depths-of-darkhollow","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Spells","Items","Miscellaneous"],"change_count":7,"word_count":136,"summary":"Spells ** Modified Abundant Healing so it should no longer have stacking problems with other regeneration effects. Items ** Placeholder items inside Monster missions will now display the highest level reward for reference. New tradeskilled javelins in Depths of Darkhollow now have required levels.…","content":"** Spells ** \n\n- Modified Abundant Healing so it should no longer have stacking problems with other \nregeneration effects. \n\n** Items ** \n\n- Placeholder items inside Monster missions will now display the highest level reward \nfor reference. \n\n- New tradeskilled javelins in Depths of Darkhollow now have required levels. Some of \nthem are now flagged as beastlord usable. \n\n- Slipgear's Gem will now properly calculate its stats based on the tasks you've \ncompleted for Cartographer Slipgear. \n\n\n** Miscellaneous ** \n\n- Fixed general login related issues. \n\n- Fixed an issue that prevented Lore and Magic items from dropping on Monster Missions \non Firiona Vie. \n\n- Fixed an issue that caused quest and tradeskill recipes that resulted in an item of \nthe same lore group as a component of the recipe from combining properly. \n\n-- The EverQuest Team","content_hash":"7cddc2b26f5b2f8a819f9c9c1db9db6f839f0c64d659914d66013c8ef6042604","source_files":["patches-2005-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["September 15, 2005"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"e688a3456c8c49e0ab11b081d74acd258118b97783c9f1492ae0160ea2e053e5","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":761836,"item_index":null,"heading":"September 15, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"3511b423d2e3e7a0fa062973d5048a4264a5256d32e6de59f497998ca5c66607","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":781733,"item_index":null,"heading":"September 15, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"169b1b9b922883c60d5f2bcc4303fa73614b43a686bfe00b5134fe503a734d06","filename":"patches-2005-2.txt","adapter":"text","source_offset":18605,"item_index":null,"heading":"September 15, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2005-09-15-1","id":"2005-09-15-1"},{"patch_date":"2005-09-13","effective_date":"2005-09-13","display_date":"September 13, 2005","title":"September 13, 2005","year":2005,"month":9,"kind":"live","era":"EverQuest Live","expansion":"Depths of Darkhollow","expansion_code":"depths-of-darkhollow","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"audio-graphics","label":"Audio & Graphics"},{"slug":"expansions","label":"Expansions"}],"sections":["Monster Missions","Spirit Shrouds","Evolving Items","Intelligent Items","Tradeskills","AAs","Spells","There are several ways to play Escape to Norrath","[EQ] Menu Button","NPCs","Quests","Items","Tutorial","UI","Miscellaneous","Special Thanks"],"change_count":46,"word_count":1853,"summary":"Welcome to EverQuest: Depths of Darkhollow! As Lanys T'Vyl and Firiona Vie crossed blades in Nektulos Forest, a failed curse exploded that shook the lands from sky to stone. When all settled, for a time there was no sound. Firiona, Lanys, their armies, all the beasts and creatures had vanished from…","content":"Welcome to EverQuest: Depths of Darkhollow! \n\nAs Lanys T'Vyl and Firiona Vie crossed blades in Nektulos Forest, a failed curse \nexploded that shook the lands from sky to stone. When all settled, for a time there \nwas no sound. Firiona, Lanys, their armies, all the beasts and creatures had vanished \nfrom the grove where the curse was bound. But down at the end of the forest river \nwhere it ducked under loose stone, a way into darkness was revealed -- passage into \na subterranean world called Darkhollow. \n\nFor more details on what befell those in Nektulos Forest, see today's story entry! \n\n\n~** Depths of Darkhollow Highlights **~ \n\n** Monster Missions ** \n\n- Have you ever wondered what it must be like to be a monster in Norrath? Now you \ncan find out! Through Monster Missions, you are able to enter the bodies of a \nvariety of characters and be transported into a different time to re-enact the \npast or play a critical role in Norrath's future. These missions are found in \nDarkhollow and other areas around Norrath, like Nektulos Forest and Butcherblock. \n- While you play in a monster mission, your main character earns experience and, \nquite often, rewards! The rewards you gain from monster missions appear in the \ninventory of your main character when the mission is successfully completed. \n\n\n** Spirit Shrouds ** \n\n- Shroudkeepers have learned to channel spirits in the ethereal world. They are found \nin the Plane of Knowledge and can offer you the form of one of Norrath's creatures \nthrough a Spirit Shroud! The Shroudkeepers can transform you into creatures in various \ncategories, like Undead or Animal. The Spirit Shroud itself changes your form and \ngives you a specific set of abilities, like a fighter or healer, depending on the \nshroud you picked. Once you've selected a shroud type, you can choose to play a \ncreature of that type of any available level less than or equal to your own level. \n- While you adventure with a Spirit Shroud, you will gain experience for your main \ncharacter. When you remove your shroud, the items you collected will appear in your \nShroud Storage which is accessed at a banker. Also, as you use the Spirit Shrouds in \na particular category you will gain enough knowledge and experience to unlock new forms. \n\n\n** Evolving Items ** \n\n- As you adventure and advance in Norrath, you may find new items that will learn \nand grow right along with you! These Evolving Items change over time the more you \nuse them, including their names and statistics. These weapons and worn items are \nmarked as Evolving and will show their status in a percentage upon inspecting them.\nYou can watch that status grow as you kill monsters! When it reaches 100 percent, \npresto, you will have the next level of your item! \n\n\n** Intelligent Items ** \n\n- Imagine what some of your gear might say to you if it could talk. Now some will! \nIntelligent items, much like evolving items, are now found in Norrath and will show \ntheir status when inspected. As they grow, they change their statistics and even what \nthey say. They can talk to you and, sometimes, people around you (you can customize \nthese chat options). These items usually have something to say about your actions, \nso keep your eyes open! \n\n\n** Tradeskills ** \n\n- The gnomes of Corathus have amassed a collection of new tradeskill items. You will \nfind some vendors with books detailing javelins, food and drink, and new ways of doing \nspell research. Merchants who frequently traffic in high quality ore have been taking \na keen interest in the new ores and minerals of Darkhollow and often have surplus \navailable for purchase by others. \n- The new spell research is a totally different system that covers a large majority \nof spells that were found in Planes of Power, and Gates of Discord, though not all \nof them. The new system may seem more complex than the way you are used to doing spells, \nbut is much more systematic than the previous system and will be more consistent. \n- Additionally, there are new highly powerful augments for cultural armor? One of the \nGnomeworks is a bit damaged and if you have something of interest to him, he may be \nwilling to help you with a way to make them. Good luck! \n\n\n** AAs ** \n\n- New AAs are now available to players who own Depths of Darkhollow. \n\n\n** Spells ** \n\n- New Spells are now available to players who own Depths of Darkhollow \n\n\n~** EverQuest: Escape to Norrath **~ \n\nAre your friends bored now that the summer is coming to an end? Has their work, \nschool, or in-laws plain taken the fun out of their days? If this is the case, \ninvite your friends to Escape To Norrath to join you in your adventures throughout \nthe world of Norrath. Our new tutorial, EverQuest: Escape To Norrath, is a FREE \nstand alone experience tailored around a fun and easy to learn introduction to the \nworld of Norrath. \n\nThere are several ways to play Escape to Norrath: \n\n- Invite your friends to play EverQuest with you by using the disk included with \nyour Depths of Darkhollow box. Feel free to share this disk! \n- Our new EverQuest: Escape To Norrath website has a full download available, along \nwith instructions on how to obtain account keys: http://escapetonorrath.station.sony.com/index.vm \n- Existing EverQuest players can play on the Escape To Norrath server by using the \nEscapeToNorrath.exe in their EverQuest directory. Join your friends and relive the \nexperience of discovering the magic of EverQuest! \n\n\n~** Other Update News **~ \n\n** [EQ] Menu Button ** \n\n- We have added new functionality to the UI. The window selector is no longer available. \nThe functionality is now neatly folded and tucked away in the [EQ] Button. Clicking on \nthe [EQ] button will extend a menu that includes the most vital and commonly used \nscreens in the game. \n\n\n** AAs ** \n\n- Based on player feedback, we?ve changed the way that Turn Undead and Turn Summoned \nwork to make it more useful in normal grouping situations. Both abilities have been \nrefunded and new versions are available for purchase. The new versions are 5-minute \nreuse, single-target DoTs that have a chance to do a massive amount of damage to the \ntargeted creature when they land, likely destroying it in one hit. The core abilities \nare still level 59 class abilities and upgrades are available at level 65 for Planes \nof Power and level 70 with Depths of Darkhollow. \n- Due to the changes to Turn Summoned and Turn Undead, the AAs that decreased their \nreuse times are no longer applicable so they have been removed and refunded. \n- The duration of Divine Avatar has been increased to 3 minutes and the reuse time \nhas been lowered to 36 minutes. \n- The reuse time on Rabid Bear has been reduced to 36 minutes. As part of this change, \nthe ability will no longer have its duration increased by focus effects. Hastened \nRabidity has been changed to lower the reuse on Rabid Bear by 4 minutes per rank. \n- Reduced the casting time on Wake the Dead and Army of the Dead. \n- Rhythmic Reflexes and Superior Rhythmic Reflexes had their double attack values \nswitched. This has now been corrected. \n\n\n** Tradeskills ** \n\n- Added some recipes to create Soy Sauce for the Chef Chowderly quest. \n- Modified the stats on numerous pieces of the Cultural Tradeskill armor. \n- The Salvage bug when using world containers has been fixed. \n- Tradeskill recipes that result in a LORE item that you already have and is not \na tool will now block with a message. \n\n\n** NPCs ** \n\n- High quality ore vendors will no longer fall for your tricks. \n- Volkara will now appear as a spider rather than a 20-foot human male. \n- NPC's in Halls of Honor should no longer gate home when there are too many pets in \nthe nearby vicinity. \n- Made a minor modification to the Mata Muram script to fix a loophole in the gaze \nlist logic. \n\n\n** Missions \n\n- Volkara will no longer grow in power if she is outside of her lair. Her encounter \nwill now be the same no matter where she is fought. \n- Kessdona's manashard guardian adds should now activate correctly and in sequence. \n- Changed the required count for the kill and loot elements on the Dragons of Norrath \nmission ?Diseased Pumas?. This change was to fix a discrepancy between the number \nof items required for task completion compared to the number of kills and items \nlooted that the task said you needed. \n\n\n** Quests ** \n\n- The Ancient Sebilite Protector in Sebilis should no longer double-spawn his helper-golems, \nand the event should despawn / reset normally again. \n\n\n** Items ** \n\n- All arrows and throwing items now are max stack size of 100. \n- All spell scrolls should now be stackable. Please note that if you try to scribe \nmore than one spell scroll at one time by using a stack of spell scrolls, that you \nwill receive an error message. You must use only one spell scroll to scribe a spell. \n\n\n** Spells ** \n\n- Modified Intensity of the Resolute so it won?t be overwritten by other, lesser \nabilities. \n\n\n** Tutorial ** \n\n- In case you missed it above, the tutorial has changed. Not only have we added new \ncontent and made it more user friendly and streamlined, we actually made it a standalone \nexperience you can give to your friends to learn how to play EverQuest. Please refer to \nthe EverQuest: Escape To Norrath website for more details: http://escapetonorrath.station.sony.com/index.vm \n\n\n** UI ** \n\n- There are now 4 Hotbutton windows that can be visible at the same time. Use the Options \nwindow to set keys for showing/hiding the windows, as well as setting keys for the \nindividual Hotbuttons in them. Note to skinners, your old skin should work for the \nsingle Hotbutton window contained in it, but you'll need to update to see more than 1. \n- Item Links have changed format. \n- Bazaar search results, when the item is viewed, should now show the correct number of \ncharges for charged items. \n- The Task Select window now autoselects the first task in the list. \n- The Guild Management Window level display bug should be fixed. \n- Changing video modes should no longer clear the Find window list. \n- The Find Window now generates a Find path once a target is selected. \n\n\n** Miscellaneous ** \n\n- Added new level gained text for lower level characters. \n- A fully looted corpse will remain in the game as long as there is experience that \ncan be regained through an experience rez or until the experience rez timer has expired. \n\n\n***Special Thanks*** \n\nThe EverQuest Team would like to warmly thank all the people who participated in the \nDepths of Darkhollow Beta. All your feedback, patience and good spirits have been \nreally invaluable to us and the EverQuest community as a whole. Without your efforts, \nDepths of Darkhollow would not be possible.","content_hash":"0f7c71efc46fb3bb6b2db08b3b24f0cb09d286228a24ec7a76011a912aca55b6","source_files":["patches-2005-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["September 13, 2005"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"c15781214cef1153febb35ff044757507fe576a1d560797915a8102a428e51a7","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":751041,"item_index":null,"heading":"September 13, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"65c1c11de94094a5b2996f5c601e73c2cfcc61179a00cc2961ae6202e47a5802","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":770872,"item_index":null,"heading":"September 13, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"fd41ef1138c5d8dbdb41e59f35d1522daf23a5716ecd8a393bebb7e15f4c1707","filename":"patches-2005-2.txt","adapter":"text","source_offset":7744,"item_index":null,"heading":"September 13, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2005-09-13-1","id":"2005-09-13-1"},{"patch_date":"2005-09-07","effective_date":"2005-09-07","display_date":"September 7, 2005","title":"September 7, 2005","year":2005,"month":9,"kind":"live","era":"EverQuest Live","expansion":"Dragons of Norrath","expansion_code":"dragons-of-norrath","categories":[{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"quests-events","label":"Quests & Events"}],"sections":["Headlines","Spells","Items"],"change_count":14,"word_count":381,"summary":"Headlines *** Eyes on Nektulos - From the saddle of her unholy steed, Lanys T`Vyl, the child of Innoruuk, surveyed the trolls' as they marched with all of their belongings and wares from Neriak, the dark elf city they called home for a time, to the city of Grobb in the Innothule Swamp. The frogloks…","content":"*** Headlines *** \nEyes on Nektulos - From the saddle of her unholy steed, Lanys T`Vyl, the child \nof Innoruuk, surveyed the trolls' as they marched with all of their belongings \nand wares from Neriak, the dark elf city they called home for a time, to the \ncity of Grobb in the Innothule Swamp. The frogloks had finally lost their foothold \nin Grobb and now the smelling, foul race of trolls had their home back. \n\nShe kicked her steed into motion and made haste through Nektulos Forest making a \ncursory survey of the lands and then turned to Neriak where dark fates would soon \nunfurl by her ebony hand. \n\n\n*** Spells *** \n- Increased the duration on Divine Avatar. \n- Reduced the casting time on several swarm pet AAs. \n- Modified Intensity of the Resolute so it won't be overwritten by other, lesser \nabilities. \n- Using Cyclone Blade or Whirlwind Blade will no longer cause AE Taunt to be used \nup as well. \n- Telekara is now slightly harder to resist, giving it an equal resist chance to \nother spells in the same line. \n- Nature's Blight and Season's Fury now have 200 spell casting range. \n- Rhythmic Reflexes and Superior Rhythmic Reflexes had their double attack values \nswitched. This has now been corrected. \n- Nature's Blight and Season's Fury will now not focus level 1 spells, including \nthe Shadowknight ability Harmtouch. \n\n\n*** Items *** \n- The dark side of the froglok?s can now wear the armor their culture made. \n- Modified the stats of numerous pieces of the cultural armor and the corresponding \nsymbols. \n- After much chafing, and a few cracked ribs, the froglok have decided that gnome \ncultural armor is no longer wearable. \n- Blessed Reviver's Charm should now calculate its stats correctly if a non-wis \ncaster is added to the group or raid. \n- All spell scrolls should now be stackable. Please note that if you try to scribe \nmore than one spell scroll at one time by using a stack of spell scrolls, that you \nwill receive an error message. You must use only one spell scroll to scribe a spell. \n- Ancient Mist Root Stone, Refracted Dusk Amethyst, Ancient Life Root Stone, and \nRefracted Dawn Amethyst are now usable in the hands and wrist slots.","content_hash":"33b7fd068b3187d42a29e7fce1e50aa83df73c5ce5b4ea38cb6a0b39683bfba4","source_files":["patches-2005-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["September 7, 2005"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"c02277680708f568daac3e15b3e9399eb2dcf883d76f09ce8b461ab83df09724","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":748778,"item_index":null,"heading":"September 7, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"3c3802fbfb232d556b6883bbbe143ae32a9ccd64bdfd75c5e88993a0b12ec226","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":768543,"item_index":null,"heading":"September 7, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"76068a083cdc52db4fa0ff242122ecee2135f9b78886c2058d09a35d81e63965","filename":"patches-2005-2.txt","adapter":"text","source_offset":5415,"item_index":null,"heading":"September 7, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2005-09-07-1","id":"2005-09-07-1"},{"patch_date":"2005-08-11","effective_date":"2005-08-11","display_date":"August 11, 2005","title":"August 11, 2005","year":2005,"month":8,"kind":"live","era":"EverQuest Live","expansion":"Dragons of Norrath","expansion_code":"dragons-of-norrath","categories":[{"slug":"items","label":"Items"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"expansions","label":"Expansions"}],"sections":["Headlines","Items","Missions"],"change_count":4,"word_count":233,"summary":"EverQuest - Live Update - 08/11/05 Headlines *** Gukta is no more. The Trolls have retaken their ancestral home and torn down the remembrances of the Frogloks. The Guktans, suffering more than just defeat, have retreated into the Rathe Mountains. They have built a tent city to accommodate their…","content":"EverQuest - Live Update - 08/11/05 \n\n*** Headlines *** \n\nGukta is no more. The Trolls have retaken their ancestral home and torn down the remembrances \nof the Frogloks. The Guktans, suffering more than just defeat, have retreated into the \nRathe Mountains. They have built a tent city to accommodate their needs, but there is \nsomething obviously wrong. Many of their friends and family were touched by the curse \nlaid upon the battlefield by the Warlord Ykesha. These poor souls have been corrupted. \nThey have been torn from the breast of Mithaniel Marr and grasped by the clutching claws \nof Innoruuk and turned to evil. Yet they are cousins and brothers to the remaining Guktans \nand so they live together, trying to make the best of their fate. \n\n\n*** Items *** \n\n- Ancient Mist Root Stone, Refracted Dusk Amethyst, Ancient Life Root Stone, and Refracted \nDawn Amethyst are now usable in the hands and wrist slots. \n- All potions that were recently introduced now have a required level instead of a \nrecommended level. \n- Lightning Singed Mantle now has 38 AC. \n\n\n*** Missions *** \n\n- Changed the required count for the kill and loot elements on the Dragons of Norrath \nmission \"Diseased Pumas\". This change was to fix a discrepancy between the number of \nitems required for task completion compared to the number of kills and items looted that \nthe task said you needed.","content_hash":"f3bca61f4a6521f7b4ee48c389910b4659e46d4d22ad943511dbb7d13ca4465c","source_files":["patches-2005-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["August 11, 2005"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"986ce31b0fa81f9a9206114bf9e88f4ce88d404dfa8074802271c6d5a043206a","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":747313,"item_index":null,"heading":"August 11, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"a04a56aca6a57b90f4e4277dfff68c740edf7e73b6ba8ce773d28ccee9104066","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":767012,"item_index":null,"heading":"August 11, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"57c53dfcd79d038a9f4772c9bc0abbb09400c4ed3ba798534a681d6f2d0e29b8","filename":"patches-2005-2.txt","adapter":"text","source_offset":3884,"item_index":null,"heading":"August 11, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2005-08-11-1","id":"2005-08-11-1"},{"patch_date":"2005-07-13","effective_date":"2005-07-13","display_date":"July 13, 2005","title":"July 13, 2005","year":2005,"month":7,"kind":"live","era":"EverQuest Live","expansion":"Dragons of Norrath","expansion_code":"dragons-of-norrath","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"audio-graphics","label":"Audio & Graphics"}],"sections":["Headlines","Events","Spells","Pet Focus","Items","Auto Consent","Tasks and Missions","Graphics","Particles","UI","Tradeskills"],"change_count":28,"word_count":636,"summary":"Headlines *** Trouble grows in Norrath! Dark Elves have been seen traveling the lands wreaking havoc as they pass. Cities are calling out to their citizens for help gathering supplies in preparation for possible war. Something big is happening in Norrath now as the Age of War continues. Events ***…","content":"*** Headlines *** \n\nTrouble grows in Norrath! Dark Elves have been seen traveling the lands wreaking havoc \nas they pass. Cities are calling out to their citizens for help gathering supplies \nin preparation for possible war. Something big is happening in Norrath now as the Age of War \ncontinues. \n\n\n*** Events *** \n\n- Players should no longer be KOS to Killvak or the troll raiders in Barrenzin's mission \n\"Trollish Bloodlust\" \n\n\n*** Spells *** \n\n- Increased the damage, mana, and cast time of the Necromancer and Shadowknight spell \nSiphon Life to better fit the progression of the other spells of the same type. \n- Fixed a problem that caused Shadowknights to proc the wrong effects from Spirit of the Puma \nand Spirit of the Jaquar. \n- When a rogue /consider's an NPC that can see through normal forms of invisibility, and \nthe rogue is hidden from the NPC due to their Shroud of Stealth, the player will continue \nto receive the \"indifferent\" consider message but will also receive the following message: \n\"Your Shroud of Stealth keeps you hidden from watchful eyes.\" \n- We have fixed the gating issue when on a mount and you are in the same zone you are bound \nand your vertical location of your bind point is much lower than you are currently. You will \nno longer fall to your death. Yeah for falling! \n- When casting bind, your current heading will now be saved. \n- Dark Sieve and Dark Sieve Recourse now have 200 range. \n\n\n*** Pet Focus *** \n\n- Increased the innate AC bonuses granted to level 66+ pets by focus effects. \n- Increased the melee damage bonuses provided by pet focus effects on level 66-70 pets. \n\n\n*** Items *** \n\n- The new potions will now be level restricted as they were previously intended to be. \n- Some type 9 augmentations are now usable in the charm slot. \n- Plaguebreeze will now drop more frequently. \n- Removed Patorav?s Amulet from the \"bonus\" table on Overlord Mata Muram. \n- Mask of the Heretic now has 12 AC. \n- Blightbringer?s Cap of the Grave now modifies the Specialization: Conjuration by 12%. \n- Any type 9 augment that fit in a visible slot now is also a type 12 augment. \n- Jelvan has learned the technology of the printing press and will now distribute his \nwritings more often. \n\n\n*** Auto Consent *** \n\n- Auto-consent raid, group, or guild will now auto-consent all future and existing corpses. \nIf you turn off auto-consent then consent for your group, raid, or guild will be removed from \nall existing corpses. Please note that in order for a group member or raid member to be able \nto drag one of your existing corpses, they had to be in your group or raid at the time your \ncorpse was created. This is the functionality that has always been in place. \n\n\n*** Tasks and Missions *** \n\n- The entrance to Everfrost is now a little easier to explore. \n- The issue preventing some groups from entering the Unrest mission has been fixed. \n\n\n*** Graphics *** \n\n- /viewport should work with Advanced Lighting on now. \n- We have fixed a common Reset Device error. \n- Fixed an issue with rendering trees and other alpha'ed textures when running on \nolder hardware. \n- We have fixed a common crash with our DLL. \n\n\n*** Particles *** \n\n- We have made some fixes to the particle rendering. Some people were seeing square textures. \n\n\n*** UI *** \n\n- You can now use the \"Enter World\" button at character select if you are camped in tutorialb. \n- Merchants' items should now be sort correctly using the Quantity column. \n\n\n*** Tradeskills *** \n\n- Changed one of Chef Chowderly's recipes. Pan Seared Orange Tuna will now use a Non-Stick Frying Pan \nin the recipe instead of a Large Stewing Pot.","content_hash":"eda916ca6bcced8d3b6b9518f44568b3a11a1feceb2204fb26f068b1bba8bfae","source_files":["patches-2005-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["July 13, 2005"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"d2d081ce27538bd5dbd642217431275e0c73c2255863152e810829e62efb8b3e","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":743597,"item_index":null,"heading":"July 13, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"0ded079d6ffca36decf0d3dd7ac1aab996fe7bd7784792cefd51cc3f73b7dd0d","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":763230,"item_index":null,"heading":"July 13, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"d325ac29914144fbd31950494a4137d5b537a324d82ad14782b30f2cd0d6addc","filename":"patches-2005-2.txt","adapter":"text","source_offset":102,"item_index":null,"heading":"July 13, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2005-07-13-1","id":"2005-07-13-1"},{"patch_date":"2005-06-29","effective_date":"2005-06-29","display_date":"June 29, 2005","title":"June 29, 2005","year":2005,"month":6,"kind":"live","era":"EverQuest Live","expansion":"Dragons of Norrath","expansion_code":"dragons-of-norrath","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"audio-graphics","label":"Audio & Graphics"},{"slug":"expansions","label":"Expansions"}],"sections":["Headlines","Items","Tasks, Missions, and Quests","Events","Tradeskills","NPCs","Veteran rewards","Optimizations","Exodus and Related Issues","Features Enabled for All","UI","Misc","Chat Channels","Pet Commands"],"change_count":85,"word_count":1895,"summary":"A large patch was implemented today. Grab a coffee for this one. ================================== Headlines *** Plane of Time Instancing! - Plane of Time has been fully instanced. Every raid that enters the zone will now get its own instance of the zone. New Tutorial! - A new tutorial is now…","content":"A large patch was implemented today. Grab a coffee for this one. \n\n================================== \n\n*** Headlines *** \n\n- Plane of Time Instancing! - Plane of Time has been fully instanced. Every raid that enters \nthe zone will now get its own instance of the zone. \n- New Tutorial! - A new tutorial is now available, featuring new art, new models, new quests, \nand a new player experience that will take you from level 1 to level 10. \n- New Newbie Armor Quests! - New armor quests pick up where the tutorial leaves off, taking \nplayers from 11 to 20. \n- You can now invite players to your group across zones. We have enabled the ability to use \nthe /invite command with a players name to allow you to invite someone that is not in your \ncurrent zone. \n- \"Auto Consent Group\", \"Auto Consent Raid\", and \"Auto Consent Guild\" buttons have been \nadded to the options window; when checked, your group/raid/guild will automatically be given \nconsent to move any new corpses you drop. \n\n\n\n*** Items *** \n\n- Ogre Femur Club is now monk and beastlord usable. \n- The tier1 and tier2 quested breastplates in Omens of War now have click effects that are \nusable from inventory. \n- The Rod of Mystical Transvergance and Summoned: Modulating Rod now both have a 5 minute \nitem recast timer. This will give both items a visible indicator for the recast time of \nthe rods when used in the UI. \n- The suffusive weaponry from the Trial of Ingenuity is now attunable. \n- The Longbow of Chaos now has a type 4 augmentation slot. \n- Haggard Trusik Shawl now has +15 int instead of +15 wis. \n- Plaguebreeze now has +4 regen, +20 attack, +1 shielding, and +5 avoidance. \n- The Dragonshade Mask now has the worn effect of Cleave V and the activatable effect of \nAssassin?s Blood. The recast time on the activatable effect has been changed to two minutes. \n- The Obsidian Battle Sword has a new graphic. \n- The Blade of Vesagran is now a one-handed slasher. Please petition if you have an \naugmentation that will not fit in your blade now that it has changed to a slasher. \n\n\n*** Tasks, Missions, and Quests *** \n\n- Increased the amount of time that a mission zone can be empty of players before it \nshuts down from 15 to 30 minutes. This should help groups who completely wipe out get \nback to the zone before it shuts down and resets. \n- If you are on the mission to Unrest, Nisha Lightbrook will now respond to your first \nhail instead of requiring two hails for a response. \n- Sleeping on the job: Gnoll Archers will now call for reinforcements if you have killed \nthem before completing the previous elements in the task. \n- Sleeping on the job: Holinix, Djerr, Grarrax, \n- Fixed an error that was causing some tasks that had elements in Grimling Forest to be \nimpossible to complete. \n\n\n*** Events *** \n\n- The Specter of Rage in Uqua will now accept the Orb of Rage again. \n- It should no longer be possible to get double-loot and double-lockout on the MPG \nTrial of Endurance. \n- The Vishimtar encounter has been retuned. Beware the cursed black dragon! \n- After Vishimtar's demise, Creeping Doom will fade and skeletons will cease spawning \non player death. \n- Standing directly under Rikkukin when he fires off a directional attack is now a bad \nidea. \n- Lockout timers for Anguish bosses are now 4.5 days long instead of 4.9166666 (repeating, \nof course). \n\n\n*** Skills, Spells \n\n- Added new spells in the Spirit of the Panther line for Shaman at levels 50 and 57. \n- Added new spells in the Ward of Righteousness line for Clerics at levels 50 and 57. \n- Added new level 50+ fear spells for Clerics, Necromancers, Enchanters, Shadowknights, \nBards, and Druids. \n- Added new melee guard Disciplines for Shadowknights and Paladins, both at level 56. \n- Added a new Point Blank Enthrall spell for Enchanters at level 68. \n- Added new spells in the Spirit of the Panther line for Shaman at levels 50 and 57. \n- Added new spells in the Ward of Righteousness line for Clerics at levels 50 and 57. \n- You'll have to convince Karsor the Mad to part with the above new spells. \n- Storm Guard and Frost Shield now have 60 minute durations. \n- Modified the Frenzied Burnout AA so that it now has a 15 minute reuse and will better \nstack with other strength and attack enhancing effects. \n- The mana regeneration portion of the Enchanter spell Breeze now scales from 5 at level \n14 to 6 at level 20. \n- Fixed a stacking problem with Shadowknight and Ranger Self buffs that were being \noverwritten by the druid Hand of Ro line. \n- Increased the innate AC bonuses granted to level 66+ pets by focus effects. \n- Increased the melee damage bonuses provided by pet focus effects on level 66-70 pets. \n- Lowered the endurance cost on many Berserker Axe abilities and the battle cry line. \n- Refunded and removed Spell Casting Subtlety from Shadowknights. \n- Shock of Lightning was recently changed into a new spell, Icicle Shock. In answer to \nconcerns from several players at the loss of Shock of Lightning, the spell has been returned \nto it's previous form. \n- Guard of Blood Recourse has been changed to a instant heal for 600 HP instead of 400 \nfor 2 ticks. \n- Alternate Ability timers for newly acquired activatable AAs will properly initialize \nto allow for immediate use. \n- Veteran rewards on accounts that have no expansions now work properly. \n- Leadership assist ranges now have the same distance rules as the /assist command. \n- When rogues using Shroud of Stealth /con an NPC that can see invis but not shroud of \nstealth, they will now get a message telling them the NPC cannot see them but can see \nnormal invis players. \n- Players will now receive 1 skill point in any new skills available when the reach a new level. \n- Spell hate for spells with a fixed amount of hate now include hate-focus effects. \nPreviously, spells with fixed amount of hate assigned to them would disregard hate focus effects. \n- Fixed the issue with Wrath of the Wild that caused it to last until a rune expired. \n\n\n*** Tradeskills *** \n\n- Added a minimum chance to gain a skill up on many of the Dragons of Norrath cultural \ntradeskill recipes and many of the Omens of War augmentation recipes. This will make it \neasier to gain an increase in skill when doing these recipes in most cases where the \ncharacter has a high skill. \n- Some Velium weapons can now be converted into small Velium bars by smiths. You will \nneed to use the Velium Smithy Hammer in order to break down these weapons. \n- Speckled Pine Fruit can now be foraged. \n- Palm Leaf can now be foraged. \n- Added a recipe to create Rainwater Dressing. \n- Added a recipe to create Spiced Heartfruit Greens. \n- Midnight Stones and Sandstone Pearls can now be crushed in a Mixing Bowl, not a Mortar \nand Pestle. \n- Increased the stack size of Dragons of Norrath cultural Patterns and Molds to 200 (400 \nfor wrist patterns and molds). \n- Caerlyna will now exchange Ice Cream Churns for tokens. \n- Added information to bag tokens that will tell the player some of the information about \nthe bag they represent. \n\n\n*** NPCs *** \n\n- There is a new potion vendor in the Plane of Knowledge. He sells some nice new potions \nas well as some of the ingredients that alchemists will need to make those potions. \n- The Taskmistress Krisz encounter can now be triggered. Speak to the NPCs in Riwwi for more \ninformation. \n- Several NPCs in the Abysmal Sea are now more willing to chat. They no longer require proof \nof dedication to their cause. \n- New merchants have moved into Lavastorm. \n- Some of the Ferans in Riftseekers will drop Softened Feran Hides more often now. \n- Some of the Ferans in Riftseekers will drop Quality Feran Hides more often now. \n\n\n*** Veteran rewards *** \n\n- The Veteran Reward buffs are now immune to being dispelled. \n- The Veteran Reward buffs will no longer freeze their timers in the guild hall. \n\n\n*** Optimizations *** \n\n- File caching has been enabled which should yield performance improvements, especially \non lower end systems when dealing with the UI (opening/closing windows, loading a UI, ...). \n\n\n*** Exodus and Related Issues *** \n\n- The exodus bug where a player could possibly die during the small amount of time after \nthe spell is cast but before they actually zone, should now be fixed. We did the best we \ncould trying to reproduce the situations that have been described to us and they have been \nfixed in our test cases. Please let us know if you continue to experience an issue like this. \n- Spells such as Exodus, have a chance to fail which happens for each person that gets hit \nby the spell. This means each person has a chance to not get ported. If you fail to get \nported, you now receive a message notifying you of the failure. \n- Teleport bind(AA) will no longer leave the caster behind. If the spell is successfully \ncast, then everyone will be ported. Previously the caster had a 2% chance to not port. \n\n\n*** Features Enabled for All *** \n\n- The raid window is now available to all players. \n- The LFGroup windows are now available to all players. \n- Line-art mapping is now available for all zones. \n\n\n*** UI *** \n\n- The Potion Belt will now remain visible after zoning (if it was visible before zoning). \n- The advanced display options window has been enhanced substantially. Please note that the \nAdvanced Lighting option is for video cards that support 1.1 Pixel Shaders and above. Also \nnote that the advanced lighting is still being tested with some of our known player hardware \nconfigurations. If you experience any issues with it on, please turn it off. Not all hardware \ncombination have been verified to be fully functional. For those that can use it, check out \nhow cool the lighting looks in some of the old zones like the commonlands with the NPCs and \ntheir spherical light influences. It looks great. \n- The help window has been merged with the petition window. \n\n\n*** Misc *** \n\n- You will no longer get experience back from a corpse whose rez timer has expired when \nusing the Veteran AA Expedient Recovery. \n- The level restriction for entering the tutorial has been changed to allow level 10 and \nunder. \n- Fixed an old issue with particles. If you had your client running for 10 or so hours, \nsome particle emitters would start to show huge particles. \n\n\n*** Chat Channels *** \n\n- There are now system owned, persistent chat channels and players will auto join some of \nthese channels. Players level 20 and under auto join the \"NewPlayers\" channel, over level 20 \nauto join \"General\" and a class specific channel, and there are continent based channels as well. \nAuto joining channels can be disabled under the options window. \n\n\n*** Pet Commands *** \n\n- The \"/pet follow\" command works properly again. \n- The \"/pet report\" command works properly again.","content_hash":"07be3b13603846c67c64f88c32edf429f43462aa6f9823feb11962b89f4a8036","source_files":["patches-2005-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["June 29, 2005"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"69803ad4f9e97b97ec58b6ff56c24d470d4d56bf8625488b8eb97e7164d6aa33","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":732755,"item_index":null,"heading":"June 29, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"f6cb7a9f92efd1bad7b09d7608c211dc987be4ad9995ed2ee03bba5e9d0cd315","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":752256,"item_index":null,"heading":"June 29, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"3a72ea06826efd856f0e4b28ff23a625bd240269b664d222aed3051be2693c49","filename":"patches-2005-1.txt","adapter":"text","source_offset":64062,"item_index":null,"heading":"June 29, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2005-06-29-1","id":"2005-06-29-1"},{"patch_date":"2005-05-18","effective_date":"2005-05-18","display_date":"May 18, 2005","title":"May 18, 2005","year":2005,"month":5,"kind":"live","era":"EverQuest Live","expansion":"Dragons of Norrath","expansion_code":"dragons-of-norrath","categories":[{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"ui","label":"UI"}],"sections":["Spells","Missions","Items","Alternate Abilities","Code"],"change_count":12,"word_count":317,"summary":"Spells *** With the last patch, we made a change to the way that intoxication effects work so you are no longer completely immune to them if you have maximum alcohol tolerance. Instead, you now mitigate the effects based on your alcohol tolerance skill. Due to this change, intoxication effects have…","content":"*** Spells *** \n\n- With the last patch, we made a change to the way that intoxication effects work so \nyou are no longer completely immune to them if you have maximum alcohol tolerance. \nInstead, you now mitigate the effects based on your alcohol tolerance skill. Due to \nthis change, intoxication effects have been reduced or removed from a number of detrimental \nNPC spells where they would now cause the encounters to be more difficult than intended. \n- Storm Guard and Frost Shield now have 60 minute durations. \n- Increased the range on Kessdona's Roar. \n\n*** Missions *** \n\n- Skrepiz Plaguebringer will now only appear when you have completed all previous requirements \nin the Rise of Marnek mission. \n- If you are on the mission to Unrest, Nisha Lightbrook will now respond to your first hail \ninstead of requiring two hails for a response. \n- You will no longer be able to loot the notes for the Hate's Fury mission out of order. \n\n*** Items *** \n\n- Gloves of Wicked Ambition now have +5 to stun resist, +6 to dot shield, and +2 to mana regen. \n- Mirrored Mask now has a type 8 augmentation slot, by request. Now players can bind a focus \naugment to the item if they wish. \n- Gem of the Spring Wind from the good DoN camp is now named \"Shard of the Spring Wind\" and is \nnow a type 7 and 8 augmentation. \n\n*** Alternate Abilities *** \n\n- Raised the cap on AA's so that those people who were maxed out can receive all of their \nVet rewards. \n- The shape changing effects of the Jester of Bristlebane will now disappear after 10 minutes. \n\n*** Code *** \n\nWindows 98/ME: \n- Users with these operating systems should no longer experience the bug where there UI \nrenders but the 3D scene does not when they first enter the game. \n\n-- The EverQuest Team","content_hash":"1f6b9b3299b3148715d5e7558f880be3b6275c0fe611a858896c5882b69a5f49","source_files":["patches-2005-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["May 18, 2005"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"940425c808fa01c9437dbd0b21a7dbb7949e9c8ae3682369426ba093441d9dd8","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":730916,"item_index":null,"heading":"May 18, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"f24dfdeff616dfb39704654a74e889b314f6d9f3327dbaf76b8b62b8600e6f66","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":750351,"item_index":null,"heading":"May 18, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"2c1c906aced1c8f818af74c6c06ee8b6bde0b708486ccc3f39a5093281cc9ddf","filename":"patches-2005-1.txt","adapter":"text","source_offset":62157,"item_index":null,"heading":"May 18, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2005-05-18-1","id":"2005-05-18-1"},{"patch_date":"2005-05-11","effective_date":"2005-05-11","display_date":"May 11, 2005","title":"May 11, 2005","year":2005,"month":5,"kind":"live","era":"EverQuest Live","expansion":"Dragons of Norrath","expansion_code":"dragons-of-norrath","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"audio-graphics","label":"Audio & Graphics"},{"slug":"expansions","label":"Expansions"}],"sections":["Headlines","Spells & Skills","Items","Quests & Events","Tradeskills","Missions","User Interface","Miscellaneous","E-Mail Features"],"change_count":0,"word_count":1870,"summary":"Headlines *** -Many quests in city zones that give XP as a reward now give significantly more. -Four new missions are available that take you back to Qeynos, Unrest, Befallen, and Hate's Fury. -Veteran's Rewards will be available on May 13th. You can find out more details about these rewards here.…","content":"*** Headlines *** \n\n-Many quests in city zones that give XP as a reward now give significantly more. \n-Four new missions are available that take you back to Qeynos, Unrest, Befallen, \nand Hate's Fury. \n-Veteran's Rewards will be available on May 13th. You can find out more details about \nthese rewards here. \n-The required levels on many spells level 50 and below have been changed so that all \ncasting classes will now receive at least 1 new spell every level. \n-Great new functionality has been added to the mail system. Some of the major features \nare listed below, but also check the bottom of the patch message for details. \n-Multiple recipients, including a dynamically generated guild mailing list. \n-EverQuest mail forwarding. You can now have your EverQuest mail forwarded to the e-mail \naddress registered with the station account of the character you are playing. NOTE: you \ncannot reply to the forwarded mail. \n-New Address Book. You can now setup mailing lists on your client and store your friend's \naddresses in your address book. \n\n*** Spells & Skills *** \n\n-Players who only have the first two ranks of the Spell Casting Fury AAs will now do double \ndamage on a successful spell crit, the same as if they had the third rank. \n-Players who only have the first two ranks of the Ingenuity AA will now do double damage \non a successful spell crit, the same as if they had the third rank. \n-DoT spells for nearly all classes have been adjusted to scale better as players gain \nlevels. Additionally, most of these spells have had their casting time significantly \nreduced. A number of additional changes have been made. Please see in game descriptions \nfor updated information. \n-Pet heals are now generally more efficient, have shorter cast times, and will remove \npoison and curse effects in addition to disease effects. \n-Frost Guard now has a 1 hour duration. \n-Rangers now gain the ability to triple attack starting at level 60. \n-Berserker's Frenzy skill now has a minimum damage cap starting at level 51. \n-The return on AC over the cap has been increased for monks, paladin, and shadowknights \nof level 50 and higher. \n-Based on player feedback, we have removed the notification to the caster that occurred \nwhenever a heal-over-time spell made an exceptional heal and added new functionality to \nlet the caster know when their spell has worn off. \n-All caster, priest, and hybrid classes now learn Meditation at level 1. \n-All priest and hybrid classes now learn Channeling at level 1. \n-All detrimental spells that have a duration will now notify their caster when they wear \noff. \n-All hybrid classes now learn Abjuration, Alteration, Conjuration, Divination, and \nEvocation at level 1. \n-All buffs that last at least 24 seconds and do not go to the short buff window will \nnow notify their caster when they wear off. \n-Share Wolf Form will no longer have its buff timer decremented in the Guild Hall. \n-Shield of Notes and Dance of Blades will now properly reset if they fail to take hold. \n-Lich Sting and Reaper Strike now grant a buff to the group as well as the Shadow Knight \ntriggering the effect. The benefit for the Shadow Knight will be significantly larger \nthen the benefit to the rest of the group. \n-Kessadona's Flash of Insight is now known as Kessadona's Roar and has been changed to be a \ndirect damage cold based spell. \n\n*** Items *** \n\n-Seal: Mastery of All is now no-drop on the Firiona Vie server. \n-A Gem-Etched Key was dropping off of common crocodiles in Plane of Earth. This erroneous \ndrop has been removed. \n-The Rod of Shaded Wrath has been slightly upgraded. \n-Many items with over 165 hps were given type 8 slots instead of type 7 slots. \n-The Tainted Heartstone and Charm of Exotic Speech will now properly give full stats when \nall uncommon languages are mastered. \n-All flowers of functionality are now inventory clickable. \n-All armor and weaponry on the Dragons of Norrath vendors now have an additional type \n9 augmentation slot. \n-New type 9 augments can now be found on the Dragons of Norrath vendors. \n-Some additional weapons on the Dragons of Norrath vendors are now rogue usable. \n-Blightbringer's Pants of the Grave now has the focus effect Venom of Anguish. \n-Improved the damage/delay ratio of some of the weapons on the Dragons of Norrath vendors. \n-Beaded Hoop of Demise now has +10 combat effects and +5 strikethrough. \n-Chains of Anguish now has the focus effect Avariciousness of the Ikaav. \n-Shroud of the Surging Storm now has the focus effect Avariciousness of the Ikaav. \n-Ring of Deterrence now has the focus effect Avariciousness of the Ikaav. \n\n*** Quests & Events *** \n\n-When Brevik Kalaner combines the high temple pieces to form the Cipher of Txevu, the \nplayer will now also receive Qvic access if they do not already have it. \n-When zoning into Kod`taz, if a player has the Inktu`ta high temple piece as well as Qvic \naccess, they will now receive any other high temple pieces they may be missing. \n-Removed the large particle effects from King Gelaqua's room in Riftseekers. This should \nhelp with reported visual lag issues in that area. \n-Fixed a spawn issue in Firiona Vie involving Hero Goxnok and a Drachnid spy. \n-Guttertusk the Cruel has been spotted wandering the city of Dranik. \n-Raids in Gates of Discord dynamic zones now require a minimum of 12 people to start. \n-Corrected a problem that was causing the Kunark dragons to not drop their spells or, in \nthe case of Trakanon, his teeth. \n-Vyril Nightfire in Mistmoore is seeking adventurers to help destroy the new inhabitants \nof the castle. \n\n*** Tradeskills *** \n\n-Added a new alchemy recipe to create Essence of Froglok. It can be made in much the same \nway as the other essences. \n\n*** Missions *** \n\n-We have made improvements to how mission rewards are given in situations where the mission \nwas completed while a member was zoning, charmed, feared, or dead. \n-Your mission token or any item you receive at the completion of your mission will now \nautomatically go into an open slot in your inventory. You will not see it on your cursor \nanymore. If your inventory is full then the token or item will be attached to your cursor \nthe next time you zone. \n-Savil Tranquilsong has made an important breakthrough in his work uncovering the history \nof Unrest and is looking for adventurers around levels 55 to 70 to assist him. Seek him \nout in the Butcherblock Mountains if you are interested in helping. \n-Rumors have been circulating of increased activity around Hate's Fury and a growing discontent \namong the merchants of the Broken Skull Clan. A merchant in the Crypt of Nadox is looking \nto hire a few hearty souls around levels 55 to 70 to help keep the Clan in check. \n-Guard Freklin in Qeynos Hills has gotten himself into hot water after being caught sleeping \non the job and is now stuck on gnoll watch. He is looking for adventurers around levels 15 \nto 35 to help him get back into the good graces of the guard. \n-The ancient necromancer Marnek Jaull has returned to the dark halls of Befallen and \nkidnapped the daughter of a paladin of Prexus for use in his evil rituals. Derin Mausrel, \nuncle of the kidnapped girl, has traveled to West Commons in search of adventurers around \nlevels 30 to 40 to help him rescue his niece and destroy the necromancer once and for all. \n\n*** User Interface *** \n\n-There is a completely new interface for the chat filter. \n-The Bandolier \"auto swap\" will now maintain its state through relog. \n-There is a new Merchant Interface window. Items are now displayed in more intuitive list. \n\n*** Miscellaneous *** \n\n-Added Label EQType 134 - Currently Casting spell. Added it to Casting window. \n-Bug fix for entering the game by walking through the arch in explorer mode of character \nselection. If you were logged out in an instanced zone, you will not see multiple of each \ncharacter if that zone was not up. \n-For servers that have movelog command enabled, players will now see what servers have \ntheir current name in use already. - We have changed the text description of certain flags \non the item inspection window. NO DROP is now NO TRADE and NO RENT is now TEMPORARY. \n-Names above players/NPCs should now be visible at twice the distance they were before. \n\n*** E-Mail Features *** \n\nAudio and text notifications of new mail. \n\nMail Window \n-New Options and Address Book buttons. \n-The Options button brings up the options window (with the Mail tab selected). \n-The Address Book button brings up the address book window. \n-New \"Reply All\" button. \n-New \"TO\" field visible in the view pane (where you read your email). It shows all recipients, \nexcept those that are BCC. \n\nMail Composition Window \n-New \"From\" field that shows you who you are when sending an email.(Useful now that you can \nquickly switch between the mailboxes of your different characters on the current server). \n-You can now send to multiple recipients at once, by separating them with comas. You can also \nuse an address book entry name. \n-When pressing \"Reply All\" from the Mail Window, the lists found to match exactly (both name \nand addresses) with an entry in your address book are compacted to the name only, other \nentries are written in full. \n-The Sync button is there to synchronize your TO field with your address book. This is mainly \nuseful when replying to all: it helps you add new entries to your address book or update old \nones. In the latter case, you will be notified of the differences: name differs by case, \naddresses removed, addresses added. The note field is preserved during the update. \n\nAddress Book Window \n-New window to edit your address book. \n-Fields for name, addresses and note. \n-Checkbox to make the entry name private, which means that during address expansion, the addresses \nwill be written as if you had selected them individually, not in the mailing list format. \n-Automatic update of the \"Guild\" entry. [Transient (not saved) and read-only.] If you leave the \nguild, the entry disappears. If someone is added/removed from the guild, your address book is updated. \n\nNew Options Tab for the Mail System \n-Address book filename, configurable per character. \n-If you select an existing address book file, it loads it. \n-If you select a new filename, it creates it with the current in-memory address book state. \n-The address book can be edited by hand, or copied between installations. \n\nMail Forwarding Option. \n-When turned on, incoming email is forwarded to the email address you registered in your Station \nAccount. \n\nRevised Command-Line Syntax for Sending Mail \n-More than one recipient is now allowed. Use the comma to separate them. \n-If you need a space, for an example if you are sending to a mailing list that contains a space \nin its name, then you need to enclose the whole list of recipients between double-quotes. \n-To make a recipient BCC, precede it with a -. \n-Addresses written in the command-line are expanded according to the address book rules. \n\n-- The EverQuest Team","content_hash":"cab23e799bf2d80cb2c127ce4193740837688d8f2c7ce5cea848a19f6d44a666","source_files":["patches-2005-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["May 11, 2005"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"c83e152140f3e18c4d72ef424b175f0fb5e49c5d8d824c18a5b3f58243b7d8e8","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":719824,"item_index":null,"heading":"May 11, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"e6f75dee7dda40b3cac98092e1b557d373846db3ead36bdb1dfbf41c5852b8bf","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":739193,"item_index":null,"heading":"May 11, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"1ab46fc2ec5d2a1a15662a8a6be40182e7e9d913a2316078e5edc437a47bcb86","filename":"patches-2005-1.txt","adapter":"text","source_offset":50999,"item_index":null,"heading":"May 11, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2005-05-11-1","id":"2005-05-11-1"},{"patch_date":"2005-04-20","effective_date":"2005-04-20","display_date":"April 20, 2005","title":"April 20, 2005","year":2005,"month":4,"kind":"live","era":"EverQuest Live","expansion":"Dragons of Norrath","expansion_code":"dragons-of-norrath","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"expansions","label":"Expansions"}],"sections":["Events","Items","Item Spells","Spells","Miscellaneous"],"change_count":26,"word_count":456,"summary":"Events *** ---------------------------------- The Girplan Guardian encounter in the wizard epic had its difficulty lowered to bring it more in line with other epic 1.5 fights. Rumors have been spread that the Ring of Scale have started to investigate the new vampires of Mistmoore(RoS faction quest…","content":"*** Events *** \n---------------------------------- \n\n* The Girplan Guardian encounter in the wizard epic had its difficulty lowered \nto bring it more in line with other epic 1.5 fights. \n* Rumors have been spread that the Ring of Scale have started to investigate the \nnew vampires of Mistmoore(RoS faction quest is in). \n* Eryke Stremstin for the monk epic in the bazaar should no longer fall under \nthe world. \n\n*** Items *** \n---------------------------------- \n\n* Changed the name of the Basilisk Tooth to be Great Reptile Tooth. \n* Changed the name of Racnar Hide to Great Reptile Hide. \n* Great Reptile Teeth can now drop off crocs in Plane of Earth and Plane of Nightmare. \n* Great Reptile Hides can now drop off raptors in Cazic Thule. \n* Pile of Gravel can now drop off Gargoyles in Plane of Nightmare and the Hole. \n* Tribute values on certain Kunark chest and legpieces has been decreased . \n* Horn of Doomcalling now has +2 mana regen. \n* Supple Crimson Choker now has a +2 mana regen. \n* Clawhammer is now a 70 damage, 32 delay weapon. \n* Many items with over 160hp in DoN raids and small events were incorrectly marked \nwith type 4/7 augmentation slots. These now have type 8 augmentation slots. \n* Shed Ikaav Skin drop rate/locations adjusted to include Ikaavs in the Ruined City \nof Dranik. \n* Mindreaver's Shoes of Coercion now has the focus of Alacrity of the Aneuk. \n* Earring of Dragonkin is now called \"Earring of Wurmkin\". \n* Mask of Forbidden Rites is now flagged all/all. \n\n*** Item Spells *** \n---------------------------------- \n\n* Deafening Strike now increases the duration of Fellstrike Discipline. \n* Ture's Anger now increases the duration of Blind Rage Discipline. \n\n*** Spells *** \n---------------------------------- \n\n* Lowered the duration of many fear spells cast by NPCs. \n* Reduced the number of NPCs who cast fear throughout the game. \n* Changed all PC pets over level 52 so they are once again immune to fear. \n* Several spells were not set to the correct proc values in the previous update \nto compensate for the change in pet base proc rates. The following spells have had \ntheir proc rates adjusted to be the same as they were before the previous patch: \n\nMight of the Wild Spirits \nSavage Wildcaller's Blessing \nHobble of Spirits \nPrimal Fusion \nElemental Conjunction \n\n* Corrected the hate generated by the enchanter spell Howl of Tashan and the monk \nability Dragon Fang. \n\n*** Miscellaneous *** \n---------------------------------- \n\n* Added level up text for all levels between 11 and 70. \n* A bug affecting skilling up in combat skills at all levels and tradeskills at low \nlevels has been fixed. Skilling up at these levels should be back to normal. \n\n-- The EverQuest Team","content_hash":"eb68ef56e323a950c78b3aedabd386c7c8a30872866b8ac0cbaa2df77e1bc1f8","source_files":["patches-2005-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["April 20, 2005"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"bf3ba6aa22bf9e91565d01d14a4b9d893c8b49b540594fc1e950a7664f52ebae","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":717015,"item_index":null,"heading":"April 20, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"d6cad17db6342297abad3cc8c60f308056f692fc131a9f34e0fdff177fe7283e","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":736318,"item_index":null,"heading":"April 20, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"eecd9811069435d7f095240bd530743c3580930b86cf856493626e95182fe0ae","filename":"patches-2005-1.txt","adapter":"text","source_offset":48124,"item_index":null,"heading":"April 20, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2005-04-20-1","id":"2005-04-20-1"},{"patch_date":"2005-04-12","effective_date":"2005-04-12","display_date":"April 12, 2005","title":"April 12, 2005","year":2005,"month":4,"kind":"live","era":"EverQuest Live","expansion":"Dragons of Norrath","expansion_code":"dragons-of-norrath","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"audio-graphics","label":"Audio & Graphics"},{"slug":"expansions","label":"Expansions"}],"sections":["Headlines","Re-envisioning Specifics","Spells, Skills & AAs","Items","Missions, Quests & Events","NPCs","Tradeskills","more details please see the post here","Server stability","Chat filtering","Mail System","Title Suffixes","Guild Hall (Guilds)","Bazaar/Barter","UI","Miscellaneous"],"change_count":107,"word_count":2970,"summary":"Headlines *** ------------------------------------ A new button has been added to character select: Return Home. If a character has not been played in the past 6 hours, this button is enabled and pressing it will log the character into the game in their starting city. If a character is logged out…","content":"*** Headlines *** \n------------------------------------ \n- A new button has been added to character select: Return Home. If a character \nhas not been played in the past 6 hours, this button is enabled and pressing it \nwill log the character into the game in their starting city. \n- If a character is logged out for more than an hour, full health, mana, and endurance \nwill be granted upon logging in. This is still a bit under development. You may not be \nquite at 100% but very close. \n- Re-envisioning has begun! \n- Over 600 Spell modifications. \n- New zone art for the character select screen and character creation. Crossing the \nbridge while in Explore mode will allow you to enter the world. Note that all characters \nare in the same area now. There are no longer class specific areas. \n- New Hot Spots!* \nThe Warrens \nNetherbian Lair \nEcho Caverns \nThe Scarlet Desert \nThe Tower of Frozen Shadow \nThe Hole \nThe Grey \nHowling Stones \nThe Halls of Betrayal (Chardok B) \n- There are 2 new keyboard shortcuts in the Command section in the Options menu, Open \nInventory Bags and Close Inventory Bags. Setting these, then using them will open/close \nall your general inventory slot bags (bag1-bag8). \n- Added a teleportation stone to Arena in Plane of Knowledge.* \n\n\n*** Re-envisioning Specifics *** \n------------------------------------ \n- Many modifications have been made to the cast times, recast times, mana costs, and \ndamage potential of many single target direct damage spells. The largest changes have \nbeen in level 1-50 spells, but many 50+ spells have been adjusted as well. These changes \nhave caused the damage-per-second potential and/or the damage-per-mana values of these \nspells to be increased and should benefit the classes who use these spells in nearly \nall cases. Note that this also includes special purpose spells such as undead and \nsummoned direct damage spells. Please check the in game descriptions for specific \nchanges.* \n- The 750 cap on mana increase spells has been removed.* \n- The hard-coded level 52 NPC cap on Fear spells has been removed. We will be adding \nnew fear spells in the near future which will allow players to fear higher level NPCs.* \n- Assassin’s Feint will now work on NPCs level 60 and higher.* \n- Spells with poison counters no longer have innate agro added. The spells themselves \nstill generate aggro based on their other properities, but you will see a reduction \nin the amount of aggro generated in many cases.* \n- NPC’s innate 20% resistance against rain spells has been removed.* \n- You will now receive messages in your chat window when you are healed by any \nheal-over-time spell. This includes both short term HOT spells as well as long term \nregen spells. You will receive the message if the spell actually gave you health back, \nso will not receive messages when at full health. These messages can be turned off \nthrough a new filter in the options window.* \n- Ranger, Beastlord, and Paladin heals have been upgraded. See the spell descriptions \nin game for details.* \n- The AC cap and percentage return on AC over the cap for monks has been increased.* \n- Increased the knock back effect on the Warrior AA Press the Attack. \n- Theft of Thought will no longer return only partial mana from NPCs over level 52. \nIn addition, the spell was changed so that it will only return as much mana as the NPC \nhas if that is less than the amount that the spell is trying to steal. So it will \nsteal 400 mana from an NPC that has 1000 mana, but it will only steal 100 mana from \na NPC that has 100 mana.* \n\n\n*** Spells, Skills & AAs *** \n------------------------------------ \n- Increased the effectiveness and decreased the casting time of the Ranger AA \nAuspice of the Hunter.* \n- Increased the amount of damage absorbed by the Bard AA Shield of Notes.* \n- Increased the damage done while using the Bard AA Dance of Blades.* \n- Added a negative resistance mod to the Shaman AA Virulent Paralysis so it is \nmore likely to land on NPCs now.* \n- Modified the proc chance on spell Lightning Channeling and Storm Channeling. \nBoth of these spells now have an increased proc chance. \n- Sound of Divinity and Sound of Might will now use their own separate shared spell \ntimer. \n- The spell enhanced learning can no longer have its duration increased by Alternate \nadvancement skills and/or focus effects. \n- Flames of the Valiant and Flames of Redemption should now proc more often and be \nresisted much less often. \n- Protection of the Wild should no longer be overwritten by Strength of the Hunter.* \n- Spirit of the Panther and Spirit of the Leopard have been modified. NPCs were \nable to trigger the effects of these spells at a much higher rate then players. \nThe rate of NPCs triggering these effects has been lowered to match PCs. Additionally, \nthe base damage of the effect has been lowered, and the spell will now only land on \nPCs and pets that are a part of your group. \n- Removed the focus effect limiters from Persuasive Gaze, the focus effect found on \nthe enchanter epic 1.5. It now works on any detrimental spells up to level 70 the \nsame way the focus effect on the enchanter epic 2.0 does.* \n- Fixed a problem with focus effects that reduce hate. It was not using the highest \neffect if more than one focus effect was worn. \n- Dragon Fang and Leopard Claw will now generate less hate. \n\n\n*** Items *** \n------------------------------------ \n- Items that have a combat or clickable spell effect that was changed due to the spell \nchanges in this patch have either had their proc rate adjusted to compensate or use a \nnew spell to maintain their damage potential. \n- The Anguish chest pieces now have additional worn mods and a new spell focus effect. \n- The Anguish wrist pieces now have additional worn mods. \n- Mirrored Mask will no longer conflict with other recast timer based items such as the \nSoul Orb. \n- Hammer of Rancorous Thoughts is now a 39/25 weapon with a 225pt proc. \n- Dragonkiller is now a 34 (+2 magic)/21 weapon. \n- Mace of Grim Tidings is a 32/22 weapon. \n- Broken Mandible of the Broodqueen is now a 12/18 weapon and has a +5% mod to backstab. \n- Fang of Kessdona now has +12% mod to backstab. \n- Crescent Palemoon now has the focus Aneuk Glare. It also has +15 avoid, +4 spell \nrune and +4 regen. \n- Aegis of the Amber Moon now has +3 shielding, +4 dot rune, +6 regen. \n- Bladewhisper Chain Gloves of Journeys now has Cleave V as the worn effect. \n- Bladewhisper Chain Legguards of Journeys now has the focus of Alacrity of the Ikaav. \n- Summoned: Burning Shank should proc more often. \n- Eye of Yar`Lir is now called “Oculus of Yar`Lir”. \n- Bracelet of the Corrupter now has +2 mana regen. \n- Wristband of Spectral Corruption now has +2 mana regen and +20 attack. \n- Bracer of Corrupted Souls now has +2 mana regen and +20 attack. \n- Bracer of the Debauched now has +2 mana regen and +20 attack. \n\n\n*** Missions, Quests & Events *** \n------------------------------------ \n- Added the following new Dragons of Norrath missions \nHouse of the Autumn Rose (Norrath's Keepers Only) \nPlunder the Hoard (Dark Reign Only) \nA Goblin's Escort \nHalfling's Treasure Map \nSignal Fires \nSudden Tremors \nThese will show up on the usual mission givers once you have enough faction. \n- Modified the shards awarded for many of the Dragons of Norrath missions to better \nreflect how long they are taking to complete. \n- Changed the adventure “The Gilded Scroll” to fix some situations that could cause \nplayers to be unable to finish the mission. Now the Noble Kirin Scholar will not \nspawn before the real scroll is found. We also fixed a problem that could, in very \nrare cases, cause the real scroll not to be placed on an NPC. \n- The corrupted drake adds in the Vishimtar encounter will now respawn correctly \nafter a failure. \n- Made a change to Burning Woods that should reduce the number of NPCs that get \nstuck under the world . This should make the hornets easier to find. \n- Increased the drop rate for the Collector's Fire Hornet Wing and Collector's Iksar \nWitch Doll. \n- We've extended the 6th anniversary scavenger hunt so that it will be available \nthrough Sunday, the 17th. \n- Changes were made to all Muramite Proving Ground trials. The major changes are: \nAdaptation is slightly easier, the trial of Ingenuity was significantly changed, \nand NPC resists in all single group trials were lowered. \n- Corrected a problem that was causing some NPCs in the Muramite Proving Grounds to \nshow up in the wrong part of the zone. \n- In the Citadel of Anguish it's no longer possible to fight Arch Mage Vangl without \ncompleting the Keldovan, Jelvan, and Hanvar events first. \n- The Warden Hanvar encounter has been made more challenging; you may wish to bring \nsome extra allies with you. \n- Beware, if you are too close to a wall the swarm adds in the Mata Muram encounter \nwill spawn directly on top of you. \n- Increased the drop rate for the Tongue of the Zun’muram off Zun’Murum Tkarish Zyk \nin Txevu. \n- Changed the quest that gives alternative access to Txevu. When you hail the golem \nat the end of Inktu`ta it will check your items and flags and do the following: \nIf you do not yet have a Qvic flag, the golem will give you the Splinter of the High \nTemple. \nIf you do have a Qvic flag, the golem will give you whichever High Temple pieces you \nare missing. \nIf you already have a Txevu flag, the Cipher of Txevu item, or all three fragments of \nthe High Temple, the golem will ignore you. \nLikewise, when you complete the Qvic backflag, if you have the Splinter of the High \nTemple from completing Inktu`ta you will automatically receive whichever High Temple \npieces you are missing. \nThis change allows the combination of Inktu`ta and the Qvic backflag quest to count \nfor Txevu access and the two can be completed in any order. This change is not retroactive. \n- A bug was fixed so that Alkron Wyrmsong will no longer give bards a cloth cap when \nan error is made during the quest for Epic 2.0 \n\n\n*** NPCs *** \n------------------------------------ \n- Modified King Xorbb in Beholder. He will now drop Slime Crystal Staff 100% of the time. \n- Players can no longer attempt to give stacks of items to NPCs. The NPC would treat the \nstack as one item and you would lose the rest. There is now a check to help with people \nputting in a stack of items and losing them. \n- Items given to an NPC by a PC will no longer count as a Task item when looted. \n- NPC pathing code has been reviewed and some changes have been made which should \nprevent NPCs from becoming stuck and eventually becoming invisible. Please let us know \nif you see this happen any more. \n- The Cube Fragments in the Gates of Discord Sewer trials will no longer get stuck in \nthe geometry. \n- The Soulbinder at the Firiona Vie outpost is now able to bind you to that area. \n\n*** Tradeskills *** \n------------------------------------ \nWe have changed the chance to gain a skill up when using tradeskills. Previously there \nwas a large increase in the average number of combines needed for a skill increase for \nskill values of 160 through 190. This made sense when 200 was the skill cap. We have \nchanged the algorithm to remove the harsh spike in combines required for skill ups \nfrom 160 to 190, making it a more reasonable to increase all the way up to 300. For \nmore details please see the post here: \nhttp://eqforums.station.sony.com/eq/board/message?board.id=Trade&message.id=5800 \n- Alabaster Beak and Ivory Stormrider Canine are now marked as usable in tradeskills. \n- Dragons of Norrath brewing items now drop off NPCs. They were only available through \nforaging before. \n- Added the race name to the Unfired Cookie Cutters. New item names are: Unfired \nBarbarian Cookie Cutter, Unfired Gnome Cookie Cutter, Unfired Troll Cookie Cutter \nand Unfired Animal Cookie Cutter. \n- Added the recipes for four cookie cutters for Luclin beasties. The sketches and \nmolds should be easily found on vendors. \n- Added the appropriate effects to Dragons of Norrath potions. \n- The recipe for dough made from Rock Hopper Egg now uses Rockhopper Egg. It turns \nout that there were two items with similar names, but the one used in the recipe \ndoesn't drop in game. \n- Removed the recipe for chain jointing that was used in Planes of Power armor. This \nrecipe was removed because the jointing is no longer used in any recipes. \n- You will now only need to collect half the number of items for the level 65+ Vah \nShir racial armor pattern book quest. \n\n\n*** Server stability *** \n------------------------------------ \n- We believe we have corrected the problem with the excessive server lag that has \nbeen happening in most raid zones. A guild from one of our live servers was willing \nto come over to our test server and verify the raid in pofire was working properly \nwithout causing the zone to lag out. They were able to complete many of the stages\nof the raid successfully and even multiple times without issue. There was one instance \nof a mob warping after getting in a bad location, but we have made vast improvements \nfrom its current state. We have also improved our logging code to better detect similar \nproblems should they occur again in the future. Please let us know if you experience \nany problems related to this. \n- The memory leak problems that have recently been affecting the world servers has had \nmuch progress. Several memory leaks related to the previous update have been corrected, \nand server stability has improved measurably as a result. We will continue to monitor \nthe servers closely for memory leak issues. \n- A zone crash in Chardokb related to the Korucust encounter has been fixed. \n- A zone crash related to guild tribute being toggled while a player was being charmed \nor feared has been fixed. \n\n\n*** Chat filtering *** \n------------------------------------ \n- Pet responses to commands (except for /pet leader) are no longer broadcast, but go \nonly to the owner of the pet.* \n- Pet responses to commands can now have a selected color and be redirected to any chat \nwindow.* \n- Pet spell-casting messages can now have a selected color, be redirected to any chat \nwindow, and be filtered to not show at all.* \n- Assassinate, Deadly Strike, Slay Undead, and Finishing Blow messages will now be \ndisplayed in the Melee Critical message color and redirect/filter as other crits.* \n\n\n*** Mail System *** \n------------------------------------ \n- You now have quick access to all of your character mailboxes on the current server \nfrom any of your characters. \n\n\n*** Title Suffixes *** \n------------------------------------ \n- The title system now supports title suffixes. The first use of this new feature are \nthe server titles. \n\n\n*** Guild Hall (Guilds) *** \n------------------------------------ \n- Added a guild tribute master to the guild hall. \n- The guild bank no longer accepts NORENT items. \n- Fixed a bug that allowed players with out the proper flags to remove items from the \nGuild bank. \n- Using any Eye of Zomm type spells in a guild hall will no longer take the client to \nserver select. \n\n\n*** Bazaar/Barter *** \n------------------------------------ \n- Added and Augment pool and Augment Solvent Merchant in the Bazaar. \n- Added new search criteria to the Bazaar search: min level, max level. Any items \nwhich match all other search criteria, yet have a rec or req level outside the boundaries \nset in the new fields will not be returned by the search. \n- The barter UI code has been improved. There were some issues related to keeping the \nclient properly synchronized with the server which have been fixed. It now more \naccurately tracks changes in inventory when multiple players are interacting with a \nbuyer. Also, if a buyer has a LORE item, any buy-lines that require the LORE item will \nnow automatically disable because the buyer would not be able to complete the \ntransaction (because it would result in two lore items on the buyer). Previously \nthis was causing a client-server sync issue that would result in a player being \ndisconnected. \n- Barter Search Window: Right-clicking on the item sought by Buyers found in a search \nwill display that item. You now have to right click on the Buyer's name to get the \nsearch path. \n\n\n*** UI *** \n------------------------------------ \n- Fixed an issue causing custom UIs to show bad data in unused buff slots. \n- The Task display now properly displays tasks with a large number of elements. \n- On character select, if you want to go back into the tutorial, just click the \ntutorial button below the list of characters. It is no longer a toggle button. \n\n\n*** Miscellaneous *** \n------------------------------------ \n- Increased the maximum level range spread for LDoN adventures from 7 to 10 so \nyou can now group with someone 10 levels above or below you. \n- Critical heals now produce a message similar to other spells that crit. \n- Fixed corpse looting bugs for corpses that have been summoned or moved out of \ndynamic zones. \n- Closing multiple bags while using the bank no longer causes the client to crash. \n- The raid locking system had various bugs which are now fixed. Please let us know \nif you encounter any problems with the raid tool. \n\n\n* Denotes a community request. \n\n\n-- The EverQuest Team","content_hash":"8207f7ae4ded569506f6d2688a97347b49c28989e1aac242c71f23e0b133b23c","source_files":["patches-2005-1.txt","patches_1999-2010_combined.txt"],"source_titles":["April 12, 2005"],"source_url":null,"source_urls":[],"occurrence_count":2,"source_occurrences":[{"occurrence_id":"48db1ed0a1e87aa28327757ea205ec8ad33621b91b0741bbf1da30498e52e95a","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":718910,"item_index":null,"heading":"April 12, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"f33508c7d9c6172aa52d283708f0031a8c1e79e79cc979ff0425a267458a5a43","filename":"patches-2005-1.txt","adapter":"text","source_offset":30716,"item_index":null,"heading":"April 12, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2005-04-12-1","id":"2005-04-12-1"},{"patch_date":"2005-03-17","effective_date":"2005-03-17","display_date":"March 17, 2005","title":"March 17, 2005","year":2005,"month":3,"kind":"live","era":"EverQuest Live","expansion":"Dragons of Norrath","expansion_code":"dragons-of-norrath","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Missions","Tradeskills","Ranger Epic","Fabled Item Changes"],"change_count":25,"word_count":643,"summary":"Missions *** ---------------------------------- Added the ability to see invisible to some of the NPCs in The Nest instances. Set some of the boss NPCs in Dragons of Norrath missions to summon. Being kited was making them sad. Removed a bug in the Rivals mission in The Nest that allowed groups to…","content":"*** Missions ***\n---------------------------------- \n\n- Added the ability to see invisible to some of the NPCs in The Nest instances. \n- Set some of the boss NPCs in Dragons of Norrath missions to summon. Being kited \nwas making them sad. \n- Removed a bug in the Rivals mission in The Nest that allowed groups to complete \nthe mission more than once without speaking to the quest-giver again. \n\n*** Tradeskills ***\n----------------------------------\n- Added some missing Troll cultural items to vendors in Neriak. \n- Added a book to outline the creation of the new cultural sewing kits. \n- All of the new cultural sewing kits can now be traded in to Caerlyna in the Bazaar \nfor tokens. \n- Meeka Diggs in Rivervale no longer sells Iron Thread and should now sell the three \nsizes of Mercurium Thread. \n- Changed the text on Culturally Inspired Armor - part 3 to accurately reflect the \npelts used for Half Elven cultural tailored armors. \n- There was a new \"Chunk of Ice\" created for the Dragons of Norrath expansion. This \nnew \"Chunk of Ice\" has been removed and replaced with the old \"Chunk of Ice\" on the \nforage tables for all Dragons of Norrath zones. They should also now drop off some \nof the colder dervishes. All of the new Dragons of Norrath drink recipes that used \n\"Chunk of Ice\" (Curdled Cream, Iced Coffee, Iced Tea and Iced Mountain Tea) now use \nthe old \"Chunk of Ice\".\n- Fixed a bug with the recipe for creating Barbarian cultural leather swatches. The \nrecipes were mistakenly using the \"Norrathian Needle\" instead of the \"Northman Needle\".\n- Fixed a bug in the recipe for creating the Dragons of Norrath cultural armor patterns \nthat could allow a player to recover their ruined book with a successful salvage. Sorry, \nthat was unintentional. \n- Removed the Erudite Sewing Kit from vendors. The new kit is created by players and \nshould replace the old kit. \n- Fixed the Feir'Dal Fletching Kit. Really, we did. \n- Fixed the Surefall Fletching Kit. (This was actually fixed with the last update). \n- Fixed the Reinforced Jeweler's Kit. (This was actually fixed with the last update). \n- Changed the Dragons of Norrath cultural recipes that used \"Quill\" to now use \"A Quill\" \n(used in research recipes). \"A Quill\" is also now sold on the appropriate vendors. (This \nwas actually changed with the last update). \n\n*** Ranger Epic ***\n----------------------------------\n- Modified the encounter with Grinbik in Bloodfields for the Ranger epic slightly. Previously \nhe could respond with the phrase \"I wish to speak with the one that freed me.\" when he was \nnot actually free (for example, if the Marshal was still alive). Now he will not give that \nresponse until he has actually been freed. Hopefully this will remove some confusion from \nthe event. \n- A Ranger at the proper stage of the quest will now only trigger the Herrian Warfrost \nencounter if he or she goes down the corridor near where he hangs out and is at the proper \nstage of the quest with the necessary item on them. (This change actually went in with our \nlast update). \n\n*** Fabled Item Changes ***\n----------------------------------\n- The Fabled Mrylokar's Bracer has been made lore. \n- Several Fabled NPC's have had their difficulty modified. \n- The Fabled Glowing Kunzar Amulet will now be equippable in the neck slot. \n- The Fabled Incarnadine Breastplate has had Iksar added to the race-usability list. \n- Several Fabled Items have been returned to their previously tradable status on the \nFiriona Vie server. \n- The following items have had their stats modified: \n\nFabled Jaundiced Bone Greaves\nFabled Insignia Protector\nBracelet of the Corrupter\nWristband of Spectral Corruption\nBracer of Corrupted Souls\nBracer of the Debauched \n\n- The following items have had recommended levels added to them: \n\nFabled Necklace of Superiority\nFabled Rod of Mourning","content_hash":"48d9bab655369ab38fbc2835b016a8baf9328bca3dc6ecd08ea2c169bdfb9917","source_files":["patches-2005-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["March 17, 2005"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"63d53932d0925a89c421d765f038300faa8b99cdf1416239211606d482b448f7","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":695747,"item_index":null,"heading":"March 17, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"aca7f979e6bafafa14452b8672a2f1d68490ac70b5e3eb6acac7c39ae1da0a76","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":714918,"item_index":null,"heading":"March 17, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"d4dc414d476d5100d76997a95bb33871037aa035cd9100565ab1a7a7c76d1e3c","filename":"patches-2005-1.txt","adapter":"text","source_offset":26724,"item_index":null,"heading":"March 17, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2005-03-17-1","id":"2005-03-17-1"},{"patch_date":"2005-03-16","effective_date":"2005-03-16","display_date":"March 16, 2005","title":"March 16, 2005","year":2005,"month":3,"kind":"live","era":"EverQuest Live","expansion":"Dragons of Norrath","expansion_code":"dragons-of-norrath","categories":[{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"expansions","label":"Expansions"}],"sections":["other DoN missions"],"change_count":16,"word_count":370,"summary":"EverQuest's 6th Anniversary -------------------------------------- To help celebrate the 6th Anniversary of EverQuest, a fresh scavenger hunt has been added. Check in Firiona Vie, Overthere, or Dreadlands for more on this quest. Finish this challenging hunt and you will receive a potion that…","content":"EverQuest's 6th Anniversary \n-------------------------------------- \nTo help celebrate the 6th Anniversary of EverQuest, a fresh scavenger hunt has been \nadded. Check in Firiona Vie, Overthere, or Dreadlands for more on this quest. Finish \nthis challenging hunt and you will receive a potion that doubles your experience for \n30 minutes and comes with 10 charges. \n\nYour old friends, the Fabled NPCs have returned to Norrath and bring the fabled versions \nof their items with them. Look for new Fabled NPCs in your favorite Kunark zones. \n\n\nGeneral \n-------------------------------------- \n- Increased the spell rune drop rates for Greater Muramite Runes and Glowing \nMuramite Runes in Muramite Proving Grounds and Riftseeker's Sanctum. \n- Reduced the number of mobs that will summon in Veksar. \n- Volkara in the Volkara's bite mission has been made a little more challenging. \n- The fight against Vishimtar has been made more challenging. \n- The Citrine Spell Stone has been renamed to Citrine Spell Bauble. \n- Level 20, 40 and 60 Tradeskill Pattern Book Quests for Wood Elves, Kelethin Half-Elves, \nDwarves, High Elves and Gnomes have been altered slightly to make them a bit friendlier \nto complete. \n- The encounter with Grinbik in Bloodfields for the Ranger epic has been made a bit \nless confusing. \n- \"A shady Highpass citizen\" in Highpass will look kindly on you and spread the word \non your increased friendship if you complete his tasks. \n- Several missions have been tuned to bring their completion time on par with the \nother DoN missions: \nDiving for Lavarocks \nDragon Eggs \nDiseased Pumas \n- When the task \"Keeping the Goblins Out\" has been finished you should now get the \ncompletion text. \n\nItems \n-------------------------------------- \n- The Icefloe Hammer is no longer a 1 handed piercing weapon, it is now 1 handed \nblunt and the bonus to backstab has been removed. \n- The Lance of Engulfing Flame now has a proc instead of a worn spell. \n- The Robe of Transcendent Thought has been changed to Drape of Transcendent Thought. \n- Various Anguish class leg pieces have been altered. \n- Academic's Pants of the Arcanists now has the focus effect \"Frost of Anguish\". \n- The mana preservation focus on several Tacvi chest pieces has been increased slightly. \n\n\n-- The EverQuest Team","content_hash":"d49af771f8ad0faf185673c0cfe1514ddf79f117b391edb29c723207b172b42b","source_files":["patches-2005-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["March 16, 2005"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"f2c2b6bad137874352e5a9baf6986b5cca901b5b8cbb5272a4c32dba298cfef3","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":693364,"item_index":null,"heading":"March 16, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"311069715f5dc5877b4a0fd9f409f5d87a2436c7688ae0a18ca3fd4f3e0844ec","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":712469,"item_index":null,"heading":"March 16, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"fb9c7801cd63d5914763272bf23a70c98c48634c8dc6cef07b73c14b2d5ff80c","filename":"patches-2005-1.txt","adapter":"text","source_offset":24275,"item_index":null,"heading":"March 16, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2005-03-16-1","id":"2005-03-16-1"},{"patch_date":"2005-03-03","effective_date":"2005-03-03","display_date":"March 3, 2005","title":"March 3, 2005","year":2005,"month":3,"kind":"live","era":"EverQuest Live","expansion":"Dragons of Norrath","expansion_code":"dragons-of-norrath","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"pvp","label":"PvP"},{"slug":"servers","label":"Servers"},{"slug":"audio-graphics","label":"Audio & Graphics"}],"sections":["Bazaar & Barter Zone","Spell & Skill Changes","Item changes","Quests, Missions & Events","Tradeskills","Email","Guild Hall","Miscellaneous"],"change_count":47,"word_count":1404,"summary":"Bazaar & Barter Zone *** --------------------------------- We have made the Bazaar zone free for everyone. In addition to this, we have consolidated the Barter zone and the Bazaar zone into one hybrid zone, which uses the existing Bazaar zone. You will now be able to activate both the /buyer…","content":"*** Bazaar & Barter Zone *** \n--------------------------------- \n\nWe have made the Bazaar zone free for everyone. \n\nIn addition to this, we have consolidated the Barter zone and the Bazaar \nzone into one hybrid zone, which uses the existing Bazaar zone. You will \nnow be able to activate both the /buyer commands and the /trader commands \nin the Bazaar zone. In addition to this change, we have made a few other \nchanges for your convenience. \n\n- Removed the zone line from the Bazaar to the Barter zone. \n- Added a zone-line from the Bazaar to the Plane of Knowledge. \n- The Barter zone entrance in the Plane of Knowledge will now teleport \nyou to the Bazaar zone. \n- Barter search on Firiona should not filter the NODROP items that aren't \nNODROP on Firiona. \n- Right-clicking on a merchant-name in the UI will now create a find-path \nto the merchant. \n- Right-click in the Bazaar / Barter search now closes your current find \npath, and if the timer has expired, generates a new find path to the \nBuyer / Trader indicated on the line which was right-clicked. \n- The map has been updated with more information, specifically which areas \nof the zone allow you to be a /buyer and which allow you to be a /trader. \n\nThe Barter zone is still active, so those of you who are camped out in the \nzone will be able to log in just fine, though you will want to migrate to \nthe Bazaar in order to set up your buyer. Please make sure that you are not \nweighed down with coin and items before leaving the zone, or you may find \nyourself unable to move. \n\n*** Spell & Skill Changes *** \n--------------------------------- \n\n- Moved the contact abilities on spells Spirit of the Leopard and Spirit of \nthe Panther to avoid a stacking conflict with the berserker epic effect. \n- Monk Return Kick and Double Riposte AAs can now be triggered on the same attack. \n- Combat abilities will now always hit creatures that require magical weapons. \n- The Berserker ability Rage of Volley has been modified so that it will hit \nmagic required NPCs regardless of the axe that's equipped. \n- Increased the charges on the items summoned by Molten Orb and Lava Orb from \n3 to 10, and increased the mana cost on the spells that summon them. \n- Summoned Lava Orbs, Molten Orbs, Shadow Orbs, and Soul Orbs are now no drop \non the Firiona Vie server. \n- The recourse effect of the shadow knight epic 1.5 and 2.0 effects should now go \nto the short duration buff box. \n- The monk 1.5 and 2.0 effects will now heal for approximately as many hit points \nas the buff adds to your maximum hit points. \n\n*** Item changes *** \n--------------------------------- \n- The following items have been made No-Drop: \n\n\nPotted Dark Lady \nAncient Tooth of Archanalia \nScrap of Dark Cloth \nDeformed Dragon Embryo \nSilvery Dragon Scale Fragments \nGolden Dragon Scale Fragments \nMetallic Dragon Shell Fragments \nRuined Dragon egg \nDesiccated Drake Corpse \nShattered Draconic Symbol \nDark Dragon Scale \nCracked Lavaspinner Egg \nFragments of Zebeker's Bone Chips \nBlack Wing Drake Talons \nEgg of a Saved Clutch \nFrothing Drake Blood \nMottled Goblin Meat \nLavaspinner's Silk \n\n- The crystals used as points for Norrath's Keepers and Dark Reign are once \nagain tradeable on all servers. \n- Hammer of Delusions effect has been changed to Euphoria. \n- Shadow Orb can now be in a stack of 5. \n- Chests in Skyfire for the Veeshan's Peak access quests should now be available \nfor 30 minutes after being dropped by the defeated NPC. \n- Harbinger Spire Blueprints now drop more often. \n- Stone of Marking will no longer be used if a player can not bind in that area. \n\n*** Quests, Missions & Events *** \n--------------------------------- \n- Added a quest to Corrigan Hawthorne in the Bazaar to award PvP points for \nlegacy Sullon Zek insignias. \n- Decreased difficulty of the Megalodon encounter in Lake Rathe. \n- NPCs will now offer you missions based on your average group level rather than \nthe level of the player requesting the mission. \n- Added a fix for the problem of a player in the process of zoning when the \nmission is completed not being given the reward; when finished zoning he will \nthen receive the reward. \n- We've changed the way that corpse lock works when an NPC is killed by someone \nin a shared task. You should no longer see corpses locked to a shared task when \nyou are killing NPCs not related to a shared task. \n\n*** Tradeskills *** \n--------------------------------- \n- The trivial values of many tradeskill recipes have been modified, please make \nsure to check your recipe lists. \n- The Dragons of Norrath Tradeskill Quest NPC's will now accurately recognize \nyour ability to wear the armor they're helping you craft. \n\n*** Email *** \n--------------------------------- \n- We will now be using the mail system to send players notifications. The first \nuse of this is with the messages you get when you reach certain levels. \n- Mail composition window gives focus to the first empty field (To, Subject, Msg, \nin that order). \n- The delete action now reselects the position of the first item in the deleted \nselection. Same for undelete. \n- Players may now map a key to toggle the display of the mail window. \n\n*** Guild Hall *** \n--------------------------------- \n- You can now assign guild banker status even if the guild member is not online. \n- The merchant music will stop when you close the guild bank window now. \n- Guild bank lists are now sortable (note that the permissions field sorts by \npermission type from most public to least public and vice versa, not alphabetically) \n- If you logged out in the guild hall, it will no longer send you to last your \nadventure/expedition zone in point. \n\n*** Miscellaneous *** \n--------------------------------- \n- Guild masters will once again allow to you get started with your training in \nResearch, Alchemy, Poison Making, and Tinkering. \n- Hastening of the Aneuk had a typo in the name. Anuek has been changed to Aneuk. \n- The boats in East Cabilis should look like boats again. \n- The Bandolier and Potion Belt window shortcuts/binding will now save properly. \n- The map window will properly tint the map area again on the map tab. \n- We've made significant changes to the fog and rain settings in all original \nEverQuest zones. Visibility should be greatly improved in many of these zones \nand rain will generally be more infrequent. Seasonal changes from rain to snow \nhave also been incorporated into these zones as appropriate. In addition, we've \nincreased the visibility in all zones when it is raining or snowing. \n- Added a new command, /tasktimers, which will display a list of shared tasks \nand how long you must wait before you can undertake that shared task again. This \nwill be incorporated into the task window in the near future but we wanted to make \nthe functionality available to players as soon as possible. \n- Fixed the bug where players would appear with someone else's pet after zoning. \n- Fixed an issue where a Link Dead player is killed, the killer will no longer be \nable to loot an item. \n- Zek players will now be able to begin the process of selecting a new server to \nhave all characters on their account moved to. \n\nThose Zek players who have already executed the /movelog command will be moved to \nthe server they chose, unless that server was Solusek Ro or Kane Bayle. Zek players \nwho chose either of these servers will need to execute the command again, choosing \na new server. \n\nIf you have changed your mind as to which server you would like to move to, the \n/movelog UI (after Thursdays update) will have a disregard button. Using the \ndisregard button will cancel any pending movelog requests and allow you to execute \na new movelog request. \n\nWe will begin processing the movelog requests on Friday night (March 4th) and \nwill continue nightly for a period of 30 days. Any accounts that have executed \nthe movelog request will need to make certain they have no corpses in the world. \nIf you have a shared bank already in use on your destination server, you will need \nto empty either shared bank out as only one will be available after the movelog \nis complete. \n\n-- The EverQuest Team","content_hash":"9ca90786a3deeeca6080b807b55b5c9bd6e809a54a532139ea283d2d84cae96e","source_files":["patches-2005-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["March 3, 2005"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"787e1563a28f8319f56e5a1973795f1a3dc4df995ea56e2bd6357d989d233105","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":685132,"item_index":null,"heading":"March 3, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"3503eabefc1e14681f7510f4ceb5815f511668502c8dea749e33ad37cfff25c6","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":704171,"item_index":null,"heading":"March 3, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"ff9be1e7760aae7e2e7d73749587c02930c0d2d25824cf653cd79cd87857183b","filename":"patches-2005-1.txt","adapter":"text","source_offset":15977,"item_index":null,"heading":"March 3, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2005-03-03-1","id":"2005-03-03-1"},{"patch_date":"2005-02-15","effective_date":"2005-02-15","display_date":"February 15, 2005","title":"February 15, 2005","year":2005,"month":2,"kind":"live","era":"EverQuest Live","expansion":"Dragons of Norrath","expansion_code":"dragons-of-norrath","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"audio-graphics","label":"Audio & Graphics"},{"slug":"expansions","label":"Expansions"}],"sections":["Welcome to Dragons of Norrath!","Features","Bandolier","Potion Belt","The Barter Zone","The Guild Lobby and the Guild Hall","Guild Lobby","Guild Hall","Missions","Live Patch Information"],"change_count":33,"word_count":2053,"summary":"Welcome to Dragons of Norrath! ** A series of events has transpired across the world of Norrath and the familiar faces of Firiona Vie and her nemesis Lanys T'Vyl return to find themselves at the forefront of the events. Unbeknownst to them, a dark influence has seeped into the world of Norrath…","content":"** Welcome to Dragons of Norrath! ** \n\nA series of events has transpired across the world of Norrath and the \nfamiliar faces of Firiona Vie and her nemesis Lanys T'Vyl return to \nfind themselves at the forefront of the events. Unbeknownst to them, a \ndark influence has seeped into the world of Norrath causing new \ntensions to arise and conflicts to intensify as the dawn of a new age \nemerges. The Age of War is upon the people of Norrath and heroes return \nin this ultimate, unending battle between good and evil. \n\nPrepare for EverQuest: Dragons of Norrath and return to the lands \nbetween Halas and Lavastorm as you seek out the Nest, the ancestral \nbirthplace of all dragons, long sealed away and hidden from the eyes of \nNorrath. But beware, if the Nest is exposed too early during the Brood \nDawn, all dragons and their eggs will be cursed for eternity and death \nwill storm down on all Norrathian's not in their service. \n\nFeaturing new lands with enhanced graphics, bold new storylines, and \nupdated creatures including goblins, drakes, dragons and the ominous \nFrost Giant! EverQuest: Dragons of Norrath is the next great expansion \npack for the fantasy saga that is EverQuest. Make ready with new \nfeatures such as the interactive world map, use your potion belt to \naccess magical items quickly, and swap between weapon sets using the \nbandolier. Plus, with the all new guild hall you can easily get your \nguild ready to encounter anything that comes your way! EverQuest: \nDragons of Norrath is bursting with new adventures and intense battles \nfor players of all levels. \n\n\n** Features ** \n\n* Bandolier * \n\nTo open the Bandolier window use the 'B' key. \n\nThe bandolier will provide you with a quick and easy way to wield your \nweapons in different predefined combinations. When a weapon set is \nactivated, the bandolier switches the currently equipped weapons with \nas many of the weapon set items it can find in your inventory. To add a \nbandolier, first click on the slot that you want to fill. Then click \nthe add button. You can name each set. The weapon set that will be \nsaved as the weapons you currently have in your inventory (primary, \nsecondary, range, and ammo slots). You can make hotbuttons out of the \nweapon sets for easy, quick swapping. \n\n* Potion Belt * \n\nTo open the potion belt window use 'shift P'. \n\nThe Potion Belt allows for quick use of inventory items, such as \npotions or magical devices. To add a potion belt enabled item to the \npotion belt, simply put the item on your cursor and click in one of the \nbelt slots. Then simply right click on the item to use it. Please note \nthat not all clickable items are usable from the potion belt. \n\n* The Barter Zone * \n\nThe entrance to the Barter Zone is in the western section of the Plane \nof Knowledge. The default in-game map has the location marked on it \n(this may not be true if have a custom map). To setup your character as \nbuyer, use the /buyer command to bring up the Buyer Barter Window. When \nyou'd like to sell an item quickly without heading to the bazaar, use \nthe /barter command to bring up the Barter Window. Please refer to the \ncontext tips or the manual for more information. \n\n* The Guild Lobby and the Guild Hall* \n\nThe entrance to the Guild lobby is also in the western section of the \nPlane of Knowledge. The Guild Hall entrance is at the back of the Guild \nlobby accessible by active guild members. \n\nGuild Lobby: \n\n- Looking for Guild and Looking for Guild Member tool: You can use the \nlooking for guild tool or the looking for a guild member tool by \nclicking on the note boards. In the Guild Lobby use your map to find \nthe note boards. \n\n- Corpse Summoning: Speak to a Disciple of Luclin. This Disciple can \nsell you a level appropriate soulstone. Take the soulstone to a nearby \nPriest or Priestess and they'll summon all of your existing corpses in \nNorrath directly to your feet (except those corpses that are in \nShadowrest). Be sure you loot your corpses quickly because they won't \nbe there long! \n\nGuild Hall: \n\n- Guild Portal: The guild portal is activated by speaking to the gnome \nin the Guild Hall. You will need to purchase a focus stone from him and \nthen hand it back in order to focus the portal on a specific location. \nOnce the portal is focused, step on the crystal platform to bring up a \nyes/no dialog box. Clicking yes should teleport you away. \n\n- Mana/Health regen pool: Walking into the back right room in the Guild \nHall will cause you to regenerate health, mana, and endurance at twice \nyour normal rate. You should see a text message when you enter the area \nof the pool as well as a particle effect on your character. \n\n- Buff Timers: Buff timers are paused while in the Guild Hall. \n\n- Guild Tradeskill Objects: Various tradeskill tools are located in the \nGuild Hall for easy access by guild members. \n\n* Missions * \n\nMission givers for Dark Reign and Norrath's Keepers can now be found in \nLavastorm. These mission givers offer quests for groups of 3 to 6 \nplayers that take you into the Dragons of Norrath. Only a few missions \nare available at first, but as you gain faction and earn their trust, \nmore missions will open up. Missions make use of a new shared task \nsystem that shares space with the Task window (Alt-Q). You can manage \nthe players in your shared task from the new Shared Task tab in the \nTask window. \n\nSuccessful completion of a mission will reward you with crystals that \ncan be redeemed at mission vendors in the two camps. Each side has \ntheir own crystals that they award and their mission vendors will not \naccept crystals from the opposing side. You can create stacks of \ncrystals for trading to other players by clicking on the crystals \ndisplay in the inventory window. The reclaim tab under the crystals \ndisplay will add any crystals you have in your inventory. You can only \nspend crystals that are listed in the display, so be sure to reclaim \nbefore visiting a vendor. \n\n** Live Patch Information ** \n\nThe EQ Mail System! \n\nEQ players now have the ability to send persistent messages to players \nwho are not logged in! To use this new feature, take a look at the new \nicon that has been added to the window selector. This icon will change \ncolor when you have unread messages. It also blinks for a short period \nof time when new mail arrives. To open the mail window, click on the \nicon or use CTRL-M. Here are a few other helpful hints. \n\nSending Messages - To send a message, press the \"Compose\" button. Enter \nthe character name of the recipient in the \"To\" field, a subject and \nthe message itself. Press the \"Send\" button and mail icon of the \nrecipient will start blinking! Please be aware that you can currently \nonly email one recipient at a time. \n\nReceiving Messages- If you are online, new mail is delivered to you \nimmediately without delay. When you open the mail window, the number of \nunread messages is put between square brackets close to the \"Inbox\" \nlist title. In the mail window, your messages usually appear sorted by \ndate. You can click on the column header to change the sort type and \norder. You can also resize the width of a column with the mouse, just \nclick and drag a column header separator. \n\nViewing Messages - To view the body of a message, select it in the \nlist. The message text window displays the message fields in a \ndifferent color, followed by the text of the message. \n\nManaging Messages- When a message is selected you can reply to the \nsender or forward the message to another player by pressing the \ncorresponding button. An appropriate default subject will be inserted \nfor you and a copy of the original message is added to the mail \ncomposition window. \n\nDeleting Messages - You can also delete messages, in which case they \nwill be placed in your \"Deleted Items\" folder. To select multiple \nmessages for deletion you can use SHIFT-click and CTRL-click. The \n\"Deleted Items\" list is where your deleted messages go. The total \nnumber of messages in that list appears in the title. Two additional \nactions are available to you when managing your deleted messages: you \ncan restore deleted messages using the \"Undelete\" button, and you can \npermanently delete all the messages by click on the \"Empty Trash\" \nbutton. \n\nNOTE: You can send a message to yourself. You can also send a message \nfrom the command line using the \"[mailto\" command. Syntax: [mailto If \nthe subject contains whitespace, you must enclose it in double \nquotation marks. Example: [mailto LadyCandy \"You are so sweet!\" Dear \nLadyCandy, etc. etc. \n\n- The \"M\" key now opens the map. \n\n- Fixed the following Omens augmentation combines: \n\nAug Inlay Titanite of Quickness \nAug Inlay Brilliant Titanite of Quickness \nAug Inlay Radiant Titanite of Quickness \nAug Inlay Titanite of Pure Quickness \nAug Inlay Brilliant Titanite of Pure Quickness \nAug Inlay Radiant Titanite of Pure Quickness \nAug Inlay Tourmaline of Quickness \nAug Inlay Brilliant Tourmaline of Quickness \nAug Inlay Radiant Tourmaline of Quickness \nAug Inlay Tourmaline of Pure Quickness \nAug Inlay Brilliant Tourmaline of Pure Quickness \nAug Inlay Radiant Tourmaline of Pure Quickness \n\n- Modified the Hammer of the Dragonborn so that it has an instant \ncasting time, but a 10 second recast. \n\n- Dagger of Evil Summons now has a 120 second recast time. \n\n- Increased the range on Blood Pact. \n\n- Pristine Purifying Sapphire is now no-drop. \n\n- Assistant Researcher's Symbol now has the focus Quickening of the \nAnuek. The Hit Points, mana and end have been adjusted to 285. Added +\n20 attack, 2 hit point regeneration, 2 mana regeneration. Added +3 to \ncombat effects, strikethrough, and accuracy. \n\n- The following Anguish armor pieces have been upgraded: \n\nGladiator's Plate Sleeves of War \nFaithbringer's Armguards of Conviction \nDawnseeker's Sleeves of the Defender \nBladewhisper Chain Sleeves of Journey \nDuskbringer's Plate Armguards of the Hateful \nEverspring Sleeves of the Tangled Briars \nFiercehand Sleeves of the Focused \nFarseeker's Plate Armbands of Harmony \nWhispering Armguard of Shadows \nRitualchanter's Armguards of the Ancestors \nBlightbringer's Armband of the Grave \nAcademic's Sleeves of the Arcanists \nGlyphwielder's Sleeves of the Summoner \nMindreaver's Armguards of Coercion \nSavagesoul Sleeves of the Wild \nWrathbringer's Chain Sleeves of the Vindicator \n\n- The low level quests in the new Lavastorm had their requirements \nlowered. They were previously set to high for their intended level. \n\n- Lowered the agro range on NPC's in Lavastorm. \n\n- Certain NPC's in Lavastorm will no longer assist each other. \n\n- The Goblin runner in Lavastorm should no longer run past the zone \nline into Nektulos Forest. \n\n- The Goblin Messenger in Frontier Mountains should get stuck in the \ngeometry and disappear much less often now. \n\n- Moved the spawn location of Valorian Guardian Florik in Halls of \nHonor A to an easier to get to location. He was previously spawning in \na location that was harder than the intended level of the quest. \n\n- Shifted the focus on the Bladewhisper Chain Wristband to the \nBladewhisper Chain Boots. \n\n- The focus on the Paladin Epic 1.5 is no longer restricted to only \ngroup heals. \n\n- The Wand of Wintergrip can no longer be equipped in the secondary \nslot. \n\n- The click effect on the Beastlord and Magician epic's has had its \nduration increased to 20 minutes. \n\n- Kraylor Nalsiv in Plane of Knowledge no longer requires you to hand \nhim your epic to receive your title. He now responds to dialogues \ninstead of item turn-ins. \n\n- The Mirrored Mask from Anguish now has a half second cast time and an \n80 second recast. Reflective skin also now has an 18 second duration. \nThis should make the mask easier to use when used correctly. \n\n- Fixed a bug with the Zun Muram in Txevu. Previously he was not \ndropping his signet for the alternative access to Tacvi 100% of the \ntime, due to a bug. This has now been corrected. \n\n- Karsor the Mad returns. \n\n\n-- The EverQuest Team","content_hash":"bc8ac4d4baf79be3331d2dcd2bcd5a25984093e9deb0681270e3d140a1bc54de","source_files":["patches-2005-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["February 15, 2005"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"de22972532e4df0e31ba39834e419f1fc2838e59583560068a435227e213a09f","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":673063,"item_index":null,"heading":"February 15, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"36f2987f5593122c5d91dc12bf2fdc3a61d02c30a4b32ae7a71685c6de2ed367","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":692036,"item_index":null,"heading":"February 15, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"3bc190c18b10967bddaf646800c02c2d9f9d9ead3d35ab9ea567d3396f833648","filename":"patches-2005-1.txt","adapter":"text","source_offset":3842,"item_index":null,"heading":"February 15, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2005-02-15-1","id":"2005-02-15-1"},{"patch_date":"2005-01-26","effective_date":"2005-01-26","display_date":"January 26, 2005","title":"January 26, 2005","year":2005,"month":1,"kind":"live","era":"EverQuest Live","expansion":"Omens of War","expansion_code":"omens-of-war","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":[],"change_count":33,"word_count":600,"summary":"Mistmoore and SplitPaw revamps live for all servers New and improved Lavastorm! Item Changes ________________________ Many Epic 2.0 effects have been modified. Please see the EQforums at Eqforums.station.sony.com for details. These items are now primary and secondary slot usable: Totem of Shattered…","content":"Mistmoore and SplitPaw revamps live for all servers\nNew and improved Lavastorm!\n\nItem Changes\n________________________ \n\n- Many Epic 2.0 effects have been modified. Please see the EQforums at \nEqforums.station.sony.com for details.\n- These items are now primary and secondary slot usable:\nTotem of Shattered Hope \nWand of Twisted Fate \nInfernal Staff of Fiery Fate \nBazu Claw Hammer\n\n- Increased the drop rates on some items from Planes of Power zones \nthat were too rare.\n- The ending effect (casts when the rune wears off) of the Enchanter \n1.5 and 2.0 epics has been changed so that it won't cause initial aggro \non surrounding NPCs. It will only lower the enchanter's hate on NPCs in \nthe area of effect that are already aggro on him/her.\n- Mace of Grim Tidings is now No-Drop \n- Added a Globe of Discordant Energy drop to Anguish.\n- Fixed the combine for the cleric epic 1.5, AA points should now be \nrewarded. People who missed their AAs can hail Tavon to receive their \nAAs, if they have spoken to Natvil already.\n- Revised the various Anguish armor sets. Some pieces now have effects \nadded. \n- Earring of Eternal Flame - This item now has the focus effect of \nFlame of the Lightbringer \n- Anuek Dagger of Eye Gouging - This item now has a +12% mod to \nbackstab. \n- Upgraded the +damage augments from Tacvi\n\nSpell, Discipline & AA Changes\n________________________\n\n- The skills windows will now show the modified skill of the player, \nincluding buffs/item mods, etc.\n- Added a negative resist modifier to Crippling Strike, Stunning Kick, \nand Eye Gouge.\n- Modified Hastened Purification of the Body to reduce the base time.\n- The spell, Elemental Simulacrum Recourse, should no longer be removed \nwhen the recipient is hit in melee.\n- Hide will work while levitated again.\n- Tiny companion will again switch target to the pet correctly.\n- An exploit with Lifeburn has been corrected.\n- /stopsong, /cast, and anything starting a song other than /melody now \nclears the /melody buffer as intended.\n- Bard Chants should once again generate the correct amount of hate.\n- Fixed problem with the Ranger AA Guardian of the Forest where if you \nhad maxed buffs this AA would not reset if it did not take.\n- High level shaman pet should now automatically dual wield.\n- Modified the effect slots for Hobble of Spirits so that it will stack \nwith other contact innates.\n\nCode Changes\n________________________\n\n- Players will now receive a message when they are too close for ranged \nweapons to be used when /autofire is being used.\n- Ranged weapons are no longer subject to additional z-distance limit \nchecks.\n- Server side collision fixes have corrected various problems in \ncertain areas in new zones such as the ramp entering Abysmal that was \ncausing warping problems for NPCs.\n\nEvent Changes\n________________________\n\n- Players can now select a type of LDoN Adventure (Rescue, etc.) when \nrequesting one from the Recruiter.\n- Lowered combat regeneration of the Dragorn and Bazu forms in the \nTrial of Adaptation.\n- Modified the spawn timer on the Tyrant of Nightmare in the Plane of \nNightmare and the Decaying Lightcrawler in the Plane of Disease. Both \nshould make more frequent appearances.\n- Lowered spell resists significantly in all MPG Raid and Single Group \ntrials.\n- Fixed some oddness that happened sometimes when Memblurring Hanvar.\n- The non-loot dropping version of Arch Magus Vangl will be easier than \nthe loot dropping version.\n\nMiscellaneous\n________________________\n- Changed the level 70 bard /who title from Performer to Harold, er, \nHerald.\n\n-- The EverQuest Team","content_hash":"68e0f15832e7eac0ca11be9630b5cdf04ac4edb747144d97810366399e3fd6c1","source_files":["patches-2005-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["January 26, 2005"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"71f74950da189b09c0d440159b37155dd2aec45bccfe8799c5847b49d3663776","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":669389,"item_index":null,"heading":"January 26, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"9e9a12157ab809bd6ea8d4f289a302a2453ea0d462ecc87e524dbd8af4e73053","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":688296,"item_index":null,"heading":"January 26, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"0f244ee53a424cd54d11df7cb28f075a89ebca871acf1d5a6000ade2a3f28616","filename":"patches-2005-1.txt","adapter":"text","source_offset":102,"item_index":null,"heading":"January 26, 2005","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2005-01-26-1","id":"2005-01-26-1"}]}
