{"schema_version":1,"generated_at":"2026-08-22T22:19:03.958Z","title":"EverQuest Historical Patch Archive","description":"A searchable normalization of every distinct patch, beta, hotfix, and news entry in the supplied corpus, with a complete manifest of supporting artifacts.","record_count":27,"filters":{"year":2008,"scope":"all","sort":"newest","view":"cards","per_page":24},"coverage":{"first_patch":"1998-07-07","last_patch":"2026-06-24","patch_count":682,"source_file_count":56,"source_bytes":5914451,"years":{"1998":28,"1999":41,"2000":45,"2001":49,"2002":32,"2003":36,"2004":30,"2005":22,"2006":24,"2007":21,"2008":27,"2009":22,"2010":27,"2011":23,"2012":18,"2013":16,"2014":33,"2015":30,"2016":28,"2017":28,"2018":26,"2019":24,"2020":19,"2021":22,"2022":3,"2025":4,"2026":4},"kinds":{"beta":33,"hotfix":101,"live":542,"news":6},"categories":{"audio-graphics":154,"beta":33,"bug-fixes":458,"classes":346,"expansions":340,"items":454,"pvp":61,"quests-events":457,"servers":342,"spells-aa":419,"tradeskills":212,"ui":323,"zones-npcs":471}},"provenance":{"supplied_directory_name":"patcheq","config_sha256":"30b1d69f81b63d9a64cd2047ea3d905ed6ead76f64947f3c7f58d6e6689185c9","note":"Files are recursively inventoried. 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Email:\neqteam@allakhazam.com\nPatches from January 2007 - June 2007\nStand Out Occurrences:\n- Druid spells Wildskin and Blessing of the Wild are replaced by\nBlistering Sunray and Sunscorch (Jan. 17)\n- Cleric spells Rectitude and Cure Corruption are replaced by\nBlessing of Purpose and Ward of the Dauntless (Jan. 17)\n- Drakkins rejoice as they can now dye their armor (Jan. 17)\n- The Akihiro event in Stillmoon Temple now yields rewards (Jan.\n17)\n- The Buried Sea expansion launches (Feb. 13)\n- In-game mail messages over four months old will be deleted, and\nyou can now \"export\" messages to a text file (Feb. 13)\n- Gates of Discord instances now require the same flags as their\nparent zones (Feb. 13)\n- Epic 1.5 and 2.0 effects now work up to level 75 (Feb. 13)\n1 of 15 2/23/2019, 12:30 PM"},{"character_count":1417,"page":2,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Max levels of Echo of Misdirection, Spinning into the Void, Color\nCollapse, Dreams of Veldyn, and Wake of Subdual increase 78\n(Feb. 13)\n- Toxxulia Forest is graphically revamped (Feb. 13)\nPatches from July 2006 - December 2006\nStand Out Occurrences:\n- The Serpent's Spine expansion launches (Sep. 19)\n- The Drakkin becomes a playable race (Sep. 19)\n- Characters now \"hover\" over their corpse upon death (Sep. 19)\n- The /con colour system is revamped (grey-green-lightblue-\ndarkblue-white-yellow-red) (Sep. 19)\n- A new out-of-combat regeneration system is introduced (Sep. 19)\n- Highpass Hold receives a graphical revamp (Sep. 19)\n- Group leaders can now \"mentor\" other members of their group for\nleadership experience (Sep. 19)\n- Bards and Beastlords gain the \"Double Attack\" skill at 71 (Sep.\n19)\n- Melee tomes can now be right-clicked, instead of having to turn\nthe into guildmasters (Sep. 19)\n- Players can no longer see a Shroud of Stealth'd rogue (Sep. 19)\n- The fix of the fix of the fix of the Finding Fibblebrap mission goes\nthrough (Sep. 27)\n- AA experience from NPCs is now based on an NPC's level rather\nthan its /con color (Oct. 25)\n- Numerous Frostcrypt giants gain the ability to see invisibility (Oct.\n25)\n- East and West Commonlands receive graphical revamps (Dec. 5)\n2 of 15 2/23/2019, 12:30 PM"},{"character_count":1440,"page":3,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Most gems now stack to 100 (Dec. 5)\n- Arrows and Bolt spells are no longer affected by height differences\nbetween PC and NPC (Dec. 5)\n- Bard instruments are considered one-handed items regardless of\nwhich hand the instrument is in (Dec. 14)\n- Aggro generated by pet heals is reduced (Dec. 14)\nPatches from January 2006 - June 2006\nStand Out Occurrences:\n- Things get chaotic when Test Server tradeskill vendors are\naccidentally made live; player rollbacks ensue (Jan. 18)\n- Prophecy of Ro launches (Feb. 21)\n- Oasis of Marr and North Freeport are no more; and, East\nFreeport, West Freeport, North Ro, and South Ro receive\nrevamps (Feb. 21)\n- The Wizard AA Mana Burn receives some tweaking (Feb. 21)\n- Rogues and Bards gain the AA Thief's Intuition (Feb. 21)\n- Monster Mission experience receives a long overdue nerf (Feb.\n21)\n- Alchemy undergoes a major revamp (Feb. 21)\n- DirectX 9.0c (2006) becomes a requirement (Jun. 13)\n- 8th Year Veteran AA Throne of Heroes introduced (Jun. 13)\n- Guild Lobby is now available to everyone (Jun. 13)\n- Death penalties now begin at level 6 (Jun. 13)\n- Experience needed to level evolving items is reduced; Cloak of\nthe Spirit Tracker experience is increased (Jun. 13)\n- Taunt changes are made; Paladins, Shadowknights, and Rangers\nhave taunt skill caps raised (Jun. 13)\n3 of 15 2/23/2019, 12:30 PM"},{"character_count":1439,"page":4,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Lost Dungeons of Norrath raids become expeditions, allowing\ngreater flexibility in additions/removals of players from raid (Jun. 13)\n- The Illusion Werewolf spell now uses Depths of Darkhollow\nmodel (Jun. 13)\n- Many NPC character models are updated throughout the world.\nSay goodbye to the old werewolves, zombies, and snakes, among\nmany others (Jun. 13)\nPatches from July 2005 - December 2005\nStand Out Occurrences:\n- War develops between the Ykeshan army and Gukta-supporters\n(July 13)\n- An SOS'd Rogue can now tell if a mob sees invis (July 13)\n- Pet focus spells get buffed up (July 13)\n- The Trolls regain power of Gukta, forcing the Frogloks into the\nRathe Mountains (Aug. 11)\n- Nektulos Forest is revamped ahead of the Depths of Darkhollow\nexpansion (Sep. 7)\n- Depths of Darkhollow launches along with monster missions,\nevolving and intelligent items, and spirit shrouds (Sep. 13)\n- EverQuest: Escape to Norrath, a free trial, is introduced (Sep. 13)\n- Cleric ability Divine Avatar reuse time is lowered and duration\nincreased (Sep. 13)\n- Lesser Faydark and Castle Mistmoore return to their pre-\nrevamp states (Oct. 12)\n- Worn damage shield cap increases from 15 to 30 (Oct. 12)\n- Cultural pottery charms are introduced (Oct. 12)\n- The \"Escape to Norrath\" UI is introduced as the default UI on live\n4 of 15 2/23/2019, 12:30 PM"},{"character_count":1271,"page":5,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nservers (Oct. 27)\n- Helms can now be hidden (Oct. 27)\n- EverQuest now uses the computer system's mouse cursor (Oct.\n27)\n- Raid invites can be done across zones (Oct. 27)\n- Audio triggers are introduced (Oct. 27)\n- More than 1000 Darkhollow items receive significant stat\nupgrades (Nov. 16)\nPatches from January 2005 - June 2005\nStand Out Occurrences:\n- Major revamps to Mistmoore and Splitpaw (Jan. 26)\n- Enchanter Epic 1.5 and 2.0 effects no longer aggro NPCs in their\nvicinity (Jan. 26)\n- Dragons of Norrath launches (Feb. 15)\n- The EQ Mail system goes live (Feb. 15)\n- PvP servers Rallos Zek, Tallon Zek, Vallon Zek, and Sullon Zek\nmerge as the single \"Zek Server\" (March)\n- Bazaar and Barter Hall zones merge (Mar. 3)\n- Many pre-DoN tradeskill recipe trivials are lowered from the\nmid-300s to mid-200s (Mar. 3)\n- The 'Return Home' function is introduced (Apr. 12)\n- A stone to The Arena is added in the Plane of Knowledge (Apr.\n12)\n- Class \"re-envisioning\" begins (Apr. 12)\n- Title suffixes are introduced (Apr. 12)\n- Tradeskill hell levels (160 to 190) are softened (Apr. 12)\n- Player pets over 52nd level are immune to fear (Apr. 20)\n5 of 15 2/23/2019, 12:30 PM"},{"character_count":1343,"page":6,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- New instanced missions are added to North Qeynos, Unrest,\nBefallen, and Hate's Fury (May 11)\n- Casters now receive at least one spell with each level gained\n(May 11)\n- The Type 9 augmentation slot is introduced (May 11)\n- The Essence of Froglok illusion potion is introduced (May 11)\n- Veteran Rewards are introduced (May 13)\n- Plane of Time becomes instanced (June 29)\n- You can now invite players from across zones (June 29)\nPatches from July 2004 - December 2004\nStand Out Occurrences:\n- Veeshan's Peak revamp goes live (July 14)\n- Pets now zone with you (July 14)\n- Siginifcant PVP changes go live (Aug. 11)\n- Raid window allows leader to lock/unlock raid, and put players in\ndifferent groups (Aug. 11)\n- You can now /consent your group, raid, and guild (Aug. 11)\n- Omens of War goes live (Sept. 14)\n- Piercing and 1HBlunt/2HBlunt skills see cap inreases (Sept. 14)\n- Fire Beetle Eyes now stack (Oct. 25)\n- The 85/15 system is introduced for Gates of Discord zones (Dec.\n15)\n- AA costs for Discord abilities see numerous reductions (Dec. 15)\n- Tacvi loot receives hitpoints/mana/endurance and effect upgrades\n(Dec. 15)\n- NO RENT containers no longer poof when you log with them on\nyour character (Dec. 15)\n6 of 15 2/23/2019, 12:30 PM"},{"character_count":1242,"page":7,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2004 - June 2004\nStand Out Occurrences:\n- Nedaria's Landing goes live (January)\n- Gates of Discord goes live (Feb. 10)\n- The Casino returns (Feb. 10)\n- Tradeskill UI goes live (Feb. 10)\n- EverQuest celebrates its fifth anniversary with numerous ongoing\nevents (Mar. 16)\n- DirectX 9.0 becomes required to play EverQuest (Mar. 23)\n- Player pets receive a boost (Mar. 25)\n- Shadowrest goes live (Apr. 13)\n- Invisibility actually has some use in Ferubi (Apr. 14)\n- Boat gnomes become a permanent fixture (Apr. 24)\n- Hot zones are introduced (Apr. 28)\n- Plane of Knowledge is now open to everyone (Apr. 28)\n- Named NPCs no longer spawn at an expedition's creation point\n(Apr. 28)\n- /surname and /rewind commands introduced (May 5)\n- Only one raid member must have completed Ikkinz trials to get\nplayers into raid trials (May 12)\n- Gunthak stone is added to the Plane of Knowledge (June 16)\n- You can now port to the Plane of Hate from the Plane of\nTranquility (June 16)\nPatches from July 2003 - December 2003\nStand Out Occurrences:\n- European players get dinged with VAT equal to 17.5% of their\n7 of 15 2/23/2019, 12:30 PM"},{"character_count":1475,"page":8,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nsubscription fees (July 1)\n- Temple of Droga and Mines of Nurga receive revamps (July 10)\n- Chardok \"B\" The Halls of Betrayal goes live (July 10)\n- Mass Enchant, Imbue, and Thicken spells are introduced (July\n10)\n- Solusek \"C\" The Caverns of Exile goes live (Aug. 6)\n- Scaled Wolf and Guktan illusions go live (Aug. 6)\n- The Plane of Time \"B\" now remembers your progress in the\nzone and no longer resets (Aug. 6)\n- Revamps to Grieg's, The Deep, Charasis, Necropolis, Siren's,\nThe Hole, City of Mist, and Cazic-Thule (Aug 26)\n- Platinum slot added to the shared bank (Aug. 26)\n- Divine Ressurection recast time cut in half (36 hours to 18) (Aug.\n26)\n- Plane of Time raids now only require 18 people present instead\nof 40 (Aug. 28)\n- Lost Dungeons of Norrath goes live (Sept. 9)\n- Plane of Mischief receives a significant revamp (Oct. 9)\n- The auto-attack key now defaults to Q (Oct. 9)\n- The \"Find\" feature is added (Oct. 9)\n- Number of players required for LDON adventures is now 3 instead\nof 4 (Nov. 5)\n- 3D Target Ring introduced (Nov. 5)\n- You can now buy and sell containers in The Bazaar (Dec. 18)\n- Most Invigor effect items are replaced with sight-enhancers (Dec.\n18)\n- Endurance is added as a stat; melees receive disciplines as\ntomes (Dec. 18)\n- The Shadowhaven Casino goes live (Dec. 18)\n- The Shaodwhaven Casino shuts down (Dec. 19)\n8 of 15 2/23/2019, 12:30 PM"},{"character_count":1370,"page":9,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2003 - June 2003\nStand Out Occurrences:\n- Classic & Velious user interfaces become extinct (Jan. 9)\n- You can now window out of EverQuest (Jan. 9)\n- Song buff window added (Jan. 9)\n- Wraith of a Shissar is no longer attacked by other Fear\ninhabitants (Feb. 4)\n- Rallos Zek is now tethered to the Tactics arena pit (Feb. 4)\n- Legacy of Ykesha goes live (Feb. 24)\n- The \"85% rule\" is introduced, making raid flag requirements much\neasier on guilds (Feb. 24)\n- Charm sees significant nerfs (Apr. 8)\n- Acrylia Caverns, Hollowshade Moor and Grimling Forest\nreceive major revamps (Apr. 23)\n- Plane of Hate \"B\" goes live (May 14)\n- Call of the Hero works in the Plane of Water (May 14)\n- Gravel Rain is now cureable (if you've ever fought Glykus, you\nare quite thankful (May 14)\n- You can now gate out of Veeshan's Peak (May 14)\n- Bankers no longer take items (May 14)\n- Shared bank slots, spell descriptions, spell menus, and NPC job\ntitles are added (June 11)\n- High level spells no longer affect low level characters under any\ncircumstances (June 11)\n- Flag restrictions in the Planes of Power are relaxed in Tiers 1 and\n2 (June 11)\n- The Prexus Server goes through one of the worst server crashes\nin EQ history (June 12)\n9 of 15 2/23/2019, 12:30 PM"},{"character_count":1205,"page":10,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from July 2002 - December 2002\nStand Out Occurrences:\n- New interface goes live (July 24)\n- The Bazaar is introduced (July 24)\n- Lifetappers no longer say \"Ahhh... I feel much better now!\" with\nevery spell (July 24)\n- Players are no longer susceptible to other players' fears and\ncharms (July 24)\n- /makeleader command introduced & LD group member no longer\nbugs the group (July 24)\n- You can now view and/or delete your own petitions (Sept. 4)\n- Hell levels are eliminated (Sept. 4)\n- DoT spells cast by different players on an NPC now stack (Sept.\n4)\n- Clerics gain the Bash ability (Sept. 4)\n- Merchant inventories grow to 80 (Sept. 4)\n- Items are now linked in the \"... has looted an X\" messages (Sept.\n26)\n- Recast times are added to Rods of Mystical Transvergence\n(Sept. 26)\n- Rods of Mystical Transvergence no longer kill you if your max-\nhitpoints are lower than the conversion (Oct. 17)\n- /shield is introduced (Oct. 17)\n- Planes of Power goes live (Oct. 21)\n- Planes of Power flags can be done out of order (Dec. 19)\nPatches from January 2002 - June 2002\n10 of 15 2/23/2019, 12:30 PM"},{"character_count":1291,"page":11,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nStand Out Occurrences:\n- /ttell and /shownames commands introduced (Jan. 8)\n- The Nexus becomes bindable (Jan. 8)\n- Ragefire is moved out of Nagafen's Lair (Jan. 23)\n- Pets stop pacing (Feb. 13)\n- Levitation buffs get stripped upon entering a no-lev zone (Mar. 7)\n- If you die while below 11th level, you respawn with items and keep\nyour experience (Mar. 19)\n- Lower level rez, evac, and corpse summon spells become\navailable (Mar. 19)\n- /hitsmode command introduced (Mar. 19)\n- EverQuest monthly prices increase to $12.95 per month (Apr. 9)\n- Non-pet NPCs stop accepting non-quest items given to them (Apr.\n9)\n- The item, White Dragon Hide is introduced (June 6)\n- NPCs are now bound by casting range limits (June 12)\n- Magic Clay becomes stackable (June 12)\nPatches from July 2001 - December 2001\nStand Out Occurrences:\n- Spider and Spiderling Silk become stackable (July 10)\n- Folded Sheets and regular Sheets of Metal become stackable\n(July 10)\n- Stonebrunt goes live (Aug. 29)\n- Server population counts become hidden (Sept. 11)\n- The September 11th, 2001 terrorist attacks hit close to home for\nSony\n- Graphic upgrades are announced for Luclin (Oct. 5)\n11 of 15 2/23/2019, 12:30 PM"},{"character_count":1403,"page":12,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- The Firiona Vie (roleplay) Server goes live (Oct. 8)\n- Flayed Barbarian Hide Mask gets Illusion: Barbarian added to\nit (Oct. 8)\n- High level NPCs develop immunities to certain spell types, and\nare no longer outright magic immune (Oct. 8)\n- The short-lived \"Project M\" is introduced, where players can\nspawn as monsters (Nov. 7)\n- /targetgroupbuff is introduced (Nov. 7)\n- \"Light Blue\" /consider is introduced (Nov. 7)\n- DirectX 8.0 is now required to play EverQuest (Nov. 28)\n- Luclin goes live, but not without its problems (Dec. 4)\n- Non-targettable NPCs are introduced (Dec. 4)\n- Option for Texture Cache is introduced, making load times a little\nquicker (Dec. 13)\n- Windows 95 no longer functions with EverQuest (Dec. 18)\n- Soulbinders are introduced (Dec. 20)\nPatches from January 2001 - June 2001\nStand Out Occurrences:\n- /lootnodrop command added (Jan. 9)\n- Root and Snare are now seperate effects (Jan. 9)\n- NPC Aggro is significantly retuned (Feb. 21)\n- Rangers can now sort and filter tracking system (Feb. 21)\n- Taunt now affects NPCs above the player's level (Mar. 6)\n- EQGems is introduced (Mar. 6)\n- E'ci and The Rathe servers split to Zebuxoruk (March)\n- The Warrens is introduced (Mar. 14)\n- Hate and Fear planes receive revamps: New minibosses, better\n12 of 15 2/23/2019, 12:30 PM"},{"character_count":1373,"page":13,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\ngod loot (Mar. 14)\n- Food items get durations (Apr. 17)\n- Characters now say \"Hail Playername\" instead of just \"Hail\" (Apr.\n17)\n- /charinfo command introduced (Apr. 17)\n- NO RENT items adopt the 30-minute rule (Apr. 17)\n- Shadows of Luclin expansion announced (Apr. 18)\n- Players no longer get stunned while invulnerable (May 8)\n- Items can be moved inside containers while in bank (May 8)\n- \"Regards you as an ally\" is added as a new /consider (May 8)\nPatches from July 2000 - December 2000\nStand Out Occurrences:\n- Karana splits into two servers, the other being Terris Thule (June\n& July)\n- NPCs stop saying \"hit by non-melee for XX points\" (July 19)\n- /hidecorpse and /fastdrop commands introduced (July 19 & Aug.\n1)\n- Wurmslayer becomes a one-hand slasher (Aug. 9)\n- NO RENT tags are added to NO RENT items (Aug. 9)\n- Epic quests are introduced (Sept. 19)\n- Players are now able to exceed 200 in one tradeskill (Sept. 19)\n- Corpses of NPCs 55th level or higher get 30-minute decay timers\n(Sept. 28)\n- Tholuxe Paells introduced as a new server (Sept. 28)\n- Mithaniel Marr and Tunare servers split to Drinal (Sept. 28)\n- Pauses are added to socials, /camp command added (Sept. 28)\n- DirectX 7 becomes required to play EverQuest (Nov. 15)\n13 of 15 2/23/2019, 12:30 PM"},{"character_count":1155,"page":14,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Povar and Tarew Marr servers split to Xev (Nov. 21)\n- Velious goes live (Dec. 6)\n- NPCs gain RAMPAGE and FLURRY abilities (Velious Release)\n- Solusek Ro, Karana, and Cazic-Thule servers split to Ayonae Ro\n(December)\nPatches from January 2000 - June 2000\nStand Out Occurrences:\n- Plane of Sky is introduced (Jan.)\n- Casters respawn with no mana after being killed by a player (Feb.\n3)\n- City of Paineel is introduced (Feb. 17)\n- Erudites can now be Shadowknights (Feb. 17)\n- Rogues get the Evade ability (Feb. 17)\n- Deity-specific items are introduced (Apr. 10)\n- Kerra Ridge and Splitpaw are revamped to higher level (Apr. 10)\n- Kunark goes live with a new level cap of 60 (Apr. 21)\n- Newbie guards get buffed to their current levels (May)\n- The Hole is introduced (June 22)\n- Lady Vox and Lord Nagafen are no longer attackable by players\nover 52nd level\nPatches from April 1999 - December 1999\nStand Out Occurrences:\n- Original patch information (April)\n- PvP Melee/Caster balance (Sept. 13)\n- Rez timers set (Sept. 28)\n14 of 15 2/23/2019, 12:30 PM"},{"character_count":294,"page":15,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Temple of Solusek Ro added as an optional zone (Oct. 13)\n- Journeyman Boots become quested (Oct. 13)\n- Press release details upcoming Kunark expansion (Nov. 1)\n15 of 15 2/23/2019, 12:30 PM"}],"status":"text","text_character_count":18812},"semantic_extraction":{"schema_version":1,"source_filename":"Patch_Summaries.pdf","source_sha256":"4ede7d6378cc5aa1ea1d7dee496df7464387700497f925969c8f16cfe80bdbdc","title":"ZAM EverQuest Patch Highlights","coverage_note":"Curated highlights spanning April 1999 through June 2007; supplemental to the canonical patch records.","page_count":15,"pages":[{"page":1,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\neverquest.allakhazam.com\nPatch History :: EverQuest :: ZAM\n16-20 minutes\nNote: Patches from 2007 and later can be found in the News\nArchives\nAre we missing an earlier patch? Email:\neqteam@allakhazam.com\nPatches from January 2007 - June 2007\nStand Out Occurrences:\n- Druid spells Wildskin and Blessing of the Wild are replaced by\nBlistering Sunray and Sunscorch (Jan. 17)\n- Cleric spells Rectitude and Cure Corruption are replaced by\nBlessing of Purpose and Ward of the Dauntless (Jan. 17)\n- Drakkins rejoice as they can now dye their armor (Jan. 17)\n- The Akihiro event in Stillmoon Temple now yields rewards (Jan.\n17)\n- The Buried Sea expansion launches (Feb. 13)\n- In-game mail messages over four months old will be deleted, and\nyou can now \"export\" messages to a text file (Feb. 13)\n- Gates of Discord instances now require the same flags as their\nparent zones (Feb. 13)\n- Epic 1.5 and 2.0 effects now work up to level 75 (Feb. 13)\n1 of 15 2/23/2019, 12:30 PM","character_count":1066},{"page":2,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Max levels of Echo of Misdirection, Spinning into the Void, Color\nCollapse, Dreams of Veldyn, and Wake of Subdual increase 78\n(Feb. 13)\n- Toxxulia Forest is graphically revamped (Feb. 13)\nPatches from July 2006 - December 2006\nStand Out Occurrences:\n- The Serpent's Spine expansion launches (Sep. 19)\n- The Drakkin becomes a playable race (Sep. 19)\n- Characters now \"hover\" over their corpse upon death (Sep. 19)\n- The /con colour system is revamped (grey-green-lightblue-\ndarkblue-white-yellow-red) (Sep. 19)\n- A new out-of-combat regeneration system is introduced (Sep. 19)\n- Highpass Hold receives a graphical revamp (Sep. 19)\n- Group leaders can now \"mentor\" other members of their group for\nleadership experience (Sep. 19)\n- Bards and Beastlords gain the \"Double Attack\" skill at 71 (Sep.\n19)\n- Melee tomes can now be right-clicked, instead of having to turn\nthe into guildmasters (Sep. 19)\n- Players can no longer see a Shroud of Stealth'd rogue (Sep. 19)\n- The fix of the fix of the fix of the Finding Fibblebrap mission goes\nthrough (Sep. 27)\n- AA experience from NPCs is now based on an NPC's level rather\nthan its /con color (Oct. 25)\n- Numerous Frostcrypt giants gain the ability to see invisibility (Oct.\n25)\n- East and West Commonlands receive graphical revamps (Dec. 5)\n2 of 15 2/23/2019, 12:30 PM","character_count":1417},{"page":3,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Most gems now stack to 100 (Dec. 5)\n- Arrows and Bolt spells are no longer affected by height differences\nbetween PC and NPC (Dec. 5)\n- Bard instruments are considered one-handed items regardless of\nwhich hand the instrument is in (Dec. 14)\n- Aggro generated by pet heals is reduced (Dec. 14)\nPatches from January 2006 - June 2006\nStand Out Occurrences:\n- Things get chaotic when Test Server tradeskill vendors are\naccidentally made live; player rollbacks ensue (Jan. 18)\n- Prophecy of Ro launches (Feb. 21)\n- Oasis of Marr and North Freeport are no more; and, East\nFreeport, West Freeport, North Ro, and South Ro receive\nrevamps (Feb. 21)\n- The Wizard AA Mana Burn receives some tweaking (Feb. 21)\n- Rogues and Bards gain the AA Thief's Intuition (Feb. 21)\n- Monster Mission experience receives a long overdue nerf (Feb.\n21)\n- Alchemy undergoes a major revamp (Feb. 21)\n- DirectX 9.0c (2006) becomes a requirement (Jun. 13)\n- 8th Year Veteran AA Throne of Heroes introduced (Jun. 13)\n- Guild Lobby is now available to everyone (Jun. 13)\n- Death penalties now begin at level 6 (Jun. 13)\n- Experience needed to level evolving items is reduced; Cloak of\nthe Spirit Tracker experience is increased (Jun. 13)\n- Taunt changes are made; Paladins, Shadowknights, and Rangers\nhave taunt skill caps raised (Jun. 13)\n3 of 15 2/23/2019, 12:30 PM","character_count":1440},{"page":4,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Lost Dungeons of Norrath raids become expeditions, allowing\ngreater flexibility in additions/removals of players from raid (Jun. 13)\n- The Illusion Werewolf spell now uses Depths of Darkhollow\nmodel (Jun. 13)\n- Many NPC character models are updated throughout the world.\nSay goodbye to the old werewolves, zombies, and snakes, among\nmany others (Jun. 13)\nPatches from July 2005 - December 2005\nStand Out Occurrences:\n- War develops between the Ykeshan army and Gukta-supporters\n(July 13)\n- An SOS'd Rogue can now tell if a mob sees invis (July 13)\n- Pet focus spells get buffed up (July 13)\n- The Trolls regain power of Gukta, forcing the Frogloks into the\nRathe Mountains (Aug. 11)\n- Nektulos Forest is revamped ahead of the Depths of Darkhollow\nexpansion (Sep. 7)\n- Depths of Darkhollow launches along with monster missions,\nevolving and intelligent items, and spirit shrouds (Sep. 13)\n- EverQuest: Escape to Norrath, a free trial, is introduced (Sep. 13)\n- Cleric ability Divine Avatar reuse time is lowered and duration\nincreased (Sep. 13)\n- Lesser Faydark and Castle Mistmoore return to their pre-\nrevamp states (Oct. 12)\n- Worn damage shield cap increases from 15 to 30 (Oct. 12)\n- Cultural pottery charms are introduced (Oct. 12)\n- The \"Escape to Norrath\" UI is introduced as the default UI on live\n4 of 15 2/23/2019, 12:30 PM","character_count":1439},{"page":5,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nservers (Oct. 27)\n- Helms can now be hidden (Oct. 27)\n- EverQuest now uses the computer system's mouse cursor (Oct.\n27)\n- Raid invites can be done across zones (Oct. 27)\n- Audio triggers are introduced (Oct. 27)\n- More than 1000 Darkhollow items receive significant stat\nupgrades (Nov. 16)\nPatches from January 2005 - June 2005\nStand Out Occurrences:\n- Major revamps to Mistmoore and Splitpaw (Jan. 26)\n- Enchanter Epic 1.5 and 2.0 effects no longer aggro NPCs in their\nvicinity (Jan. 26)\n- Dragons of Norrath launches (Feb. 15)\n- The EQ Mail system goes live (Feb. 15)\n- PvP servers Rallos Zek, Tallon Zek, Vallon Zek, and Sullon Zek\nmerge as the single \"Zek Server\" (March)\n- Bazaar and Barter Hall zones merge (Mar. 3)\n- Many pre-DoN tradeskill recipe trivials are lowered from the\nmid-300s to mid-200s (Mar. 3)\n- The 'Return Home' function is introduced (Apr. 12)\n- A stone to The Arena is added in the Plane of Knowledge (Apr.\n12)\n- Class \"re-envisioning\" begins (Apr. 12)\n- Title suffixes are introduced (Apr. 12)\n- Tradeskill hell levels (160 to 190) are softened (Apr. 12)\n- Player pets over 52nd level are immune to fear (Apr. 20)\n5 of 15 2/23/2019, 12:30 PM","character_count":1271},{"page":6,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- New instanced missions are added to North Qeynos, Unrest,\nBefallen, and Hate's Fury (May 11)\n- Casters now receive at least one spell with each level gained\n(May 11)\n- The Type 9 augmentation slot is introduced (May 11)\n- The Essence of Froglok illusion potion is introduced (May 11)\n- Veteran Rewards are introduced (May 13)\n- Plane of Time becomes instanced (June 29)\n- You can now invite players from across zones (June 29)\nPatches from July 2004 - December 2004\nStand Out Occurrences:\n- Veeshan's Peak revamp goes live (July 14)\n- Pets now zone with you (July 14)\n- Siginifcant PVP changes go live (Aug. 11)\n- Raid window allows leader to lock/unlock raid, and put players in\ndifferent groups (Aug. 11)\n- You can now /consent your group, raid, and guild (Aug. 11)\n- Omens of War goes live (Sept. 14)\n- Piercing and 1HBlunt/2HBlunt skills see cap inreases (Sept. 14)\n- Fire Beetle Eyes now stack (Oct. 25)\n- The 85/15 system is introduced for Gates of Discord zones (Dec.\n15)\n- AA costs for Discord abilities see numerous reductions (Dec. 15)\n- Tacvi loot receives hitpoints/mana/endurance and effect upgrades\n(Dec. 15)\n- NO RENT containers no longer poof when you log with them on\nyour character (Dec. 15)\n6 of 15 2/23/2019, 12:30 PM","character_count":1343},{"page":7,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2004 - June 2004\nStand Out Occurrences:\n- Nedaria's Landing goes live (January)\n- Gates of Discord goes live (Feb. 10)\n- The Casino returns (Feb. 10)\n- Tradeskill UI goes live (Feb. 10)\n- EverQuest celebrates its fifth anniversary with numerous ongoing\nevents (Mar. 16)\n- DirectX 9.0 becomes required to play EverQuest (Mar. 23)\n- Player pets receive a boost (Mar. 25)\n- Shadowrest goes live (Apr. 13)\n- Invisibility actually has some use in Ferubi (Apr. 14)\n- Boat gnomes become a permanent fixture (Apr. 24)\n- Hot zones are introduced (Apr. 28)\n- Plane of Knowledge is now open to everyone (Apr. 28)\n- Named NPCs no longer spawn at an expedition's creation point\n(Apr. 28)\n- /surname and /rewind commands introduced (May 5)\n- Only one raid member must have completed Ikkinz trials to get\nplayers into raid trials (May 12)\n- Gunthak stone is added to the Plane of Knowledge (June 16)\n- You can now port to the Plane of Hate from the Plane of\nTranquility (June 16)\nPatches from July 2003 - December 2003\nStand Out Occurrences:\n- European players get dinged with VAT equal to 17.5% of their\n7 of 15 2/23/2019, 12:30 PM","character_count":1242},{"page":8,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nsubscription fees (July 1)\n- Temple of Droga and Mines of Nurga receive revamps (July 10)\n- Chardok \"B\" The Halls of Betrayal goes live (July 10)\n- Mass Enchant, Imbue, and Thicken spells are introduced (July\n10)\n- Solusek \"C\" The Caverns of Exile goes live (Aug. 6)\n- Scaled Wolf and Guktan illusions go live (Aug. 6)\n- The Plane of Time \"B\" now remembers your progress in the\nzone and no longer resets (Aug. 6)\n- Revamps to Grieg's, The Deep, Charasis, Necropolis, Siren's,\nThe Hole, City of Mist, and Cazic-Thule (Aug 26)\n- Platinum slot added to the shared bank (Aug. 26)\n- Divine Ressurection recast time cut in half (36 hours to 18) (Aug.\n26)\n- Plane of Time raids now only require 18 people present instead\nof 40 (Aug. 28)\n- Lost Dungeons of Norrath goes live (Sept. 9)\n- Plane of Mischief receives a significant revamp (Oct. 9)\n- The auto-attack key now defaults to Q (Oct. 9)\n- The \"Find\" feature is added (Oct. 9)\n- Number of players required for LDON adventures is now 3 instead\nof 4 (Nov. 5)\n- 3D Target Ring introduced (Nov. 5)\n- You can now buy and sell containers in The Bazaar (Dec. 18)\n- Most Invigor effect items are replaced with sight-enhancers (Dec.\n18)\n- Endurance is added as a stat; melees receive disciplines as\ntomes (Dec. 18)\n- The Shadowhaven Casino goes live (Dec. 18)\n- The Shaodwhaven Casino shuts down (Dec. 19)\n8 of 15 2/23/2019, 12:30 PM","character_count":1475},{"page":9,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2003 - June 2003\nStand Out Occurrences:\n- Classic & Velious user interfaces become extinct (Jan. 9)\n- You can now window out of EverQuest (Jan. 9)\n- Song buff window added (Jan. 9)\n- Wraith of a Shissar is no longer attacked by other Fear\ninhabitants (Feb. 4)\n- Rallos Zek is now tethered to the Tactics arena pit (Feb. 4)\n- Legacy of Ykesha goes live (Feb. 24)\n- The \"85% rule\" is introduced, making raid flag requirements much\neasier on guilds (Feb. 24)\n- Charm sees significant nerfs (Apr. 8)\n- Acrylia Caverns, Hollowshade Moor and Grimling Forest\nreceive major revamps (Apr. 23)\n- Plane of Hate \"B\" goes live (May 14)\n- Call of the Hero works in the Plane of Water (May 14)\n- Gravel Rain is now cureable (if you've ever fought Glykus, you\nare quite thankful (May 14)\n- You can now gate out of Veeshan's Peak (May 14)\n- Bankers no longer take items (May 14)\n- Shared bank slots, spell descriptions, spell menus, and NPC job\ntitles are added (June 11)\n- High level spells no longer affect low level characters under any\ncircumstances (June 11)\n- Flag restrictions in the Planes of Power are relaxed in Tiers 1 and\n2 (June 11)\n- The Prexus Server goes through one of the worst server crashes\nin EQ history (June 12)\n9 of 15 2/23/2019, 12:30 PM","character_count":1370},{"page":10,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from July 2002 - December 2002\nStand Out Occurrences:\n- New interface goes live (July 24)\n- The Bazaar is introduced (July 24)\n- Lifetappers no longer say \"Ahhh... I feel much better now!\" with\nevery spell (July 24)\n- Players are no longer susceptible to other players' fears and\ncharms (July 24)\n- /makeleader command introduced & LD group member no longer\nbugs the group (July 24)\n- You can now view and/or delete your own petitions (Sept. 4)\n- Hell levels are eliminated (Sept. 4)\n- DoT spells cast by different players on an NPC now stack (Sept.\n4)\n- Clerics gain the Bash ability (Sept. 4)\n- Merchant inventories grow to 80 (Sept. 4)\n- Items are now linked in the \"... has looted an X\" messages (Sept.\n26)\n- Recast times are added to Rods of Mystical Transvergence\n(Sept. 26)\n- Rods of Mystical Transvergence no longer kill you if your max-\nhitpoints are lower than the conversion (Oct. 17)\n- /shield is introduced (Oct. 17)\n- Planes of Power goes live (Oct. 21)\n- Planes of Power flags can be done out of order (Dec. 19)\nPatches from January 2002 - June 2002\n10 of 15 2/23/2019, 12:30 PM","character_count":1205},{"page":11,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nStand Out Occurrences:\n- /ttell and /shownames commands introduced (Jan. 8)\n- The Nexus becomes bindable (Jan. 8)\n- Ragefire is moved out of Nagafen's Lair (Jan. 23)\n- Pets stop pacing (Feb. 13)\n- Levitation buffs get stripped upon entering a no-lev zone (Mar. 7)\n- If you die while below 11th level, you respawn with items and keep\nyour experience (Mar. 19)\n- Lower level rez, evac, and corpse summon spells become\navailable (Mar. 19)\n- /hitsmode command introduced (Mar. 19)\n- EverQuest monthly prices increase to $12.95 per month (Apr. 9)\n- Non-pet NPCs stop accepting non-quest items given to them (Apr.\n9)\n- The item, White Dragon Hide is introduced (June 6)\n- NPCs are now bound by casting range limits (June 12)\n- Magic Clay becomes stackable (June 12)\nPatches from July 2001 - December 2001\nStand Out Occurrences:\n- Spider and Spiderling Silk become stackable (July 10)\n- Folded Sheets and regular Sheets of Metal become stackable\n(July 10)\n- Stonebrunt goes live (Aug. 29)\n- Server population counts become hidden (Sept. 11)\n- The September 11th, 2001 terrorist attacks hit close to home for\nSony\n- Graphic upgrades are announced for Luclin (Oct. 5)\n11 of 15 2/23/2019, 12:30 PM","character_count":1291},{"page":12,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- The Firiona Vie (roleplay) Server goes live (Oct. 8)\n- Flayed Barbarian Hide Mask gets Illusion: Barbarian added to\nit (Oct. 8)\n- High level NPCs develop immunities to certain spell types, and\nare no longer outright magic immune (Oct. 8)\n- The short-lived \"Project M\" is introduced, where players can\nspawn as monsters (Nov. 7)\n- /targetgroupbuff is introduced (Nov. 7)\n- \"Light Blue\" /consider is introduced (Nov. 7)\n- DirectX 8.0 is now required to play EverQuest (Nov. 28)\n- Luclin goes live, but not without its problems (Dec. 4)\n- Non-targettable NPCs are introduced (Dec. 4)\n- Option for Texture Cache is introduced, making load times a little\nquicker (Dec. 13)\n- Windows 95 no longer functions with EverQuest (Dec. 18)\n- Soulbinders are introduced (Dec. 20)\nPatches from January 2001 - June 2001\nStand Out Occurrences:\n- /lootnodrop command added (Jan. 9)\n- Root and Snare are now seperate effects (Jan. 9)\n- NPC Aggro is significantly retuned (Feb. 21)\n- Rangers can now sort and filter tracking system (Feb. 21)\n- Taunt now affects NPCs above the player's level (Mar. 6)\n- EQGems is introduced (Mar. 6)\n- E'ci and The Rathe servers split to Zebuxoruk (March)\n- The Warrens is introduced (Mar. 14)\n- Hate and Fear planes receive revamps: New minibosses, better\n12 of 15 2/23/2019, 12:30 PM","character_count":1403},{"page":13,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\ngod loot (Mar. 14)\n- Food items get durations (Apr. 17)\n- Characters now say \"Hail Playername\" instead of just \"Hail\" (Apr.\n17)\n- /charinfo command introduced (Apr. 17)\n- NO RENT items adopt the 30-minute rule (Apr. 17)\n- Shadows of Luclin expansion announced (Apr. 18)\n- Players no longer get stunned while invulnerable (May 8)\n- Items can be moved inside containers while in bank (May 8)\n- \"Regards you as an ally\" is added as a new /consider (May 8)\nPatches from July 2000 - December 2000\nStand Out Occurrences:\n- Karana splits into two servers, the other being Terris Thule (June\n& July)\n- NPCs stop saying \"hit by non-melee for XX points\" (July 19)\n- /hidecorpse and /fastdrop commands introduced (July 19 & Aug.\n1)\n- Wurmslayer becomes a one-hand slasher (Aug. 9)\n- NO RENT tags are added to NO RENT items (Aug. 9)\n- Epic quests are introduced (Sept. 19)\n- Players are now able to exceed 200 in one tradeskill (Sept. 19)\n- Corpses of NPCs 55th level or higher get 30-minute decay timers\n(Sept. 28)\n- Tholuxe Paells introduced as a new server (Sept. 28)\n- Mithaniel Marr and Tunare servers split to Drinal (Sept. 28)\n- Pauses are added to socials, /camp command added (Sept. 28)\n- DirectX 7 becomes required to play EverQuest (Nov. 15)\n13 of 15 2/23/2019, 12:30 PM","character_count":1373},{"page":14,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Povar and Tarew Marr servers split to Xev (Nov. 21)\n- Velious goes live (Dec. 6)\n- NPCs gain RAMPAGE and FLURRY abilities (Velious Release)\n- Solusek Ro, Karana, and Cazic-Thule servers split to Ayonae Ro\n(December)\nPatches from January 2000 - June 2000\nStand Out Occurrences:\n- Plane of Sky is introduced (Jan.)\n- Casters respawn with no mana after being killed by a player (Feb.\n3)\n- City of Paineel is introduced (Feb. 17)\n- Erudites can now be Shadowknights (Feb. 17)\n- Rogues get the Evade ability (Feb. 17)\n- Deity-specific items are introduced (Apr. 10)\n- Kerra Ridge and Splitpaw are revamped to higher level (Apr. 10)\n- Kunark goes live with a new level cap of 60 (Apr. 21)\n- Newbie guards get buffed to their current levels (May)\n- The Hole is introduced (June 22)\n- Lady Vox and Lord Nagafen are no longer attackable by players\nover 52nd level\nPatches from April 1999 - December 1999\nStand Out Occurrences:\n- Original patch information (April)\n- PvP Melee/Caster balance (Sept. 13)\n- Rez timers set (Sept. 28)\n14 of 15 2/23/2019, 12:30 PM","character_count":1155},{"page":15,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Temple of Solusek Ro added as an optional zone (Oct. 13)\n- Journeyman Boots become quested (Oct. 13)\n- Press release details upcoming Kunark expansion (Nov. 1)\n15 of 15 2/23/2019, 12:30 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Graphics"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Spells","NPCs","Quests","Raids","AA","Mercenaries","Miscellaneous","UI"],"change_count":1,"word_count":1558,"summary":"Here is the patch message from today (as outlined by Jourdian on the EQ Forums): Highlights *** Happy Holidays from the EverQuest Team! A Frosty Experience Bonus: To help them celebrate the season of Frostfell, adventurers will be surrounded by a frosty bonus experience increase of twenty-five…","content":"Here is the patch message from today (as outlined by Jourdian on the EQ Forums):\n\n*** Highlights ***\n\nHappy Holidays from the EverQuest Team!\n\nA Frosty Experience Bonus: To help them celebrate the season of Frostfell, adventurers will be surrounded by a frosty bonus experience increase of twenty-five percent starting with Tuesday, December 23, 2008. The frosty bonus experience will remain until the end of Frostfell, Tuesday January 6, 2009. Enjoy the holidays!\nFan Faire Workshop Quests: At the 2008 SOE Fan Faire in Las Vegas, several EverQuest players got a chance to participate in a Quest Workshop where members of the EQ Development team walked them through the quest creation process. The following quests have been implemented this update:\nGyrospire Relocator: Researcher Stripcog has unearthed a device that will allow a being to teleport to the top of each of the gyrospires. Unfortunately, he needs the assistance of others to help get the device working again. This quest was implemented with the assistance of Shadowkiller of Stromm, Ledau of Prexus, and Brasse, Cheremoya, Palarran, Starrla, Xapp, Sumdaye and Numayre from The Tribunal.\nKicking Tail: Scribe Choone’s party, attempting to help Choone research a story for Gimblefixx, was ambushed and nearly wiped out, save Scribe Choone himself. Choone wants the players to thin out the minotaur warriors enough for his mission to continue, and especially to kill the big mean taskmaster known as Higoren. See Scribe Choone in Dragonscale Hills to find out more. This quest was implemented with the assistance of Hellbent of Firiona Vie, Nizgog, Aroraskie, Indico, and Rigss of Erollisi Marr, and Hulkling of The Tribunal.\nImproved linkdead Recovery: We've decreased the amount of time linkdead players will have to wait to log back in because of a stuck character.\nImproved camera control: We added the ability to rotate the 3rd person camera (the one you get when you use the mousewheel) using the left mouse button. This allows you to move the camera around your character without rotating the character.  This is very similar to the way 3rd person cameras work in many other games.\nHot Zone Tasks: In addition to reminding players about the current Hot Zones, Franklin Teek in Plane of Knowledge now offers tasks for the most recent Hot Zones.\nTSS Flag Requirements Removed: Removed the flag requirements for The Serpent Spine (TSS) expansion raids to enter the raid zones as long as you are level 74 or higher. The person requesting the raids will still be required to have the proper flags to request the raid.\nSoF Crystal Drops Increased: Increased the number of Oil Stained Crystals that are dropped at the conclusion of the final event in Meldrath’s Mansion from six to twelve. \nLesson of the Devoted Improved: The Veteran AA Lesson of the Devoted will no longer be removed by death.\nBard Type 3 Augments: Added Bard type 3 augments to SoF and SoD faction vendors.\nWeapon Ratio Changes: Some of the Seeds of Destruction (SoD) group weapons had their ratios further tweaked. This is a completion of some previous changes that didn’t quite make last Update.\nNew Icons for the Original Epics: With the newly discovered old set of icons, we gave the original epic 1.0s their intended art (for the original 1.0 epics that had one made).\nPhysical Resist Changes:  Made tuning adjustments (downward) on many NPCs that had higher-than-expected resistances to Physical Attacks (Such as the Monk Eye Gouge attack). These attacks should be much more reliable now.\n*** Items ***\n\nAdded Bard type 3 augments to SoF and SoD faction vendors.\nSome of the SoD group weapons had their ratios further tweaked. This is a completion of some previous changes that didn’t quite make last Update.\nWith the newly discovered old set of icons, we gave the original epic 1.0s their intended art (for the original 1.0 epics that had one made).\nThe Master Artisan Satchel should no longer display haste effect information when a haste item is placed inside it.\n*** Spells ***\n\nMade more tradeskill-created spells tradable on Firiona Vie.\nSwapped the Earthen Embrace and Serpent Vines spells back to their proper items.\nThe effect from the Aura of Rodcet will now pulse every 6 seconds instead of being a persistent effect, allowing its effect to stack with Lich and Clarity lines.\nThe mana boost from the Aura of Rodcet now mimics the effect of Cantata / Chorus of Rodcet.\nPuratus, Fulkitcher Weave, and Cantata of Courage spells should now work properly.\nBards will no longer have their mana drained by the spell Mana Ignite, though they should still take damage from the spell.\n*** NPCs ***\n\nAdded some of the special resistances, like mez and stun, on the rare/named NPCs in Korafax, Field of Scale and Old Bloodfield.\nFixed an issue that was causing some mobs in Old Bloodfield to despawn unexpectedly.\nPhysical Resist Changes: Made tuning adjustments (downward) on many NPCs that had higher-than-expected resistances to Physical Attacks (Such as the Monk Eye Gouge attack). These attacks should be much more reliable now.\nRathework Guardians are now a good deal faster than they were before.\n*** Quests ***\n\nImplemented the Fan Faire quest \"Kicking Tail.\" See Scribe Choone in Dragonscale Hills to find out more.\nThe Fan Faire quest Gyrospire Relocation has been implemented. Find Researcher Stripcog in Mechanotus for more information.\nIn addition to reminding players about the current Hot Zones, Franklin Teek in Plane of Knowledge is pleased to once again offer tasks that take place in these zones.\nThe Old Bloodfields quest called \"Deliver the Message\" is now a shared task. We also fixed issues that could cause it to fail to update.\nSlowed down the respawn rate in the Permafrost Frostfell mission.\n*** Raids ***\n\nIncreased the number of Oil Stained Crystals that are dropped at the conclusion of the final event in Meldrath’s Mansion from six to twelve. \nRemoved the flag requirements for TSS raids to enter the raid zones as long as you are level 74 or higher. The person requesting the raids will still be required to have the proper flags to request the raid.\nThe Stasis room raid reset should no longer get stuck in a loop.\nThe Kaesora raid will now reset after 15 minutes or if all council members are idle.\nThe Ritualists in the second phase of the Kithicor raid will no longer damage the storyline NPCs while they are idle.  It should still be necessary to engage the correct group of ritualists shortly after the message: “A dark energy begins to build to the *direction* of the combatants.”  However, it should no longer be necessary to engage all of them simultaneously.\nThe area near the entrance doorway will no longer be a safe spot during the Mindblight raid.\n*** AA ***\n\nThe Veteran AA Lesson of the Devoted will no longer be removed by death.\nThe Enchanter AA Self Stasis should be more reliable at removing players from combat as they enter stasis.\n*** Mercenaries ***\n\nAdded a new /merclog command that logs information for the player's mercenary (if they have one) to MercenaryAILog.txt. This command can only be executed once per minute. Also, added a new \"mercenaries\" bug type to the /bug window. Any bugs submitted with this type also generates the MercenaryAILog.txt file (if the player owns a merc and the merc is not dead/suspended).\nUnshrouding should no longer require an upgrade cost in cases where you have not gained a level.\nFixed an issue that caused a healer mercenary not to heal you if you temporarily interrupted the incoming damage (say, with weapon shield). \n*** Miscellaneous ***\n\nImproved linkdead recovery: We've decreased the amount of time linkdead players will have to wait to log back in because of a stuck character.\nIf you attempt to login to the world when that account is already logged in, you will now be prompted as to whether you wish to kick off the currently logged in player.   The logged in player (if it is truly logged in and not link dead) will be prompted whether they wish to allow themselves to be kicked off.\nWhen going linkdead in combat, a 30 second delay is enforced before the kick is executed.\nWhen going linkdead while out of combat a 5 second delay is enforced before the kick is executed.\nImproved camera control: We added the ability to rotate the 3rd person camera (the one you get when you use the mousewheel) using the left mouse button. This allows you to move the camera around your character without rotating the character.  This is very similar to the way 3rd person cameras work in many other games.\nCorrected an issue that prevented further purchases after opening a Consigned Armor Bundle in the marketplace.\nCorrected an error message if an account does not have a credit card on file for the marketplace.\nModifications have been made to messaging in order to remove the redundancy of messages popping up for funding the wallet.\n*** UI ***\n\nBuff icons from effects that are not removed by death should no longer disappear after receiving a resurrection.\nFixed an issue preventing targeting players or entities by clicking on their HP gauges.\nChanging the volume in the in-game music player should now work correctly again.\n \n\n- Changed -\n\nEQUI_Animations.xml\nEQUI_GroupWindow.xml\nEQUI_MusicPlayerWnd.xml\nEQUI_PlayerWindow.xml\nEQUI_TargetOfTargetWindow.xml\n\n~ The EverQuest Team","content_hash":"966e3b207137e8474bf6892a77ef2c31b29ee15b63ac60b2c14f2f4af0414d9e","source_files":["patches-2008-2.txt","patches_1999-2010_combined.txt"],"source_titles":["December 23, 2008"],"source_url":null,"source_urls":[],"occurrence_count":2,"source_occurrences":[{"occurrence_id":"33a87538827957faf32229f405a69395ecfc497836adfdfab26ecb5fc6f52a6a","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":1118276,"item_index":null,"heading":"December 23, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"6c28e9ffc8504aba97d8406f1d188c55c3d4174e47b280b2ca88e188d7e9d786","filename":"patches-2008-2.txt","adapter":"text","source_offset":76751,"item_index":null,"heading":"December 23, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2008-12-23-1","id":"2008-12-23-1"},{"patch_date":"2008-12-09","effective_date":"2008-12-09","display_date":"December 9, 2008","title":"December 9, 2008","year":2008,"month":12,"kind":"live","era":"EverQuest Live","expansion":"Seeds of Destruction","expansion_code":"seeds-of-destruction","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"pvp","label":"PvP"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Spells","Quests","Raids","NPCs","Tradeskills","AA","Zones","Mercenaries","Miscellaneous","Previously Hotfixed","UI"],"change_count":162,"word_count":3793,"summary":"Here is the patch message from this morning. It's a big one, so get settled: Highlights *** Frostfell: As the air starts to chill and the frost begins to cover the ground, the season of Frostfell begins. No holiday season is perfect though and a couple of your fellow Norrathians need your help to…","content":"Here is the patch message from this morning. It's a big one, so get settled:\n\n*** Highlights *** \n\n- Frostfell: As the air starts to chill and the frost begins to cover the ground, the season of Frostfell begins. No holiday season is perfect though and a couple of your fellow Norrathians need your help to make Frostfell a merry holiday for all! Visit your favorite major city and the Plane of Knowledge to find out how you can help. The season of Frostfell will embrace Norrath from December 9th through January 8th. Various events new and old will be available at different intervals throughout the season. So make sure you join in the fun before Frostfell is over for another year. \n\n- New Hot zones: The following Zones are now \"Hot\" with additional experience and item rewards. Additionally Franklin Teek in Plane of Knowledge will be happy to remind you of the current Hot Zones! \n\nLevel 20: Stonebrunt Mountains \nLevel 25: Crystal Caverns \nLevel 30: The Overthere \nLevel 35: Mons Letalis \nLevel 40: Great Divide \nLevel 45: Nagafens Lair \nLevel 50: Plane of Innovation \nLevel 55: Sshraeshza Temple \nLevel 60: Crypt of Decay \nLevel 65: Stoneroot Falls \nLevel 70: Valdeholm \nLevel 75: Dreadspire Keep\n\n*** Items *** \n\n- Added backstab skill modifiers to Seeds of Destruction Piercing weapons. \n- Adjusted the nomenclature for some SoF items with corruption damage foci. The focus percentages did not change, only the names. \n- Altered the required level for the procs on the \"fine weapons\" to match the required level of the symbol instead of the recommended level. The exceptions to this are the Blessed symbols which require level 11. \n- Changed the appearance of the player-crafted \"fine\" long hammers. \n- Changed the focus effect on the Gleaming Ursine Fang to match the focus on the base item. \n- Class-specific armor for Clerics, Druids, and Shaman has had healing foci added to match the SoD armor. Clerics and Shaman will now have healing foci on their arms, while Druids will have healing foci on their wrists. \n- Druadic Frostlinked Leggings and Necrotic Chillsteel Greaves have had a detrimental spell haste focus added to match the other elemental leggings. \n- Fixed an issue with the Familiar of the Emerald Jungle that was causing it to behave differently from other familiars. \n- Many Elaborate Defiant weapons have been upgraded slightly to follow the group item changes. \n- Many SoF and all SoD group weapons have received a damage upgrade. Please be aware that some of these items are still being adjusted and may change further in a subsequent patch. \n- SoD weapons with elemental damage did not all have the element that was intended. These have been changed to the intended element. \n- The Bloodreaper has changed appearance and effect. \n- The click effect on Darkened Shining Metallic Robes now uses its own recast timer and will not interfere with other effects. \n- The Crystal Dewdrop will now have some benefit even when it is not raining or snowing. \n- The Dagger of Darkflaying's appearance has changed. \n- A new set of Defiant armor has appeared. \n\n*** Spells *** \n\n- Corrected an issue that was causing the focused versions of pets summoned by the beastlord spell \"Spirit of Hoshkar\" to take more melee damage than they were intended to. \n- Dropdown category for Spell Damage and Haste combination songs is now \"Haste/Spell Focus\" instead of either or both. \n- Paladin and Shadowknight damage reduction disciplines should now stack with all other spells that use the same effect. This change applies to the \"Armor of \" and \" Carapace\" lines. \n- Range on Rogue targeted abilities has been increased. \n- Range on the Necromancer's Withering Decay and Enchanter's Dominating Aura effects has been increased. \n- Tempest Blade is now an aura named Aura of Rodcet that mimics the functionality of the Cantata of Rodcet. \n- The damaging proc effect from Bard's Tempest Blade song has been consolidated with Arcane Arietta. \n- The global cooldown for spells previously set between 1.5 to 2.5s has been reduced to 1.5s. \n- The hate reduction effect from Mindfreeze should no longer have stacking issues with other effects. \n- The Malo and Tash lines should no longer interfere with out of combat regeneration. \n- The Mindfreeze hate reduction effect will now stack with the Bazu Bellow line. \n- The Necromancer SoF robe clicky now spawns a short duration pet instead of bestowing casting haste. Higher tier versions of the click increase the pet's lifespan. \n- The Rogue SoF breastplate clicky has had its average damage increased slightly. Higher tier versions of the effect now increase the damage done per proc, instead of the increasing the effect's duration. The duration on both versions is now 2 minutes. \n- The Wizard SoF robe clicky will now work on higher level spells, albeit at a reduced effectiveness. \n- Type 3 augmentation bonuses should no longer benefit additional spells. For example: Icesheet Cascade / Klixcxyk's Fire improving the damage of Ethereal Conflagration. \n\n*** Quests *** \n- Addressed some faction issues that were causing NPCs in the Safe Passage mission to assist the wrong group. \n- Fixed a bug with Captain Tillin in Oceangreen Hills. He will now always give out his tasks in order. \n- Fixed the reset issues with the task in Old Bloodfields called Supply Interruption. If the task is not completed within 20 minutes of the flags being placed, the event will clean up and the task is failed. \n- Guards in missions in Toskirakk and Kaesora will not be so easily fooled by hiding from them. \n- Heralds in each of Seeds of Destruction's five eras will now offer a new quest. Each day the heralds will select one mission and grant players a bonus for completing that mission, as long as they have accepted the new quest from the Heralds. \n- Killing Silliv` Host will now properly update the task \"The Cabilisian Trade Route.\" \n- Malaurin V`Kon will now reset much more quickly after a failure of the Disruptive Influences task. \n- Modified the quest Favors of the Hopelost in City of Dranik to remove unwarranted faction hits. \n- Navrn K`Val, Thaliv T`Kysh and Vyntal Zintha now carry the false orders. \n- People on the \"Let my people go\" task must now complete the first two elements before speaking with Lymrit again to complete the task. \n- Reduced the number of Army of Light Longswords needed to complete the Take Everything task in Bloody Kithicor. \n- Reduced the number of Poachers that need to be killed for Poach the Poachers in Oceangreen Hills to 4. \n- The necromancers in the Drake Scourge task will update the group's task more reliably now. \n- The quest \"Disruptive Influences\" is now much less likely to get out of sync, so should be much easier to complete. Malaurin V`Kon will also only wait for a quest update for 20 minutes at a time. If this time elapses Malaurin V`Kon will go home, resetting the task. \n- The Seeds of Destruction Quest buy back merchant now uses Chronobines instead of Doubloons. He will also buy any of his quest items from you for 1 Chronobine. \n\n*** Raids *** \n\n- Added an additional reward to the Field of Scale raid \"Jaled`Dar's Sacrifice\" \n- Emperor Ganak has decided to try a new tactic for using his spells during the Jaled`Dar's Sacrifice raid. \n- Fixed an issue that would not allow players to get the second Rathe Council raid. \n- Upon completion, the Fall of Toskirakk event should now show \"The Fall of Toskirakk\" as the lockout name instead of \"Unknown Event\". \n\n*** NPCs *** \n\n- Adjusted the spawn rate for rare NPCs in the Rathe Council Chambers. \n- Rathework guardians have moved out of the inner sanctum of the Rathe Council Chambers. \n- Removed the remaining unkillable NPCs from the Safe Passage mission. \n- The Dragorn defending Dranik have become strangely weaker. It appears the Muramite forces may have gained the upper hand. \n\n*** Tradeskills *** \n\n- \"Fine\" Inured one handed, non-piercing weapons, and Exalted Nimble symbols had a change in their damage to fix an upgrade path issue. The damage will be very close to what it currently is, just distributed differently. \n- Added Paladins and Shadow Knights to the \"Fine\" maces made via tradeskills. \n- All \"fine\" elegant and stalwart weapons, along with their corresponding sublime and venerable symbols, received an upgrade in overall damage. \n- All spells and tomes that are tradable on regular servers should now be tradable on the Firiona Vie server. \n- Altered the recipes for Wishka's Favor Rk. II and Tome of Aura of Draconic Runes Rk. II. \n- Baublie Diggs, outside of West Freeport, now will give a quest to any researcher, no matter their class. \n- Changed Faceted Blue Diamond to Mounted Blue Diamond in the recipe for Fizzlesprocket's Forceful Discharging Apparatus. \n- Chronal Resonance Dust has become more common. \n- Created a new instruction book for research that can be found on some research vendors. \n- Immaculate Silk is now tradable on Firiona Vie. \n- Made appropriate changes to the following research recipes: Spell: Aura of the Grove, Tome of Crippling Strike, Spell: Summon Aenda's Trinkets, Spell: Summon Plate of the Elements, Spell: Summon Elemental Armaments, Spell: Nectar of Pain, Spell: Spear of Ro, Spell: Rathe's Strength, Spell: Grave Pact, Spell: Death Rune, Spell: Dark Rune, Spell: Spirit of the Stoic One Rk. II, Spell: Ancestral Bargain Rk. II, Spell: Blacktalon Bite Rk. II, Spell: Terror of Vergalid Rk. II, Spell: Venin Rk. II, Spell: Elemental Symbiosis Rk. II, Spell: Shield of the Crystalwing Rk. II, Tome of Tendon Cleave Rk. II, Spell: Silent Piety, and Pack Shrew (added prayer writing kit to shaman version) \n- Modified the recipe for \"Spell: Tortugone's Drowse Rk. II\" to make it more properly fit the spell research system. \n- Some \"fine\" simple weapons received an upgrade in damage. \n- The Drink of Timeless Energy is now made with simmering fairy drake dust, and can also be made with any of the elemental spirit dusts (earth, air, fire, water). \n- The level 69 Dragons of Norrath spells and tomes created through research are now tradable on all servers. \n- The Researcher Charm can now be used by all classes. \n- The slot 12 seals from Crystallos have been made to fit in the seven visible armor slots, and are no longer agnostic only. \n\n*** AA *** \n\n- A new AA has been added to the Seeds of Destruction List for Bards - Sionachie's Crescendo. \n- Adjusted the slot order on the Ranger AA Group Guardian of the Forest to prevent a stacking conflict with other spells that have a Chance Spell. \n- Adjusted the spell casting range of Fog of Memories (Enchanter AA). \n- Adjusted the stacking of Second Spire of Enchantment (Enchanter AA). \n- Re-enabled the SoD AA Extended Ingenuity. Bards, Monks, Warriors, Rogues and Berserkers will now be able to purchase this AA. \n- The AA Fortified Entanglement (Wizard) now requires the purchase of Hastened Root 4 to resolve a conflict between these two AAs, making your roots less reliable if you had not purchased both. \n- The heal over time component of the highest ranks of Lay on Hands will now go to the short buff window. \n- The Ranger AA Hastened Trueshot will now focus the Sureshot Discipline. \n- The Rogue AA Sleight of Hand should now stack with the Envenomed Blades AA. \n- Veil of Mindshadow spells will now have a wear off message. \n\n*** Zones *** \n\n- Replaced the missing door on the merchant vs. merchant ship instances in the Buried Sea. \n- Savet Ironstove now properly advertises what he sells. \n\n*** Mercenaries *** \n\n- Healer mercenaries will give less priority to healing shamen that are not flagged as the main tank role and that are not being directly attacked. This should allow them to be a bit friendlier with regards to cannibalize. \n- Mercenaries should be friendlier to feign splitting techniques. If the puller feigns in camp before the merc has a chance to react, the merc will not attack the mobs hostile only to the puller. \n- Mercenaries will no longer attack enemies that are currently engaging targets outside their group (or group's pets). \n- The camp radius now scales somewhat dynamically in that if your group is widely spaced, the radius around the group's center considered \"in camp\" to the AI is increased to avoid a situation where you've pulled an NPC past one of the group's members, but the AI still does not react to it. The minimum camp radius from group center is still 50feet as it was before. \n- Healer mercenaries will no longer cast heal spells on themselves that have an invulnerability component, as the AI was never tuned to do this at the right time, and it leads to problems with the mercs appearing to be unresponsive. \n- Increased the timer for how often a merc will attempt to resurrect a corpse when the res is not accepted from 2 minutes to 5 minutes. \n- The ability to suspend/un-suspend a mercenaries is now locked when in combat and when the player still has a cool-down timer on PvP servers. For standard rule servers, the cool-down timer still does not factor into this, suspend/un-suspend can be done immediately after the hatelist is cleared. \n- Tank mercenaries will now default to following their owner (or group) when there are no melee targets even when in combat. \n- Mercenary Clerics should no longer cast their spell haste buff on classes that have no mana. \n- Mercenaries now appear with a ':' before their name in the tracking window, similar to pets. \n- Fixed a bug that allowed a mercenary to keep the effects of an aura permanently after the aura was no longer present. \n- Fixed a problem that caused some players that zoned slowly to not be able to unsuspend their mercenary after they zoned. \n- Mercenary healers will now only dispel buffs on enemies when in aggressive stance. Since aggressive stance isn't currently in the game (though it may return at some point) healer mercs will no longer be dispelling for now. \n- Mercenaries should no longer become bald after various illusions. \n- Added a new \"Assist\" stance for Journeyman and above tank mercs that allows them to operate in essentially a DPS mode. If the tank merc is in Assist stance and not designated the main tank it will not use any off-tanking behavior like it does when in Aggressive stance. It will attack whatever the main assist is targeting (or whatever it last attacked it there is no main assist) and continue to do so until the main assist switches targets. If in Assist mode and designated the main tank the tank merc should behave the same as it does in Aggressive stance. \n- Fixed a problem where if you had maxed out your buff slots, healer mercenaries would no longer heal you. \n- Fixed a problem that caused the AI to be blind to damage taken from certain spells like Blood Magic or Divine Arbitration. \n- Fixed a problem where mercenaries were counting toward the hit limit for rain type spells, causing them to have fewer pulses when in the area of effect. \n- Merc healers will no longer cure charmed pets. \n- Mercenary \"in camp\" radius is no longer a sphere. It is now more of a disc to help with problems of mercs healing, etc. when a puller is on a floor above or below. \n- Merc healer AI will no longer cast cure spells if somone in the group is at lower than 50% health. \n- Mercs will no longer move out of melee range of their target if they are casting a beneficial spells (heals, buffs). This should cut down on a fair amount of unnecessary movement. \n- Mercs should no longer run off to follow someone across the zone when their owner is set as puller. They will only follow another group member other than their owner if that other group member is within their awareness radius (about 200 ft.). \n- Fixed an issue with out of combat healing AI doing a lot of over healing. \n- PvP spell resist and duration values are now used when hostile spells are exchanged between a merc and a PC (for non PvP servers this only applies to the Arena). \n- Fixed an issue with merc suspend timers counting down too fast if a custom UI had multiple instances of the timer display. \n- Fixed a problem where mercenaries would go bald when removing an illusion and zoning. \n- After carefully watching mercenaries since SoD launch some balance changes are being made: \n-- You will no longer be able to suspend or unsuspend your mercenary while you are in combat. \n-- Journeyman mercenaries will now cast 96% resurrection. Apprentice mercenaries are limited to 90% res. \n-- Increased the stats of the Tank Mercenaries starting at the Journeyman tier. The values are tuned to be less than what an equivalently geared player would be but is higher than previous values for various mitigation and avoidance stats useful for a tank. \n\n*** Miscellaneous *** \n\n- Corrected a few Stability issues. \n- Implemented new Hot Zones! Franklin Teek in Plane of Knowledge will be happy to remind you of the current Hot Zones. \n- Modified the pathing in the old commons zone. \n- Fixed a bug that was causing power sources to only be drained when out of combat. Now they only drain while in combat instead. \n- The NPC buy/sell/bank window will no longer disappear when the game client is re-sized. \n- Made tuning adjustments (downward) on many NPCs that had higher-than-expected resistances to Physical Attacks (Such as the Monk Eye Gouge attack). These attacks should be much more reliable now. \n- Rathework guardians have moved out of the inner sanctum of the Rathe Council Chambers. \n- Guards in missions in Toskirakk and Kaesora will not be so easily fooled by hiding from them. \n- Players can now decline a group invite when they own a mercenary. \n- Fixed a problem that caused player traps (e.g., fadelure, fire rune, bonestitch fetish) to trigger on pets/mounts/mercs, causing all kinds of havoc. \n- The incorrect boosts to HP/mana/endurance have been brought back in line with what they should have been. Please see other posts on this subject for more information. \n- Fixed a bug that caused stun effects to wear off the moment mez effects did. This meant that if you stunned a mezzed mob, it would wake up immediately. Now it will not wake up until the stun wears off. \n- Fixed a bug that caused certain spells that triggered casting of more spells (like Spectralside and Unity of Spirits) to overwrite each other even though that was not intended. \n- Power sources will once again change the color of the affected stats in that slot. \n- The potion belt now conveys the cool down timers on potions. \n- The Emerald Sokokar will now behave like other familiars. \n- NPC Strikethrough will no longer penetrate defensive disciplines like Weapon Shield, Deflection, Deftdance, etc. \n- Fixed a client crash for the quest Arachnophobia. \n- Fixed an issue with proximity aggro. \n- Fixed a problem with certain AAs with illusion components that allowed them to be used with no reuse timer if you had another illusion on you. \n- Fixed a client crash when your pet got more than 30 effects on it. \n- Corrected an issue that caused guilded characters to be forcably placed in the guild voice channel upon zoning. \n- Changed the way charges are deducted from consumable click items. Now, if the spell on the item is beneficial and it does not land, the charge will not be consumed. \n- Drakkin should now revert to a walk/run animation after dismounting. \n\n*** Previously Hotfixed *** \n\n- Added the rank XIV potions to the appropriate vendors. \n- The Dragorn in Kuua have become strangely weaker. It appears the Muramite forces may have gained the upper hand. \n- Fixed the ability for many NPCs in Korafax, both mission and base zone, to allow them to summon as intended. \n- Ganak's advisors will now assist each other in a manner that does not alert as many of their allies. \n- Increased the spawn rate of many rare NPCs in Kuua. \n- Most rare (\"named\") NPCs in Seeds of Destruction zones will now summon players they hate. \n- Corrupted Beguilers in the \"The Price of Knowledge\" mission will now chose the most hated player to update the task instead of the most hated entity, which might have been a pet or a mercenary. \n- The \"Holding the Fort\" mission will now not spawn the attack until you first speak with General Vurig. \n- The tormentors in the task \"Inside information\" take longer to arrive once their numbers begin increasing. \n- Pallorax in discord will now start over if the players take too long to engage him after he moves between portals. \n- The adds in the \"Showdown at the Crystal Core\" raid will now spawn a bit more quickly. This is to raise the difficulty to be closer to the intended difficulty. \n- The dwarves in the Showdown at the Crystal Core raid now insist on staying near their post and will no longer chase players too far from their camps. \n- The Venomlord's event will now start over if players fail to engage him again within one minute of him becoming idle. \n- Merchant Woad now carries the new energeian supplies. \n- Replaced Broken Battle Blades with Sundered Blade Shards on forage tables. \n- Fixed an issue that prevented some items from being placed in the potion belt. \n\n*** UI *** \n\n- The target window should now align with bottom of the player window. \n- The font combobox in the options window should no longer be overlapped by the label \"Confirmations\". \n- Added Style_Tooltip to SIDL.xml this now allows for turning on or off the tooltip window for certain UI elements. \n- Alt + Left clicking buff icons should now display the information correctly. \n- Buff icons should now tile correctly in the Buff Window. \n- Added the ability for scroll bars to automatically hide when not needed (See Style_AutoVScroll and Style_AutoHScroll) \n- Tabs can now be hidden on tab boxes. \n- Added \"TileLayoutBox\" which allows for automatically laying out components in both the vertical and horizontal directions at the same time. This is similar to the Horizontal and Vertical layout boxes. \n\n- Changed - \n\nEQUI.xml \nEQUI_Animations.xml \nEQUI_BodyTintWnd.xml \nEQUI_BuffWindow.xml \nEQUI_OptionsWindow.xml \nEQUI_PetInfoWindow.xml \nEQUI_PotionBeltWnd.xml \nEQUI_SelectorWnd.xml \nEQUI_ShortDurationBuffWindow.xml \nEQUI_TargetWindow.xml \nEQUI_Templates.xml \nSIDL.xml \n\n~ The EverQuest Team","content_hash":"2525eec0d1feaf9cdd06e248f2634fb41ffae532787e006318914d03053401bc","source_files":["patches-2008-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["December 9, 2008"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"fa783c2003a7d2510d1d502dfbae3d9bcf25fed7452ae70f91ecda00a595ca13","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":1070575,"item_index":null,"heading":"December 9, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"21341fa1093c46999a42077323ca5f489bb7f0ac0b4e42c8cb6bd44759cd4fd9","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":1096012,"item_index":null,"heading":"December 9, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"814aac0a902fd31171c8dca8b6ae86fcabd4b2e02a19b0d8791c9e3377ad5145","filename":"patches-2008-2.txt","adapter":"text","source_offset":54487,"item_index":null,"heading":"December 9, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2008-12-09-1","id":"2008-12-09-1"},{"patch_date":"2008-11-21","effective_date":"2008-11-21","display_date":"November 21, 2008","title":"November 21, 2008","year":2008,"month":11,"kind":"live","era":"EverQuest Live","expansion":"Seeds of Destruction","expansion_code":"seeds-of-destruction","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Hotfix","Quests","Test Server","Live Servers"],"change_count":11,"word_count":354,"summary":"Hotfix *** Quests *** Corrected an issue with the task Beat the Blackburrow Boss that could cause some players to not get task updates. Corrupted Beguilers in the “The Price of Knowledge” mission will now chose the most hated player to update the task instead of the most hated entity, which might…","content":"*** Hotfix *** \n\n*** Quests *** \n- Corrected an issue with the task Beat the Blackburrow Boss that could cause some players to not get task updates. \n- Corrupted Beguilers in the “The Price of Knowledge” mission will now chose the most hated player to update the task instead of the most hated entity, which might have been a pet or a mercenary. \n- The tormentors in the task “Inside information” take longer to arrive once their numbers begin increasing. \n- Ganak's advisors will now assist each other in a manner that does not alert as many of their allies. \n- Added the rank XIV potions to the appropriate vendors. \n- Fixed a bug with Captain Tillin in Oceangreen Hills. He will now always give out his tasks in order. \n- The necromancers in the Drake Scourge task will update the group's task more reliably now.\n\n~ The EverQuest Team \n\n11/20/2008 \n\n*** Test Server *** \n\n- HP, Mana, and Endurance calculations have been adjusted to address a few unintended inconsistencies. \n\nWe've identified the unintended inconsistencies in the HP/Mana/Endurance formulae that were causing inflated values. We've readjusted the values to be more in line with expectations and to help prevent problems like this in the future. \n\nThe net result of these adjustments will be that everyone should see a benefit Over the values present at the launch of Seeds of Destruction, although you will notice a drop from the most recent values if you're level 81+. \n\nThis change is now available for testing over on the Test Server. You can use /testcopy on the live servers to get your character copied to the Test Server to check out the changes. \n\n*** Live Servers *** \n\n*** Hotfix *** \n\n- The Dragorn in Kuua have become strangely weaker. It appears the Muramite forces may have gained the upper hand. \n- The Venomlord's event will now start over if players fail to engage him again within one minute of him becoming idle. \n- Pallorax in discord will now start over if the players take too long to engage him after he moves between portals. \n\n~ The EverQuest Team","content_hash":"aa89225868a30e810630a0e03347860f7be6d26de90c2a2126ba4af2a5846207","source_files":["patches-2008-2.txt","patches_1999-2010_combined.txt"],"source_titles":["November 21, 2008"],"source_url":null,"source_urls":[],"occurrence_count":2,"source_occurrences":[{"occurrence_id":"ae7dcf10a118216712e1d8b7a2b427a28decc2ad338cbe18e3bfd1ed5b760575","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":1093815,"item_index":null,"heading":"November 21, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"3384bd538adc5bc2caa35bbf28ef6b7e6556d85ce3cca2a46bc3d31e4298d059","filename":"patches-2008-2.txt","adapter":"text","source_offset":52290,"item_index":null,"heading":"November 21, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2008-11-21-1","id":"2008-11-21-1"},{"patch_date":"2008-11-14","effective_date":"2008-11-14","display_date":"November 14, 2008","title":"November 14, 2008","year":2008,"month":11,"kind":"live","era":"EverQuest Live","expansion":"Seeds of Destruction","expansion_code":"seeds-of-destruction","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"}],"sections":["From the patcher","Hotfix","Tradeskills","NPCs","Quests","Events"],"change_count":9,"word_count":168,"summary":"From the patcher: Hotfix *** Tradeskills *** Merchant Woad now carries the new energeian supplies. NPCs *** Wisps in Oceangreen Hills will no longer assist catapults and should be slightly less common than before. Poachers and diseased animals should be more commonly found in Oceangreen Hills.…","content":"From the patcher:\n\n*** Hotfix *** \n\n*** Tradeskills *** \n\n- Merchant Woad now carries the new energeian supplies. \n\n*** NPCs *** \n\n- Wisps in Oceangreen Hills will no longer assist catapults and should be slightly less common than before. \n- Poachers and diseased animals should be more commonly found in Oceangreen Hills. \n- Javrik K`Than is no longer immortal. \n\n*** Quests *** \n\n- Fixed a bug with Captain Tillin in Oceangreen Hills. He will now always give out his tasks in order. \n- Reanimated Bone Dust should be slightly more common than before. \n- Made several tuning changes to the Safe Passage mission. \n\n*** Events *** \n\n- The dwarves in the Showdown at the Crystal Core raid now insist on staying near their post and will no longer chase players too far from their camps. \n- The adds in the “Showdown at the Crystal Core” raid will now spawn a bit more quickly. This is to boost the difficulty closer to the intended difficulty. \n\n~ The EverQuest Team","content_hash":"6242d76584390369e7081d10d9b90829672857bf65cafbf0dd5aabb3b1f04173","source_files":["patches-2008-2.txt","patches_1999-2010_combined.txt"],"source_titles":["November 14, 2008"],"source_url":null,"source_urls":[],"occurrence_count":2,"source_occurrences":[{"occurrence_id":"caa7b56baf1b3b0a9cf3d88db287fe33b8db3f2aca64da8e4ad21f8e56cd9e6e","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":1092698,"item_index":null,"heading":"November 14, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"dd22bacdcdc060585ad2757af57dcc57738dca192a27a77c627f6b1b3963ba5d","filename":"patches-2008-2.txt","adapter":"text","source_offset":51173,"item_index":null,"heading":"November 14, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2008-11-14-1","id":"2008-11-14-1"},{"patch_date":"2008-10-29","effective_date":"2008-10-29","display_date":"October 29, 2008","title":"October 29, 2008","year":2008,"month":10,"kind":"live","era":"EverQuest Live","expansion":"Seeds of Destruction","expansion_code":"seeds-of-destruction","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Spells","NPCs","Quest & Events","Tribute","Tradeskills","Zones","AA","Mercenaries","Miscellaneous","UI","Previously Hotfixed"],"change_count":61,"word_count":1071,"summary":"Highlights *** The Haunting of Norrath continues until Novemeber 7th. October 31st marks All Hallows' Eve, the night when spirits rise at night and the begging for treats is deemed appropriate. Whether you celebrate this spooky holiday or not, it is the perfect excuse for dressing up in strange…","content":"*** Highlights *** \n\nThe Haunting of Norrath continues until Novemeber 7th. \n\nOctober 31st marks All Hallows' Eve, the night when spirits rise at night and the begging for treats is deemed appropriate. Whether you celebrate this spooky holiday or not, it is the perfect excuse for dressing up in strange clothing, telling scary stories, decorating your house, bobbing for apples, and eating lots and lots of yummy candy. \n\nHere are the Halloween Activities you can participate for EverQuest this season! \n\n*** Items *** \n\n- Fixed an issue that was preventing many players from redeeming their SoD claimable bonus items. All claimable items should now be available upon logging in a character. \n- Altered the merchant value of the unfired and sealed Energeian Orbs. \n- The Geerlok Automated Quill can now be used by all classes. \n- Fixed the compartmented jewelry to properly give the stats to the gems inserted into each slot. \n- Seal of Captured Fire, Seal of Captured Ice, Seal of Captured Earth, Seal of Captured Air and Seal of Prismatic Power are now slot 12 augments as intended. \n- Corrected a spell description error with the Ornate Gnoll Hide Lariat. The proc had been labeled incorrectly as a DoT.\n\n*** Spells *** \n\n- Spells purchased from the Void are no longer tradable. \n- Several enhancements to spell lines have been retroactively applied to Secrets of Faydwer spells. \n- - Global spell recast timers for these lines have been reduced from 2.25 seconds to 1.5 seconds. \n- - Druid heals, Shaman heals, and Paladin group heal yield and efficiency have been increased. \n- - Many DoT spells have had their cast time reduced and some had a recast time increased. \n- - Many DD spells have had their cast time reduced and their recast time increased. \n- - Some regeneration effects (Hit points and Mana) were increased. \n\n*** NPCs *** \n\n- Fixed a requirements issue with type 3 augments. \n- Changed the power of several rare NPCs in SoD to properly match the intended difficulty for each rare. \n- Added Brimstone Coal and Faysilk Filament to the appropriate merchants throughout the world of Norrath. \n- Flavin Deeppockets is loafing about in the Guild Lobby ready to hold on to your Seeds of Destruction component items... for a small fee. \n- Added Balanced Axe Components to the Veteran Reward merchant. \n- Fixed some rare NPCs in Toskirakk that were spawning far too often. \n- Fixed some rare NPCs in Kuua and the Korascian Warrens that were not spawning often enough. \n- Corrected a faction issue that was causing some rares to be killed if they spawned in the wrong spot. \n\n*** Quest & Events *** \n\n- The quest \"Rain of Ruin\" should be worded a bit more clearly now. \n- Requesting the Bloody Kithicor raid will now result in the proper instance. \n\n*** Tribute *** \n\n- The personal benefit Aura of Clarity Tier 7 now costs the appropriate 86pp. \n\n*** Tradeskills *** \n- The Research Trophies and Ethereal Quill can now be equipped by all classes. \n- Fixed an error in the book \"The Drink of Timeless Energy.\" \n- Made a minor change to the text in the book \"Clockwork Protection Volume I.\" \n- Changed the recipe for Vow of Valor Rk. II to use inks of Pain, Tunare, and Zek rather than two Inks of Pain. \n- Changed the recipe for Moonshadow to use mitigating thickener instead of talisman thickener. \n- Burning Aura now uses Invigorating Thickener. \n- Aura of Life now uses Ink of Tunare as well as Ink of Bertoxxulous. \n- Added the level 69 DoD spells and the TSS Magician item summoning spells to research. \n- Fixed some errors in the note “Spiced Wind Willow Acorn Recipe.” \n\n*** Zones *** \n\n- Increased the Zone Experience Modifier of most SoD zones. \n- Fixed a few zone stability issues. \n- Fixed a pathing bug in West Karana that was causing scarecrows to be far too scarce. \n** AA *** \n\n- Corrected an AA timer conflict with Phantasmal Opponent (Enchanter) and Companion’s Blessing AAs. \n- Corrected an AA timer conflict with the AA Teleport Bind (Druid) and Call of the Wild (Druid). \n- Adjusted several activated AAs to resolve stacking conflicts. \n\n*** Mercenaries *** \n\n- Mercenaries should no longer break mez when using their AE offensive abilities. \n- Mercenaries are now allowed in Qeynos Catacombs. \n- Fixed an issue that caused healer mercenaries to react incorrectly if a familiar they were buffing was summoned. \n- Casting a spell on a mercenary will now give a downtime timer. This is based on the difficulty of the most difficult NPC on the mercenary is engaged with. Spells cast on the mercenary when not in combat should not generate a downtime timer. \n- NPCs fighting a mercenary should now correctly call for help from their friends. \n- Damage from mercenaries is, like pet damage, no longer considered as \"NPC damage\" for purposes of calculating if an NPC did more damage than PC groups \n- They will no longer steal credit for your kill! \n\n*** Miscellaneous *** \n\n- A dead player's corpse will no longer steal the credit for a kill due to DoT spells of the player in hover mode. \n\n*** UI *** \n\n- Clicking on the Bloodfields and Commonlands on the Atlas while on the \"The Void\" map should now bring up the correct zone maps. \n- Highpass Hold should now be listed correctly on the Atlas. \n- While in windowed mode, changing to another application (clicking or alt-tabbing) should no longer cause the target to clear or change. \n- Fixed an issue with toggling between the last two targets. \n- Escaping the loot window while looting should no longer cause the client to crash. \n- Clicking an empty spell gem slot should no longer cause the client to crash. \n- Fixed issue with not selecting the correct target when clicking on the group gauges. \n\n- Changed - \n\nEQUI_CastSpellWnd.xml \nVoid.xml \nVoid01.tga \n\n*** Previously Hotfixed *** \n\n- Corrected an issue where base population in Field of Scale was not respawning. \n- Merchant Woad now carries the four new Energeian sketches. \n- Added Brimstone Coal and Faysilk Filament to the appropriate merchants in Plane of Knowledge. \n- The Queen Malarion raid should now properly apply its success bit and when completed. \n- Corrected a faction issue with Rongol and Anderia that was preventing some races from getting their quests. \n\n- The EverQuest Team","content_hash":"e6465fa7c22c059034415aafd9b70d7ea4fce9ccb603a1a81b89f47055952cdf","source_files":["patches-2008-2.txt","patches_1999-2010_combined.txt"],"source_titles":["October 29, 2008"],"source_url":null,"source_urls":[],"occurrence_count":2,"source_occurrences":[{"occurrence_id":"75108734abfc5ebb0f2ac2c5c3423443864dd1a828e27c181f65c6bec2d11e40","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":1086314,"item_index":null,"heading":"October 29, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"7576ee119b0d49fabe7d35574b2b3f4b1ee7d9b057be38cf538e528c5eec01e4","filename":"patches-2008-2.txt","adapter":"text","source_offset":44789,"item_index":null,"heading":"October 29, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2008-10-29-1","id":"2008-10-29-1"},{"patch_date":"2008-10-21","effective_date":"2008-10-21","display_date":"October 21, 2008","title":"October 21, 2008","year":2008,"month":10,"kind":"live","era":"EverQuest Live","expansion":"Seeds of Destruction","expansion_code":"seeds-of-destruction","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Seeds of Destruction","Live Highlights","Items","AA","NPCs","Tradeskills","Miscellaneous","UI","Previously Updated through Hotfixes"],"change_count":31,"word_count":1274,"summary":"A sneak peek of the patch message to go with the launch of Seeds of Destruction: Note this message will probably receive a few additions before the Game Update goes live. Highlights *** Seeds of Destruction *** Welcome to EverQuest Seeds of Destruction, the 15th expansion for EverQuest! A new rift…","content":"A sneak peek of the patch message to go with the launch of Seeds of Destruction: Note this message will probably receive a few additions before the Game Update goes live. \n\n*** Highlights *** \n\n*** Seeds of Destruction *** \n\nWelcome to EverQuest Seeds of Destruction, the 15th expansion for EverQuest! \n\nA new rift has opened in the Plane of Time. This rift leads to a bleak prophecy of the end of existence. The world of Norrath lies in ruins. The planet has shattered into millions of shards, spinning in a silent void around the rapidly blackening star of Ro.\n\nIn the wreckage on a small shard of the world, a lone figure sits quietly tending a small seedling growing between the rocks. The lone figure is none other than the fallen god Zebuxoruk. \n\nZebuxoruk is certainly insane, but has a unique insight into the current state of the world and possibly might hold the knowledge to guide adventurers in the quest to prevent the destruction of Norrath. Only he can direct adventurers towards specific moments in time where the armies of Discord were able to disrupt the timeline. \n\nIf they are able to stop the forces of Discord, the destruction in The Void will slowly be repaired. If not, all hope will be lost. \n\n- Level Cap Increase: Players can now achieve level 85. New high level item sets, new Alternate Advancement ability lines, new spells, and new skill caps come with this increase. \n\n- New Content: New themed realms for adventurers to explore including Oceangreen, Bloody Kithicor, Field of Bone, Invasion of Earth, Kuua, and Discord. Travel through the rift in Time solo, with a group, or in raids to complete new quests, tasks, and events to acquire new items, spells, tradeskill recipes, and abilities. \n\n- Mercenaries: Mercenaries are NPCs for hire that will aid adventurers in their heroic endeavors. Their levels and abilities will scale appropriately and they will think and act for themselves with limited player guidance. They are designed for extra support or extra muscle in PvE encounters. \n\nUnlike player pets, these NPCs are not directly controllable by players, though the player can give them general orders, but rather function like a normal party member including taking up a group slot and taking a share of the experience. \n\nMercenary Liaisons can be found in all starting cities and will allow you to hire mercenaries based on their race. The Liaisons within the Plane of Knowledge and Oceangreen Village will allow you to hire mercenaries of any player race. These merchants can be found using the Find ability. \n\nBefore purchasing a mercenary be sure to read the descriptions, cost value, and restrictions. There are different levels and tiers available. Some mercenaries may not available until you have completed certain content but there are some apprentice and journeyman ones available to all. \n\nThere are two classes of Mercenaries available - Tank and Healer. \n\nHealer Mercenary: Healer mercenaries prefer to heal their owner and others in the group rather than engage directly in combat. These mercenaries can also resurrect players upon death. \n\nTank Mercenary: Tank mercenaries prefer to melee. They will taunt if it is set to the main tank role. Though it will still attack and behave as a secondary tank if it is not set as main tank. \n\nMercenaries can be suspended like a pet. There are some zones that will automatically suspend your mercenaries upon entering the zone. \n\n*** Live Highlights *** \n\n- New Statue in Guild Hall: As a part of SOE's EverQuest and EverQuest II Living Legacy celebration that took place this summer, SOE and the Legends of Norrath team searched for two enthusiastic players who have what it takes to be immortalized in their favorite MMOs! Everyone was invited to submit their photos for this special contest. Out of all the submissions, Khyandys Aramyndan of the Altruistic Valorians guild on the Erollisi Marr server was selected as the winner for EverQuest! Her photo was transformed to a Legends of Norrath card and a statue of her character was placed within the Guild Hall in EverQuest! Congratulations Khyandys! \n\n*** Items *** \n\n- Altered the merchant value of the unfired and sealed Energeian Orbs. \n\n*** AA *** \n\n- The \"Elemental Form\" AA lines have had their reuse delay reduced to 30 seconds. \n- Added Cleric, Paladin, Druid, Beastlord and Ranger to the Quick Buff line. \n- Changed Spell Casting Deftness to a 10%, 25% and 50% cast time haste to match Quick Buff. \n- Focused Paragon of Spirit now requires players to purchase rank 3 of Paragon of Spirit before they can purchase the Focused Version. This will not impact anyone who currently has Focused Paragon. \n\n*** NPCs *** \n\n- Citizens of Shadowhaven now proudly advertise the services they offer. \n- Raid NPCs are now immune to Song of the Highsun. \n- All guildmasters will now train research to skill 20 if the player is the appropriate level to gain the research skill. \n\n*** Tradeskills *** \n\nA few new sets of items and recipes have been created for Tradeskills along with a few standard upgrades. \n\n- Alchemy potions have been upgraded to level 85 and a few more illusion potions have been added. \n- Baking received a new meat, with recipes to go along with it. \n- Absinthe and another high-powered drink have been added in for Brewing. \n- Jewelcraft received a new metal for the next power level of jewelry. There is also a new type of base jewelry for gold and up. \n- Jewelcrafting, fletching, and pottery now play a major support role for smithing and tailoring. \n- All Energeian power sources can now be made with pottery, including the raid power sources. \n- New weapon recipes have been added for Smithing and Tailoring. These weapons are similar to cultural armor, but without the race/deity restrictions. \n- A few new recipes have been added for Tinkerers to create some handy devices. \n- Many spells have been added for Research, up to TSS Rank 2. \n- Tome research has been implemented, which means that melee classes will be able to research tomes. All classes now have access to the research skill. \n-- Int caster classes will still be able to research all spells and songs for all classes. They are not able to research melee tomes. \n-- Pure melee classes will be able to research all tomes for all classes. \n-- Priest classes will be able to research spells that are usable by any priest class. \n-- Hybrid classes will be able to research any spell or tome that can be used by any hybrid class. \n-- Bards will be able to research any spell, tome, or song that can be used by any hybrid class. \n\n*** Miscellaneous *** \n\n- Corpses will now automatically decay after you receive an experience-granting resurrection while in hover mode. \n- Corrected an issue that caused NPCs to not receive full damage when multiple projectiles hit them at the exact same time. \n\n*** UI *** \n\n- Things that shouldn't have a con color (corpses, boats, etc.) will no longer display with a white con in the target window. \n- Re-arranged the General Options tab to allow for more options. \n\n- Changed - \n\nEQUI_OptionsWindow.xml \nEQUI_GroupWindow.xml \nEQUI_ConfirmationDialog.xml \n\n*** Previously Updated through Hotfixes *** \n\n- The Darkpaw quest givers in Oceangreen Hills are now marked as such. \n- Oceangreen Hills: Fixed an issue with Captain Hiran Tillin where players could do his quests out of order and potentially cause progression problems with their characters. \n- Apothecary Cadmael in Oceangreen Village no longer stocks Black Pearls, Black Sapphires, Diamonds or Quintessences of Knowledge. \n\n- The EverQuest Team","content_hash":"faee69ef9fc132416c3ef5103b45e55a0ad57c0a58201183e9fed22368ee9c6a","source_files":["patches-2008-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["October 21, 2008"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"c5b196115a6dbb2a228fb6063e4df856d777e2e8707e395b39b17a27d9b64d03","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":1053418,"item_index":null,"heading":"October 21, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"6b4314a355455a6a56239b88d777b67ba50e860f70c1c168b5ebafea213cf417","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":1078591,"item_index":null,"heading":"October 21, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"65037ac19f0585aa53183b7898f478fe637d4d494ee82ec1444ad556f87ee93c","filename":"patches-2008-2.txt","adapter":"text","source_offset":37066,"item_index":null,"heading":"October 21, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2008-10-21-1","id":"2008-10-21-1"},{"patch_date":"2008-10-07","effective_date":"2008-10-07","display_date":"October 7, 2008","title":"October 7, 2008","year":2008,"month":10,"kind":"live","era":"EverQuest Live","expansion":"Secrets of Faydwer","expansion_code":"secrets-of-faydwer","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Fan Faire Requests","Spells","AA","Quest & Events","Miscellaneous","Voice Chat","UI"],"change_count":43,"word_count":1522,"summary":"Highlights *** Seeds of Destruction Zone Sneak Preview: All active EverQuest subscribers with accounts in good standing will be able to experience all new EverQuest Seeds of Destruction zones two week before commercial release! During this special event players can participate in quest lines and…","content":"*** Highlights ***\n\n- Seeds of Destruction Zone Sneak Preview: All active EverQuest subscribers with accounts in good standing will be able to experience all new EverQuest Seeds of Destruction zones two week before commercial release! During this special event players can participate in quest lines and group encounters as they assist Antonius Bayle and preserve the future of Qeynos! Zones include the eerie devastation of the Void, the lush wilderness of Oceangreen and the perilous Temple of Bertoxxulous. Beginning October 7, 2008 seek out the herald of Druzzil Ro in the Plane of Knowledge to be transported to a time rift that leads to the preview content!\n\n- Group Merge Ability: Looking to fill the last few spaces of your group? Groups now have the ability to merge with each other without disbanding from their own group! With this new feature, the group leader of one group can invite the group leader of another group to join his/her group. If the invitation is accepted, the two groups will merge together to form one group. This change merely allows groups to merge without having to make everyone drop out of their current group. All other group functionality should work as it did in the past. It does not increase the six person group maximum for groups.\n\n- Group Window Enhancements: The following changes have been made to improve the Group Window - We've added mana and endurance gauges for group members. We've added a Group Roles infrastructure. When right-clicking on a member of the group, a leader will now have the roles sub-menu for role administration. If currently the leader of a group, right-clicking the player's health / mana / stamina window will also show the same role administration menu. We also added in the /grouproles command. A group role indicator was also added to the Player Info window.\n\n- Target Window Enhancements: The following changes have been made to improve the Target Window - The target window will now display the buffs on target players, pets, and in the future mercenaries. The Inspect Buffs leadership ability is still needed to view NPC buffs. The target's buff timers displays in hours, minutes, seconds. We've added the ability to remove buffs from yourself, your pet, and in the future mercenaries from the target window. The ability to block buffs on you and your pet has also been added to the target window. The Target Window is now resizable.\n\n- More Firiona Vie Character Slots: We've extended the amount of character slots available on the Firiona Vie server to 3 characters.\n\n- Message to Custom UI Users: Due to the amount of changes being made to the user interface with this game update, custom UI users are advised to switch to the default before attempting to log in or if you experience difficulties when logging in.\n\n\n*** Fan Faire Requests ***\nThese changes were made due to some of the feedback received at the 2008 Las Vegas Fan Faire.\n\n-Added the ability for players to target nearest corpse and cycle through the nearest corpses via hotkeys. These will need to be set in the options menu to be used. \n-Increased the range of emotes to match the range of say. \n-Fixed an issue with damage shield mitigation on items. \n-/target will now target the player instead of their familiar, as long as the player is within a reasonable distance of their familiar. \n- We now display all bind points for a player when using /charinfo.\n\n\n*** Spells ***\n\n- A new resurrection spell has been added for Druids and Shaman. Wanderer Astobin and Mystic Abomin in the Plane of Knowledge library have the scroll for sale. The spell returns 90% of a player's lost experience and can only be used while out of combat.\n\n\n*** AA ***\n\n- Removed the group leadership AA Designate Main Assist since this functionality is given to all groups through the new Group Role system. Leadership AAs spent on this ability have been refunded in the form of regular AAs.\n- Certain AA's that added extra riposte chances will no longer cause your non-rogue enemies to backstab you.\n\n\n*** Quest & Events ***\n\n- Monks should no longer get left behind after completing the Seventh Hammer portion of their Epic quest.\n- Paladins should no longer get left behind after completing the Mujaki the Devourer event for their Epic quest.\n\n\n*** Miscellaneous ***\n\n- Items and coin are no longer left on a corpse upon death. The items will remain equipped and in their respective containers.\n- Spells will now remain memorized on a character upon death.\n- Players should now be able to equip items for which they don't meet the required level. In the inventory window, the item will be highlighted in yellow if the required level is not met. No benefits will be granted from this item other than being able to equip it.\n- Added the concept of revive effects. When you respawn, you will receive negative effects for a while to compensate for having all your equipment and spells still memorized.\n- /target will now choose PCs over NPCs when using a partial name.\n- If you have a familiar buff but no familiar, it should no longer destroy any other pets you have when you remove the buff.\n- All classes now keep their familiar buffs when the familiar is killed or dismissed, not just wizards.\n- Fixed a problem with familiars for pet classes. If you have a pet, then summon a familiar, then zone, it will now keep your pet properly with only the familiar buff.\n- Fixed some problems with the muted friends list for voice chat.\n- Corrected a few issues with group and raid management functions.\n- Groups are now somewhat persistent. If you log out and log back in you will still be in your group. Offline players should still be able to be kicked out of groups.\n- Fixed a problem with /hidecorpse looted where the client and zone could get out of sync and keep you from looting for a while after that.\n- Added /hidecorpse npc which works just like /hidecorpse all except it only hides NPC corpses.\n- Drakkin rogues will now sneak at the correct speed when over level 50.\n- Added in Group Roles infrastructure. When right-clicking on a member of the group, a leader will now have the roles sub-menu for role administration. If currently the leader of a group, right-clicking the player's health / mana / stamina window will also show the same role administration menu. Also, added in the /grouproles command. A group role indicator was also added to the Player Info window.\n- Group members in other zones will now be notified when their group member (that previously logged off) logs back in (grey when they're offline, white when they're online). Their name in the group window changes color as indicated for online/offline status.\n\n\n*** Voice Chat ***\n\n- Slash versions of the commands are effective on playername for the channel you are in and only if you are the moderator (raid/guild/group leader)\n- Unban only works via slash command since there the banned player is no longer in the channel and therefore no longer available to click on.\n- /voicechat unban playername\n-Unban only works to unban playername in the channel you are currently in, and only if you are the moderator (raid/guild/group leader)\n\n\n*** UI ***\n\nSeveral changes have been made regarding the design of user interface windows. Some of the changes are noted below:\n\n- The group leader will now be displayed in a different color in the group window and player window. This will work in addition to /groupleader to find out who the group leader is.\n- Updated the pet window to display timers in hours, minutes, seconds like the buff window.\n- \"Caster:\" in the buff info window will now display the user name. Also, if there is no caster information available, the \"Caster:\" line should not appear.\n- Added the ability to click on a group member and target out of zone / link dead group members. Using the function keys by default should also bring up the players in the target window.\n- Invite, follow and disband/decline buttons are no longer required in the group window.\n- Modified the spell gem window to auto-resize based on the number of spell gems activated via Mnemonic Retention.\n- Added the ability when using custom UI's to target out-of-zone group members by clicking on their EQType's gauge.\n- Fixed a bug seen in custom UI's where the spell name in the buff and short term buff windows would be \"Unknown Spell\" when there was no buff in that slot.\n- In the group window, the gauge size can now be used by custom UI modifiers to set the size for gauges instead of having to change the background size.\n\n- New -\n\nEQUI_MercenaryManageWnd.xml\nEQUI_MercenaryInfoWnd.xml\nEQUI_MercenaryMerchantWnd.xml\nEQUI_TopLevelScreens.xml\n\n- Changed -\n\nEQUI.xml\nEQUI_Animations.xml\nEQUI_FriendsWnd.xml\nEQUI_GroupWindow.xml\nEQUI_GuildManagementWnd.xml\nEQUI_OptionsWindow.xml\nEQUI_PlayerWindow.xml\nEQUI_RaidWindow.xml\nEQUI_TargetWindow.xml\nEQUI_BreathWindow.xml\nEQUI_CastingWindow.xml\nEQUI_CombatAbilityWnd.xml\nEQUI_EQMainWnd.xml\nEQUI_CompassWnd.xml\nEQUI_HotButtonWnd.xml\nEQUI_LeadershipWnd.xml\nEQUI_PetInfoWindow.xml\nEQUI_TrainWindow.xml\nEQUI_Inventory.xml\n\n\n- The EverQuest Team","content_hash":"27ade6288903da8300c2d7fb60f4cb6c37ee1ccd25fd4905943555ef06d3e396","source_files":["patches-2008-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["October 7, 2008"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"f4a307eba191366d68f14cbc1fd1c41409ba6846d85e82a9e9cf33bccd08147f","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":1044261,"item_index":null,"heading":"October 7, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"844cfc3beb8851d4b4b75da2ddeac7956394d88e895bbc19ed14d8df8f0686d8","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":1069368,"item_index":null,"heading":"October 7, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"4958f9108a5dc968b799b68561a5d1a50449faa268cdcf7a44e1cc85c58eccad","filename":"patches-2008-2.txt","adapter":"text","source_offset":27843,"item_index":null,"heading":"October 7, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2008-10-07-1","id":"2008-10-07-1"},{"patch_date":"2008-09-30","effective_date":"2008-09-30","display_date":"September 30, 2008","title":"September 30, 2008","year":2008,"month":9,"kind":"live","era":"EverQuest Live","expansion":"Secrets of Faydwer","expansion_code":"secrets-of-faydwer","categories":[{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"}],"sections":["Items","Spells","Upcoming UI Changes"],"change_count":5,"word_count":435,"summary":"The Tides of Anachronism All across Norrath and beyond, the boundaries between past and present and between parallel realities seem to be fraying. Within the normally peaceful Plane of Knowledge, three heralds of Druzzil Ro entered the realm; bringing warnings of troubled and dangerous times ahead.…","content":"The Tides of Anachronism\n\nAll across Norrath and beyond, the boundaries between past and present and between parallel realities seem to be fraying. \n\nWithin the normally peaceful Plane of Knowledge, three heralds of Druzzil Ro entered the realm; bringing warnings of troubled and dangerous times ahead.\n\n\"Danger has arrived! Our time is very short! Time is ticking and our doom may have arrived! As it passes, time takes with it portions of our lives. Well, your lives. And now it threatens to take all of our lives. Powers of chaos and destruction are taking their time, taking our time! Go quickly, time is so very short.\"\n\nMeanwhile, over in the Dreadlands, a retired scholar named Deckarn Mystglade is seeking someone to help keep him from losing his mind.\n\nA few years back when the Plane of Time was first breached by Norrathian adventurers, Deckarn warned his fellow scholars that interfering with the realm of time would only lead to disaster. After continuously trying to prophesize his unproven theories, he was forcibly requested to retire. Since then, Deckarn has been a bit unsure of anything around him.\n\nOver the past few weeks, Deckarn has been feeling a strange shift in time and began to have visions of epic battles, re-building, corruption, decay, and war. Uncertain of himself, he needs someone to investigate the mysterious occurrences in his visions to confirm that he isn't going insane.\n\nCurious adventurers begin to travel to the Plane of Knowledge and the Dreadlands to hear the rumors first hand.\n\n\n*** Items ***\n\n- The Raging Taelosian Alloy Axe and the Vengeful Taelosian Blood Axe have been modified. The Strike of Savagery effect will no longer have a chance to proc itself. Instead, the duration of the effect has been increased to 1 minute.\n- The tribute value of the mass enchant spells has been adjusted. It is not intended that infinitely purchasable items have a tribute value greater than their platinum cost.\n\n\n*** Spells ***\n\n- Tears of Qandieal and similar spells can now only be cast on NPCs to address a stability issue. The ability to use it against players will return with our next code update.\n\n\n*** Upcoming UI Changes ***\n\n- Message to custom UI users: With the next Game Update, we will be releasing several extensive changes to the User Interface (UI). Some of these changes can currently be found on the Test Server and additional changes may be released throughout the week. Please take a moment to visit the Test Server so that you can prepare ahead of time for these changes.\n\n \n\n- The EverQuest Team","content_hash":"b349698d568cb4a73d8735b011bd72d54c22bbceb6f1f63bbfb14fd953a6215c","source_files":["patches-2008-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["September 30, 2008"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"843b62a34273d046eac67e8582f557d867b291c95826e64b59956d1790ec998b","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":1041616,"item_index":null,"heading":"September 30, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"3f11c2f1fb6833bd1801f1228e7099c1b43c2b989006a9df3af82ae7b6bc8aab","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":1066657,"item_index":null,"heading":"September 30, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"112df45f590aa3143a41d631ebffa99ab74c143f7e04b141e9d99f7cdb41a979","filename":"patches-2008-2.txt","adapter":"text","source_offset":25132,"item_index":null,"heading":"September 30, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2008-09-30-1","id":"2008-09-30-1"},{"patch_date":"2008-09-03","effective_date":"2008-09-03","display_date":"September 3, 2008","title":"September 3, 2008","year":2008,"month":9,"kind":"live","era":"EverQuest Live","expansion":"Secrets of Faydwer","expansion_code":"secrets-of-faydwer","categories":[{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"audio-graphics","label":"Audio & Graphics"}],"sections":["Highlights","Features at Launch in EverQuest include","Items","Spells","NPC","Quest & Events","Miscellaneous","UI","The /voicechat command offers the following options"],"change_count":19,"word_count":1150,"summary":"Highlights *** Station Voice: Station Voice is a voice chat service powered by Vivox and included with certain SOE game subscriptions. Station Voice allows players to talk person-to-person in-game at no additional cost. Players can go far beyond basic real-time chat with the usual headset and…","content":"*** Highlights ***\n\n- Station Voice: Station Voice is a voice chat service powered by Vivox and included with certain SOE game subscriptions. Station Voice allows players to talk person-to-person in-game at no additional cost. Players can go far beyond basic real-time chat with the usual headset and microphone setup that is commonly used today, and will be able to access a suite of voice communication tools.\n\nUpcoming features are scheduled to include voice mail, the ability to receive external calls, and voice fonts to synthesize player voices into in-game character voices. Station Voice will be hosted and managed on the Vivox Network. Game software and headsets sold separately. Station Voice is also present in EverQuest II and Star Wars Galaxies.\n\nFeatures at Launch in EverQuest include:\n\n-- Talk person-to-person in game with any microphone and headset combo. \n-- Chat with your party, guild or any other group in game. \n-- Create automatic channels for guilds, raids and groups. \n-- Play and communicate without worry of a significant increase in game lag. \n-- Manage group/user participation with moderator controls. \n-- Individually mute and set volume per user Create automatic channels for guilds, raids and groups. \n-- Set up easily without the need for separate software, accounts or registration.\n\n(For details on Station Voice see below under the UI changes.)\n\n- Group Merge Ability: Looking to fill the last few spaces of your group? Groups now have the ability to merge with each other without disbanding from their own group!\n\nWith this new feature, the group leader of one group can invite the group leader of another group to join his/her group. If the invitation is accepted, the two groups will merge together to form one group.\n\nThis change merely allows groups to merge without having to make everyone drop out of their current group. All other group functionality should work as it did in the past. It does not increase the six person group maximum for groups.\n\n- Weightless Coinage: Coinage no longer adds to the weight of player characters. Adventurers all across Norrath rejoice... especially monks!\n\n\n*** Items ***\n\n- The spirit of Dain Frostreaver will be very angry if the Ancient Frostreaver or Ancient Longhandled Frostreaver are used by anyone else.\n- The Skullstepper should be usable by any race that includes the classes on it. Really.\n\n*** Spells ***\n\n- Tears of Qandieal returns to its changed state. It now destroys the target's mana and inflicts damage based on the mana destroyed.\n\n\n*** NPC ***\n\n- A recast timer has been placed on the NPC version of Lay on Hands. The player version of this spell is not affected by this change.\n\n\n*** Quest & Events ***\n\n- The Demi-Plane version of Mayong's swipe attack will now properly ignore the top player of his hatelist.\n- The lockout from Bimbalicus the Soulbleeder's event will be 4.5 days from now on.\n\n\n*** Miscellaneous ***\n\n- Guild Banners will again be sustainable with only one guild member in the zone.\n- Weightless Coinage: Coinage no longer adds to the weight of player characters. Adventurers all across Norrath rejoice... especially monks!\n- The timer for returning to the game after going linkdead with a character has been reduced from 3 minutes to 1 minute.\n\n\n*** UI ***\n\n- Station Voice Comes to EverQuest!\n\n- How does it work in EverQuest? -\nTo begin using voice chat, verify the feature is enabled by opening the Option window (Alt+O) and navigating to the Voice tab. This feature will be turned off by default.\n\nDevices: Once Voice Chat is enabled EverQuest will attempt to connect to the correct hardware.\n\nPush-to-talk key: Initially the voice chat system uses Ctrl+Tab as the push-to-talk key. This can be reconfigured to any available key from the Options window, Keys tab.\n\nOutput volume: Master volume for all incoming Voice Chat traffic. This setting is independent of music and sound effect volume settings. Setting this to high results in distortion of incoming speech.\n\nInput volume: The relative sensitivity of your microphone. Turning it up means your microphone picks up quieter sounds. Setting this to high results in distortion of your outgoing speech. The sound indicator gives an estimate of the distortion. Red signifies high distortion, yellow medium distortion and green low distortion.\n\nTesting your setup with Echo channel: The echo channel allows you to get an idea of your settings by broadcasting what you say back to you after a short delay. \n\n- The Voice Bar -\nOnce Voice Chat is enabled and has successfully connected the Voice Bar will automatically be shown. The Voice Bar by default will remain active as long as voice chat is enabled. A hot key may be mapped to open and close the Voice Bar.\n\nThe Voice Bar offers a push to talk button, a list of users of the current channel, what channels are available, a link to Options, and indication of who is currently talking.\n\nThe Talk button is simply a push-to-talk button that is mouse activated instead of keypress activated. \nThe Voice Users button presents a list of the users of the current channel. Clicking on the speaker by any user allows you to adjust the volume of that player relative to your master volume. A particularly loud player can be turned down relative to other voice chat traffic Moderators for a channel are given additional options of muting a player for the entire channel, banning a player from the channel and kicking a player from the channel.\n\nThe channel button pulls down a menu of channels available to you. The currently selected one is shown in green if connected. Red if the connection has failed. Unselected but available channels are shown in white. \n\nVoice chat has been integrated into some other interfaces in the game. Speaker icons show up for players that have voice chat active. The speaker icons behave as they do in the Voice Users window, giving access to Voice Chat options specific to that player.\n\nThere is currently an issue with leaving a private channel making you unable to invite someone to a new private channel. We are working on resolving this issue, but until then, logging out and back in should clear your channel status.\n\n- Using the /voicechat Command -\nThe /voicechat command offers the following options:\n\n-- on: activate voice chat (ex. /voicechat on) \n-- off: deactivate voice chat \n-- Moderator Controls: \n-Mute <player> - mutes a player for everyone in the current channel\n-Unmute <player>- unmutes a player for everyone in the current channel\n-Kick <player>- kicks a player form the current channel\n-Ban <player> - bans a player from the current channel and kicks them if they are present\n-Unban <player> - unbans a player from current channel\n\n\n- New -\n\nEQUI_VoiceActionBarWnd.xml\nEQUI_VoiceNoticeWnd.xml\nEQUI_TopLevelScreens.xml\nVChat.tga\n\n- Changed -\n\nEQUI.xml\nEQUI_Animations.xml\nEQUI_FriendsWnd.xml\nEQUI_GroupWindow.xml\nEQUI_GuildManagementWnd.xml\nEQUI_OptionsWindow.xml\nEQUI_PlayerWindow.xml\nEQUI_RaidWindow.xml\nSIDL.xml\n\n\n- The EverQuest Team","content_hash":"54b11bc89f66338ebd56db7cc7531898a4b5604bbbb969d7f440f2f894030c28","source_files":["patches-2008-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["September 3, 2008"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"be1a1db450f15f70d539c765c4c89e8f0cb92d8f5064aaeb8afe4f4f9429dd3a","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":1034519,"item_index":null,"heading":"September 3, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"ec5cf8aa90c3c1cc785e8153cf6664adc5fdefb070951767ebd7d35c3152f073","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":1059494,"item_index":null,"heading":"September 3, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"8e6c29676f8128e3ea8c0a74fd14756f238ceed8e9cdfd467f0657e122337f64","filename":"patches-2008-2.txt","adapter":"text","source_offset":17969,"item_index":null,"heading":"September 3, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2008-09-03-1","id":"2008-09-03-1"},{"patch_date":"2008-08-20","effective_date":"2008-08-20","display_date":"August 20, 2008","title":"August 20, 2008","year":2008,"month":8,"kind":"live","era":"EverQuest Live","expansion":"Secrets of Faydwer","expansion_code":"secrets-of-faydwer","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Quests & Events","NPC","Spells","Tradeskills","Tasks","Zones","Previously Updated"],"change_count":46,"word_count":1172,"summary":"Highlights *** New Hot Zones: Franklin Teek has arrived in the Plane of Knowledge and will be happy to point you to the current location of a Hot Zone appropriate for your level. Franklin also has a series of tasks that can be done in each of the current Hot Zones. Each task can only be completed…","content":"*** Highlights *** \n\n- New Hot Zones: Franklin Teek has arrived in the Plane of Knowledge and will be happy to point you to the current location of a Hot Zone appropriate for your level. Franklin also has a series of tasks that can be done in each of the current Hot Zones. Each task can only be completed one time each day and you can only complete one of Franklin's Tasks. The following zones are now Hot Zones with increased experience and rewards:\n\n\n\n20 Lake of Ill Omen \n25 Feerrott \n30 Frontier Mountains \n35 Tower of Frozen Shadow \n40 Lower Guk \n45 Wakening Lands \n50 Old Sebilis \n55 Blackfeather roost \n60 Plane of Storms \n65 Sunderock Springs \n70 Riftseeker's Sanctum \n\n- Final Living Legacy Rewards: Living Legacy Augments are now available by right-clicking the Abacus you obtained when doing any of the raids you participated in. If you have lost or deleted your Abacus (or need a replacement for any reason) see Distribution Facilitator XCV in the Plane of Knowledge. \n\n*** Items *** \n\n- Moved Battlerager's Strength from Prismatic Savage-Caller's Gloves (Beastlord) to Prismatic Enrager's Gauntlets (Berserker).\n- Bard instrument modifiers have been added to many items from Living Legacy group zones. \n- The Darkened Enameled Black Chestplate and Darkened Shining Metallic Robes are now infusible, matching the rest of their armor sets. \n- The Prismatic Glyph of Loyalty is now usable by High Elves and Erudites. \n- Added tribute values to most SoF dropped items. \n- Increased the AC for Ring of Molten Alloy and Perpetually Spinning Gear. \n- The Blackburrow Hunting Bow now has a range. It appears the gnolls rather missed the point of a having a bow in the first place. \n- Swapped the incorrect AC values for Ancient Husk Leggings and Steel-Studded Leather Leggings. \n- Living Legacy Augments are now available by right-clicking the Abacus you obtained when doing any of the raids you participated in. If you have lost or deleted your Abacus (or need a replacement for any reason) see Distribution Facilitator XCV in the Plane of Knowledge. \n- Fixed an old issue that prevented several helms from being tinted with dye. \n- The ranked Augmentation Solvents on vendors throughout the world have been replaced with a standard unranked solvent. \n- The Ornate Gnoll Hide Lariat has had its spell proc replaced with one that does not have a knockback. It will not stun as long as before, but will do more damage. \n- The Skullstepper has had its race restrictions removed. Any race with classes that can use it will be able to equip the item. \n- A handful of previously broken spell effects on items have been changed to function properly. \n\n*** Quests & Events *** \n\n- Reduced the lockout timers for the Soulbleeder and the Bloodmoon Prophet raid from 5.5 days to 4.5 days. This will not change for those that currently have lockouts, but will affect any new lockouts given for those raids. \n- The scarecrows in Hills of Shade have found their straw at last. \n- The \"crystal phases\" in Big Bynn's raid should now last a full minute in duration. \n- 'The Broodmother Event' in Crystallos will now move all corpses to a safe location when the event resets. \n- The search for Donna in Hills of Shade has become a bit more complex. \n- The chest reward for 'The Three Brothers' event in Frostcrypt will no longer look like a person. The bears in Wulfnor's event will continue to look like bears. Snozzberries will remain unaffected. \n\n*** NPC *** \n\n- Many NPCs that previously had corpses that would never \"unlock\" to allow people who did not get kill credit to loot them no longer have that restriction and will now unlock normally. \n- Distribution Facilitator XCV in the Plane of Knowledge will be happy to replace any Living Legacy Abacus items you may have lost or may be missing. \n- Kalim'Kar the Gold in Dragonscale sells a container that can be used to convert Glowing Prismatic Runes into Whirring Clockwork Runes, and/or convert Whirring Clockwork Runes into Humming Finsternacht Runes. \n\n*** Spells *** \n\n- SoF Rank II global spells now drop more frequently. \n- SoF Rank II global spells are now weighted to drop more often for classes with a higher population. \n- The Whirl till you hurl spin stun line is now linked on the same timer. \n- The Mana Flare spell proc line is now linked on the same timer. \n- Aurora of Morrow has been modified. It now heals all members of the Paladin's group, consuming no more mana than is necessary (up to the cap) to heal the group members, and preferentially apportions healing to group members that need it the most. \n- Battle Frenzy now correctly checks the health of the Berserker using the ability, not their target. \n- Tears of Qandieal now destroys the target's mana and inflicts damage based on the mana destroyed. \n- Nature's Burning Wrath damage over time spells will now stack, in the same manner as Nature's Blazing Wrath. \n- Speed Focus Discipline has been moved from reuse timer 2 to timer 10. \n- The heal over time component from the Ward of Tunare and Skin of the Reptile lines should no longer have stacking conflicts. \n- Unholy Aura Discipline will now double the damage of lifetap spells for its duration. \n- The duration on all versions of Necromancer and Shadowknight Lich spells have been changed to a standard one hour. \n- The damage over time component of Harm Touch will no longer \"stack\" with other Harm Touches. \n\n*** Tradeskills *** \n\n- All tradeskill recipes intended for Seeds of Destruction have been disabled until Seeds of Destruction is released. \n\n*** Tasks *** \n\n- Fenden Helter in Dragonscale has received new instructions from some of his clients and some of his combat related tasks have been modified. \n\n*** Zones *** \n\n- The level requirement for Theater of Blood has been lowered back to 68. \n- Franklin Teek has arrived in the Plane of Knowledge and will be happy to point you to the current location of a Hot Zone appropriate for your level. Franklin also has a series of tasks that can be done in each of the current Hot Zones. Each task can only be completed one time each day and you can only complete one of Franklin's Tasks. The following zones are now Hot Zones with increased experience and rewards: \n\n\n20 Lake of Ill Omen \n25 Feerrott \n30 Frontier Mountains \n35 Tower of Frozen Shadow \n40 Lower Guk \n45 Wakening Lands \n50 Old Sebilis \n55 Blackfeather roost \n60 Plane of Storms \n65 Sunderock Springs \n70 Riftseeker's Sanctum \n\n*** Previously Updated *** \n\n- The Kirkoten Miners will now update the Combat task given by Fenden Helter for the Brownie Rebels. \n- Several NPCs from the tasks given by Fenden Helter in Dragonscale Hills are now listed on the Find window in their respective zones. \n- Beltron will once again recognize Banish Shadows procs. \n\n- The EverQuest Team","content_hash":"fd43739f223b9280af525ddd0a7371fc142e2009b4bfc2a4c3b92e8d575a1a57","source_files":["patches-2008-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["August 20, 2008"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"826405c700b159300f8bc785639997539534a601aa680e3c936acf8d11a505ba","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":1027658,"item_index":null,"heading":"August 20, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"bb610c29e40138b58a2f6876abd53f5dc38ce7467ddd608034dfd1264e330d37","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":1052567,"item_index":null,"heading":"August 20, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"bf27e9e4ef90cdb1ee20c84dcf96fe245f4f3ccae7e5820ced5fd133af959ef8","filename":"patches-2008-2.txt","adapter":"text","source_offset":11042,"item_index":null,"heading":"August 20, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2008-08-20-1","id":"2008-08-20-1"},{"patch_date":"2008-07-17","effective_date":"2008-07-17","display_date":"July 17, 2008","title":"July 17, 2008","year":2008,"month":7,"kind":"live","era":"EverQuest Live","expansion":"Secrets of Faydwer","expansion_code":"secrets-of-faydwer","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"}],"sections":["Highlights","NPC","UI","Miscellaneous","Previously Updated"],"change_count":11,"word_count":201,"summary":"Highlights *** Spells and procs will no longer reset swing timers for any class, PC or NPC. NPC *** The NPCs that were made easier in our previous patch will now have their proper consider message. UI *** Fix a problem that was causing some custom UIs to crash while drawing buff icons.…","content":"*** Highlights *** \n\n- Spells and procs will no longer reset swing timers for any class, PC or NPC. \n\n*** NPC *** \n\n- The NPCs that were made easier in our previous patch will now have their proper consider message.\n\n*** UI *** \n\n- Fix a problem that was causing some custom UIs to crash while drawing buff icons. \n\n*** Miscellaneous *** \n\n- Spells and procs will no longer reset swing timers for any class, PC or NPC. \n- Improved an issue that was causing poor performance in outdoor zones. \n- Fixed an issue that was causing poor performance when switching between background and foreground modes. \n\n*** Previously Updated *** \n\n- Laiyken should once again allow you in to Crystallos if you're on the proper step of his quest. If you were refused access before, hailing him again should allow you to enter the zone. \n- Laiyken will no longer consume your Oil-Covered Crystal if you are not yet at the correct point of his quest. \n- The Kirkoten Minders will now update the Combat task given by Fenden Helter for the Brownie Rebels. \n- Beltron in Frostcrypt will once again take damage from Banish Shadows procs. \n\n- The EverQuest Team","content_hash":"cbb60fb208ace1974187586c1429055b6fcdeb689010c23d59d92a6891973ca4","source_files":["patches-2008-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["July 17, 2008"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"7ff172a17e2cc37e783787b20d9ea115afdc4c98bf2a2e54dbe20df975fd0fcb","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":1026438,"item_index":null,"heading":"July 17, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"5167ffd1d03dc1ad99c9d84aa6487b902323aad2d6a7d2f4a43736cf55e56049","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":1051281,"item_index":null,"heading":"July 17, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"198915ebb3504dafa6cd5332510bad564f064396d1e3d1a8eaf6d33a3d67eae6","filename":"patches-2008-2.txt","adapter":"text","source_offset":9756,"item_index":null,"heading":"July 17, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2008-07-17-1","id":"2008-07-17-1"},{"patch_date":"2008-07-09","effective_date":"2008-07-09","display_date":"July 9, 2008","title":"July 9, 2008","year":2008,"month":7,"kind":"live","era":"EverQuest Live","expansion":"Secrets of Faydwer","expansion_code":"secrets-of-faydwer","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Returning Players","Items","Quests & Events","NPC","Spells","Tradeskills","Tasks","AA","Zones","Miscellaneous","User interface"],"change_count":34,"word_count":1618,"summary":"Highlights *** A series of quests have been created within and around the Secrets of Faydwer expansion. See Fenden Helter in the Ladies of the Light tower for more information. These tasks include various Secrets of Faydwer faction rewards as well as a new currency that can be used to purchase…","content":"*** Highlights *** \n\n- A series of quests have been created within and around the Secrets of Faydwer expansion. See Fenden Helter in the Ladies of the Light tower for more information. These tasks include various Secrets of Faydwer faction rewards as well as a new currency that can be used to purchase items from Fenden. \n\n- The spell information window has been changed. For buffs that are on you or your pet, you will be able to see the name of the caster, the full duration of the spell, the level required to cast the spell, the skill required to cast the spell, the mana cost of the spell, and the spell description. Non existing buff based spells will display the total duration of the spell in a new format, hours, minutes, and seconds.\n\n- New visual indicators have been added to the buff window icons, and short duration buff window icons. Additionally, the spell counter information has been moved to facilitate the visual display of the buff timer on the respective buff icon. There have been four pieces of visual information added to the buff icons. This includes a visual indicator to show each of four possible pieces of information. The new pieces of information are Buff Timer, Buff Counters, Song Timer, and Song Counters. \n\n- With the description changes added, all relevant counter information for BARD songs, all short duration effects, and regular buffs in either the spell window buff icon or short duration buff icon respectively will also be displayed. \n\n- The buff icon will now display the time remaining in the form of hours (h), minutes (m), or seconds (s) whichever is greater. This significantly reduces the amount physical space used on the icon to print out the remaining time, in effect showing more of the buff or short duration buff icon to the print out the remaining time, in effect showing more of the buff or short duration buff icon to the player. \n\n- Several NPCS in the Barren Coast, The Buried Sea, Attiki, Katta Castrum, and Goru'kar Mesa have been lowered in difficulty to help facilitate easier soloing for many players. These NPCs will have a special consider message to indicate they are easier than your average NPC. \n\n*** Returning Players *** \n\n- If you're returning to the game following a break, be sure to visit the Scholars in the northeast portion of the Plane of Knowledge. They can help guide you through the many changes to the land of Norrath over the years. \n\n*** Items *** \n\n- Fixed some typographical errors in a few instruction manuals. \n- Ornament Mutation Tools are now available for purchase from Magus Alaria in the Guild Lobby. They can be used to permanently change Ornament items into single use Ornamentation containers. \n- Secrets of Faydwer monk armor will now have the special monk appearance. Armor that monks share with other classes was unchanged. \n- Added Battlerager's Strength to SoF Raid Tier 3 and 4 Berserker Class Gloves. \n- Changed the colors on the Bridles of the Commanded and Ferocious Ferans to match the image on their cards. \n\n*** Quests & Events *** \n\n- A series of quests have been created within and around the Secrets of Faydwer expansion. See Fenden Helter in the Ladies of the Light tower for more information. These tasks include various Secrets of Faydwer faction rewards as well as a new currency that can be used to purchase items from Fenden. \n- The bears in Wulfnor the Gladiator's event in Frostcrypt will once again look like bears. \n- Eron in the Dragonscale Hills has figured a slightly better method for making spools of energized brownie hair. You can now make it if the denizens of the zone are nearby. It still requires that you be by the specific energy charge within the main power room, and not any of the auxiliary power rooms. Be aware that being in the energy charge is painful and not compatible with invisibility or stealth. This new method will also not work if you are lying down. You will not need to go back to him to get the new method, as he has communicated it to everyone. \n\n*** NPC *** \n\n- Brinda's assistant, Findlewill, has returned from a restful vacation and can now be found in the Mansion. \n- Several golems have had their body type switched to Construct. \n- Fixed several minor text errors on various NPCs. \n- Several NPCS in the Barren Coast, The Buried Sea, Attiki, Katta Castrum, and Goru'kar Mesa have been lowered in difficulty to help facilitate easier soloing for many players. These NPCs will have a special consider message to indicate they are easier than your average NPC. \n\n*** Spells *** \n\n- Made a change to all spells and abilities that use Fade-like functionality to no longer kill your pets, auras and familiars when the Fade-like ability is used.- Fixed an issue causing negative focus effects to not function correctly (sorry!)- With the changes made for displaying the spell decriptions, there may be some NPC spells that display incorrect data. We will be adjusting these descriptions at a later time. The description shoud not affect gameplay.- The shadowknight Decrepit Skin line, paladin Ward of Tunare spell line, and druid Skin of the Reptitle spell line have been adjusted.- Upon death, Divine Arbitration should no longer split the influence to the group members.- Shaman spell Ancestral Intervention and the druid spell Survival of the Fittest should be able to produce a crit again. \n\n*** Tradeskills *** \n\n- NPC pricing of powersources have been altered. \n\n*** Tasks *** \n\n- Fixed one of the chests in the Uncovered Treasure task that was spawning under the world. \n- Fixed various issues in the new Secrets of Faydwer tasks that start with Fenden Helter in Dragonscale Hills. \n\n*** AA *** \n\n- Changes have been made to the Harm Touch ability for Shadow Knights. The Ranks of Harm Touch that are purchased via AA points (and not automatically granted) will now have an immediate amount of damage as well as a Damage Over Time component. The Damage Over Time component is in addition to the damage that Harm Touch previously did. The Damage Over Time will scale along with the maximum value of the instant damage for each rank. \n- Increased the duration of Pact of the Wurine AA. \n- A number of AA lines that had a previously meaningless recast delay have been changed to have no recast delay. This is to address larger-than-intended returns on Heal Amount mods being applied due to how the calculations for those spells work. The AA lines changed include: Act of Valor, Hand of Piety, Lay on Hands, Mend Companion, Rejuvenate Companion, Replenish Companion, and Touch of the Divine. \n\n*** Zones *** \n\n- We've adjusted the fog settings in all zones to allow for better visibility.- Adjusted pathing around the Goblin huts in the Buried Sea. \n\n*** Miscellaneous *** \n\n- More fixes for corpse looting problems when using /hidecorpse looted.- Added the Background FPS slider to the Options->Display window. Allows setting the frame rate for the EQ window when it is not the foreground window. Sliding all the way to the left (the default) will use \"Min. CPU\" mode. Increasing this above \"Min. CPU\" can improve auto-follow behavior when the client is not in the foreground.- 'alpha' and 'ralpha' added to /tracksort command.- Added new SoF stats to the bazaar search options.- Fixed a problem causing a client disconnect when consuming or using the last item in a stack.- Made an optimization that will slightly improve lag in loping plains. This is not a full fix.- Changed the way CPU affinity assignment works so that when you have multiple clients running and exit one and restart it, you still get correct distribution of CPU assignment. Previously, this could cause both clients to be assigned to the same CPU. \n\n*** User interface *** \n\n- Moved the Max FPS and Max background FPS sliders to the advanced display options window.- The spell information window has been changed. For buffs that are on you or your pet, you will be able to see the name of the caster, the full duration of the spell, the level required to cast the spell, the skill required to cast the spell, the mana cost of the spell, and the spell description. Non existing buff based spells will display the total duration of the spell in a new format, hours, minutes, and seconds. \n- New visual indicators have been added to the buff window icons, and short duration buff window icons. Additionally, the spell counter information has been moved to facilitate the visual display of the buff timer on the respective buff icon. There have been four pieces of visual information added to the buff icons. This includes a visual indicator to show each of four possible pieces of information. The new pieces of information are Buff Timer, Buff Counters, Song Timer, and Song Counters. \n- With the description changes added, all relevant counter information for BARD songs, all short duration effects, and regular buffs in either the spell window buff icon or short duration buff icon respectively will also be displayed. \n- The buff icon will now display the time remaining in the form of hours (h), minutes (m), or seconds (s) whichever is greater. This significantly reduces the amount physical space used on the icon to print out the remaining time, in effect showing more of the buff or short duration buff icon to the print out the remaining time, in effect showing more of the buff or short duration buff icon to the player. \n\n- Changed - \nEQUI_AdvancedDisplayOptionsWnd.xmlEQUI_OptionsWindow.xml \n\n- The EverQuest Team","content_hash":"c4c2d0ee188d4324fa047914ed6d6493e5a107faba4a44a0d379c9d2f56a0640","source_files":["patches-2008-2.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["July 9, 2008"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"71a591bff0071245275ad0284d1517c65438942d42d3e81fcb08f358d5ed1a95","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":1016899,"item_index":null,"heading":"July 9, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"511b77ef7d9a70d2c21733f5c3f6b15444a6e1e2b90f1335c28f456a01152c81","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":1041676,"item_index":null,"heading":"July 9, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"eae736d688c433cb2821bcaed9dd2e874b37cc2edc625cf6d723aba50efe1286","filename":"patches-2008-2.txt","adapter":"text","source_offset":151,"item_index":null,"heading":"July 9, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2008-07-09-1","id":"2008-07-09-1"},{"patch_date":"2008-06-19","effective_date":"2008-06-19","display_date":"June 19, 2008","title":"June 19, 2008","year":2008,"month":6,"kind":"live","era":"EverQuest Live","expansion":"Secrets of Faydwer","expansion_code":"secrets-of-faydwer","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"}],"sections":["Here is the patch message from today","Items","Quests and Events","Tasks","NPC","Hotfix"],"change_count":9,"word_count":132,"summary":"Here is the patch message from today: Items *** Scorpion sandwiches no longer have a weapon delay on them. They do, however, still have scorpions. The Temporal Chrysalis will no longer disappear if it is used before its proper time. Quests and Events *** The lockout for Goru Uldrock, the…","content":"Here is the patch message from today:\n\n*** Items ***\n- Scorpion sandwiches no longer have a weapon delay on them. They do, however, still have scorpions.\n- The Temporal Chrysalis will no longer disappear if it is used before its proper time.\n\n*** Quests and Events ***\n- The lockout for Goru Uldrock, the Reincarnate is now spelled correctly.\n- Killing Emperor Draygun should properly update his task once again.\n\n*** Tasks **** \n- Fixed the spelling of the quest NPC in the task Simple Arrow for Crescent Reach.\n\n*** NPC ***\n- Fixed the reset issues with Bargangle Tinkerson in Meldrath's Mansion.\n\n- The EverQuest Team\n\n\n6/16/2008\n\n***Hotfix ***\n- Whizzlebang Twempt (both versions) should now only respond to text triggers if you have him targeted. \n\n- The EverQuest Team","content_hash":"a9c3fa11d6d6b748f8b97585e030f4529ccfee3a414330405e2d815d66ae24a1","source_files":["patches-2008-1.txt","patches_1999-2010_combined.txt"],"source_titles":["June 19, 2008"],"source_url":null,"source_urls":[],"occurrence_count":2,"source_occurrences":[{"occurrence_id":"6b0be2dcfffa3c7ccd37bfe2cd81c9f3da11fec8d4d5621b66af0f7e4fbac7d0","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":1040634,"item_index":null,"heading":"June 19, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"ddebe53fb433ea161fd146891684bb8341feead2ac6c236a631f0b428a670d41","filename":"patches-2008-1.txt","adapter":"text","source_offset":45486,"item_index":null,"heading":"June 19, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2008-06-19-1","id":"2008-06-19-1"},{"patch_date":"2008-06-11","effective_date":"2008-06-11","display_date":"June 11, 2008","title":"June 11, 2008","year":2008,"month":6,"kind":"live","era":"EverQuest Live","expansion":"Secrets of Faydwer","expansion_code":"secrets-of-faydwer","categories":[{"slug":"classes","label":"Classes"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"ui","label":"UI"}],"sections":["Returning Players","Items","NPCs","Tasks","User Interface"],"change_count":10,"word_count":223,"summary":"Here's a sneak peek at Wednesday's Game Update message. This may or may not be updated before the update is live. Returning Players *** If you're returning to the game following a break, be sure to visit the Scholars in the northeast portion of the Plane of Knowledge. They can help guide you…","content":"Here's a sneak peek at Wednesday's Game Update message. This may or may not be updated before the update is live.\n\n*** Returning Players ***\n\n- If you're returning to the game following a break, be sure to visit the Scholars in the northeast portion of the Plane of Knowledge.  They can help guide you through the many changes to the land of Norrath over the years.\n\n*** Items ***\n\n- The Mangled Head combine for the Druid Epic 1.5 will no longer consume its components if it is performed outside of the correct zone.\n- The Bundle of Defiant Armor will no longer summon pieces of armor that you already have.\n\n*** NPCs ***\n\n- The Magus at the Wayfarer camps will now send characters to Nedaria's Landing and from there to Natimbi or Abysmal Sea, without need for the Wayfarer's Stone.\n- Crystal Golems in Plane of Valor have been changed to constructs and are no longer humanoids.\n\n*** Tasks ***\n\n- Tavik will now give out the Stopping Production task.\n- The Tasks \"Disposing of Unwanted Things\" and \"Engine Room Schematic\" should always have enough steamworks available to kill.\n\n*** User Interface ***\n\n- Added a few new item icons for future items. Custom UIs will need to update to see them.\n\n- Changed -\n\nEQUI_Animations.xml\n\n- The EverQuest Team","content_hash":"a6502af24d456638184a4b871d1dc2074273f1ade0adbeb6e8a659602c67c2b7","source_files":["patches-2008-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["June 11, 2008"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"b89ec34606b02ecd7bbb097ebaa0b12ee9ed54828b478113507dbd693d5ed888","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":1014654,"item_index":null,"heading":"June 11, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"9466f295efefebc30fb650a8920544ac442038f4a683ab227e0ae08b788eb4de","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":1039233,"item_index":null,"heading":"June 11, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"a49ede852ffc95d196c34db337913be37fac207b42e51c5808e1fd82b9a01267","filename":"patches-2008-1.txt","adapter":"text","source_offset":44085,"item_index":null,"heading":"June 11, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2008-06-11-1","id":"2008-06-11-1"},{"patch_date":"2008-06-03","effective_date":"2008-06-03","display_date":"June 3, 2008","title":"June 3, 2008","year":2008,"month":6,"kind":"live","era":"EverQuest Live","expansion":"Secrets of Faydwer","expansion_code":"secrets-of-faydwer","categories":[{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"}],"sections":["Highlights","Previously Updated","Living Legacy Highlights"],"change_count":5,"word_count":260,"summary":"Here are some update notes from the patcher (today and yesterday): Highlights *** Five scholars have recently entered the Plane of Knowledge to pass along knowledge of the expanding world of Norrath and beyond to all returning travelers. These scholars hope that their guidance will assist these…","content":"Here are some update notes from the patcher (today and yesterday): \n\n*** Highlights ***\n\n- Five scholars have recently entered the Plane of Knowledge to pass along knowledge of the expanding world of Norrath and beyond to all returning travelers.  These scholars hope that their guidance will assist these adventurers as they embark upon their journeys.\n\n*** Previously Updated ***\n\n- The current Hotzones have received an additional 25% boost to their experience modifier.\n- Defiant armor and weapons have begun to appear throughout the lands of Norrath.  Use them to strengthen yourself or to provide aid to your allies.\n\n\n- The EverQuest Team\n\n\nAnd, from June 2, 2008:\n\n*** Living Legacy Highlights *** \n\nLive Events – XP Bonuses, Upgrades To Favorite Zones and New Raids! \nThe Hottest Zones Ever! All current EverQuest hot zones offer an additional 25% experience bonus. See the \"Welcome Back\" tab for a list of the current hot zones and their suggested level ranges as well as details on the experience bonus. \nMore Loot! The global drop rate has been updated throughout all of Norrath so returning and current adventurers can line their pockets. \nClassic Group Content Upgrades! Lower Guk (7/7/08 – 8/04/08) will be fine-tuned with upgraded loot for groups of returning hardcore adventurers. Prepare to face some old enemies…and a few new ones! \nBrand New Raids! Get ready for the fight of your life with four brand new raid scenarios. Incredible item rewards await adventurers who face these hardcore challenges and succeed. See the \"Events Tab\" for more details.\n- The EverQuest Team","content_hash":"1e3e30a76fbac44d729bb70480c66441ca6f0327e3784514f6df3ecf94c7880e","source_files":["patches-2008-1.txt","patches_1999-2010_combined.txt"],"source_titles":["June 3, 2008"],"source_url":null,"source_urls":[],"occurrence_count":2,"source_occurrences":[{"occurrence_id":"c8ac410916793cc9eedac43ba470248c0237e255d7842988de83ea1271c7d6ec","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":1037493,"item_index":null,"heading":"June 3, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"cf9286e9e3d12a56742ccb07102151398dbb1e74a4f8b5f2edd20dd02479e73f","filename":"patches-2008-1.txt","adapter":"text","source_offset":42345,"item_index":null,"heading":"June 3, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2008-06-03-1","id":"2008-06-03-1"},{"patch_date":"2008-05-29","effective_date":"2008-05-29","display_date":"May 29, 2008","title":"May 29, 2008","year":2008,"month":5,"kind":"live","era":"EverQuest Live","expansion":"Secrets of Faydwer","expansion_code":"secrets-of-faydwer","categories":[{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","AA","Miscellaneous"],"change_count":6,"word_count":170,"summary":"Here's a peek at the Game Update notes for Thursday, May 29, 2008 Highlights *** Summer is coming. Keep watch on the EQPlayers website and the LaunchPad over the next couple of weeks for news about some exciting activities. The experience gained formulas have been modified to present players with a…","content":"Here's a peek at the Game Update notes for Thursday, May 29, 2008\n\n*** Highlights ***\n\n- Summer is coming.  Keep watch on the EQPlayers website and the LaunchPad over the next couple of weeks for news about some exciting activities.\n\n- The experience gained formulas have been modified to present players with a much smoother increase in the number of kills required to progress through a level as they gain more levels. This change has the side effect of reducing the number of kills required to gain a level in certain scenarios between levels 50 and 75.\n\n\n\n*** AA ***\n\n- Rank 4 of Divine Stun is now available as a Secrets of Faydwer AA.\n\n*** Miscellaneous ***\n\n- Improvements have been made to load balancing for instance servers that should improve peak-time performance of instances.\n- Corpses should once again disappear immediately rather than fading away slowly after looting when using /hidecorpse looted even if all the items have been removed from the corpse.\n\n- The EverQuest Team","content_hash":"aa6bbe924073842947d6b4c2c09c2517798297610c75ac9b5f78001b5b896db4","source_files":["patches-2008-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["May 29, 2008"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"dcf625c2a5f0cd48a4f009cc4fae8348905a5b7292279fd71b0ecfebc755cddf","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":1011904,"item_index":null,"heading":"May 29, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"614b27facaa22fce897d5f62f089d40e99642b916de718e3821f361e0b9199bb","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":1036351,"item_index":null,"heading":"May 29, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"b23f161e2814e58bb90463e5c22f6029e74bca8164ff3112ce7ceb1c0da9db6b","filename":"patches-2008-1.txt","adapter":"text","source_offset":41203,"item_index":null,"heading":"May 29, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2008-05-29-1","id":"2008-05-29-1"},{"patch_date":"2008-05-22","effective_date":"2008-05-22","display_date":"May 22, 2008","title":"May 22, 2008","year":2008,"month":5,"kind":"live","era":"EverQuest Live","expansion":"Secrets of Faydwer","expansion_code":"secrets-of-faydwer","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"servers","label":"Servers"}],"sections":["Highlights","Items","Spells","Quests & Events","NPC","Tradeskills","Miscellaneous"],"change_count":23,"word_count":546,"summary":"Here's a peek at the Game Update notes for Thursday, May 22, 2008 Highlights *** The EQPlayers database has received an upgrade to improve performance. We have enabled player proximity again. The proximity algorithms have been improved and tuned. Bandwidth usage has been reduced and both client and…","content":"Here's a peek at the Game Update notes for Thursday, May 22, 2008\n\n*** Highlights ***\n\n- The EQPlayers database has received an upgrade to improve performance.\n\n- We have enabled player proximity again.  The proximity algorithms have been improved and tuned.  Bandwidth usage has been reduced and both client and server performance have been improved.  In addition, the delay upon first zoning in should be largely eliminated as any NPCs in your proximity on zone-in are sent by the server before you are officially in the zone (while the zoning screen is still up).\n\n\n\n\n*** Items ***\n\n- The worn effect on the following breastplates is now a reuse time reduction of Thousand Blades: Osh`vir`s Dreamponder Breastplate, Singing Energeiac Plate Breastplate, Chromasteel Breastplate of the Dream, Prismatic Skaldsong Breastplate, and Dauntless Minstrel's Hardened Breastplate.\n- All types of Modulating Rods are now usable in the potion belt.\n\n\n*** Spells ***\n\n- Unholy Aura Discipline now increases the damage done by direct damage Lifetap spells.\n\n\n*** Quests & Events ***\n\n- Relm M`Loch has found another destination that she enjoys almost as much as the Plane of Hate.\n- Noble's Causeway - Ferans will no longer spawn or fight inside some objects near the dead Bazu.\n- Katta Castellum - Shield of Bane Warding Quest: The opening of the Sealed Runed Iron Bound Chest will now correctly spawn the reanimated Vah Shir.\n- Barren Coast - Killing Maybell the Dark Flower will update her quest correctly once again.\n- The Soulbleeder raid will no longer spawn if the raid has a lockout timer for successfully completing it.\n- The Soulbleeder raid will now reset properly.\n- Mayong's slash ability should no longer hit the player tanking him.\n- Lethar's conical breath ability should always be directed at the player tanking him.\n\n\n*** NPC *** \n\n- Zeflmin Werlikanin in the Guild Hall has found new geodes for travel. \n- Denizens of the Loping Plains are no longer stealing clockwork modulators.\n\n\n*** Tradeskills ***\n\n- Murky and Foggy energeian orbs have become less expensive to create.  Additionally, Foggy energeian orbs have become less difficult to make.\n- Player-made powersources will now result in \"sealed\" orbs which can be right-clicked to create the actual powersources.  This will guarantee that players will get a fully-charged powersource, and allow for multiple yields on the tradeskill combine as originally intended.\n\n\n*** Miscellaneous ***\n\n- The Locker of Lupine Linking can now be used to separate an older mount from the SoF Claim item 'Mottled Worg Mount' if they have been previously combined.\n- Players who worship Karana should no longer be KOS to some mobs in monster missions.\n- We have enabled player proximity again.  The proximity algorithms have been improved and tuned.  Bandwidth usage has been reduced and both client and server performance have been improved.  In addition, the delay upon first zoning in should be largely eliminated as any NPCs in your proximity on zone-in are sent by the server before you are officially in the zone (while the zoning screen is still up).\n- Fixed an issue that could cause players with /hidecorpse looted active to be unable to loot+.\n- Fixed an issue that was causing players to go linkdead when accepting a resurrection.\n\n\n- The EverQuest Team","content_hash":"69fa1320c2e97972cb3edcb6c18a5f32176be5ad3446d4f6b20e8e5f081da497","source_files":["patches-2008-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["May 22, 2008"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"42774c9be386adaa5e58b6ce7245711d5af2f9a6da6296a3d1b19004318bbb03","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":1008510,"item_index":null,"heading":"May 22, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"f088744554959bf6571982114d3cb7110c7f99b4c8f48d95c2d999a20e6f33b7","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":1032891,"item_index":null,"heading":"May 22, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"7dd632071ea7a8e7705b63b654db1daff7a743699cc0fde6e6497b084017577a","filename":"patches-2008-1.txt","adapter":"text","source_offset":37743,"item_index":null,"heading":"May 22, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2008-05-22-1","id":"2008-05-22-1"},{"patch_date":"2008-05-15","effective_date":"2008-05-15","display_date":"Hotfix Patch May 15, 2008","title":"Hotfix Patch May 15, 2008","year":2008,"month":5,"kind":"hotfix","era":"EverQuest Live","expansion":"Secrets of Faydwer","expansion_code":"secrets-of-faydwer","categories":[{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"}],"sections":["Here is the patch message from a hotfix implemented yesterday","Hotfix"],"change_count":10,"word_count":134,"summary":"Here is the patch message from a hotfix implemented yesterday: Hotfix *** The scouts in the Feerrott should now properly update the quest Into the Muck when killed. Killing many of the NPCs in Meldrath's Mansion, The Steamfactory and Mechanotus will now please rebel brownies. Reduced some of the…","content":"Here is the patch message from a hotfix implemented yesterday:\n\n*** Hotfix ***\n\n- The scouts in the Feerrott should now properly update the quest Into the Muck when killed.\n- Killing many of the NPCs in Meldrath's Mansion, The Steamfactory and Mechanotus will now please rebel brownies.\n- Reduced some of the population in Meldrath's Mansion.\n- Reduced the number of NPCs that can see invisible in Meldrath's Mansion.\n- After working with the Community Leaders we have identified several Rare NPCs in SoF that needed to have a reduction in power. The following NPCs were changed:\n- - - Steam Factory - Exterminator Mark V\n- - - Meldrath's Majestic Mansion - Geartop\n- - - Fortress Mechanotus - Hogswaller\n- - - Fortress Mechanotus - Groudskeeper Cotongle\n\n- The EverQuest Team","content_hash":"c2f946929c6c5f5f116f7217a3a14872d0c5ae69628c76db3ce35dfd8cde5359","source_files":["patches-2008-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["Hotfix Patch May 15, 2008"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"b3ef2f49ec19f53c45ae2b95c120f3ce4bfdd124b58b8ac48539698291211146","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":1007638,"item_index":null,"heading":"Hotfix Patch May 15, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"d19958c6040b3f017b4aa32da2974366b15a459fb5d4c12eb6ace8aadd031528","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":1031953,"item_index":null,"heading":"Hotfix Patch May 15, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"fe80829683373b46b7e11b8bc654055a676683bf9065a1b34c04c0a81bc04f43","filename":"patches-2008-1.txt","adapter":"text","source_offset":36805,"item_index":null,"heading":"Hotfix Patch May 15, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2008-05-15-1","id":"2008-05-15-1"},{"patch_date":"2008-05-07","effective_date":"2008-05-07","display_date":"May 7, 2008","title":"May 7, 2008","year":2008,"month":5,"kind":"live","era":"EverQuest Live","expansion":"Secrets of Faydwer","expansion_code":"secrets-of-faydwer","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"pvp","label":"PvP"},{"slug":"expansions","label":"Expansions"}],"sections":["Here are the patch notes from today's patch","Highlights","Items","Quests & Events","Spells","NPC","Tradeskills","AA","Zones","Miscellaneous"],"change_count":24,"word_count":457,"summary":"Here are the patch notes from today's patch: Highlights *** Improvements have been made to the functionality of the EQPlayers pages. Secrets of Faydwer pet focus items have had their effects improved. Items *** Changed variations of the same SoF evolving item that were not on lore groups to now…","content":"Here are the patch notes from today's patch:\n\n*** Highlights ***\n\n- Improvements have been made to the functionality of the EQPlayers pages.\n- Secrets of Faydwer pet focus items have had their effects improved.\n\n\n\n*** Items ***\n\n- Changed variations of the same SoF evolving item that were not on lore groups to now share lore groups.\n- Fixed grammar issues and erroneous item equip slots with many tradeskill gems.\n- Exchanged the loot items from Squire Tectoran and Squire Zirkanamef in Crystallos that they had \"borrowed\" from each other.\n- Secrets of Faydwer pet focus items have had their effects improved.\n\n*** Quests & Events ***\n\n- Several quests in the Mechamatic Guardian should now update their counts when named mobs are killed.\n- Characters who worship Karana should no longer be KOS to some mobs in monster missions.\n\n*** Spells ***\n\n- The Putrefaction spell should now last its full duration in PvP play.\n\n*** NPC ***\n\n- Eron in Dragonscale Hills will now trade blue gem grade faycite for clear gem grade faycite at any time. \n- Eron in Dragonscale Hills will now give you some help if you are stuck with the shadow counting book.  This help is simply resetting the flags that may be keeping you from uncovering the gem boxes. \n\n*** Tradeskills ***\n\n- Added a root beer float recipe that uses the new ice.\n- Changed Intricate Snowborn armor to use malleable ore as it should.\n\n*** AA ***\n\n- The 10th Veteran Reward (Summon Resupply Agent) will now count down the timer in the Guild Lobby and Guild Hall.\n- The 10th Veteran Reward (Summon Resupply Agent) will no longer be affected by buff-extension AAs.\n- Changed Arcane Whisper to allow more than one player to use this ability on a single NPC at a time.\n\n*** Zones ***\n\n- Meldrath has initiated a new security measure within the gyrospires that will prevent invaders from easily infiltrating the more secure floors of the spires.\n\n*** Miscellaneous ***\n\n- /guildstatus should once again work on any players in the zone regardless of location.\n- The Mark NPC command should display NPC names correctly now.\n- The /who command will now always put your name last in the list.\n- Fixed a problem in the bazaar where if you used mouselook right after right clicking on a trader name in the search window your view would pitch up to look at the ceiling.\n- /hidecorpse looted now persists after zoning (the hidden corpses don't persist, but the /hidecorpse looted \"mode\" does).\n- Looting all the items on a corpse when in /hidecorpse looted mode will cause the corpse to immediately disappear, rather than fade out slowly.\n\n- The EverQuest Team","content_hash":"4c6517cb974ad36e725692e9a34f684ab13287c8ed25d858bf8da5c2d9a35cc7","source_files":["patches-2008-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["May 7, 2008"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"7173fea5efeb3eacc6396abce113766007e6b0d6ab1164184aaddbb6fef2fe7b","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":1004953,"item_index":null,"heading":"May 7, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"1ca26e0fb9ac08ca942727550f5e16353362004584ad184d890bdcd651357ab5","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":1029202,"item_index":null,"heading":"May 7, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"5583f409725c1d9320b0db4f50a84e68a5cb43486569fe0593ea45b71b72820c","filename":"patches-2008-1.txt","adapter":"text","source_offset":34054,"item_index":null,"heading":"May 7, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2008-05-07-1","id":"2008-05-07-1"},{"patch_date":"2008-04-24","effective_date":"2008-04-24","display_date":"April 24, 2008","title":"April 24, 2008","year":2008,"month":4,"kind":"live","era":"EverQuest Live","expansion":"Secrets of Faydwer","expansion_code":"secrets-of-faydwer","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"}],"sections":["Here is the patch message from today","Highlights","Items","Spells","AA","Miscellaneous","Previously Updated"],"change_count":32,"word_count":550,"summary":"Here is the patch message from today: Highlights *** Reduced experience requirements and increased bane damage on SoF evolving bane weapons. Several speed and stability changes have been made to address issues with proximity loading. Critical heals should be calculating their effectiveness…","content":"Here is the patch message from today:\n\n*** Highlights ***\n\n - Reduced experience requirements and increased bane damage on SoF evolving bane weapons.\n - Several speed and stability changes have been made to address issues with proximity loading.\n - Critical heals should be calculating their effectiveness correctly again.\n - Fixed a problem that was not allowing players over level 62 access to Bastion of Thunder and the Halls of Honor on the progression server.\n\n\n\n*** Items ***\n\n - The Guardian Expediators are no longer so fragile (they are no longer temporary items).\n - Added bard mods to the melee centric slot 12 augments.\n - Reduced experience requirements and increased bane damage on SoF evolving bane weapons.\n - Changed Intricate Snowborn armor to use malleable ore as it should.\n\n*** Spells ***\n\n - Spells should once again display their cast messages when they land.\n - Critical heals should be calculating their effectiveness correctly again.\n\n*** AA ***\n\n - If the Summon Resupply Agent AA fails to cast, the refresh timer will reset itself.\n - AAs that reduce spell recast timers (Such as Fortified Intervention and Fortified Survival) should now properly reduce their timers.\n - AA experience should now be split properly again.\n\n*** Miscellaneous ***\n\n - Leadership AAs should work more reliably with mobs that come from outside of the group's awareness range.\n - Several speed and stability changes have been made to address issues with proximity loading.\n - The client will now load more information upon initial zone-in to make later movement smoother.  There will be a performance hit when first zoning in, however.\n - The tracking window updates have been optimized and should be somewhat faster now.\n - Fixed issues where /guildstatus and /guildinvite were not working on players outside of proximity range.\n - The corpses of group members who die outside of proximity range should once again be targetable by clicking their name and should show on the map.\n - Fixed several issues with the /hidecorpse command:\n - - You can now hide corpses after being resurrected from hover mode.\n - - Corpses of group members not in zone will no longer be hidden with /hidecorpse allbutgroup.\n - - /hidecorpse looted will not hide your own corpse.\n - The /who guild command should now return players in the zone who are in /roleplay mode.\n - The /who count command will again work for all players in the zone.\n - Using the center view key after moving downward on a mount will no longer cause your view angle and movement angle to be out of sync.\n - Right clicking a player's name in the bazaar window will again face you towards them and generate a path.\n - Due to issues with NPCs summoning players below the world, NPCs will once again summon to their exact position.  The change will be returned once the issues are resolved.\n - Fixed a problem that was not allowing players over level 62 access to Bastion of Thunder and the Halls of Honor on the progression server.\n - Fixed a problem with access to Theatre of Blood.  You should now be able to enter Theatre of Blood at level 68.\n\n*** Previously Updated ***\n\n - As of 4/16/2008, enemies will forget about feigned players after one minute rather than two.\n\n\n- The EverQuest Team","content_hash":"01ea35af69f904c8689649d6cb44efc5a1c7dd57d6134572ff782b2bd35aaddc","source_files":["patches-2008-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["April 24, 2008"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"9de18f4d7f96d0cb11b1f51cc64f568c2d9dc8590e23896f37b8ec4871aec49e","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":1001620,"item_index":null,"heading":"April 24, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"83a55f19db4d51a8671f19beac1896024f78e479cd468022584df52693be3be7","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":1025803,"item_index":null,"heading":"April 24, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"4726cf5b5e7109d4f3ef16a92e2d767219f5adf0b0068c60b818880bf1048389","filename":"patches-2008-1.txt","adapter":"text","source_offset":30655,"item_index":null,"heading":"April 24, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2008-04-24-1","id":"2008-04-24-1"},{"patch_date":"2008-04-17","effective_date":"2008-04-17","display_date":"April 17, 2008","title":"April 17, 2008","year":2008,"month":4,"kind":"live","era":"EverQuest Live","expansion":"Secrets of Faydwer","expansion_code":"secrets-of-faydwer","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Quests & Events","Spells","NPC","AA","UI","Miscellaneous","Previously Updated"],"change_count":56,"word_count":1228,"summary":"Here are the patch notes from today's patch (this is the 'sneak peek' version, subject to change). Highlights *** The 10th Veteran Reward, Summon Resupply Agent, is now available! Alternate Advancement experience has been accelerated significantly for those with fewer AAs spent and will scale back…","content":"Here are the patch notes from today's patch (this is the 'sneak peek' version, subject to change). \n\n*** Highlights ***\n\n- The 10th Veteran Reward, Summon Resupply Agent, is now available! \n\n- Alternate Advancement experience has been accelerated significantly for those with fewer AAs spent and will scale back down to the normal rate as more AAs are earned.\n\n- Many keyed zones from the Ruins of Kunark, Scars of Velious, Shadows of Luclin, Planes of Power, Gates of Discord, Omens of War, Depths of Darkhollow, and Prophecy of Ro have had their key/flag requirements modified.  All players that have obtained the key/flag will still be allowed entry into the zones, as will players that have met minimum level requirements for the zones.  The zones and minimum level requirements are as follows:\n\n- Required Level 46 -\nThe Howling Stones\nOld Sebilis\nSkyshrine to Cobalt Scar\n\n- Required Level 55 -\nSleeper's Tomb\nVeeshan's Peak\nVex Thal\nLocked areas of the Temple of Ssraeshza\n\n- Required level 57 -\nBastion of Thunder\nHalls of Honor\nThe Temple of Marr\nTower of Solusek Ro\nDrunder, The Fortress of Zek\n\n- Required Level 60 -\nPlane of Water\nPlane of Air\nPlane of Fire\nPlane of Earth\nIkkinz\nUqua\nYxtta\nKodtaz\n\n- Required Level 62 -\nPlane of Time\nInktuta\nQvic\n\n- Required Level 65 -\nTxevu\nTacvi\n\n- Required Level 68 -\nAnquish\n\n- Required Level 70 -\nDreadspire\nDemiplane of Blood\n\n- Required Level 72 -\nTheater of Blood\nDeathknell\n\n- The Season of the Fabled has come to an end. The Fabled NPCs have packed up their camps and are riding off into the sunset for another year.\n\n\n*** Items ***\n\n- Added new spell drops to Meldrath's Majestic Mansion.\n- Increased the drop rate slightly for some spells in Crystallos.\n- Added recommended and required levels to some trade skill drops to help clarify their use. This does not change their actual use as trade skill containers do not pay attention to the recommended and required levels of items put in them.\n- Added a set of new vendors that sell many of the spell research components. The cost of these have been adjusted so that they sell to an NPC closer to the price it cost to make them, but merchants will sell them at a premium.  This means that you can save money while gaining skill. Also when you make spell combines you can choose between saving money, or saving time. You save money by making the sub-combines yourself, you save time by buying them.\n- Chromatic focus is now available for slot 12 augments for Cultural armor.\n- The engineer steamworks that work within the guardian have developed devices that help them move within the beast.  Fortunately for adventurers they can be a bit absent minded about them and adventurers can find them lying about.\n- A vial of raging heartblood is not as vile as it was previously.\n\n\n*** Quests & Events ***\n\n- Rylin Coil will now show and give all three tinkering mastery books for the tinkering mastery quest.\n\n\n*** Spells ***\n\n- The Shadowknight spells Touch of Kildrukaun and Touch of Severan that were linked together to share the reuse timer with a previous Game Update have been unlinked.\n- Secrets of Faydwer's Talisman of the Puma has been renamed to Talisman of the Cougar.\n- Cast time on Quellious' Word of Tranquility has been reduced from 4 to 2 seconds.\n- The Adrenal Boost focus effect has been changed to Life Line, which is a mana cost reduction on Pure Life.\n- The Closefisted Claw focus effect has been changed to Ethereal Breath, which is a damage increase on Ethereal Conflagration.\n- Breastplate worn effects that enhanced one rank of a spell or discipline now enhance all three ranks.\n- Reuse time reduction bonus on Assassin's Efficacy, Impenetrable Body, and Fit of Berserking Rage have been set to 25%.\n- The Rage of Tri'Qaras effect triggered from Bulwark of Tri'Qaras is now a damage bonus that stacks with other effects.\n- The recourse from the Challenge for Honor line will now appear in the bard buff box.\n- The Vinelash Ensnare effect triggered from Vinelash Cascade will no longer overwrite the highest version of Entrap.\n- The efficiency of Secrets of Faydwer direct damage spells now scales up on higher ranks of the same spell.\n- Improved Block and Improved Parry have been merged.  Any item that previously had Improved Block or Improved Parry will now have Improved Parry / Block.\n\n\n*** NPC ***\n\n- Halima in Crescent Reach can now be found in the find window.\n- Henrik O'Danos no longer sells Hypericum twice.\n- Ralfin in Bloodmoon keep will now cast his heal spell less frequently.\n\n\n*** AA ***\n\n- Added Rangers to the Critical Affliction line of AAs.\n- Increased the range of the Wrath of the Wild AA line to match other Damage Shield spells that Druids have.\n- Increased the hitpoints and resists of all \"Wards\" for all classes to make them better able to resist ambient damage.\n\n\n*** UI ***\n\n- The tracking window can now be sorted alphabetically and reverse-alphabetically.  Also, there is now a check box to set whether you want the tracking window to auto-update every six seconds.\n- Our UI xml schema has changed. If you are using a custom UI you may need to update this file in your custom UI directory.\n\n- Changed -\n\nSIDL.xml\nEQUI_FindLocationWnd\nEQUI_TrackingWnd.xml\n\n\n*** Miscellaneous ***\n\n- Situation where double length timer was given on events has been fixed. This occurred specifically to people who dropped out of the expedition and hadn't been kicked out of the zone yet.\n- Changes have been made to the way the client is notified about other entities (players, NPCs, etc.) in the zone.\n- Changed NPC summon behavior to summon the player right in front of their current heading at 1/2 their melee range.  Calculations used to determine when the NPC should summon have been made a bit more accurate.\n- Iksar and Wood Elves should be able to increase their forage skill caps after purchasing the forage AA.\n- Corrected a problem with hate generation from skill attack abilities such as Hail of Arrows and Decimator's Volley.  They were generating considerably more hate than they should and have been returned to their previous, lower hate generation.\n- Zone-wide /who commands now use a similar code path to server wide /who all commands.  Note that this will impose a similar time limit to how often it can be used.\n- The bobbing effect of levitation has been removed.  A new effect that pushes you off the ground about a foot and a half has been introduced.\n- Fixed an issue with the \"Public if Usable\" permission in the guild bank.\n- Fixed an issue that could place levitated players below the world when entering certain zones.\n- Fixed an issue that would cause levitate to fail if a player's mount was hit by a spell (usually an aura).\n- Stacks of two items in the guild bank can now be split.\n\n\n*** Previously Updated ***\n\n- Fixed an issue with the reset of the Kildrukaun event in Crystallos.\n- Lockout timers linked on many similar long-reuse spells of the same line.\n\n \n\n- The EverQuest Team","content_hash":"02ad7766e0862f5222f26b57b99eb407429946234d8be42a89e18138c08538d1","source_files":["patches-2008-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["April 17, 2008"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"c76319604cd3ee001e697b14f0aea7ac95440a6beb3ea26f87ed44205bc850ca","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":994579,"item_index":null,"heading":"April 17, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"a17d5b396b6db845a4deb41a27b226508c8527e23f12aed890104be494ef7598","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":1018696,"item_index":null,"heading":"April 17, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"e0c94cecbb0b5e692f539748ee0db32d33c80324372b5885c5acfa25a6898a1c","filename":"patches-2008-1.txt","adapter":"text","source_offset":23548,"item_index":null,"heading":"April 17, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2008-04-17-1","id":"2008-04-17-1"},{"patch_date":"2008-04-01","effective_date":"2008-04-01","display_date":"April 1, 2008","title":"April 1, 2008","year":2008,"month":4,"kind":"live","era":"EverQuest Live","expansion":"Secrets of Faydwer","expansion_code":"secrets-of-faydwer","categories":[{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"servers","label":"Servers"}],"sections":["From the patcher","Highlights"],"change_count":1,"word_count":462,"summary":"From the patcher: Highlights *** EverQuest is pleased to announce the introduction of a new service that will allow you to permanently change the gender or race of your characters. This is something that has been requested by players since the inception of the game, but has only recently become…","content":"From the patcher:\n\n** Highlights ***\n\nEverQuest is pleased to announce the introduction of a new service that will allow you to permanently change the gender or race of your characters.  This is something that has been requested by players since the inception of the game, but has only recently become possible due to changes that have been made in how characters are stored.\n\n\n\nIn order to make the use of this feature as simple as possible and to allow you to request this service without leaving the game, we have added NPCs to every static (non-instanced) zone in the game that listen for the key phrase “I want to be a ”.  All you have to do is shout your request to the zone and when the NPC hears the key phrase, they will add your request to the processing queue.  The NPCs do not currently have a way to respond to requests via the shout command, so you won’t get a response to your request.   This is something we plan to add to the system later, but we didn’t want to hold up the release of this service.\n\nFor example, if you have a female character and want to request a change to a male character, you would issue the following command:\n\n“/shout I want to be a man”  (note: “I want to be a boy” and “I want to be a male” will also work)\n\nThe service can take compound requests which include a change to both your race and gender.  If you wanted to change your character into a female iksar, for instance, you would issue the following command:\n\n“/shout I want to be a female iksar”\n\nBecause we are anticipating a large amount of interest in this feature and wish to prevent possible performance problems that might occur, the servers are being limited to processing only a certain number of requests at a time and each character will only be allowed to change one time.  Once your character has been changed, subsequent requests will be ignored.  During heavy request times, it may take up to 24 hours before your request is processed.  If your request hasn’t been processed within 24 hours, please reissue the command, ensure you are in a static, non-instanced, zone, and make sure that you have spelled the name of the race/gender properly when you do so.\n\nImportant Note:  Once the service has been requested, it cannot be altered and the change to your character is permanent.  GMs are not able to assist with reversals, so please be absolutely sure about your decision before requesting the change.  Changes to your race may alter your faction standings, so please be careful when exploring the world right after a race change.\n\nEnjoy,\n\n\n- The EverQuest Team","content_hash":"0de87393a91983bab4a9605cb803ba8b13277f2137dc4512e03642c8e3566009","source_files":["patches-2008-1.txt","patches_1999-2010_combined.txt"],"source_titles":["April 1, 2008"],"source_url":null,"source_urls":[],"occurrence_count":2,"source_occurrences":[{"occurrence_id":"aa8529647e529ae65f166272de229ae7e4071ff66e4e01db5929885da099d7ea","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":1015970,"item_index":null,"heading":"April 1, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"00142b5699c5423a04a9680fb2c346e875ca604ed6ba0dc6d3e54da879a85054","filename":"patches-2008-1.txt","adapter":"text","source_offset":20822,"item_index":null,"heading":"April 1, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2008-04-01-1","id":"2008-04-01-1"},{"patch_date":"2008-03-26","effective_date":"2008-03-26","display_date":"Hot Fix Notes - March 26, 2008","title":"Hot Fix Notes - March 26, 2008","year":2008,"month":3,"kind":"live","era":"EverQuest Live","expansion":"Secrets of Faydwer","expansion_code":"secrets-of-faydwer","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"}],"sections":["From the patcher","Hotfix"],"change_count":1,"word_count":243,"summary":"From the patcher: Hotfix *** Based on player feedback, we made a few improvements to the following existing raid encounters: Lethar and Selay Raid: We made tuning changes to the Lethar and Selay raid in TSS including: Increased the tether range on Selay slightly Modified the rate at which Selay…","content":"From the patcher:\n\n*** Hotfix ***\n\nBased on player feedback, we made a few improvements to the following existing raid encounters:\n\nLethar and Selay Raid: We made tuning changes to the Lethar and Selay raid in TSS including:\n\nIncreased the tether range on Selay slightly\nModified the rate at which Selay fires off her AEs to avoid her casting an AE at the same time Lethar does for the most part (although it may still happen once in a while!)\nSelay will now follow Lethar when he moves from location to location to avoid having her tether just because he moved\nCrystallos Raids: We made some tuning adjustments to Crystallos Raids including:\n\nFixed a reset issue with the Halls of Fire raid in the Fire Wing\nFixed a reset issue with the Keeper of Stones event. Also changed the Adds in the event to spawn in a more physically spaced out manner so they don’t all come at the raid at the exact same time.\nWe made a tuning change to the Kildrukaun the Prophet raid. We added a new mechanic to the event. Enjoy!\nMade various tuning changes to the Vyskudra event. The stormrider drakes have had their offense values lowered and will react differently to mezmerization spells than they previously did.\nMade various tuning changes to the Ice Constructs event in the Ice wing. The Ice Constructs should be easier to kill but now have additional mechanics.\n- The EverQuest Team","content_hash":"206c825cd5cf4ad2c0356070c94816e1acec4f46506f3cb60aa7afba884b1922","source_files":["patches-2008-1.txt","patches_1999-2010_combined.txt"],"source_titles":["Hot Fix Notes - March 26, 2008"],"source_url":null,"source_urls":[],"occurrence_count":2,"source_occurrences":[{"occurrence_id":"d10b515db98a98b2fb1f10c1f5e80dd7c6a00b2e2a2ec198008514c2ec2ec249","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":1014434,"item_index":null,"heading":"Hot Fix Notes - March 26, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"c4bb543f63f43145b28d78f38a07933046e231ea08065af11e5fe4042bcbe5f8","filename":"patches-2008-1.txt","adapter":"text","source_offset":19286,"item_index":null,"heading":"Hot Fix Notes - March 26, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2008-03-26-1","id":"2008-03-26-1"},{"patch_date":"2008-03-13","effective_date":"2008-03-13","display_date":"March 13, 2008","title":"March 13, 2008","year":2008,"month":3,"kind":"live","era":"EverQuest Live","expansion":"Secrets of Faydwer","expansion_code":"secrets-of-faydwer","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Quests & Events","Spells","Tradekills","Zones","Miscellaneous","Previously Updated"],"change_count":13,"word_count":317,"summary":"Highlights *** Happy 9th Anniversary EverQuest! The anniversary activities will begin on March 16, 2008. The Fabled: The gods and servants of the Planes of Power have been deemed Fabled and have had their power increased and treasures updated. In addition, all of the past Fabled will be will be…","content":"*** Highlights ***\n\nHappy 9th Anniversary EverQuest! The anniversary activities will begin on March 16, 2008.\n\n- The Fabled: The gods and servants of the Planes of Power have been deemed Fabled and have had their power increased and treasures updated. In addition, all of the past Fabled will be will be making a return appearance this Fabled season.\n\n- Scavenger Hunt: A new anniversary scavenger hunt is also available for adventurers. Speak with Garin Tvalish in Plane of Tranquility if you are interested in participating in a world search.\n\n*** Items ***\n\n- Crystallos weapon augments now fit into socket 4/8 instead of 7/8.\n- The \"Absent Absinthe\" quest in Hills of Shade now requires components that have been influenced by the Hills of Shade.  (The item names have changed.)\n- Added eight new evolving weapons on some of the SoF faction vendors for players with maximum faction.\n\n*** Quests & Events ***\n\n- Fixed an issue with the quests given by Tenish in Crescent Reach. He will now require you to be level 71 for his tasks instead of level 75.\n\n*** Spells ***\n\n- In order to resolve a stacking issue with the second rank of the Tumble AA the AC component has been replaced with a Melee Guard effect\n\n*** Tradekills ***\n\n- Zumzal in Grobb now carries Blessed Water of Innoruuk\n\n*** Zones ***\n\n- Removed the recently imposed restriction on teleporting to campfires and banners in certain instances.\n- Adjusted the spawn rate of many rare NPCs in Mechanotus, Mansion, Steamfactory, Dragonscale, Loping Plains, Bloodmoon and Crystallos.\n\n*** Miscellaneous ***\n\n- Corrected the default size of the Pyrilen and Gelidran illusions.\n\n*** Previously Updated ***\n\n- Prime Researcher Elnot will now be able to assist you in finding your next progression task for The Buried Sea missions for entrance to Solteris.\n- Servants summoned by Haezvair will no longer attack him.","content_hash":"06cfec605dc54ae148661279e42d4fc1df1d708b40814f9ba1c1e94fec776e11","source_files":["patches-2008-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["March 13, 2008"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"dcf9b22be6cf232aef954d773779db37e459412d952819fdcaac93d4d57df7e4","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":988493,"item_index":null,"heading":"March 13, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"6760bff78f5489bbc85e5e5a2af8f70d01817cd2540e7aaf0b10b40ecdcbb606","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":1012412,"item_index":null,"heading":"March 13, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"ce864e12973e9de6d4b0f4150c5e1ee5964c152be1e9b32a45c475610f00c504","filename":"patches-2008-1.txt","adapter":"text","source_offset":17264,"item_index":null,"heading":"March 13, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2008-03-13-1","id":"2008-03-13-1"},{"patch_date":"2008-02-28","effective_date":"2008-02-28","display_date":"February 28, 2008","title":"February 28, 2008","year":2008,"month":2,"kind":"live","era":"EverQuest Live","expansion":"Secrets of Faydwer","expansion_code":"secrets-of-faydwer","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Here are the patch notes from today's patch","Highlights","Items","Spells","NPC","Tradekills","AA","Zones","UI","Miscellaneous","Previously Updated"],"change_count":27,"word_count":699,"summary":"Here are the patch notes from today's patch: Highlights *** Hot Zones: New Hot Zones have been created! Be on the lookout for new items and content in the following zones: Level 20 North/South Ro Level 25 Solusek's Eye Level 30 Blightfire Moors Level 35 Stone Hive Level 40 Dulak's Harbor Level 45…","content":"Here are the patch notes from today's patch:\n\n*** Highlights ***\n- Hot Zones: New Hot Zones have been created! Be on the lookout for new items and content in the following zones:\n\nLevel 20 North/South Ro\nLevel 25 Solusek's Eye\nLevel 30 Blightfire Moors\nLevel 35 Stone Hive\nLevel 40 Dulak's Harbor\nLevel 45 Skyshrine\nLevel 50 Akheva Ruins\nLevel 55 Crypt of Nadox\nLevel 60 Riwwi, Coliseum of Games\nLevel 65 Torden, Bastion of Thunder\nLevel 70 Ruins of Illsalin\n\n- The 9th Anniversary is approaching. The Fabled Planes of Power will be active starting March 16th!\n\n- Fan Faire Requests: At the 2007 Fan Faire, attendees got a chance to discuss their suggestions directly with the development teams. After the launch of Secrets of Faydwer, the EQ team started working on the list of suggestions and feedback they were given. Below are two of the most recent changes based on that feedback:\n\n- Guild Bank items and deposits now sort after the contents have been changed.\n\n- The Adventure window now includes the ability to sort entries by the properties of each adventure entry.\n\n\n*** Items ***\n\n- Added recommended levels to some SoF bracers that did not have them before.\n- Changed the additive in Monster Summoning IV spell research recipe to Ink Additive of the Nameless.\n- Ranthock Roots now have the tradeskill flag.\n\n\n*** Spells ***\n\n- Corrected all instances of Fear Spells that were bypassing the Fear Immunity granted by the Fearless AA.\n\n\n*** NPC ***\n\n- Mercia has set up shop in the Plane of Knowledge to sell some of the odd jewelry supplies.\n- Added Thraynis, Vetiver Root, and Sea spirit to the alchemy merchants that carry the larger sized herbs.\n\n\n*** Tradekills ***\n\n- Cultural Charms made with pottery now require only one rare component. More information can be found in the scrolls. Additionally you can learn the new recipes by scribing the scroll, or just experiment as usual.\n- Reduced the casting time of the bag summoning for the final stage of the tradeskill trophies.\n- Fixed omissions in systematic spell research books where peridot was added to some recipes, but the books did not include the changes.\n- Alchemist will want to look for a note from an alchemist that has made a few discoveries about potions.\n- Made contraption parts tradeable.\n- Added Intricate Claviger Sleeves to the Intricate Human Cultural Smithing book.\n- Added tribute to cultural charms.\n- Tools to alter steam cores and gyro cores have been created by the Ak'Anon Strike gnomes. If you prove yourself worthy they will sell them too you.\n- Added Class XIX Augmentation Distiller, Class XX Augmentation Distiller and Class XXI Augmentation Distiller to the appropriate bazaar and guildhall merchants.\n- Augmentation distillers can now be traded between players and sold back to NPC vendors for a small loss.\n\n\n*** AA ***\n\n- Several AAs that provided timer reductions to other AAs have had their requirements fixed. The changed AAs include: Hastened Ligament Slice, Hastened Cacophony, Hastened Funeral Dirge.\n\nThese AAs will now require you to purchase the first rank of the ability they focus before you can purchase these AAs.\n\n\n*** Zones ***\n\n- Additional Augments have been added to all parts of Crystallos.\n- Old Man Thorren on the Beta server is now able to take tokens from multiple characters on the same account. If you used multiple characters to turn in tokens, simply ask Thorren to [combine] your tokens. He'll keep track of how many tokens are on your character and ask you to log in other characters on the same account that have also turned in tokens. You can repeat this as many times as needed to accumulate enough tokens total to earn a beta reward for your account.\n\n\n*** UI ***\n\n- Changed -\n\nEQUI_DynamicZoneWnd\n\n\n*** Miscellaneous ***\n\n- Added default height sizes to many of the illusions in the game. This should cause illusions of creatures that are typically non-human heights to grow or shrink the user as appropriate when they change into that illusion.\n\n\n*** Previously Updated ***\n\n- Slightly lowered the damage done by the four Squires of Crystallos.","content_hash":"84fff7638329eab5152bb87e94a067627e4f6268270c2cb979656ff31632784d","source_files":["patches-2008-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["February 28, 2008"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"55c85681bed883edd6e0d136b2055939fdaf40b5ea782f9d8ca25ea7f5613256","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":984325,"item_index":null,"heading":"February 28, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"a90b0dcd1d45e3aa8df24e1825d6fa5ef63cbfaca7b581495686c25677f65512","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":1008178,"item_index":null,"heading":"February 28, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"8849c1b1b3b4693488841f4c44412b88996fff767585b6257d0d0ee38207ed54","filename":"patches-2008-1.txt","adapter":"text","source_offset":13030,"item_index":null,"heading":"February 28, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2008-02-28-1","id":"2008-02-28-1"},{"patch_date":"2008-02-06","effective_date":"2008-02-06","display_date":"February 6, 2008","title":"February 6, 2008","year":2008,"month":2,"kind":"live","era":"EverQuest Live","expansion":"Secrets of Faydwer","expansion_code":"secrets-of-faydwer","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"servers","label":"Servers"},{"slug":"audio-graphics","label":"Audio & Graphics"}],"sections":["Highlights","Items","Spells","Quests & Events","NPC","Tasks","AA","Zones","Previously Updated"],"change_count":30,"word_count":647,"summary":"Highlights *** We've made improvements to increase the stability of the servers. Items *** Added the ability to wear the Spiritlight Earring in what do you know... the ear. Fixed the drag icon of the new clarity potions, and changed the drag icon of the spirituality and replenishment potions.…","content":"*** Highlights ***\n- We've made improvements to increase the stability of the servers.\n\n*** Items ***\n\n- Added the ability to wear the Spiritlight Earring in what do you know... the ear.\n- Fixed the drag icon of the new clarity potions, and changed the drag icon of the spirituality and replenishment potions.\n- Increased the maximum stack size on a small selection of tradeskill component items.\n- Removed the no-trade flag from the LoY vendor sold ribbons.\n\n- Altered the casting time on all of the Eron's jewelry pieces that have a click effect to 4 seconds from 5 seconds.\n- Changed the icon of The Basics of Jewelcrafting to a book instead of a scroll.\n- Added Required levels to the Enchant Palladium and Enchant Dwerium scrolls.  This does not alter how they work, it just clarifies the abilities.\n- Moved recommended level from the gems to the metals in the new jewelry. With this change, moving the expensive gems to other metals will yield better results if you are below the recommended level.\n- Fixed the spelling of Runed Scroll of Pestilence.\n- Changed the weight of the spell research kit to 4.0.\n- Removed fire focus effects from SoF Shadowknight armor and cold focus effects from SoF Necromancer armor due to their limited utility for those classes.\n- The clockwork key is no longer tradable on the Firiona Vie server.\n*** Spells ***\n\n- Wearing an item with the Servitor of Scale focus will now work correctly while also wearing an item with the Spire Servant focus.\n\n*** Quests & Events ***\n\n- Made a change to the Bargangle fight that should prevent him from staying hidden inside his bedroom. Called him a coward a few times, that seems to have riled him up.\n- Slightly changed the way Breakneck spawns in Meldrath's Mansion. He spawns off different doors. These doors are less spread out across the zone. Areas where he can't be spawned and that have no bearing on the raids in the zone have been locked off.\n- Charming Tiny Tops now stunts their growth. But they become resistant to charm much younger these days.\n- A humongous ice golem named Avalanche has been spotted in Icefall, terrorizing the Wraithguard.\n\n*** NPC ***\n\n- The casino now gives out the new stackable illusion potions. Additionally the elixir will now stack.\n- The Wyvern trios in Crystallos will now summon when they are low on health.\n- Increased the experience given by the Golems in Crystallos.\n- Slowed down the re-spawn in Gyrospire Zeka 11%, and Gyrospire Beza 22%.\n\n*** Tasks ***\n\n- The \"Gathering the Essence\" lines in Crystallos have been changed so you can collect the items before you accept the task and still get credit for them.\n- Altered a few of the tradeskill trophy tasks to use some slightly less annoying steps. Pottery will make Fine Shaped Potion Vial's instead of Bola Weights.  Tailoring will replace Etched Scale Stock Whip with Rough Leather Gorget Template, Concussive Bola with Pristine Leather Tunic Template, and Robe of Haunted Dreams with Fine Silk Robe Template. Tinkering will also replace the Steam-Powered Piston with a Collapsed Gnomish Recharge Kit.\n\n*** AA ***\n\n- Added additional ranks to Elemental Fury (Magician) and Quickening of Death (Necromancer) AA lines.\n\n*** Zones ***\n\n- Elevator music now plays in the Mansion elevators. The sound soothes the inhabitants and they should be less likely to attack folks that are just riding up or down.\n\n*** Previously Updated ***\n\n- Realnyna in Crescent reach will now respond to hails.\n- Fixed a bug that could cause the Last Stand Into Eternity task to fail to trigger properly.\n- It is no longer necessary to be in a raid to get the chest to drop off of the \"Breaking Walls\" events in Devastation.\n\n\n\n- The EverQuest Team","content_hash":"cec7f68b92e4ad2cb431e96ba5b7b88ac01ebc43d0fdfb606069d36cfb75fb67","source_files":["patches-2008-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["February 6, 2008"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"4977fc16025fdf70a0032deae275bdf7ac17915ffb14a045413697f3fc4f0028","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":980537,"item_index":null,"heading":"February 6, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"268eee3ef1ff87118ee92f32922a56c7cefc304d9b04d72a6d6503ce016de315","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":1004324,"item_index":null,"heading":"February 6, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"90ae94e2dfa40b5598b401d5449d3e6cc10f5ee6ab3705aa709f3edc51075912","filename":"patches-2008-1.txt","adapter":"text","source_offset":9176,"item_index":null,"heading":"February 6, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2008-02-06-1","id":"2008-02-06-1"},{"patch_date":"2008-01-16","effective_date":"2008-01-16","display_date":"January 16, 2008","title":"January 16, 2008","year":2008,"month":1,"kind":"live","era":"EverQuest Live","expansion":"Secrets of Faydwer","expansion_code":"secrets-of-faydwer","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"audio-graphics","label":"Audio & Graphics"},{"slug":"expansions","label":"Expansions"}],"sections":["Today's patch message","Highlights","Items","Quests & Events","Spells","NPC","Tradekills","Tasks","AA","Miscellaneous","Previously Updated"],"change_count":78,"word_count":1544,"summary":"Today's patch message: Loot All has been changed to help resolve some client disconnect/corpse loss issues. This will cause the loot all to be slower than it was previously. When stability is improved, we will take a look at speeding it back up again. Highlights *** The beta reward item for players…","content":"Today's patch message:\n\nLoot All has been changed to help resolve some client disconnect/corpse loss issues. This will cause the loot all to be slower than it was previously. When stability is improved, we will take a look at speeding it back up again. \n\n*** Highlights ***\n- The beta reward item for players who participated in the Secrets of Faydwer beta test is now available.  Anyone who turned in at least 50 beta tokens (or a single raid token) can speak to Old Man Thorren in Plane of Knowledge on the beta server and request your reward.  This will then allow you to use the /claim system to claim the reward item, the Golden Mask of the Goblin King, on the character and server of your choice.\n\n*** Items ***\n\n- Made some slight changes to the rare group items in SoF.\n- Changed the recast group on items with Geomantra to avoid interference with items that have no recast timer.\n- Added a required level to the Bulwark of Many Portals.\n- Added Augment Sockets to Elegant Crystalskin Sleeves.\n- Changed the name of the Moray Eel from the Buried Sea to Barren Moray Eel.\n- Cultural augments (seals and symbols) will now only fit in armor.\n- Elegant Charms have had an additional upgrade in their stats.\n- Many potions that had a different required level than the required level for the spell have been changed to have the item required level match the spell required level. This will not change the functioning of the potion in any way, it will just reduce confusion as to the intended level for the potion.\n- Spider Food Poison and Worg Food Poison are no longer temporary.\n- Raid loot drop tables have been increased.\n\n*** Quests & Events ***\n\n- The final two steps of the \"Repairing the Spiritlight Earring\" quest have been changed so that they can be completed in any zone.\n- If your Spiritvoid Earring should have become a Damaged Spiritlight Earring but has not, hand it to Acolyte Emyria in Bloodmoon Keep and she will replace it.\n- Selay will no longer be fooled into leaving Lethar.\n- The Griffon Master event in Ashengate has been made a bit less difficult.\n- Fixed a bug with the Dyn'leth raid that allowed players to avoid one of the mechanics.  Also gave the poor fellow a few more hit points.\n- It is no longer possible to levitate near Veldyn.\n- Fixed an issue that was causing the Operations Manager to spawn multiple times.\n- Reduced the lockout timers on all Mansion and Crystallos raids to four and a half days.  This will not affect existing timers, only newly acquired timers.\n\n*** Spells ***\n\n- Heal over time spells or buffs with a heal over time component now go to the short-duration buff window.\n- All three ranks of the level 78 Magician and Druid anti-summoned spell Annihilate the Aberrant are now available.\n- All three ranks of the level 76 Paladin anti-undead spell Benediction are now available.\n- The damage and efficiency on the Enchanter's Thin Air line has been rebalanced.\n- The damage bonus from the recourses on the Wizard's Flashfires and Cold Snap lines now scales with the rank of the spell.\n- The feedback damage from the recourses on the Wizard's Flashfires and Cold Snap lines is now applied as a damage over time instead of direct damage.\n- Cleric nuke spells from Secrets of Faydwer will do additional damage versus undead and/or summoned targets.\n- Improved the stacking on Spirit of Keikolin, Spirit of the Shrouded, Spirit of Venesh, and Spirit of Earth.\n- Improved the stacking on Rage of Tri'Qaras.\n- Improved the stacking on Hungry Flames.\n- Rebalanced Hungry Flames to follow a progression similar to other short-duration damage shields.\n- The Magician's Raging Servant line and the Beastlord's Bestial Empathy line now assign a point of damage to their target to break mesmerization effects and / or trigger Gift of Mana.\n- The word \"Dispell\" in spell memorization menus has been changed to \"Dispel\".\n- Mana Recursion buffs will work on damage over time spells.\n- Skeleton and specter form effects on the Necromancer's Lich line have been split off to a separate buff.  The caster can drop the illusion and still benefit from the mana regeneration effect.\n- The attack benefit bestowed by Strength of the Hunter and Strength of the Forest Stalker has been reduced to appropriate values after the ranger innate attack boost was moved to AAs instead.\n- Regeneration spells should no longer display a healed per tick message.\n- Removed the maximum spell level restriction from the enchanter Mana Flare line. \n- The proc from the Beastlord spell Lockfang Jaws now has a damage over time component.\n- Cast times on the Wizard summoned sword pet line and the Cleric summoned hammer pet line have been reduced to half a second.\n- The selections of Rank III rare spells should now match the associated faction camp's available Rank II rare spells.\n\n*** NPC ***\n\n- Some of the NPCs in Crystallos will now summon players when the NPC is low on health.\n- Grom's dialogues should be less confusing.\n- Raelnyna in crescent reach will now offer the same bag exchange services that Caerlyna in the bazaar offers.\n- Increased the chances to find Fishing Nets and Springy Young Branches in Hills of Shade. \n- The clockwork spiders in Dragonscale Hills have been changed to their correct faction.\n- Drake and elementals in the fire and ice wings of Crystallos should not be as stingy with their essences anymore.\n\n*** Tradekills ***\n\n- Intricate Frostwarded armor now requires Malleable Northman Ore.\n- Secrets to making Pure Enchanted Velium Bars have been discovered and it is now less difficult to make it.\n- Distillate Potions that can be purchased from merchants and made by Alchemists have been updated to include effects up to level 80.  The Distillate of Alacrity is the exception, and will receive no further upgrades past the level 65 version.  Additionally two new distillates have been found, one that acts like the spiritualism spell line and one that acts like the regeneration spell line.\n- The spell scroll for paralyzing earth created by spell research can now also be used by necromancers and wizards.\n- Enabled the recipe to make the Enchant Dwerium Scroll.\n- Changed the thickener for Koadic's Endless Intellect to the proper thickener.\n- Reduced the difficulty of making the Infusion of Spirit spell.\n\n*** Tasks ***\n\n- The Master Jeweler Test has had step 10 and 20 changed to be Pear Cut Rubellite instead of the Silver Conduit Cylinder.\n- Judge Marion Teld`mare has decided that she no longer wants to taste Beer-Braised Nest Drake Soup.  Instead she would like Grilled Treant Vegetable Pie for the tradeskill trophy tasks where the soup was required.\n- The reward list for the final step in Eron's series of quests is now less confusing and only offers the jewelry.\n- Apprentice Researcher Test has had two of its elements changed.\n- The counting shadows step of the tradeskill task now requires that you make the arrows before you continue.\n\n*** AA ***\n\n- Resolved a timer conflict with the Enchant Dwerium AAs.\n- Reduced the level requirement for all 4 ranks of the AA Hastened Call of the Wild to level 70.\n\n*** Miscellaneous ***\n\n- Bazaar traders can now resume selling stacks of items at higher cost again.\n- The Hungry Flames spell gem should now be red.\n- Corrected a Typo in the Veteran Reward approval message.\n- Submitting an in-game mail with a blank \"To\" field should no longer crash the game client for the sender.\n- The spell Illusion Iksar should no longer change characters heritage from Mysaphar the White to Atathus the Red.\n- Froglok and Vah Shir should now match head and body type when changing facial features when under illusions.\n- Environment sounds should now stop when they are turned off in Blightfire Moors.\n- Selling worn items to vendors should no longer remove all model attachments from chest.\n- The graphical appearance of a player's helmet should no longer disappear if the Pact of Hate spell effect is removed.\n- Corrected a few Atlas connection links for Field of Bone, Erud's Crossing, and Takish-Hiz.\n- Agent Quigbell in S.H.I.P. Workshop is giving more detailed sabotage information for players helping with Spy Reports.\n\n*** Previously Updated ***\n\n- Increased the difficulty of the Squire rare NPCs in Crystallos to better match their rewards.\n- Respawn timers of the base population in Steam Factory and Meldrath's Majestic Mansion have been increased to 22 minutes.\n- Karam Dragonforge in Rathe Mountains now wants different items for his fiancée. Additionally he will only reward people who give him all items.  He will still accept the original items if you still have them, but he will not specifically ask for them.\n- Additional NPCs in Crystallos are now immune to run speed changes.\n- The zoneline from Steam Factory to Meldrath's Majestic Mansion should be safer.\n- Modified the DPS values of some Secrets of Faydwer raid Bosses.\n\n\n- The EverQuest Team","content_hash":"12dcdec4bcc4c7bec1b00bbfd99b6c6e5c2f82053cb38ca34212734209d8bbff","source_files":["patches-2008-1.txt","patches_1999-2008_combined.md","patches_1999-2010_combined.txt"],"source_titles":["January 16, 2008"],"source_url":null,"source_urls":[],"occurrence_count":3,"source_occurrences":[{"occurrence_id":"92768c2fb509c87cc0b6c50d935f88b9be0eee5aed4b5f8a724c07ee94523d52","filename":"patches_1999-2008_combined.md","adapter":"markdown","source_offset":971577,"item_index":null,"heading":"January 16, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"markdown","excerpt":false,"year_inferred":false},{"occurrence_id":"0b7bcd7ec2a768ee6c2adf8c7ee3ef0b6de7ce4150c00af7617ef22ef7258545","filename":"patches_1999-2010_combined.txt","adapter":"text","source_offset":995298,"item_index":null,"heading":"January 16, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false},{"occurrence_id":"c6ab3c3a348f7ea57cae72c5142e2e5278dc2705c89583319b02c007f095d187","filename":"patches-2008-1.txt","adapter":"text","source_offset":150,"item_index":null,"heading":"January 16, 2008","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2008-01-16-1","id":"2008-01-16-1"}]}
