{"schema_version":1,"generated_at":"2026-08-22T22:19:03.958Z","title":"EverQuest Historical Patch Archive","description":"A searchable normalization of every distinct patch, beta, hotfix, and news entry in the supplied corpus, with a complete manifest of supporting artifacts.","record_count":21,"filters":{"year":2007,"scope":"all","sort":"newest","view":"cards","per_page":24},"coverage":{"first_patch":"1998-07-07","last_patch":"2026-06-24","patch_count":682,"source_file_count":56,"source_bytes":5914451,"years":{"1998":28,"1999":41,"2000":45,"2001":49,"2002":32,"2003":36,"2004":30,"2005":22,"2006":24,"2007":21,"2008":27,"2009":22,"2010":27,"2011":23,"2012":18,"2013":16,"2014":33,"2015":30,"2016":28,"2017":28,"2018":26,"2019":24,"2020":19,"2021":22,"2022":3,"2025":4,"2026":4},"kinds":{"beta":33,"hotfix":101,"live":542,"news":6},"categories":{"audio-graphics":154,"beta":33,"bug-fixes":458,"classes":346,"expansions":340,"items":454,"pvp":61,"quests-events":457,"servers":342,"spells-aa":419,"tradeskills":212,"ui":323,"zones-npcs":471}},"provenance":{"supplied_directory_name":"patcheq","config_sha256":"30b1d69f81b63d9a64cd2047ea3d905ed6ead76f64947f3c7f58d6e6689185c9","note":"Files are recursively inventoried. 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Email:\neqteam@allakhazam.com\nPatches from January 2007 - June 2007\nStand Out Occurrences:\n- Druid spells Wildskin and Blessing of the Wild are replaced by\nBlistering Sunray and Sunscorch (Jan. 17)\n- Cleric spells Rectitude and Cure Corruption are replaced by\nBlessing of Purpose and Ward of the Dauntless (Jan. 17)\n- Drakkins rejoice as they can now dye their armor (Jan. 17)\n- The Akihiro event in Stillmoon Temple now yields rewards (Jan.\n17)\n- The Buried Sea expansion launches (Feb. 13)\n- In-game mail messages over four months old will be deleted, and\nyou can now \"export\" messages to a text file (Feb. 13)\n- Gates of Discord instances now require the same flags as their\nparent zones (Feb. 13)\n- Epic 1.5 and 2.0 effects now work up to level 75 (Feb. 13)\n1 of 15 2/23/2019, 12:30 PM"},{"character_count":1417,"page":2,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Max levels of Echo of Misdirection, Spinning into the Void, Color\nCollapse, Dreams of Veldyn, and Wake of Subdual increase 78\n(Feb. 13)\n- Toxxulia Forest is graphically revamped (Feb. 13)\nPatches from July 2006 - December 2006\nStand Out Occurrences:\n- The Serpent's Spine expansion launches (Sep. 19)\n- The Drakkin becomes a playable race (Sep. 19)\n- Characters now \"hover\" over their corpse upon death (Sep. 19)\n- The /con colour system is revamped (grey-green-lightblue-\ndarkblue-white-yellow-red) (Sep. 19)\n- A new out-of-combat regeneration system is introduced (Sep. 19)\n- Highpass Hold receives a graphical revamp (Sep. 19)\n- Group leaders can now \"mentor\" other members of their group for\nleadership experience (Sep. 19)\n- Bards and Beastlords gain the \"Double Attack\" skill at 71 (Sep.\n19)\n- Melee tomes can now be right-clicked, instead of having to turn\nthe into guildmasters (Sep. 19)\n- Players can no longer see a Shroud of Stealth'd rogue (Sep. 19)\n- The fix of the fix of the fix of the Finding Fibblebrap mission goes\nthrough (Sep. 27)\n- AA experience from NPCs is now based on an NPC's level rather\nthan its /con color (Oct. 25)\n- Numerous Frostcrypt giants gain the ability to see invisibility (Oct.\n25)\n- East and West Commonlands receive graphical revamps (Dec. 5)\n2 of 15 2/23/2019, 12:30 PM"},{"character_count":1440,"page":3,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Most gems now stack to 100 (Dec. 5)\n- Arrows and Bolt spells are no longer affected by height differences\nbetween PC and NPC (Dec. 5)\n- Bard instruments are considered one-handed items regardless of\nwhich hand the instrument is in (Dec. 14)\n- Aggro generated by pet heals is reduced (Dec. 14)\nPatches from January 2006 - June 2006\nStand Out Occurrences:\n- Things get chaotic when Test Server tradeskill vendors are\naccidentally made live; player rollbacks ensue (Jan. 18)\n- Prophecy of Ro launches (Feb. 21)\n- Oasis of Marr and North Freeport are no more; and, East\nFreeport, West Freeport, North Ro, and South Ro receive\nrevamps (Feb. 21)\n- The Wizard AA Mana Burn receives some tweaking (Feb. 21)\n- Rogues and Bards gain the AA Thief's Intuition (Feb. 21)\n- Monster Mission experience receives a long overdue nerf (Feb.\n21)\n- Alchemy undergoes a major revamp (Feb. 21)\n- DirectX 9.0c (2006) becomes a requirement (Jun. 13)\n- 8th Year Veteran AA Throne of Heroes introduced (Jun. 13)\n- Guild Lobby is now available to everyone (Jun. 13)\n- Death penalties now begin at level 6 (Jun. 13)\n- Experience needed to level evolving items is reduced; Cloak of\nthe Spirit Tracker experience is increased (Jun. 13)\n- Taunt changes are made; Paladins, Shadowknights, and Rangers\nhave taunt skill caps raised (Jun. 13)\n3 of 15 2/23/2019, 12:30 PM"},{"character_count":1439,"page":4,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Lost Dungeons of Norrath raids become expeditions, allowing\ngreater flexibility in additions/removals of players from raid (Jun. 13)\n- The Illusion Werewolf spell now uses Depths of Darkhollow\nmodel (Jun. 13)\n- Many NPC character models are updated throughout the world.\nSay goodbye to the old werewolves, zombies, and snakes, among\nmany others (Jun. 13)\nPatches from July 2005 - December 2005\nStand Out Occurrences:\n- War develops between the Ykeshan army and Gukta-supporters\n(July 13)\n- An SOS'd Rogue can now tell if a mob sees invis (July 13)\n- Pet focus spells get buffed up (July 13)\n- The Trolls regain power of Gukta, forcing the Frogloks into the\nRathe Mountains (Aug. 11)\n- Nektulos Forest is revamped ahead of the Depths of Darkhollow\nexpansion (Sep. 7)\n- Depths of Darkhollow launches along with monster missions,\nevolving and intelligent items, and spirit shrouds (Sep. 13)\n- EverQuest: Escape to Norrath, a free trial, is introduced (Sep. 13)\n- Cleric ability Divine Avatar reuse time is lowered and duration\nincreased (Sep. 13)\n- Lesser Faydark and Castle Mistmoore return to their pre-\nrevamp states (Oct. 12)\n- Worn damage shield cap increases from 15 to 30 (Oct. 12)\n- Cultural pottery charms are introduced (Oct. 12)\n- The \"Escape to Norrath\" UI is introduced as the default UI on live\n4 of 15 2/23/2019, 12:30 PM"},{"character_count":1271,"page":5,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nservers (Oct. 27)\n- Helms can now be hidden (Oct. 27)\n- EverQuest now uses the computer system's mouse cursor (Oct.\n27)\n- Raid invites can be done across zones (Oct. 27)\n- Audio triggers are introduced (Oct. 27)\n- More than 1000 Darkhollow items receive significant stat\nupgrades (Nov. 16)\nPatches from January 2005 - June 2005\nStand Out Occurrences:\n- Major revamps to Mistmoore and Splitpaw (Jan. 26)\n- Enchanter Epic 1.5 and 2.0 effects no longer aggro NPCs in their\nvicinity (Jan. 26)\n- Dragons of Norrath launches (Feb. 15)\n- The EQ Mail system goes live (Feb. 15)\n- PvP servers Rallos Zek, Tallon Zek, Vallon Zek, and Sullon Zek\nmerge as the single \"Zek Server\" (March)\n- Bazaar and Barter Hall zones merge (Mar. 3)\n- Many pre-DoN tradeskill recipe trivials are lowered from the\nmid-300s to mid-200s (Mar. 3)\n- The 'Return Home' function is introduced (Apr. 12)\n- A stone to The Arena is added in the Plane of Knowledge (Apr.\n12)\n- Class \"re-envisioning\" begins (Apr. 12)\n- Title suffixes are introduced (Apr. 12)\n- Tradeskill hell levels (160 to 190) are softened (Apr. 12)\n- Player pets over 52nd level are immune to fear (Apr. 20)\n5 of 15 2/23/2019, 12:30 PM"},{"character_count":1343,"page":6,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- New instanced missions are added to North Qeynos, Unrest,\nBefallen, and Hate's Fury (May 11)\n- Casters now receive at least one spell with each level gained\n(May 11)\n- The Type 9 augmentation slot is introduced (May 11)\n- The Essence of Froglok illusion potion is introduced (May 11)\n- Veteran Rewards are introduced (May 13)\n- Plane of Time becomes instanced (June 29)\n- You can now invite players from across zones (June 29)\nPatches from July 2004 - December 2004\nStand Out Occurrences:\n- Veeshan's Peak revamp goes live (July 14)\n- Pets now zone with you (July 14)\n- Siginifcant PVP changes go live (Aug. 11)\n- Raid window allows leader to lock/unlock raid, and put players in\ndifferent groups (Aug. 11)\n- You can now /consent your group, raid, and guild (Aug. 11)\n- Omens of War goes live (Sept. 14)\n- Piercing and 1HBlunt/2HBlunt skills see cap inreases (Sept. 14)\n- Fire Beetle Eyes now stack (Oct. 25)\n- The 85/15 system is introduced for Gates of Discord zones (Dec.\n15)\n- AA costs for Discord abilities see numerous reductions (Dec. 15)\n- Tacvi loot receives hitpoints/mana/endurance and effect upgrades\n(Dec. 15)\n- NO RENT containers no longer poof when you log with them on\nyour character (Dec. 15)\n6 of 15 2/23/2019, 12:30 PM"},{"character_count":1242,"page":7,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2004 - June 2004\nStand Out Occurrences:\n- Nedaria's Landing goes live (January)\n- Gates of Discord goes live (Feb. 10)\n- The Casino returns (Feb. 10)\n- Tradeskill UI goes live (Feb. 10)\n- EverQuest celebrates its fifth anniversary with numerous ongoing\nevents (Mar. 16)\n- DirectX 9.0 becomes required to play EverQuest (Mar. 23)\n- Player pets receive a boost (Mar. 25)\n- Shadowrest goes live (Apr. 13)\n- Invisibility actually has some use in Ferubi (Apr. 14)\n- Boat gnomes become a permanent fixture (Apr. 24)\n- Hot zones are introduced (Apr. 28)\n- Plane of Knowledge is now open to everyone (Apr. 28)\n- Named NPCs no longer spawn at an expedition's creation point\n(Apr. 28)\n- /surname and /rewind commands introduced (May 5)\n- Only one raid member must have completed Ikkinz trials to get\nplayers into raid trials (May 12)\n- Gunthak stone is added to the Plane of Knowledge (June 16)\n- You can now port to the Plane of Hate from the Plane of\nTranquility (June 16)\nPatches from July 2003 - December 2003\nStand Out Occurrences:\n- European players get dinged with VAT equal to 17.5% of their\n7 of 15 2/23/2019, 12:30 PM"},{"character_count":1475,"page":8,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nsubscription fees (July 1)\n- Temple of Droga and Mines of Nurga receive revamps (July 10)\n- Chardok \"B\" The Halls of Betrayal goes live (July 10)\n- Mass Enchant, Imbue, and Thicken spells are introduced (July\n10)\n- Solusek \"C\" The Caverns of Exile goes live (Aug. 6)\n- Scaled Wolf and Guktan illusions go live (Aug. 6)\n- The Plane of Time \"B\" now remembers your progress in the\nzone and no longer resets (Aug. 6)\n- Revamps to Grieg's, The Deep, Charasis, Necropolis, Siren's,\nThe Hole, City of Mist, and Cazic-Thule (Aug 26)\n- Platinum slot added to the shared bank (Aug. 26)\n- Divine Ressurection recast time cut in half (36 hours to 18) (Aug.\n26)\n- Plane of Time raids now only require 18 people present instead\nof 40 (Aug. 28)\n- Lost Dungeons of Norrath goes live (Sept. 9)\n- Plane of Mischief receives a significant revamp (Oct. 9)\n- The auto-attack key now defaults to Q (Oct. 9)\n- The \"Find\" feature is added (Oct. 9)\n- Number of players required for LDON adventures is now 3 instead\nof 4 (Nov. 5)\n- 3D Target Ring introduced (Nov. 5)\n- You can now buy and sell containers in The Bazaar (Dec. 18)\n- Most Invigor effect items are replaced with sight-enhancers (Dec.\n18)\n- Endurance is added as a stat; melees receive disciplines as\ntomes (Dec. 18)\n- The Shadowhaven Casino goes live (Dec. 18)\n- The Shaodwhaven Casino shuts down (Dec. 19)\n8 of 15 2/23/2019, 12:30 PM"},{"character_count":1370,"page":9,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2003 - June 2003\nStand Out Occurrences:\n- Classic & Velious user interfaces become extinct (Jan. 9)\n- You can now window out of EverQuest (Jan. 9)\n- Song buff window added (Jan. 9)\n- Wraith of a Shissar is no longer attacked by other Fear\ninhabitants (Feb. 4)\n- Rallos Zek is now tethered to the Tactics arena pit (Feb. 4)\n- Legacy of Ykesha goes live (Feb. 24)\n- The \"85% rule\" is introduced, making raid flag requirements much\neasier on guilds (Feb. 24)\n- Charm sees significant nerfs (Apr. 8)\n- Acrylia Caverns, Hollowshade Moor and Grimling Forest\nreceive major revamps (Apr. 23)\n- Plane of Hate \"B\" goes live (May 14)\n- Call of the Hero works in the Plane of Water (May 14)\n- Gravel Rain is now cureable (if you've ever fought Glykus, you\nare quite thankful (May 14)\n- You can now gate out of Veeshan's Peak (May 14)\n- Bankers no longer take items (May 14)\n- Shared bank slots, spell descriptions, spell menus, and NPC job\ntitles are added (June 11)\n- High level spells no longer affect low level characters under any\ncircumstances (June 11)\n- Flag restrictions in the Planes of Power are relaxed in Tiers 1 and\n2 (June 11)\n- The Prexus Server goes through one of the worst server crashes\nin EQ history (June 12)\n9 of 15 2/23/2019, 12:30 PM"},{"character_count":1205,"page":10,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from July 2002 - December 2002\nStand Out Occurrences:\n- New interface goes live (July 24)\n- The Bazaar is introduced (July 24)\n- Lifetappers no longer say \"Ahhh... I feel much better now!\" with\nevery spell (July 24)\n- Players are no longer susceptible to other players' fears and\ncharms (July 24)\n- /makeleader command introduced & LD group member no longer\nbugs the group (July 24)\n- You can now view and/or delete your own petitions (Sept. 4)\n- Hell levels are eliminated (Sept. 4)\n- DoT spells cast by different players on an NPC now stack (Sept.\n4)\n- Clerics gain the Bash ability (Sept. 4)\n- Merchant inventories grow to 80 (Sept. 4)\n- Items are now linked in the \"... has looted an X\" messages (Sept.\n26)\n- Recast times are added to Rods of Mystical Transvergence\n(Sept. 26)\n- Rods of Mystical Transvergence no longer kill you if your max-\nhitpoints are lower than the conversion (Oct. 17)\n- /shield is introduced (Oct. 17)\n- Planes of Power goes live (Oct. 21)\n- Planes of Power flags can be done out of order (Dec. 19)\nPatches from January 2002 - June 2002\n10 of 15 2/23/2019, 12:30 PM"},{"character_count":1291,"page":11,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nStand Out Occurrences:\n- /ttell and /shownames commands introduced (Jan. 8)\n- The Nexus becomes bindable (Jan. 8)\n- Ragefire is moved out of Nagafen's Lair (Jan. 23)\n- Pets stop pacing (Feb. 13)\n- Levitation buffs get stripped upon entering a no-lev zone (Mar. 7)\n- If you die while below 11th level, you respawn with items and keep\nyour experience (Mar. 19)\n- Lower level rez, evac, and corpse summon spells become\navailable (Mar. 19)\n- /hitsmode command introduced (Mar. 19)\n- EverQuest monthly prices increase to $12.95 per month (Apr. 9)\n- Non-pet NPCs stop accepting non-quest items given to them (Apr.\n9)\n- The item, White Dragon Hide is introduced (June 6)\n- NPCs are now bound by casting range limits (June 12)\n- Magic Clay becomes stackable (June 12)\nPatches from July 2001 - December 2001\nStand Out Occurrences:\n- Spider and Spiderling Silk become stackable (July 10)\n- Folded Sheets and regular Sheets of Metal become stackable\n(July 10)\n- Stonebrunt goes live (Aug. 29)\n- Server population counts become hidden (Sept. 11)\n- The September 11th, 2001 terrorist attacks hit close to home for\nSony\n- Graphic upgrades are announced for Luclin (Oct. 5)\n11 of 15 2/23/2019, 12:30 PM"},{"character_count":1403,"page":12,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- The Firiona Vie (roleplay) Server goes live (Oct. 8)\n- Flayed Barbarian Hide Mask gets Illusion: Barbarian added to\nit (Oct. 8)\n- High level NPCs develop immunities to certain spell types, and\nare no longer outright magic immune (Oct. 8)\n- The short-lived \"Project M\" is introduced, where players can\nspawn as monsters (Nov. 7)\n- /targetgroupbuff is introduced (Nov. 7)\n- \"Light Blue\" /consider is introduced (Nov. 7)\n- DirectX 8.0 is now required to play EverQuest (Nov. 28)\n- Luclin goes live, but not without its problems (Dec. 4)\n- Non-targettable NPCs are introduced (Dec. 4)\n- Option for Texture Cache is introduced, making load times a little\nquicker (Dec. 13)\n- Windows 95 no longer functions with EverQuest (Dec. 18)\n- Soulbinders are introduced (Dec. 20)\nPatches from January 2001 - June 2001\nStand Out Occurrences:\n- /lootnodrop command added (Jan. 9)\n- Root and Snare are now seperate effects (Jan. 9)\n- NPC Aggro is significantly retuned (Feb. 21)\n- Rangers can now sort and filter tracking system (Feb. 21)\n- Taunt now affects NPCs above the player's level (Mar. 6)\n- EQGems is introduced (Mar. 6)\n- E'ci and The Rathe servers split to Zebuxoruk (March)\n- The Warrens is introduced (Mar. 14)\n- Hate and Fear planes receive revamps: New minibosses, better\n12 of 15 2/23/2019, 12:30 PM"},{"character_count":1373,"page":13,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\ngod loot (Mar. 14)\n- Food items get durations (Apr. 17)\n- Characters now say \"Hail Playername\" instead of just \"Hail\" (Apr.\n17)\n- /charinfo command introduced (Apr. 17)\n- NO RENT items adopt the 30-minute rule (Apr. 17)\n- Shadows of Luclin expansion announced (Apr. 18)\n- Players no longer get stunned while invulnerable (May 8)\n- Items can be moved inside containers while in bank (May 8)\n- \"Regards you as an ally\" is added as a new /consider (May 8)\nPatches from July 2000 - December 2000\nStand Out Occurrences:\n- Karana splits into two servers, the other being Terris Thule (June\n& July)\n- NPCs stop saying \"hit by non-melee for XX points\" (July 19)\n- /hidecorpse and /fastdrop commands introduced (July 19 & Aug.\n1)\n- Wurmslayer becomes a one-hand slasher (Aug. 9)\n- NO RENT tags are added to NO RENT items (Aug. 9)\n- Epic quests are introduced (Sept. 19)\n- Players are now able to exceed 200 in one tradeskill (Sept. 19)\n- Corpses of NPCs 55th level or higher get 30-minute decay timers\n(Sept. 28)\n- Tholuxe Paells introduced as a new server (Sept. 28)\n- Mithaniel Marr and Tunare servers split to Drinal (Sept. 28)\n- Pauses are added to socials, /camp command added (Sept. 28)\n- DirectX 7 becomes required to play EverQuest (Nov. 15)\n13 of 15 2/23/2019, 12:30 PM"},{"character_count":1155,"page":14,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Povar and Tarew Marr servers split to Xev (Nov. 21)\n- Velious goes live (Dec. 6)\n- NPCs gain RAMPAGE and FLURRY abilities (Velious Release)\n- Solusek Ro, Karana, and Cazic-Thule servers split to Ayonae Ro\n(December)\nPatches from January 2000 - June 2000\nStand Out Occurrences:\n- Plane of Sky is introduced (Jan.)\n- Casters respawn with no mana after being killed by a player (Feb.\n3)\n- City of Paineel is introduced (Feb. 17)\n- Erudites can now be Shadowknights (Feb. 17)\n- Rogues get the Evade ability (Feb. 17)\n- Deity-specific items are introduced (Apr. 10)\n- Kerra Ridge and Splitpaw are revamped to higher level (Apr. 10)\n- Kunark goes live with a new level cap of 60 (Apr. 21)\n- Newbie guards get buffed to their current levels (May)\n- The Hole is introduced (June 22)\n- Lady Vox and Lord Nagafen are no longer attackable by players\nover 52nd level\nPatches from April 1999 - December 1999\nStand Out Occurrences:\n- Original patch information (April)\n- PvP Melee/Caster balance (Sept. 13)\n- Rez timers set (Sept. 28)\n14 of 15 2/23/2019, 12:30 PM"},{"character_count":294,"page":15,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Temple of Solusek Ro added as an optional zone (Oct. 13)\n- Journeyman Boots become quested (Oct. 13)\n- Press release details upcoming Kunark expansion (Nov. 1)\n15 of 15 2/23/2019, 12:30 PM"}],"status":"text","text_character_count":18812},"semantic_extraction":{"schema_version":1,"source_filename":"Patch_Summaries.pdf","source_sha256":"4ede7d6378cc5aa1ea1d7dee496df7464387700497f925969c8f16cfe80bdbdc","title":"ZAM EverQuest Patch Highlights","coverage_note":"Curated highlights spanning April 1999 through June 2007; supplemental to the canonical patch records.","page_count":15,"pages":[{"page":1,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\neverquest.allakhazam.com\nPatch History :: EverQuest :: ZAM\n16-20 minutes\nNote: Patches from 2007 and later can be found in the News\nArchives\nAre we missing an earlier patch? Email:\neqteam@allakhazam.com\nPatches from January 2007 - June 2007\nStand Out Occurrences:\n- Druid spells Wildskin and Blessing of the Wild are replaced by\nBlistering Sunray and Sunscorch (Jan. 17)\n- Cleric spells Rectitude and Cure Corruption are replaced by\nBlessing of Purpose and Ward of the Dauntless (Jan. 17)\n- Drakkins rejoice as they can now dye their armor (Jan. 17)\n- The Akihiro event in Stillmoon Temple now yields rewards (Jan.\n17)\n- The Buried Sea expansion launches (Feb. 13)\n- In-game mail messages over four months old will be deleted, and\nyou can now \"export\" messages to a text file (Feb. 13)\n- Gates of Discord instances now require the same flags as their\nparent zones (Feb. 13)\n- Epic 1.5 and 2.0 effects now work up to level 75 (Feb. 13)\n1 of 15 2/23/2019, 12:30 PM","character_count":1066},{"page":2,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Max levels of Echo of Misdirection, Spinning into the Void, Color\nCollapse, Dreams of Veldyn, and Wake of Subdual increase 78\n(Feb. 13)\n- Toxxulia Forest is graphically revamped (Feb. 13)\nPatches from July 2006 - December 2006\nStand Out Occurrences:\n- The Serpent's Spine expansion launches (Sep. 19)\n- The Drakkin becomes a playable race (Sep. 19)\n- Characters now \"hover\" over their corpse upon death (Sep. 19)\n- The /con colour system is revamped (grey-green-lightblue-\ndarkblue-white-yellow-red) (Sep. 19)\n- A new out-of-combat regeneration system is introduced (Sep. 19)\n- Highpass Hold receives a graphical revamp (Sep. 19)\n- Group leaders can now \"mentor\" other members of their group for\nleadership experience (Sep. 19)\n- Bards and Beastlords gain the \"Double Attack\" skill at 71 (Sep.\n19)\n- Melee tomes can now be right-clicked, instead of having to turn\nthe into guildmasters (Sep. 19)\n- Players can no longer see a Shroud of Stealth'd rogue (Sep. 19)\n- The fix of the fix of the fix of the Finding Fibblebrap mission goes\nthrough (Sep. 27)\n- AA experience from NPCs is now based on an NPC's level rather\nthan its /con color (Oct. 25)\n- Numerous Frostcrypt giants gain the ability to see invisibility (Oct.\n25)\n- East and West Commonlands receive graphical revamps (Dec. 5)\n2 of 15 2/23/2019, 12:30 PM","character_count":1417},{"page":3,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Most gems now stack to 100 (Dec. 5)\n- Arrows and Bolt spells are no longer affected by height differences\nbetween PC and NPC (Dec. 5)\n- Bard instruments are considered one-handed items regardless of\nwhich hand the instrument is in (Dec. 14)\n- Aggro generated by pet heals is reduced (Dec. 14)\nPatches from January 2006 - June 2006\nStand Out Occurrences:\n- Things get chaotic when Test Server tradeskill vendors are\naccidentally made live; player rollbacks ensue (Jan. 18)\n- Prophecy of Ro launches (Feb. 21)\n- Oasis of Marr and North Freeport are no more; and, East\nFreeport, West Freeport, North Ro, and South Ro receive\nrevamps (Feb. 21)\n- The Wizard AA Mana Burn receives some tweaking (Feb. 21)\n- Rogues and Bards gain the AA Thief's Intuition (Feb. 21)\n- Monster Mission experience receives a long overdue nerf (Feb.\n21)\n- Alchemy undergoes a major revamp (Feb. 21)\n- DirectX 9.0c (2006) becomes a requirement (Jun. 13)\n- 8th Year Veteran AA Throne of Heroes introduced (Jun. 13)\n- Guild Lobby is now available to everyone (Jun. 13)\n- Death penalties now begin at level 6 (Jun. 13)\n- Experience needed to level evolving items is reduced; Cloak of\nthe Spirit Tracker experience is increased (Jun. 13)\n- Taunt changes are made; Paladins, Shadowknights, and Rangers\nhave taunt skill caps raised (Jun. 13)\n3 of 15 2/23/2019, 12:30 PM","character_count":1440},{"page":4,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Lost Dungeons of Norrath raids become expeditions, allowing\ngreater flexibility in additions/removals of players from raid (Jun. 13)\n- The Illusion Werewolf spell now uses Depths of Darkhollow\nmodel (Jun. 13)\n- Many NPC character models are updated throughout the world.\nSay goodbye to the old werewolves, zombies, and snakes, among\nmany others (Jun. 13)\nPatches from July 2005 - December 2005\nStand Out Occurrences:\n- War develops between the Ykeshan army and Gukta-supporters\n(July 13)\n- An SOS'd Rogue can now tell if a mob sees invis (July 13)\n- Pet focus spells get buffed up (July 13)\n- The Trolls regain power of Gukta, forcing the Frogloks into the\nRathe Mountains (Aug. 11)\n- Nektulos Forest is revamped ahead of the Depths of Darkhollow\nexpansion (Sep. 7)\n- Depths of Darkhollow launches along with monster missions,\nevolving and intelligent items, and spirit shrouds (Sep. 13)\n- EverQuest: Escape to Norrath, a free trial, is introduced (Sep. 13)\n- Cleric ability Divine Avatar reuse time is lowered and duration\nincreased (Sep. 13)\n- Lesser Faydark and Castle Mistmoore return to their pre-\nrevamp states (Oct. 12)\n- Worn damage shield cap increases from 15 to 30 (Oct. 12)\n- Cultural pottery charms are introduced (Oct. 12)\n- The \"Escape to Norrath\" UI is introduced as the default UI on live\n4 of 15 2/23/2019, 12:30 PM","character_count":1439},{"page":5,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nservers (Oct. 27)\n- Helms can now be hidden (Oct. 27)\n- EverQuest now uses the computer system's mouse cursor (Oct.\n27)\n- Raid invites can be done across zones (Oct. 27)\n- Audio triggers are introduced (Oct. 27)\n- More than 1000 Darkhollow items receive significant stat\nupgrades (Nov. 16)\nPatches from January 2005 - June 2005\nStand Out Occurrences:\n- Major revamps to Mistmoore and Splitpaw (Jan. 26)\n- Enchanter Epic 1.5 and 2.0 effects no longer aggro NPCs in their\nvicinity (Jan. 26)\n- Dragons of Norrath launches (Feb. 15)\n- The EQ Mail system goes live (Feb. 15)\n- PvP servers Rallos Zek, Tallon Zek, Vallon Zek, and Sullon Zek\nmerge as the single \"Zek Server\" (March)\n- Bazaar and Barter Hall zones merge (Mar. 3)\n- Many pre-DoN tradeskill recipe trivials are lowered from the\nmid-300s to mid-200s (Mar. 3)\n- The 'Return Home' function is introduced (Apr. 12)\n- A stone to The Arena is added in the Plane of Knowledge (Apr.\n12)\n- Class \"re-envisioning\" begins (Apr. 12)\n- Title suffixes are introduced (Apr. 12)\n- Tradeskill hell levels (160 to 190) are softened (Apr. 12)\n- Player pets over 52nd level are immune to fear (Apr. 20)\n5 of 15 2/23/2019, 12:30 PM","character_count":1271},{"page":6,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- New instanced missions are added to North Qeynos, Unrest,\nBefallen, and Hate's Fury (May 11)\n- Casters now receive at least one spell with each level gained\n(May 11)\n- The Type 9 augmentation slot is introduced (May 11)\n- The Essence of Froglok illusion potion is introduced (May 11)\n- Veteran Rewards are introduced (May 13)\n- Plane of Time becomes instanced (June 29)\n- You can now invite players from across zones (June 29)\nPatches from July 2004 - December 2004\nStand Out Occurrences:\n- Veeshan's Peak revamp goes live (July 14)\n- Pets now zone with you (July 14)\n- Siginifcant PVP changes go live (Aug. 11)\n- Raid window allows leader to lock/unlock raid, and put players in\ndifferent groups (Aug. 11)\n- You can now /consent your group, raid, and guild (Aug. 11)\n- Omens of War goes live (Sept. 14)\n- Piercing and 1HBlunt/2HBlunt skills see cap inreases (Sept. 14)\n- Fire Beetle Eyes now stack (Oct. 25)\n- The 85/15 system is introduced for Gates of Discord zones (Dec.\n15)\n- AA costs for Discord abilities see numerous reductions (Dec. 15)\n- Tacvi loot receives hitpoints/mana/endurance and effect upgrades\n(Dec. 15)\n- NO RENT containers no longer poof when you log with them on\nyour character (Dec. 15)\n6 of 15 2/23/2019, 12:30 PM","character_count":1343},{"page":7,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2004 - June 2004\nStand Out Occurrences:\n- Nedaria's Landing goes live (January)\n- Gates of Discord goes live (Feb. 10)\n- The Casino returns (Feb. 10)\n- Tradeskill UI goes live (Feb. 10)\n- EverQuest celebrates its fifth anniversary with numerous ongoing\nevents (Mar. 16)\n- DirectX 9.0 becomes required to play EverQuest (Mar. 23)\n- Player pets receive a boost (Mar. 25)\n- Shadowrest goes live (Apr. 13)\n- Invisibility actually has some use in Ferubi (Apr. 14)\n- Boat gnomes become a permanent fixture (Apr. 24)\n- Hot zones are introduced (Apr. 28)\n- Plane of Knowledge is now open to everyone (Apr. 28)\n- Named NPCs no longer spawn at an expedition's creation point\n(Apr. 28)\n- /surname and /rewind commands introduced (May 5)\n- Only one raid member must have completed Ikkinz trials to get\nplayers into raid trials (May 12)\n- Gunthak stone is added to the Plane of Knowledge (June 16)\n- You can now port to the Plane of Hate from the Plane of\nTranquility (June 16)\nPatches from July 2003 - December 2003\nStand Out Occurrences:\n- European players get dinged with VAT equal to 17.5% of their\n7 of 15 2/23/2019, 12:30 PM","character_count":1242},{"page":8,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nsubscription fees (July 1)\n- Temple of Droga and Mines of Nurga receive revamps (July 10)\n- Chardok \"B\" The Halls of Betrayal goes live (July 10)\n- Mass Enchant, Imbue, and Thicken spells are introduced (July\n10)\n- Solusek \"C\" The Caverns of Exile goes live (Aug. 6)\n- Scaled Wolf and Guktan illusions go live (Aug. 6)\n- The Plane of Time \"B\" now remembers your progress in the\nzone and no longer resets (Aug. 6)\n- Revamps to Grieg's, The Deep, Charasis, Necropolis, Siren's,\nThe Hole, City of Mist, and Cazic-Thule (Aug 26)\n- Platinum slot added to the shared bank (Aug. 26)\n- Divine Ressurection recast time cut in half (36 hours to 18) (Aug.\n26)\n- Plane of Time raids now only require 18 people present instead\nof 40 (Aug. 28)\n- Lost Dungeons of Norrath goes live (Sept. 9)\n- Plane of Mischief receives a significant revamp (Oct. 9)\n- The auto-attack key now defaults to Q (Oct. 9)\n- The \"Find\" feature is added (Oct. 9)\n- Number of players required for LDON adventures is now 3 instead\nof 4 (Nov. 5)\n- 3D Target Ring introduced (Nov. 5)\n- You can now buy and sell containers in The Bazaar (Dec. 18)\n- Most Invigor effect items are replaced with sight-enhancers (Dec.\n18)\n- Endurance is added as a stat; melees receive disciplines as\ntomes (Dec. 18)\n- The Shadowhaven Casino goes live (Dec. 18)\n- The Shaodwhaven Casino shuts down (Dec. 19)\n8 of 15 2/23/2019, 12:30 PM","character_count":1475},{"page":9,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2003 - June 2003\nStand Out Occurrences:\n- Classic & Velious user interfaces become extinct (Jan. 9)\n- You can now window out of EverQuest (Jan. 9)\n- Song buff window added (Jan. 9)\n- Wraith of a Shissar is no longer attacked by other Fear\ninhabitants (Feb. 4)\n- Rallos Zek is now tethered to the Tactics arena pit (Feb. 4)\n- Legacy of Ykesha goes live (Feb. 24)\n- The \"85% rule\" is introduced, making raid flag requirements much\neasier on guilds (Feb. 24)\n- Charm sees significant nerfs (Apr. 8)\n- Acrylia Caverns, Hollowshade Moor and Grimling Forest\nreceive major revamps (Apr. 23)\n- Plane of Hate \"B\" goes live (May 14)\n- Call of the Hero works in the Plane of Water (May 14)\n- Gravel Rain is now cureable (if you've ever fought Glykus, you\nare quite thankful (May 14)\n- You can now gate out of Veeshan's Peak (May 14)\n- Bankers no longer take items (May 14)\n- Shared bank slots, spell descriptions, spell menus, and NPC job\ntitles are added (June 11)\n- High level spells no longer affect low level characters under any\ncircumstances (June 11)\n- Flag restrictions in the Planes of Power are relaxed in Tiers 1 and\n2 (June 11)\n- The Prexus Server goes through one of the worst server crashes\nin EQ history (June 12)\n9 of 15 2/23/2019, 12:30 PM","character_count":1370},{"page":10,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from July 2002 - December 2002\nStand Out Occurrences:\n- New interface goes live (July 24)\n- The Bazaar is introduced (July 24)\n- Lifetappers no longer say \"Ahhh... I feel much better now!\" with\nevery spell (July 24)\n- Players are no longer susceptible to other players' fears and\ncharms (July 24)\n- /makeleader command introduced & LD group member no longer\nbugs the group (July 24)\n- You can now view and/or delete your own petitions (Sept. 4)\n- Hell levels are eliminated (Sept. 4)\n- DoT spells cast by different players on an NPC now stack (Sept.\n4)\n- Clerics gain the Bash ability (Sept. 4)\n- Merchant inventories grow to 80 (Sept. 4)\n- Items are now linked in the \"... has looted an X\" messages (Sept.\n26)\n- Recast times are added to Rods of Mystical Transvergence\n(Sept. 26)\n- Rods of Mystical Transvergence no longer kill you if your max-\nhitpoints are lower than the conversion (Oct. 17)\n- /shield is introduced (Oct. 17)\n- Planes of Power goes live (Oct. 21)\n- Planes of Power flags can be done out of order (Dec. 19)\nPatches from January 2002 - June 2002\n10 of 15 2/23/2019, 12:30 PM","character_count":1205},{"page":11,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nStand Out Occurrences:\n- /ttell and /shownames commands introduced (Jan. 8)\n- The Nexus becomes bindable (Jan. 8)\n- Ragefire is moved out of Nagafen's Lair (Jan. 23)\n- Pets stop pacing (Feb. 13)\n- Levitation buffs get stripped upon entering a no-lev zone (Mar. 7)\n- If you die while below 11th level, you respawn with items and keep\nyour experience (Mar. 19)\n- Lower level rez, evac, and corpse summon spells become\navailable (Mar. 19)\n- /hitsmode command introduced (Mar. 19)\n- EverQuest monthly prices increase to $12.95 per month (Apr. 9)\n- Non-pet NPCs stop accepting non-quest items given to them (Apr.\n9)\n- The item, White Dragon Hide is introduced (June 6)\n- NPCs are now bound by casting range limits (June 12)\n- Magic Clay becomes stackable (June 12)\nPatches from July 2001 - December 2001\nStand Out Occurrences:\n- Spider and Spiderling Silk become stackable (July 10)\n- Folded Sheets and regular Sheets of Metal become stackable\n(July 10)\n- Stonebrunt goes live (Aug. 29)\n- Server population counts become hidden (Sept. 11)\n- The September 11th, 2001 terrorist attacks hit close to home for\nSony\n- Graphic upgrades are announced for Luclin (Oct. 5)\n11 of 15 2/23/2019, 12:30 PM","character_count":1291},{"page":12,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- The Firiona Vie (roleplay) Server goes live (Oct. 8)\n- Flayed Barbarian Hide Mask gets Illusion: Barbarian added to\nit (Oct. 8)\n- High level NPCs develop immunities to certain spell types, and\nare no longer outright magic immune (Oct. 8)\n- The short-lived \"Project M\" is introduced, where players can\nspawn as monsters (Nov. 7)\n- /targetgroupbuff is introduced (Nov. 7)\n- \"Light Blue\" /consider is introduced (Nov. 7)\n- DirectX 8.0 is now required to play EverQuest (Nov. 28)\n- Luclin goes live, but not without its problems (Dec. 4)\n- Non-targettable NPCs are introduced (Dec. 4)\n- Option for Texture Cache is introduced, making load times a little\nquicker (Dec. 13)\n- Windows 95 no longer functions with EverQuest (Dec. 18)\n- Soulbinders are introduced (Dec. 20)\nPatches from January 2001 - June 2001\nStand Out Occurrences:\n- /lootnodrop command added (Jan. 9)\n- Root and Snare are now seperate effects (Jan. 9)\n- NPC Aggro is significantly retuned (Feb. 21)\n- Rangers can now sort and filter tracking system (Feb. 21)\n- Taunt now affects NPCs above the player's level (Mar. 6)\n- EQGems is introduced (Mar. 6)\n- E'ci and The Rathe servers split to Zebuxoruk (March)\n- The Warrens is introduced (Mar. 14)\n- Hate and Fear planes receive revamps: New minibosses, better\n12 of 15 2/23/2019, 12:30 PM","character_count":1403},{"page":13,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\ngod loot (Mar. 14)\n- Food items get durations (Apr. 17)\n- Characters now say \"Hail Playername\" instead of just \"Hail\" (Apr.\n17)\n- /charinfo command introduced (Apr. 17)\n- NO RENT items adopt the 30-minute rule (Apr. 17)\n- Shadows of Luclin expansion announced (Apr. 18)\n- Players no longer get stunned while invulnerable (May 8)\n- Items can be moved inside containers while in bank (May 8)\n- \"Regards you as an ally\" is added as a new /consider (May 8)\nPatches from July 2000 - December 2000\nStand Out Occurrences:\n- Karana splits into two servers, the other being Terris Thule (June\n& July)\n- NPCs stop saying \"hit by non-melee for XX points\" (July 19)\n- /hidecorpse and /fastdrop commands introduced (July 19 & Aug.\n1)\n- Wurmslayer becomes a one-hand slasher (Aug. 9)\n- NO RENT tags are added to NO RENT items (Aug. 9)\n- Epic quests are introduced (Sept. 19)\n- Players are now able to exceed 200 in one tradeskill (Sept. 19)\n- Corpses of NPCs 55th level or higher get 30-minute decay timers\n(Sept. 28)\n- Tholuxe Paells introduced as a new server (Sept. 28)\n- Mithaniel Marr and Tunare servers split to Drinal (Sept. 28)\n- Pauses are added to socials, /camp command added (Sept. 28)\n- DirectX 7 becomes required to play EverQuest (Nov. 15)\n13 of 15 2/23/2019, 12:30 PM","character_count":1373},{"page":14,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Povar and Tarew Marr servers split to Xev (Nov. 21)\n- Velious goes live (Dec. 6)\n- NPCs gain RAMPAGE and FLURRY abilities (Velious Release)\n- Solusek Ro, Karana, and Cazic-Thule servers split to Ayonae Ro\n(December)\nPatches from January 2000 - June 2000\nStand Out Occurrences:\n- Plane of Sky is introduced (Jan.)\n- Casters respawn with no mana after being killed by a player (Feb.\n3)\n- City of Paineel is introduced (Feb. 17)\n- Erudites can now be Shadowknights (Feb. 17)\n- Rogues get the Evade ability (Feb. 17)\n- Deity-specific items are introduced (Apr. 10)\n- Kerra Ridge and Splitpaw are revamped to higher level (Apr. 10)\n- Kunark goes live with a new level cap of 60 (Apr. 21)\n- Newbie guards get buffed to their current levels (May)\n- The Hole is introduced (June 22)\n- Lady Vox and Lord Nagafen are no longer attackable by players\nover 52nd level\nPatches from April 1999 - December 1999\nStand Out Occurrences:\n- Original patch information (April)\n- PvP Melee/Caster balance (Sept. 13)\n- Rez timers set (Sept. 28)\n14 of 15 2/23/2019, 12:30 PM","character_count":1155},{"page":15,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Temple of Solusek Ro added as an optional zone (Oct. 13)\n- Journeyman Boots become quested (Oct. 13)\n- Press release details upcoming Kunark expansion (Nov. 1)\n15 of 15 2/23/2019, 12:30 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text","warnings":[],"role":"supporting archive material","description":"The supplied corpus README, retained even though its stated end date predates files present in the archive.","adapter_metadata":null,"corroborating_unmatched_occurrences":0}]},"patches":[{"patch_date":"2007-12-12","effective_date":"2007-12-12","display_date":"December 12, 2007","title":"December 12, 2007","year":2007,"month":12,"kind":"live","era":"EverQuest Live","expansion":"Secrets of Faydwer","expansion_code":"secrets-of-faydwer","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["From the patcher","Items","Quests & Events","NPC","Tradeskills","Tasks","AA"],"change_count":35,"word_count":714,"summary":"From the patcher: The Season of Frostfell Being Celebrated in EverQuest December 9th - January 6th: Frostfell will be celebrated all across Norrath and beyond once again. Frostfell begins with all of the adventures that return from years past. A new Frostfell adventure will begin later in the…","content":"From the patcher:\n\nThe Season of Frostfell\nBeing Celebrated in EverQuest December 9th - January 6th: Frostfell will be celebrated all across Norrath and beyond once again. Frostfell begins with all of the adventures that return from years past. A new Frostfell adventure will begin later in the season, bringing new treasures to acquire. The Season of Frostfell! \n*** Items ***\n\n- Retuned portions of the \"Tinmyn's Oil Can\" task to be more in line with the reward.\n- The enchant Palladium and Dwerium scrolls will do more checks before allowing you to scribe them.\n- Increased the drop rates of the \"global\" Rank 2 spell drops in Secrets of Faydwer zones.\n- Removed parry focus from several items when no classes could use it. It will remain on any items where some classes can use the effect.\n\n*** Quests & Events ***\n\n- Fixed an issue with the Golems in Crystallos that would sometimes have them hitting too hard.\n- Increased the number of items that drop from the raids in Meldrath's Progression Quest from 6 to 12.\n- Gridbar Galund will no longer eat items given to him allowing warriors to continue along their epic quest line.\n- Fixed an issue with the Shaman Epic in West Freeport. Talking to the greater spirit should work now.\n\n*** NPC ***\n\n- The respawn time on Shei Vinitras has been changed to be persistent through server downs instead of having her spawn up to a day after the zone comes up.\n- Increased the respawn time of Meldrath's Majestic Mansion's base population.\n- The shadows created for the tradeskill quest in hills of shade should now be less dangerous to the rest of the zone.\n- Increased the respawn time (time between NPC respawns) in many SoF zones.\n- Merchant Sele has set up shop in Shar Vahl and sells some tailoring supplies found in other home cities.\n- Increased the power of the pets summoned by the beastlord spell Howl at the Moon.\n\n*** Tradeskills ***\n\n- Cultural metal drops have been adjusted to drop in the proper content now.\n- The level 60 to 64 spell parchments should now be properly dropping.\n- Legacy Shimmering Nihilite will no longer twist the tools when it is cut.\n- Eron now give the rewards for his quest in a less confusing manner.\n- Elegant charms have had some mod effects added.\n- Fixed a bug with the Elegant charm that prevented it from gaining stats properly from elegant armor.\n- Fixed the naming issue with Legacy Pale Nihilite Recipes.\n- The new shimmering Nihilite can now be used to make the old weapon components.\n- Legacy pale nihilite can be cut the same way as crimson nihilite. This gemstone will undergo an odd transition from the cutting and turn crimson in color.\n- The thickener needed to make enchant metal spells via spell research has been changed to invigorating thickener.\n- High level humanoids no longer value tin and ruined pelts. Instead they value titanium and flawless animal pelts like they should have.\n\n*** Tasks ***\n\n- The quest to save the scout clockwork in the guardian has been updated to update the whole group. Because of this, the scout will now only repop at the rate of other NPC's in the zone, instead of the five minute repop he was on.\n\n*** AA ***\n\n- Removed the Mana cost from the Call Hither AA.\n- Additional ranks of the Druid AA Nature's Boon should increase in healing as the description states.\n- Origin and Silent Presence are no longer on the same timer.\n- Fixed a number of text and description issues.\n- Set all ranks of Steady Hands and Burst of Power to ignore delevel (IE: You keep the value of the AA if you lose the level you need to purchase the AA) to be consistent with other AAs that raise skill caps.\n- Shaman were incorrectly left off the AA Hastened Call of the Wild and this has been fixed.\n- The AA Foraging will now not be revoked if you fall below the level needed to purchase the AA.\n- Modified the timers for Arcane Whisper and Fortify Companion so that they do not conflict.\n\n\n- The EverQuest Team","content_hash":"542e732c4bbebe91f4922d5dec9f702fcd86beaa57dbd3dfed56ff43f5983535","source_files":["patches-2007-2.txt","patches_1999-2010_combined.txt"],"source_titles":["December 12, 2007"],"source_url":null,"source_urls":[],"occurrence_count":2,"source_occurrences":[{"occurrence_id":"28424df5e17d1b9277d1a5f7915f7ae783f1e5cb1c3484f03b6716f3e3c5dd36","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":991170,"item_index":null,"heading":"December 12, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"2c834e7e22c8c573739e2a2d436433dfb8ba6696fd76dae815b68a7586b169d8","filename":"patches-2007-2.txt","adapter":"text","source_offset":50101,"item_index":null,"heading":"December 12, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2007-12-12-1","id":"2007-12-12-1"},{"patch_date":"2007-12-05","effective_date":"2007-12-05","display_date":"December 5, 2007","title":"December 5, 2007","year":2007,"month":12,"kind":"live","era":"EverQuest Live","expansion":"Secrets of Faydwer","expansion_code":"secrets-of-faydwer","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"audio-graphics","label":"Audio & Graphics"},{"slug":"expansions","label":"Expansions"}],"sections":["From the patcher","Items","Quests & Events","Spells","NPC","Tradeskills","AA","Zones","Miscellaneous"],"change_count":61,"word_count":1216,"summary":"From the patcher: Here's a sneak peek at the Game Update Notes for Wednesday December 5th (Please note that these notes may or may not be changed before the servers open back up): Items *** Removed the scarecrow effect from the cash loot that was never intended to have the scarecrow effect.…","content":"From the patcher:\n\nHere's a sneak peek at the Game Update Notes for Wednesday December 5th (Please note that these notes may or may not be changed before the servers open back up):\n*** Items ***\n\n- Removed the scarecrow effect from the cash loot that was never intended to have the scarecrow effect.\n- Modified the weapon ratio on Sparking Short Sword of Magma.\n- Added new global rare items to SoF instances.\n- An Ornamentation Stripping Tool to remove ornamentations is now available from Magus Alaria in the Guild Lobby and Dashelo Dalroshan in the Bazaar.  Please note that this will only revert the item, not return the ornamentation.\n- Modifed the ratio on Twisted Staff of Temporal Paradox.\n\n\n*** Quests & Events ***\n\n- Gurtrude will now return items if she does not need them or if she does not trust you enough to take them.\n- The crystals that Big Bynn consumes can no longer be \"/open\"ed.\n- The Big Bynn raid will now reset properly and completely on failure.\n- Fixed an issue with the Burn Their Boats portion of the Testing the Invaders quest.  Character death will not fail to update the task (though the character must be in the zone when the fires are done burning).\n- Defeating Wegar's Ghost will now update the appropriate task element for the task Vrald's Lost Brother.\n- The Illegible Diary of Lorekeeper Baeldon can now also be found inside Frostcrypt in the hands of one of the ancient lorekeepers.\n- The quest \"The Dark Crystals\" should now properly reset after a failed attempt at detonating the explosives.\n- The event for the Disable the Recycler quest should reset properly now.  Also, the Director has been training in Meldrath's mechanomagical weight room.\n- Removed the expansion restriction from the Exalted Impressions task.\n- Dwindlix has had a change of heart and will not accept the items he originally asked for.\n- Clockwork Warmarshal will now trust players again enough to assign them the task to Explore the Mansion if they have lost it in anyway.\n- The quest called Supplies for Spies will now update for each group member that completes the final stage.\n- Fixed some issues with the Vrald's Lost Brother task.  It should be much harder to find yourself in a position to be unable to complete this quest.\n- Fixed some issues with the Screw Loose task in Fortress Mechanotus.\n- Overseer Deepscar will no longer reset in certain cases where he is unable to path to his target during his charge attack.\n- Overseer Deepscar's minions will now automatically assist him when they spawn.\n- Overseer Deepscar will now continue to summon golems throughout the fight in all cases.\n\n\n*** Spells ***\n\n- Many persistent, beneficial bard songs no longer have a chance to \"miss a note\".\n- The functionality of the Monk Echo of Deception ability now mimics Echo of Misdirection.\n- Echo of Misdirection now has an improved resistance modifier.\n- Tranquil Harvest and Patient Harvest can no longer have their duration focused.\n- Tranquil Harvest and Patient Harvest will no longer be suspended while in the guild hall.\n- Durations of the Rime Snap Chill and Flashflames Singe recourses have been extended to two ticks.\n- Spectralside and Grim Covenant will no longer display their conversion effect as DoT damage.\n- The invisibility effect on Aspect of Zomm will no longer wear off prematurely.\n- All faction vendor spells are now lore and no-trade.\n\n\n*** NPC ***\n\n- More merchants now carry template patterns for armor templates made with tradeskills.\n- Increased the respawn time for most NPCs in Bloodmoon Keep to allow groups a bit more leeway when clearing into the zone.\n- Increased the maximum hit points of the pets summoned by the necromancer spell Noxious Servant.\n- Octa is no longer the only creature collecting interesting items in Mechanotus.\n- Aiden Silverwing has taken up residence within the Plane of Knowledge just outside the Guild Lobby.\n\n\n*** Tradeskills ***\n\n- Cutting Nihilite gems will no longer twist your tools.\n- Gravity Flux and Extinguish Fatigue spell research recipes now return the more useful version of the scroll.\n- Altered Infusion of Spirit to more properly match the systematic spell research system.\n- Drop rates on template items have been adjusted.  Ore will drop 15% more often, leather 5% less often and silk 10% less often on humanoids.  Cultural drops themselves have also been adjusted to more closely match player population in each type of armor when it drops from humanoids.  Finally the level 75 cultural drops (not template drops) have had their drop rate reduced as they were coming into the world too quickly.  We will watch it and readjust it as necessary, either direction as necessary.\n- Fixed Seduction of Saryrn, Pact of Hate, Dark Possession, Flight of Eagles, Illusion: Froglok and Night's Dark Terror systematic spell research spells to more closely match the systematic spell research system.\n\n\n*** AA ***\n\n- Changed the timer of the AA Companion's Relocation to avoid conflicts with other abilities.\n- Blast of Anger will no longer be resistable.\n- The innate attack bonus that Rangers get from level 55 onward has been converted into an AA that will be automatically available for zero cost each level starting at level 55. You will not need to purchase this AA and it will contain the same attack increase that was previously given out innately.  The attack boost that was added to ranger spells previously has been reverted.\n\n\n*** Zones ***\n\n- Rares will not be quite so \"frequent\" within the Guardian zone.\n- Venturing into the areas directly above Vergalid's lair will no longer eject you back to the zone-in of Vergalid Mines.\n- The Guardian instance will now last as long as the task that opens it.\n- Moved the \"safe point\" in Meldrath's Mansion a little closer to the front door to make it a little safer.\n- Tuned down the rare NPCs in Mechanotus.  This is a first pass, and other changes to the difficulty of these and other such NPCs may happen in the near future.\n- Corrected an issue with the final raid in Solteris that prevented the event from resetting properly.\n- The Deepest Guk LDoN raid adventures can once again be accessed through the fallen log in Innothule.\n- Reaver Lebanezer will now properly assign the raid task to kill the Soulbleeder.\n- Corrected an issue with spell drops in the Guardian zone. Spells should now drop at the appropriate rate in this zone.\n\n\n*** Miscellaneous ***\n\n- Double fogging has been eliminated and now all in game objects should fog correctly.\n- Dragon Heritage/Tattoos should no longer randomly change when using 'face' function in the inventory window.\n- Fixed a few graphic issues with removing an illusion buff.\n- Ranged attacks should no longer register incorrectly.\n- Fixed a couple of text filtering issues.  NPC death text should now appear in the Other filter. Other NPC say messages now appear in Say filter. Cast on Other messages should now filter correctly.\n- Fixed a few zone and server stability issues.\n- Fixed collision issues that caused problems for shorter characters and characters on mounts.\n\n\n\n- The EverQuest Team","content_hash":"b0fbfcea0f61a53651851f5bdea2b55b6b7eea9229410bda6692e6f58ea7249f","source_files":["patches-2007-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["December 5, 2007"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"89de4a0256922407b75a9c914d01569c9d4b93bf90a1eaa0916f0f68447b55b4","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":960352,"item_index":null,"heading":"December 5, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"572f67db0d62b56a2490922cb5d1fbf9d281b1d8c92c202229137442e89aa2e8","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":983941,"item_index":null,"heading":"December 5, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"2b2e538d27759ef1121e6e25c66c19868896b9b04210aff187870bc7d745ce00","filename":"patches-2007-2.txt","adapter":"text","source_offset":42872,"item_index":null,"heading":"December 5, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2007-12-05-1","id":"2007-12-05-1"},{"patch_date":"2007-11-20","effective_date":"2007-11-20","display_date":"November 20, 2007","title":"November 20, 2007","year":2007,"month":11,"kind":"live","era":"EverQuest Live","expansion":"Secrets of Faydwer","expansion_code":"secrets-of-faydwer","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"audio-graphics","label":"Audio & Graphics"},{"slug":"expansions","label":"Expansions"}],"sections":["Items","Quests & Events","Spells","NPC","Tradeskills","Abilities","Miscellaneous"],"change_count":22,"word_count":378,"summary":"Items *** Fixed the missing tribute on drakkin cultural armor. Removed the tradeskill flag from the armor templates and cultural drops that are not currently being used. Increased the stacking ability of the armor template drops. Several tradable tradeskill augments are now attunable. Several…","content":"*** Items ***\n- Fixed the missing tribute on drakkin cultural armor.\n- Removed the tradeskill flag from the armor templates and cultural drops that are not currently being used.\n- Increased the stacking ability of the armor template drops.\n- Several tradable tradeskill augments are now attunable.\n- Several Secrets of Faydwer quest clickies had reuse delays that locked out other effects.  This has been fixed.\n- Fixed an issue with spell research items not dropping in game.\n- Fixed the stacking on the new cut gems for jewelry making that were not stacking at all.\n- Made the new enchant spells and abilities tradable.\n\n\n*** Quests & Events ***\n\n- Bristlebum will now collect the items he asks for in the task 'I Can Fly'.\n- The Moondancer Pendant used in the quest 'the departed' no longer has a cast time. It will also no longer trigger other item click timers.\n- The attackers in the Hollowshade Moor War will no longer get lost on the way to their target.\n\n\n*** Spells ***\n\n- Casting an LoN familiar while targeting something will no longer fail and display \"Your target does not meet the spell requirements.\"\n- Standardized the cast time, recast time, duration, and spell slot usage of pet haste spells.\n\n\n*** NPC ***\n\n- The brother and sister Eric Rasumus and Sansus Rasumus have set up shop in Plane of Knowledge and sell spell research equipment.\n\n\n*** Tradeskills ***\n\n- Alchemy Merchants that carry some of the other vials now carry the new alchemy vials.\n- Pottery Merchants that carried the other Delicate Throwing Things books now carry another book for throwing bottles.\n- The Sublime Books will now be able to be made into patterns. Sorry for the error that prevented them from working properly.\n- The Salil's Writ Page 90 can now be created in a spell research kit.\n- The spell research recipes for Mesmerization, Identify, Teleport have been modified to more properly match the systematic spell research system.\n\n\n*** Abilities ***\n\n- Moved Harm Touch and Lay on Hands to a new timer that shouldn't conflict with any other abilities.\n\n\n*** Miscellaneous ***\n\n- Fixed a graphics issue that caused armor to change to cloth when zoning.\n\n\n- The EverQuest Team","content_hash":"90c2b49801d141c3ce62a904390d71df87cf0f838bc2fe8f3aa41839a5029487","source_files":["patches-2007-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["November 20, 2007"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"77f421ef03cca856b61360e0007e50e1b1600bb82c2c0419f659954da4bd763d","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":958088,"item_index":null,"heading":"November 20, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"cf29e442f9d294a927c053f71a10ada285a910390eeb137e6ea549f2a7c0f9d7","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":981611,"item_index":null,"heading":"November 20, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"e5da3a45b7f2bf98866c485678aa8caa49b2e8c63ea404e953b60acd4a10058b","filename":"patches-2007-2.txt","adapter":"text","source_offset":40542,"item_index":null,"heading":"November 20, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2007-11-20-1","id":"2007-11-20-1"},{"patch_date":"2007-11-13","effective_date":"2007-11-13","display_date":"November 13, 2007","title":"November 13, 2007","year":2007,"month":11,"kind":"live","era":"EverQuest Live","expansion":"Secrets of Faydwer","expansion_code":"secrets-of-faydwer","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"audio-graphics","label":"Audio & Graphics"},{"slug":"expansions","label":"Expansions"}],"sections":["Secrets of Faydwer","Live Highlights","Recently Reported Issues","Items","Spells","Tradeskills","AA","Zones","UI","Miscellaneous"],"change_count":44,"word_count":1856,"summary":"Here's a sneak peek at the update notes for Tuesday. Please note that this may or may not be modified before the servers officially open back up on Launch Day. Secrets of Faydwer *** Welcome to EverQuest Secrets of Faydwer, the 14th expansion for EverQuest! The clockwork armies of the evil gnomish…","content":"Here's a sneak peek at the update notes for Tuesday.  Please note that this may or may not be modified before the servers officially open back up on Launch Day.\n*** Secrets of Faydwer ***\n\nWelcome to EverQuest Secrets of Faydwer, the 14th expansion for EverQuest!\n\nThe clockwork armies of the evil gnomish necromancer Meldrath the Malignant gather in the Steamfont Mountains, awaiting his order to invade the kingdom of Ak'Anon. The launch of his great air fortress Mechanotus has torn open the earth, exposing new paths into unexplored regions of the ancient continent of Faydwer.\n\nRediscover Faydwer as you adventure in the nearby Loping Plains, home to the soul eating wereorcs of Bloodmoon Keep. Strive to end the torment of humans and elves cursed for centuries in the Hills of Shade. All the while, an ancient menace stirs east of the Dragonscale Hills, where the prismatic dragon Kerafyrm the Awakened plans his revenge.\n\n- Level Cap Increase: Players can now achieve level 80. New high level item sets, new Alternate Advancement ability lines, and new spells will come with this increase, including a new AA that grants a new spell slot.\n\n- Heroic Items: One aspect of player power is based on the seven physical and mental attributes of their characters: Agility, Charisma, Dexterity, Intelligence, Stamina, Strength, and Wisdom.  For player characters that have reached the maximums for these attributes, equipping normal items with increased attributes offers no benefit.  Heroic Items feature particular stats that allow players to go beyond those maximums.  For each point in a heroic stat, the player gains one point in the statistic and the maximum on that statistic is increased by one point.  In addition, heroic stats offer benefits beyond the normal statistics.\n- Heroic Intelligence: Increases mana pool, mana regen, and the maximum amount of mana regen a character can have.\n- Heroic Strength: Increases endurance pool, endurance regen, and the maximum amount of endurance regen a character can have.  Also increases damage done by melee attacks and improves the bonus granted to armor class while using a shield.\n- Heroic Stamina: Increases hit point pool, hit point regen, and the maximum amount of hit point regen a character can have.  Also increases endurance pool, endurance regen, and the maximum amount of endurance regen a character can have.\n- Heroic Agility: Increases endurance pool, endurance regen, and the maximum amount of  endurance regen a character can have.  Also increases the chance to dodge an attack, grants a bonus to defense skill, and reduces falling damage.\n- Heroic Dexterity: Increases endurance pool, endurance regen, and the maximum amount of endurance regen a character can have.  Also increases damage done by ranged attacks, improves chance to successfully assassinate or headshot, and improves the chance to riposte, block, and parry incoming attacks.\n- Heroic Charisma: Improves reaction rolls with some NPCs and increases the amount of faction you gain or lose when faction is adjusted.\n\n- New Content: There are 15 new realms for adventurers to explore including Meldrath's maniacal Fortress Mechanotus, the Dragonscale Hills, the Loping Plains, and Kerafyrm's Lair: Crystallos. Travel through Faydwer solo or with groups to complete new quests, tasks, events, and raids and to acquire new items, spells, tradeskill recipes, abilities, and more.\n\n\n*** Live Highlights ***\n\n- Book of Legends: The Book of Legends, a tome that holds the record of those who have come together to celebrate EverQuest at the SOE Fan Faires, now lives in the library within Plane of Knowledge.\n\n- New Loot All Options: \"Loot All\" functionality has been added to corpses. This includes a \"Loot All\" button on the loot window and the ability to shift-right-click loot a corpse.\n\n- AC Mitigation Improvements: We modified the AC Caps and over-cap returns for mitigation for all classes to bring them more in line with their intended ability to mitigate damage. Warriors, Paladins, Shadowknights, Clerics, and Monks received a minor increase in their mitigation ability. Rangers, Bards, Rogues, Shaman, Beastlords, and Berserkers received a moderate increase in their mitigation ability. Druids, Necromancers, Wizards, Enchanters, and Magicians received a considerable increase in their mitigation ability.\n\n- Fog Rendering System Enhancements: An entirely new fog rendering system has been implemented in the EverQuest graphics engine. This new system is used in all zones that currently have fog.\n\n- Multi-core CPU Support: If you have a Multi-core CPU you no longer have to manually set their processor affinity! EverQuest will automatically assign itself to an available core. If you run multiple copies of the client, each new copy running will assign itself to the next available core. Those interested in customizing which core or cores EverQuest clients run on, check the forums.\n\n\n*** Recently Reported Issues ***\n\nWhile some of the other issues that were resolved in this update were reported via bug reports, here are a few we'd like to highlight.\n\nIssue: West Display Bug\nSummary: When you face west the video geometry disappears except the UI and the Sky. When you face another direction the issue goes away. Normally this is only fixed by doing a reboot of your PC or reloading EQ.\nStatus:  We have made a change that should reduce the chances of the \"west bug\" occurring; unfortunately the change requires us to turn off some optimizations. If you want to disable this workaround, please add the following line to your eqclient.ini: DisableWestBugFix=1 (The EQ team would like to thank Community Member Strommmm for his feedback on helping us with this issue.)\n\nIssue: Solteris Instability\nSummary: Some people have reported that the Solteris raid zone continuously crashes during raids.\nStatus: Optimizations have been put in place to improve stability. We will continue to monitor the status of this zone and other instanced zones.\n\n\n*** Items ***\n\n- Prestidigitase, Staurolite, Harmonagate and Taaffeite have been modified to work in the new jewelcraft system. They will also continue to work in their original fashion if you prefer the jewelry made that way.\n\n\n*** Spells ***\n\n- Lesser Summon Corpse, Summon Corpse, Conjure Corpse, and Exhumer's Call have had their scribe-levels lowered for shadowknights.\n- The Bewilderment line now has an improved resistance modifier.\n- Player animations when using various AE spells and combat abilities now display properly.\n- The protection granted from Shielding Thunder now stacks with Weapon Shield Discipline.\n- The Consecrate Ground line now has a chance to root undead NPCs that enter the aura's area of effect.\n- Recast timers on many mage summon item spells such as the Phantom Armor line, Aenda's Trinkets line, and Armaments line were removed.\n- Necromancer pet haste now bestows strength and a damage mod.  Upgrades to the line should be improvements under all situations.\n- NPC casters will no longer auto-learn Dispel-type player spells.  \n- The Decrepit Skin, Ward of Tunare, and Skin of the Reptile lines are now limited by the number of heals / runes bestowed to the buffed player instead of number of hits scored against the buffed player.  The number of \"procs\" should be relatively the same, but no longer random.  These spells will scale down in effectiveness against lower level NPCs.\n- AE spells that use conical or beam areas of effect now have a hit limit of 8 targets.\n- The cleric group complete healing spell \"Word of Redemption\" now mimics Complete Heal in that it heals for 7500 and cannot be focused.\n- Single-target fire, ice, and magic instant cast spells from TSS and SoF now share the same recast timer.  The recast delay on Cloudburst has been decreased so it can be chained.  The Cloudburst line is now more damaging but less efficient than the - Flashfires and Cold Snap lines.  Recourses from these instant cast spells now bestow a short-duration buff that applies a damage increase to the next spell with a 3 second cast time or more.  Most other wizard direct damage spells have had their cast times nearly halved and had this time applied to the reuse delay, allowing the use of 2-3 direct damage spells in the time that would previously be required to cast one.\n\n\n*** Tradeskills ***\n\n- There is a new level 80 cultural armor set for all races and level 75 and 80 cultural symbol sets. New quests can be found for level 75 and level 80 quests.  Additionally there are new cultural raid augments to go with the cultural armor for the Serpent's Spine, the Buried Sea, and Secrets of Faydwer.\n- Jewelry Making has evolved to a new method. Now jewelry makers will make base pieces of jewelry and gems that can be put in this jewelry for different effects.  This will allow people to get jewelry customized for their needs. \n- Practitioners of spell research will no longer need to use runes, words and pages.  Instead, they can use the systematic spell research system to make all spells previously made with these materials.\n- Within one of the newly discovered areas of Faydwer you will be able to find a gnome who wants a measure of revenge.\n- A discovery has been made and now Gem Studded Chains are less difficult to make.\n\n\n*** AA ***\n\n- Harm Touch and Lay on Hands have been reworked. Changes to how these abilities work will enable us to more easily adjust and tune these abilities. The primary change you will notice is that both of these abilities have been changed from innate skills to the AA system. For the first 10 ranks of these new AAs you will automatically gain the next rank as you level up - you won't need to purchase the AAs. Starting at level 51 you can continue to increase the power of your ability by purchasing new ranks of AAs. These roughly correspond to some of the previous AAs that existed for either ability.\n\nAll previous functionality for these abilities has been turned off. All AAs based on focusing these abilities have either been refunded and replaced with new AAs or have been modified to work with the new abilities.\n\n- Refunded the Harm Touch AAs as part of the changes to how Harm Touch operates.\n- Refunded the AA \"Improved Lay on Hands\" as part of the changes to how Lay on Hands functions.\n- Corrected an issue with the Flurry line of AA's that was causing them to trigger up to 94 percent of the time on a successful triple-attack, instead of up to the intended 30 percent.\n\n\n*** Zones ***\n\n- Fixed an issue with Halls of Honor where NPCs were dropping the incorrect item for the Hot Zone quests.\n\n\n*** UI ***\n\n- Corrected a few typos and errors with a few of the UI windows.\n- Added \"Claims\" option to the EQ menu button which toggles the Claim Window.\n- Made a few minor adjustments to the claims window.\n- Added a slider/ctrl to loot slots with stacks. Shift-/Ctrl- semantics work with this functionality.\n\n- Changed -\n\nEQUI.xml\nEQUI_LayoutCopyWnd.xml\nEQUI_ClaimWnd.xml\nEQUI_OptionsWindow.xml\nEQUI_MailWindow.xml\nEQUI_LootWnd.xml\nEQUI_LeadershipWnd.xml\nEQUI_GuildManagementWnd.xml\nEQUI_TributeBenefitWnd.xml\nEQUI_Animations.xml\nEQUI_VideoModesWnd.xml\n\n\n*** Miscellaneous ***\n\n- Zoning to Toxxulia no longer puts player in Antonica chat channel.\n\n\n\n- The EverQuest Team","content_hash":"c9ae78d5049bff878068d59f10d56759987a750d26ef9a28cab500474b213886","source_files":["patches-2007-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["November 13, 2007"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"d6bed7c8751b95985f35a9f79d0c986b98cd30f9c4e5eb8944d567046512c783","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":946749,"item_index":null,"heading":"November 13, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"ea67676abe3b17b08e6c154fa8513cde0751f203ce1d44a9c0e26a99fd57a637","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":970206,"item_index":null,"heading":"November 13, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"c97c3effd3b4ffb07caaced84a2c08c597cdea0b1084da30916f431263ae0399","filename":"patches-2007-2.txt","adapter":"text","source_offset":29137,"item_index":null,"heading":"November 13, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2007-11-13-1","id":"2007-11-13-1"},{"patch_date":"2007-10-30","effective_date":"2007-10-30","display_date":"October 30, 2007","title":"October 30, 2007","year":2007,"month":10,"kind":"live","era":"EverQuest Live","expansion":"The Buried Sea","expansion_code":"the-buried-sea","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Tradeskills","Previously Updated"],"change_count":15,"word_count":372,"summary":"Highlights *** Steamfont Revamp: The sounds of gnomish cheers and clockwork gears echo across the continent of Faydwer as the Steamfont Mountains transforms its appearance. Halloween Events: Citizens and denizens of Norrath and beyond will encounter new and old ghoulish tasks and fiends as the…","content":"*** Highlights ***\n- Steamfont Revamp: The sounds of gnomish cheers and clockwork gears echo across the continent of Faydwer as the Steamfont Mountains transforms its appearance.\n\n- Halloween Events: Citizens and denizens of Norrath and beyond will encounter new and old ghoulish tasks and fiends as the spirit of Halloween takes over EverQuest this eerie season. Visit the EQPlayers website for more information about the Haunted Activities.\n\n- Hot Zones: New Hot Zones have been created! Be on the lookout for new items and content in the following zones:\n\nLevel 20 The Castle of Mistmoore\nLevel 25 The Permafrost Caverns\nLevel 30 Trakanon's Teeth\nLevel 35 The Warsliks Woods\nLevel 40 The Dawnshroud Peaks\nLevel 45 Velketor's Labyrinth\nLevel 50 The Deep\nLevel 55 The Temple of Droga\nLevel 60 Nobles' Causeway\nLevel 65 The Halls of Honor\n\n\n*** Items ***\n\n- Improved several Rogue usable 1HP weapons from TSS and TBS.\n- The last stage of the smithing trophy has become easier to evolve.\n- The cultural and template books are now also not tradable on the Firiona Vie server.\n- Cultural items should now have a tribute value.\n- The Elegant Ogre Cultural Smithing books now include the Warborn armor recipes.\n\n\n*** Tradeskills ***\n\n- The clockwork tailor near the loom in Ak'Anon should now be carrying the proper items. Additionally the high elf and wood elf merchants have fixed the problem with their deliveries and are now carrying their own items instead of each others.\n- Some secrets to making Mistletoe Cutting Sickles and the Inferno Scepter have been discovered and they have become less difficult to make.\n- Disabled the water of terror recipes, the rest had already been disabled.\n- Duskwoven armor now uses the correct thread.\n\n\n*** Previously Updated ***\n\n- Gretamog in Ogguk, and Zok Drup and Zok Gleeup in Rathe Mountains should now be carrying the proper items. Additionally, the Tanner family in Freeport welcomes their daughter Josephine to their business. She offers the human and half elven cultural threads.\n- Gralbug and Puglala in Ogguk, Frankle Ironhair in Rivervale, Draan N'Ryt in Neriak 3rd Gate, and Garren D'Vek in Neriak Commons should now be carrying their cultural items.\n\n\n\n- The EverQuest Team","content_hash":"36d707a1e15390d8f4ff74887e2c3a9a6ff6e0957c6eefa79fe88766aaffc74b","source_files":["patches-2007-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["October 30, 2007"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"ebb9b6784f132998f64767aeabf101898f867641df5f0316fda6adb64be071ae","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":944437,"item_index":null,"heading":"October 30, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"f33b92ff3d21f710c5fe0a3fb119e1b9687e95e622a035c986b92231a6f1bd27","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":967828,"item_index":null,"heading":"October 30, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"24f8feca5c2acfff882303cfb9077b57bdd14e0461b0222c7e6a2ce75d1e6708","filename":"patches-2007-2.txt","adapter":"text","source_offset":26759,"item_index":null,"heading":"October 30, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2007-10-30-1","id":"2007-10-30-1"},{"patch_date":"2007-09-06","effective_date":"2007-09-06","display_date":"September 6, 2007","title":"September 6, 2007","year":2007,"month":9,"kind":"live","era":"EverQuest Live","expansion":"The Buried Sea","expansion_code":"the-buried-sea","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"audio-graphics","label":"Audio & Graphics"}],"sections":[],"change_count":5,"word_count":209,"summary":"There were a few technical issues that we addressed today that require a server update and some downtime. We are sure for those affected they will welcome the fixes and for everyone else, thank you for your understanding. Legends of Norrath crash related to the 8000 series NVidia cards This has…","content":"There were a few technical issues that we addressed today that require a server update and some downtime. We are sure for those affected they will welcome the fixes and for everyone else, thank you for your understanding.\n\nLegends of Norrath crash related to the 8000 series NVidia cards\n- This has been addressed and now the crash and gameplay problems should be addressed and working as intended.\n\nLegends of Norrath Global Loot Drop\n- The loot drop percentage has been fixed and now you will be able to obtain LoN loot from NPC's in game.\n\nCustom UI's being scrambled when tabbed out to other windows\n- We are aware of the problems players are having with custom UI’s and we are looking into the issue. In the meantime on of our developers has started a post called UI Problems and Workarounds and it is sticky’d on the forums. Please refer to that post while we do some work on our end.\n\nNew human NPCs loading into global memory\n- This has been addressed and the standard Human models have replaced the models from the Test server.\n\nWeapons with procs not working correctly\n- This has been addressed and the weapons that were affected are now working as intended.","content_hash":"d605836cdb6f0f4ece9e9b08ba0b3332d397ec55f2320f18593d974d255928d3","source_files":["patches-2007-2.txt","patches_1999-2010_combined.txt"],"source_titles":["September 6, 2007"],"source_url":null,"source_urls":[],"occurrence_count":2,"source_occurrences":[{"occurrence_id":"d73c9e3881fc1f33d9681d0f2d0cad5c95585ffa38fddccbf541232c29af7385","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":966506,"item_index":null,"heading":"September 6, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"1d26dab249efef3e7b77d5fd799be37c67c0e571cb2c39c2eac4b69df6935016","filename":"patches-2007-2.txt","adapter":"text","source_offset":25437,"item_index":null,"heading":"September 6, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2007-09-06-1","id":"2007-09-06-1"},{"patch_date":"2007-09-05","effective_date":"2007-09-05","display_date":"September 5, 2007","title":"September 5, 2007","year":2007,"month":9,"kind":"live","era":"EverQuest Live","expansion":"The Buried Sea","expansion_code":"the-buried-sea","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"ui","label":"UI"},{"slug":"audio-graphics","label":"Audio & Graphics"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Quests & Events","Spells","NPC","AA","Zones","UI","Miscellaneous"],"change_count":35,"word_count":815,"summary":"Highlights *** Legends of Norrath: Legends of Norrath: Oathbound is now live! Legends of Norrath is an online-only trading card game, based on the richly-detailed sword-and-sorcery world of Norrath from the massively multiplayer online role-playing games EverQuest and EverQuest II. EQ and EQII…","content":"*** Highlights ***\n\n- Legends of Norrath: Legends of Norrath: Oathbound is now live! \n\nLegends of Norrath is an online-only trading card game, based on the richly-detailed sword-and-sorcery world of Norrath from the massively multiplayer online role-playing games EverQuest and EverQuest II. EQ and EQII players have been awarded a complimentary random Oathbound digital starter deck. To play, navigate the EQ icon to Legends of Norrath or simply type /TCG.  Visit http://legendsofnorrath.station.sony.com for more information.\n\n- Claim Window: A new window has been added for /claim subscription rewards. When the command is used, a UI window will popup.\n\n- The EverQuest window can now be sized by simply dragging the border on the window!\n\n\n*** Items ***\n\n- The Fan Faire item, Stones of Fortune, can now be claimed.\n- The Discordant Seal of Health has had its focus changed to one that is more appropriate.  Since this is a slight downgrade, if you feel you no longer want this, Go to Caerlyna in the bazaar and give her the Discordant Seal of Health and she will give you an Ambleshift's Amazing Automated Amalgamator with the parts used to make it inside, and you can do whatever you wish with the parts. **Be sure you have a bag spot available** \n- Changed the icon and in-game representation of the following items. For the ones that can be pickup up as a ground spawn, this will change how they look on the ground: Tomato, Green Apple, Straight Oak Treant Branch, Dry Treant Branch, Straight Treant Branch, Fallen Straight Oak Treant Branch, Fallen Dry Treant Branch, Fallen Straight Treant Branch, Windwillow Branch, Fallen Rotwood Treant Branch, Fallen Windwillow Treant Branch, and Fallen Grovewalker Treant Branch.\n- Corrected the spelling of the Eminent Impression Book.\n- Made Gothic Ringmail usable by Drakkin.\n- Corrected stats on Expert Crafted Gloves of the Attackers. \n- Removed an erroneous augment slot from the Hand of Glory. \n- Shadowknights can now use the Gloomsteel Blade. \n- Corrected an issue with several Depths of Darkhollow skills that could not be learned by right-clicking. \n- Corrected the required level on the Fabled Crystallized Shadow Tunic. \n- Corrected the required casting level on Sphere of Air's effect. \n- Certain clickable items from Veeshan's Peak have their recast times reduced.\n- Changed the \"Pained Memories\" spell to use consuming thickener.\n- Removed augments that fit into multiple socket types from type 3 sockets.\n- All silk armor usable by pure caster classes will now have a graphic if it previously didn't.\n- The Last Blood, Bazu Stone, Discordant Stone, and Chronal Stone have all had their lore flag removed.\n\n\n*** Quests & Events ***\n\n- Xanuusus is now a little more informative about his vague poem.\n\n\n*** Spells ***\n\n- Sea Snake Venom is now curable with effects that remove poison counters.\n- Modified the Frenzied Devastation and Prolonged Destruction AAs. Mana preservation effects should again reduce the mana cost of using these AAs although now the mana cost will be variable instead of fixed (but should average out to the same cost.) Additionally the increased mana cost should only apply to direct damage spells and the ability is limited to a set number of casts with a longer duration rather than a short period of time as before.\n\n\n*** NPC ***\n\n- The Casino operator will now make sure you do not have the Vibrating Gauntlets of Infuse and the Vibrating Hammer before awarding you that item.\n- Fixed a bug preventing the door into the Shade King's room in Frostcrypt from opening.\n- Guards in Commonlands will now attack pumas and lions. Not only will this make the area a bit safer, but it should also improve the spider population a bit for those seeking their silk.\n\n\n*** AA ***\n\n- Increased the hitpoints of the swarm pets summoned by ranks 4 and 5 of the Shaman AA Spirit Call so that the swarm pets from rank 4 would not be killed faster than the swarm pets from rank 3.\n- Removed the AA \"Frenzied Defense\" while we continue to investigate issues with this ability.\n\n\n*** Zones ***\n\n- Re-enabled Manastone usage in the following revamped zones: Lavastorm, West Freeport, East Freeport, North Desert of Ro, and South Desert of Ro.\n\n\n*** UI ***\n\n- New -\n\nEQUI_ClaimWnd.xml\n\n- Changed -\n\nEQUI_OptionsWindow.xml\nEQUI_VideoModesWnd.xml\nEQUI_AAWindow.xml\nEQUI_BarterSearchWnd.xml\nEQUI_BarterWnd.xml\nEQUI_Inventory.xml\nEQUI_ItemDisplay.xml\nEQUI_TCGStartupWnd.xml\nEQUI.xml\n\n\n*** Miscellaneous ***\n\n- We fixed a number of issues with Legends of Norrath within EverQuest.\n- Fixed a problem with transformation molds where items transformed could not be linked in the chat window. \n- Weapon procs will now only fire on the player's main target. \n- You now need to be in full screen mode to change your resolution size under the options menu.  While in windowed mode, you can simply drag the window border to resize the window.\n\n\n- The EverQuest Team","content_hash":"d48cbeecc18988b52e0373c227aa7f19032212fbc8771d81c902b919091b18fc","source_files":["patches-2007-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["September 5, 2007"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"3d9cff68f49353288df2bf6881a6bc6f005a3ba97b40760691e15d3a7a0a3581","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":938173,"item_index":null,"heading":"September 5, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"35dbede0978fd7d41cc79dbd383b8fe3aa017cfc2124bf38208551d431552c65","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":961432,"item_index":null,"heading":"September 5, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"da32e32abfa956c09ebd2742f060a9f7c76eec91ba15f98144325e19c4bfc22b","filename":"patches-2007-2.txt","adapter":"text","source_offset":20363,"item_index":null,"heading":"September 5, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2007-09-05-1","id":"2007-09-05-1"},{"patch_date":"2007-07-25","effective_date":"2007-07-25","display_date":"July 25, 2007","title":"July 25, 2007","year":2007,"month":7,"kind":"live","era":"EverQuest Live","expansion":"The Buried Sea","expansion_code":"the-buried-sea","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"}],"sections":["Highlights","Items","Spells","Tradeskills","AA","Zones","Miscellaneous","Previously Updated"],"change_count":31,"word_count":922,"summary":"Highlights *** Innothule Swamp Revamp: As the stench of evil pullulates throughout the region surrounding the home of the trolls, the denizens of the Innothule Swamp surface to see the rejuvenated swamplands. SOE Fan Faire: The 2007 Vegas Fan Faire from August 2nd-5th is approaching. Online…","content":"*** Highlights ***\n\n- Innothule Swamp Revamp: As the stench of evil pullulates throughout the region surrounding the home of the trolls, the denizens of the Innothule Swamp surface to see the rejuvenated swamplands.\n\n- SOE Fan Faire: The 2007 Vegas Fan Faire from August 2nd-5th is approaching. Online registration is now closed, but we've still got plenty of room for walk-ins! Walk-in Registration will begin at the Rio All-Suite Hotel \n\n- SOE Block Party: We invite you to join the SOE team in San Diego on July 28th for the second annual SOE Block Party. Visit http://eqplayers.station.sony.com for details.\n\n\n*** Items ***\n\n- All items that have a clickable aura now have a cast time of .5 seconds.\n- Changed the 2 avoidance to 2 DoT shielding for Buckler of Corruption.\n\n*** Quests \n\n- Changed the names of Sacred Stone I and Sacred Stone II to The Kobold Hearthstone and The Stone-fed Shaman respectively.\n- Gnashclaw Stonefed will not become \"active\" until a player on the \"The Stone-fed Shaman\" quest gets into the area of the orc fort. This should help prevent him from being killed by folks that are not on the quest.\n- Gnashclaw's aura now makes the orcs near him a bit tougher, so beware the Stone-fed shaman.\n\n\n*** Spells ***\n\n- Sorcerer's Spell Guard now has its hit limit reinstated.\n- Less powerful pet focus effects should no longer override more powerful pet focus effects.\n- Sporali Advisor should no longer be overwritten by Malo.\n\n\n*** Tradeskills ***\n\n- It seems that the gnomes made a mistake on the roboboar supplemental upgrades. They have since adjusted the containers so that all will work appropriately. (The recipes were bugged, now they work. There will be no change as far as you the players see, other than the fact that it will now work.)\n\n\n*** AA ***\n\n- Added a damage component to the wizard AA Cryomancy.\n- Removed ranks 4 - 6 of Blood Tithe. All points spent on this ability have been refunded.\n- Modified the way the Wizard AAs Frenzied Devastation and Prolonged Destruction work so that they will have a buff icon when active.\n- Increased the cost of Glyph of Arcane Secrets to 4 points.\n- Corrected the \"Heart of\" and \"Core of\" AA lines to only require rank 1 of their respective prerequisite AA lines instead of rank 3, as it used to be.\n- Separated the Paladin and Shadow Knight \"Steed\" lines. \n- Corrected an issue with Ranks 4 and 5 of the Innate Lung Capacity line of AA's. These ranks were not increasing lung capacity by the appropriate amount and will now increase it by the same amount as they did prior to the AA consolidation.\n- Corrected an issue with Ranks 4, 5, and 6 of the Extended Notes line of AA's. These ranks were not increasing the bard song range by the appropriate percentage and will now increase it by the same percentage as they did prior to the AA consolidation.\n- Corrected an issue with Ranks 4, 5, and 6 of the Double Riposte line of AA's. These ranks were not increasing the double-riposte rate by the appropriate amount and will now increase it by the same amount as they did prior to the AA consolidation.\n- Corrected an issue with Ranks 4, 5, and 6 of the Ferocity line of AA's. These ranks were not increasing the double-attack rate by the appropriate amount and will now increase it by the same amount as they did prior to the AA consolidation.\n- Corrected an issue with Ranks 4, 5, and 6 of the Knight's Advantage line of AA's. These ranks were not increasing the double-attack rate by the appropriate amount and will now increase it by the same amount as they did prior to the AA consolidation.\n- Corrected an issue with Ranks 7, 8, and 9 of the Speed of the Knight line of AA's. These ranks were not increasing the rate to fire an additional 2H attack by the appropriate amount and will now increase it by the same amount as they did prior to the AA consolidation.\n- Corrected an issue with Ranks 7, 8, and 9 of the Fury of Magic line of AA's for Clerics, Druids, Shaman, Enchanters, Magicians, and Necromancers. These ranks were not increasing the spell crit-rate by the appropriate amount and will now increase it by the same amount as they did prior to the AA consolidation.\n- Corrected an issue with Ranks 9, 10, and 11 of the Spell Casting Fury Mastery line of AA's for Wizards. These ranks were not increasing the spell crit-rate by the appropriate amount and will now increase it by the same amount as they did prior to the AA consolidation.\n- Corrected an issue with Ranks 6, 7, 8, 9, and 10 of the Lightning Strike line of AA's. These ranks were not increasing the flurry chance by the appropriate amount and will now increase it by the same amount as they did prior to the AA consolidation.\n\n\n*** Zones ***\n\n- Fixed an issue that caused crashing out during raid phase transitions in the Solteris: Stalwart Defenders instance.\n\n\n*** Miscellaneous ***\n\n- Fixed an issue with the Rogue's Backstab ability button that caused it not to work when clicking it too many times before it was ready to be activated again.\n\n\n*** Previously Updated ***\n\n- The Rear Guard Balreth event has been slightly tuned up in difficulty.\n\n\n\n- The EverQuest Team","content_hash":"eeecb3a98b67c6013beb582ae09b4141405e5c39c106cc3c19bf6b464f50bb8c","source_files":["patches-2007-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["July 25, 2007"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"54b9b47a2cfa43c6eaf518bddbb1cc2d8bbce966b8f02cf51e1406d37179bfa3","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":932961,"item_index":null,"heading":"July 25, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"ab2b64b194564090ca3c0701c248608f3717c2239519638b2ae35ea0e914c524","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":956154,"item_index":null,"heading":"July 25, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"f536cc5468fff6da807714c07a234865ec85ee01c55921763428c7c5f1b81608","filename":"patches-2007-2.txt","adapter":"text","source_offset":15085,"item_index":null,"heading":"July 25, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2007-07-25-1","id":"2007-07-25-1"},{"patch_date":"2007-07-12","effective_date":"2007-07-12","display_date":"July 12, 2007","title":"July 12, 2007","year":2007,"month":7,"kind":"live","era":"EverQuest Live","expansion":"The Buried Sea","expansion_code":"the-buried-sea","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"}],"sections":[],"change_count":6,"word_count":93,"summary":"Fixed an issue with some casters having more hitpoints than intended after the last patch. NPCs should no longer be pushed through walls as easily. Fixed an issue that was causing problems with some NPC pathing. Players should now be receiving the same kind of push from NPC attacks as the did prior…","content":"- Fixed an issue with some casters having more hitpoints than intended after the last patch.\n- NPCs should no longer be pushed through walls as easily.\n- Fixed an issue that was causing problems with some NPC pathing.\n- Players should now be receiving the same kind of push from NPC attacks as the did prior to our last patch.\n- Players using custom UIs should no longer crash when clicking on an item link.\n- Two handed weapons should no longer show up as unusable if you have a shield equipped.","content_hash":"4ad082151296bf39be971044cc3c6198e0cbbe7ba7f92f5afbcb91d3b2c9fdc2","source_files":["patches-2007-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["July 12, 2007"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"860f226d3f831cd2c21eaf2a2c090a99a8b9ada9cce19a0ab3201e76e9477140","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":932381,"item_index":null,"heading":"July 12, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"a01a32905cbacf40859ad8f245f98b573dd10ffa8766ef4739cbbcf935df1cf4","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":955508,"item_index":null,"heading":"July 12, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"d4c2894821f15ab679aa5dc2c5e3f23f6d017762a2b0070da064f69a65c75528","filename":"patches-2007-2.txt","adapter":"text","source_offset":14439,"item_index":null,"heading":"July 12, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2007-07-12-1","id":"2007-07-12-1"},{"patch_date":"2007-07-05","effective_date":"2007-07-05","display_date":"July 5, 2007","title":"July 5, 2007","year":2007,"month":7,"kind":"live","era":"EverQuest Live","expansion":"The Buried Sea","expansion_code":"the-buried-sea","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Recently Reported Issues","Items","Spells","NPC","Tradeskills","Missions","AA","Zones","Miscellaneous","User Interface Changes","Previously Updated"],"change_count":87,"word_count":2521,"summary":"Highlights *** AA Window Changes: The AA window has been revamped and many of the AA lines have been consolidated to make them easier to find. The biggest change you'll notice when you first open the AA window is that there are only 4 tabs now - General, Archetype, Class and Special. The first…","content":"*** Highlights ***\n\n- AA Window Changes: The AA window has been revamped and many of the AA lines have been consolidated to make them easier to find.\n\nThe biggest change you'll notice when you first open the AA window is that there are only 4 tabs now - General, Archetype, Class and Special. The first three tabs are fairly self explanatory and the Special tab will hold any AA that doesn't fit into other tabs. For example, the \"Glyph\" (expendable) AAs will be on the Special tab and various AAs that have been used for progression for several expansions will live on this tab as well.\n\nWith the new UI, there are a series of drop down menus you can use to view only certain sets of AAs. Additionally, all of the column headings can be clicked to order the visible AAs by that column in either forward or reverse alphabetical order. Finally there is a \"Can Purchase\" button in the new UI that will narrow the list down to only the AAs that you currently qualify to purchase. \n\nIn the past, new AAs have been created that were pure upgrades to existing AA lines from previous expansions. These added many ranks of similar abilities, each with its own name. To cut down on the amount of data that each of the new tabs holds, many of those types of AA lines have been consolidated into a single line. This should make it easier for you to see where you are in a line without the need to search through multiple tabs. You will still have all of the AAs you had previously, but their names and ranks may have changed and you may need to recreate hotkeys for some of the abilities in order to ensure you are using the highest rank's effect. \n\n- Item Window Changes: The Item Window has a new look and some helpful new functionality. We've changed the window to be easier to read and you will now find a button in the middle of the window that will let you toggle between the item's base stats and its stats with augmentations. In addition, the name of the item will change colors depending on if you can use it or not.\n\n- Triple Attack has been implemented as a skill for those classes that had it innately before. You will automatically receive the appropriate skill for your level with this patch. Characters becoming eligible for triple attack after the patch can receive it by visiting their guild master.\n\n- Misty Thicket Revamp: Halflings across the world of Norrath rejoice as the hills of Misty Thicket flourish into a new paradise.\n\n\n*** Recently Reported Issues ***\n\nWhile some of the other issues that were resolved in this update were reported via bug reports, here are a few we'd like to highlight this update.\n\nIssue: Guilds not able to send guild wide emails with text in the body. \nSummary: All of the players in the guild are able to send in game mail messages to the entire guild that have text in the main body. The email is sent, there is a subject line, but none of the text entered in the body of the mail. \nStatus: In-Game emails should now send correctly to guilds. The maximum message size is now set to 4500 characters. The address list will display \"Too many addresses to display\" if it is longer than 500 characters but the message will still be sent.\n\nIssue: Enchanter Epic 1.5\nSummary: The Cryptic Page in Ocean of Tears could no longer be located after the zone was revamped.\nStatus: The note was moved to an island to make it easier to find.\n\nIssue: Task - Pepe's Got a Brand New Bag\nSummary: NPC Rion is not giving the correct item for the task 'Pepe's Got a Brand New Bag'.\nStatus: If you ask Rion \"Where is Pepe?\" after you receive the poison sac back from Rion, he will now properly give you the doll.\n\nIssue: Black Wolf Tooth\nSummary: Players are unable to find the drop 'Black Wolf Tooth' for an armor quest.\nStatus: The black wolf tooth was added to other black wolves throughout the newbie areas of the game.\n\n\n*** Items ***\n\n- Jagged Claws of Rending have returned to being weapons built specifically to destroy Draz Nurakk.\n- Staff of the Hiveslayer and Wingcrusher now have a type 4 socket type, instead of type 7.\n- Darkfell Bow is no longer bard useable.\n- Twisted Staff of Temporal Paradox is now useable by beastlords.\n- Paza's Cursed Remains can now be equipped in the ammo slot and cast time is reduced to 2 seconds.\n- Type 13 and 14 Purity augments are available for purchase from Trader Vallarines in Katta Castrum.\n- Augmentation solvents to dissolve (destroy) the purity augments are available for purchase from Trader Difius in Katta Castrum.\n- Bulwark of the Firebringer and Buckler of Corruption are now monk and beastlord useable.\n- Twisted Staff of Temporal Paradox is no longer dwarf useable.\n- Increased stats on several Solteris items.\n- Increased spell effects on Solteris items.\n- Increased mods on most Solteris items.\n- Added one extra potion belt slot with Solteris belts.\n- Solteris items vendors will temporarily buy back equipment for 100% of the cost.\n- Changed augments in TBS from Katta Castrum and the habitats to be useable in socket type 8 in addition to socket type 7.\n- Re-added the spell focus effect back to Valorium Belt of Devotion that was mistakenly removed.\n- Increased the number of items summoned by Ton Po's Mystical Pouch and by Dusty Worker's Soriz Pouch from 20 to 100.\n- Slightly increased charge amount on Pure Energeian Orbs.\n\n\n*** Quests \n\n- Lowered the minimum players required to attack Rallos Zek's final form in Plane of Tactics to 6 people. \n- Updated the valid zone for some older Ocean of Tears quests to the new Ocean of Tears.\n- The Goblin Dojo event can now be started with 6 players instead of 12. \n- Added faction adjustments to several raids in Ashengate.\n- The Monk epic event in the Ocean of Tears will again spawn a reward chest.\n\n\n*** Spells ***\n\n- To help balance the way healing items work from class to class, healing-based AAs no longer work on heals cast from items. Items that cast healing spells that are not castable by normal players and were previously affected by healing AAs have had their healing amount increased accordingly. \n- The 30 second global cool down on the bard song Brusco's Boastful Bellow has been changed to a 30 second spell cool down.\n- The spell cool down on Bind Affinity has been removed.\n- Long term heal-over-time (HoT) spells will now display their messages after zoning.\n\n\n*** NPC ***\n\n- Made Jala and Lyjak in Shar Vahl less greedy in their merchant dealings.\n- The Hatchet and Redfang events in Demi-Plane of Blood will now drop back flag items.\n- Bark at the Moon and Rampaging Servant pets will now enrage properly.\n- Mage pets from The Serpent's Spine will now spawn pre-equipped with a full set of Phantom Plate armor.\n\n\n*** Tradeskills ***\n\n- New Cultural Symbol QUESTS have been implemented. At this time it is only the quests, and not the other upcoming cultural drop changes. If you still have one of the old quests they can still be completed. The NPCs will still respond. The target NPCs are still up and still dropping the items as they were before. You just will not be able to get the new quests any more as the NPCs will now only give out the new quests.\n- The recipe for making the unfired runed potion vials used for throwing have changed. There are no new items, just a reorganization of what is used in order to make them less expensive to create. The Art of Delicate Throwing Things books have been updated with recipes that match the changes.\n- The alchemy potions Distillate of Antidote X, Distillate of Immunization X, and Distillate of Regeneration X now require Hypericum instead of Wormwood. You can find Hypericum where you would find Wormwood.\n- Fixed the naming on the pattern books to match the patterns they make.\n- Fixed the failure return on some Fishy brewing.\n- Fixed the Additive in the spell research recipe for War March of the Mastruq.\n\n\n*** Missions ***\n\n- The task leader should no longer change when the leader zones.\n- Zhisza - Counter Attack: All 3 major (named) mission targets will now return home when idle if they have moved from their spawn location. \n\n\n*** AA ***\n\n- Consolidated many AA lines. AAs that were logical extensions of previous abilities have been consolidated into single lines. For example instead of 5 different AA lines to increase critical spell hits, there will now be 1 AA line with more ranks.\n- There are 4 new expendable AAs available:\n* Glyph of Stored Life - Stores some of your heath in a protective shield around yourself. Your health is returned when your protection fades or is lost.\n* Glyph of Frantic Infusion - This ability increases the damage done by your pet in three steps. The first step will increase your pet's minimum damage by 10%, the next by 15% and the final step by 20%.\n* Glyph of Angry Thoughts - This ability increases the hate you generate by 30%.\n* Glyph of Courage - This ability increases many forms of damage.\n- There are now additional ranks of the AA \"Mastery of the Past\". Ranks 4 through 9 will allow you to increase the maximum level of spells that are immune to fizzling to the following levels: 61, 63, 65, 66, 68, 70. Note that the new Mastery of the Past AAs are tied to the level cap increase expansions. Ranks 4, 5 and 6 are Omens of War AAs and Ranks 7, 8 and 9 are Serpent Spine AAs.\n- Added Mastery of the Past to all casting classes which did not have the AA previously.\n- Corrected issues with Touch of the Cursed in certain instances.\n- Spell Casting Deftness, Quick Damage, and Quick Buff now work on spells with a minimum casting time of 3 seconds instead of 4 seconds so they are consistent with how spell casting foci work.\n- Alternate Abilities that are interrupted by player death will now have their timers reset appropriately. \n\n\n*** Zones ***\n\n- Misty Thicket Revamp: Halflings across the world of Norrath rejoice as the hills of Misty Thicket flourish into a new paradise.\n- Buffs will no longer count down while you are in the Guild Lobby.\n- The entry orb into Solteris now allows 85/15 entry into the zone.\n- The Kerra Catfish, thought to recently be extinct, have been found again and are breeding strongly.\n- Characters should no longer get stuck in the geometry when Level of Detail is set to minimum in The Buried Sea zone.\n- The Ghost's Vengeance spell will no longer cause the Ghost, Guardian of Razorthorn event to crash.\n- The Atlas entry for Ocean of Tears should now point to the new map.\n- Moved one of the fights with King Odeen away from the hot springs. Hopefully this will improve performance for some players. Also reduced the number of NPCs in the zone by about one third.\n\n\n*** Miscellaneous ***\n\n- A long and outstanding projectile weapon problem has been fixed. Previously, if you shot an arrow or a projectile spell such as a firebolt, the visual representation of the projectile would actually hit its target after the player was notified of the hit. Now it is syncronized such that the output to the player's chat window is appropriately updated with the projectile hit information when the visual representation of the projectile actually hits its target.\n- The /who command should now process quicker.\n- The Tip Window for Dragons of Norrath merchants should now show correctly.\n- Solvents that destroy augments now display a destroy message instead of safely remove message.\n- Drakkin should now receive the level up messages directing them to new zones at level 20, 25, and 30.\n- /melody now terminates for bards when they get silenced. They should no longer get spammed with \"You can't cast now, because you are silenced\" messages.\n- Loot permissions are now passed as part of corpse messages and are updated to the world when loot permissions are changed except if a corpse is ported to another zone.\n- If a merchant has no items to sell, it will now use the welcome that contains no item names.\n- Armor should no longer disappear after using illusions.\n- Updating the price of an item without changing the price will no longer increment item count in the bazaar search.\n- After attempting to invite a player that does not exist or is not logged in, an error \"Player soandso was not found.\" is now displayed in red text.\n- The Link All button will now wrap links onto the following chat line. This will allow a list of items spread over multiple lines to be sent over chat channels. If the amount of text is long enough that a link can't fit on the line without exceeding the text limit, only the links that fit will be shown.\n- You can drag corpses through teleporters once again.\n- When auto attacking an NPC, characters will no longer lose a fraction of a second from the delay on each swing.\n- Faction losses/gains while shrouded (not in a monster mission) will now affect your main character appropriately.\n- Players that camp out on a boat and use the Return Home button should now get sent back to their home city.\n\n\n*** User Interface Changes ***\n\n- A problem has been addressed and fixed regarding full screen mode. Previously, users would experience \"bleed through\" where background applications would sometimes draw through the EverQuest window in full screen mode, and where the mouse cursor might periodically change to the background application's mouse cursor. This mouse issue appears to have been fixed, and the \"bleed through\" of background application drawing has been significantly reduced.\n- GUI handling of containers with an odd number of slots has been changed. The last slot will be aligned with the container icon if it exists. This could affect some custom UI skins.\n- Using the escape key to close the petition window should no longer cause a crash to desktop.\n- Froglok characters should now appear with their selected look after character creation.\n- Vah Shir and Guktan illusions should now appear with matching heads and body colors.\n\n- Changed -\n\nEQUI_PotionBeltWnd.xml\nEQUI_AAWindow.xml\nEQUI_ItemDisplay.xml\nEQUI_OptionsWindow.xml\nEQUI_DynamicZoneWnd.xml\n\n\n*** Previously Updated ***\n\n- Lowered the hit point value for all of the adds spawned in the mission \"Counter Attack\" in Zhisza.\n- Reduced the hit points of several of the adds in the mission \"Confront Emperor Vaakiszh.\"\n\n\n- The EverQuest Team","content_hash":"dea722dd2a862ead6edc2632993374d745efdea9ceb5a6bcc8c15afd8a65ecac","source_files":["patches-2007-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["July 5, 2007"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"1c0674bb241f9d117a715df11d1832204246534030176da456248b3af8722307","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":918159,"item_index":null,"heading":"July 5, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"cbebda6f2cff7a7364c83483e76ef2af48991fd500f2b1be510be1cac59a58ac","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":941220,"item_index":null,"heading":"July 5, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"26fa43fac677ef055d7e07a206927dfec80d5ff7e5dd52c21cc2b06c628100de","filename":"patches-2007-2.txt","adapter":"text","source_offset":151,"item_index":null,"heading":"July 5, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2007-07-05-1","id":"2007-07-05-1"},{"patch_date":"2007-06-06","effective_date":"2007-06-06","display_date":"June 6, 2007","title":"June 6, 2007","year":2007,"month":6,"kind":"live","era":"EverQuest Live","expansion":"The Buried Sea","expansion_code":"the-buried-sea","categories":[{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"quests-events","label":"Quests & Events"}],"sections":["Highlights","Spells"],"change_count":8,"word_count":214,"summary":"Highlights *** Have you ever been to an SOE Fan Faire? Have you ever been to Las Vegas? Now's the time to think about doing both at the same time! August 2nd - 5th SOE is holding its 2007 Fan Faire at the Rio All-Suite Hotel and Casino in Las Vegas Nevada! Visit the official SOE Fan Faire website…","content":"*** Highlights ***\n\n- Have you ever been to an SOE Fan Faire? Have you ever been to Las Vegas? Now's the time to think about doing both at the same time! August 2nd - 5th SOE is holding its 2007 Fan Faire at the Rio All-Suite Hotel and Casino in Las Vegas Nevada! Visit the official SOE Fan Faire website at http://events.station.sony.com/fanfaire/ for more information about other activities. \n\n- So you want to see more events? Ever try running your own? Visit the EQplayers website to view the Tip of the Week on running Player-Run Events in EverQuest.\n\n\n*** Spells ***\n\n- The mana cost incurred by fizzling now includes focus effect and specialization savings, reducing the amount of mana that is used on a fizzle.\n- The bard fizzle cap has been increased from 95% to 100%.\n- The bard command '/melody' has been changed to now attempt to re-sing a song that misses a note, resuming the melody chain once it's successfully done so.\n- Specialized bard songs (mez, charm, stun, etc.) will now have a 2% fizzle rate, given max skill and level-appropriate stats.\n- General purpose bard songs (regen, haste, speed, etc.) will now have a 0% fizzle rate given max skill and level-appropriate stats.\n\n\n- The EverQuest Team","content_hash":"41bf41cfcf83a7191196a84db3771783aecef269f1dcadafbea581122012ad76","source_files":["patches-2007-1.txt","patches_1999-2010_combined.txt"],"source_titles":["June 6, 2007"],"source_url":null,"source_urls":[],"occurrence_count":2,"source_occurrences":[{"occurrence_id":"8aa8a1185e9c9945a3d521aa0a560a57b983d2642cde9878cf240d6f1f4a8292","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":939736,"item_index":null,"heading":"June 6, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"c7e4d9fe61f7141495e88611835484fa231c67b8876880eeee65b95664876658","filename":"patches-2007-1.txt","adapter":"text","source_offset":41236,"item_index":null,"heading":"June 6, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2007-06-06-1","id":"2007-06-06-1"},{"patch_date":"2007-05-16","effective_date":"2007-05-16","display_date":"May 16, 2007","title":"May 16, 2007","year":2007,"month":5,"kind":"live","era":"EverQuest Live","expansion":"The Buried Sea","expansion_code":"the-buried-sea","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"audio-graphics","label":"Audio & Graphics"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Recently Reported Issues","Items","Spells","NPC","Tradeskills","Missions","Tasks","AA","Miscellaneous","User Interface Changes","Previously Updated","Future Tradeskill Changes"],"change_count":41,"word_count":1362,"summary":"Highlights *** Jardel's Hook Mission: Long ago, a holy war brewed between the Redfeather aviaks and the Suncrest goblins. Using a blessed artifact of the ocean god, Prexus, the Suncrest goblins shaped the tide in the Buried Sea. The aviaks, fearful of the power the goblins possessed countered with…","content":"*** Highlights ***\n\n- Jardel's Hook Mission: Long ago, a holy war brewed between the Redfeather aviaks and the Suncrest goblins. Using a blessed artifact of the ocean god, Prexus, the Suncrest goblins shaped the tide in the Buried Sea. The aviaks, fearful of the power the goblins possessed countered with their own artifact blessed by Karana, the god of storms, which created monsoons and heavy rain. This era in the Buried Sea became known as the Time of Storms. Many years after it began, the war ended abruptly when a powerful siren stole both artifacts and hid them somewhere in the vast expanse of the Buried Sea. Find out what happened to these powerful artifacts in a new mission in the Buried Sea! \n\n- Ocean of Tears: The Ocean of Tears has a new look. Sail over to check it out and to experience the return of the boats!\n\n- A new integrated web browser has been added to EverQuest. This web browser will be accessible from either the help menu or the /petition command. From this point forward, all problems related to switching to an external browser will be eliminated because this browser will pull up in an in-game window.\n\n- Congratulations to the winners of EverQuest's \"The Fabled Adventurer\" Video Contest. The First Place winner was Quarken of the Maelin Starpyre server. You can view the winning video on EQPlayers.station.sony.com.\n\n\n*** Recently Reported Issues ***\n\nFirst of all, we want to thank everyone for their assistance with reporting bugs in the game. Your effort helps us pinpoint the source of bugs so that they can be resolved as quickly as possible. Our main source of reports on bugs comes from the in-game submitted /bug reports but we also get verification from /petitions and forum posts. \n\nIn order to make sure everyone knows what we are currently aware of and working on, we will be frequently posting a List of Recently Reported Issues that have been addressed. The following is a list of the Recently Reported issues that have been resolved in this update:\n\nIssue: Tartons Wheel (A Rod)\nSummary: Players are unable to combine Staff of the Wheel in A Glowing Chest. The recipe that players must combine in order to get the Staff of the Wheel and Star of Eyes, eventually leading to the Ice Comet spell, is currently not useable. \nStatus: The combine works properly again.\n\nIssue: Elder Longshadow #4 Trailing Longshadow.\nSummary: Players can port into the instance before completing the first element of the quest. The player is ported into the instance with no way to update element 0 of the task.\nStatus: You can no longer enter the instance before you have updated the first element of the quest.\n\nIssue: Shaman spell 'Protection of Wishka' when scribed becomes 'Wishka's Favor'.\nSummary: Name and description of item do not match the spell that is scribed from.\nStatus: The spell scrolls have been changed to the proper spell name.\n\nIssue: NPC 'a goblin headmaster' in the 'Ocean of Tears' zone is not spawning.\nSummary: The Goblin Headmaster is no longer spawning in the Oot zone.\nStatus: The Goblin Headmaster is spawning again in the new version of Ocean of Tears. \n\nIssue: EQPlayers site not updating character profiles.\nSummary: People are reporting that their character profiles are still not updating.\nStatus: With this update, work will be done on the EQPlayers database. The hardware will be upgraded. We believe that this will help prevent the database from becoming overloaded which is what was causing many people not to get updated. There are some other changes that they will be making as well in regards to the flow of information. Once the upgrade is done and the changes are made we will be able to track the situation closer to determine exactly what is causing the problem if it occurs again.\n\nIssue: Vah Shir Illusion makes Rogues naked.\nSummary: Armor doesn't show up correctly when under illusion.\nStatus: The illusion should no longer hide the armor.\n\n\n*** Items ***\n\n- Guardian Blade is no longer useable by Paladins, Shadowknights, or Rangers as they can't actually obtain it.\n- Improved Silver-Wrapped Turquoise Earring.\n- Changed the icon for Ink of Terris Thule.\n- The Bucket of Slop used in the Meek Shall What? task is now Lore.\n- Fixed backstab issues with Eye of the Onyx Guardian and Rogue Epic 2.5.\n- Added a worn effect to Venesh's Evergreen Gauntlets.\n- Improved Jagged Blood, Iron Ring, Scorched Froststeel Ring, and Ice Enameled Gorget of Battle.\n- TBS pet class items are now useable by Frogloks.\n- Added Pelzia's Replenishment to Keikolin's Forcephase Sandals.\n\n\n*** Quests \n\n- Fixed a bug with Bloodeye's event. He will now cast his curse less often.\n\n\n*** Spells ***\n\n- Dawn's Sunlight now works on Burst of Sunlight Rk. II.\n- Mana Flare and Mana Recursion have been changed so that DoT spells can now also trigger the damage effect.\n- Reduced the reuse timer on the Unholy Aura Shadow Knight Discipline to 36 minutes.\n\n\n*** NPC ***\n\n- Caerlyna has decided she is willing to hold brown handmade backpacks.\n- Temporarily deactivated the \"Avalanche\" event in Icefall for performance reasons.\n\n\n*** Tradeskills ***\n\n- Changed the recipe of the Yttrium-Imbued Oak Bow to return the Planing Tool.\n- Altered the recipe \"Summon Heatstone\" to use Breath of Solusek instead of \"Summon Element Scroll.\"\n- Added recipes for Spell: Summoning: Earth and Spell: Conjuration: Fire.\n\n\n*** Missions ***\n\n- There's an exciting new quest and mission series in the Barren Coast. Speak to Farwhendle Higglespout in The Barren Coast for more details.\n\n\n*** Tasks ***\n\n- Changed the cultural tasks to be available at the required level of the items they make not the recommended level.\n- In shared tasks if the leader disconnects, the leadership is passed to another active member of the shared task.\n\n\n*** AA ***\n\n- All Shadow Steps from the Wizard AA \"Dimensional Instability\" should now have the same range. \n- The Silent Casting AA ability will now appear in the \"Short Buff\" window. \n- The AA Glyph of Destruction will now increase the damage of all Damage over Time spells when active.\n\n\n*** Miscellaneous ***\n\n- Armor of Experience should now display the correct absorption messages.\n- Mipmapping has been setup so that it is turned in every model when the mipmapping option has been selected. Mipmapping allows for a clearer view of the models as distances change.\n- When you cast a Heal Over Time spell on another player you can see how many hit points you've healed that player. This can be filtered using the Heal Over Time filter in your Options Window under Filters.\n- The Tribute Benefits window is now closed whenever the player changes to or from shroud character form.\n- Fixed a message error with throwing weapons.\n- Corrected an inconsistency with the purchase messages of player merchants.\n- Corrected an issue with the /corpsedrag command.\n- Added two new commands /booklearn and /bookunlearn that take a single argument (the item # to be learned/unlearned.)\n- Characters with non-weapons equipped should not longer get error messages when they autoattack.\n\n\n*** User Interface Changes ***\n\n- Changed -\n\nEQUI.xml\nSIDL.xml\nEQUI_NoteWindow.xml\nEQUI_BookWindow.xml\n\n- New -\n\nEQUI_HtmlWnd.xml\n\n\n*** Previously Updated ***\n\n- Increased the experience gains in the Dragon Necropolis and Wall of Slaughter Hot Zones slightly.\n\n\n*** Future Tradeskill Changes ***\n\nWe will be making a change to the cultural armor that will nullify the usage of all existing drops in the cultural armor and symbol crafting process. For the slot 12 raid augments, only the drops for the seals will be changing, the rest of the drops required for the various steps of the slot 12 raid augments will be staying the same. Those of you who have stockpiles will want to make use of them as best and quickly as possible, as once the changes go in, the currently existing cultural recipes will no longer work.\n\nFor more detailed information please see the \"Upcoming Cultural Changes\" sticky thread in the Artisans Way forum of the official EverQuest forums.\n\n\n\n\n- The EverQuest Team","content_hash":"70c114bfb6387c84451d0200d48d886b882f58096767537a91399f76735ec21e","source_files":["patches-2007-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["May 16, 2007"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"c8bacd4aa47744bd225e59cca2619a50f38981e4778d0628536a2ab45fa32b83","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":908689,"item_index":null,"heading":"May 16, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"763464f379d2afcb1c020d509d120d3418218ddb1b4e554fe864a28a31389095","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":931552,"item_index":null,"heading":"May 16, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"ee27f5487f1aaf0ed5f169de984b8da4b88834884dda2ec10c3ff58da53deb35","filename":"patches-2007-1.txt","adapter":"text","source_offset":33052,"item_index":null,"heading":"May 16, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2007-05-16-1","id":"2007-05-16-1"},{"patch_date":"2007-04-20","effective_date":"2007-04-20","display_date":"April 20, 2007","title":"April 20, 2007","year":2007,"month":4,"kind":"live","era":"EverQuest Live","expansion":"The Buried Sea","expansion_code":"the-buried-sea","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"ui","label":"UI"}],"sections":["Items","AAs","Miscellaneous"],"change_count":12,"word_count":170,"summary":"Items *** Changed the spell effect for Shattered Mask of Ancestral Rage. Corrected issues with Scarlet Harbinger's Cloak. Moved a misplaced mod from Bladed Silver Pendant of Zek to Magmaband of Cestus Dei. Corrected the focus effect for Cape of the Lavaborn. Sicklesting Blade now has the correct…","content":"*** Items ***\n\n- Changed the spell effect for Shattered Mask of Ancestral Rage.\n- Corrected issues with Scarlet Harbinger's Cloak.\n- Moved a misplaced mod from Bladed Silver Pendant of Zek to Magmaband of Cestus Dei.\n- Corrected the focus effect for Cape of the Lavaborn.\n- Sicklesting Blade now has the correct type 4 weapon socket. \n- Fixed a problem with augments not adding to backstab.\n\n\n*** AAs ***\n\n- The Druid AA Convergence of Spirits is now on the same timer as the upgraded version Gathering of Spirits. \n\n\n*** Miscellaneous ***\n\n- The level up texts are now showing the latest hot zones.\n- Corrected an issue that occasionally allowed rogue NPCs to hit for greater than normal damage from the front.\n\nFixed a number of issues with the new /who functionality.\n- You should now always appear on the bottom of the list.\n- /anon and /roleplay are now working again.\n- It should now display the correct race if you are under an illusion spell.","content_hash":"8559b2fd0bf14ea37f92bc92d36438aeb8e9ac8831a646f299513d0ed9b545ba","source_files":["patches-2007-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["April 20, 2007"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"ebcfa25904acacbb4678f91a5a93dcbab830f0446803ace5e9599c1a26bc87ce","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":907654,"item_index":null,"heading":"April 20, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"109ba908d8305d15dadc3a858e35a6d564e62b36c967cd2cc3f983c3566013fa","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":930451,"item_index":null,"heading":"April 20, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"2bf9804e63f57455ad9b7aff1ffa1adaf165c9db3b829ce6400da795d13284c0","filename":"patches-2007-1.txt","adapter":"text","source_offset":31951,"item_index":null,"heading":"April 20, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2007-04-20-1","id":"2007-04-20-1"},{"patch_date":"2007-04-18","effective_date":"2007-04-18","display_date":"April 18, 2007","title":"April 18, 2007","year":2007,"month":4,"kind":"live","era":"EverQuest Live","expansion":"The Buried Sea","expansion_code":"the-buried-sea","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"audio-graphics","label":"Audio & Graphics"}],"sections":["Highlights","Items","Quests & Events","Spells","NPC","Tradeskills","AA","Zones","Miscellaneous","Future Tradeskill Changes"],"change_count":49,"word_count":1204,"summary":"Highlights *** New Veteran AA! We are proud to introduce our 9th Veteran AA - Armor of Experience! New Hot Zones! A brand new set of zones have been selected to be \"Hot.\" The previous zones have had their experience levels returned to normal but the special events in those zones remain. The…","content":"*** Highlights ***\n\nNew Veteran AA! We are proud to introduce our 9th Veteran AA - Armor of Experience!\n\nNew Hot Zones! A brand new set of zones have been selected to be \"Hot.\" The previous zones have had their experience levels returned to normal but the special events in those zones remain.\n\nThe following zones are now \"Hot\":\n\n20 - Netherbian Lair\n25 - Crypt of Dalnir\n30 - Crystal Caverns\n35 - Iceclad Ocean\n40 - The Scarlet Desert\n45 - The Burning Wood\n50 - Dranik's Scar\n55 - Acrylia Caverns\n60 - Dragon Necropolis\n65 - Wall of Slaughter \n\nBe on the lookout for a new NPC in Plane of Knowledge that may need your help finding his lost possessions in the new \"Hot Zones.\"\n\n\n*** Items ***\n\n- Increased the damage focus on Refined Energeiac Silk Sleeves.\n- Added fire damage focus to Corrupted Energeiac Silk Sleeves.\n- Tradeskill Energeiac items are no longer lore.\n- Standard augments no longer fit into socket type 13 or 14.\n- Improved Fabled Bow of Storms.\n- Tradeskill Energeiac maces are now all useable by clerics and high elves.\n- Centehua is no longer stealing items from Velora Spinefin.\n- Improved Raid TSS Class Items.\n- Added cold damage focus to Hoop of Elemental Mastery.\n\n\n*** Quests & Events ***\n\n- Some bugs were fixed in the Solteris raid 3.\n- The sixth raid in Solteris should now reset properly.\n- Fixed the ice walls in the Hearol the Tactician raid.\n\n\n*** Spells ***\n\n- Cryomancy and Pyromancy will no longer proc on self-only spells.\n- Self-only DoTs will no longer give damage messages to the player if they are filtered. \n- DoT shielding now correctly works when others cast a DoT spell on the player, not when the player casts on himself.\n- The druid debuff Skin to Vines will now land on all targets except Undead, Summoned, and Construct.\n- The two nukes from the druid spell Winter's Flame now fire independently.  The ice component can land if the fire component is fully resisted, and vice versa.\n- The druid damage shield Fernspur is now instant cast.\n- A new level 75 druid spell has been discovered in the Serpent???s Spine!  The Rank I version can be purchased from the druid spell vendor while the Rank II version is a world drop.\n- The two nukes from the ranger spell Summer???s Dew now fire independently.  The ice component can land if the fire component is fully resisted, and vice versa.\n- The wizard nuke Wildmagic Strike can now trigger Gift of Radiant Mana.\n- The wizard instant cast nukes (Flashfires, Cloudburst Strike, and Cold Snap) have been reduced in effectiveness slightly.\n- The wizard nuke Ethereal Conflagration has been increased in effectiveness slightly.\n- The necromancer nuke Demand for Blood has been increased in effectiveness slightly.\n- The enchanter proc buff Mana Recursion properly recurses additional strikes 10% of the time, up to a maximum of four additional strikes.\n- The enchanter proc buffs Mana Flare and Mana Recursion now fire a maximum of 20 times before fading.\n- The Shaman Pact of the Wolf alternate advancement ability no longer stacks with other illusion spells.\n\n\n*** NPC ***\n\n- Population has been thinned out in the East and West Ashengate instances.\n- Drakkin, orcs, griffons, and boars in Ashengate are no longer highly resistant to fire-based spells.\n- NPCs in Atiiki are more aware of their surroundings.\n\n\n*** Tradeskills ***\n\n- Added tradeskill flag to dye extracts.\n- Cultural Items have had a name update.\n- Created new colored Trader's Satchels for use in the bazaar. Brown handmade backpacks were also snuck in.\n- Changed the icons for cut gems used in jewelry making. Additionally, changes to the icons for inks and some of the thickeners for spell research were made.\n- Added the note \"Of Colors to Carry\" to Merchant Tekrama. This note is the riddle for making colored hand made backpacks.\n- Non-gnomes will now need to use a gnomish recharging kit in order to recharge gnomish devices. Gnomes will be able to make collapsible and deluxe gnomish recharging kits as well.\n\n\n*** AA ***\n\n- Reduced the cost of the Druid AA line \"Gathering of Spirits\" by 1 point per rank. If you have previously purchased any rank of this AA you should have a refund for 1 point per rank when you next log in. \n- Placed the Druid AA \"Gathering of Spirits\" on a different timer than the \"Spirit of the Ancient Grove\" line (and associated previous lines.) \n- Increased the duration of the Bard AA \"Bladed Song\" to 1 minute.\n- Corrected an issue with Nightmare Stasis' Doom Effect not being cast on the NPC when the effect wore off.\n- You should now receive the correct AA title after purchasing the required number of AA points.\n\n\n*** Zones ***\n\n- Unrest and Lesser Faydark have had a recent bloom of mushrooms!\n\n\n*** Miscellaneous ***\n\n- /who command specifies dead players with *RIP*. This will only show on /who and not /who all.\n- You can no longer create a campsite by dragging two corpses near you. \n- Banner names should now show up correctly in the Find window.\n- Buyers should now see updated prices next to the Buy button if a Seller makes a change while they are browsing the wares.\n- A new graphics optimization has been added to EverQuest to improve framerate performance so that gameplay is more enjoyable. Auto Portal Volume Optimization has been implemented in the vicinity of objects which contain large numbers of inner objects. In some cases we have tested the optimization and have seen a 15 percent gain in frame rate.\n\nYou can toggle apv optimizations off and on with the slash command, \"/apvoptimizations.\" When EverQuest is loaded it checks for an \"APVOptimizations\" key value pair specified in the eqclient.ini and turns portalizing off or on depending on this value. If a value does not exist in this file it gets set to on by default and written to the eqclient.ini file. Once changes are made to the state of the apv optimizations, the eqclient.ini file will be updated accordingly. \n- A certain time between two /say commands is not required anymore. Good people don'?t spam.\n\n\n*** Future Tradeskill Changes ***\n\nWe will be making a change to the cultural armor that will nullify the usage of all existing drops in the cultural armor and symbol crafting process. For the slot 12 raid augments, only the drops for the seals will be changing, the rest of the drops required for the various steps of the slot 12 raid augments will be staying the same. Those of you who have stockpiles will want to make use of them as best and quickly as possible, as once the changes go in, the currently existing cultural recipes will no longer work. This change will even out the disparity of drop rates between different races and remove the extreme rarity of some items.\n\nFor more detailed information please see the \"Upcoming Cultural Changes\" sticky thread in the Artisans Way forum of the official EverQuest forums.\n\n\n- The EverQuest Team","content_hash":"b83972f6190191d27d63e6d354ea93f2755072b970f92a171923c59dc3e7a857","source_files":["patches-2007-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["April 18, 2007"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"9f9872c2092c48e28f9aba64af6622dcee166e806daa6b9ff3effd7d28439158","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":900732,"item_index":null,"heading":"April 18, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"5322739d82e66436a9ee60bc1c9eac538b67d1eaec2195f3207bd699d8103463","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":923463,"item_index":null,"heading":"April 18, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"caf67661440701c042acb4c94c9f5c77069be8060c4beb40d92ff70f4a52c133","filename":"patches-2007-1.txt","adapter":"text","source_offset":24963,"item_index":null,"heading":"April 18, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2007-04-18-1","id":"2007-04-18-1"},{"patch_date":"2007-04-05","effective_date":"2007-04-05","display_date":"April 5, 2007","title":"April 5, 2007","year":2007,"month":4,"kind":"live","era":"EverQuest Live","expansion":"The Buried Sea","expansion_code":"the-buried-sea","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","NPC","Miscellaneous"],"change_count":13,"word_count":306,"summary":"Highlights *** The Anniversary scavenger hunts and fabled NPCs will continue to be available until April 16, 2007. Is your EverQuest character a great traveler, a community leader, or do you have a fabled tale to tell? Want a chance to get an item named after your character? Are you \"The Fabled…","content":"*** Highlights ***\n\nThe Anniversary scavenger hunts and fabled NPCs will continue to be available until April 16, 2007.\n\nIs your EverQuest character a great traveler, a community leader, or do you have a fabled tale to tell? Want a chance to get an item named after your character? Are you \"The Fabled Adventurer\"? Then show us the tale of your character. Read about The Fabled Adventurer Video Contest on the EQPlayers website.\n\n\n*** Items ***\n\n- Changed the name of the fine silk that is used to make the seals for cultural raid augments to fine silk swatch.\n- Changed the name of the human robes that have the name \"cuirass\" instead of robe.\n\n\n*** NPC ***\n\n- Spell caster skeletons in the Buried Sea should now give the correct aggro message.\n\n\n*** Miscellaneous ***\n\n- Autojoin now works up to level 75 in The Buried Sea zones and Darkhollow zones.\n- Fixed a server crash that could occur when a member was added to a raid. This only happened with very large raids.\n- Players are now able to see how much damage they are taking from a DoT when it does its damage. This is also filterable in the Options Windows under Filters under My Damage Over Time.\n- Players with pets will no longer get stuck in combat when charmed. The pet's hatelist is cleared when owner is uncharmed.\n- Campfires will now despawn if the leader removes himself (as the last member).\n- Banners should display the correct guild name when targeted.\n- The tribute timer should no longer go away when zoning. \n- You can now filter the guild banners even when the \"Show all\" button is not checked in the guild banners management window.\n- Fixed crash bug when trying to display a multi-socketed item.\n\n\n- The EverQuest Team","content_hash":"235617dc9344204ecb2ff1a95889ea88b26187d0b4a7b94beaa058a000924b9a","source_files":["patches-2007-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["April 5, 2007"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"a85a71af4249205dd469b8665ea4b49ae1ac8a7fffc43e265ad2e73fd2c44343","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":898953,"item_index":null,"heading":"April 5, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"8360570bb5df8112c1ec48e5719b4da4b54b9594b3ce9a03ee5c46c40cdb010b","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":921618,"item_index":null,"heading":"April 5, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"16558c8de3ed274559022b1843d021be189691283ab8fc2e2751580ac0ae2094","filename":"patches-2007-1.txt","adapter":"text","source_offset":23118,"item_index":null,"heading":"April 5, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2007-04-05-1","id":"2007-04-05-1"},{"patch_date":"2007-03-29","effective_date":"2007-03-29","display_date":"March 29, 2007","title":"March 29, 2007","year":2007,"month":3,"kind":"live","era":"EverQuest Live","expansion":"The Buried Sea","expansion_code":"the-buried-sea","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Spells","AA","Previously Updated"],"change_count":32,"word_count":504,"summary":"Highlights *** The Anniversary scavenger hunts and fabled NPCs will continue to be available until April 16, 2007. Is your EverQuest character a great traveler, a community leader, or do you have a fabled tale to tell? Want a chance to get an item named after your character? Are you \"The Fabled…","content":"*** Highlights ***\n\nThe Anniversary scavenger hunts and fabled NPCs will continue to be available until April 16, 2007.\n\nIs your EverQuest character a great traveler, a community leader, or do you have a fabled tale to tell? Want a chance to get an item named after your character? Are you \"The Fabled Adventurer\"? Then show us the tale of your character. Read about The Fabled Adventurer Video Contest on the EQPlayers website.\n\n\n*** Items ***\n\n- Increased the AC on the Arcane Scroll of Suncrest.\n- Increased the AC on Orb of Stonecarving.\n- Increased AC, and reduced HP / Mana on the Fabled Great Shadow Platemail.\n- Increased the HP / Mana on the Fabled Halo of Enlightening Barriers.\n- Corrected the AC and Endurance on the Fabled Fire Idol.\n- Corrected the stats on the Fabled Jenniy's Two-tone Cuirass.\n- Added an augment slot to the Efreeti Death Visage.\n- Removed augment slots from the fabled augments.\n- Increased the stats for Serpent Seeker's Charm of Lore to be more in line with the effort required to complete it.\n- Changed the weight formula on the Frost-Carved Granite Statue to be less restrictive.\n- Costs of Rank III spells in The Buried Sea have been reduced by half.\n- Changed the Fabled Scimitar of Shissar Slaying to use the correct body type.\n- Added additional worn effects to TBS Combine and Pirate vendor armor.\n- Changed damage/delay ratios for several TSS weapons.\n- Added mods to the Sleetcaller's Mask of Icy Precision and the Scaleguardian's Guise.\n- Modified weapon ratios for many TBS Weapons.\n- Upgraded Block on TSS and TBS armor.\n- Improved several augments from Solteris.\n\n\n*** Quests \n\n- Smith Gyasi will now give the normal cash rewards for doing the quest for ore.\n- The Cursebearers of Ink'tuta can no longer be thwarted by invulnerability effects.\n\n\n*** Spells ***\n\n- The Standards that increase Max HP, Max Mana, and Max Endurance are now mutually exclusive.  You can receive the benefits of one at a time.\n\n\n*** AA ***\n\n- Lowered the reuse timer on the Veteran AA Intensity of the Resolute to 4 hours and reduced the casting time to instant. \n- Increased the amount of hitpoints absorbed by the AA Uncanny Resilience (Ranks 2 and 3 only). \n- Increased the duration of all 3 ranks of the AA Mind Over Matter. \n- The AA Manadraw should now stack with the Clarity line of spells. \n- Removed the Manadrain component from the AA Veil of Mindshadow (All 3 Ranks). \n- Glyph expendable AAs are no longer focusable.\n\n\n*** Previously Updated ***\n\n- Caerlyna will now accept Dark Blue Hand Made Backpack Tokens.\n- Fixed the setting for the Fabled Wards of Life and Death in Acrylia as well as the Cursed, Creator, and High Priest in Ssra Temple. They should be more Fabled and less wimp now.\n- Fixed several scavenger hunt access issues.\n- Added recipes for the new ice for the shakes.\n\n\n- The EverQuest Team","content_hash":"a68fe558cf4f441d16c4cf9e3c455fbe059c19126b563f09a53f1ef9a5f6387b","source_files":["patches-2007-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["March 29, 2007"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"d52b752f9e86aafce110e01e76516a2ca19608f6011a1acf2d1fa48c7c399c80","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":896024,"item_index":null,"heading":"March 29, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"dfb5ee48cbb7f2324a1df96670be21666c9d038748a695530c955bd7f7614f2c","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":918623,"item_index":null,"heading":"March 29, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"1765e42e75846b3420049048b6f9c901949512667f0f864e3d6c7851d07c5dcd","filename":"patches-2007-1.txt","adapter":"text","source_offset":20123,"item_index":null,"heading":"March 29, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2007-03-29-1","id":"2007-03-29-1"},{"patch_date":"2007-03-14","effective_date":"2007-03-14","display_date":"March 14, 2007","title":"March 14, 2007","year":2007,"month":3,"kind":"live","era":"EverQuest Live","expansion":"The Buried Sea","expansion_code":"the-buried-sea","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Spells","NPC","Tradeskills","Tasks","Zones","AA","Miscellaneous","User Interface","Changed","Previously Updated"],"change_count":36,"word_count":818,"summary":"Highlights *** Happy 8th Anniversary EverQuest! On March 16, 2007, EverQuest will celebrate its 8th Anniversary. To commemorate this landmark occasion, we have introduced dozens of Fabled Luclin NPCs and have brought back all the fabled fiends of years past. There is also a new scavenger hunt!…","content":"*** Highlights ***\n\n\nHappy 8th Anniversary EverQuest!\n\nOn March 16, 2007, EverQuest will celebrate its 8th Anniversary.\n\nTo commemorate this landmark occasion, we have introduced dozens of Fabled Luclin NPCs and have brought back all the fabled fiends of years past. There is also a new scavenger hunt! Speak with Tyla Filinav in the Nexus if you are interested in helping her collect a few things.\n\nThe Anniversary Festivities will be available from March 16, 2007 through April 16, 2007.\n\nEnjoy the Celebration!\n\n\n*** Items ***\n\n- Corrected focus effects on Solteris armor to the appropriate (raid level) focus effects.\n- Stormweave Swatch and Nightmare Arachnid Swatch should now be able to be combined in the appropriate cultural containers as well as the various Tanaan containers.  These will not be automatically learned unless you have already done these combines in a Tanaan Loom.  If the combine was instead done in a portable kit you will need to experiment in order to \"learn\" the recipe.\n- Corrected stats on the Gem of Judgment.\n- Many issues with ranged weapons and their ability to hit a target have been fixed.\n- Daggers and throwing axes as well as other projectile weapons now correctly SPIN as they are moving through the air!\n- Added Bard Instrument Mods to Buccaneer and Praetorian Energeiac Plate Armor.\n- Modified the Worn Iron Rallosian Relic charm to use elemental damage rather than bane damage.\n\n\n*** Quests \n\n- Expanded the range at which the Outer Portal Key Geza Zeku and Outer Portal Key Azia Zeku is received when you near the appropriate portal.  You should no longer fail to get these keys if you accidentally zone.  It is still advisable to not run as fast as you can to the teleporter.\n- Ambushes will no longer spawn near the Thalassius nor Zhisza portals.  Additionally there will no longer be an unstable portal energy at the Atiiki Portal.\n- Removed the requirement to hand in the Sunstone Sun Charm at the end of the Sunstone Savages mission, as this item is needed later in the quest arc.\n- Added some difficulty to the Warning Signs quest in Valdeholm.\n- The NPCs that ambush players in Katta Castrum while doing some of the quests there will now be much more focused on those they intend to ambush. It will be harder to avoid the ambush, and the ambushers will mostly ignore those that they are not after.\n- The Vergalid dragon raid should now function correctly. Roar of Insanity will now cast less often and has a shorter duration.\n- The clockworks in the Nurtha raid now hit for slightly less damage.\n\n\n*** Spells ***\n\n- Rage of the Crystalwing is now increasing hate appropriately.\n- Certain individuals have learned how to change the form of undead servants.  They are willing to share that knowledge, for a price.\n- The Eye of Zomm should no longer go faster than a speeding bullet in the water.\n\n\n*** NPC ***\n\n- Specters across the world of Norrath have taken on a more frightening and less blocky form.\n\n\n*** Tradeskills ***\n\n- The Dihydrous Oxide Glaciator now requires a shiny bundle of superconductive wires.  This is made simply by cleansing the wires with celestial solvent.\n- Doubled the drop rate of Sunshard Dust, Sunshard Pebble and Sunshard Ore.\n\n\n*** Tasks ***\n\n- The quest \"Library Heist\" is no longer repeatable. \n\n\n*** Zones ***\n\n- You can now bind in Katta Castrum.\n- Dyn'leth has returned to his draconic form.\n- Corrected problems with entering some keyed zones if you only had the key, not the associated keyring flag. \n- Cleared the area around the Portal of War in Steppes. This should make zoning in there safer.\n- Changed the zone in location for all Zhisza missions. You should now be safer when you enter the mission but be warned - you still need to be wary!\n\n\n*** AA ***\n\n- Reduced the reuse time on Intensity of the Resolute to 6 hours and the duration of the effect to 1 minute. \n\n\n*** Miscellaneous ***\n\n- Looting Twisted Harp Strings will now fully backflag you for Deathknell.  You will no longer need to get the additional Inspiration.\n- Higher rank disciplines should now correctly replace lower rank ones when characters learn them.\n\n\n*** User Interface ***\n\n- Added a scroll bar to the reward window.\n- Changed the default size of the Options Window to ensure previously-added buttons are visible.\n- Bazaar Search Window size was changed to avoid the need for resizing in order to access the \"Find Items\" button.\n- Made some corrections to the power source slot.\n\n* Changed *\n\nEQUI_Animations.xml\nEQUI_BazaarSearchWnd.xml\nEQUI_GuildManagementWnd.xml\nEQUI_HotButtonWnd.xml\nEQUI_Inventory.xml\nEQUI_LootWnd.xml\nEQUI_OptionsWindow.xml\nEQUI_RewardSelectionWnd.xml\nEQUI_TaskWnd.xml\n\n\n*** Previously Updated ***\n\n- Removed the Pristine Granite Stone from Iceflow in Frostcrypt and moved the item to a new rare in the same zone. \n\n\n- The EverQuest Team","content_hash":"bf4a9f73282cf0c1ca56031b49664050d580f5d7d8afaba9e9b1482e5a0c08e5","source_files":["patches-2007-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["March 14, 2007"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"2c19e04b8506546ecdfa5b102c898f8c9eff738896657ca9aa0df15d0c6ca73c","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":891107,"item_index":null,"heading":"March 14, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"0422806878b2ec3cf63b12935acbfb223682a79ce8793ca3ed924f79c14a2065","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":913640,"item_index":null,"heading":"March 14, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"1ae429894e957602e768f5de5e47c15da94fd0917fc25086ef2973de89f5b9e2","filename":"patches-2007-1.txt","adapter":"text","source_offset":15140,"item_index":null,"heading":"March 14, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2007-03-14-1","id":"2007-03-14-1"},{"patch_date":"2007-02-21","effective_date":"2007-02-21","display_date":"February 21, 2007","title":"February 21, 2007","year":2007,"month":2,"kind":"live","era":"EverQuest Live","expansion":"The Buried Sea","expansion_code":"the-buried-sea","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"expansions","label":"Expansions"}],"sections":["Items","Spells","NPC","Tradeskills","Progression","Tasks","Miscellaneous"],"change_count":23,"word_count":422,"summary":"Items *** Fixed the misspelling of the fish Seaperch. Removed the \"Temporary\" flag from the portal keys for the \"Portal Activation\" tasks. Corrected the focus effects on Praetorian's Energeiac Silk Pantaloons and Robe. Addressed issues with the spell effects on Praetorian's Silk armor. Increased…","content":"*** Items ***\n\n- Fixed the misspelling of the fish Seaperch.\n- Removed the \"Temporary\" flag from the portal keys for the \"Portal Activation\" tasks.\n- Corrected the focus effects on Praetorian's Energeiac Silk Pantaloons and Robe.\n- Addressed issues with the spell effects on Praetorian's Silk armor.\n- Increased the AC of Praetorian Plate armor.\n- Improved Serpent Seeker's Charm of Lore to be more in line with the difficulty required to reach maximum stats.\n- Increased the amount of mod effects on single group items from Steppes, Sunderock, Vergalid, Direwind, Icefall, Valdholm, Frostcrypt, and Ashengate.\n- Changed the focus effect on Mysaphar's Silverfanged Gauntlets from ice to poison damage focus.\n- Increased the stats for several TBS two-handed weapons.\n- Added mod effects to Riven Krithgor Battle Shield.\n- Corrected AC on the level 60 Tradeskill Energeiac armor and weapons.\n\n\n*** Spells ***\n\n- New Druid teleportation spells have been discovered that lead to the Buried Sea!\n- New Wizard teleportation spells have been discovered that lead to Katta Castrum!\n\n\n*** NPC ***\n\n- Nelin Signus in Plane of Knowledge is now findable.\n\n\n*** Tradeskills ***\n\n- Roboboars can now be upgraded from any class to a higher class where a higher class of roboboar exists. This will not in any way be economical as there is no discount for the needed gear sets just because you have already completed a previous upgrade.\n\n\n*** Progression ***\n\n- Made a number of changes to the Serpent Spine Frostcrypt progression series. It should now take less time to be eligible for the final Frostcrypt instances.\n- Added faction modifiers to many of the Frostcrypt raids and events that take place within the Frostcrypt instances.\n\n\n*** Tasks ***\n\n- Corrected an issue with the task \"Confront Emperor Vaakish\" that would prevent the task from resetting properly in certain cases.\n- Corrected several issues with the task \"Stop the Ritual\". We were unable to stop the guards from warping in some cases but they will now return to the temple if they do warp. Additionally added a failsafe to respawn any \"missing\" NPCs that are needed for the task should they disappear.\n- The Portal Activation quests will no longer trigger ambushes for a task you do not have. If you manage to get both tasks, you will still get triggers for both until you finish one.\n\n\n*** Miscellaneous ***\n\n- The Nurtha Event in Vergalid Mines should now function properly.\n- Removed the imps from the Demi-Plane of Blood.\n\n\n- The EverQuest Team","content_hash":"63bfbbf7605d7a204bd5016ca3be4dc03a409cea3778871be25426ed936d4c62","source_files":["patches-2007-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["February 21, 2007"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"47a8e160f2acf47407577b28ae97ea312c11d78899fb15edb66e62e87b900db5","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":888514,"item_index":null,"heading":"February 21, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"b2439a1e3cc1a4ea3ff0fbcc8cf354047e2a1f946f8d6c4374ac779de07bdfb7","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":910981,"item_index":null,"heading":"February 21, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"64525fa340b7d54b83794a6163b3289ff10f162197529401c5baadb456c0edf9","filename":"patches-2007-1.txt","adapter":"text","source_offset":12481,"item_index":null,"heading":"February 21, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2007-02-21-1","id":"2007-02-21-1"},{"patch_date":"2007-02-13","effective_date":"2007-02-13","display_date":"February 13, 2007","title":"February 13, 2007","year":2007,"month":2,"kind":"live","era":"EverQuest Live","expansion":"The Buried Sea","expansion_code":"the-buried-sea","categories":[{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Live Updates","In Game Mail Sytem","Items","Spells","NPC","Miscellaneous","Previously Updated","User Interface Changes"],"change_count":44,"word_count":1394,"summary":"Highlights *** Welcome to EverQuest: The Buried Sea, the 13th expansion for EverQuest! Throngs of undead trample the earth both night and day as Norrath's sun withers. With each passing hour, the growing numbers of creatures of the night rising from crypt and grave seem part of a grand design to…","content":"*** Highlights ***\n\nWelcome to EverQuest: The Buried Sea, the 13th expansion for EverQuest!\n\nThrongs of undead trample the earth both night and day as Norrath's sun withers. With each passing \nhour, the growing numbers of creatures of the night rising from crypt and grave seem part of a grand \ndesign to overwhelm the lands.\n\nTrouble also lurks deep beneath the Buried Sea off the coast of Odus in a city named Katta Castrum \nwhich has remained undiscovered for millennia. It is a city built to sustain the beloved leader of \nthe Combine Empire named Tsaph Katta who was poisoned by General Seru. Generations of Combine \nLoyalists have tried to cure and awaken Katta while they house threatened populations of Kedge, \nShissar, and Sphinx. But in recent times, the artifact that powers and protects their city has \nweakened. Without it, the city will be crushed under the pressure of the sea.\n\nOnly the most intrepid Norrathians have the power to save them.\n\n\n- Ship-to-Ship Combat: Cross the plank and fight for your life on the open seas as you raid pirate \nvessels!\n\n- Two Paths of Advancement: Battle pirates on the open seas or dive deep beneath the sea to Katta \nCastrum, lost stronghold of the Combine Empire.\n\n- New Missions: Take your group through more than 60 challenging new missions ranging from defending \nmerchant vessels against marauding pirates to uncovering the secrets behind the combine city and the \ndanger that threatens it!\n\n- Guild Banners: Guilds can create a unique Guild Banner from a large selection of symbols and colors. \nThe banner becomes the mark of the guild and when enough guild members are in the same zone (two groups), \nthe guild leaders or officers can plant the banner in the ground. While a guild banner is planted, \nmembers can use the Guild Hall portal to teleport directly to the banner. This allows players to \neasily catch up with guild mates. The guild banner can also be upgraded to provide different effects, \nlike regeneration. Upgraded Guild Banners are expendable, but provide an effect to everyone in the \nguild who is in range of the banner while it is planted. Guilds can only have one standard up at a time. \nYou can access Guild Banner information through a tab in the Guild Window and banners will be sold in the \nPlane of Knowledge.\n\n- Fellowships: A Fellowship is like a mini-guild for those who play together regularly. Fellowships have \na maximum of six players and exist in addition to guilds. All members of the Fellowship get a token, \naccess to a Fellowship-only channel, and the ability to create campfires when at least three \"fellows\" \nare in the same area. Fellows use their tokens to transport directly to the campfire allowing them to\ncatch up with their regular playmates quickly. Campfires can be upgraded to provide effects to nearby \nFellows. These upgrades are expendable and need to be repurchased. A Fellowship can only have one \ncampfire active at a time. Randall of the Fellows in the Plane of Knowledge will register Fellowships. \nFellowship items are also available for sale in the Plane of Knowledge.\n\n- Energeian Power Source Items: Tapping into the Combine Empire's technology, players gain access to a \nnew inventory slot for an Energeian power source. Particular pieces of Energeiac armor will tap into \nEnergeian power sources, gaining benefits from the type that is equipped. For example, an Energeiac \nsword gains a chance to cast a fire damage spell if a fire Energeian source is equipped or a frost spell \nif a cold one is. Energeian power sources are expendable and will deplete as they are used, but can be\nchanged on the fly to let players customize effects simply by changing the Energeian source. Energeian \nitems will be for sale from vendors, found on monsters, and some can be tradeskilled.\n\n- Toxxulia Forest: An updated Toxxulia Forest is now available that includes Kerra Ridge and access to \nThe Buried Sea expansion zones.\n\n\n********************\n*** Live Updates ***\n********************\n\n*** In Game Mail Sytem ***\n\nIn order to improve the performance of the in game mail system, starting on February 20, 2007, we will \nbe implementing a routine purge that will clear out all in game mail that is more than 4 months old. \nThis will be an ongoing process. \n\nYou can now use the Export feature. This new feature will grant players the ability to export their in-game \nmail to a text file in the EverQuest directory. To use the new Export feature, take the following steps: \n\n- Open up the e-mail window (ctrl-E). \n- Select the messages you would like to export by clicking them in the top pane, using shift-click and/or \nctrl-click if you would like to select multiple messages. \n- Click \"Export\". \n- The selected messages are then saved to a file in the EverQuest Mail directory with a name in the format:\nSavedMessages_charactername_servername.txt. \n- This export will need to be done with each character that has mail you wish to save. \n\n\n*** Items ***\n\n- Sharpshooting VII on Vae'Aender, Stitch's Bow now functions correctly.\n- Geerlock Clockwork Contraption can no longer be used by frogloks.\n\n\n*** Quests \n\n- Taskmistress Krisz can now be called out with 6 or more players instead of 18 or more.\n\n\n*** Spells ***\n\n- Mana Flare and similar effects will no longer fire on \"procs\".\n- The duration on Mana Flare has been doubled.\n- Mana Flare strikes now generate little to no additional agro.\n- Performer's Psalm of Pyrotechnics and Weshlu's Chillsong Aria will no longer work on damage over time \nspells.\n- Damage over time spells from Serpent's Spine have been retuned. Efficiency and damage have been increased \nacross the board.\n- Several level-capped spells from Serpent's Spine have had their maximum level increased to 78: Echo of \nMisdirection, Spinning into the Void, Color Collapse, Dreams of Veldyn, and Wake of Subdual.\n- Debuffs that increase the damage the target takes from certain elements, (Icefall Breath, Skin to Vines, \nScent of Twilight, and Malosinise) now work on Damage over Time spells as well as Direct Damage spells.\n- Skin to Vines can be applied to a wider variety of NPCs.\n- Icefall Breath now has an AC reduction component, as the spell's description indicated.\n- The efficiency on Sting of the Queen has been reduced.\n- Epic 1.5 and 2.0 effects now work up to level 75.\n- Aspect of Elemental Agony for Mages has been swapped with a new spell: Mass Elemental Transvergence.\n- Blazing Stance no longer works on non-Wizard pets.\n- Kindle is now a lower level version of Blazing Stance.\n- The Raging Servant and Bestial Empathy pets summoned using a Spire Servant focus now have an appropriate \namount of hit points.\n- Several Shadowknight hate-generation spells had their cast time lowered from 1.5 to 1.0 seconds.\n- Echo of Misdirection has changed. It can no longer be used while the Monk is in combat. The effect is now \na targeted AE. Its range has been increased, its level cap was increased, and the ability will not agro the \ntarget if it successfully lands.\n\n\n*** NPC ***\n\n- The skeletons in Dreadspire can no longer see through invisibility to undead.\n\n\n*** Miscellaneous ***\n\n- Tacvi, Inktu'Ta, Ikkinz, and Uqua now have the same entry requirements as their parent zones (Txevu, \nQvic, Kod'Taz, and Yxtta).\n- Players are more buoyant than they were before. Notice how you don't sink when in water now?\n- The Ctrl-R-Click option has moved from the tradeskill window to the options window.\n- Players can now use /chat while they are hovering over their body.\n- A number of small issues with the bazaar trader logic have been addressed to make sure any changes made \nto items, prices, stack sizes update appropriate for other players.\n- When an NPC performs an AE Rampage, it will now emote \"Soandso goes on a WILD RAMPAGE!\"\n\n\n*** Previously Updated ***\n\n- Increased the number of spell runes that drop from the Large Events (Augment Events) in Frostcrypt and \nAshengate from 2 to 3 \n- Added a corruption augment to the drops for the Large Events (Augment Events) in Frostcrypt and Ashengate \n\n\n*** User Interface Changes ***\n\n- Changed -\n\nEQUI.xml\nEQUI_Animations.xml\nEQUI_GuildManagementWnd.xml\nEQUI_InspectWnd.xml\nEQUI_Inventory.xml\nEQUI_LootWnd.xml\nEQUI_OptionsWindow.xml\nEQUI_TradeskillWnd.xml\n\n\n- New -\n\nEQUI_FellowshipWnd.xml\nEQUI_NewPointMerchantWnd.xml\n\n\n- The EverQuest Team","content_hash":"9fee4e9347de52ea0ef997e4b2c04435ff241474e17757a4b761616afb66938f","source_files":["patches-2007-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["February 13, 2007"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"904b725056c8ed4f3c10005cde2ce94e395af4d7f07ca8352e88d6c1f2e9a8e1","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":880096,"item_index":null,"heading":"February 13, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"bb11478743d8290c49a0e02f37c5e438639e9b05f586c8de8073e8de5100deb6","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":902497,"item_index":null,"heading":"February 13, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"86056ad563345a333d247f3df3777040dd783bf443d35352e80aa7dfa613988a","filename":"patches-2007-1.txt","adapter":"text","source_offset":3997,"item_index":null,"heading":"February 13, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2007-02-13-1","id":"2007-02-13-1"},{"patch_date":"2007-01-18","effective_date":"2007-01-18","display_date":"January 18, 2007","title":"January 18, 2007","year":2007,"month":1,"kind":"live","era":"EverQuest Live","expansion":"The Serpent's Spine","expansion_code":"the-serpents-spine","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"spells-aa","label":"Spells & AA"}],"sections":[],"change_count":1,"word_count":18,"summary":"Corrected an issue that was causing some spell scrolls to scribe spells that weren't usable by players.","content":"- Corrected an issue that was causing some spell scrolls to scribe spells that weren't usable by \nplayers.","content_hash":"f811e854793afe9c147a908dbd8b669e1bff8fb277963441485e360ccaac2ee0","source_files":["patches-2007-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["January 18, 2007"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"02c7e26c993775b7051770c6502be423bc2f36c2b0189019fcdc97ec9f6fe0a1","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":879902,"item_index":null,"heading":"January 18, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"47eebba0370259274bf3ddff673bc762f82e4ff98e8afb305454251711a50c42","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":902237,"item_index":null,"heading":"January 18, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"b011d72fae0311a948e1ac21dd57835eb49172fc2f667845d65ed1309d72c598","filename":"patches-2007-1.txt","adapter":"text","source_offset":3737,"item_index":null,"heading":"January 18, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2007-01-18-1","id":"2007-01-18-1"},{"patch_date":"2007-01-17","effective_date":"2007-01-17","display_date":"January 17, 2007","title":"January 17, 2007","year":2007,"month":1,"kind":"live","era":"EverQuest Live","expansion":"The Serpent's Spine","expansion_code":"the-serpents-spine","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"expansions","label":"Expansions"}],"sections":["Items","Tribute","Tradeskills","NPCs","Spells","Miscellaneous"],"change_count":27,"word_count":583,"summary":"Items *** Corrected an issue that would cause some items that were casting player-usable spells to block the player from casting the same spell from their spell book until the item recast time was complete. Removed weight from all augments. Dyn`leth's Spy Glass will power up faster than before.…","content":"*** Items ***\n\n- Corrected an issue that would cause some items that were casting player-usable spells to \nblock the player from casting the same spell from their spell book until the item recast time \nwas complete. \n- Removed weight from all augments.\n- Dyn`leth's Spy Glass will power up faster than before.\n- Blessed Dust of Tunare and Blue Diamond Powder now stack up to 100.\n- Scarlet Legion Command Stone will now give the correct stats.\n- Pouch of Goldfire Ore Dust is now tradable on Firiona Vie. \n- Akihiro in Stillmoon now drops items when killed.\n- Keikolin`s Mindhaze Sleeves now have a chromatic damage focus effect instead of a magic \ndamage focus effect.\n- Goru's Girdle of the Deceased now has Improved Parry IV instead of Improved Parry III.\n- Increased the damage on Fleshmelter, Lethar's Maul.\n- Ice-Striated Iron Orb should now function properly.\n- Corrected an issue that would cause backstab damage to be calculated incorrectly if the weapons \nbase damage was too high.\n- The statistics on the items created by Summon Aenda's Trinkets have been improved.\n\n*** Tribute ***\n\n- Higher ranks of tribute and guild tribute are now available. \n\n*** Tradeskills ***\n\n- Changed lightningbane's recipe to use the correct thickener.\n- Many of the tradeskill items introduced in The Serpent Spine expansion should now show up as \n\"combinable\" in the bazaar. \n\n*** Quests \n\n- Several of the quests in Ashengate will no longer be blocked by rare spawns.\n- Large events in Frostcrypt and Ashengate now yield more tier III spell runes.\n- Lorekeeper Fenegar will no longer be giving people diseased fish as a bonus reward for finding \nlost ancient documents for him. He realized that adventurers don't really like diseased fish as \nmuch as he thought they would. This was an extra reward given out in error. The real reward will \nstill be given out.\n\n*** NPCs ***\n\n- An additional artifact has been found in Direwind that Librarian Hemfar may be interested in.\n- A vendor named The Quiet Wanderer has moved into Sunderock Springs. He offers spells and abilities \nof the calming persuasion, including several which were not previously available: Song: Whispersong \nof Veshma, Spell: Drifting Fog, Spell: Dulcify, Spell: Nature's Placidity, Spell: Quiet Mind, and \nTome of Phantom Silhouette.\n\n*** Spells ***\n\n- Based on feedback from the Druid community, Wildskin and Blessing of the Wild have been replaced \non a one-for-one basis with Blistering Sunray and Sunscorch. The old spells will be replaced with the \nnew ones.\n- Based on feedback from the Cleric community, Rectitude and Cure Corruption have been replaced with \nBlessing of Purpose and Ward of the Dauntless. Rectitude was swapped on a one-for-one basis with \nBlessing of Purpose. However, because Cure Corruption is used by multiple classes the spell could not \nbe swapped directly with Ward of the Dauntless, so clerics can simply no longer use the Cure Corruption\nspell. Turning in a Rank III spell rune while you have Cure Corruption scribed will result in a copy of \nWard of the Dauntless Rank III and a return of the spell rune. Aside from that, Cure Corruption can be \ndeleted from the spell book.\n- The number of \"procs\" that Steeltrap Jaws can fire before fading have been doubled.\n- Skin to Vines will now work on a wider variety of NPC targets.\n\n*** Miscellaneous ***\n\n- The ability to dye armor has been added to the Drakkin race.\n\n\n- The EverQuest Team","content_hash":"39c69b74e90bff43cd3821401062e04f3cc4ba6837056ece12e0c395b155321a","source_files":["patches-2007-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["January 17, 2007"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"0ee4f0a63c285ba2f41470151f28dbd79c087691597af018cbe856b00a97d9d8","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":876383,"item_index":null,"heading":"January 17, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"59b8f92d109234984f375d1e27a59d50fd5f87cfaea79ab9efeb10a07902b975","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":898652,"item_index":null,"heading":"January 17, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"697e1e973def1a57be8ef9a185f98350c64b615725fe401f88a7829e590cc906","filename":"patches-2007-1.txt","adapter":"text","source_offset":152,"item_index":null,"heading":"January 17, 2007","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2007-01-17-1","id":"2007-01-17-1"}]}
