{"schema_version":1,"generated_at":"2026-08-22T22:19:03.958Z","title":"EverQuest Historical Patch Archive","description":"A searchable normalization of every distinct patch, beta, hotfix, and news entry in the supplied corpus, with a complete manifest of supporting artifacts.","record_count":24,"filters":{"year":2006,"scope":"all","sort":"newest","view":"cards","per_page":24},"coverage":{"first_patch":"1998-07-07","last_patch":"2026-06-24","patch_count":682,"source_file_count":56,"source_bytes":5914451,"years":{"1998":28,"1999":41,"2000":45,"2001":49,"2002":32,"2003":36,"2004":30,"2005":22,"2006":24,"2007":21,"2008":27,"2009":22,"2010":27,"2011":23,"2012":18,"2013":16,"2014":33,"2015":30,"2016":28,"2017":28,"2018":26,"2019":24,"2020":19,"2021":22,"2022":3,"2025":4,"2026":4},"kinds":{"beta":33,"hotfix":101,"live":542,"news":6},"categories":{"audio-graphics":154,"beta":33,"bug-fixes":458,"classes":346,"expansions":340,"items":454,"pvp":61,"quests-events":457,"servers":342,"spells-aa":419,"tradeskills":212,"ui":323,"zones-npcs":471}},"provenance":{"supplied_directory_name":"patcheq","config_sha256":"30b1d69f81b63d9a64cd2047ea3d905ed6ead76f64947f3c7f58d6e6689185c9","note":"Files are recursively inventoried. 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Email:\neqteam@allakhazam.com\nPatches from January 2007 - June 2007\nStand Out Occurrences:\n- Druid spells Wildskin and Blessing of the Wild are replaced by\nBlistering Sunray and Sunscorch (Jan. 17)\n- Cleric spells Rectitude and Cure Corruption are replaced by\nBlessing of Purpose and Ward of the Dauntless (Jan. 17)\n- Drakkins rejoice as they can now dye their armor (Jan. 17)\n- The Akihiro event in Stillmoon Temple now yields rewards (Jan.\n17)\n- The Buried Sea expansion launches (Feb. 13)\n- In-game mail messages over four months old will be deleted, and\nyou can now \"export\" messages to a text file (Feb. 13)\n- Gates of Discord instances now require the same flags as their\nparent zones (Feb. 13)\n- Epic 1.5 and 2.0 effects now work up to level 75 (Feb. 13)\n1 of 15 2/23/2019, 12:30 PM"},{"character_count":1417,"page":2,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Max levels of Echo of Misdirection, Spinning into the Void, Color\nCollapse, Dreams of Veldyn, and Wake of Subdual increase 78\n(Feb. 13)\n- Toxxulia Forest is graphically revamped (Feb. 13)\nPatches from July 2006 - December 2006\nStand Out Occurrences:\n- The Serpent's Spine expansion launches (Sep. 19)\n- The Drakkin becomes a playable race (Sep. 19)\n- Characters now \"hover\" over their corpse upon death (Sep. 19)\n- The /con colour system is revamped (grey-green-lightblue-\ndarkblue-white-yellow-red) (Sep. 19)\n- A new out-of-combat regeneration system is introduced (Sep. 19)\n- Highpass Hold receives a graphical revamp (Sep. 19)\n- Group leaders can now \"mentor\" other members of their group for\nleadership experience (Sep. 19)\n- Bards and Beastlords gain the \"Double Attack\" skill at 71 (Sep.\n19)\n- Melee tomes can now be right-clicked, instead of having to turn\nthe into guildmasters (Sep. 19)\n- Players can no longer see a Shroud of Stealth'd rogue (Sep. 19)\n- The fix of the fix of the fix of the Finding Fibblebrap mission goes\nthrough (Sep. 27)\n- AA experience from NPCs is now based on an NPC's level rather\nthan its /con color (Oct. 25)\n- Numerous Frostcrypt giants gain the ability to see invisibility (Oct.\n25)\n- East and West Commonlands receive graphical revamps (Dec. 5)\n2 of 15 2/23/2019, 12:30 PM"},{"character_count":1440,"page":3,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Most gems now stack to 100 (Dec. 5)\n- Arrows and Bolt spells are no longer affected by height differences\nbetween PC and NPC (Dec. 5)\n- Bard instruments are considered one-handed items regardless of\nwhich hand the instrument is in (Dec. 14)\n- Aggro generated by pet heals is reduced (Dec. 14)\nPatches from January 2006 - June 2006\nStand Out Occurrences:\n- Things get chaotic when Test Server tradeskill vendors are\naccidentally made live; player rollbacks ensue (Jan. 18)\n- Prophecy of Ro launches (Feb. 21)\n- Oasis of Marr and North Freeport are no more; and, East\nFreeport, West Freeport, North Ro, and South Ro receive\nrevamps (Feb. 21)\n- The Wizard AA Mana Burn receives some tweaking (Feb. 21)\n- Rogues and Bards gain the AA Thief's Intuition (Feb. 21)\n- Monster Mission experience receives a long overdue nerf (Feb.\n21)\n- Alchemy undergoes a major revamp (Feb. 21)\n- DirectX 9.0c (2006) becomes a requirement (Jun. 13)\n- 8th Year Veteran AA Throne of Heroes introduced (Jun. 13)\n- Guild Lobby is now available to everyone (Jun. 13)\n- Death penalties now begin at level 6 (Jun. 13)\n- Experience needed to level evolving items is reduced; Cloak of\nthe Spirit Tracker experience is increased (Jun. 13)\n- Taunt changes are made; Paladins, Shadowknights, and Rangers\nhave taunt skill caps raised (Jun. 13)\n3 of 15 2/23/2019, 12:30 PM"},{"character_count":1439,"page":4,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Lost Dungeons of Norrath raids become expeditions, allowing\ngreater flexibility in additions/removals of players from raid (Jun. 13)\n- The Illusion Werewolf spell now uses Depths of Darkhollow\nmodel (Jun. 13)\n- Many NPC character models are updated throughout the world.\nSay goodbye to the old werewolves, zombies, and snakes, among\nmany others (Jun. 13)\nPatches from July 2005 - December 2005\nStand Out Occurrences:\n- War develops between the Ykeshan army and Gukta-supporters\n(July 13)\n- An SOS'd Rogue can now tell if a mob sees invis (July 13)\n- Pet focus spells get buffed up (July 13)\n- The Trolls regain power of Gukta, forcing the Frogloks into the\nRathe Mountains (Aug. 11)\n- Nektulos Forest is revamped ahead of the Depths of Darkhollow\nexpansion (Sep. 7)\n- Depths of Darkhollow launches along with monster missions,\nevolving and intelligent items, and spirit shrouds (Sep. 13)\n- EverQuest: Escape to Norrath, a free trial, is introduced (Sep. 13)\n- Cleric ability Divine Avatar reuse time is lowered and duration\nincreased (Sep. 13)\n- Lesser Faydark and Castle Mistmoore return to their pre-\nrevamp states (Oct. 12)\n- Worn damage shield cap increases from 15 to 30 (Oct. 12)\n- Cultural pottery charms are introduced (Oct. 12)\n- The \"Escape to Norrath\" UI is introduced as the default UI on live\n4 of 15 2/23/2019, 12:30 PM"},{"character_count":1271,"page":5,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nservers (Oct. 27)\n- Helms can now be hidden (Oct. 27)\n- EverQuest now uses the computer system's mouse cursor (Oct.\n27)\n- Raid invites can be done across zones (Oct. 27)\n- Audio triggers are introduced (Oct. 27)\n- More than 1000 Darkhollow items receive significant stat\nupgrades (Nov. 16)\nPatches from January 2005 - June 2005\nStand Out Occurrences:\n- Major revamps to Mistmoore and Splitpaw (Jan. 26)\n- Enchanter Epic 1.5 and 2.0 effects no longer aggro NPCs in their\nvicinity (Jan. 26)\n- Dragons of Norrath launches (Feb. 15)\n- The EQ Mail system goes live (Feb. 15)\n- PvP servers Rallos Zek, Tallon Zek, Vallon Zek, and Sullon Zek\nmerge as the single \"Zek Server\" (March)\n- Bazaar and Barter Hall zones merge (Mar. 3)\n- Many pre-DoN tradeskill recipe trivials are lowered from the\nmid-300s to mid-200s (Mar. 3)\n- The 'Return Home' function is introduced (Apr. 12)\n- A stone to The Arena is added in the Plane of Knowledge (Apr.\n12)\n- Class \"re-envisioning\" begins (Apr. 12)\n- Title suffixes are introduced (Apr. 12)\n- Tradeskill hell levels (160 to 190) are softened (Apr. 12)\n- Player pets over 52nd level are immune to fear (Apr. 20)\n5 of 15 2/23/2019, 12:30 PM"},{"character_count":1343,"page":6,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- New instanced missions are added to North Qeynos, Unrest,\nBefallen, and Hate's Fury (May 11)\n- Casters now receive at least one spell with each level gained\n(May 11)\n- The Type 9 augmentation slot is introduced (May 11)\n- The Essence of Froglok illusion potion is introduced (May 11)\n- Veteran Rewards are introduced (May 13)\n- Plane of Time becomes instanced (June 29)\n- You can now invite players from across zones (June 29)\nPatches from July 2004 - December 2004\nStand Out Occurrences:\n- Veeshan's Peak revamp goes live (July 14)\n- Pets now zone with you (July 14)\n- Siginifcant PVP changes go live (Aug. 11)\n- Raid window allows leader to lock/unlock raid, and put players in\ndifferent groups (Aug. 11)\n- You can now /consent your group, raid, and guild (Aug. 11)\n- Omens of War goes live (Sept. 14)\n- Piercing and 1HBlunt/2HBlunt skills see cap inreases (Sept. 14)\n- Fire Beetle Eyes now stack (Oct. 25)\n- The 85/15 system is introduced for Gates of Discord zones (Dec.\n15)\n- AA costs for Discord abilities see numerous reductions (Dec. 15)\n- Tacvi loot receives hitpoints/mana/endurance and effect upgrades\n(Dec. 15)\n- NO RENT containers no longer poof when you log with them on\nyour character (Dec. 15)\n6 of 15 2/23/2019, 12:30 PM"},{"character_count":1242,"page":7,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2004 - June 2004\nStand Out Occurrences:\n- Nedaria's Landing goes live (January)\n- Gates of Discord goes live (Feb. 10)\n- The Casino returns (Feb. 10)\n- Tradeskill UI goes live (Feb. 10)\n- EverQuest celebrates its fifth anniversary with numerous ongoing\nevents (Mar. 16)\n- DirectX 9.0 becomes required to play EverQuest (Mar. 23)\n- Player pets receive a boost (Mar. 25)\n- Shadowrest goes live (Apr. 13)\n- Invisibility actually has some use in Ferubi (Apr. 14)\n- Boat gnomes become a permanent fixture (Apr. 24)\n- Hot zones are introduced (Apr. 28)\n- Plane of Knowledge is now open to everyone (Apr. 28)\n- Named NPCs no longer spawn at an expedition's creation point\n(Apr. 28)\n- /surname and /rewind commands introduced (May 5)\n- Only one raid member must have completed Ikkinz trials to get\nplayers into raid trials (May 12)\n- Gunthak stone is added to the Plane of Knowledge (June 16)\n- You can now port to the Plane of Hate from the Plane of\nTranquility (June 16)\nPatches from July 2003 - December 2003\nStand Out Occurrences:\n- European players get dinged with VAT equal to 17.5% of their\n7 of 15 2/23/2019, 12:30 PM"},{"character_count":1475,"page":8,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nsubscription fees (July 1)\n- Temple of Droga and Mines of Nurga receive revamps (July 10)\n- Chardok \"B\" The Halls of Betrayal goes live (July 10)\n- Mass Enchant, Imbue, and Thicken spells are introduced (July\n10)\n- Solusek \"C\" The Caverns of Exile goes live (Aug. 6)\n- Scaled Wolf and Guktan illusions go live (Aug. 6)\n- The Plane of Time \"B\" now remembers your progress in the\nzone and no longer resets (Aug. 6)\n- Revamps to Grieg's, The Deep, Charasis, Necropolis, Siren's,\nThe Hole, City of Mist, and Cazic-Thule (Aug 26)\n- Platinum slot added to the shared bank (Aug. 26)\n- Divine Ressurection recast time cut in half (36 hours to 18) (Aug.\n26)\n- Plane of Time raids now only require 18 people present instead\nof 40 (Aug. 28)\n- Lost Dungeons of Norrath goes live (Sept. 9)\n- Plane of Mischief receives a significant revamp (Oct. 9)\n- The auto-attack key now defaults to Q (Oct. 9)\n- The \"Find\" feature is added (Oct. 9)\n- Number of players required for LDON adventures is now 3 instead\nof 4 (Nov. 5)\n- 3D Target Ring introduced (Nov. 5)\n- You can now buy and sell containers in The Bazaar (Dec. 18)\n- Most Invigor effect items are replaced with sight-enhancers (Dec.\n18)\n- Endurance is added as a stat; melees receive disciplines as\ntomes (Dec. 18)\n- The Shadowhaven Casino goes live (Dec. 18)\n- The Shaodwhaven Casino shuts down (Dec. 19)\n8 of 15 2/23/2019, 12:30 PM"},{"character_count":1370,"page":9,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2003 - June 2003\nStand Out Occurrences:\n- Classic & Velious user interfaces become extinct (Jan. 9)\n- You can now window out of EverQuest (Jan. 9)\n- Song buff window added (Jan. 9)\n- Wraith of a Shissar is no longer attacked by other Fear\ninhabitants (Feb. 4)\n- Rallos Zek is now tethered to the Tactics arena pit (Feb. 4)\n- Legacy of Ykesha goes live (Feb. 24)\n- The \"85% rule\" is introduced, making raid flag requirements much\neasier on guilds (Feb. 24)\n- Charm sees significant nerfs (Apr. 8)\n- Acrylia Caverns, Hollowshade Moor and Grimling Forest\nreceive major revamps (Apr. 23)\n- Plane of Hate \"B\" goes live (May 14)\n- Call of the Hero works in the Plane of Water (May 14)\n- Gravel Rain is now cureable (if you've ever fought Glykus, you\nare quite thankful (May 14)\n- You can now gate out of Veeshan's Peak (May 14)\n- Bankers no longer take items (May 14)\n- Shared bank slots, spell descriptions, spell menus, and NPC job\ntitles are added (June 11)\n- High level spells no longer affect low level characters under any\ncircumstances (June 11)\n- Flag restrictions in the Planes of Power are relaxed in Tiers 1 and\n2 (June 11)\n- The Prexus Server goes through one of the worst server crashes\nin EQ history (June 12)\n9 of 15 2/23/2019, 12:30 PM"},{"character_count":1205,"page":10,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from July 2002 - December 2002\nStand Out Occurrences:\n- New interface goes live (July 24)\n- The Bazaar is introduced (July 24)\n- Lifetappers no longer say \"Ahhh... I feel much better now!\" with\nevery spell (July 24)\n- Players are no longer susceptible to other players' fears and\ncharms (July 24)\n- /makeleader command introduced & LD group member no longer\nbugs the group (July 24)\n- You can now view and/or delete your own petitions (Sept. 4)\n- Hell levels are eliminated (Sept. 4)\n- DoT spells cast by different players on an NPC now stack (Sept.\n4)\n- Clerics gain the Bash ability (Sept. 4)\n- Merchant inventories grow to 80 (Sept. 4)\n- Items are now linked in the \"... has looted an X\" messages (Sept.\n26)\n- Recast times are added to Rods of Mystical Transvergence\n(Sept. 26)\n- Rods of Mystical Transvergence no longer kill you if your max-\nhitpoints are lower than the conversion (Oct. 17)\n- /shield is introduced (Oct. 17)\n- Planes of Power goes live (Oct. 21)\n- Planes of Power flags can be done out of order (Dec. 19)\nPatches from January 2002 - June 2002\n10 of 15 2/23/2019, 12:30 PM"},{"character_count":1291,"page":11,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nStand Out Occurrences:\n- /ttell and /shownames commands introduced (Jan. 8)\n- The Nexus becomes bindable (Jan. 8)\n- Ragefire is moved out of Nagafen's Lair (Jan. 23)\n- Pets stop pacing (Feb. 13)\n- Levitation buffs get stripped upon entering a no-lev zone (Mar. 7)\n- If you die while below 11th level, you respawn with items and keep\nyour experience (Mar. 19)\n- Lower level rez, evac, and corpse summon spells become\navailable (Mar. 19)\n- /hitsmode command introduced (Mar. 19)\n- EverQuest monthly prices increase to $12.95 per month (Apr. 9)\n- Non-pet NPCs stop accepting non-quest items given to them (Apr.\n9)\n- The item, White Dragon Hide is introduced (June 6)\n- NPCs are now bound by casting range limits (June 12)\n- Magic Clay becomes stackable (June 12)\nPatches from July 2001 - December 2001\nStand Out Occurrences:\n- Spider and Spiderling Silk become stackable (July 10)\n- Folded Sheets and regular Sheets of Metal become stackable\n(July 10)\n- Stonebrunt goes live (Aug. 29)\n- Server population counts become hidden (Sept. 11)\n- The September 11th, 2001 terrorist attacks hit close to home for\nSony\n- Graphic upgrades are announced for Luclin (Oct. 5)\n11 of 15 2/23/2019, 12:30 PM"},{"character_count":1403,"page":12,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- The Firiona Vie (roleplay) Server goes live (Oct. 8)\n- Flayed Barbarian Hide Mask gets Illusion: Barbarian added to\nit (Oct. 8)\n- High level NPCs develop immunities to certain spell types, and\nare no longer outright magic immune (Oct. 8)\n- The short-lived \"Project M\" is introduced, where players can\nspawn as monsters (Nov. 7)\n- /targetgroupbuff is introduced (Nov. 7)\n- \"Light Blue\" /consider is introduced (Nov. 7)\n- DirectX 8.0 is now required to play EverQuest (Nov. 28)\n- Luclin goes live, but not without its problems (Dec. 4)\n- Non-targettable NPCs are introduced (Dec. 4)\n- Option for Texture Cache is introduced, making load times a little\nquicker (Dec. 13)\n- Windows 95 no longer functions with EverQuest (Dec. 18)\n- Soulbinders are introduced (Dec. 20)\nPatches from January 2001 - June 2001\nStand Out Occurrences:\n- /lootnodrop command added (Jan. 9)\n- Root and Snare are now seperate effects (Jan. 9)\n- NPC Aggro is significantly retuned (Feb. 21)\n- Rangers can now sort and filter tracking system (Feb. 21)\n- Taunt now affects NPCs above the player's level (Mar. 6)\n- EQGems is introduced (Mar. 6)\n- E'ci and The Rathe servers split to Zebuxoruk (March)\n- The Warrens is introduced (Mar. 14)\n- Hate and Fear planes receive revamps: New minibosses, better\n12 of 15 2/23/2019, 12:30 PM"},{"character_count":1373,"page":13,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\ngod loot (Mar. 14)\n- Food items get durations (Apr. 17)\n- Characters now say \"Hail Playername\" instead of just \"Hail\" (Apr.\n17)\n- /charinfo command introduced (Apr. 17)\n- NO RENT items adopt the 30-minute rule (Apr. 17)\n- Shadows of Luclin expansion announced (Apr. 18)\n- Players no longer get stunned while invulnerable (May 8)\n- Items can be moved inside containers while in bank (May 8)\n- \"Regards you as an ally\" is added as a new /consider (May 8)\nPatches from July 2000 - December 2000\nStand Out Occurrences:\n- Karana splits into two servers, the other being Terris Thule (June\n& July)\n- NPCs stop saying \"hit by non-melee for XX points\" (July 19)\n- /hidecorpse and /fastdrop commands introduced (July 19 & Aug.\n1)\n- Wurmslayer becomes a one-hand slasher (Aug. 9)\n- NO RENT tags are added to NO RENT items (Aug. 9)\n- Epic quests are introduced (Sept. 19)\n- Players are now able to exceed 200 in one tradeskill (Sept. 19)\n- Corpses of NPCs 55th level or higher get 30-minute decay timers\n(Sept. 28)\n- Tholuxe Paells introduced as a new server (Sept. 28)\n- Mithaniel Marr and Tunare servers split to Drinal (Sept. 28)\n- Pauses are added to socials, /camp command added (Sept. 28)\n- DirectX 7 becomes required to play EverQuest (Nov. 15)\n13 of 15 2/23/2019, 12:30 PM"},{"character_count":1155,"page":14,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Povar and Tarew Marr servers split to Xev (Nov. 21)\n- Velious goes live (Dec. 6)\n- NPCs gain RAMPAGE and FLURRY abilities (Velious Release)\n- Solusek Ro, Karana, and Cazic-Thule servers split to Ayonae Ro\n(December)\nPatches from January 2000 - June 2000\nStand Out Occurrences:\n- Plane of Sky is introduced (Jan.)\n- Casters respawn with no mana after being killed by a player (Feb.\n3)\n- City of Paineel is introduced (Feb. 17)\n- Erudites can now be Shadowknights (Feb. 17)\n- Rogues get the Evade ability (Feb. 17)\n- Deity-specific items are introduced (Apr. 10)\n- Kerra Ridge and Splitpaw are revamped to higher level (Apr. 10)\n- Kunark goes live with a new level cap of 60 (Apr. 21)\n- Newbie guards get buffed to their current levels (May)\n- The Hole is introduced (June 22)\n- Lady Vox and Lord Nagafen are no longer attackable by players\nover 52nd level\nPatches from April 1999 - December 1999\nStand Out Occurrences:\n- Original patch information (April)\n- PvP Melee/Caster balance (Sept. 13)\n- Rez timers set (Sept. 28)\n14 of 15 2/23/2019, 12:30 PM"},{"character_count":294,"page":15,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Temple of Solusek Ro added as an optional zone (Oct. 13)\n- Journeyman Boots become quested (Oct. 13)\n- Press release details upcoming Kunark expansion (Nov. 1)\n15 of 15 2/23/2019, 12:30 PM"}],"status":"text","text_character_count":18812},"semantic_extraction":{"schema_version":1,"source_filename":"Patch_Summaries.pdf","source_sha256":"4ede7d6378cc5aa1ea1d7dee496df7464387700497f925969c8f16cfe80bdbdc","title":"ZAM EverQuest Patch Highlights","coverage_note":"Curated highlights spanning April 1999 through June 2007; supplemental to the canonical patch records.","page_count":15,"pages":[{"page":1,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\neverquest.allakhazam.com\nPatch History :: EverQuest :: ZAM\n16-20 minutes\nNote: Patches from 2007 and later can be found in the News\nArchives\nAre we missing an earlier patch? Email:\neqteam@allakhazam.com\nPatches from January 2007 - June 2007\nStand Out Occurrences:\n- Druid spells Wildskin and Blessing of the Wild are replaced by\nBlistering Sunray and Sunscorch (Jan. 17)\n- Cleric spells Rectitude and Cure Corruption are replaced by\nBlessing of Purpose and Ward of the Dauntless (Jan. 17)\n- Drakkins rejoice as they can now dye their armor (Jan. 17)\n- The Akihiro event in Stillmoon Temple now yields rewards (Jan.\n17)\n- The Buried Sea expansion launches (Feb. 13)\n- In-game mail messages over four months old will be deleted, and\nyou can now \"export\" messages to a text file (Feb. 13)\n- Gates of Discord instances now require the same flags as their\nparent zones (Feb. 13)\n- Epic 1.5 and 2.0 effects now work up to level 75 (Feb. 13)\n1 of 15 2/23/2019, 12:30 PM","character_count":1066},{"page":2,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Max levels of Echo of Misdirection, Spinning into the Void, Color\nCollapse, Dreams of Veldyn, and Wake of Subdual increase 78\n(Feb. 13)\n- Toxxulia Forest is graphically revamped (Feb. 13)\nPatches from July 2006 - December 2006\nStand Out Occurrences:\n- The Serpent's Spine expansion launches (Sep. 19)\n- The Drakkin becomes a playable race (Sep. 19)\n- Characters now \"hover\" over their corpse upon death (Sep. 19)\n- The /con colour system is revamped (grey-green-lightblue-\ndarkblue-white-yellow-red) (Sep. 19)\n- A new out-of-combat regeneration system is introduced (Sep. 19)\n- Highpass Hold receives a graphical revamp (Sep. 19)\n- Group leaders can now \"mentor\" other members of their group for\nleadership experience (Sep. 19)\n- Bards and Beastlords gain the \"Double Attack\" skill at 71 (Sep.\n19)\n- Melee tomes can now be right-clicked, instead of having to turn\nthe into guildmasters (Sep. 19)\n- Players can no longer see a Shroud of Stealth'd rogue (Sep. 19)\n- The fix of the fix of the fix of the Finding Fibblebrap mission goes\nthrough (Sep. 27)\n- AA experience from NPCs is now based on an NPC's level rather\nthan its /con color (Oct. 25)\n- Numerous Frostcrypt giants gain the ability to see invisibility (Oct.\n25)\n- East and West Commonlands receive graphical revamps (Dec. 5)\n2 of 15 2/23/2019, 12:30 PM","character_count":1417},{"page":3,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Most gems now stack to 100 (Dec. 5)\n- Arrows and Bolt spells are no longer affected by height differences\nbetween PC and NPC (Dec. 5)\n- Bard instruments are considered one-handed items regardless of\nwhich hand the instrument is in (Dec. 14)\n- Aggro generated by pet heals is reduced (Dec. 14)\nPatches from January 2006 - June 2006\nStand Out Occurrences:\n- Things get chaotic when Test Server tradeskill vendors are\naccidentally made live; player rollbacks ensue (Jan. 18)\n- Prophecy of Ro launches (Feb. 21)\n- Oasis of Marr and North Freeport are no more; and, East\nFreeport, West Freeport, North Ro, and South Ro receive\nrevamps (Feb. 21)\n- The Wizard AA Mana Burn receives some tweaking (Feb. 21)\n- Rogues and Bards gain the AA Thief's Intuition (Feb. 21)\n- Monster Mission experience receives a long overdue nerf (Feb.\n21)\n- Alchemy undergoes a major revamp (Feb. 21)\n- DirectX 9.0c (2006) becomes a requirement (Jun. 13)\n- 8th Year Veteran AA Throne of Heroes introduced (Jun. 13)\n- Guild Lobby is now available to everyone (Jun. 13)\n- Death penalties now begin at level 6 (Jun. 13)\n- Experience needed to level evolving items is reduced; Cloak of\nthe Spirit Tracker experience is increased (Jun. 13)\n- Taunt changes are made; Paladins, Shadowknights, and Rangers\nhave taunt skill caps raised (Jun. 13)\n3 of 15 2/23/2019, 12:30 PM","character_count":1440},{"page":4,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Lost Dungeons of Norrath raids become expeditions, allowing\ngreater flexibility in additions/removals of players from raid (Jun. 13)\n- The Illusion Werewolf spell now uses Depths of Darkhollow\nmodel (Jun. 13)\n- Many NPC character models are updated throughout the world.\nSay goodbye to the old werewolves, zombies, and snakes, among\nmany others (Jun. 13)\nPatches from July 2005 - December 2005\nStand Out Occurrences:\n- War develops between the Ykeshan army and Gukta-supporters\n(July 13)\n- An SOS'd Rogue can now tell if a mob sees invis (July 13)\n- Pet focus spells get buffed up (July 13)\n- The Trolls regain power of Gukta, forcing the Frogloks into the\nRathe Mountains (Aug. 11)\n- Nektulos Forest is revamped ahead of the Depths of Darkhollow\nexpansion (Sep. 7)\n- Depths of Darkhollow launches along with monster missions,\nevolving and intelligent items, and spirit shrouds (Sep. 13)\n- EverQuest: Escape to Norrath, a free trial, is introduced (Sep. 13)\n- Cleric ability Divine Avatar reuse time is lowered and duration\nincreased (Sep. 13)\n- Lesser Faydark and Castle Mistmoore return to their pre-\nrevamp states (Oct. 12)\n- Worn damage shield cap increases from 15 to 30 (Oct. 12)\n- Cultural pottery charms are introduced (Oct. 12)\n- The \"Escape to Norrath\" UI is introduced as the default UI on live\n4 of 15 2/23/2019, 12:30 PM","character_count":1439},{"page":5,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nservers (Oct. 27)\n- Helms can now be hidden (Oct. 27)\n- EverQuest now uses the computer system's mouse cursor (Oct.\n27)\n- Raid invites can be done across zones (Oct. 27)\n- Audio triggers are introduced (Oct. 27)\n- More than 1000 Darkhollow items receive significant stat\nupgrades (Nov. 16)\nPatches from January 2005 - June 2005\nStand Out Occurrences:\n- Major revamps to Mistmoore and Splitpaw (Jan. 26)\n- Enchanter Epic 1.5 and 2.0 effects no longer aggro NPCs in their\nvicinity (Jan. 26)\n- Dragons of Norrath launches (Feb. 15)\n- The EQ Mail system goes live (Feb. 15)\n- PvP servers Rallos Zek, Tallon Zek, Vallon Zek, and Sullon Zek\nmerge as the single \"Zek Server\" (March)\n- Bazaar and Barter Hall zones merge (Mar. 3)\n- Many pre-DoN tradeskill recipe trivials are lowered from the\nmid-300s to mid-200s (Mar. 3)\n- The 'Return Home' function is introduced (Apr. 12)\n- A stone to The Arena is added in the Plane of Knowledge (Apr.\n12)\n- Class \"re-envisioning\" begins (Apr. 12)\n- Title suffixes are introduced (Apr. 12)\n- Tradeskill hell levels (160 to 190) are softened (Apr. 12)\n- Player pets over 52nd level are immune to fear (Apr. 20)\n5 of 15 2/23/2019, 12:30 PM","character_count":1271},{"page":6,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- New instanced missions are added to North Qeynos, Unrest,\nBefallen, and Hate's Fury (May 11)\n- Casters now receive at least one spell with each level gained\n(May 11)\n- The Type 9 augmentation slot is introduced (May 11)\n- The Essence of Froglok illusion potion is introduced (May 11)\n- Veteran Rewards are introduced (May 13)\n- Plane of Time becomes instanced (June 29)\n- You can now invite players from across zones (June 29)\nPatches from July 2004 - December 2004\nStand Out Occurrences:\n- Veeshan's Peak revamp goes live (July 14)\n- Pets now zone with you (July 14)\n- Siginifcant PVP changes go live (Aug. 11)\n- Raid window allows leader to lock/unlock raid, and put players in\ndifferent groups (Aug. 11)\n- You can now /consent your group, raid, and guild (Aug. 11)\n- Omens of War goes live (Sept. 14)\n- Piercing and 1HBlunt/2HBlunt skills see cap inreases (Sept. 14)\n- Fire Beetle Eyes now stack (Oct. 25)\n- The 85/15 system is introduced for Gates of Discord zones (Dec.\n15)\n- AA costs for Discord abilities see numerous reductions (Dec. 15)\n- Tacvi loot receives hitpoints/mana/endurance and effect upgrades\n(Dec. 15)\n- NO RENT containers no longer poof when you log with them on\nyour character (Dec. 15)\n6 of 15 2/23/2019, 12:30 PM","character_count":1343},{"page":7,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2004 - June 2004\nStand Out Occurrences:\n- Nedaria's Landing goes live (January)\n- Gates of Discord goes live (Feb. 10)\n- The Casino returns (Feb. 10)\n- Tradeskill UI goes live (Feb. 10)\n- EverQuest celebrates its fifth anniversary with numerous ongoing\nevents (Mar. 16)\n- DirectX 9.0 becomes required to play EverQuest (Mar. 23)\n- Player pets receive a boost (Mar. 25)\n- Shadowrest goes live (Apr. 13)\n- Invisibility actually has some use in Ferubi (Apr. 14)\n- Boat gnomes become a permanent fixture (Apr. 24)\n- Hot zones are introduced (Apr. 28)\n- Plane of Knowledge is now open to everyone (Apr. 28)\n- Named NPCs no longer spawn at an expedition's creation point\n(Apr. 28)\n- /surname and /rewind commands introduced (May 5)\n- Only one raid member must have completed Ikkinz trials to get\nplayers into raid trials (May 12)\n- Gunthak stone is added to the Plane of Knowledge (June 16)\n- You can now port to the Plane of Hate from the Plane of\nTranquility (June 16)\nPatches from July 2003 - December 2003\nStand Out Occurrences:\n- European players get dinged with VAT equal to 17.5% of their\n7 of 15 2/23/2019, 12:30 PM","character_count":1242},{"page":8,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nsubscription fees (July 1)\n- Temple of Droga and Mines of Nurga receive revamps (July 10)\n- Chardok \"B\" The Halls of Betrayal goes live (July 10)\n- Mass Enchant, Imbue, and Thicken spells are introduced (July\n10)\n- Solusek \"C\" The Caverns of Exile goes live (Aug. 6)\n- Scaled Wolf and Guktan illusions go live (Aug. 6)\n- The Plane of Time \"B\" now remembers your progress in the\nzone and no longer resets (Aug. 6)\n- Revamps to Grieg's, The Deep, Charasis, Necropolis, Siren's,\nThe Hole, City of Mist, and Cazic-Thule (Aug 26)\n- Platinum slot added to the shared bank (Aug. 26)\n- Divine Ressurection recast time cut in half (36 hours to 18) (Aug.\n26)\n- Plane of Time raids now only require 18 people present instead\nof 40 (Aug. 28)\n- Lost Dungeons of Norrath goes live (Sept. 9)\n- Plane of Mischief receives a significant revamp (Oct. 9)\n- The auto-attack key now defaults to Q (Oct. 9)\n- The \"Find\" feature is added (Oct. 9)\n- Number of players required for LDON adventures is now 3 instead\nof 4 (Nov. 5)\n- 3D Target Ring introduced (Nov. 5)\n- You can now buy and sell containers in The Bazaar (Dec. 18)\n- Most Invigor effect items are replaced with sight-enhancers (Dec.\n18)\n- Endurance is added as a stat; melees receive disciplines as\ntomes (Dec. 18)\n- The Shadowhaven Casino goes live (Dec. 18)\n- The Shaodwhaven Casino shuts down (Dec. 19)\n8 of 15 2/23/2019, 12:30 PM","character_count":1475},{"page":9,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2003 - June 2003\nStand Out Occurrences:\n- Classic & Velious user interfaces become extinct (Jan. 9)\n- You can now window out of EverQuest (Jan. 9)\n- Song buff window added (Jan. 9)\n- Wraith of a Shissar is no longer attacked by other Fear\ninhabitants (Feb. 4)\n- Rallos Zek is now tethered to the Tactics arena pit (Feb. 4)\n- Legacy of Ykesha goes live (Feb. 24)\n- The \"85% rule\" is introduced, making raid flag requirements much\neasier on guilds (Feb. 24)\n- Charm sees significant nerfs (Apr. 8)\n- Acrylia Caverns, Hollowshade Moor and Grimling Forest\nreceive major revamps (Apr. 23)\n- Plane of Hate \"B\" goes live (May 14)\n- Call of the Hero works in the Plane of Water (May 14)\n- Gravel Rain is now cureable (if you've ever fought Glykus, you\nare quite thankful (May 14)\n- You can now gate out of Veeshan's Peak (May 14)\n- Bankers no longer take items (May 14)\n- Shared bank slots, spell descriptions, spell menus, and NPC job\ntitles are added (June 11)\n- High level spells no longer affect low level characters under any\ncircumstances (June 11)\n- Flag restrictions in the Planes of Power are relaxed in Tiers 1 and\n2 (June 11)\n- The Prexus Server goes through one of the worst server crashes\nin EQ history (June 12)\n9 of 15 2/23/2019, 12:30 PM","character_count":1370},{"page":10,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from July 2002 - December 2002\nStand Out Occurrences:\n- New interface goes live (July 24)\n- The Bazaar is introduced (July 24)\n- Lifetappers no longer say \"Ahhh... I feel much better now!\" with\nevery spell (July 24)\n- Players are no longer susceptible to other players' fears and\ncharms (July 24)\n- /makeleader command introduced & LD group member no longer\nbugs the group (July 24)\n- You can now view and/or delete your own petitions (Sept. 4)\n- Hell levels are eliminated (Sept. 4)\n- DoT spells cast by different players on an NPC now stack (Sept.\n4)\n- Clerics gain the Bash ability (Sept. 4)\n- Merchant inventories grow to 80 (Sept. 4)\n- Items are now linked in the \"... has looted an X\" messages (Sept.\n26)\n- Recast times are added to Rods of Mystical Transvergence\n(Sept. 26)\n- Rods of Mystical Transvergence no longer kill you if your max-\nhitpoints are lower than the conversion (Oct. 17)\n- /shield is introduced (Oct. 17)\n- Planes of Power goes live (Oct. 21)\n- Planes of Power flags can be done out of order (Dec. 19)\nPatches from January 2002 - June 2002\n10 of 15 2/23/2019, 12:30 PM","character_count":1205},{"page":11,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nStand Out Occurrences:\n- /ttell and /shownames commands introduced (Jan. 8)\n- The Nexus becomes bindable (Jan. 8)\n- Ragefire is moved out of Nagafen's Lair (Jan. 23)\n- Pets stop pacing (Feb. 13)\n- Levitation buffs get stripped upon entering a no-lev zone (Mar. 7)\n- If you die while below 11th level, you respawn with items and keep\nyour experience (Mar. 19)\n- Lower level rez, evac, and corpse summon spells become\navailable (Mar. 19)\n- /hitsmode command introduced (Mar. 19)\n- EverQuest monthly prices increase to $12.95 per month (Apr. 9)\n- Non-pet NPCs stop accepting non-quest items given to them (Apr.\n9)\n- The item, White Dragon Hide is introduced (June 6)\n- NPCs are now bound by casting range limits (June 12)\n- Magic Clay becomes stackable (June 12)\nPatches from July 2001 - December 2001\nStand Out Occurrences:\n- Spider and Spiderling Silk become stackable (July 10)\n- Folded Sheets and regular Sheets of Metal become stackable\n(July 10)\n- Stonebrunt goes live (Aug. 29)\n- Server population counts become hidden (Sept. 11)\n- The September 11th, 2001 terrorist attacks hit close to home for\nSony\n- Graphic upgrades are announced for Luclin (Oct. 5)\n11 of 15 2/23/2019, 12:30 PM","character_count":1291},{"page":12,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- The Firiona Vie (roleplay) Server goes live (Oct. 8)\n- Flayed Barbarian Hide Mask gets Illusion: Barbarian added to\nit (Oct. 8)\n- High level NPCs develop immunities to certain spell types, and\nare no longer outright magic immune (Oct. 8)\n- The short-lived \"Project M\" is introduced, where players can\nspawn as monsters (Nov. 7)\n- /targetgroupbuff is introduced (Nov. 7)\n- \"Light Blue\" /consider is introduced (Nov. 7)\n- DirectX 8.0 is now required to play EverQuest (Nov. 28)\n- Luclin goes live, but not without its problems (Dec. 4)\n- Non-targettable NPCs are introduced (Dec. 4)\n- Option for Texture Cache is introduced, making load times a little\nquicker (Dec. 13)\n- Windows 95 no longer functions with EverQuest (Dec. 18)\n- Soulbinders are introduced (Dec. 20)\nPatches from January 2001 - June 2001\nStand Out Occurrences:\n- /lootnodrop command added (Jan. 9)\n- Root and Snare are now seperate effects (Jan. 9)\n- NPC Aggro is significantly retuned (Feb. 21)\n- Rangers can now sort and filter tracking system (Feb. 21)\n- Taunt now affects NPCs above the player's level (Mar. 6)\n- EQGems is introduced (Mar. 6)\n- E'ci and The Rathe servers split to Zebuxoruk (March)\n- The Warrens is introduced (Mar. 14)\n- Hate and Fear planes receive revamps: New minibosses, better\n12 of 15 2/23/2019, 12:30 PM","character_count":1403},{"page":13,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\ngod loot (Mar. 14)\n- Food items get durations (Apr. 17)\n- Characters now say \"Hail Playername\" instead of just \"Hail\" (Apr.\n17)\n- /charinfo command introduced (Apr. 17)\n- NO RENT items adopt the 30-minute rule (Apr. 17)\n- Shadows of Luclin expansion announced (Apr. 18)\n- Players no longer get stunned while invulnerable (May 8)\n- Items can be moved inside containers while in bank (May 8)\n- \"Regards you as an ally\" is added as a new /consider (May 8)\nPatches from July 2000 - December 2000\nStand Out Occurrences:\n- Karana splits into two servers, the other being Terris Thule (June\n& July)\n- NPCs stop saying \"hit by non-melee for XX points\" (July 19)\n- /hidecorpse and /fastdrop commands introduced (July 19 & Aug.\n1)\n- Wurmslayer becomes a one-hand slasher (Aug. 9)\n- NO RENT tags are added to NO RENT items (Aug. 9)\n- Epic quests are introduced (Sept. 19)\n- Players are now able to exceed 200 in one tradeskill (Sept. 19)\n- Corpses of NPCs 55th level or higher get 30-minute decay timers\n(Sept. 28)\n- Tholuxe Paells introduced as a new server (Sept. 28)\n- Mithaniel Marr and Tunare servers split to Drinal (Sept. 28)\n- Pauses are added to socials, /camp command added (Sept. 28)\n- DirectX 7 becomes required to play EverQuest (Nov. 15)\n13 of 15 2/23/2019, 12:30 PM","character_count":1373},{"page":14,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Povar and Tarew Marr servers split to Xev (Nov. 21)\n- Velious goes live (Dec. 6)\n- NPCs gain RAMPAGE and FLURRY abilities (Velious Release)\n- Solusek Ro, Karana, and Cazic-Thule servers split to Ayonae Ro\n(December)\nPatches from January 2000 - June 2000\nStand Out Occurrences:\n- Plane of Sky is introduced (Jan.)\n- Casters respawn with no mana after being killed by a player (Feb.\n3)\n- City of Paineel is introduced (Feb. 17)\n- Erudites can now be Shadowknights (Feb. 17)\n- Rogues get the Evade ability (Feb. 17)\n- Deity-specific items are introduced (Apr. 10)\n- Kerra Ridge and Splitpaw are revamped to higher level (Apr. 10)\n- Kunark goes live with a new level cap of 60 (Apr. 21)\n- Newbie guards get buffed to their current levels (May)\n- The Hole is introduced (June 22)\n- Lady Vox and Lord Nagafen are no longer attackable by players\nover 52nd level\nPatches from April 1999 - December 1999\nStand Out Occurrences:\n- Original patch information (April)\n- PvP Melee/Caster balance (Sept. 13)\n- Rez timers set (Sept. 28)\n14 of 15 2/23/2019, 12:30 PM","character_count":1155},{"page":15,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Temple of Solusek Ro added as an optional zone (Oct. 13)\n- Journeyman Boots become quested (Oct. 13)\n- Press release details upcoming Kunark expansion (Nov. 1)\n15 of 15 2/23/2019, 12:30 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text","warnings":[],"role":"supporting archive material","description":"The supplied corpus README, retained even though its stated end date predates files present in the archive.","adapter_metadata":null,"corroborating_unmatched_occurrences":0}]},"patches":[{"patch_date":"2006-12-14","effective_date":"2006-12-14","display_date":"December 14, 2006","title":"December 14, 2006","year":2006,"month":12,"kind":"live","era":"EverQuest Live","expansion":"The Serpent's Spine","expansion_code":"the-serpents-spine","categories":[{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"}],"sections":["Tasks","Items","Miscellaneous"],"change_count":10,"word_count":188,"summary":"Tasks *** Looting a stack of items should now update your tasks and quests appropriately. Items *** Keikolin`s Mindhaze Sleeves now have a chromatic damage focus effect instead of a magic damage focus effect. Goru's Girdle of the Deceased now has Improved Parry IV instead of Improved Parry III.…","content":"*** Tasks ***\n\n- Looting a stack of items should now update your tasks and quests appropriately.\n\n*** Items ***\n\n- Keikolin`s Mindhaze Sleeves now have a chromatic damage focus effect instead of a magic \ndamage focus effect.\n- Goru's Girdle of the Deceased now has Improved Parry IV instead of Improved Parry III.\n- Increased the damage on Fleshmelter, Lethar's Maul.\n- Ice-Striated Iron Orb should now function properly.\n- Reduced the weight on hot zone augments.\n- Items should now show their appropriate cast times.\n\n*** Miscellaneous ***\n\n- Playing as a shroud that is significantly below your regular level now gives reduced experience \nwhile in a group environment just like it does while solo.\n- Instruments are now considered one-handed items regardless of which hand the instrument is \nin so you can wield an instrument and another item at the same time. You cannot wield two instruments \nat the same time.\n- Healing a pet now generates much less agro than before. Beware though, healing pets will still be \nnoticed by NPCs and they will still be unhappy with the healer if the pet dies.","content_hash":"f2f83bb9e3dfdf4c2c80400d05bf66824031a0c2601a49b4e5e9089896a45bfe","source_files":["patches-2006-2.txt","patches_1999-2010_combined.txt"],"source_titles":["December 14, 2006"],"source_url":null,"source_urls":[],"occurrence_count":2,"source_occurrences":[{"occurrence_id":"08e62e2ff3da8a1c80bf6a39f3b2e7accb139cd67fc871a6ddf5f0f887c161ea","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":897283,"item_index":null,"heading":"December 14, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"721d8d307f5a9859a3b2665d270c1d08a08af675d7f33135bf0b56379afaf192","filename":"patches-2006-2.txt","adapter":"text","source_offset":30861,"item_index":null,"heading":"December 14, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2006-12-14-1","id":"2006-12-14-1"},{"patch_date":"2006-12-13","effective_date":"2006-12-13","display_date":"December 13, 2006","title":"December 13, 2006","year":2006,"month":12,"kind":"live","era":"EverQuest Live","expansion":"The Serpent's Spine","expansion_code":"the-serpents-spine","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"servers","label":"Servers"}],"sections":["Warping Fixes","Titles"],"change_count":4,"word_count":44,"summary":"Warping Fixes *** Fixed the Eye of Zomm warping bug. Fixed a warping bug while being charmed/feared. Titles *** Corrected an issue that prevented server-based suffixes for the Cazic Thule server from being displayed properly. The EverQuest Team","content":"*** Warping Fixes *** \n\n- Fixed the Eye of Zomm warping bug. \n- Fixed a warping bug while being charmed/feared. \n\n\n*** Titles *** \n\n- Corrected an issue that prevented server-based suffixes for the Cazic Thule server from \nbeing displayed properly. \n\n- The EverQuest Team","content_hash":"635cf63dbd3d989f929c5b23ffab739537a71211c93c87fe5e1f197076fe15e9","source_files":["patches-2005-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["December 13, 2006"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"bac3810022a5b43ab49c476bd5b1b0e2887986a1613c0d7d5689797068b67d5e","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":787885,"item_index":null,"heading":"December 13, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"fd0a7549a70ca804f183d798edea9ae1eda963ded3b1c9c3ab5ad315c972cedc","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":808244,"item_index":null,"heading":"December 13, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"e909d34234030ab6389f87f36a3a2ddb235dd6a222431d59994855e4f29f50e8","filename":"patches-2005-2.txt","adapter":"text","source_offset":45116,"item_index":null,"heading":"December 13, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2006-12-13-1","id":"2006-12-13-1"},{"patch_date":"2006-12-05","effective_date":"2006-12-05","display_date":"December 5, 2006","title":"December 5, 2006","year":2006,"month":12,"kind":"live","era":"EverQuest Live","expansion":"The Serpent's Spine","expansion_code":"the-serpents-spine","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Headlines","Hot Zones","The new hot zones are","AAs","Items","NPCs","Spells","Quests","Tasks","Tradeskills"],"change_count":40,"word_count":1051,"summary":"Headlines *** East and West Commons have been combined and graphically updated to form a newly revamped Commonlands zone! Hot Zones *** New Hot Zones! Some new zones and some familiar stomping grounds make up this set of Hot Zones. Included in these zones will be some new encounters and new items…","content":"*** Headlines ***\n\nEast and West Commons have been combined and graphically updated to form a newly revamped Commonlands \nzone!\n\n\n*** Hot Zones ***\n\nNew Hot Zones! Some new zones and some familiar stomping grounds make up this set of Hot Zones. \nIncluded in these zones will be some new encounters and new items for you to enjoy.\n\nThe new hot zones are:\n\n20 Kurn's Tower\n25 Unrest\n30 Tower of Frozen Shadow\n35 Lower Guk\n40 The Hole\n45 Chardok\n50 Sebilis\n55 Grieg's End \n60 Cazic Thule\n65 Splitpaw\n\n\n*** AAs ***\n\n- Corrected an issue with the AA - Petrified Roots that was incorrectly increasing the chance for an \nNPC to break root. This ability should now correctly reduce the chance an NPC has to break root.\n- Modified the Serpent Spine Expendable AA abilities to be more powerful for the same cost. \n- Added Spell Critical chance increases to the Expendable AA Glyph of Destruction and opened it up \nfor use by casters.\n- Deep Sleep will now work on mesmerization spells over level 70.\n\n\n*** Items ***\n\n- The weapon delay restrictions have been removed from the Mossy Tundra Stone and Everlasting Forge \nCoal.\n- Several high level TSS shields now have their appropriate augmentation slots.\n- The proc rate on Brightflame, Pride of the Lifebringer has been increased to a more appropriate \nlevel.\n- With the exception of diseased forages, the forages from The Serpents Spine zones have been given a \nsmall vendor value.\n- Changed most of the gems in the game to stack to 100.\n- Dyn'leth's Spy Glass has been improved to work more effectively.\n- Keikolin's Mindhaze Sleeves now have a chromatic damage focus effect instead of a magic damage focus \neffect.\n- The swarm pet from the Savage Platinum Fists functions correctly again.\n\n\n*** NPCs ***\n\n- NPCs can now potentially drop more than 8 items. Also, stackable items will be dropped as stacks \ninstead of as several single items.\n- Added cash loot to some NPCs in Sunderock that had none.\n- Butcher Redloe now correctly describes how to make Blood Sausage.\n- Termun in Crescent Reach is a bit more forgiving of foreigners.\n- Lowered the poison effect on the lower half of snakes in the mesa.\n- Removed some errant drops from the base Thundercrest zone.\n- Increased the drop rates for the Powersources in Ashengate and Frostcrypt that are used for various \narmor tasks in Crescent Reach.\n\n\n*** Spells ***\n\n- Fixed an issue with casting spells as soon as spell gems started to become available, where the user \nwould get a \"Spell recovery time not yet met\" error.\n- Players will now always be able to see themselves and their group members who are invisible or hiding.\n- Bolt spells should now function more appropriately. Arrows and bolt spells should now work regardless \nof height differences between you and your target, as long as you have line of sight.\n- The recourse effects from Doppelganger and Dimensional Instability can no longer be buff blocked. \n- Necklace of Warportal Fragments effect now requires vendor bought Small Portal Fragments as a reagent \ninstead of Portal Fragments.\n\n\n*** Quests ***\n\n- Fixed a pathing issue that would cause the pilgrims on the Altar Escort task to warp through Icefall.\n- The Evidence of Corruption task has been modified slightly. Zhureni will no longer want Igneous Cairn \nStones, Lava Ooze Glands, or the Vial of Burning Liquid until you have collected them all.\n\n\n*** Tasks ***\n\n- Changed an error in the text of Dorina's Quest in the Mesa.\n- Corrected an issue with the following Grandmaster Cultural Symbol quests: \"Thundercrest Expedition\", \n\"The Latest in Clockworks!\", and \"A Bit of Spider, a Bit of Drake\". If you are a Dwarf, High Elf, or \nGnome, have the quest from before this update but haven't completed it, and the task has less than 6 \nsteps including hidden ones marked with a \"???\", there are some special steps you can take to update \nyour quest to include these changes while keeping your current progress. NOTE: These steps are not \nrequired and your task can be completed without going through this, but your task may not display updates \nproperly. \n1)Go to the Artisan in your home town that gave out the task. Be sure that you have a few minutes and \ndo not zone or log out until you have completed all steps.\n2) Say \"Broken\" to the Artisan and it will start a new dialog tree.\n3) Read everything carefully and respond appropriately. There will be text in brackets. Be sure to say \nexactly what is in the brackets. You will be asked to remove tasks at certain steps. Be very certain \nyou have the correct task highlighted before you hit the remove button. Take your time and follow the \ndirections carefully.\n4) Following these steps properly will give you the updated the task and preserve the progress you have \nmade on the old version.\n\n\n*** Tradeskills ***\n\n- Some of the grandmaster cultural symbol tasks have been made easier by being less specific about the \nNPCs that are needed for the kill step. For example, if the kill step was \"kill 120 Isle Drakes\" it will \nnow be \"Kill 120 Isle Creatures\". Additionally, the kill steps will only be able to be completed in the \nbase zone, or instance of the base zone that is mentioned in the task text. The loot step will still \nonly be on the specific creatures, and only in instances.\n- Metal Bits now stack more efficiently.\n- Changed the name of the three old cultural sewing kits and their tokens to make them stand out. They \nwill continue to work for basic tailoring as they have for a while, and they will continue to not work \nfor cultural tailoring, as they have not for a while.\n- Added fish from The Serpents Spine to the Bait Dispenser.\n- Fixed a misspelling of the recipe name for Feir'Dal Sewing Kit and Teir'Dal Sewing Kit.\n- Removed the tradeskill flag from Onyx Ring.\n- More of the \"Blue Diamond Cultural\" was set for Luclin release on progression servers.\n- Crystalwing Sewing Kit and Crescent Essence recipes can now be learned.\n- Crescent Essence can now be traded.","content_hash":"f24012a83593450bc724e24262eceb9fdaf72c97772f308700b5d6eb106ad893","source_files":["patches-2006-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["December 5, 2006"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"5ed4dd9bce047667ce87bafb93a796ba78a8727f0125ef7e28338ae197611ad3","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":869098,"item_index":null,"heading":"December 5, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"0c4a2caf5e7fb4cb2bcd5d4b7ce0c7e6428922b8c9e722fcb5711915d6d8f19c","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":891169,"item_index":null,"heading":"December 5, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"c9dce296160909f4e071b369359af983a37442d8a140eb693bc766ae926cf334","filename":"patches-2006-2.txt","adapter":"text","source_offset":24747,"item_index":null,"heading":"December 5, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2006-12-05-1","id":"2006-12-05-1"},{"patch_date":"2006-10-30","effective_date":"2006-10-30","display_date":"October 30, 2006","title":"October 30, 2006","year":2006,"month":10,"kind":"live","era":"EverQuest Live","expansion":"The Serpent's Spine","expansion_code":"the-serpents-spine","categories":[{"slug":"zones-npcs","label":"Zones & NPCs"}],"sections":[],"change_count":0,"word_count":98,"summary":"Spooky spirits and strange mishaps seem to be descending upon Norrath. In addition to familiar Halloween haunts, keep your eyes peeled for Haunted Jack and Spooky Sally with their fiendish holiday treats in your local hometown. There have also been rumors of a strange zombie uprising, an increased…","content":"Spooky spirits and strange mishaps seem to be descending upon Norrath. In addition to familiar \nHalloween haunts, keep your eyes peeled for Haunted Jack and Spooky Sally with their fiendish \nholiday treats in your local hometown. There have also been rumors of a strange zombie uprising, \nan increased bout of lycanthropy, and other creepy encounters rising up within Kithicor Forest. \nTake care and watch your step! Folks in need of assistance have been taking refuge within the Plane \nof Knowledge and Crescent Reach.\n\nThe festivities kick off tonight at midnight PST and run through the weekend. Happy Halloween!","content_hash":"81c4fe23226803a4566b1abda262e5480e971ca01f609b6144e99c3e5a805d5e","source_files":["patches-2006-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["October 30, 2006"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"9362e89cc52b33bed6051c86f489e9826f7a36ee24da32b1736d7c160badecd0","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":868395,"item_index":null,"heading":"October 30, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"252a7d6ccdd4776c2e9263d42aac5a7c19edfb13eac20bc6be4dff17b55bb43e","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":890400,"item_index":null,"heading":"October 30, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"8cb85c53cc42552db43d899e046211f7992480f5f6f3730eea9bcea7add40038","filename":"patches-2006-2.txt","adapter":"text","source_offset":23978,"item_index":null,"heading":"October 30, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2006-10-30-1","id":"2006-10-30-1"},{"patch_date":"2006-10-25","effective_date":"2006-10-25","display_date":"October 25, 2006","title":"October 25, 2006","year":2006,"month":10,"kind":"live","era":"EverQuest Live","expansion":"The Serpent's Spine","expansion_code":"the-serpents-spine","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Tradeskills","Events","Quests","Raids","NPCs","AAs"],"change_count":28,"word_count":723,"summary":"Highlights *** The way that AA experience is granted within each con range has been adjusted. NPCs that are higher level within the con range will now give more AA experience than NPCs that are lower level, but con the same. In order for Sony Online Entertainment to provide you with the best…","content":"*** Highlights ***\n\n- The way that AA experience is granted within each con range has been adjusted. NPCs that \nare higher level within the con range will now give more AA experience than NPCs that are \nlower level, but con the same.\n- In order for Sony Online Entertainment to provide you with the best possible customer service \nwe will be integrating a new SOE Customer Service interface into EverQuest which will allow us \nto provide you with a Unified Front of customer support where all forms of service will have the \nsame general look and feel in a centralized location. You'll also be able to view support and \nservice requests in an archived history regardless of how you contacted us or what game you \ncontacted us about! For more information on this change please read the announcement in \"The \nTown Crier\" on the EverQuest forums at http://eqforums.station.sony.com. \n\n\n*** Items ***\n\n- Warweaver has been corrected to be a Paladin / Shadowknight only weapon. Players who looted \nthe item before the patch have had the item exchanged for a different weapon: Warsorrow. \n- The damage ratios of several high-end TSS weapons have been retuned.\n- The Cartographer's Loadstone has been modified so that stat increases are better spread over \nthe quest's progression. The final stats are now achieved at the final step of the quest instead \nof the preceding step.\n\n\n*** Tradeskills *** \n\n- The recipe names for some of the poisons that use sketches have been made clearer.\n- Some poison-making components have had their stack sizes adjusted.\n- Fixed a misspelling in the title of Brodder's Lost Diaries.\n- Enabled Fierce Heraldic for a more appropriate expansion on the progression servers.\n- Crow in North Qeynos has decided to use the same supplier as the ones in Abysmal Sea and now \nhas a full stock of his brew.\n- Smith Gyasi in Crescent Reach should now properly get more supplies when you offer him a \ncompleted ore shipment.\n- Halima and Baker Kosey now carry a supply of beans.\n- Rylin Coil will now give players any missing Tinkering Mastery books if they have already \ncompleted the task.\n\n\n*** Events ***\n\n- The Muramite Proving Ground trials will properly flag everyone currently in the zone when a raid \nis successfully completed.\n- The Stitch event should now spawn properly after the ambush event is completed.\n- The Cursebearers in Inktu`ta should no longer warp shortly after spawning.\n\n\n*** Quests ***\n\n- Many of the Ashengate faction quests should take less time to complete.\n- Fixed the combine for the Flowers for Veldyn task.\n- Shryyn's Quest \"A Fair Trade\" is now repeatable. Since this is now repeatable the experience \ngiven upon completion has been reduced. Additionally the quest item is now lore.\n\n\n*** Raids ***\n\n- Made some fixes to the King Odeen raid in Valdeholm. He will take a little longer to escape and \nwill give warnings if you have almost given him enough time to escape. When he does escape the \nmission will fail outright. Also corrected some errors with the Commander Clanghor (his assistants \nwon't run off without him) and with the High Keepers. You will now have to defeat them before \nmoving on to the next part of the event and their ability to heal has been removed.\n\n\n*** NPCs***\n\n- The inhabitants of Frostcrypt will be more likely to see invisible individuals than they did previously.\n- Reduced the level of Expin in Greater Faydark so he can be successfully pick pocketed again.\n- Mesa Snakes have a bit less poison than they used to have, though the effectiveness of the poison \nis the same.\n- Librarian Hemfar in Crescent Reach should now be willing to offer you the charm reward for turning \nin artifacts. If you did not receive the offered reward, hail him again.\n- The swarm pet from the Savage Platinum Fists now functions correctly.\n\n\n*** AAs ***\n\n- Corrected the description of Mercy Kill so it properly reflects that it works on NPCs below levels \n66, 68, and 70.\n- Adjusted the way that AA experience is granted within each con range. NPCs that are higher level \nwithin the con range will now give more AA experience than NPCs that are lower level, but con the same.\n\n- The EverQuest Team","content_hash":"6c95c736be4af7483772fd3ca0b56828032c88a9092a6fc7f192cdbf21e17c35","source_files":["patches-2006-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["October 25, 2006"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"ffa2c59a8678bfbc13c6c51b05eceb67a865719262245809bc3b7eedafb26ab0","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":864147,"item_index":null,"heading":"October 25, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"72917550ab1e9df0e7ddfe1e13e7be0f80bdf27872ba086f251b22ddd80e5399","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":886086,"item_index":null,"heading":"October 25, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"79cd11e7c3c7d32a4760f8a09b22dbab9f02236c6939c6ea88793e7dfc7a279f","filename":"patches-2006-2.txt","adapter":"text","source_offset":19664,"item_index":null,"heading":"October 25, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2006-10-25-1","id":"2006-10-25-1"},{"patch_date":"2006-10-05","effective_date":"2006-10-05","display_date":"October 5, 2006","title":"October 5, 2006","year":2006,"month":10,"kind":"live","era":"EverQuest Live","expansion":"The Serpent's Spine","expansion_code":"the-serpents-spine","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"quests-events","label":"Quests & Events"}],"sections":[],"change_count":3,"word_count":44,"summary":"Corrected the missing stats on ashengate and frostcrypt augments. Errant spells that were being sold by the crescent reach spell vendor are no longer player usable. Fixed an issue with the Wanderlust quests requiring access to a raid instance to progress.","content":"- Corrected the missing stats on ashengate and frostcrypt augments. \n- Errant spells that were being sold by the crescent reach spell vendor are no longer player usable. \n- Fixed an issue with the Wanderlust quests requiring access to a raid instance to progress.","content_hash":"35cea0a2d6280549e5ffde15b1d93caccc967bd11df95aaf741c9ae5db625f22","source_files":["patches-2006-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["October 5, 2006"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"9b9754c4f2df272e6d47636ee6c53f4376b0b44640f993c1401876d6efeb5a10","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":863796,"item_index":null,"heading":"October 5, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"a16484c62333ea7a5f208c93cc37ca2359985f1f70738220f2d99c5e920258f4","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":885669,"item_index":null,"heading":"October 5, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"876e6575a0e13acbee3fa03b5968f3a61cb39b74977c28f1dde14921149d3bf9","filename":"patches-2006-2.txt","adapter":"text","source_offset":19247,"item_index":null,"heading":"October 5, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2006-10-05-1","id":"2006-10-05-1"},{"patch_date":"2006-10-04","effective_date":"2006-10-04","display_date":"October 4, 2006","title":"October 4, 2006","year":2006,"month":10,"kind":"live","era":"EverQuest Live","expansion":"The Serpent's Spine","expansion_code":"the-serpents-spine","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["NPCS","Quests","Tradeskills","AAs","Missions","Combat","Miscellaneous"],"change_count":18,"word_count":511,"summary":"NPCS *** Added level 10 to 25 spell and melee tome merchants to Crescent Reach near the Master's Hall. Artisan Moswin decided that she disliked being confused for the bakers assistant Moswen. She has decided to go by her other name Irisi. Quests *** Scout Zryan will no longer award the final item…","content":"*** NPCS ***\n\n- Added level 10 to 25 spell and melee tome merchants to Crescent Reach near the Master's Hall.\n- Artisan Moswin decided that she disliked being confused for the bakers assistant Moswen. She has \ndecided to go by her other name Irisi. \n\n\n*** Quests ***\n\n- Scout Zryan will no longer award the final item awards for his mission arc after each mission in \nthe arc. \n- Wanderlust Guild: Crypt Delving no longer requires you to enter the Shade King's chambers.\n- In Icefall the Nightmoon and Coldeye clans will be more pleased with you than they were before if \nyou kill their enemies. However, the quest givers for these two clans will not deal with you unless \nyou are at least tolerated among the clan itself.\n- Nerissa Clothspinner has realized that she will need money to continue the search for her sister. \nShe will now continue to sell her wares when she is on the move.\n\n\n*** Tradeskills ***\n\n- Yew Leaves now look like leaves.\n- Some secrets to making the single unfired tradeskill charms have gotten out and they are now easier \nto make. The unfired artisan charm and the firing of the charms is still a difficult process.\n- Some spell research items and a few poison making items stack better.\n- Acids used in spell research are now sold by NPC vendors. These vendors do not like handling \nsuch items so they charge a hefty premium for carrying them. You will save money making them yourself, \nbut you can save time by buying them.\n- Fixed a misspelling in the spell recipe for Elemental Simulacrum.\n- Made changes to the following list of spell recipes to more closely match the systematic spell \nresearch system. If you already learned to make these spells your recipe book will automatically \nupdate to match. The Spells changed are: Feral Form, Virtue, Hand of Virtue, Maelstrom of Ro, \nRathe's Son, Elemental Siphon, Elemental Simulacrum, Symbol of Kazad, Flameshield of Ro, Ward of\nXegony, Servant of Marr, Xegony's Phantasmal Guard, Kazad`s Mark, Armor of the Zealot, Cry of Thunder, \nStar Scream, Faith, Pacification, Ward of Nife, Pious Might, Aura of the Crusader, Cloak of Luclin, \nCrusader's Purity, Serene Command, Placate, Zevfeer's Bite and Touch of the Devourer.\n- The task \"Thundercrest Expedition\" for Dwarven grandmaster cultural charms now requires the \ncorrect item in the second stage (Stone Necklace).\n\n\n*** AAs ***\n\n- AA experience now mimics the way leveling experience splits within a group made up of players \nof very different levels.\n\n\n*** Missions ***\n\n- If you are in the death limbo state (hover mode) when the mission completes and the rewards are \ngranted, you will now get your reward.\n\n\n*** Combat ***\n\n- If you logout with an active combat timer, when you login again you will now see the correct \ntimer.\n- Bolt spells and ranged weapons should no longer fire straight up.\n\n\n*** Miscellaneous ***\n\n- Corrected a problem that was causing some beneficial melee disciplines to not show up in the \nbuff windows.","content_hash":"81dca2c0243be49c3a8f24ab96753c7b976d926068418873a1c6b387a43aba32","source_files":["patches-2006-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["October 4, 2006"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"6a4946e8b385254ade7b28fe205828569c690ceb9ce5a2da00060144733203ee","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":860743,"item_index":null,"heading":"October 4, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"d224a436dab47b6b0e2bb841af85ebb3a0a1c3e78d29f70fbc14cf57f8fece20","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":882550,"item_index":null,"heading":"October 4, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"3968a5b299ff6d5e3e46183a1fd1b606d1c011dbb19cd756a9829a4c611d7683","filename":"patches-2006-2.txt","adapter":"text","source_offset":16128,"item_index":null,"heading":"October 4, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2006-10-04-1","id":"2006-10-04-1"},{"patch_date":"2006-09-27","effective_date":"2006-09-27","display_date":"September 27, 2006","title":"September 27, 2006","year":2006,"month":9,"kind":"live","era":"EverQuest Live","expansion":"The Serpent's Spine","expansion_code":"the-serpents-spine","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"expansions","label":"Expansions"}],"sections":["NPCs","Tradeskills","Spells","Missions","Items","AAs","UI"],"change_count":22,"word_count":345,"summary":"NPCs *** Moved Ezna Connoy and Tavin of the Wild a little further south. While they are one with the animals around them, some of their customers were unhappy with their location. Increased the elemental essence drop rates off the four elemental gods in Planes of Power. Frannie in Surefall Glade…","content":"*** NPCs ***\n\n- Moved Ezna Connoy and Tavin of the Wild a little further south. While they are one with \nthe animals around them, some of their customers were unhappy with their location.\n- Increased the elemental essence drop rates off the four elemental gods in Planes of Power.\n- Frannie in Surefall Glade now carries shiny new combine smithy hammers.\n- Removed Spin Stun from the NPCs in Infected Paw.\n- Improved run animations for both male and female Drakkin\n\n*** Tradeskills ***\n\n- Altered the systematic spell research spells Belt of Magi'Kot and Girdle of Magi'Kot to better \nmatch the systematic system.\n- Added the spells Summon Glowing Bauble, Summon Platinum Choker, Summon Runed Mantle, Summon \nSapphire Bracelet, Summon Spiked Ring, Summon Steel Bracelet, Summon Jewelry Bag to the systematic \nspell research system.\n- Vergalid Clay, Medicinal Moss, and Vergalid Slave Manacles have all moved to Sunderock outside \nof Vergalid.\n\n*** Spells ***\n\n- Four of the mage summoned spells in Serpent’s Spine are now tradable.\n- Damage from Necromancer and Shadowknight lich-type spells has been reduced by a third.\n- The range on Mayong and Ayonae bane clicky items has been decreased.\n- Several unresistable melee attacks no longer work on other players.\n- Corrected a problem that was causing some spells to resist more often than they should.\n- Bolt spells should now behave more consistently.\n- Fixed a problem with illusion spells making everyone default to the same appearance.\n- Invisibility should no longer stack with other forms.\n\n*** Missions ***\n\n- Several issues with the Finding Fibblebrap mission have been fixed.\n\n*** Items ***\n\n- The appearance of evergreen leaves on the ground has changed. They now look more leaf like!\n\n*** AAs ***\n\n- Corrected the level requirements for Greater Blood Tithe and Funeral Dirge.\n- Players should now be able to get AA experience from Monster Missions.\n\n*** UI ***\n\n- Players using custom UIs should now be able to go back to character select from in game and \nsee their characters.\n\n- The EverQuest Team","content_hash":"5876078a4a8a389df97ae74b23444220e262a9bbfb036aab82f2f198832d1c5d","source_files":["patches-2006-2.txt","patches_1999-2010_combined.txt"],"source_titles":["September 27, 2006"],"source_url":null,"source_urls":[],"occurrence_count":2,"source_occurrences":[{"occurrence_id":"0e5b6c1bb4265f57cd84fe5e126c002234dc6e2e746f7b0e05b1135207b2253c","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":880333,"item_index":null,"heading":"September 27, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"f6657aac2aadc566f092838b2bcd7c69d22bc060907ea1663b827172b45920bb","filename":"patches-2006-2.txt","adapter":"text","source_offset":13911,"item_index":null,"heading":"September 27, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2006-09-27-1","id":"2006-09-27-1"},{"patch_date":"2006-09-19","effective_date":"2006-09-19","display_date":"September 19, 2006","title":"September 19, 2006","year":2006,"month":9,"kind":"live","era":"EverQuest Live","expansion":"The Serpent's Spine","expansion_code":"the-serpents-spine","categories":[{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"audio-graphics","label":"Audio & Graphics"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","General Game Improvements","AA System","Death","Character Creation","Con Color Changes","Downtime","Group Mentoring","Reward Window","NPCs","Tradeskill","Spells","AAs","Skills","Veteran Rewards","Events","Items","Disciplines","Miscellaneous"],"change_count":68,"word_count":2186,"summary":"Highlights *** Welcome to EverQuest: The Serpent's Spine, the 12th expansion for EverQuest! New Player Race: The Drakkin have been created from both human and dragon blood to protect the future of all dragon kind. Several colors and customizations will be available to make each Drakkin character…","content":"*** Highlights ***\n\nWelcome to EverQuest: The Serpent's Spine, the 12th expansion for EverQuest!\n\n- New Player Race: The Drakkin have been created from both human and dragon blood to protect the future \nof all dragon kind. Several colors and customizations will be available to make each Drakkin character \nunique, such as elegant scale markings and horns.\n- Level Cap Increase: Players can now reach level 75, complete with new spells, abilities, raids and \nquests for greater power. \n- Content for Levels 1 to 75: Play through every level of the game without ever leaving the Serpent \nSpine Mountains. The entrance to Serpent's Spine can be found within Highpass Hold.\n- New Starting City: Crescent Reach is a fully functioning city with all that is required to learn and \nthrive in EverQuest, including merchant, quest, combat and tradeskill areas. All classes and races are\nwelcome within the city.\n- Dynamic Features: New zones, NPCs, destructible and interactive objects.\n- New AAs \n\nSpell Ranks: The new spells that you can acquire in The Serpent's Spine have different ranks to them. \nThe higher ranks of a spell are generally more powerful and more difficult to obtain than the lower \nranks. When you scribe a higher rank of a spell that you already know, the lower rank will automatically \nbe overwritten by the higher rank and your spell casting gems and hotkeys will be updated to reflect that \nyou now have a higher rank of the spell.\n\n\n*** General Game Improvements ***\n\n*** AA System ***\n\nThe AA system has undergone some significant back-end changes. The experience you get toward an AA \npoint is now based on the difficulty of the NPC relative to you rather than being based directly on \nthe NPCs level. This means that you will gain a similar amount of experience killing even con \ncreatures at all levels. The amount of experience required to gain an AA is based off the current \namount required for a level 70 character to do so, so players at level 70 shouldn't see much of a\ndifference. Players below level 70 will gain AA experience at a rate faster than they were before since \nthey are now gaining it at a similar rate as the level 70. Going forward, this rate will remain static \nso the amount of kills to gain an AA point at level 75 will be the same it is at level 70. Current \nabilities and points spent are not affected by this change.\n\n\n*** Death ***\n\nWe've made a change to the way death works. When you die now you will be \"hovering\" over your body \nand can choose to stay that way while waiting for a resurrection instead of immediately zoning to \nyour bind point. This is being done to help players on slow connections who take a big hit from \nhaving to zone twice when they die.\n\n\n*** Character Creation ***\n\nWe've changed character creation to make it more graphical, allow characters to be created from a \nsingle page, and updated it to include features associated with the new Drakkin race. As part of \nthis, we've set up some character defaults so starting point allocation, starting city, and starting \ndeity all have defaults now, which can be changed if you wish.\n\n\n*** Con Color Changes ***\n\nWe have introduced a new con color, dark blue, which represents a range of blue con NPCs that give a \nbonus to their experience due to being very close to your level, generally within 5 levels. The \nconcept of a dark blue con NPC has existed in EQ for a while now, but we've decided to change the \ncon system to visually include this range so you can visually see when an NPC falls into this \n\"sweet spot\". To properly display a different shade of blue, we've had to reorder the cons a little \nbit. From trivial to highest con, the colors are now:\n\n- Gray - This creature is trivial to you and will give you no experience for killing it.\n- Green - This creature is not much of a threat, but will still give you some experience.\n- Blue - This creature is below your level, but high enough level to give you experience.\n- Dark Blue - This creature is below your level, but close enough to provide a solid challenge and gives \nyou more experience than normal blue cons.\n- White - This creature is the same level as you\n- Yellow - This creature is slightly above your level.\n- Red - This creature is well above your level.\n\nIn addition, yellow con now extends up to 3 levels above the player for high end NPCs to help casters \ndetermine what can be affected by their spells.\n\n\n*** Downtime ***\n\nAs EverQuest has grown over the years, the amount of downtime imposed upon players has grown as well \nand we'd rather players find challenge in the fights themselves than in the time between them. Toward \nthat end, we've created a new system that is simple to use, but powerful and flexible enough to control \ndowntime as the game continues to grow.\n\nThe basics of the new system are simple. Once you have been out-of-combat for a sufficient amount of \ntime, you can sit down (or be on a non-moving horse) and begin to rest. While resting, you enter an \naccelerated regeneration state that will quickly recover your mana, health, and endurance. For most \nsingle group content, once you are out of combat for 30 seconds you can rest. While dealing with \nmulti-group content, that time is 5 minutes. The amount of time you have to be out-of-combat before \nyou can rest varies for group content and raid content due to the different needs of the different \nencounter types.\n\nThere are a series of icons that will display by your character's name to let you know what your \ncharacter's current state is.\n\n- Crossed Swords - You are currently in combat.\n- Hour Glass - You are recovering from combat and cannot rest yet. In addition to the hourglass, \nthere is a timer bar beneath the endurance bar that will count down as you get closer to being rested.\n- Poison Drop - You are no longer in combat, but cannot rest because of a debuff that is affecting \nyou. You must get rid of the debuff before you can rest. Certain debuffs now have a yellow border \ninstead of a red one. These debuffs do not affect your ability to rest.\n- Void - The void is the default icon and indicates that you are not in-combat and you can rest at \nany time.\n- Energy Swirl - The energy swirl indicates that you are currently resting.\n\n\n*** Group Mentoring ***\n\nPlayers can now share their group leadership experience with another member of their group.\n\n\n*** Reward Window ***\n\nTasks within The Serpent's Spine have a new way of giving out rewards. When there are multiple rewards \nto choose from, you will get to choose which one you like from a selection window. If you don’t choose \na reward immediately, you can bring up the window later to make the selection but you can only have a \nmaximum of 5 outstanding rewards at any time. If you go above that, the oldest reward will be replaced \nand you will be unable to claim that reward.\n\n\n*** NPCs ***\n\n- Corrected a couple of problems in the NPC call-for-help code. NPCs will now call for help immediately \nwhen attacked regardless of when they were last aggroed if they are no longer aggro. Also, NPCs will now \nproperly aggro on the owner of a pet if the pet is sent to attack the NPC.\n- Shrewd halfling bankers have set up shop in the guild lobby.\n- Coldwind in Nektulos will now offer a confirmation box to players when they try to remove their Curse \nof the Blood AAs.\n- Various issues with the Trial of Lashing in Plane of Justice have been resolved.\n- The balances in the Kvxe Pirik event in Tacvi will once again reset to full health between waves. \n- The Alchemy vendors have set up shop in Innothule, Everfrost, West Cabilis, and Shar Vahl.\n- A new vendor has appeared in East Cabilis that caries some basic adventuring supplies.\n- Tani N`mar and Founy Jestands are now pick-pocketable again.\n- The skeletons summoned by the Swarm of Decay ability are casting their spells properly again. \n- Tegea Prendyn has grown tired of her ocean view and now rests near an inn.\n- Char and Blaze in the ROTA raid now have their spells functioning correctly again.\n- Many healer NPCs in Depths of Darkhollow now require some casting time to get off their big heal.\n- The Vengeful skeletons in Everfrost should no longer evade the guards quite so well.\n\n\n*** Tradeskill ***\n\n- Made the Foldable Reinforced Medicine Bag a bit roomier.\n- For clarity, the tradeskill trophies and carry-alls now list the lore group they are part of.\n- The yield when making metal bits has increased to 2.\n- Modified the recipe for Blessing of Reverence to make the spell line more consistent.\n- Lost Dungeons of Norrath and Omens of Wars spells have become tradable. Additionally, Lost \nDungeons of Norrath spells will have no token sellback value to NPCs.\n\n\n*** Spells ***\n\n- Stun-caps have been added to the various levels of the Strike of Opportunity spells. \n- The Circle of Power aura effects will now improve all melee and ranged attacks instead of affecting \nonly one-hand blunt.\n- Wolf form illusions will no longer automatically make you KOS to guards.\n- Illusion: Tree now uses a different, global tree model rather than the tree model it used to use, \nwhich was only available in older zones.\n- The damage dealt by high level NPCs that have been charmed has been increased.\n- Increased the regeneration of pets while they are out-of-combat to keep pace with the increases \nof out-of-combat regeneration for PCs.\n- Translocate spells no longer require a reagent.\n- The reuse on the warrior disciplines Bazu Bellow and Mock are no longer linked together. \n\n\n*** AAs ***\n\n- Most beneficial AA effects that last for less than 30 seconds will now go to the short \nduration buff window instead of the normal buff window.\n- Improved Harm Touch and Leech Touch are now on different timers.\n- The Shadowknight AAs Consumption of the Soul and Improved Consumption of the Soul now provide \na greater increase to Leech Curse.\n- Refunded all AAs that increased your chance to channel through damage. Channeling is currently \nset to 100% for all classes due to a long standing issue in how it is calculated, so the abilities \nweren't doing anything. This includes Channeling Focus, Channeling Mastery, and Internal Metronome. \nItem Channeling abilities, such as Concentration, are not affected.\n- You will now get a message if you have the Stonewall or Willful Death AA and successfully \nfeign death through a spell that hit you.\n- Lowered the reuse time on the Monk AA Imitate Death to 18 minutes. Modified Hastened Death \nto reduce the reuse by 2 more minutes per rank of the ability.\n- Increased the mitigation of the higher ranks of the bard AA Shield of Notes.\n- By popular demand, removed Spell Casting Subtlety from the Bard AA lineup. Any points spent \nin that ability will be refunded.\n- The Beastlord AA Feral Swipe has received a damage increase.\n\n\n*** Skills ***\n\n- Modified skill progression for many classes.\n- Bards and Beastlords now have access to Double Attack starting at level 71.\n- All bard instrument skills are now available starting at level 5.\n\n\n*** Veteran Rewards ***\n\n- Issues with the Steadfast Servant casting lower level effects at certain level ranges have \nbeen corrected. \n\n\n*** Events ***\n\n- The Aura of Destruction from Uqua and Prick of a Poisoned Pin from Demi-Plane of Blood will \nland reliably again and last their intended duration.\n- Slightly reduced the hit-points of the third wave adds in the Sendaii event.\n\n\n*** Items ***\n\n- Changed the name of the \"Stromguard Forge\" to \"Stormguard Forge\".\n- Many items that had extremely strong light sources have had their light sources reduced a \nbit to help with the issues where lightly colored surfaces become blindingly bright.\n- Many spell reagents now stack to 100 instead of 20.\n- Some items now have a new tab on them called \"Lore\" that will give extended information about \nthe item.\n- Shield of the Immaculate, Amulet of Necropotence, and Holgresh Elder Beads are now flagged all/all.\n- Upgraded Stats on Class Specific Items in Demiplane of Blood.\n\n\n*** Disciplines ***\n\n- You may now learn combat abilities by right-clicking upon the Tomes instead of delivering \nthem to your guild master.\n\n\n*** Miscellaneous ***\n\n- Race based experience penalties have been removed.\n- You can you enable texture streaming from the advanced graphics options window. This should \nreduce the total memory used by the client during any given play session.","content_hash":"421314897ec03a08cc842feeb910424db6ee10277f58e3b47618b5855ae76535","source_files":["patches-2006-2.txt","patches_1999-2010_combined.txt"],"source_titles":["September 19, 2006"],"source_url":null,"source_urls":[],"occurrence_count":2,"source_occurrences":[{"occurrence_id":"25fc16a999e84360e9a8176d4d622503c295b952d1de9a774eff547bbb237e9d","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":867070,"item_index":null,"heading":"September 19, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"dcc92378bac217eb5a038a76f8c4d83916213668ced134e6b648ff944d1cc789","filename":"patches-2006-2.txt","adapter":"text","source_offset":648,"item_index":null,"heading":"September 19, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":2,"slug":"2006-09-19-2","id":"2006-09-19-2"},{"patch_date":"2006-09-19","effective_date":"2006-09-19","display_date":"September 19, 2006","title":"September 19, 2006","year":2006,"month":9,"kind":"live","era":"EverQuest Live","expansion":"The Serpent's Spine","expansion_code":"the-serpents-spine","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"servers","label":"Servers"}],"sections":["Please Read"],"change_count":3,"word_count":101,"summary":"Please Read **** Due to issues with granting the extra two character slots to Station Access subscribers we will be temporarily granting these slots to all players. If you are not a Station Access subscriber then these slots WILL be taken away when the issue is fixed. Please do not make characters…","content":"*** Please Read ****\n\nDue to issues with granting the extra two character slots to Station Access subscribers we will \nbe temporarily granting these slots to all players. If you are not a Station Access subscriber then \nthese slots WILL be taken away when the issue is fixed. Please do not make characters using these \nslots unless you are a Station Access subscriber.\n\n- Fixed issue with AA experience while grouping.\n- Server stability addressed.\n- Non-TSS players will no longer get stuck in the Tutorial.\n\nWe are sorry for the inconvenience this has caused you. Thank you for your patience.","content_hash":"2c06633ec08cd8a79be0c45aab86eed8169ea6b6d4c0e1fde15366ed48251d31","source_files":["patches-2006-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["September 19, 2006"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"fe441a935f4052e4146d6010699b64dd8ea9adbfec902284e090c77edaeb15b0","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":857908,"item_index":null,"heading":"September 19, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"2ca464b71ed071cc3e5b39382d76fe539ad9d966cc1961d6064c7e785a2f10f2","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":879583,"item_index":null,"heading":"September 19, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"3444a338b326c352d320a3c5b327919defdc7a0f721521300cafc3380c718b75","filename":"patches-2006-2.txt","adapter":"text","source_offset":13161,"item_index":null,"heading":"September 19, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2006-09-19-1","id":"2006-09-19-1"},{"patch_date":"2006-07-18","effective_date":"2006-07-18","display_date":"July 18, 2006","title":"July 18, 2006","year":2006,"month":7,"kind":"live","era":"EverQuest Live","expansion":"Prophecy of Ro","expansion_code":"prophecy-of-ro","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"items","label":"Items"},{"slug":"quests-events","label":"Quests & Events"}],"sections":[],"change_count":3,"word_count":59,"summary":"/raid commands should now work appropriately. Added /decaycorpse command on The Combine and The Sleeper. You can now target and manually decay any of your own corpses that no longer have items on them. Please help us keep Norrath clean of unnecessary corpse litter. Fixed a bug that would cause…","content":"- /raid commands should now work appropriately.\n- Added /decaycorpse command on The Combine and The Sleeper. You can now target and manually \ndecay any of your own corpses that no longer have items on them. Please help us keep Norrath \nclean of unnecessary corpse litter.\n- Fixed a bug that would cause ground items to not respawn appropriately.","content_hash":"feef2bdfc230e3a5f75dd0570a9b33550871917790c17af69e3d32e75d18a7e2","source_files":["patches-2006-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["July 18, 2006"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"b743e10f9153a984a6aae96c269d398c6241db11d7451f7479a99fc6dceccfb7","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":845030,"item_index":null,"heading":"July 18, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"6eeaf11728ef01bb8c427d8f472e34399fdb7b19e7ffb84ff1e66a35485b8551","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":866573,"item_index":null,"heading":"July 18, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"7216074c7553e6b556b1b8f56eb0ac4fe50cd0a4ea60f3e864ed98d0389a99d9","filename":"patches-2006-2.txt","adapter":"text","source_offset":151,"item_index":null,"heading":"July 18, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2006-07-18-1","id":"2006-07-18-1"},{"patch_date":"2006-06-16","effective_date":"2006-06-16","display_date":"June 16, 2006","title":"June 16, 2006","year":2006,"month":6,"kind":"live","era":"EverQuest Live","expansion":"Prophecy of Ro","expansion_code":"prophecy-of-ro","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"ui","label":"UI"}],"sections":[],"change_count":7,"word_count":160,"summary":"Fixed a crash while trying to search the bazaar when not using the default UI. Fixed the problem with AA experience being reset when you enter monster missions or use a shroud. Fixed a bug with some tasks not being available to be given out to players. The ‘;’ chat commands should now work again.…","content":"- Fixed a crash while trying to search the bazaar when not using the default UI.\n- Fixed the problem with AA experience being reset when you enter monster missions or use a shroud.\n- Fixed a bug with some tasks not being available to be given out to players.\n- The ‘;’ chat commands should now work again.\n- Setting a chat window's default channel to a chat channel (instead of say, group, raid, ...) will \nnow broadcast the chat to that channel.\n- Fixed a problem that was causing the Concentration AA to not function properly.\n- We've reverted the fix to channeling made with the last patch. After much discussion, our general \nfeeling is that channeling has been broken for long enough that players have come to rely on that broken \nbehavior as expected gameplay. For the time being, we've reverted back to that broken behavior and will \naddress spell interrupts in general at a later date.","content_hash":"ecb1893ea4a30df61bc1dea66657591247b34f1311a17fbf0cadfa1527cc4c86","source_files":["patches-2006-1.txt","patches_1999-2010_combined.txt"],"source_titles":["June 16, 2006"],"source_url":null,"source_urls":[],"occurrence_count":2,"source_occurrences":[{"occurrence_id":"40447f65d57e6608c866ad828735b4ad76b2f8e7d49ee6891478dcf64976ac24","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":865275,"item_index":null,"heading":"June 16, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"ea24b5d88f82fdaa6d281e011fc268eeaec0edc8fb0dd40675434a6414064dd0","filename":"patches-2006-1.txt","adapter":"text","source_offset":56291,"item_index":null,"heading":"June 16, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2006-06-16-1","id":"2006-06-16-1"},{"patch_date":"2006-06-13","effective_date":"2006-06-13","display_date":"June 13, 2006","title":"June 13, 2006","year":2006,"month":6,"kind":"live","era":"EverQuest Live","expansion":"Prophecy of Ro","expansion_code":"prophecy-of-ro","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"pvp","label":"PvP"},{"slug":"servers","label":"Servers"},{"slug":"audio-graphics","label":"Audio & Graphics"},{"slug":"expansions","label":"Expansions"}],"sections":["Headlines","We've now upgraded to DirectX 9.0c!","Make sure you","Spells","AAS","Items","Skills","Tradeskills","Quests","Events","Missions","Zones","NPCs","Maps","UI","Miscellaneous"],"change_count":131,"word_count":2958,"summary":"Headlines *** We've now upgraded to DirectX 9.0c! *** Continuing our efforts to keep pace with current technology, EverQuest will be upgrading to DirectX9.0c to allow us to take advantage of many of the new features and fixes since our last upgrade in the middle of 2003. You will need to be sure…","content":"*** Headlines *** \n\n*** We've now upgraded to DirectX 9.0c! *** \n\n- Continuing our efforts to keep pace with current technology, EverQuest will be upgrading \nto DirectX9.0c to allow us to take advantage of many of the new features and fixes since \nour last upgrade in the middle of 2003. You will need to be sure that you are currently \nrunning DirectX9.0C . If not you will need to download it. This can be done by simply going \nto http://go.microsoft.com/fwlink/?linkid=56513. \n\nMake sure you: \n\n1. Get the April 2006 DirectX 9.0C redistributable version (Caution: Download is about 52 MB)\nat: http://www.microsoft.com/downloads/details.aspx?FamilyID=fb73d860-5af1-45e5-bac0-9bc7a5254203. \n\n2. Run directx_apr2006_redist.exe. Extract the files to an easily identifiable directory. \n\n3. Go to the directory the files were extracted to in step 2. Run \"DXSETUP.EXE\" from \nthat directory. \n\n4. Accept the license agreement. Allow the installer to update the DirectX components. \n\n- Nektulos Forest got a face lift! Check out the amazing new look. \n\n- The Guild Lobby is now available to everyone. \n\n- The 8th-year veteran reward Throne of Heroes, a gate ability that transports veterans \nto the throne room in the guild lobby, is now available to those who are eligible. \n\n- The map window now has an option to display your group mates. \n\n- To help smooth the transition to incurring death penalties for new players (losing \nexperience and leaving a corpse), the level when you start to incur death penalties has \nbeen lowered from level 11 to level 6 and the amount of experience you lose when you die \nnow starts at a very small amount at level 6 and slowly ramps up from there. We've added \na corpse summoner to the tutorial who will summon corpses for free for anyone who is \nlevel 10 or under. \n\n- New Hot Zones! With this patch the old hot zones have been reverted to their previous \nvalues and a new set of hot zones has been selected! The following zones are now the \"Hot Zones\"! \n\nLevel 20: Swamp of No Hope \nLevel 25: Overthere \nLevel 30: Timorous Deep \nLevel 35: Emerald Jungle \nLevel 40: Dreadlands \nLevel 45: City of Mist \nLevel 50: Skyfire \nLevel 55: Karnor's Castle \nLevel 60: Veksar \n\n\n*** Spells *** \n\n- Fire pets should now regenerate mana appropriately. \n- Pet spells and weapon procs now report to the owner and can be filtered appropriately. \n- The refresh time on Spirit of Bih`Li has been reduced. \n- The damage on Bloodpyre and Heartblaze have been increased. \n- The effect from your aura will no longer be removed if you use an illusion. \n- Having an aura up should no longer cause targeting issues while you are under illusions. \n- Illusion: Werewolf now uses the new werewolf model. This applies to enchanter spells and \nitem effects. \n- Bard songs will now stop pulsing when an NPC forces the bard to feign death. \n- You can now turn off messages generated by bard songs affecting your pet. \n- Buffs that increase run speed will no longer overwrite AA run speed increases that are \nbetter than the buff. \n- You can now specify beneficial spells to block by name using the Blocked Buff window. This \nwill allow you to block spells that don't have a buff icon without editing a file. \n- Attempting to gate or teleport to a zone that isn't currently running will no longer result \nin your spell bar being locked up. \n- Several spell texts which were gender-specific have been changed to something more gender-neutral. \n- Added a wear-off message to Elddar's Grasp, Puratus, Harmony of Nature, and Mind Shatter. \n- Short duration buff icons should now be a consistent size. \n- Eyes of Zomm have been sedated and should no longer decide to attack their owners from \ntime to time. \n- Sitting while levitation wears off will no longer leave your character looking like he's \nfalling until you stand up again. \n\n\n*** AAS *** \n\n- Added the 8-year veteran reward Throne of Heroes, a gate ability that transports veterans \nto throne room in the guild lobby. \n- Pious Supplication has been renamed to Improved Hand of Piety. \n\n\n*** Items *** \n\n- Increased the amount of experience that evolving items gain when you kill an NPC. In addition, \nyou will now gain more experience toward your evolving item when you are in a group, similar \nto how normal experience works. \n- Reduced the amount of experience required to level up intelligent items. If your items now \nhave more experience than is required to level, they will evolve the next time they gain experience. \n- Due to the changes to how fast you gain item XP, the amount of XP required to evolve the \nCloak of the Spirit Tracker has been increased. \n- Evolving an item should no longer cause occasional crashes. \n- The aura effects from Prophecy of Ro \"clicky\" items are no longer restricted to only \nhitting your group. In addition, they will no longer recast their effect every 6 seconds, \nbut instead will remain on a character for as long as they are within range of the aura. \n- Throwing axes should now pull from ammo/inventory appropriately. \n- Lowered the duration on the spin stun on Peace of the Disciple Strike and One Hundred \nBlows while in PvP. \n- Bane of Muram and Curse of Muram now last 18 and 36 seconds respectively. \n-Modified the Battleworn Symbol of Rage. The charm was calculating values higher than \nintended and now should be on par with other Demiplane of Blood level charms. \n- Changed all four of the Furious Bash Augments from DoD that use Ambleshift's Amazing Automated \nAmalgamator to Improved Block. Additionally the names of the Chronal, Discordant and Bazu \nseals have been changed appropriately. \n- Altered the Favorable Breezes line of augments from DoD that use Ambleshift's Amazing \nAutomated Amalgamator. They now give a different progression of effect. \n- Increased the level required to equip the following augments to 45 to match the level \nthat their effect is able to be used: Carnivorous Coral, Deepwood Hunter's Stone. \n- Increased the level required to equip the following augments to 60 to match the level that \ntheir effect is able to be used: Green Fire Phosphorous, Frozen Malachite, Jagged Dragon Scale, \nTurquoise Lifetap Sieve. \n- Increased the level required to use the following augments to 65 to match the level that \ntheir effect is able to be used: Volcanic Sink Geode, Deep Crust Frozen Malachite, Vein Sap \nMineral, Ethereal Sky Stone, Faerie Luck Stone. \n- The Mystical Aptitude effect will now last its full 20 minutes. \n- Vibrating Gauntlets of Infuse and Vibrating Hammer of Infuse are now lore to each other. \nThis is to prevent players from getting into an odd state that could cause a crash. \n- Barbarians can now use Naturalist's Leather Arm Wraps. \n- Roleplayer's Jester now looks like a doll rather than a bag. \n- The Burning Affliction focus effect on The Skull of Torture should now work properly. \n- Increased the stats on the Wrought Blade of Hiz. \n- Bravefoot Short Sword is now considered a one-handed slashing weapon instead of one-handed blunt. \n- The Cracked Stone of Savagery now has the proc effect of Lifesap I. \n- The Shard of Crystallized Rage now has the proc effect of Fiery Strike II. \n\n\n*** Skills *** \n\n- Made changes to the taunt formula at high levels. A level 60 character taunting an even con \nor higher level NPC will now use the character's taunt skill to determine success rate, similar \nto what occurs below level 60. The chance to taunt is roughly the same. In addition, the \nreduction in your chance to taunt creatures higher level than yourself now occurs at a \nslower rate and the minimum chance to taunt an NPC is higher. Also, you will now gain a \nbonus to your chance to taunt NPCs that are lower level than yourself. To go along with \nthe change to use a character's taunt skill after level 60, paladins and shadowknights have \nhad their taunt caps increased to match warriors and ranger's skill cap has been increased to 200. \n- Taunts that fail because of distance will no longer cause you to have to wait the cool down \nperiod before attempting to taunt again. \n- Ranged combat should behave much more consistently now. \n- Increased the sense and disarm range on many traps throughout the world. \n- /con will now properly report whether an NPC can see you sneaky rogues. \n\n\n*** Tradeskills *** \n\n- Increased the amount of mobs that can drop exceptional shissar blood. \n- The tradeskill recipes for Dreary Deeds and Infusion of Spirit have finally been discovered. \n- Merchants across the world realized that they were selling small pieces of ore at a loss. \nThey have mutually agreed on a price increase. \n- The poisons from the Omens of War era will no longer magically create a vial; they now require \ntwo of the appropriate poison vial. \n- You will no longer be able to combine ingredients that you have up for sale in the bazaar. \n- The Antonican forge has moved to outside of Armor by Ikthar. \n- Failing to create Frost Bunny Stew will now return your pot to you. \n- Fixed the bug to the evolution of the tradeskill trophies for players using lower than master \ncertificates while having a 300 skill. \n- Bristlebane's Challenge and Bristlebane's Challenge Meats have changed to No Drop. \n- Fixed a bug in the wording of the Grandmaster's Book of Barbarian Culture. \n- Expanded the shark skins that can be used to make advanced poison vials. There are two shark \nskin items, both with the same name. \n- Seeping Haze poisons will now properly bestow the Seeping Haze proc effect. \n- Bitter feedback poisons will not properly bestow the Bitter Feedback proc effect. \n\n\n*** Quests *** \n\n- Removed the \"Loot 4\" requirement from all of the \"Bring Me Their Heads\" quests in Devastation \nand Stronghold of Rage. This should make these quests more accessible by allowing characters \nto collect the items needed, then get the quest and hand them in to complete it. \n- Added an experience reward for the \"Bring Me Their Heads\" and \"Engines of Destruction\" \ntasks in the Devastation and Stronghold of Rage. \n- Fixed a problem with the Shaman epic 2.0 Elder Spirit of Enlightenment in West Freeport. \nSeemed he wanted to enlighten himself by wandering where he shouldn't. He should now happily \nlead shamans from the Jade Tiger Inn into the courtyard for the ritual. \n- The drop rate of the Twilight Sea armor quest gems has been increased significantly. In an \neffort to keep the amount of money entering the world from those gems roughly the same, the \nvalue of the gems has been reduced as a result. \n- Shalowen the Pure will now return The Chalice of Life if you have completed the single group \nmissions in his arc in order and turning in the chalice of life drop from the Corruption of Ro raid. \n- Exploring the Valley of Xanzerok for the Arcstone quests should now work correctly when \nlevitating. \n\n\n*** Events *** \n\n- The LDoN raids have been switched over to use the expedition system. This means you can \nadd new players to the raid at any time, and the lockout occurs at the end after a success \ninstead of at the beginning when the raid is launched. Also, the maximum player limit has \nbeen increased from 36 to 54, and all death count failure mechanics have been removed. \n- The events in Deathknell, Tower of Dissonance now have individual lockout timers instead \nof applying a lockout to the entire zone. \n- Made some tuning changes to the first raid event in Deathknell. \n- The Deathknell Enforcers will no longer use Immobilizing Stone. \n- Added a tether to Maestro Tan`Lor in Theater of Blood. \n- The lava spout traps have been removed from the Tirranun encounter. \n- The traps in the Inktu`ta raid should fire off much less often, as well as be easier to \nlocate and disarm. \n- Mayong will now teleport back to his spawn point if he wanders too far from his room. \n- Fixed a crash bug that could occur in the Demi-Plane of Blood during the Performer event. \n- Drekish the Enforcer of Ro will now properly reset in the event of a failure in the \nCorruption of Ro raid. \n- You now only need one flagged player to initiate the 18-man Kunark Monster Mission raid: Fall of an Empire. \n- The invaders that breach the walls into the Stronghold of Rage will be a bit less easy \nto split. \n\n\n*** Missions *** \n\n- Increased the distance that the Dwarf armies must be from basecamp in The Defense of Thurgadin \nmonster mission before they return to full combat potential. Units moving to forward locations \nare guaranteed to be back in combat states when they reach their destinations but may still be \nthinking of resting while they are in transit. \n- Dain`s Historian Duggans will now review with you which of his missions you have completed and \nturned in a seal for that mission. Simply ask him to \"Review\" the Coldain History you have studied. \n- Corrected an issue that could cause you to not get credit for finishing the mission \"Train\" \nif you were charmed when it completed. \n- Corrected an issue that could cause the mission \"Creepy Concerto\" to not update properly if \nthere were pets or auras in the mission. \n\n\n*** Zones *** \n\n- The Guild Lobby is now available to everyone, whether they own Dragons of Norrath or not. \n- Added a guild hall port stone to Arcstone. \n- Added an Augment Sealer Pool to Arcstone. \n- Fixed a number of crashes that could occur with older graphics cards in Anguish and Muramite \nProving Grounds. \n- The portal out of Veeshan's Peak will now take you to the proper version of Freeport. \n- Fixed a problem that was causing NPCs to fall under the world in Dawnshroud Peaks. \n- Creatures in Devastation now travel in smaller packs and are slightly weaker than before. \n- The portal to Dranik's Scar from East Freeport has a visual effect again. \n- The entrances to Paineel and The Hole can be lock picked once again. \n- The Hunter/Forager cycle in Trakanon's Teeth should no longer spawn multiple copies of the same \ncreatures. \n- Corrected an issue that could cause several non-targetable creatures to attack you in Halls of \nHonor. \n- Casting Succor in Grimling Forest will no longer put you under the world. \n- Fixed a problem with the Guild Hall Portal that could cause the teleport confirmation window to \ndisplay the incorrect target zone. \n- Fixed an issue in Illsalin that was causing groups of arena combatants not to despawn after the \nevent. \n- You should no longer get stuck behind the grate leading into Dranik Sewers. \n- Kerra Ridge should now be much friendlier to lower level adventurers. \n\n\n*** NPCs *** \n\n- Updated the character models for many NPCs throughout the world. This includes changing \nIllusion: Werewolf to use the new werewolf model. \n- The corpse summoners in the guild lobby are no longer fooled by shrouding down to lower \nlevels before handing in a soul stone. \n- Creatures without legs have lost the ability to kick. \n- The treants in Theater of Blood that have been shedding hooves and horse meat will no longer \ndo so. \n- Lowered the hit points and increased the respawn time of the door that leads from Devastation \ninto Stronghold of Rage to make access to Stronghold of Rage easier. \n- The angry and hurt Faydedar that Dolgin helps people bait no longer has any viable meat on \nhim. \n-Terrorantula's children should no longer warp across the desert. \n- Summoning a horse should no longer upset nearby NPCs. \n\n\n*** Maps *** \n\n- Cartographers have been very busy. Numerous map fixes made. \n- The map window now has an option to display your group mates. \n\n\n*** UI *** \n\n- The default size for the barter and bazaar windows has been increased. \n- You can now filter the barter window by seller name. \n- The guild window should now display information properly for guilds with over 999 members. \n\n\n*** Miscellaneous *** \n\n- We've now upgraded to DirectX 9.0c! \n- Many pathing issues have been resolved. Monsters rejoice! \n- The Universal Chat system will replace the old Channel Server for all channel operations. \nAll player-owned channels will be moved over automatically and using channels in the new system \nis the same as before, so you should not notice any difference. One of the primary benefits of \nthis change is that channels now support cross-server and cross-game functionality. EQIM will no \nlonger work with this change however we do intend to remedy this situation if possible in the future. \n- Luclin character models are now available to everyone, whether they own Shadows of Luclin or not. \n- Increased the amount of experience you gain toward your shroud progression when you kill an \nNPC as a shroud. In addition, you will now gain more experience toward your evolving item when \nyou are in a group, similar to how normal experience works. This does not affect the evolving\ntradeskill trophies, which don't gain experience from killing creatures. \n- Fixed a number of rendering anomalies that could occur throughout the game. \n- Targeting corpses should now be much easier and much less confusing. \n- Item links can now be sent across Universal Chat channels! \n- Ogre females using voice emotes for Agree and Disagree will now play the proper voices. \n- Player and NPC names should now be rendering correctly at all times when they are overlapping. \n\n\n\n\n\n- The EverQuest Team","content_hash":"2c4e48b3a9afe0dd1fe0f158ce9ae9ef44be4aa67fd2b239125f139b23c8a52b","source_files":["patches-2006-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["June 13, 2006"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"6d8e5ad9104e6d5f53fa976ff7f26c16cd6d8cf994f0a10536a4cdaac5df1ff8","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":826691,"item_index":null,"heading":"June 13, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"e182825c84d73559477729596de41f0afae86e204a4cd07e6c610a2ed09df295","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":847974,"item_index":null,"heading":"June 13, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"f091e7cc29436edc2759cb0f0958cc6774a79de57abe3df5b6f4aa25c4cdd71e","filename":"patches-2006-1.txt","adapter":"text","source_offset":38990,"item_index":null,"heading":"June 13, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2006-06-13-1","id":"2006-06-13-1"},{"patch_date":"2006-04-21","effective_date":"2006-04-21","display_date":"April 21, 2006","title":"April 21, 2006","year":2006,"month":4,"kind":"live","era":"EverQuest Live","expansion":"Prophecy of Ro","expansion_code":"prophecy-of-ro","categories":[{"slug":"spells-aa","label":"Spells & AA"},{"slug":"quests-events","label":"Quests & Events"}],"sections":[],"change_count":2,"word_count":72,"summary":"Added the fix for the spell proc stacking issue. The Abundant Healing and Gift of Mana AAs should now both have a chance to proc if a player has both of those abilities. Shalowen the Pure will now return The Chalice of Life if you have completed the single group missions in his arc in order and…","content":"- Added the fix for the spell proc stacking issue. The Abundant Healing and Gift of Mana AAs \nshould now both have a chance to proc if a player has both of those abilities.\n- Shalowen the Pure will now return The Chalice of Life if you have completed the single group \nmissions in his arc in order and turning in the chalice of life drop from the Corruption of Ro raid.","content_hash":"9b662d6662ee7f3e694615907633e1ebd7f620da8bdb17295a5be91b471e7963","source_files":["patches-2006-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["April 21, 2006"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"9dc787cecd0586e54114a443d05b5da0570f59f55cf0a47b819eddb5286511fc","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":826234,"item_index":null,"heading":"April 21, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"4a9e393ef357aa468f6ce91437b0d00547d5b247a02d3044680ec7608da205c3","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":847451,"item_index":null,"heading":"April 21, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"19e513e27167542b9280caaadb03113135cd990f5f368d8b4d9418ac06c87b4f","filename":"patches-2006-1.txt","adapter":"text","source_offset":38467,"item_index":null,"heading":"April 21, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2006-04-21-1","id":"2006-04-21-1"},{"patch_date":"2006-04-19","effective_date":"2006-04-19","display_date":"April 19, 2006","title":"April 19, 2006","year":2006,"month":4,"kind":"live","era":"EverQuest Live","expansion":"Prophecy of Ro","expansion_code":"prophecy-of-ro","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"expansions","label":"Expansions"}],"sections":["Headlines","NPCs","Tradeskills","Zones","Player Characters","AAs","Items","Spells","Line of Sight","Guilds"],"change_count":56,"word_count":1216,"summary":"Headlines *** Thank you for participating in the 7th Anniversary events. We hope you enjoyed them! Applications for the Itemization Designer position are now closed. Thank you to all who submitted an application! A new Monster Mission has been added to the Prophecy of Ro expansion. The reuse time…","content":"*** Headlines ***\n\n- Thank you for participating in the 7th Anniversary events. We hope you enjoyed them!\n- Applications for the Itemization Designer position are now closed. Thank you to all who \nsubmitted an application!\n- A new Monster Mission has been added to the Prophecy of Ro expansion.\n- The reuse time on all the veteran rewards has been reduced by 4 hours.\n- The stacking issues related to Gift of Mana and Abundant Healing have been resolved.\n- We are refunding the Spell Casting Deftness AA to Enchanters.\n- Loading to character select should be much faster than it has been.\n- You will no longer take damage when you have an aura on you and are moving fast while mounted.\n\n\n*** Quests \n\n- Added an item reward at the end of the Corruption story arc in Elddar. Turn in the Chalice of \nLife to Shalowen the Pure when you have finished the arc.\n- Changed the second kill element in Bill Whistletop's trade skill armor pattern book quest to \ninclude all Stillmoon stone drakes (instead of just the Stillmoon stone casters).\n- Fixed a bug with the Become the Vessel quest that would fail to give credit for kills when a \npet got the kill shot.\n- Further adjustments to some of the tradeskill trophy tasks, especially Fletching, were made. \nIn some cases this was to clarify and fix a bug, in others it was to ease some of the rare items \nneeded by changing the element to another item.\n\n\n*** NPCs ***\n\n- Widdlethorpe in Stoneroot Falls will now give you Magical Corathus Coral if you wish to \ncontinue your practice even if you have already completed the Learning the Power mission. \nJust tell him you would like to practice.\n- It seems that the shipments of wolf blood were missing. You will now find Measure of Wolf Blood \non the appropriate merchants. \n- Shards of Ro will no longer drop. Instead Powder of Ro will drop at a much greater rate than \nShards did.\n- The gnomework bankers in Corathus Creep will no longer get involved in any fighting; they just \nwant peace and a bouquet of bolts and gears.\n\n\n*** Events \n\n- Brazlin the High Priest of Ro has summoned his enforcer to help bring the difficulty of the \nCorruption of Ro raid more in line with the reward.\n- Upped the drop rate of Deathknell key pieces dropping from the Porthio event.\n- A new Monster Mission has been added to the Prophecy of Ro expansion. Speak with Oathmir in \nDevastation for more information.\n- The key to Tunare’s Shrine from the Corruption of Ro mission arch will now be placed on your \nkey ring the next time you use it.\n- The Guardian of the High Priest in the Corruption of Ro mission will now have a chance to drop \na Last Blood augment to bring the reward more in line with the difficulty of the event.\n\n\n*** Tradeskills ***\n\n- Added a Brewing Barrel to the Bazaar.\n- Rejoice, the master tradesmen of New Tannan have found a way to concentrate Celestial Solvent. \nThis concentrated solution will work with three of the same magically imbued items as before in \norder to make three doses of celestial essence at a time.\n- Rock salt can now be ground to fine salt in batches of five or ten.\n- Fixed the tradeskill flag on Favor of Druzzil.\n- Raised the trivial on Druzzil's Steel Bowstring.\n- Adjusted the trivial on the highest end bows from Prophecies of Ro.\n- Reduced the yield of Composite Treant Laminating Adhesive to 2.\n- The poison Freezing Feedback has had the effect changed to Freezing Feedback (instead of Anemone \nFeedback).\n- Changed the research recipe for Blood of Saryrn to use Saryrn's ink additive instead of Bertoxxulous'.\n- Changed the research recipe for Legacy of Bracken to remove the use Ink of the Tribunal.\n\n\n*** Zones ***\n\n- Changed the teleporters within the bazaar. When going to a \"Hall\" from the base location, you \nare no longer facing the teleporter. When teleporting down from the hall, the location has been \nchanged so that you are on the other side of the teleporter with it to your back. This should \nprevent lag from making you go in a loop.\n- There is now an augmentation sealer at the Wayfarer camp in Lavastorm. \n- The fungus farm in Kaladim has been re-cultivated.\n\n\n*** Player Characters ***\n\n- The AC cap and the returns over the cap for rangers and berserkers has been slightly increased.\n\n\n*** AAs ***\n\n- Refunded Spell Casting Deftness AA to Enchanters. SCD was being overwritten by Quick Buff \n(a similar AA with superior benefits).\n- Reduced the reuse time on all the veteran rewards by 4 hours.\n- The stacking issues related to Gift of Mana and Abundant Healing have been resolved. Abundant \nHealing is once again available to purchase for healing classes and should now work properly \nif you also have Gift of Mana. You cannot proc both of them with one spell, but should see both \nof them procing now.\n\n\n*** Items ***\n\n- Fazzle’s Map of East Wastes will no longer disappear from your inventory if you log out.\n- Altered many of the PoR Jewelry. This change was to fix No Drop Items that should have been \nAttunable, and to fix some statistics inconsistencies. Also, the HP/MANA gained were balanced \nwith some recommended and required levels if the gain is 50 or greater. In some cases this \nresulted in greater restrictions, in others it actually reduced the restrictions.\n- Modified the Tribute and Guild Tribute values of several items that were either Attunable \nor NoDrop. \n- Changed the Tradeskill flag on a few more items.\n- The Fabled Baton of Flame now is now 27 damage, and +1 damage to fire, 18 delay.\n- The Fabled Flute of the Sacred Glade now has a 3.2 modifier to wind instruments.\n- The Fabled Shawl of Perception now has spell shielding and dot shielding instead of combat \neffects and accuracy.\n- Certain Fabled items have their AC increased.\n- Changed the Tanned Hides that were brought to my attention that had an abnormally high \nmerchant greed setting to a more reasonable merchant greed setting.\n- Reduced the drop rate of the Sister’s Opulent Backstabber.\n- Increased the drop rate of the Spiroc Wingblade in Plane of Sky.\n- Modified the drop rate of plate, chain, leather, and silk on Rikkukin and Kessdona to better \nreflect the number of classes that can use the items.\n- Caerlyna will now trade an Ethereal Satchel of Gathering for an Ethereal Satchel of Gathering \nToken and vise versa.\n- Fixed many bag tokens that were stating the incorrect size for their appropriate bag.\n\n\n*** Spells ***\n\n- Several Prophecy of Ro NPC spells have been modified to be somewhat less annoying, like \nResonating Screech, Howling, Grappling Roots, Thorny Vines, Sage’s Curse, and Shimmering Silence Dust. \n- Fixed an exploit with the buff blocking feature.\n\n\n*** Line of Sight ***\n\n- Line of Sight issues that were introduced with the last update should now be resolved.\n\n\n*** Guilds ***\n\n- Newly formed guilds will now be able to get into their guild halls.","content_hash":"c1cc059a4096bda0551f81d84f924df7460f7be903d499742897f724a3069e20","source_files":["patches-2006-1.txt","patches_1999-2010_combined.txt"],"source_titles":["April 19, 2006"],"source_url":null,"source_urls":[],"occurrence_count":2,"source_occurrences":[{"occurrence_id":"567a6edc1361310a93852aa5290484c09f7fb7c6d7c6ba5a378cf633868d94b8","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":840477,"item_index":null,"heading":"April 19, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"630d41062f57fc743455d11a2ee2e8f05d9940e7bdbe7d486fe58250e3191989","filename":"patches-2006-1.txt","adapter":"text","source_offset":31493,"item_index":null,"heading":"April 19, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2006-04-19-1","id":"2006-04-19-1"},{"patch_date":"2006-03-17","effective_date":"2006-03-17","display_date":"March 17, 2006","title":"March 17, 2006","year":2006,"month":3,"kind":"live","era":"EverQuest Live","expansion":"Prophecy of Ro","expansion_code":"prophecy-of-ro","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"}],"sections":[],"change_count":3,"word_count":101,"summary":"EverQuest Live Update - 03/17/06 A fix for a pathing problem where NPCs would pace back and forth erratically is included with this update. Fixed an issue with the third Skylance mission reward that was causing players to receive only the spell OR the tarnished chime. Players should now receive…","content":"EverQuest Live Update - 03/17/06 \n\n- A fix for a pathing problem where NPCs would pace back and forth erratically is included \nwith this update. \n- Fixed an issue with the third Skylance mission reward that was causing players to receive \nonly the spell OR the tarnished chime. Players should now receive BOTH the spell and the chime \nif they still need both items. \n- If you have completed the Saga Skins quest but lost your book, you many now hand the skins \nin to Maelin and receive new translation pages so that you can make new books. \n\n-- The EverQuestTeam","content_hash":"d47d3897d1bdd6cda5c9a2ca68735d2733512699559a549b62043cf937629857","source_files":["patches-2006-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["March 17, 2006"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"f563feef8fc76550a5aff6f760f39bbf7af93a9a213bee0959b23c1cff9b4fa3","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":818676,"item_index":null,"heading":"March 17, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"99d783fa43a2619c94b58c8c908fecd6888e12aa7b1df1d61ffc6d7236a769d4","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":839761,"item_index":null,"heading":"March 17, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"7e85517dd433593baf48398360b2560d78d30710800ed8089df0576094423da4","filename":"patches-2006-1.txt","adapter":"text","source_offset":30777,"item_index":null,"heading":"March 17, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2006-03-17-1","id":"2006-03-17-1"},{"patch_date":"2006-03-15","effective_date":"2006-03-15","display_date":"March 15, 2006 (follow-up)","title":"March 15, 2006 (follow-up)","year":2006,"month":3,"kind":"live","era":"EverQuest Live","expansion":"Prophecy of Ro","expansion_code":"prophecy-of-ro","categories":[{"slug":"quests-events","label":"Quests & Events"},{"slug":"ui","label":"UI"}],"sections":[],"change_count":1,"word_count":28,"summary":"EverQuest Live Update - 03/15/06 Addressed an issue with group management in the raid window which affected status updates with members of those groups. -- The EverQuestTeam","content":"EverQuest Live Update - 03/15/06 \n\n- Addressed an issue with group management in the raid window which affected status \nupdates with members of those groups. \n\n-- The EverQuestTeam","content_hash":"7f88ecb733661936896ed5058c5455b4b02b9b31952c77491bd41f6b802557d0","source_files":["patches-2006-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["March 15, 2006 (follow-up)"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"c214482ed5073334fea4e3502c6e761c249aa0ab3e5e6ae8484f2a3686bd32df","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":818397,"item_index":null,"heading":"March 15, 2006 (follow-up)","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"f9a7f0b2417aa02ebab30e506882943a7894edf9371fbe7de1636dca2d1a43c2","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":839416,"item_index":null,"heading":"March 15, 2006 (follow-up)","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"280b20a15bb9eacc19df103476ea0560fc9b453a380694f132e0e69d4cc76c13","filename":"patches-2006-1.txt","adapter":"text","source_offset":30432,"item_index":null,"heading":"March 15, 2006 (follow-up)","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":2,"slug":"2006-03-15-2","id":"2006-03-15-2"},{"patch_date":"2006-03-15","effective_date":"2006-03-15","display_date":"March 15, 2006","title":"March 15, 2006","year":2006,"month":3,"kind":"live","era":"EverQuest Live","expansion":"Prophecy of Ro","expansion_code":"prophecy-of-ro","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"pvp","label":"PvP"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Headlines","Anniversary Events","AAs , Spells, and Disciplines","Traps and Auras","Items","NPCs","Tradeskills","Zones","General","Special Notes"],"change_count":81,"word_count":2101,"summary":"Headlines *** EverQuest turns 7! Starting on March 16th, join us for a month long anniversary celebration! We believe we have fixed all issues related to the increased network lag when re-forming groups in a raid. Please let us know if you have any further issues related to this. Anniversary Events…","content":"*** Headlines *** \n\n- EverQuest turns 7! Starting on March 16th, join us for a month long anniversary \ncelebration! \n- We believe we have fixed all issues related to the increased network lag when re-forming \ngroups in a raid. Please let us know if you have any further issues related to this. \n\n\n*** Anniversary Events *** \n\n- Double experience! To kick off the celebration, from 12:00 PM Pacific Time on March 16th \nuntil 12:00 PM Pacific Time on March 20th all normal experience rewards will be doubled! \n- Fabled NPCs have returned! Many of your favorite NPCs from the original EverQuest zones and \nKunark have been upgraded to Fabled versions that are tougher and tote better loot. And for \nthe first time, they are joined by over a hundred NPCs from Velious! \n- New scavenger hunt! NPCs in Thurgadin, Kael, and Skyshrine are looking for help finishing \nup some of their collections. \n\n\n*** Missions, Quests \n\n- Fixed a bug in the Gilded Scroll mission that was not updating the scrolls when they are \nlooted. \n- Five new unusual creatures have been spotted in the Demi-Plane of Blood. \n- The mini bosses in Anguish will now drop augments again. \n- Made some aesthetic changes to the Snowtail and Ghost encounters in Razorthorne. \n- Tailfang in Shar Vahl will now drop his tail on the Firiona Vie server. \n- The mission The Key to the Past should now hand out an appropriate reward. \n- Reduced the difficulty of the Oroshar encounter in Arcstone. Oroshar should now be in line \nwith the other four spirits. \n- Modified the Sundersky encounter in Arcstone. Sundersky is now more powerful, but becomes \nless so after his four summoned winds are destroyed. \n- Collapsed all of the missions on Spirit Hunter Elijo into one mission: Mark of the Spirits. \nAny previously collected spirit marks can still be turned into Spirit Hunter Elijo for task credit. \n- Ao the Fourth Born now gives out a spell scroll reward for completing his mission arc. If \nyou've previously completed all 3 Skylance Missions, then simply hail Ao for your reward. \n- For the quest, Through the Portal, a fix has been made so that crazed scyrkins will drop the \nneeded shards. \n\n\n*** AAs , Spells, and Disciplines *** \n\n- Temporarily removed the AA Abundant Healing. This ability was causing a conflict with the \nability Gift of Mana. As Gift of Mana is generally considered the more useful of the two, \nAbundant Healing has been removed until we can resolve the conflict. Any points spent in \nAbundant Healing will be refunded \n- Dispel spells can no longer be blocked using buff blocking. \n- Harmonic Dissonance now has a 15 minute reuse time associated with it. \n- Pets will no longer instantly die when told to attack a trap they are not allowed to attack. \nThe owner will receive notification about why the pet did not attack. \n- You can now remove pet buffs even if they are stacked beyond 4. \n- The buffs in the pet information window will no longer show 0 time left in their tooltip. \n\n\n*** Traps and Auras *** \n \n- We?ve made a change to how aura particles are displayed. You will now only see aura \nparticles for auras that are owned by someone in your group or raid. \n- Most player cast auras will no longer cast their effects every spell tick. Instead, \nthey will work like other spheres of influence and the effect will remain on an affected \nplayer as long as they are within the area of the sphere and be removed from the player \nonly when they leave the sphere. Note that if you remove the effect from yourself by clicking \nit off, you will need to leave the area of the aura and return before it is reapplied. \n-The cleric spells Aura of the Pious and Aura of the Zealot have been changed slightly. \nThey will no longer fade after a certain amount of damage has been taken, but will absorb \nslightly less damage per hit. \n- Traps will now apply the correct amount of damage whether in a pvp setting or not. \n- Corrected a problem that would cause older traps to go off every time someone entered their \narea instead of going off, then being inactive for a time before going off again. \n- You can now try to sense a trap even when you have a PC or NPC targeted. It you are targeting \nan object that could be trapped (such as a chest), you will still attempt to find the trap \non the object rather than searching the area for traps. \n- Using pick, disarm, or inspect while invis will no longer automatically make you visible. \n- Rain spells will no longer count interactive objects, traps, and auras towards the max number \nof NPCs they can hit. \n- Beneficial auras will now properly affect your group and raid members in a pvp setting. \n- The Aura window will not longer close when hitting the escape key. \n\n\n\n*** Items *** \n \n- Fixed the evolving item reward for the Spirit Hunter Missions in Arcstone. If you have a \ncloak that is stuck in the second stage of the evolving item (Cloak of the Spirit Stalker) \nspeak to Spirit Hunter Elijo to receive the final version. \n- Modified the Black Orb of the Scrykin quest. The orbs of the seven dead Scrykin are now \ncalled \"Gray\" orbs and are tradeable. The orbs of the six living scrykin will also drop off \nthe appropriate scrykin (in addition to being the task rewards for completing Or`Sarro's tasks) \n- The Enraged Flesh Armor pieces are now no trade. \n- The Prophecy of Ro tier1/2 cleric breastplate now has the activated effect of Pious Elixir \n- The Prophecy of Ro tier1/2 shaman breastplate now has the activated effect of Ghost of Renewal \n- The Prophecy of Ro tier1/2 enchanter breastplate now has the activated effect of Ethereal Rune \n- The Saga of Skin Translations are now no-trade \n- The Coldain Historical Seal augmentations are now lore to each other \n- Hammer of Shadows now has 300 endurance \n- A number of items from the events in Theater of Blood now have their proper stats \n- Burning Tree Leaf now only returns at max 337 hp and mana and has reduced stats. \n- Pendant of Insurgency, Aelly?s Earring, Prickly Earring, and Mary-Anne?s Ring of Insanity \nnow have monk, beastlord, and berserker as usable classes. \n\n\n*** NPCs *** \n\n- Farwein Windrun has returned to his camp in South Ro. Feel free to stop by and welcome him \nback. \n- Queen Tak`Yaliz in the Desert of North Ro will no longer be missing while you?re looking \nfor her. \n- Ping Fuzzlecutter is now carrying some tasty water! \n- Tak`Valnakor will now properly offer all of his tasks. \n- Boomba the Big has returned to his old stomping grounds near the west gate of Freeport. \n- Vulak`Aerr, High Priest of Veeshan, has returned to the Temple of Veeshan. \n- Gnarlibramble has loot again. \n\n\n*** Tradeskills *** \n\n- Changed the Stunning Bola and Explosive Bola to use the new potions. (Basic Suspension \nof Pestilence IV and Basic Suspension of Flame IV respectively) \n- Increased the yield on the Treant Laminating Adhesive by adding one more Acid Wash to \nthe recipe. \n- The trivials for the Staurolite and Prestigitase recipes have been appropriately altered \nto be more in line with the result. The trivials were on Saurolite are now on Prestigitase, \nand vise versa. \n- Fixed the names of the Prestidigitase items. \n- Fixed the Reinforced medicine bags (normal and foldable) to take large sized items like \nthe medicine bag. \n- The pottery task now makes the combine check on the more difficult of the pottery wheel \ncombine or the kiln combine. You will still need to complete the item (fire it) to hand into \nthe judge. This is to enforce it being a test of the potter?s skill, not the potter?s \nfriend?s skill. \n- Made the new throwing potions stack to 100 as the old ones did. \n- Fixed many of the old alchemy potions that were not casting at the proper level. \n- The trophy certificates will now give the trophy exp to get it to a percentage appropriate \nto your skill within the \"Tier\" in addition to setting the trophy to the appropriate level. \nThis will not exceed 99% though, so do not hold onto the certificate, but use it before you \ngain more skill. \n- Worked Suspension of Slime potions now have the proper range of 90. \n- Drop rates on the Alchemy dropped components for the new items have been increased in \nmost cases. \n- Modified the Distillate of Skinspikes potions to be more in line with the old Kilva's \nseries of damage shield potions. \n- Modified the Distillate of Antidote to cure multiple layers of poison counters, as well \nas more counters overall (44 instead of 36). \n- Modified the Distillate of Immunization to cure multiple layers of disease counters, as \nwell as more counters overall (44 instead of 36). \n- Added some NPC?s to various zones to help consolidate some of the alchemy herb inventory. \n- Updated many of the trophy tasks to remove items that were too rare and items that were \nonly in zones that required keys. Ngreth is open to further debate on additional items and \nitems he may have missed. Please feel free to post about it on the forums. \n- The composite treant bows have been altered. Those that had the \"calmed\" versions will \nget a version similar to the bows they had, but it will have gained a slot 7 augments slot, \nin addition to the slot 4 it already had. The calmed compound version has had a slight \nadjustment DOWN in the stats, but slight increase in the damage and range. The rest of the \ncalmed versions got an increase to their overall stats, though there may be some shuffle. \nThose that had the version of the bow with the proc will get a significant upgrade to their\nbow, but these bows no longer have an innate proc. Instead they have a slot 4 and a slot 7, \nand the players will be able to choose to add a proc via slot 4, or not. These bows have also \nchanged to attunable. The recipes to make the bows have changed, and the in game book includes \nthe changes. \n- Altered the recipe for the Grandmaster's Medicine bag. Please see Jolum for the new requirement. \n\n\n*** Zones *** \n\n- Veeshan's Peak should now be in the appropriate state. \n- Guild lobby fog issues should be resolved now. \n- You should be able to bind in North and South Ro again. \n\n\n*** General *** \n\n- Windows Sticky Keys functionality on Windows 98 and ME is fixed. \n- The Auto-Bank feature now works for everyone. \n- Procs and clickable items will no longer cause spell gems to refresh randomly. \n- You can now open up to 34 bags at once. \n- Autofire will properly turn off when a destructible object is destroyed. \n- The Defense of Thurgadin. Dwarves at Base Camp will now be more focused on recovery \nthan combat and will be less effective in battle. They will refocus on Combat when they \nmove away from basecamp \n- The Defense of Thurgadin. The Giant Captains will now strengthen their soldiers that \nare nearby in combat. \n- The Defense of Thurgadin. Added additional failsafes to prevent the Kromzek General \nfrom failing to leave a corpse \n\n\n*** Special Notes *** \n\n- We have made really good progress on the reported issues of increased zoning times. \nWe would like to thank all those that have helped with this by providing detailed information. \nWe know what the issues are and we are in the process of implementing our solution. We hope to \nhave a fix that can be tested on our Test Server within the next week or so. \n- Just in the last couple of days we were able to find the line of sight issue that some of \nyou have been reporting. Given how close we were to our next live update, we felt that there \nwas not a sufficient amount of time to properly test this change. For this reason the line \nof sight fix will not be in this update, but will go to our Test Server this week so that we \ncan have the proper amount of testing time to ensure that our fix actually fixes the problem \nand does not create any others. Thank you for your understanding.","content_hash":"2b0100d4b2ab7c837724999ba9e8187b0cd0678da2a857fe524220ba896a40e2","source_files":["patches-2006-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["March 15, 2006"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"8a5f2e61e684c482b40caa117e59b8379c87bf32f7365a9b1e6beacdca8c287d","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":806585,"item_index":null,"heading":"March 15, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"44f43029289de0afb2d00f21100c6a640e2371c806fb2f76a5936d2c5c8c94f5","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":827538,"item_index":null,"heading":"March 15, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"b68c95e2026de62e926afea614aebd26daadb986c1df65782c187eaf0cede235","filename":"patches-2006-1.txt","adapter":"text","source_offset":18554,"item_index":null,"heading":"March 15, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2006-03-15-1","id":"2006-03-15-1"},{"patch_date":"2006-02-24","effective_date":"2006-02-24","display_date":"February 24, 2006","title":"February 24, 2006","year":2006,"month":2,"kind":"live","era":"EverQuest Live","expansion":"Prophecy of Ro","expansion_code":"prophecy-of-ro","categories":[{"slug":"quests-events","label":"Quests & Events"}],"sections":[],"change_count":7,"word_count":145,"summary":"The Guild Hall is now available. The guild banker has returned to his post. The guard patrols in Freeport have been replaced by less experienced guards who don't put the entire Norrathian army to shame. We've temporarily changed Devastation and Rage back to normal death rules. The final warlord in…","content":"- The Guild Hall is now available. \n- The guild banker has returned to his post. \n- The guard patrols in Freeport have been replaced by less experienced guards who \ndon't put the entire Norrathian army to shame. \n- We've temporarily changed Devastation and Rage back to normal death rules. \n- The final warlord in the Defense of Thurgadin mission will no longer poof upon \ndeath should he be killed entirely by dwarves. \n- The mini-bosses in Anguish are dropping their augments again. \n- Devlin in Dreadspire will select his new sets of weaponry a little more quickly now. \n\nPlease accept our apologies for the loss of the Guild Hall in the past two days. We \nbelieve that all issues are now resolved. If you are having any problems with your \nguild bank or guild bank inventory please contact Customer Service. \n\n-- The EverQuest Team","content_hash":"45c9681aeb6fe636b1ce6b49dcd85ad4e663c86e39e8aae479f438c817e56bb4","source_files":["patches-2006-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["February 24, 2006"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"9e27adf6a0adbe2ba7eec0329befa9004fd04d1e9436e481c50eb01366492927","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":805660,"item_index":null,"heading":"February 24, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"e67991399621987a889109ad6ebd784b332b10d70ba7b341165e08d87537bad7","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":826547,"item_index":null,"heading":"February 24, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"aea2055d9ab0a6071f37b41cb96f0371079132f9bce4ab2e2980ea9e4ae30e16","filename":"patches-2006-1.txt","adapter":"text","source_offset":17563,"item_index":null,"heading":"February 24, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2006-02-24-1","id":"2006-02-24-1"},{"patch_date":"2006-02-23","effective_date":"2006-02-23","display_date":"February 23, 2006","title":"February 23, 2006","year":2006,"month":2,"kind":"live","era":"EverQuest Live","expansion":"Prophecy of Ro","expansion_code":"prophecy-of-ro","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"servers","label":"Servers"}],"sections":[],"change_count":13,"word_count":240,"summary":"The Guild Hall is still not available. We apologize for the inconvenience. Fixed another stability issue The Key to the Past and The Burning Prince should now hand out an appropriate reward. Exiting LDoN zones in North and South Ro should no longer leave you quite so close to the zone in locations.…","content":"- The Guild Hall is still not available. We apologize for the inconvenience. \n- Fixed another stability issue \n- The Key to the Past and The Burning Prince should now hand out an appropriate reward. \n- Exiting LDoN zones in North and South Ro should no longer leave you quite so close \nto the zone in locations. \n- Changed the starting location for some Paladins in Freeport West to be closer to a \nGuild Master. \n- Corrected several issues with LDoN NPCs in the Revamped Freeport and Desert of Ro zones. \n- Made the new throwing potions stack to 100 as the old ones did. \n- Fearchar in shadowhaven has decided not to stand on his brother and has moved over a \nfew feet. \n- The pottery task now makes the combine check on the more difficult of the pottery \nwheel combine or the kiln combine. You will still need to compete the item (fire it) to \nhand into the judge. This is to enforce it being a test of the potter's skill, not the \npotter's friend's skill. \n- Some of the PoR items were missing their lore flags and have had them added. \n- Corrected a problem that was making the guild lobby look foggy and larger than normal. \n- Porthio the Second Born will offer a more challenging fight. \n- You will no longer trigger your own trap if set while on a mount. \n\n-- The EverQuest Team","content_hash":"161badf641f3baee200534dd0c03f5333a2df5199fe168cc0a0c350723125061","source_files":["patches-2006-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["February 23, 2006"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"a507b4d6f62dda7ee2629ff6bc972acd8d3644849dd01d3c25b02fc74469743e","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":804285,"item_index":null,"heading":"February 23, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"1f5f62e590fb4abad027f57269d19f522f26bf7b6c4a8cf078e1266a2952474f","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":825106,"item_index":null,"heading":"February 23, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"196c3cb39097b8c31c9fcb595c345ce8c0f23e86811c603d9604916b3ff3cb27","filename":"patches-2006-1.txt","adapter":"text","source_offset":16122,"item_index":null,"heading":"February 23, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2006-02-23-1","id":"2006-02-23-1"},{"patch_date":"2006-02-22","effective_date":"2006-02-22","display_date":"February 22, 2006","title":"February 22, 2006","year":2006,"month":2,"kind":"live","era":"EverQuest Live","expansion":"Prophecy of Ro","expansion_code":"prophecy-of-ro","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"servers","label":"Servers"}],"sections":[],"change_count":3,"word_count":85,"summary":"Fixed server stability issues. Please accept our apologies if you were on one of the unstable servers. Fixed the old alchemy potions that were not casting at the proper level. Corrected an issue that was preventing Elixir of the Avian from stacking with Elixir of the Beast. These should now stack…","content":"- Fixed server stability issues. Please accept our apologies if you were on one of \nthe unstable servers. \n- Fixed the old alchemy potions that were not casting at the proper level. \n- Corrected an issue that was preventing Elixir of the Avian from stacking with \nElixir of the Beast. These should now stack properly. \n*Please note: We are still investigating the issue with items disappearing from the \nGuild Bank. The Guild Hall zone will be unavailable while this investigation continues. \n\n-- The EverQuest Team","content_hash":"aa867f637d5827f3c14c53d99c7c311519be5b8d1d5865e75d940e9a481219d0","source_files":["patches-2006-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["February 22, 2006"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"553f616c874cc9baf26bf86386d507845461aa317a30467f06af2b555988b3ef","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":803681,"item_index":null,"heading":"February 22, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"b52f482edbe87a37fedabd1686cbf2813f019a8e5e2a6a2e588c342f4412bf1b","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":824436,"item_index":null,"heading":"February 22, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"e381b51c0d64fac69b96b35800640fa62a1e960d41c44a28bd70a661e7ee2f85","filename":"patches-2006-1.txt","adapter":"text","source_offset":15452,"item_index":null,"heading":"February 22, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2006-02-22-1","id":"2006-02-22-1"},{"patch_date":"2006-02-21","effective_date":"2006-02-21","display_date":"February 21, 2006","title":"February 21, 2006","year":2006,"month":2,"kind":"live","era":"EverQuest Live","expansion":"Prophecy of Ro","expansion_code":"prophecy-of-ro","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"expansions","label":"Expansions"}],"sections":["Headlines","Prophecy of Ro Launches!","Prophecy of Ro Features","Zone Revamps","New Guild Functionality","New Raid Functionality","New Hot Zones","now a great place to go for experience and fun","Spells","AAs","Events","Missions","Tasks","Tradeskills","Items","General Bug Fixes"],"change_count":67,"word_count":2283,"summary":"Headlines *** Prophecy of Ro Launches! The Desert of Ro and the city of Freeport have been revamped Alchemy system has received an overhaul New Hot Zones Prophecy of Ro Launches! *** As a demi-god, Mayong Mistmoore -- the greatest vampire ever known -- is threatening Norrath and its gods. Druzzil…","content":"*** Headlines *** \n\n- Prophecy of Ro Launches! \n- The Desert of Ro and the city of Freeport have been revamped \n- Alchemy system has received an overhaul \n- New Hot Zones \n\n\n*** Prophecy of Ro Launches! *** \n\nAs a demi-god, Mayong Mistmoore -- the greatest vampire ever known -- is threatening \nNorrath and its gods. Druzzil Ro, the goddess of Magic, has seen the future and the \ndarkness that lies ahead. Now, the time has come to heed Druzzil Ro?s calls as she \nopens the planes of Rage and Magic and a passage through time to the long lost Elddar \nelven city of Takish-Hiz. Draw your swords and prepare your magic to face the greatest \nfight of your lives. \n\nThe full story is available in-game in your Storyline window. \n\n\n*** Prophecy of Ro Features *** \n\n- Spheres of Influence - Spheres of Influence will appear in expansion zones as visual \neffects, like soft blue lights, whirling winds, or spinning axes. Any player or non-player \ncharacter that enters the area of the sphere is subject to its effects. In order to see \nSpheres of Influence, you must have Player particles enabled in your display options. \n\n- Auras - Players can create Spheres of Influence called Auras. There is an Auras window \navailable in the Character section of your EQ menu which shows your currently active \nauras and gives you the ability to remove them with a right-click. Player auras are \navailable through mission rewards and events much like spells. In order to see Auras, \nyou must have Player particles enabled in your display options. \n\n- Destructible Objects - Destructible objects, like walls, doors, and siege engines, \nare used in many of the new expansion zones. These are terrain objects that have a \nhealth points which can be depleted and, when the object has reached low enough health, \nit will crumble and break. As you damage the objects you will see it break down until it \nis completely destroyed. You can identify an object that is destructible because it will \npulse when you put your mouse over it. \n\n- Zone Traps - Traps in EverQuest are now represented by objects that can be seen or hidden. \nAs you would expect, traps trigger if you move into their range and you or your party, and \nsometimes the entire zone, can be affected by them. Rogues and bards have the ability to \nsense traps, reveal them to those around them, and disarm them. All traps in the game have \nbeen converted to use this new trap system. \n\n- Player Traps - Traps are available to players in the same way as spells and abilities, \nthrough specific quests, mission rewards, and off spell or discipline vendors. Once a \ntrap has been memorized, it can be created by using the spell or discipline. The trap \nwill remain in the area it is summoned until it is triggered, disarmed, removed by the \nplayer who set it using the new Remove Trap skill, or expires. \n\n- Buff Filters - Players can now filter beneficial spells cast upon them and their pets. \nBy right-clicking on any active buff showing in your Effects window, you can select to \nremove it and/or select that it will never be allowed to take effect on your character \nagain. Pet owners can also click off buff icons in the Pet window and apply filters to \nthem. The list of spells being blocked can be found in the Blocked Buffs or Blocked Pet \nBuffs windows in the Character section of your EQ menu. \n\n- New Bank Space - Available bank space has been increased by 8 slots. \n\n- /Claim Item - If you have received the Prophecy of Ro /claim item from the retail box, \nStable Ward Kyle in the Bazaar may be able to help you use it to upgrade your old horse \nto a warhorse. Paladins or Shadowknights who have the Holy or Unholy Steed AAs and the \n/claim item can upgrade their special mounts to a warhorse by visiting Stable Ward Rames \nas well. \n\n- New Tradeskills - Event Coordinator Baublie Diggs has a test for you to prove your \nabilities! \n\nSee the Prophecy of Ro manual (Prophecy_of_Ro.pdf) downloaded to your EverQuest directory \nfor more information! \n\n--Live Updates-- \n\n*** Zone Revamps *** \n\n- Freeport has been redone. East, West, and North Freeport have been replaced with a brand \nnew East and West Freeport. All your old friends should still be there and more. \n\n- Desert of Ro recreated. North Ro, Oasis, and South Ro have been replaced with a new \nNorth Ro and South Ro. Watch out for Sand Giants while checking out the new scenery. \n\n\n*** New Guild Functionality *** \n\n- There is now an \"Alt\" button to flag a member of the guild as an alt character (this \ncan be done by an officer on anyone, and by anyone on themselves). \n\n- The \"Hide Alts\" button will hide anyone in the guild list who is flagged as an alt. \nThis defaults to off. \n\n- A \"B\" is no longer appended to the status of bankers. Instead there are two new columns, \nBanker and Alt, which have the status in them. You can sort by either Banker or Alt by \nclicking on the header. \n\n\n*** New Raid Functionality *** \n\n- There is a new raid loot option: Entire Raid. This will allow any raid member to \nloot NPCs killed by the raid. \n\n\n*** New Hot Zones *** \n\n- The time has come to once again update the \"Hot Zones\" throughout Norrath. The \nprevious zones have been reverted to their former states and the following zones are \nnow a great place to go for experience and fun: \n\nLevel 20: Najena \nLevel 25: Iceclad Ocean \nLevel 30: Rathe Mountains \nLevel 35: Frontier Mountains \nLevel 40: Gulf of Gunthak \nLevel 45: Velketor's Labrynth \nLevel 50: Fungus Grove \nLevel 55: Old Sebilis \nLevel 60: Cazic Thule \n\n\n*** Spells *** \n\n- Increased the duration and lowered the mana cost of Talisman of the Tribunal. \n\n- The Test of Efficiency spell should no longer conflict with Peace of the Disciple or \nGrace of the Order. \n\n- Increased the damage and lowered the mana on Touch of Inruku to better match the \nrest of the spell line's progression. \n\n\n*** AAs *** \n\n- The way that the wizard AA Mana Burn works has been modified. The new version will \nuse a maximum of 3000 mana instead of draining your whole pool and will do 4 damage \nfor every point of mana spent. This is a raw channeling of magical energy that cannot \nbe focused and will not critically hit. The ability is unresistable by normal creatures, \nbut certain special creatures may be immune to the effects. Like the previous version, \nonce a Mana Burn ability has affected a target, no other Mana Burn abilities will be \nable to affect that target for the next minute. Upgraded versions of the ability, Mana \nBlast and Mana Blaze, are available at level 65 and level 70 and use a maximum of 6000 \nand 9000 mana respectively. The original Mana Burn ability has been refunded and can be \nrepurchased by Wizards interested in the new version. \n\n- Gift of Mana will no longer be used up when you cast a 0 mana spell and now has a \nchance to trigger on heals other than just instant heals, including heal-over-time and \npercent healing spells. \n\n- Rogues and Bards have a new AA ability called Thief's Intuition. This ability goes \nhand-in-hand with the new trap system and allows those classes a chance to automatically \nsense nearby traps. The new AAs can be found in the Class tab. \n\n- There are new special mounts available for Paladins and Shadowknights under the \nClass AA tab. \n\n\n*** Events *** \n\n- The planar projection for defeating Mithaniel Marr was not rewarding the correct \ncharacter flags. This has been fixed. \n\n- Raids in Dynamic zones in Gates of Discord now require a minimum of 12 people to \nbe started. \n\n- Sendaii the Hive Queen raid will now lock out the expedition after the glowing egg \nis broken. \n\n- NPC?s should no longer re-spawn after being killed in the Controlling the Beast \nmission set in Stoneroot Falls. \n\n- The mission \"Taking Control\" from Stoneroot Falls now only requires 3 people to start \nit. \n\n- Adjusted the rewards on monster missions so they scale better based on how long it's \nactually taking to complete the mission. \n\n- It should be much more difficult for Stefan Marsinger to die within one of the Greater \nFaydark spires. \n\n- Various magician epic mobs should no longer double, triple, or quadruple spawn for every \nmage that enters the zone. \n\n- A number of changes were made to the Demi-Plane of Blood, including pathing fixes, tuning\ntweaks, and bonuses for defeating Mayong. For more information, see the EQLive forums. \n\n\n*** Missions *** \n\n- Monster Mission XP rewards have tuned to better account for the amount of time required \nto complete the mission. Longer missions now give more XP while shorter missions give less. \nIn addition, the way XP is rewarded has been refactored so it scales better as you gain levels. \n\n- In Stoneroot Falls, mission givers Kelliad and Widdlethorpe will now offer you missions \nthat you have completed previously in each of their story arcs when requesting the mission \nthat you are currently on. \n\n\n*** Tasks *** \n\n- Added a timer to normal tasks. You can now only complete a task once every 15 minutes. \nAs with shared tasks, the time counts from when you initially get the task, so if it took \nyou longer than 15 minutes to complete the task, you can immediately get another one. \n\n\n*** Tradeskills *** \n\n- Alchemy has undergone some changes resulting in modifications to old recipes as well as \nintroducing new recipes and potions, smoother progression in the skill, and significant \ncost reductions. \n\n- Potions - All old-style (10 charge, non stackable) alchemical potions have been removed \nand replaced by an equivalent potion in the revamped system. These new potions are stackable \nup to 20 per stack. Note: Due to an error that did not show up on our testing, this was \nnot completed, but only partially done. Some players will have their items exchanged, \nsome will not. The old potions will still function, despite the fact that there will be \nno way to make them. You can still make the new potions using the new recipes once the \ncommunity discovers them. We will correct this error and do this exchange the next patch \nafter it has been re-tested. \n\n- Recipes - All recipes that point to the old-style alchemical potions no longer exist. \nNew recipes have been created for all of the new potions and will use new herbs. \n\n- Herbs - Many old herbs have had their prices altered and new herbs have been introduced, \nboth as purchased components as well as dropped components. \n\n- Planar Fletching Kits are now tradeable. \n\n- Changed Othmir Short Beer to use a bottle instead of a Cask. \n\n- Deep Orc Essence now requires less meat. \n\n- Disabled the spell research creation of the spell Draught of Lightning. This was done \nbecause it is a quest derived spell. \n\n- Some very old erudite only combines have had their trivials adjusted up from being \nno-fail to on par with other combines of that era. \n\n-The Research Recipe to make Unholy Bellow has been disabled. \n\n- The Rusty Mining Pick used by Druids has changed names, but works exactly the same. \n\n\n*** Items *** \n\n- Changed the Slot12 Tradeskill augments that have Cleave, Ferocity, Furious Bash, \nImproved Dodge, Improved Parry and Sharpshooting to be worn effects instead of focus \neffects. \n\n- Made a few minor modifications to damage ratios on some of the Demi-Plane of Blood \nweapons. \n\n- Set a cap on the maximum amount of skill bonuses you can get from certain worn effects. \nThe caps are for bash (100), backstab (125), dragon punch (100), eagle strike (100), \nflying kick (100), kick (100), round kick (100), tiger claw (100), and frenzy (125). \n\n\n*** General Bug Fixes *** \n\n- Players will no longer see their breath in first person while on a boar mount. \n\n- Froglok jump animation will now play at normal speed. \n\n- Skeleton illusions will now function correctly on boar mounts. \n\n- PCs will no longer warp to the location they were charmed or feared when those spells \nwear off. \n\n- The autofire ability will now turn off when a player sits down or loots a corpse. \n\n- Charmed PCs will no longer disappear after being stationary for a few seconds. \n\n- When alt-tabbing out of full screen mode and then re-entering the game, you should now \nproperly be put back into full screen mode instead of windowed mode. \n\n- Players marked as group leaders in a raid would sometimes not have functioning leader \nabilities. This was happening when reforming groups in the raid and has been fixed. \n\n- Players will no longer remain encumbered by coin after donating that coin to a guild \ntribute master. \n\n- If a player is wearing an item with a focus effect and casts a delayed spell that utilizes \nthat focus effect, it will no longer be negating if they use a clicky effect before it lands. \n\n- Fixed sync issues with removing shared tasks and tasks from a player. \n\n- Throwing axes will no longer throw an entire stack, instead only a single axe will be \nconsumed from the range slot. \n\n- The map window should now be available to all players. \n\n- Fixed a problem that was causing several of the Dragons of Norrath items to have the \nwrong colors. \n\n- The EverQuest Team","content_hash":"c7a9bb9d6b522b3403cf4d18f7e9f41f7799194610985d4b25f1245e5abd37e3","source_files":["patches-2006-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["February 21, 2006"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"5b964c05df110f717f0195ee261fb9efd0f7a131a1c68e0a837091c1cf0598e4","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":790591,"item_index":null,"heading":"February 21, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"db59612b6941a8b5960e88ecd45e5c8f8d08b29ec3c3d93795e7316e6cec0752","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":811280,"item_index":null,"heading":"February 21, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"cf1bc24ac2d79c91368221d89c6526867d80fc913f4b375ada211cc31a0fd15a","filename":"patches-2006-1.txt","adapter":"text","source_offset":2296,"item_index":null,"heading":"February 21, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2006-02-21-1","id":"2006-02-21-1"},{"patch_date":"2006-01-18","effective_date":"2006-01-18","display_date":"January 18, 2006","title":"January 18, 2006","year":2006,"month":1,"kind":"live","era":"EverQuest Live","expansion":"Depths of Darkhollow","expansion_code":"depths-of-darkhollow","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"ui","label":"UI"}],"sections":["Highlights","EQPlayers","Misc"],"change_count":9,"word_count":197,"summary":"Highlights *** M.C. Tinkerton bids all in the Plane of Knowledge farewell as he packs up his Clockwork Party Machine and heads for home. The issue where player pets were attacking other players when hit by an AE spell has been fixed. Thanks to all those that helped provide information about this…","content":"*** Highlights *** \n\n- M.C. Tinkerton bids all in the Plane of Knowledge farewell as he packs up his Clockwork \nParty Machine and heads for home. \n- The issue where player pets were attacking other players when hit by an AE spell has been \nfixed. Thanks to all those that helped provide information about this issue. \n\n\n*** EQPlayers *** \n\n- The leaderboards now exclude tribute, guild tribute, food and drink bonus, and leadership \nabilities. \n- /paperdoll will now auto-update your current character's profile with a real-time screen \nshot of your character. \n- Guild rosters will update more frequently and remain in sync with the game more reliably. \n- There are a couple new menu items under the character menu. One will perform a full update \nof your character much like the slash command does and the other will open a web browser to your \ncurrent character's profile. \n- There is a new option in the option window to disable the auto-update feature to the EQPlayers \nsite. \n- Characters will stay up-to-date better. \n\n\n*** Misc *** \n\n- The issue that some people experienced with being able to cause other people to sit when they sit \nhas been fixed.","content_hash":"5774fa08a7139ed7de0c3e4d091740c45b04c415e22da7900d0885b1cbb83025","source_files":["patches-2006-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["January 18, 2006"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"8e9cb285eb45a3f328743161a7a368f0189ac4805b5ede2cde843e3bcd63b8e1","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":788529,"item_index":null,"heading":"January 18, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"1ed9439d52536bf40144c4f5e5ac517ba1a7bc11b6ade89fc9f78a16455a9af3","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":809086,"item_index":null,"heading":"January 18, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"2688feeac5ff34c7dfa28b710049c761f15383b8d3b70bc01310b509bec94216","filename":"patches-2006-1.txt","adapter":"text","source_offset":102,"item_index":null,"heading":"January 18, 2006","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":2,"slug":"2006-01-18-2","id":"2006-01-18-2"},{"patch_date":"2006-01-18","effective_date":"2006-01-18","display_date":"Follow-Up to the Tradeskill Vendor Error (January 18, 2006):","title":"Follow-Up to the Tradeskill Vendor Error (January 18, 2006):","year":2006,"month":1,"kind":"live","era":"EverQuest Live","expansion":"Depths of Darkhollow","expansion_code":"depths-of-darkhollow","categories":[{"slug":"items","label":"Items"},{"slug":"tradeskills","label":"Tradeskills"}],"sections":[],"change_count":0,"word_count":111,"summary":"This morning we had an error with the update that resulted in merchants, and subsequent items, in the Plane of Knowledge that should not have been appearing in the world. In order to address this we will be performing selective and aggressive rollbacks of certain characters throughout the day.…","content":"This morning we had an error with the update that resulted in merchants, and subsequent items, in \nthe Plane of Knowledge that should not have been appearing in the world. In order to address this \nwe will be performing selective and aggressive rollbacks of certain characters throughout the day. \nThere will be multiple phases and some characters may be subject to multiple adjustments. If you \nbelieve that you have been involved in any way (even indirectly) then please consider holding off \nyour playtime until tomorrow. We apologize for the inconvenience and we are resolving this in the \nmost complete way possible while minimizing the impact on the majority of the customers.","content_hash":"3481aea43fdf8c0a3a885bd699bff1d49d708cf4432f29db69bebea8cea31759","source_files":["patches-2006-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["Follow-Up to the Tradeskill Vendor Error (January 18, 2006):"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"bbe7b005c422b2ceb5b18f6a3c377849d67eec84670a81b2377e72119eae6e2b","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":789776,"item_index":null,"heading":"Follow-Up to the Tradeskill Vendor Error (January 18, 2006):","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"2f6b41b5a99fd940af97127c2c98622a36a98c588bc26ef17e0d9e9d628aed12","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":810399,"item_index":null,"heading":"Follow-Up to the Tradeskill Vendor Error (January 18, 2006):","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"b15874a3dbb2b25260ebc85a8bdc75e4951029f2bbcd6f7d2d84ed25d3451cb1","filename":"patches-2006-1.txt","adapter":"text","source_offset":1415,"item_index":null,"heading":"Follow-Up to the Tradeskill Vendor Error (January 18, 2006):","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2006-01-18-1","id":"2006-01-18-1"}]}
