{"schema_version":1,"generated_at":"2026-08-22T22:19:03.958Z","title":"EverQuest Historical Patch Archive","description":"A searchable normalization of every distinct patch, beta, hotfix, and news entry in the supplied corpus, with a complete manifest of supporting artifacts.","record_count":18,"filters":{"year":2012,"scope":"all","sort":"newest","view":"cards","per_page":24},"coverage":{"first_patch":"1998-07-07","last_patch":"2026-06-24","patch_count":682,"source_file_count":56,"source_bytes":5914451,"years":{"1998":28,"1999":41,"2000":45,"2001":49,"2002":32,"2003":36,"2004":30,"2005":22,"2006":24,"2007":21,"2008":27,"2009":22,"2010":27,"2011":23,"2012":18,"2013":16,"2014":33,"2015":30,"2016":28,"2017":28,"2018":26,"2019":24,"2020":19,"2021":22,"2022":3,"2025":4,"2026":4},"kinds":{"beta":33,"hotfix":101,"live":542,"news":6},"categories":{"audio-graphics":154,"beta":33,"bug-fixes":458,"classes":346,"expansions":340,"items":454,"pvp":61,"quests-events":457,"servers":342,"spells-aa":419,"tradeskills":212,"ui":323,"zones-npcs":471}},"provenance":{"supplied_directory_name":"patcheq","config_sha256":"30b1d69f81b63d9a64cd2047ea3d905ed6ead76f64947f3c7f58d6e6689185c9","note":"Files are recursively inventoried. 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Email:\neqteam@allakhazam.com\nPatches from January 2007 - June 2007\nStand Out Occurrences:\n- Druid spells Wildskin and Blessing of the Wild are replaced by\nBlistering Sunray and Sunscorch (Jan. 17)\n- Cleric spells Rectitude and Cure Corruption are replaced by\nBlessing of Purpose and Ward of the Dauntless (Jan. 17)\n- Drakkins rejoice as they can now dye their armor (Jan. 17)\n- The Akihiro event in Stillmoon Temple now yields rewards (Jan.\n17)\n- The Buried Sea expansion launches (Feb. 13)\n- In-game mail messages over four months old will be deleted, and\nyou can now \"export\" messages to a text file (Feb. 13)\n- Gates of Discord instances now require the same flags as their\nparent zones (Feb. 13)\n- Epic 1.5 and 2.0 effects now work up to level 75 (Feb. 13)\n1 of 15 2/23/2019, 12:30 PM"},{"character_count":1417,"page":2,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Max levels of Echo of Misdirection, Spinning into the Void, Color\nCollapse, Dreams of Veldyn, and Wake of Subdual increase 78\n(Feb. 13)\n- Toxxulia Forest is graphically revamped (Feb. 13)\nPatches from July 2006 - December 2006\nStand Out Occurrences:\n- The Serpent's Spine expansion launches (Sep. 19)\n- The Drakkin becomes a playable race (Sep. 19)\n- Characters now \"hover\" over their corpse upon death (Sep. 19)\n- The /con colour system is revamped (grey-green-lightblue-\ndarkblue-white-yellow-red) (Sep. 19)\n- A new out-of-combat regeneration system is introduced (Sep. 19)\n- Highpass Hold receives a graphical revamp (Sep. 19)\n- Group leaders can now \"mentor\" other members of their group for\nleadership experience (Sep. 19)\n- Bards and Beastlords gain the \"Double Attack\" skill at 71 (Sep.\n19)\n- Melee tomes can now be right-clicked, instead of having to turn\nthe into guildmasters (Sep. 19)\n- Players can no longer see a Shroud of Stealth'd rogue (Sep. 19)\n- The fix of the fix of the fix of the Finding Fibblebrap mission goes\nthrough (Sep. 27)\n- AA experience from NPCs is now based on an NPC's level rather\nthan its /con color (Oct. 25)\n- Numerous Frostcrypt giants gain the ability to see invisibility (Oct.\n25)\n- East and West Commonlands receive graphical revamps (Dec. 5)\n2 of 15 2/23/2019, 12:30 PM"},{"character_count":1440,"page":3,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Most gems now stack to 100 (Dec. 5)\n- Arrows and Bolt spells are no longer affected by height differences\nbetween PC and NPC (Dec. 5)\n- Bard instruments are considered one-handed items regardless of\nwhich hand the instrument is in (Dec. 14)\n- Aggro generated by pet heals is reduced (Dec. 14)\nPatches from January 2006 - June 2006\nStand Out Occurrences:\n- Things get chaotic when Test Server tradeskill vendors are\naccidentally made live; player rollbacks ensue (Jan. 18)\n- Prophecy of Ro launches (Feb. 21)\n- Oasis of Marr and North Freeport are no more; and, East\nFreeport, West Freeport, North Ro, and South Ro receive\nrevamps (Feb. 21)\n- The Wizard AA Mana Burn receives some tweaking (Feb. 21)\n- Rogues and Bards gain the AA Thief's Intuition (Feb. 21)\n- Monster Mission experience receives a long overdue nerf (Feb.\n21)\n- Alchemy undergoes a major revamp (Feb. 21)\n- DirectX 9.0c (2006) becomes a requirement (Jun. 13)\n- 8th Year Veteran AA Throne of Heroes introduced (Jun. 13)\n- Guild Lobby is now available to everyone (Jun. 13)\n- Death penalties now begin at level 6 (Jun. 13)\n- Experience needed to level evolving items is reduced; Cloak of\nthe Spirit Tracker experience is increased (Jun. 13)\n- Taunt changes are made; Paladins, Shadowknights, and Rangers\nhave taunt skill caps raised (Jun. 13)\n3 of 15 2/23/2019, 12:30 PM"},{"character_count":1439,"page":4,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Lost Dungeons of Norrath raids become expeditions, allowing\ngreater flexibility in additions/removals of players from raid (Jun. 13)\n- The Illusion Werewolf spell now uses Depths of Darkhollow\nmodel (Jun. 13)\n- Many NPC character models are updated throughout the world.\nSay goodbye to the old werewolves, zombies, and snakes, among\nmany others (Jun. 13)\nPatches from July 2005 - December 2005\nStand Out Occurrences:\n- War develops between the Ykeshan army and Gukta-supporters\n(July 13)\n- An SOS'd Rogue can now tell if a mob sees invis (July 13)\n- Pet focus spells get buffed up (July 13)\n- The Trolls regain power of Gukta, forcing the Frogloks into the\nRathe Mountains (Aug. 11)\n- Nektulos Forest is revamped ahead of the Depths of Darkhollow\nexpansion (Sep. 7)\n- Depths of Darkhollow launches along with monster missions,\nevolving and intelligent items, and spirit shrouds (Sep. 13)\n- EverQuest: Escape to Norrath, a free trial, is introduced (Sep. 13)\n- Cleric ability Divine Avatar reuse time is lowered and duration\nincreased (Sep. 13)\n- Lesser Faydark and Castle Mistmoore return to their pre-\nrevamp states (Oct. 12)\n- Worn damage shield cap increases from 15 to 30 (Oct. 12)\n- Cultural pottery charms are introduced (Oct. 12)\n- The \"Escape to Norrath\" UI is introduced as the default UI on live\n4 of 15 2/23/2019, 12:30 PM"},{"character_count":1271,"page":5,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nservers (Oct. 27)\n- Helms can now be hidden (Oct. 27)\n- EverQuest now uses the computer system's mouse cursor (Oct.\n27)\n- Raid invites can be done across zones (Oct. 27)\n- Audio triggers are introduced (Oct. 27)\n- More than 1000 Darkhollow items receive significant stat\nupgrades (Nov. 16)\nPatches from January 2005 - June 2005\nStand Out Occurrences:\n- Major revamps to Mistmoore and Splitpaw (Jan. 26)\n- Enchanter Epic 1.5 and 2.0 effects no longer aggro NPCs in their\nvicinity (Jan. 26)\n- Dragons of Norrath launches (Feb. 15)\n- The EQ Mail system goes live (Feb. 15)\n- PvP servers Rallos Zek, Tallon Zek, Vallon Zek, and Sullon Zek\nmerge as the single \"Zek Server\" (March)\n- Bazaar and Barter Hall zones merge (Mar. 3)\n- Many pre-DoN tradeskill recipe trivials are lowered from the\nmid-300s to mid-200s (Mar. 3)\n- The 'Return Home' function is introduced (Apr. 12)\n- A stone to The Arena is added in the Plane of Knowledge (Apr.\n12)\n- Class \"re-envisioning\" begins (Apr. 12)\n- Title suffixes are introduced (Apr. 12)\n- Tradeskill hell levels (160 to 190) are softened (Apr. 12)\n- Player pets over 52nd level are immune to fear (Apr. 20)\n5 of 15 2/23/2019, 12:30 PM"},{"character_count":1343,"page":6,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- New instanced missions are added to North Qeynos, Unrest,\nBefallen, and Hate's Fury (May 11)\n- Casters now receive at least one spell with each level gained\n(May 11)\n- The Type 9 augmentation slot is introduced (May 11)\n- The Essence of Froglok illusion potion is introduced (May 11)\n- Veteran Rewards are introduced (May 13)\n- Plane of Time becomes instanced (June 29)\n- You can now invite players from across zones (June 29)\nPatches from July 2004 - December 2004\nStand Out Occurrences:\n- Veeshan's Peak revamp goes live (July 14)\n- Pets now zone with you (July 14)\n- Siginifcant PVP changes go live (Aug. 11)\n- Raid window allows leader to lock/unlock raid, and put players in\ndifferent groups (Aug. 11)\n- You can now /consent your group, raid, and guild (Aug. 11)\n- Omens of War goes live (Sept. 14)\n- Piercing and 1HBlunt/2HBlunt skills see cap inreases (Sept. 14)\n- Fire Beetle Eyes now stack (Oct. 25)\n- The 85/15 system is introduced for Gates of Discord zones (Dec.\n15)\n- AA costs for Discord abilities see numerous reductions (Dec. 15)\n- Tacvi loot receives hitpoints/mana/endurance and effect upgrades\n(Dec. 15)\n- NO RENT containers no longer poof when you log with them on\nyour character (Dec. 15)\n6 of 15 2/23/2019, 12:30 PM"},{"character_count":1242,"page":7,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2004 - June 2004\nStand Out Occurrences:\n- Nedaria's Landing goes live (January)\n- Gates of Discord goes live (Feb. 10)\n- The Casino returns (Feb. 10)\n- Tradeskill UI goes live (Feb. 10)\n- EverQuest celebrates its fifth anniversary with numerous ongoing\nevents (Mar. 16)\n- DirectX 9.0 becomes required to play EverQuest (Mar. 23)\n- Player pets receive a boost (Mar. 25)\n- Shadowrest goes live (Apr. 13)\n- Invisibility actually has some use in Ferubi (Apr. 14)\n- Boat gnomes become a permanent fixture (Apr. 24)\n- Hot zones are introduced (Apr. 28)\n- Plane of Knowledge is now open to everyone (Apr. 28)\n- Named NPCs no longer spawn at an expedition's creation point\n(Apr. 28)\n- /surname and /rewind commands introduced (May 5)\n- Only one raid member must have completed Ikkinz trials to get\nplayers into raid trials (May 12)\n- Gunthak stone is added to the Plane of Knowledge (June 16)\n- You can now port to the Plane of Hate from the Plane of\nTranquility (June 16)\nPatches from July 2003 - December 2003\nStand Out Occurrences:\n- European players get dinged with VAT equal to 17.5% of their\n7 of 15 2/23/2019, 12:30 PM"},{"character_count":1475,"page":8,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nsubscription fees (July 1)\n- Temple of Droga and Mines of Nurga receive revamps (July 10)\n- Chardok \"B\" The Halls of Betrayal goes live (July 10)\n- Mass Enchant, Imbue, and Thicken spells are introduced (July\n10)\n- Solusek \"C\" The Caverns of Exile goes live (Aug. 6)\n- Scaled Wolf and Guktan illusions go live (Aug. 6)\n- The Plane of Time \"B\" now remembers your progress in the\nzone and no longer resets (Aug. 6)\n- Revamps to Grieg's, The Deep, Charasis, Necropolis, Siren's,\nThe Hole, City of Mist, and Cazic-Thule (Aug 26)\n- Platinum slot added to the shared bank (Aug. 26)\n- Divine Ressurection recast time cut in half (36 hours to 18) (Aug.\n26)\n- Plane of Time raids now only require 18 people present instead\nof 40 (Aug. 28)\n- Lost Dungeons of Norrath goes live (Sept. 9)\n- Plane of Mischief receives a significant revamp (Oct. 9)\n- The auto-attack key now defaults to Q (Oct. 9)\n- The \"Find\" feature is added (Oct. 9)\n- Number of players required for LDON adventures is now 3 instead\nof 4 (Nov. 5)\n- 3D Target Ring introduced (Nov. 5)\n- You can now buy and sell containers in The Bazaar (Dec. 18)\n- Most Invigor effect items are replaced with sight-enhancers (Dec.\n18)\n- Endurance is added as a stat; melees receive disciplines as\ntomes (Dec. 18)\n- The Shadowhaven Casino goes live (Dec. 18)\n- The Shaodwhaven Casino shuts down (Dec. 19)\n8 of 15 2/23/2019, 12:30 PM"},{"character_count":1370,"page":9,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2003 - June 2003\nStand Out Occurrences:\n- Classic & Velious user interfaces become extinct (Jan. 9)\n- You can now window out of EverQuest (Jan. 9)\n- Song buff window added (Jan. 9)\n- Wraith of a Shissar is no longer attacked by other Fear\ninhabitants (Feb. 4)\n- Rallos Zek is now tethered to the Tactics arena pit (Feb. 4)\n- Legacy of Ykesha goes live (Feb. 24)\n- The \"85% rule\" is introduced, making raid flag requirements much\neasier on guilds (Feb. 24)\n- Charm sees significant nerfs (Apr. 8)\n- Acrylia Caverns, Hollowshade Moor and Grimling Forest\nreceive major revamps (Apr. 23)\n- Plane of Hate \"B\" goes live (May 14)\n- Call of the Hero works in the Plane of Water (May 14)\n- Gravel Rain is now cureable (if you've ever fought Glykus, you\nare quite thankful (May 14)\n- You can now gate out of Veeshan's Peak (May 14)\n- Bankers no longer take items (May 14)\n- Shared bank slots, spell descriptions, spell menus, and NPC job\ntitles are added (June 11)\n- High level spells no longer affect low level characters under any\ncircumstances (June 11)\n- Flag restrictions in the Planes of Power are relaxed in Tiers 1 and\n2 (June 11)\n- The Prexus Server goes through one of the worst server crashes\nin EQ history (June 12)\n9 of 15 2/23/2019, 12:30 PM"},{"character_count":1205,"page":10,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from July 2002 - December 2002\nStand Out Occurrences:\n- New interface goes live (July 24)\n- The Bazaar is introduced (July 24)\n- Lifetappers no longer say \"Ahhh... I feel much better now!\" with\nevery spell (July 24)\n- Players are no longer susceptible to other players' fears and\ncharms (July 24)\n- /makeleader command introduced & LD group member no longer\nbugs the group (July 24)\n- You can now view and/or delete your own petitions (Sept. 4)\n- Hell levels are eliminated (Sept. 4)\n- DoT spells cast by different players on an NPC now stack (Sept.\n4)\n- Clerics gain the Bash ability (Sept. 4)\n- Merchant inventories grow to 80 (Sept. 4)\n- Items are now linked in the \"... has looted an X\" messages (Sept.\n26)\n- Recast times are added to Rods of Mystical Transvergence\n(Sept. 26)\n- Rods of Mystical Transvergence no longer kill you if your max-\nhitpoints are lower than the conversion (Oct. 17)\n- /shield is introduced (Oct. 17)\n- Planes of Power goes live (Oct. 21)\n- Planes of Power flags can be done out of order (Dec. 19)\nPatches from January 2002 - June 2002\n10 of 15 2/23/2019, 12:30 PM"},{"character_count":1291,"page":11,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nStand Out Occurrences:\n- /ttell and /shownames commands introduced (Jan. 8)\n- The Nexus becomes bindable (Jan. 8)\n- Ragefire is moved out of Nagafen's Lair (Jan. 23)\n- Pets stop pacing (Feb. 13)\n- Levitation buffs get stripped upon entering a no-lev zone (Mar. 7)\n- If you die while below 11th level, you respawn with items and keep\nyour experience (Mar. 19)\n- Lower level rez, evac, and corpse summon spells become\navailable (Mar. 19)\n- /hitsmode command introduced (Mar. 19)\n- EverQuest monthly prices increase to $12.95 per month (Apr. 9)\n- Non-pet NPCs stop accepting non-quest items given to them (Apr.\n9)\n- The item, White Dragon Hide is introduced (June 6)\n- NPCs are now bound by casting range limits (June 12)\n- Magic Clay becomes stackable (June 12)\nPatches from July 2001 - December 2001\nStand Out Occurrences:\n- Spider and Spiderling Silk become stackable (July 10)\n- Folded Sheets and regular Sheets of Metal become stackable\n(July 10)\n- Stonebrunt goes live (Aug. 29)\n- Server population counts become hidden (Sept. 11)\n- The September 11th, 2001 terrorist attacks hit close to home for\nSony\n- Graphic upgrades are announced for Luclin (Oct. 5)\n11 of 15 2/23/2019, 12:30 PM"},{"character_count":1403,"page":12,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- The Firiona Vie (roleplay) Server goes live (Oct. 8)\n- Flayed Barbarian Hide Mask gets Illusion: Barbarian added to\nit (Oct. 8)\n- High level NPCs develop immunities to certain spell types, and\nare no longer outright magic immune (Oct. 8)\n- The short-lived \"Project M\" is introduced, where players can\nspawn as monsters (Nov. 7)\n- /targetgroupbuff is introduced (Nov. 7)\n- \"Light Blue\" /consider is introduced (Nov. 7)\n- DirectX 8.0 is now required to play EverQuest (Nov. 28)\n- Luclin goes live, but not without its problems (Dec. 4)\n- Non-targettable NPCs are introduced (Dec. 4)\n- Option for Texture Cache is introduced, making load times a little\nquicker (Dec. 13)\n- Windows 95 no longer functions with EverQuest (Dec. 18)\n- Soulbinders are introduced (Dec. 20)\nPatches from January 2001 - June 2001\nStand Out Occurrences:\n- /lootnodrop command added (Jan. 9)\n- Root and Snare are now seperate effects (Jan. 9)\n- NPC Aggro is significantly retuned (Feb. 21)\n- Rangers can now sort and filter tracking system (Feb. 21)\n- Taunt now affects NPCs above the player's level (Mar. 6)\n- EQGems is introduced (Mar. 6)\n- E'ci and The Rathe servers split to Zebuxoruk (March)\n- The Warrens is introduced (Mar. 14)\n- Hate and Fear planes receive revamps: New minibosses, better\n12 of 15 2/23/2019, 12:30 PM"},{"character_count":1373,"page":13,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\ngod loot (Mar. 14)\n- Food items get durations (Apr. 17)\n- Characters now say \"Hail Playername\" instead of just \"Hail\" (Apr.\n17)\n- /charinfo command introduced (Apr. 17)\n- NO RENT items adopt the 30-minute rule (Apr. 17)\n- Shadows of Luclin expansion announced (Apr. 18)\n- Players no longer get stunned while invulnerable (May 8)\n- Items can be moved inside containers while in bank (May 8)\n- \"Regards you as an ally\" is added as a new /consider (May 8)\nPatches from July 2000 - December 2000\nStand Out Occurrences:\n- Karana splits into two servers, the other being Terris Thule (June\n& July)\n- NPCs stop saying \"hit by non-melee for XX points\" (July 19)\n- /hidecorpse and /fastdrop commands introduced (July 19 & Aug.\n1)\n- Wurmslayer becomes a one-hand slasher (Aug. 9)\n- NO RENT tags are added to NO RENT items (Aug. 9)\n- Epic quests are introduced (Sept. 19)\n- Players are now able to exceed 200 in one tradeskill (Sept. 19)\n- Corpses of NPCs 55th level or higher get 30-minute decay timers\n(Sept. 28)\n- Tholuxe Paells introduced as a new server (Sept. 28)\n- Mithaniel Marr and Tunare servers split to Drinal (Sept. 28)\n- Pauses are added to socials, /camp command added (Sept. 28)\n- DirectX 7 becomes required to play EverQuest (Nov. 15)\n13 of 15 2/23/2019, 12:30 PM"},{"character_count":1155,"page":14,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Povar and Tarew Marr servers split to Xev (Nov. 21)\n- Velious goes live (Dec. 6)\n- NPCs gain RAMPAGE and FLURRY abilities (Velious Release)\n- Solusek Ro, Karana, and Cazic-Thule servers split to Ayonae Ro\n(December)\nPatches from January 2000 - June 2000\nStand Out Occurrences:\n- Plane of Sky is introduced (Jan.)\n- Casters respawn with no mana after being killed by a player (Feb.\n3)\n- City of Paineel is introduced (Feb. 17)\n- Erudites can now be Shadowknights (Feb. 17)\n- Rogues get the Evade ability (Feb. 17)\n- Deity-specific items are introduced (Apr. 10)\n- Kerra Ridge and Splitpaw are revamped to higher level (Apr. 10)\n- Kunark goes live with a new level cap of 60 (Apr. 21)\n- Newbie guards get buffed to their current levels (May)\n- The Hole is introduced (June 22)\n- Lady Vox and Lord Nagafen are no longer attackable by players\nover 52nd level\nPatches from April 1999 - December 1999\nStand Out Occurrences:\n- Original patch information (April)\n- PvP Melee/Caster balance (Sept. 13)\n- Rez timers set (Sept. 28)\n14 of 15 2/23/2019, 12:30 PM"},{"character_count":294,"page":15,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Temple of Solusek Ro added as an optional zone (Oct. 13)\n- Journeyman Boots become quested (Oct. 13)\n- Press release details upcoming Kunark expansion (Nov. 1)\n15 of 15 2/23/2019, 12:30 PM"}],"status":"text","text_character_count":18812},"semantic_extraction":{"schema_version":1,"source_filename":"Patch_Summaries.pdf","source_sha256":"4ede7d6378cc5aa1ea1d7dee496df7464387700497f925969c8f16cfe80bdbdc","title":"ZAM EverQuest Patch Highlights","coverage_note":"Curated highlights spanning April 1999 through June 2007; supplemental to the canonical patch records.","page_count":15,"pages":[{"page":1,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\neverquest.allakhazam.com\nPatch History :: EverQuest :: ZAM\n16-20 minutes\nNote: Patches from 2007 and later can be found in the News\nArchives\nAre we missing an earlier patch? Email:\neqteam@allakhazam.com\nPatches from January 2007 - June 2007\nStand Out Occurrences:\n- Druid spells Wildskin and Blessing of the Wild are replaced by\nBlistering Sunray and Sunscorch (Jan. 17)\n- Cleric spells Rectitude and Cure Corruption are replaced by\nBlessing of Purpose and Ward of the Dauntless (Jan. 17)\n- Drakkins rejoice as they can now dye their armor (Jan. 17)\n- The Akihiro event in Stillmoon Temple now yields rewards (Jan.\n17)\n- The Buried Sea expansion launches (Feb. 13)\n- In-game mail messages over four months old will be deleted, and\nyou can now \"export\" messages to a text file (Feb. 13)\n- Gates of Discord instances now require the same flags as their\nparent zones (Feb. 13)\n- Epic 1.5 and 2.0 effects now work up to level 75 (Feb. 13)\n1 of 15 2/23/2019, 12:30 PM","character_count":1066},{"page":2,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Max levels of Echo of Misdirection, Spinning into the Void, Color\nCollapse, Dreams of Veldyn, and Wake of Subdual increase 78\n(Feb. 13)\n- Toxxulia Forest is graphically revamped (Feb. 13)\nPatches from July 2006 - December 2006\nStand Out Occurrences:\n- The Serpent's Spine expansion launches (Sep. 19)\n- The Drakkin becomes a playable race (Sep. 19)\n- Characters now \"hover\" over their corpse upon death (Sep. 19)\n- The /con colour system is revamped (grey-green-lightblue-\ndarkblue-white-yellow-red) (Sep. 19)\n- A new out-of-combat regeneration system is introduced (Sep. 19)\n- Highpass Hold receives a graphical revamp (Sep. 19)\n- Group leaders can now \"mentor\" other members of their group for\nleadership experience (Sep. 19)\n- Bards and Beastlords gain the \"Double Attack\" skill at 71 (Sep.\n19)\n- Melee tomes can now be right-clicked, instead of having to turn\nthe into guildmasters (Sep. 19)\n- Players can no longer see a Shroud of Stealth'd rogue (Sep. 19)\n- The fix of the fix of the fix of the Finding Fibblebrap mission goes\nthrough (Sep. 27)\n- AA experience from NPCs is now based on an NPC's level rather\nthan its /con color (Oct. 25)\n- Numerous Frostcrypt giants gain the ability to see invisibility (Oct.\n25)\n- East and West Commonlands receive graphical revamps (Dec. 5)\n2 of 15 2/23/2019, 12:30 PM","character_count":1417},{"page":3,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Most gems now stack to 100 (Dec. 5)\n- Arrows and Bolt spells are no longer affected by height differences\nbetween PC and NPC (Dec. 5)\n- Bard instruments are considered one-handed items regardless of\nwhich hand the instrument is in (Dec. 14)\n- Aggro generated by pet heals is reduced (Dec. 14)\nPatches from January 2006 - June 2006\nStand Out Occurrences:\n- Things get chaotic when Test Server tradeskill vendors are\naccidentally made live; player rollbacks ensue (Jan. 18)\n- Prophecy of Ro launches (Feb. 21)\n- Oasis of Marr and North Freeport are no more; and, East\nFreeport, West Freeport, North Ro, and South Ro receive\nrevamps (Feb. 21)\n- The Wizard AA Mana Burn receives some tweaking (Feb. 21)\n- Rogues and Bards gain the AA Thief's Intuition (Feb. 21)\n- Monster Mission experience receives a long overdue nerf (Feb.\n21)\n- Alchemy undergoes a major revamp (Feb. 21)\n- DirectX 9.0c (2006) becomes a requirement (Jun. 13)\n- 8th Year Veteran AA Throne of Heroes introduced (Jun. 13)\n- Guild Lobby is now available to everyone (Jun. 13)\n- Death penalties now begin at level 6 (Jun. 13)\n- Experience needed to level evolving items is reduced; Cloak of\nthe Spirit Tracker experience is increased (Jun. 13)\n- Taunt changes are made; Paladins, Shadowknights, and Rangers\nhave taunt skill caps raised (Jun. 13)\n3 of 15 2/23/2019, 12:30 PM","character_count":1440},{"page":4,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Lost Dungeons of Norrath raids become expeditions, allowing\ngreater flexibility in additions/removals of players from raid (Jun. 13)\n- The Illusion Werewolf spell now uses Depths of Darkhollow\nmodel (Jun. 13)\n- Many NPC character models are updated throughout the world.\nSay goodbye to the old werewolves, zombies, and snakes, among\nmany others (Jun. 13)\nPatches from July 2005 - December 2005\nStand Out Occurrences:\n- War develops between the Ykeshan army and Gukta-supporters\n(July 13)\n- An SOS'd Rogue can now tell if a mob sees invis (July 13)\n- Pet focus spells get buffed up (July 13)\n- The Trolls regain power of Gukta, forcing the Frogloks into the\nRathe Mountains (Aug. 11)\n- Nektulos Forest is revamped ahead of the Depths of Darkhollow\nexpansion (Sep. 7)\n- Depths of Darkhollow launches along with monster missions,\nevolving and intelligent items, and spirit shrouds (Sep. 13)\n- EverQuest: Escape to Norrath, a free trial, is introduced (Sep. 13)\n- Cleric ability Divine Avatar reuse time is lowered and duration\nincreased (Sep. 13)\n- Lesser Faydark and Castle Mistmoore return to their pre-\nrevamp states (Oct. 12)\n- Worn damage shield cap increases from 15 to 30 (Oct. 12)\n- Cultural pottery charms are introduced (Oct. 12)\n- The \"Escape to Norrath\" UI is introduced as the default UI on live\n4 of 15 2/23/2019, 12:30 PM","character_count":1439},{"page":5,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nservers (Oct. 27)\n- Helms can now be hidden (Oct. 27)\n- EverQuest now uses the computer system's mouse cursor (Oct.\n27)\n- Raid invites can be done across zones (Oct. 27)\n- Audio triggers are introduced (Oct. 27)\n- More than 1000 Darkhollow items receive significant stat\nupgrades (Nov. 16)\nPatches from January 2005 - June 2005\nStand Out Occurrences:\n- Major revamps to Mistmoore and Splitpaw (Jan. 26)\n- Enchanter Epic 1.5 and 2.0 effects no longer aggro NPCs in their\nvicinity (Jan. 26)\n- Dragons of Norrath launches (Feb. 15)\n- The EQ Mail system goes live (Feb. 15)\n- PvP servers Rallos Zek, Tallon Zek, Vallon Zek, and Sullon Zek\nmerge as the single \"Zek Server\" (March)\n- Bazaar and Barter Hall zones merge (Mar. 3)\n- Many pre-DoN tradeskill recipe trivials are lowered from the\nmid-300s to mid-200s (Mar. 3)\n- The 'Return Home' function is introduced (Apr. 12)\n- A stone to The Arena is added in the Plane of Knowledge (Apr.\n12)\n- Class \"re-envisioning\" begins (Apr. 12)\n- Title suffixes are introduced (Apr. 12)\n- Tradeskill hell levels (160 to 190) are softened (Apr. 12)\n- Player pets over 52nd level are immune to fear (Apr. 20)\n5 of 15 2/23/2019, 12:30 PM","character_count":1271},{"page":6,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- New instanced missions are added to North Qeynos, Unrest,\nBefallen, and Hate's Fury (May 11)\n- Casters now receive at least one spell with each level gained\n(May 11)\n- The Type 9 augmentation slot is introduced (May 11)\n- The Essence of Froglok illusion potion is introduced (May 11)\n- Veteran Rewards are introduced (May 13)\n- Plane of Time becomes instanced (June 29)\n- You can now invite players from across zones (June 29)\nPatches from July 2004 - December 2004\nStand Out Occurrences:\n- Veeshan's Peak revamp goes live (July 14)\n- Pets now zone with you (July 14)\n- Siginifcant PVP changes go live (Aug. 11)\n- Raid window allows leader to lock/unlock raid, and put players in\ndifferent groups (Aug. 11)\n- You can now /consent your group, raid, and guild (Aug. 11)\n- Omens of War goes live (Sept. 14)\n- Piercing and 1HBlunt/2HBlunt skills see cap inreases (Sept. 14)\n- Fire Beetle Eyes now stack (Oct. 25)\n- The 85/15 system is introduced for Gates of Discord zones (Dec.\n15)\n- AA costs for Discord abilities see numerous reductions (Dec. 15)\n- Tacvi loot receives hitpoints/mana/endurance and effect upgrades\n(Dec. 15)\n- NO RENT containers no longer poof when you log with them on\nyour character (Dec. 15)\n6 of 15 2/23/2019, 12:30 PM","character_count":1343},{"page":7,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2004 - June 2004\nStand Out Occurrences:\n- Nedaria's Landing goes live (January)\n- Gates of Discord goes live (Feb. 10)\n- The Casino returns (Feb. 10)\n- Tradeskill UI goes live (Feb. 10)\n- EverQuest celebrates its fifth anniversary with numerous ongoing\nevents (Mar. 16)\n- DirectX 9.0 becomes required to play EverQuest (Mar. 23)\n- Player pets receive a boost (Mar. 25)\n- Shadowrest goes live (Apr. 13)\n- Invisibility actually has some use in Ferubi (Apr. 14)\n- Boat gnomes become a permanent fixture (Apr. 24)\n- Hot zones are introduced (Apr. 28)\n- Plane of Knowledge is now open to everyone (Apr. 28)\n- Named NPCs no longer spawn at an expedition's creation point\n(Apr. 28)\n- /surname and /rewind commands introduced (May 5)\n- Only one raid member must have completed Ikkinz trials to get\nplayers into raid trials (May 12)\n- Gunthak stone is added to the Plane of Knowledge (June 16)\n- You can now port to the Plane of Hate from the Plane of\nTranquility (June 16)\nPatches from July 2003 - December 2003\nStand Out Occurrences:\n- European players get dinged with VAT equal to 17.5% of their\n7 of 15 2/23/2019, 12:30 PM","character_count":1242},{"page":8,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nsubscription fees (July 1)\n- Temple of Droga and Mines of Nurga receive revamps (July 10)\n- Chardok \"B\" The Halls of Betrayal goes live (July 10)\n- Mass Enchant, Imbue, and Thicken spells are introduced (July\n10)\n- Solusek \"C\" The Caverns of Exile goes live (Aug. 6)\n- Scaled Wolf and Guktan illusions go live (Aug. 6)\n- The Plane of Time \"B\" now remembers your progress in the\nzone and no longer resets (Aug. 6)\n- Revamps to Grieg's, The Deep, Charasis, Necropolis, Siren's,\nThe Hole, City of Mist, and Cazic-Thule (Aug 26)\n- Platinum slot added to the shared bank (Aug. 26)\n- Divine Ressurection recast time cut in half (36 hours to 18) (Aug.\n26)\n- Plane of Time raids now only require 18 people present instead\nof 40 (Aug. 28)\n- Lost Dungeons of Norrath goes live (Sept. 9)\n- Plane of Mischief receives a significant revamp (Oct. 9)\n- The auto-attack key now defaults to Q (Oct. 9)\n- The \"Find\" feature is added (Oct. 9)\n- Number of players required for LDON adventures is now 3 instead\nof 4 (Nov. 5)\n- 3D Target Ring introduced (Nov. 5)\n- You can now buy and sell containers in The Bazaar (Dec. 18)\n- Most Invigor effect items are replaced with sight-enhancers (Dec.\n18)\n- Endurance is added as a stat; melees receive disciplines as\ntomes (Dec. 18)\n- The Shadowhaven Casino goes live (Dec. 18)\n- The Shaodwhaven Casino shuts down (Dec. 19)\n8 of 15 2/23/2019, 12:30 PM","character_count":1475},{"page":9,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from January 2003 - June 2003\nStand Out Occurrences:\n- Classic & Velious user interfaces become extinct (Jan. 9)\n- You can now window out of EverQuest (Jan. 9)\n- Song buff window added (Jan. 9)\n- Wraith of a Shissar is no longer attacked by other Fear\ninhabitants (Feb. 4)\n- Rallos Zek is now tethered to the Tactics arena pit (Feb. 4)\n- Legacy of Ykesha goes live (Feb. 24)\n- The \"85% rule\" is introduced, making raid flag requirements much\neasier on guilds (Feb. 24)\n- Charm sees significant nerfs (Apr. 8)\n- Acrylia Caverns, Hollowshade Moor and Grimling Forest\nreceive major revamps (Apr. 23)\n- Plane of Hate \"B\" goes live (May 14)\n- Call of the Hero works in the Plane of Water (May 14)\n- Gravel Rain is now cureable (if you've ever fought Glykus, you\nare quite thankful (May 14)\n- You can now gate out of Veeshan's Peak (May 14)\n- Bankers no longer take items (May 14)\n- Shared bank slots, spell descriptions, spell menus, and NPC job\ntitles are added (June 11)\n- High level spells no longer affect low level characters under any\ncircumstances (June 11)\n- Flag restrictions in the Planes of Power are relaxed in Tiers 1 and\n2 (June 11)\n- The Prexus Server goes through one of the worst server crashes\nin EQ history (June 12)\n9 of 15 2/23/2019, 12:30 PM","character_count":1370},{"page":10,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nPatches from July 2002 - December 2002\nStand Out Occurrences:\n- New interface goes live (July 24)\n- The Bazaar is introduced (July 24)\n- Lifetappers no longer say \"Ahhh... I feel much better now!\" with\nevery spell (July 24)\n- Players are no longer susceptible to other players' fears and\ncharms (July 24)\n- /makeleader command introduced & LD group member no longer\nbugs the group (July 24)\n- You can now view and/or delete your own petitions (Sept. 4)\n- Hell levels are eliminated (Sept. 4)\n- DoT spells cast by different players on an NPC now stack (Sept.\n4)\n- Clerics gain the Bash ability (Sept. 4)\n- Merchant inventories grow to 80 (Sept. 4)\n- Items are now linked in the \"... has looted an X\" messages (Sept.\n26)\n- Recast times are added to Rods of Mystical Transvergence\n(Sept. 26)\n- Rods of Mystical Transvergence no longer kill you if your max-\nhitpoints are lower than the conversion (Oct. 17)\n- /shield is introduced (Oct. 17)\n- Planes of Power goes live (Oct. 21)\n- Planes of Power flags can be done out of order (Dec. 19)\nPatches from January 2002 - June 2002\n10 of 15 2/23/2019, 12:30 PM","character_count":1205},{"page":11,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\nStand Out Occurrences:\n- /ttell and /shownames commands introduced (Jan. 8)\n- The Nexus becomes bindable (Jan. 8)\n- Ragefire is moved out of Nagafen's Lair (Jan. 23)\n- Pets stop pacing (Feb. 13)\n- Levitation buffs get stripped upon entering a no-lev zone (Mar. 7)\n- If you die while below 11th level, you respawn with items and keep\nyour experience (Mar. 19)\n- Lower level rez, evac, and corpse summon spells become\navailable (Mar. 19)\n- /hitsmode command introduced (Mar. 19)\n- EverQuest monthly prices increase to $12.95 per month (Apr. 9)\n- Non-pet NPCs stop accepting non-quest items given to them (Apr.\n9)\n- The item, White Dragon Hide is introduced (June 6)\n- NPCs are now bound by casting range limits (June 12)\n- Magic Clay becomes stackable (June 12)\nPatches from July 2001 - December 2001\nStand Out Occurrences:\n- Spider and Spiderling Silk become stackable (July 10)\n- Folded Sheets and regular Sheets of Metal become stackable\n(July 10)\n- Stonebrunt goes live (Aug. 29)\n- Server population counts become hidden (Sept. 11)\n- The September 11th, 2001 terrorist attacks hit close to home for\nSony\n- Graphic upgrades are announced for Luclin (Oct. 5)\n11 of 15 2/23/2019, 12:30 PM","character_count":1291},{"page":12,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- The Firiona Vie (roleplay) Server goes live (Oct. 8)\n- Flayed Barbarian Hide Mask gets Illusion: Barbarian added to\nit (Oct. 8)\n- High level NPCs develop immunities to certain spell types, and\nare no longer outright magic immune (Oct. 8)\n- The short-lived \"Project M\" is introduced, where players can\nspawn as monsters (Nov. 7)\n- /targetgroupbuff is introduced (Nov. 7)\n- \"Light Blue\" /consider is introduced (Nov. 7)\n- DirectX 8.0 is now required to play EverQuest (Nov. 28)\n- Luclin goes live, but not without its problems (Dec. 4)\n- Non-targettable NPCs are introduced (Dec. 4)\n- Option for Texture Cache is introduced, making load times a little\nquicker (Dec. 13)\n- Windows 95 no longer functions with EverQuest (Dec. 18)\n- Soulbinders are introduced (Dec. 20)\nPatches from January 2001 - June 2001\nStand Out Occurrences:\n- /lootnodrop command added (Jan. 9)\n- Root and Snare are now seperate effects (Jan. 9)\n- NPC Aggro is significantly retuned (Feb. 21)\n- Rangers can now sort and filter tracking system (Feb. 21)\n- Taunt now affects NPCs above the player's level (Mar. 6)\n- EQGems is introduced (Mar. 6)\n- E'ci and The Rathe servers split to Zebuxoruk (March)\n- The Warrens is introduced (Mar. 14)\n- Hate and Fear planes receive revamps: New minibosses, better\n12 of 15 2/23/2019, 12:30 PM","character_count":1403},{"page":13,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\ngod loot (Mar. 14)\n- Food items get durations (Apr. 17)\n- Characters now say \"Hail Playername\" instead of just \"Hail\" (Apr.\n17)\n- /charinfo command introduced (Apr. 17)\n- NO RENT items adopt the 30-minute rule (Apr. 17)\n- Shadows of Luclin expansion announced (Apr. 18)\n- Players no longer get stunned while invulnerable (May 8)\n- Items can be moved inside containers while in bank (May 8)\n- \"Regards you as an ally\" is added as a new /consider (May 8)\nPatches from July 2000 - December 2000\nStand Out Occurrences:\n- Karana splits into two servers, the other being Terris Thule (June\n& July)\n- NPCs stop saying \"hit by non-melee for XX points\" (July 19)\n- /hidecorpse and /fastdrop commands introduced (July 19 & Aug.\n1)\n- Wurmslayer becomes a one-hand slasher (Aug. 9)\n- NO RENT tags are added to NO RENT items (Aug. 9)\n- Epic quests are introduced (Sept. 19)\n- Players are now able to exceed 200 in one tradeskill (Sept. 19)\n- Corpses of NPCs 55th level or higher get 30-minute decay timers\n(Sept. 28)\n- Tholuxe Paells introduced as a new server (Sept. 28)\n- Mithaniel Marr and Tunare servers split to Drinal (Sept. 28)\n- Pauses are added to socials, /camp command added (Sept. 28)\n- DirectX 7 becomes required to play EverQuest (Nov. 15)\n13 of 15 2/23/2019, 12:30 PM","character_count":1373},{"page":14,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Povar and Tarew Marr servers split to Xev (Nov. 21)\n- Velious goes live (Dec. 6)\n- NPCs gain RAMPAGE and FLURRY abilities (Velious Release)\n- Solusek Ro, Karana, and Cazic-Thule servers split to Ayonae Ro\n(December)\nPatches from January 2000 - June 2000\nStand Out Occurrences:\n- Plane of Sky is introduced (Jan.)\n- Casters respawn with no mana after being killed by a player (Feb.\n3)\n- City of Paineel is introduced (Feb. 17)\n- Erudites can now be Shadowknights (Feb. 17)\n- Rogues get the Evade ability (Feb. 17)\n- Deity-specific items are introduced (Apr. 10)\n- Kerra Ridge and Splitpaw are revamped to higher level (Apr. 10)\n- Kunark goes live with a new level cap of 60 (Apr. 21)\n- Newbie guards get buffed to their current levels (May)\n- The Hole is introduced (June 22)\n- Lady Vox and Lord Nagafen are no longer attackable by players\nover 52nd level\nPatches from April 1999 - December 1999\nStand Out Occurrences:\n- Original patch information (April)\n- PvP Melee/Caster balance (Sept. 13)\n- Rez timers set (Sept. 28)\n14 of 15 2/23/2019, 12:30 PM","character_count":1155},{"page":15,"text":"Patch History :: EverQuest :: ZAM about:reader?url=http://everquest.allakhazam.com/history/patches.html\n- Temple of Solusek Ro added as an optional zone (Oct. 13)\n- Journeyman Boots become quested (Oct. 13)\n- Press release details upcoming Kunark expansion (Nov. 1)\n15 of 15 2/23/2019, 12:30 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text","warnings":[],"role":"supporting archive material","description":"The supplied corpus README, retained even though its stated end date predates files present in the archive.","adapter_metadata":null,"corroborating_unmatched_occurrences":0}]},"patches":[{"patch_date":"2012-12-12","effective_date":"2012-12-12","display_date":"December 12, 2012","title":"December 12, 2012","year":2012,"month":12,"kind":"live","era":"EverQuest Live","expansion":"Rain of Fear","expansion_code":"rain-of-fear","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Quests & Events","Spells","NPC","AA","Skills","Achievements","Collections","Miscellaneous","UI","Previously Updated"],"change_count":52,"word_count":1059,"summary":"Here are the patch notes for this morning's game update (taken from the patcher): Highlights *** New hats have arrived in celebration of Frostfell! Adventurers with the Hero's Forge feature can now wear a variety of hat ornamentations that have a chance to drop from all mobs in non-raid zones.…","content":"Here are the patch notes for this morning's game update (taken from the patcher):\n\n    *** Highlights ***\n\n    - New hats have arrived in celebration of Frostfell! Adventurers with the Hero's Forge feature can now wear a variety of hat ornamentations that have a chance to drop from all mobs in non-raid zones.\n    - Player Studio Items will be live on December 13th! Check the Marketplace then to see what's new!\n    - Fixed an issue that was causing the Small Bright Fear Shards in Shard's Landing to become unavailable over time. These shards will also spawn more frequently.\n    - New AA upgrades have been added. See the AA section below for more details.\n\n\n    *** Items ***\n\n    - Player Studio Items will be live on December 13th! Check the Marketplace then to see what's new!\n    - New hats have arrived in celebration of Frostfell! Adventurers with the Hero's Forge feature can now wear a variety of hat ornamentations that have a chance to drop from all mobs in non-raid zones.  \n    - Fixed an issue that was causing the Small Bright Fear Shards in Shard's Landing to become unavailable over time. These shards will also spawn more frequently.\n    - All Rain of Fear equipment with appearances can now be placed in housing.\n    - Bard focus spells have been added to several armor pieces that were missing them.\n    - Several missing spells have been located and returned to their items.\n    - Corrected several item naming errors.\n\n\n    *** Quests & Events ***\n\n    - Subdued Subjects - Luring a subdued spinechiller to Veldmir should now properly update the task, regardless of whether you have brought him a subdued orc already.\n    - Shard Experiences - Chunks of Alaran Flesh will now be available from the intended NPCs.\n    - A Feast Fit for a Coldain - Baffod now asks for Juicy Bunny Meat and Fresh Snow Griffin Eggs.\n    - Paradise Lost - Task credit is now only rewarded when handing in the item to the proper NPC.\n    - Deliver Us Unto Evil - Drjek will now give you a new Large Sliver of Fear if you happen to lose yours.\n    - Coveted Rubbish - Selya should now respond correctly when approached about its obsession.\n\n\n    *** Spells ***\n\n    - Cleric - Corrected the spell landed message of Symbol of Gezat.\n    - Ranger - Removed the Grasping Spurcoat spell since it had no better effect than Grasping Nettlecoat but cost more mana. It should no longer be for sale or selectable as a reward and can safely be deleted from your spellbook.\n    - Wizard - Removed Firetree's line of familiar enhancing spells because familiars are no longer hit by spells and do not need the buffs. The spells should no longer be for sale and can safely be deleted from your spellbook.\n\n\n    *** NPC ***\n\n    - Magus Burlshin has solved his quandary of duality and will only appear in Shard's Landing now.\n    - The imposter drolvarg captain commonly seen in Karnor's Castle has been demoted to lieutenant. The real captain was not pleased with his subordinates taking his title.\n    - Corrected grammar errors in Breeding Grounds, Crystal Caverns: Fragment of Fear, the Valley of King Xorbb, Kael Drakkel: The King's Madness, Shard's Landing, and East Wastes: Zeixshi-Kar's Awakening.\n    - Mobs in Rain of Fear that con as \"easy\" no longer reject all slow spells, which will now allow spells with a slowing component to land. However, ninety-nine percent of the slowing component will be mitigated.\n\n\n    *** AA ***\n\n    - Berserker - Created 3 new ranks of Hastened Self Preservation.\n    - Druid - Vinelash Assault has been added to Extended Vinelash Cascade.\n    - Druid - Survival of the Fortuitous has been added to Fortified Survival.\n    - Monk - Created 3 new ranks of Hastened Speed Focus.\n    - Paladin - Created a new rank of Disruptive Persecution.\n    - Rogue - Created 3 new ranks of Extended Envenomed Blades.\n    - Rogue - Created 3 new ranks of Precision.\n    - Shadowknight - Terror of Poira has been added to Quickened Terrors.\n    - Warrior - Created 5 new ranks of Phalanx of One.\n    - Warrior - Krondal's Roar will now correctly be affected by Hastened Bazu Roar.\n\n\n    *** Skills ***\n\n    - Fixed an issue with skill caps on Forage for levels 96 to 100. The cap has been returned to 200 for all classes with the Forage skill.\n\n\n    *** Achievements ***\n\n    - Corrected an error that granted a blank achievement upon logging in to the game.\n\n\n    *** Collections ***\n\n    - Collection items should no longer spawn in positions that lure you into portals. Offending spawns have been punished for their treachery.\n\n\n    *** Miscellaneous ***\n\n    - Fixed some issues related to memory handling. Crashing after zoning multiple times in a play session should be less frequent now.\n    - Fixed an issue with emitters that was causing unnecessary memory consumption.\n    - Optimized a processing and memory issue with the Pet Info window.\n    - Fixed an issue related to particle density where it wasn't properly using the settings in the Options window.\n    - Fixed a mercenary leveling issue. You should no longer have to zone to get your mercenary to use its proper focus items after you have just leveled up.\n    - Fixed an issue with the AA slider and the new Rain of Fear-style rewards. You will now receive all of the level experience that is intended even if the AA allocation is set to 100 percent.\n    - Added some additional client logging to track down crashing issues. Please keep sending in reports!\n\n    *** UI ***\n\n    - Modified the Item Inspect window and the Marketplace window to support Player Studio items.\n    - Changed some text related to bazaar delivery to no longer reference \"mailbox\" when it should be \"parcels.\"\n    - Fixed a merchant stack issue where selling an item to a merchant that already has the item was using the stack size as the quantity that the merchant had.\n\n    - Changed -\n    EQUI_Animations.xml\n    EQUI_BazaarConfirmationWnd.xml\n    EQUI_ItemDisplay.xml\n    EQUI_MarketplaceWnd.xml\n\n\n    *** Previously Updated ***\n\n    - Fixed an issue that was causing the first raid event in the Valley of King Xorbb to crash.\n    - Noel Gladestrider in Shard's Landing has restored his stock of scrolls for the Druid spells Spikethistle Bulwark, Granitebark Skin, and Granitebark Blessing.\n    - Fixed a problem where Xorbb Raid 2, Yymp the Abyssal, would not start properly in a new dynamic zone.\n\n\n    - The EverQuest Team","content_hash":"a5c9b0af56a99f68f3f11260d13bef9980fc27cd91e53d15f2db7a5248de4143","source_files":["patches-2012-2.txt"],"source_titles":["December 12, 2012"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"d4312943e3a12533cffac72b0e8c2af64c40607f90f46a094d3ba5583a2b5bed","filename":"patches-2012-2.txt","adapter":"text","source_offset":42719,"item_index":null,"heading":"December 12, 2012","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2012-12-12-1","id":"2012-12-12-1"},{"patch_date":"2012-11-30","effective_date":"2012-11-30","display_date":"November 30, 2012","title":"November 30, 2012","year":2012,"month":11,"kind":"live","era":"EverQuest Live","expansion":"Rain of Fear","expansion_code":"rain-of-fear","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Mercenaries","Items","Spells","AA","Progression Servers","Previously Updated"],"change_count":7,"word_count":138,"summary":"It was a small game update today, but an important one if you use healer mercenaries! Here are the patch notes (from the patcher): Mercenaries *** Healer mercenaries above level 95 will now cast heals of appropriate power. Items *** Weapons which could not be equipped in the secondary slot have had…","content":"It was a small game update today, but an important one if you use healer mercenaries! Here are the patch notes (from the patcher):\n\n    *** Mercenaries ***\n\n    - Healer mercenaries above level 95 will now cast heals of appropriate power.\n\n    *** Items ***\n\n    - Weapons which could not be equipped in the secondary slot have had the Secondary tag removed.\n\n    *** Spells ***\n\n    - New tribute effects should now be working correctly.\n\n    *** AA ***\n\n    - Magician - Rank 10 of Force of Elements should now be working properly.\n\n    *** Progression Servers ***\n\n    - Restricted Rain of Fear claimable items to only be available once that expansion is unlocked on the progression servers.\n\n    *** Previously Updated ***\n\n    - Fixed an issue where the Shard's Landing raid was not accessible due to a zone filter.\n\n\n    - The EverQuest Team","content_hash":"e71d7978164877c621cc8c1796cf4cbe9b8e52d80728bd41b8718e1a7e646683","source_files":["patches-2012-2.txt"],"source_titles":["November 30, 2012"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"b49eff9dac1dbbc0f6dcee8b165dca1e27efe3a0042cd24d44637b211f669a2e","filename":"patches-2012-2.txt","adapter":"text","source_offset":41717,"item_index":null,"heading":"November 30, 2012","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2012-11-30-1","id":"2012-11-30-1"},{"patch_date":"2012-11-27","effective_date":"2012-11-27","display_date":"November 27, 2012","title":"November 27, 2012","year":2012,"month":11,"kind":"live","era":"EverQuest Live","expansion":"Veil of Alaris","expansion_code":"veil-of-alaris","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["EverQuest: Rain of Fear","Highlights","Slayer / Collect Achievements","Aggro Meter","Autonomous Brokering","Items","Tradeskills","Quests & Events","Spells","AA","Achievements","Progression Servers","Miscellaneous","UI","Previously Updated"],"change_count":71,"word_count":1610,"summary":"EverQuest: Rain of Fear, EQ's 19th expansion, is all set to launch! As of this posting, servers are expected to be down until around 10:00 A.M. Pacific Time (1:00 P.M. Eastern Time). (We all know that could be +/- a few hours, of course.) In the meantime, you may want to check out some tips for…","content":"EverQuest: Rain of Fear, EQ's 19th expansion, is all set to launch!\n\nAs of this posting, servers are expected to be down until around 10:00 A.M. Pacific Time (1:00 P.M. Eastern Time). (We all know that could be +/- a few hours, of course.)\n\nIn the meantime, you may want to check out some tips for getting started in Rain of Fear (with links to our posted guides) and read over the game update notes posted below here (these are taken from the patcher):\n\n    *** EverQuest: Rain of Fear ***\n\n    - The power of Fear, captured from its home plane by the Alarans and now freed from the grasp of the Triumvirate, is falling back to Norrath's surface in crystallized form.  The largest fragment of this power crashed on Alaris, very near to Erillion, the City of Bronze, but other powerful shards are falling elsewhere across the continents.  A new pathway is open outside of Erillion that leads to Shard's Landing, where followers of Cazic-Thule vie with other power-seekers in an attempt to restore their god.  Norrath's heroes are called into this conflict to prevent the rise of an even greater danger than the Triumvirate.\n\n    *** Highlights ***\n\n    - EverQuest's 19th expansion, Rain of Fear, has launched!  You can reach Shard's Landing by traveling through Erillion, the City of Bronze, or seek out new lands that other crystal impacts have revealed around the globe!\n    - Rain of Fear raises the level cap to 100.\n    - Added Slayer and Collection Achievements.  Slayer achievements will update when you kill the listed NPC.  Collection achievements will update when you right click the item.\n    - Added the Aggro Meter to display your current aggro rating in comparison to the most hated on an NPC.\n\n    *** Slayer / Collect Achievements ***\n\n    - When killing an NPC that is part of a Slayer achievement, you'll automatically get updated and your current kill counts can be viewed in the achievement window.\n    - A collectible item will have the \"Collectible\" tag in the item display window.\n    - To collect an item, right click on the item. When collecting an item you'll receive a notification message.\n    - Added \"Collectible\" as a filter option for \"Select by Type\" in the bazaar window and also alphabetized the type list.\n\n    *** Aggro Meter ***\n\n    - The new Aggro Meter displays your current percentage of hate compared to the entity that is most hated by the NPC that is the focus of the meter.  By default, this shows your current target, but the current aggro target can also be locked so that it won't change when you change your current target.\n    - The meter can be toggled open and closed using the EQ button, /aggrometer, or by assigning a key binding to it.\n    - Aggro meter displays can be toggled in the Player, Group, Target, and Extended Target Window using the right click menu for each window.\n    - Added the ability to set the low, warning, and most hated colors for the aggro ratings.  By default they are green, yellow, and red for low, warning, and most hated.\n    - Added the slash command /aggrolock that functions just like \"Set Aggro Target\" on the Aggro Meter.\n\n    *** Autonomous Brokering ***\n\n    - You will now be able to purchase items from a bazaar trader directly from the Bazaar Search Window if you own Rain of Fear.\n    - You will now be able to barter using the Barter Search Window if you own Rain of Fear.\n    - You will now be able to open The Bazaar Search and Barter Search windows using key bindings, EQ button commands, and the slash commands from any zone.\n    - You can now enter Offline Mode when in buyer or trader mode using the slash command or the \"Offline Mode\" button in the UI.  This will allow you to remain in this mode while EverQuest is not running.\n    - Offline transactions for each purchase / sale will output when you return from offline mode.\n    - Added in a confirmation for going into Offline Mode.  You can turn off this confirmation in the Options window.\n    - Added in key bindings, EQ button commands, and removed UI restrictions on opening the Bazaar / Trader Search window.\n    - Each trader item will now appear as the stack size that is for sale.  Previously the search results would return the total count of all of that item for sale in one line in the window.\n    - Implemented a max results per trader filter in the Bazaar Search window.\n    - Made some changes to the Bazaar Search window to make it look more like the Merchant window.\n     - - Added a \"Preview\" button.\n     - - Shortened \"Inspect Item\" to \"Inspect\" and put it at the top of the window.\n     - - Quantity is now its own column.\n     - - Added icons to the display (and made them follow the preview / inspect rules for right / left click).\n     - - The cost display now uses coin columns.\n     - - Made the \"Find Trader\" button only work when the highlighted item is being sold from a trader in the zone you are currently in.\n     - - Alt-left clicking the item line will now bring up the item inspect window for that line.\n    - Made some changes to the Barter Search window to make it look more like the Merchant window.\n     - - Added a \"Preview\" button.\n     - - Changed \"View Item\" to \"Inspect\" and put it at the top for compensation items.\n     - - Added an \"Inspect\" button for buy lines.\n     - - Quantity is now its own column.\n     - - Made the \"Find Buyer\" button only work when the highlighted item is being bought from a buyer in the zone you are currently in.\n     - - Made the icons follow the preview / inspect rules for right / left click.\n\n    *** Items ***\n\n    - Additional Hero's Forge robes have arrived! They are now available for the Ebon, Viridian, Violet, Beryl, and Auburn armor sets.\n    - Removed erroneous text from some augments which stated a solvent was required to remove them.\n\n    *** Tradeskills ***\n\n    - Hero's Forge violet cloth robes are now able to be crafted.\n    - Recipes that require a container as a component will now allow for auto-combine when the required container is in any container.\n\n    *** Quests & Events ***\n\n    - Increased the drop rate of the fear shards collected by Magus Burlshin.\n    - The Chaotic Vortex used in the Agnarr event in the Bastion of Thunder should once again teleport you when you right click it.\n    - Frostfell events will run from December 7th, 2012 to January 8th, 2013.\n\n    *** Spells ***\n\n    - Created hundreds of upgraded spells from level 96 to 100.  Rank I spells can be found on merchants in Shard's Landing, while higher ranks can be obtained from Tomekeeper Kirkaz, who is also in Shard's Landing.\n    - Beastlord - Corrected the spell description for Focus of Klar.\n    - Beastlord - Corrected the spell description for Spirit of Bale.\n    - Necromancer - Changed all \"Scent of X\" debuffs to match the icons and particle effects of Scent of Terris.\n    - Ranger - Corrected the spell icons for the \"Swarm of X\" DoT and Damage Shield spells.\n    - Wizard - Updated the fiery sword created by Burnmaster's Pyroblade.\n\n    *** AA ***\n\n    - Hundreds of Alternate Advancement upgrades are now available for levels 96 to 100.\n    - Warrior \"Gut Punch\" has had the accuracy debuff reduced in power for all ranks.\n    - Finishing Blow no longer requires the NPC to be visibly fleeing to activate.\n\n    *** Achievements ***\n\n    - Added Slayer and Collection Achievements.  Slayer achievements will update when you kill the listed NPC.  Collection achievements will update when you right click the item.\n\n    *** Progression Servers ***\n\n    - Fixed a problem that could cause an expansion to open without a vote.\n\n    *** Miscellaneous ***\n\n    - Fixed an issue where if you tried to go into full screen mode on a resolution that your monitor didn't support, it would previously crash the game.\n    - /log will now persist across logins.\n    - Added new tribute upgrades for level 96 to 100.  Some tribute types had new lines added to extend them past 10 ranks.\n\n    *** UI ***\n\n    - Added artwork for the Slayer and Collection buttons.\n    - Created new label EQTypes for the primary aggro rating, secondary aggro name, and secondary aggro rating.  They are:\n       AGGRO_TARGET_NAME    302\n       AGGRO_MOST_HATED_NAME    303\n       AGGRO_MOST_HATED_NAME_NO_LOCK    304\n       AGGRO_MY_HATE_PCT    305\n       AGGRO_MY_HATE_PCT_NO_LOCK    306\n       AGGRO_MOST_HATED_HATE_PCT    307\n       AGGRO_MOST_HATED_HATE_PCT_NO_LOCK    308\n       AGGRO_GROUP1_HATE_PCT    309\n       AGGRO_GROUP2_HATE_PCT    310\n       AGGRO_GROUP3_HATE_PCT    311\n       AGGRO_GROUP4_HATE_PCT    312\n       AGGRO_GROUP5_HATE_PCT    313\n       AGGRO_EXT_TARGET1_HATE_PCT    314\n       AGGRO_EXT_TARGET2_HATE_PCT    315\n       AGGRO_EXT_TARGET3_HATE_PCT    316\n       AGGRO_EXT_TARGET4_HATE_PCT    317\n       AGGRO_EXT_TARGET5_HATE_PCT    318\n       AGGRO_EXT_TARGET6_HATE_PCT    319\n       AGGRO_EXT_TARGET7_HATE_PCT    320\n       AGGRO_EXT_TARGET8_HATE_PCT    321\n       AGGRO_EXT_TARGET9_HATE_PCT    322\n       AGGRO_EXT_TARGET10_HATE_PCT    323\n       AGGRO_EXT_TARGET11_HATE_PCT    324\n       AGGRO_EXT_TARGET12_HATE_PCT    325\n       AGGRO_EXT_TARGET13_HATE_PCT    326\n       AGGRO_EXT_TARGET14_HATE_PCT    327\n       AGGRO_EXT_TARGET15_HATE_PCT    328\n       AGGRO_EXT_TARGET16_HATE_PCT    329\n       AGGRO_EXT_TARGET17_HATE_PCT    330\n       AGGRO_EXT_TARGET18_HATE_PCT    331\n       AGGRO_EXT_TARGET19_HATE_PCT    332\n       AGGRO_EXT_TARGET20_HATE_PCT    333\n    - Created a new gauge EQType(149) for the aggro gauge.\n    - Fixed an issue where automatic vertical scroll bars were sometimes overlapping text.\n    - Changed the Note window to automatically scroll if the text is too long.\n    - Changed the buttons in the Achievements window from plain blue to stylized versions.\n    - Fixed a bug with Merchant windows where the quantity window for purchase would always default to max stack even if the merchant didn't have that many available.\n    - Added a way to reset the your current UI to the default UI in the Character Select Screen.\n\n    - Added -\n    EQUI_AggroMeterWnd.xml\n    EQUI_BazaarConfirmationWnd.xml\n\n    - Changed -\n    EQUI.xml\n    EQUI_AchievementsWnd.xml\n    EQUI_AchievementWnd.xml\n    EQUI_Animations.xml\n    EQUI_BarterWnd.xml\n    EQUI_BarterSearchWnd.xml\n    EQUI_BazaarWnd.xml\n    EQUI_BazaarSearchWnd.xml\n    EQUI_CharacterListWnd.xml\n    EQUI_ExtendedTargetWindow.xml\n    EQUI_GroupWindow.xml\n    EQUI_LFGuildWnd.xml\n    EQUI_NoteWindow.xml\n    EQUI_OptionsWindow.xml\n    EQUI_PlayerWindow.xml\n    EQUI_TargetWindow.xml\n\n    *** Previously Updated ***\n\n    - Corrected a bug that prevented some players with older processors from launching the game.\n\n    - The EverQuest Team","content_hash":"c8709ee9ec83522cc76ca7cb1505e23519b76fb9e90dec4ee77f0854b5716ce6","source_files":["patches-2012-2.txt"],"source_titles":["November 27, 2012"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"0a6ed55cb495c3309e277f0a12b4c3c56a81011741f3464436bf2435fb815bd1","filename":"patches-2012-2.txt","adapter":"text","source_offset":30907,"item_index":null,"heading":"November 27, 2012","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2012-11-27-1","id":"2012-11-27-1"},{"patch_date":"2012-11-07","effective_date":"2012-11-07","display_date":"November 7, 2012","title":"November 7, 2012","year":2012,"month":11,"kind":"live","era":"EverQuest Live","expansion":"Veil of Alaris","expansion_code":"veil-of-alaris","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"audio-graphics","label":"Audio & Graphics"}],"sections":["Miscellaneous","UI"],"change_count":18,"word_count":296,"summary":"Here are the patch notes for this morning's game update (taken from the patcher): Miscellaneous *** Made several changes to the way EverQuest is compiled. Please keep an eye out for any strange behavior. If you see any, please use /bug, or leave feedback in the update thread posted in the Developer…","content":"Here are the patch notes for this morning's game update (taken from the patcher):\n\n    *** Miscellaneous ***\n\n    - Made several changes to the way EverQuest is compiled. Please keep an eye out for any strange behavior. If you see any, please use /bug, or leave feedback in the update thread posted in the Developer Roundtable at http://forums.station.sony.com/eq.\n    - Increased the length of a friend's name that could be added using /friends.\n    - The command /language will now display the current language for the chat window.\n    - Petamorph wands now work on familiars.\n    - Fixed an issue with the in-game mailbox that was preventing the display of more than 10 characters.\n    - The \"/outputfile spellbook\" command will now properly output all spells in your spell book.\n\n    *** UI ***\n\n    - Added the ability to add friends from other servers in the Friends Window.\n    - Also made it so that the contact button in the Friends Window will operate for friends on other servers.\n    - Fixed a hot button text cut-off issue for Reprieve Rk. III. This also fixes some AAs with a similar issue.\n    - Fixed a comment typo in EQUI_Inventory.xml.\n    - The states of toggled buttons in the Pet Window will now persist through pet or player death.\n    - Added a \"required level\" column to the Merchant Window.\n    - Changed several key mapping names from \"toggle (windowfunction) window\" to \"(windowfunction) window toggle.\" For example, \"Toggle Party window\" will now be \"Party window toggle.\"\n    - Added a checkbox for audio triggers so that players may turn them off and on without deleting them.\n    - Fixed a visual bug with the \"Hunter\" button in the Achievements Window.\n    - Fixed a text clipping issue in note windows.\n\n    - Changed -\n    EQUI_Animations.xml\n    EQUI_AudioTriggersWindow.xml\n    EQUI_Inventory.xml\n    EQUI_MerchantWnd.xml\n    EQUI_NoteWindow.xml\n\n    - The EverQuest Team","content_hash":"b50a3b8b32ebd6c2443125bfa42cbd15ba197023756e6b3562d2682c40daf28d","source_files":["patches-2012-2.txt"],"source_titles":["November 7, 2012"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"8ddd4a8aeb312d9fcaf931e723a8054d54ad91940404d7cdb240d3cee80ed9be","filename":"patches-2012-2.txt","adapter":"text","source_offset":28845,"item_index":null,"heading":"November 7, 2012","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2012-11-07-1","id":"2012-11-07-1"},{"patch_date":"2012-10-16","effective_date":"2012-10-16","display_date":"October 16, 2012","title":"October 16, 2012","year":2012,"month":10,"kind":"live","era":"EverQuest Live","expansion":"Veil of Alaris","expansion_code":"veil-of-alaris","categories":[{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"ui","label":"UI"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Quests & Events","Spells","NPC","AA","Achievements"],"change_count":26,"word_count":704,"summary":"Here are the patch notes for this morning's game update (as posted by Piestro on the EQ Forums): Highlights *** Look to the sky! While the sky itself is not falling, parts of it may seem to be. Magus Burlshin, who has hidden himself in the lands around Erillion, has a curiosity about these things.…","content":"Here are the patch notes for this morning's game update (as posted by Piestro on the EQ Forums):\n\n    *** Highlights ***\n\n    - Look to the sky! While the sky itself is not falling, parts of it may seem to be. Magus Burlshin, who has hidden himself in the lands around Erillion, has a curiosity about these things. If you share that curiosity, you may want to seek him out.\n    - In celebration of Harvester's Haunt, look for new items and ornamentations on creatures throughout Norrath.\n    - The traditional Harvester's Haunt events will run from October 19th to November 7th.\n    - Hero’s Forge robes have arrived! The Cloth Robe Ornament is granted as a reward set to cloth wearing classes when first purchasing the Hero’s Forge feature. If you already own the Hero's Forge, you can purchase the robe ornaments from Keliss Arden in Plane of Knowledge.\n\n\n    *** Items ***\n\n    - In celebration of Harvester's Haunt, look for new items and ornamentations on creatures throughout Norrath.\n    - Hero’s Forge robes have arrived! The Cloth Robe Ornament is now available from Keliss Arden in Plane of Knowledge. It is also granted to cloth wearing classes when purchasing the Hero’s Forge feature.\n    - The Guild Hall Anchor Package is now listed as Druid- and Wizard-only on the loyalty merchant.\n    - Removed errant stats on a number of unequippable or quest items.\n    - Boots with Hero’s Forge ornaments now display the correct appearance when a robe is worn.\n    - Adjusted the amount of experience required for the Tears of Alaris evolving item to reach level 20. The amount of experience required to reach level 20 is about what it previously took to reach level 16. At level 20 you can now right click the item to transform it into an augmentation.\n\n\n    *** Quests & Events ***\n\n    - Look to the sky! While the sky itself is not falling, parts of it may seem to be. Magus Burlshin, who has hidden himself in the lands around Erillion, has a curiosity about these things. If you share that curiosity, you may want to seek him out.\n    - The traditional Harvester's Haunt events will run from October 19th to November 7th.\n    - Breaching the Barrier - Blood Servants should now be affected by snares.\n    - Fumerak the Quintessence - Made several adjustments to the difficulty of the Sepulcher 3 Raid.\n    -- When the crystals visibly glow they should now display a message.\n    -- Reduced the rate at which the statues naturally power up over time.\n    -- Significantly reduced the rate at which the statues power up from spells being cast.\n    -- Reduced the range on Brilliant Purification from 25 to 10 and lowered its duration from 30 seconds to 18 seconds.\n    -- Reduced the range on Allure of Darkness from 12 to 8.\n    -- Reduced the amount of damage it takes to break Fumerak's Focus of Power, and reduced the amount by which the spell increases Fumerak's damage output.\n    -- Reduced the melee damage done by Fumerak.\n    -- Reduced the total HP of Fumerak and the various Devotees by about 15%.\n\n\n    *** Spells ***\n\n    - Beastlord - Adjusted the Hundred Hands effect on Kolos' Fury Rk. II and III.\n    - Enchanter - Compliant Lurch will no longer affect targets above level 100.\n    - Paladin - Corrected an error in the spell description for Preservation of Oseka Effect.\n    - Shaman - Corrected an error in the spell description for Vengeance of Sholoth.\n    - Wizard - Malediction, Denunciation, and Vilification of Havoc are now on timer 11.\n    - The illusion spells Simple Bellikos, Iksar Skeleton, and Sarnak can now be cast in combat as intended.\n\n\n    *** NPC ***\n\n    - Garjah Zotaki Is no longer worth much experience, and no longer leaves a corpse.\n\n\n    *** AA ***\n\n    - Druid - Wrath of the Forest Walker now stacks with other buffs.\n\n\n    *** Achievements ***\n\n    - Added the God Learner achievement, completed by finding some secret lore in Veil of Alaris.\n    - Moved the achievement \"Twelve Days of Frostfell\" from the \"General\" category to the \"EverQuest -> Special\" category.\n    - Added in missing Hero's Forge achievements for Sylvan, Insidious and Eternal Grove armor sets.\n    - Corrected the icons for the Viridian and Auburn Hero’s Forge achievements.","content_hash":"0255710252475b2894f31e1d8423b134ac6fa4d8fd9dbd649cb381b1458f6577","source_files":["patches-2012-2.txt"],"source_titles":["October 16, 2012"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"e7b9deccaf9d3eb1876931ccb4a1df44986a51b622581a1ecd889b56d7699232","filename":"patches-2012-2.txt","adapter":"text","source_offset":24485,"item_index":null,"heading":"October 16, 2012","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2012-10-16-1","id":"2012-10-16-1"},{"patch_date":"2012-09-25","effective_date":"2012-09-25","display_date":"September 25, 2012","title":"September 25, 2012","year":2012,"month":9,"kind":"live","era":"EverQuest Live","expansion":"Veil of Alaris","expansion_code":"veil-of-alaris","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"servers","label":"Servers"},{"slug":"audio-graphics","label":"Audio & Graphics"},{"slug":"expansions","label":"Expansions"}],"sections":["Spells","AA","Progression Servers","Miscellaneous"],"change_count":8,"word_count":166,"summary":"Here is the patch message for this morning's game update (taken from the patcher): Spells *** Enchanter - Removed the sound effect and particle effects from Twincast Aura. AA *** Necromancer - Reluctant Benevolence has been changed to self-only for the buff while retaining the group target for the…","content":"Here is the patch message for this morning's game update (taken from the patcher):\n\n    *** Spells ***\n\n    - Enchanter - Removed the sound effect and particle effects from Twincast Aura.\n\n    *** AA ***\n\n    - Necromancer - Reluctant Benevolence has been changed to self-only for the buff while retaining the group target for the effects.\n\n    *** Progression Servers ***\n\n    - Pathfinder Arelat is now available on Progression Servers when Omens of War is unlocked.\n    - Grand Librarian Maelin now accepts the Gelatinous Murkglider Egg on Progression Servers when Omens of War is unlocked.\n    - Treanik Ireblade is now available on Progression Servers when Kunark is unlocked.\n    - Fine Potion Vial is now available on Progression Servers when Omens of War is unlocked.\n\n    *** Miscellaneous ***\n\n    - Fixed an issue where turning in a stack of items on tasks would only take half of the items at once.  It will now properly take the full amount and return the rest if there are extras.\n\n    - The EverQuest Team","content_hash":"cae0eee1d9b8d6fbc494bc642a21b26dcd3aefd5b52f89ff271cf3252083576b","source_files":["patches-2012-2.txt"],"source_titles":["September 25, 2012"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"62964f397930050f3102ee7bdd0600d27a9b745de7842b08f8e882b12e677f83","filename":"patches-2012-2.txt","adapter":"text","source_offset":23309,"item_index":null,"heading":"September 25, 2012","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2012-09-25-1","id":"2012-09-25-1"},{"patch_date":"2012-09-19","effective_date":"2012-09-19","display_date":"September 19, 2012","title":"September 19, 2012","year":2012,"month":9,"kind":"live","era":"EverQuest Live","expansion":"Veil of Alaris","expansion_code":"veil-of-alaris","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"audio-graphics","label":"Audio & Graphics"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Tradeskills","Quests & Events","Spells","NPC","AA","Achievements","Zones","Progression Servers","Miscellaneous","UI"],"change_count":96,"word_count":1845,"summary":"Here are the patch notes for this morning's game update (taken from the patcher): Highlights *** Three new Hero's Forge armor sets are now available! Keep an eye out for Sylvan, Insidious, and Eternal Grove ornaments. Cloth ornaments are now available for Ebon, Viridian, Violet, Beryl, and Auburn…","content":"Here are the patch notes for this morning's game update (taken from the patcher):\n\n    *** Highlights ***\n\n    - Three new Hero's Forge armor sets are now available! Keep an eye out for Sylvan, Insidious, and Eternal Grove ornaments.\n    - Cloth ornaments are now available for Ebon, Viridian, Violet, Beryl, and Auburn Hero's Forge armor sets.\n    - Beryl Hero's Forge ornaments can now be obtained from light-blue or higher difficulty NPCs in Hot Zones.\n    - The Hero's Forge Leather Chest Ornaments can now be used on robes.\n    - Activating the new social integration feature will automatically display many of your in-game achievements on Twitter and Facebook.\n    - Level 91+ players on non-progression servers who have not received the Knowledge of Alaran Culture - Advanced alternate ability will now receive it automatically upon entering the game.\n    - Players who have not yet received the Hero's Journey book and alternate ability will receive both upon entering the game.\n    - Added the ability to turn in stacks of items to NPCs.\n    - Players who are dead or in the process of zoning when their raiding party completes a raid will now receive credit for the completion.\n\n\n    *** Items ***\n\n    - Three new Hero's Forge armor sets are now available! Keep an eye out for Sylvan, Insidious, and Eternal Grove ornaments.\n    - Cloth ornaments are now available for Ebon, Viridian, Violet, Beryl, and Auburn Hero's Forge armor sets.\n    - Beryl Hero's Forge ornaments can now be obtained from light-blue or higher difficulty NPCs in Hot Zones.\n    - The Hero's Forge Leather Chest Ornaments can now be used on robes.\n    - Alligator Egg, a summoned item, no longer has a coin value.\n    - The Which Came First snake item now looks like a snake.\n    - Grizznot's Claws, Polished Obsidian Claws, Claws of the Huntress, Patriarch Claws, Stormclaws, Claws of the Disciple, and Pale Platinum Inlaid Claws now curve the correct direction in both hands.\n    - The Golden Ticket now explains where to go to use it.\n    - Augments that do not have a solvent listed can now be removed only by using Perfected Augmentation Distillers.\n\n\n    *** Tradeskills ***\n\n    - Resin is now recognized as a tradeskill item.\n\n\n    *** Quests & Events ***\n\n    - The Order of Three (Mission) - The debuffs cast by the mini-bosses in will not trigger the raid-level out-of-combat timer.\n    - The Order of Three (Raid) - Moderately reduced the power of the large towers.\n    - Morell Ascendant (Mission) - It is no longer possible to accidentally kill Morell Thule.\n    - A Death Sentence - Handing in items while surrounded by hostile NPCs will no longer cause those items to disappear.\n    - No Freedom in Death - The lost souls will now begin going insane after 35 minutes.\n    - Dissolution of Reason - Vorga will now respawn near the lake if you lose your Profane Heart and are unable to defeat him.\n    - The Gardener - The zone-out point now places you next to the mission giver.\n    - Have Note Will Travel - The letter-collecting step is now easier to understand.\n    - Screw Loose - This task in Mechanotus now requires a fifteen minute wait before getting the task again after completion.\n    - Clearing the Vermin Nests - This task in Gloomingdeep no longer gives updates for killing more vermin nests than required.\n    - Spider's Eye - For evil factions, you now have to turn in the stones to Pericolo instead of Gordish.\n    - Rain of Ruin - The task can be completed now if Pyrrdan dies before the ambushers are killed.  You will have to wait for him to come back before trying again.\n    - Bile From Below - Corrected an issue that occasionally caused the quest to become gated.\n    - Players who are dead or in the process of zoning when their raiding party completes a raid will now receive credit for the raid completion.\n\n\n    *** Spells ***\n\n    - Bard - Moved the song Chant of Battle to the Statistic Buffs -> Armor Class right-click category.\n    - Beastlord - Empathic Fury has been updated to behave like Savage Fury.  It no longer requires targeting your warder.\n    - Druid - Corrected spell descriptions for the healing portions of Bracing Breath and Encompassing Breath.\n    - Enchanter - Twincast Aura will now refresh itself if the effect is overwritten.\n    - Magician - Updated the spell descriptions for Kindle and Blazing Stance to indicate which fire pets they can affect.\n    - Paladin - Corrected the spell descriptions for Purify and Cleanse to reflect that they are group cures.\n    - Shadowknight - Cloak of Discord will now properly overwrite Cloak of Luclin.\n    - Shaman - Corrected the cast/recast times of Fury, Rage, and Voice of the Berserker so they don't lock out other spells.\n    - Warrior - Corrected the spell descriptions for Bracing Defense and Staunch Defense.\n    - Wizard - Corrected the spell descriptions for Blazing Beam Refraction and Beam of Rime Crystals Feedback.\n    - Wizard - Corrected a problem that caused Concussive spells to enhance only two spells rather than three.\n    - Updated the descriptions of all PC spells that are restricted by zone type to indicate what zones they can be used in.\n    - In multiple spell descriptions, corrected the misspelling \"firey\" with \"fiery.\"\n    - Visage of the Hideous Harpy and Visage of the Siren Enticer no longer overwrite Familiar of the Emerald Jungle.\n    - The Little Black Book and Solusek Ro Puppet familiars now leave when their buffs are removed, though they might remain an extra few seconds before leaving.\n    - The spells Morell's Compulsion and Vision Jolt no longer leave a particle on the player when the effect ends.\n    - Pets that have Divine Aura or similar spells on them can no longer attack.\n\n\n    *** NPC ***\n\n    - Broodmother can now be triggered and made active.\n    - Vergalid can now be triggered and made active.\n    - Queen Klaknak's placeholder guard no longer spawns under the world in Al`kabor's Nightmare.\n    - Alchemist Krizzia in Stone Hive now returns to her spawn location if she's not attacking anyone.\n    - The looters in Argath now give a small amount of experience when killed.\n    - Merchants in Lavastorm Mountains are now findable.\n    - Bella Straw is significantly harder to harm than she was.\n    - Armsmaster Vohlen in Old Kithicor no longer responds positively to players that do not have the proper faction.\n    - The guildhall merchant Yenny Werlikanin will now be able to help you send and receive parcels.\n\n\n    *** AA ***\n\n    - Enchanter - Enchant Feymetal now has the correct level requirement of 80.\n    - Paladin - Divine Stun AA will no longer trigger Healing Light procs. This change is temporary until an exploit can be resolved in code.\n    - Wizard - Fixed the spell description of Kerafyrm's Prismatic Familiar Rank 2 to correctly reflect its effects.\n    - Fixed a bug with Companion's Blessing Ranks 14 & 15 that was causing these ranks to be shorter duration than previous ranks.\n    - Summon Resupply Agent, Clockwork Banker, Permutation Peddler, and Tribute Master veteran rewards now have their reuse timers properly reduced by Blessing of the Devoted.\n    - Level 91+ players on non-progression servers who have not received the Knowledge of Alaran Culture - Advanced alternate ability will now receive it automatically.\n\n\n    *** Achievements ***\n\n    - Activating the new social integration feature will automatically display many of your in-game achievements on Twitter and Facebook.\n    - Players who have not yet received the Hero's Journey book and alternate ability will receive both upon entering the game.\n    - Players will now receive credit for non-repeatable tasks they completed before beginning the Hero's Journey.\n    - Fixed a bug in \"The Triune God\" mission preventing the Divine Charm achievement from being completed.\n\n\n    *** Zones ***\n\n    - The evacuation point in Fear Itself is now safer than it was before.\n    - House of Thule, Upper Floors is now considered an \"indoor\" zone.\n\n\n    *** Progression Servers ***\n\n    - The Harm Touch ability will now function similarly to the ability on standard servers once Gates of Discord has opened.\n\n\n    *** Miscellaneous ***\n\n    - Dragons and other various NPCs will no longer \"bounce\" when moving. This also fixes issues where some NPCs and their events could not be activated by player proximity.\n    - Added the ability to turn in stacks of items to NPCs.\n    - When wearing visible wrist armor, the right wrist is now the only wrist slot that affects appearance.\n    - Players who possess a large number of items when they unshroud will no longer crash.\n    - Players will no longer be dropped from the \"General\" chat channel when leveling from 90 to 91.\n    - Casting Path of Tunare while under certain illusions will no longer cause the caster or nearby players to crash.\n    - In the Map window, if editing mode hasn't been entered, the map will no longer be saved to disk unnecessarily.\n    - Real estate plot layouts are now automatically saved whenever you place an item in your plot.\n    - In the bazaar, you can no longer set up buy lines if your inventory is full. If you have buy lines active when your inventory becomes full, the lines will be deactivated.\n    - Renamed the \"Gukta Portal\" label on the Plane of Knowledge map to \"Grobb Portal.\"\n    - Players with both Dragons of Norrath factions above the point where the factions grant alternate abilities will now have their factions adjusted, if they have not been adjusted already.\n    - Corrected an issue where pre-Luclin human and half elf helmets no longer had transparencies on their visors.\n    - Corrected an issue where a number of pre-Luclin character models were incorrectly displaying black textures or splotches of black on their otherwise working textures. This was most noticeable on dark elf and halfling breastplates, and on nearly every model's boots.\n    - Corrected an issue where the Eye of Zomm had been changed from white to black.\n\n\n    *** UI ***\n\n    - Changed tooltips for augment slots to show hints on adding, removing, and purchasing ornamentations.\n    - Added logic preventing players from entering the game from the character select screen, or remaining in-game, if they have removed portions of any of the alert windows from their UI. This change also prevents some cases of crashing when logging out of the game.\n    - Corrected a problem where the Achievement window would display the wrong achievements as having been completed until the window was closed and reopened.\n    - Removed an extra newline character in the skill mod string of the item display window.\n    - Added dragitem115.tga to the animations file.\n    - Augments that do not have a solvent listed now display text indicating they can only be removed using Perfected Augmentation Distillers.\n    - Added text that displays plot expiration times at the bottom of the real estate management and purchase windows, indicating that plots will expire after a certain number of days.\n    - Changed the default buy quantity for spells/songs from the max stack size to 1. This should prevent accidentally purchasing 20 copies of a spell when the intent was 1.\n\n\n    - Changed -\n    EQUI_Animations.xml\n    EQUI_MarketplaceWnd.xml\n    EQUI_RealEstateManageWnd.xml\n    EQUI_RealEstatePurchaseWnd.xml\n\n\n    - The EverQuest Team","content_hash":"d9723a8300ab298cc9867499db7cf36d9e223e19288bac360a43d19c5ab67d16","source_files":["patches-2012-2.txt"],"source_titles":["September 19, 2012"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"bbd027ed3f36b0a8b156ada15b8d51896e11c00c1e26ed3e9bb1eac118cb43c5","filename":"patches-2012-2.txt","adapter":"text","source_offset":11815,"item_index":null,"heading":"September 19, 2012","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2012-09-19-1","id":"2012-09-19-1"},{"patch_date":"2012-08-17","effective_date":"2012-08-17","display_date":"August 17, 2012","title":"August 17, 2012","year":2012,"month":8,"kind":"live","era":"EverQuest Live","expansion":"Veil of Alaris","expansion_code":"veil-of-alaris","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"expansions","label":"Expansions"}],"sections":["Items","Tradeskills","Miscellaneous","UI"],"change_count":15,"word_count":357,"summary":"Here are the patch notes from this morning's game update (taken from the patcher): Items *** New color variations for Hero's Forge plate, chain, and leather armor are now available. Some can be found on any level 10+ NPCs, and some only in hotzones. Cloth armor variants will be available in the…","content":"Here are the patch notes from this morning's game update (taken from the patcher):\n\n    *** Items ***\n\n    - New color variations for Hero's Forge plate, chain, and leather armor are now available.  Some can be found on any level 10+ NPCs, and some only in hotzones.  Cloth armor variants will be available in the same manner in an upcoming update.\n    - Hero's Forge ornaments now have new icons to make them easier to differentiate from standard armor.\n    - Removed the Insidious and Eternal Grove items from the Veil of Alaris raid merchants until those items are ready for release.  Any items that have already been purchased will still be valid once the armor sets are available.  You may have to remove and replace the augment when this occurs.\n\n\n    *** Tradeskills ***\n\n    - The Firepride Secret of Heroes has been discovered.  Skilled crafters should seek out this new tome available from tradeskill vendors around the world.  It contains recipes for creating another color variation of plate, chain, and leather armor.  Cloth recipes will not function yet.\n\n\n    *** Miscellaneous ***\n\n    - Corrected an issue that was causing the wrong preview to show for the Armor Appearance Slot in the Marketplace.\n    - The Armor Appearance Slot will no longer appear in the Marketplace if you have already purchased it for your current character.\n    - Fixed several bugs with social integration features and added more informative error messages.\n\n\n    *** UI ***\n\n    - Improved tooltips related to adding and removing augments from the item window.\n    - Fixed a bug in the Options window that could cause some custom UIs to crash if they didn't have social integration buttons.\n    - Checking the 'Include Screenshot' checkbox in the EQ Share window will now automatically re-take the screenshot if there is not one present.\n    - Toggling the 'Hide UI' checkbox in the EQ Share window will now automatically re-take the screenshot.\n    - Moved the 'Send an Update' button in the Share tab of the Options window closer to the Enable EQPlayers Updates checkbox for improved clarity.\n    - Cleaned up some unnecessary XML in the Options window.\n\n    - Changed -\n    EQUI_Animations.xml\n    EQUI_OptionsWindow.xml\n\n\n    - The EverQuest Team","content_hash":"7e2b2c2e25193e5a84ee2563948a8d4783471042ec1d8206216dbc1a2eb61fa8","source_files":["patches-2012-2.txt"],"source_titles":["August 17, 2012"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"12da2774a4bcdc1b59551214d2a1b3b1ac14a6f949d478af845f7db264ab539b","filename":"patches-2012-2.txt","adapter":"text","source_offset":9418,"item_index":null,"heading":"August 17, 2012","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2012-08-17-1","id":"2012-08-17-1"},{"patch_date":"2012-08-15","effective_date":"2012-08-15","display_date":"August 15, 2012","title":"August 15, 2012","year":2012,"month":8,"kind":"live","era":"EverQuest Live","expansion":"Veil of Alaris","expansion_code":"veil-of-alaris","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Quests & Events","Spells","Achievements","Progression Servers","Miscellaneous","UI","Previously Updated"],"change_count":34,"word_count":856,"summary":"Here are the patch notes for this morning's game update (as posted by Dexella over on the EQ Forums): Highlights *** The Hero's Forge is now live! Players who purchase the Hero's Forge armor feature will be able to equip new armor ornaments that are found throughout Norrath. All augmentations can…","content":"Here are the patch notes for this morning's game update (as posted by Dexella over on the EQ Forums):\n\n    *** Highlights ***\n\n    - The Hero's Forge is now live!  Players who purchase the Hero's Forge armor feature will be able to equip new armor ornaments that are found throughout Norrath.\n\n    - All augmentations can now be added to or removed from items directly from the item window now, without the use of an Augmentation Sealer.  You will still need to have augmentation distillers or solvents in your inventory to remove those augments that require them.\n\n    - Players can now choose to post updates to Facebook or Twitter from within EverQuest!  You can enable this option in the Share tab of the Options window.\n\n\n    *** Items ***\n\n    - Reduced the cost of all Augmentation Distillers. \n\n    - Several potions that grant a bonus to experience gain have had their effects changed to persist through death. \n\n    - Augments can now be directly swapped in a piece of armor by clicking on an inserted augment with another augment on your cursor.  Distiller requirements will still apply.\n\n    - Fixed the missing spell descriptions on the Glob of Oil, Handful of Coal, and Burning Ember quest items used in and around the Gyrospires. \n\n    - Corrected the name of Keremar's Wand to Keramar's Wand. \n\n    - Keramar's Crystal-Chain Belt is now using a more appropriate icon. \n\n     \n\n    *** Quests & Events ***\n\n    - The Order of Three (Raid) - Corpses left on the roof should be teleported out to the starting area on reset.\n\n    - The Order of Three (Raid) - Archers on the roof should no longer be attackable until the fight at the city hall has started.\n\n    - Time and Tides (Mission and Raid) - Fixed an issue where High Priest Xalziks would sometimes not spawn. \n\n    - Time and Tides (mission) - the Whirlpool spell effect is now a single-target effect and should now only strike players who are inside the whirlpool aura.\n\n    - Defeating the Triunity will now have a visible impact within the Sepulcher. \n\n    - Updated the augmentation tutorial to reflect the new changes to augments. \n\n    - Hill giants in The Steppes should now drop an Ancient Parchment more frequently.\n\n    - A Book for Toegnasher - Ancient Parchments required for this quest should now be easier to acquire.\n\n     \n\n    *** Spells ***\n\n    - Druid - Added new Zephyr spells to Lavastorm, Dawnshroud Peaks, Plane of Knowledge, Wall of Slaughter, Undershore, and Arcstone.  These spells are available alongside their personal and group versions. \n\n     \n\n    *** Achievements ***\n\n    - Added savior achievements for Underfoot and Seeds of Destruction content for better organization of tasks in these expansions. \n\n    - Included achievements to help track the collection of Hero's Forge armor. These new achievements will be displayed under the General -> Class tab if you have purchased access to the Hero's Forge feature.\n\n    - The achievement \"The Hitchhiker's Guide to the Past\" should now update properly when \"Audience with the Warmaster\" is completed. \n\n    - Removed the erroneous achievement \"The Precipice of War Traveler.\" \n\n     \n\n    *** Progression Servers ***\n\n    -  Handful of Prism Grains will be available on Progression Servers on the normal merchants when Omens of War is unlocked. \n\n     \n\n    *** Miscellaneous ***\n\n    - Fixed a problem that was causing some characters on Free or Silver accounts to die when using the /quit or /exit commands.\n\n    - Added code to prevent several apparent freezes when zoning or entering the game in Windows 7.\n\n    - Added more server side performance enhancements to better mitigate usage spikes.\n\n     \n\n    *** UI ***\n\n    - All augmentations can now be added to or removed from items directly from the item window now, without the use of an Augmentation Sealer.  You will still need to have augmentation distillers or solvents in your inventory to remove those augments that require them. \n\n    --- To add an augment to a piece of equipment, pick up the augment on your cursor and click on the desired augment slot.\n\n    --- To remove an augment from a piece of equipment, left click on it.  If the augment requires a solvent to remove, it will ask you for confirmation before removing it.\n\n    --- To destroy a non-removable augment that is in a piece of equipment, right click on the augment and select the Destroy option.\n\n    - Added the ability to set the visibility level of new armor in the Display Tab of the Options Window.  You can choose to have it on for everyone (default), your raid, your group, yourself, or no one at all.\n\n    - Added the ability to enable Facebook or Twitter updates from within EverQuest.  These are enabled via the Share tab of the Options Window and can be accessed by the EQ -> Players -> Social Sharing button or with the following commands:\n\n    --- /tweet\n\n    --- /twitter\n\n    --- /facebook\n\n    --- /fb\n\n    --- /share\n\n     \n\n    - Added -\n\n    EQUI_ShareWnd.xml\n\n     \n\n    - Changed -\n\n    EQUI.xml\n\n    EQUI_Container.xml\n\n    EQUI_Inventory.xml\n\n    EQUI_ItemDisplay.xml\n\n    EQUI_OptionsWindow.xml\n\n     \n\n    *** Previously Updated ***\n\n    -  All players who are level 91 or higher will receive Knowledge of Alaran Culture - Advanced automatically upon entering any Veil of Alaris base zone. \n\n    - Fixed a problem that was causing server performance issues.\n\n     \n\n     - The EverQuest Team","content_hash":"f3c55831a52d3dea93d7c8d8a3cd90d92900541b9a077189ade8155f88f17e3b","source_files":["patches-2012-2.txt"],"source_titles":["August 15, 2012"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"9912789dee0d6f9a69058592bb0e93c13b179e559447f813a8e9bc28fde02c84","filename":"patches-2012-2.txt","adapter":"text","source_offset":3861,"item_index":null,"heading":"August 15, 2012","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2012-08-15-1","id":"2012-08-15-1"},{"patch_date":"2012-08-03","effective_date":"2012-08-03","display_date":"August 3, 2012","title":"August 3, 2012","year":2012,"month":8,"kind":"live","era":"EverQuest Live","expansion":"Veil of Alaris","expansion_code":"veil-of-alaris","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Emergency Update","Previously Updated"],"change_count":3,"word_count":86,"summary":"It was just a small patch message for this morning's game update, but hopefully it corrects some lag problems in game (posted by Piestro over on the EQ Forums): Emergency Update *** Corrected an issue that was causing server CPU use to spike and adversely affect game performance. Previously Updated…","content":"It was just a small patch message for this morning's game update, but hopefully it corrects some lag problems in game (posted by Piestro over on the EQ Forums):\n\n    *** Emergency Update ***\n\n    - Corrected an issue that was causing server CPU use to spike and adversely affect game performance.\n\n\n    *** Previously Updated ***\n\n    - All players who are level 91 or above will be granted Knowledge of Alaran Culture - Advanced upon zoning in to any Veil of Alaris base zone.\n\n    - The EverQuest Team","content_hash":"a9c340903ea7d79ff2fec87de9ac2ca8543261621970f9f3096a4fcb48f20726","source_files":["patches-2012-2.txt"],"source_titles":["August 3, 2012"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"c060cee69566d4db5d2d2192e8678228fad3afb5052d2ecbea95714e14dd7e43","filename":"patches-2012-2.txt","adapter":"text","source_offset":3207,"item_index":null,"heading":"August 3, 2012","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2012-08-03-1","id":"2012-08-03-1"},{"patch_date":"2012-07-18","effective_date":"2012-07-18","display_date":"July 18, 2012","title":"July 18, 2012","year":2012,"month":7,"kind":"live","era":"EverQuest Live","expansion":"Veil of Alaris","expansion_code":"veil-of-alaris","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Quests & Events","Spells","AA","Progression Servers","Miscellaneous","Previously Updated"],"change_count":23,"word_count":486,"summary":"Here are the patch notes for this morning's game update (from the patcher): Highlights *** Changed the \"Return Home\" time to 18 minutes since the last time you logged in. Previously you had to wait 6 hours to use this button. Now it's set to the same time as Origin without any use of the hastened…","content":"Here are the patch notes for this morning's game update (from the patcher):\n\n    *** Highlights ***\n\n    - Changed the \"Return Home\" time to 18 minutes since the last time you logged in.  Previously you had to wait 6 hours to use this button.  Now it's set to the same time as Origin without any use of the hastened AAs.\n\n    *** Items ***\n\n    - Fixed an issue that was causing the tiger raptor to load textures that were not on it before.\n\n    *** Quests & Events ***\n\n    - Corrected several script errors that had been causing the Grimling War in Grimling Forest to fail.\n    - Corrected a door script in Thundercrest Island that had not been functioning.\n    - Order of Three (Raid) - Reduced the mana drain effects of Mindshock and Bonds of Guilt.\n    - Order of Three (Raid and Group) - Corrected a problem with Procedural Failure and Peerless Procedural Failure that was causing daggers to be summoned when casting with those effects.  The intended effect is... less pleasant.\n\n    *** Spells ***\n\n    - Bard - Adjusted values on bard overhaste songs to match the values at which they are actually capped by code.\n    - Ranger - Corrected a scaling error in Sand Wasp Swarm that made this component of Swarm of Sand Wasps deal less damage than its predecessor.\n\n    *** AA ***\n\n    - Enchanter - Moved the root effect of Beguiler's Banishment Root from slot 3 to slot 12 to avoid conflicts.\n\n    *** Progression Servers ***\n\n    -  Tribute masters should now be available at the appropriate time.\n\n    *** Miscellaneous ***\n\n    - The teleportation crystal at the outpost in Jaggedpine Forest should now send you back to Surefall Glade.\n    - Changed the \"Return Home\" time to 18 minutes since the last time you logged in.  Previously you had to wait 6 hours to use this button.  Now it's set to the same time as Origin without any use of the hastened AAs.\n    - Fixed an error that was causing certain plate armor types to appear as chain. They should now correctly appear as plate.\n    - Fixed some display problems on armor with Velious textures.\n    - Heroic Dexterity will no longer incorrectly affect all damage types.  It should now affect ranged damage only.\n    - Fixed several sources of client crashes.\n    - Improved our internal logging for client crashes.  Players can now choose to add additional information about what they were doing when they crashed.\n    - Character transfers that fail will now inform you of the reason why they failed in most cases.\n\n    *** Previously Updated ***\n\n    - Corrected a broken particle that was causing blue effects to appear over players in auras, causing performance issues.\n    - Corrected the appearance of the Animated Armor mercenaries.\n    - Corrected a problem that caused many objects to fail to load when a player changed servers.\n    - The restless wraith in Txevu will now properly summon the Vrex Invokers.\n\n    - The EverQuest Team","content_hash":"9191535ac1246598684ddb197cb7b281856eb82808cb94db434953e8f5859619","source_files":["patches-2012-2.txt"],"source_titles":["July 18, 2012"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"64c9092db5d4b904014ef3857ec0b8c58e856ace647ee5df434618a69819c0bc","filename":"patches-2012-2.txt","adapter":"text","source_offset":151,"item_index":null,"heading":"July 18, 2012","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2012-07-18-1","id":"2012-07-18-1"},{"patch_date":"2012-06-27","effective_date":"2012-06-27","display_date":"June 27, 2012","title":"June 27, 2012","year":2012,"month":6,"kind":"live","era":"EverQuest Live","expansion":"Veil of Alaris","expansion_code":"veil-of-alaris","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"audio-graphics","label":"Audio & Graphics"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Tradeskills","Quests & Events","Spells","NPC","AA","Achievements","Progression Servers","Miscellaneous","UI","Previously Updated"],"change_count":41,"word_count":874,"summary":"Here are the patch notes for this morning's game update (as posted by Piestro over on the EQ Forums): Highlights *** Modified how we handle memory management to help reduce our memory footprint. This affects all of the models and animations for everything in the game. This will also help with…","content":"Here are the patch notes for this morning's game update (as posted by Piestro over on the EQ Forums):\n\n    *** Highlights ***\n\n    - Modified how we handle memory management to help reduce our memory footprint.  This affects all of the models and animations for everything in the game.  This will also help with current systems that are currently crashing due to out of memory issues.\n\n    - Changed the AA experience boost for low AA counts from 2500 to 4000 AA.  The bonus now tapers linearly from 1000% to normal experience over this new range.  Progression servers will not get this bonus until Veil of Alaris is unlocked.\n\n    - Fixed a bug that could cause some fast bows to lose speed when at maximum haste and using a haste quiver.\n\n \n\n    *** Items ***\n\n    - Most beds now offer the ability for you to take a nap on them when placed in real estate zones.\n\n    - The Ethereal Dreamweave Satchel and Dreamweave Satchel are no longer tradable on Firiona Vie.\n\n    - Tweaked the archery minimum delay regarding quivers.\n\n    - Prescient Fleeting Quiver is once again 90% weight reduction. \n\n     \n\n    *** Tradeskills ***\n\n    - Improved the healing focus on all Veiled Seals of the Healer. \n\n    - Added the tradeskill useable flag to a large number of items, such as non-placeable tradeskill containers, items that modify your skill levels, and tradeskill tools. \n\n     \n\n    *** Quests & Events ***\n\n    - Xanuusus should be more responsive to multiple rangers attempting to demonstrate an act of faith as part of their epic 1.5 pre-task. \n\n    - Bristlebane has been shuffling his Deck of Spontaneous Generation and has thrown in a few new tricks. (Five previously unobtainable items that resulted from combinations of mischief cards can now be created.) \n\n    - A previously unobtainable item that Einhorst McMannus has been after for many years can now be found. \n\n    - The shadows in Innothule Swamp have come alive once again.  Ssynthi in Castle Mistmoore might be interested in this. \n\n    - Two Sides of the Stone (Raid) - Reduced the detrimental effect of many spells within the raid. \n\n    - Two Sides of the Stone (Raid) - \"Blobs\" now wait a small amount of time before doing damage. \n\n    - Two Sides of the Stone (Raid) - Reduced how often adds spawn during the Avatar fight. \n\n    - Two Sides of the Stone (Raid) - The amount of recovery time allowed between split phases has been increased. \n\n    - The Triune God (Raid) - The Triunity will no longer choose pets as targets when casting Erasure or Mind Strip. \n\n     \n\n    *** Spells ***\n\n    - Fixed a problem that was causing all rune spells (or spell shields) on an entity to break when any one broke.\n\n    - Fixed a problem that was causing unexpected effects when some spells were cured, such as creating throwing daggers.\n\n     \n\n    *** NPC ***\n\n    - Alinai Kaneriti in Butcherblock Mountains should now have a more appropriate title. \n\n    - Corrected an outstanding issue with the appearance of mountain giants in Kunark and Basilisks in Jaggedpine Forest. \n\n    - Sylisa Cogsworthy and Gaelsori Heriseron in the Bazaar are now happy to help you with delivering and receiving parcels. \n\n     \n\n    *** AA ***\n\n    - Changed the AA experience boost for low AA counts from 2500 to 4000 AA.  The bonus now tapers linearly from 1000% to normal experience over this new range.  Progression servers will not get this bonus until Veil of Alaris is unlocked.\n\n     \n\n    *** Achievements ***\n\n    - Corrected an issue that prevented the \"Hero of Bloody Kithicor\" achievement from being completed. \n\n    - Added a list of tasks to the Alaran Language Master achievement that shows the language points for completion of various task groups.  You may need to close and re-open your Achievements window after completing a task to force an update.\n\n     \n\n    *** Progression Servers ***\n\n    - Corrected an erroneous \"vote failed\" message that could appear midway through a voting cycle.\n\n    - Improved messaging when a vote to unlock an expansion wins, loses, or ties.\n\n    - Corrected several spells that were not available on the updated Plane of Knowledge vendors at the appropriate time. \n\n    - The neighborhood should no longer be accessible on Progression servers until the House of Thule expansion is unlocked. \n\n     \n\n    *** Miscellaneous ***\n\n    - Fixed a crash that sometimes occurred on a progression server when clicking on the atlas button in the map window.\n\n    - Fixed a graphics engine issue that potentially causes the alt-tab crashes.\n\n    - Reduced the overall memory consumption used when zoning by no longer pre-loading textures that aren't currently in use.\n\n    - Fixed a bug that could cause some fast bows to lose speed when at maximum haste and using a haste quiver.\n\n    - Corrected the path of the Sirensbane through Erud's Crossing.\n\n     \n\n    *** UI ***\n\n    - Added the ability to inspect and preview reward items in the Reward Selection Window both by using the Inspect and Preview buttons and by alt-left and alt-right clicking the item icon in the window.\n\n    - Fixed a bug that could cause the selected reward option to reset to the top option when selecting a reward item for the first time.\n\n     \n\n    - Changed -\n\n    - EQUI_RewardSelectionWnd.xml\n\n     \n\n    *** Previously Updated ***\n\n    - Removed several NPCs from progression servers that should not have been active until much later. \n\n    - The EverQuest Team","content_hash":"9860be8cb0739640790e85ce5bf9e0c6d32edbc1d1ed9eb63614fd6c5d093758","source_files":["patches-2012-1.txt"],"source_titles":["June 27, 2012"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"fc25e0232780f82dfec932e5e9bc36620ee9f84c44616a60496ff11b720ceed9","filename":"patches-2012-1.txt","adapter":"text","source_offset":49615,"item_index":null,"heading":"June 27, 2012","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2012-06-27-1","id":"2012-06-27-1"},{"patch_date":"2012-05-09","effective_date":"2012-05-09","display_date":"May 9, 2012","title":"May 9, 2012","year":2012,"month":5,"kind":"live","era":"EverQuest Live","expansion":"Veil of Alaris","expansion_code":"veil-of-alaris","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Quests & Events","Spells","Achievements","Mercenaries","Maps","Miscellaneous","UI","Previously Updated"],"change_count":43,"word_count":995,"summary":"Here are the patch notes (as posted by Piestro on the EQ Forums) for today's game update: Highlights *** Hardcore Heritage zone revamps begin with Blackburrow and the Temple of Cazic Thule on May 11th, 2012! Lower Guk and Unrest will transform on June 1st, and Crushbone and Permafrost will…","content":"Here are the patch notes (as posted by Piestro on the EQ Forums) for today's game update:\n\n    *** Highlights ***\n\n    - Hardcore Heritage zone revamps begin with Blackburrow and the Temple of Cazic Thule on May 11th, 2012! Lower Guk and Unrest will transform on June 1st, and Crushbone and Permafrost will transform on June 22nd.\n    - Existing Lost Dungeons of Norrath adventures can now be obtained and completed by players above level 80. The Wayfarer's Brotherhood has not found any more challenging adventures, however.\n    - A variety of achievements are now available for Seeds of Destruction.\n    - Healer mercenaries level 85 and above can once again cast the Promised and Elixir lines of spells.\n    - Healer mercenaries now regenerate their mana faster in and out of combat.\n    - The first player-generated maps have been added. See below for a list of the included maps.\n\n\n    *** Items ***\n\n    - All Legends of Norrath claim items are now heirloom.\n    - The dropped furniture items found in Sarith City and Pillars of Alra can now be traded.\n\n     \n\n    *** Quests & Events ***\n\n    - The Triune God raid - Corpses of players who die in the third phase will now be teleported to the proper location if the raid resets.\n    - Existing Lost Dungeons of Norrath adventures can now be obtained and completed by players above level 80. The Wayfarer's Brotherhood has not found any more challenging adventures, however.\n    - Hardcore Heritage zone revamps begin with Blackburrow and the Temple of Cazic Thule on May 11th, 2012! Lower Guk and Unrest will transform on June 1st, and Crushbone and Permafrost will transform on June 22nd.\n    - The Triune God mission - The Triunity and its relics will clear themselves of detrimental spells when going invulnerable.\n    - The Triune God mission - The Shard Explosion spell no longer damages Relics or the Triunity.\n\n\n    *** Spells ***\n\n    - Bard - Reduced the amount of flurry chance given by Aria, Aura, and Echo of the Composer and Aria of the Orator.\n    - Bard - Increased the instrument modifier cap on Aria of the Composer and the Orator.\n    - Beastlord - Reduced the amount of flurry chance given by Nature's Fury and Kolos' Fury.\n    - Beastlord - Increased the damage modifier of Bestial Vivisection and Bestial Rending.\n    - Beastlord - Increased the speed of Spirit of Kolos summoned with Enhanced Minion VII through Enhanced Minion XII to match the speed of pets summoned by higher foci.\n    - Berserker - Reduced the amount of flurry chance given by Avenging Flurry Discipline ranks 2 and 3.\n    - Enchanter - Added the effects from Speed of Aransir to Compelling Edict and Enforce. Creatures you charm with these spells will now have all the benefits of a haste spell while under your control, but the haste effects will drop when the charm is broken.\n    - Magician - All level 91-95 non-swarm pets now come equipped with a Summoned: Visor of Vabtik in addition to the other armor and jewelry they already had equipped.\n    - Magician - Increased the innate run speed of all level 91-95 pets that are summoned with an applicable focus.\n    - Magician - Increased the resist modifier and damage dealt by Servant Slay and Minion Slay.\n    - Magician - Increased the damage dealt by all components of Strike of Many.\n    - Necromancer - Level 92 and 95 pets summoned with Enhanced Minion XIII and up have had their proper appearance restored.\n    - Rogue - Smokeblind traps have been set to no longer trigger when touched by mercenaries.\n\n     \n\n    *** Achievements ***\n\n    - A variety of achievements are now available for Seeds of Destruction.\n    - Secalna Galnor now offers the Achievements Tutorial in the Plane of Knowledge.\n\n     \n\n    *** Mercenaries ***\n\n    - Healer mercenaries level 85 and above can once again cast the Promised and Elixir lines of spells.\n    - Healer mercenaries now regenerate their mana faster in and out of combat.\n    - Mercenaries will no longer trigger Smokeblind traps (or other such traps).\n\n     \n\n    *** Maps ***\n\n    - The first player-generated maps have been added:\n    -- Acrylia Caverns map by Cardiac of Drinal\n    -- Al'Kabor's Nightmare map by Cardiac of Drinal\n    -- Ashengate map by Blindheart of Drinal\n    -- Crystallos map by Blindheart of Drinal\n    -- Goru`kar Mesa map by Zigie of Povar\n    -- Harbingers Spire map by Zigie of Povar\n    -- Hills of Shade map by Blindheart of Drinal\n    -- Icefall Glacier map by Zigie of Povar\n    -- Kaesora Library map by Jyve of Antonius Bayle\n    -- Korafax map by Danille of Bristlebane\n    -- The Steppes map by Jyve of Antonius Bayle\n    -- Stone Hive map by Blindheart of Drinal\n    -- Sunderock Springs map by Jyve of Antonius Bayle\n    -- Toskirakk map by Blindheart of Drinal\n\n     \n\n    *** Miscellaneous ***\n\n    - Fixed an issue that caused some players to be unable to remove their shroud forms.\n    - Fixed issue with pets and mercenaries not properly gaining effects from their worn items. This will prevent melee DPS mercenaries from generating too much hate, among other issues.\n    - Fixed a crash issue related to selling items while in a shroud.\n\n     \n\n    *** UI ***\n\n    - Added a tip file for the evolving item XP transfer window.\n    - The item display window will only display its scroll bar on the augmentation section when it needs it now (instead of all the time).\n\n    - Changed -\n    EQUI_ItemDisplayWnd.xml\n\n     \n\n    *** Previously Updated ***\n\n    - Hatching a Plan - Characters should now receive credit for either destroying eggs before they hatch, or killing the hatchlings that hatch from the eggs.\n    - Hatching a Plan - The character who has an Empty Vial should now receive a Blood-Filled vial when all eight creatures have been killed, regardless of who killed the final creature.\n    - A Different Perspective - This mission is now available to all adventurers on non-progression servers regardless of expansions purchased.\n    - The Triune God raid - Prevented players from having a charm aura placed on them without warning.\n\n     \n\n    - The EverQuest Team","content_hash":"9a9f96a458ca3ae779d814ae8deb2521a94ddd897d45f90a81607d5b55d5c24e","source_files":["patches-2012-1.txt"],"source_titles":["May 9, 2012"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"cccba9d61568cc9ac2b79adbf5073676ac726d9a5495503c5267b01854bdf2aa","filename":"patches-2012-1.txt","adapter":"text","source_offset":43390,"item_index":null,"heading":"May 9, 2012","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2012-05-09-1","id":"2012-05-09-1"},{"patch_date":"2012-04-11","effective_date":"2012-04-11","display_date":"April 11, 2012","title":"April 11, 2012","year":2012,"month":4,"kind":"live","era":"EverQuest Live","expansion":"Veil of Alaris","expansion_code":"veil-of-alaris","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Tradeskills","Quests & Events","Spells","NPC","AA","Achievements","Progression Servers","Mercenaries","Miscellaneous","UI","Previously Updated"],"change_count":76,"word_count":1940,"summary":"Here are the patch notes for Wednesday's game update (as posted by Naylie over on the EQ Forums): Highlights *** Destrea Kinmare in the Plane of Knowledge needs your help to stop the cruel experimentation that is underway within The Hatchery. Completing this mission provides a health and mana boost…","content":"Here are the patch notes for Wednesday's game update (as posted by Naylie over on the EQ Forums):\n\n    *** Highlights ***\n\n    - Destrea Kinmare in the Plane of Knowledge needs your help to stop the cruel experimentation that is underway within The Hatchery. Completing this mission provides a health and mana boost to the Dragonscale Skystrider Mount, which can be purchased in the Marketplace.\n    - Modified the functionality of prestige items so that armor or weapons with prestige augments inserted do not become prestige.\n    - Made numerous changes to Tier 3 and Tier 4 Veil of Alaris raids.\n    - Most items with activated spell effects can now be triggered from within your inventory.\n    - Maxed tradeskill trophies now produce a 24 slot tradeskill component bag in addition to the 12 slot general carry-all.\n    - You can now create an Extraplanar Trade Satchel using Extraplanar Silk.\n    - Reduced the number of players required to experience several older raid events.\n    - Secalna Galnor can now send you to the tutorial if you are level 10 or lower.\n    - Corrected an issue where players who had completed non-repeatable tasks in the past were not receiving achievement credit. This should clear up many issues where players were unable to complete the Hero's Journey meta-achievements.\n    - You can now ask Arias to send you to a different instance of the second Tutorial zone, if the initial instance is too full and another one is available.  Just tell him that you [wish] to go.\n\n\n    *** Items ***\n\t\n    - Nearly all items that previously needed to be equipped in order to activate their spell effect should now be useable from your inventory if you are capable of equipping that item. These changes intentionally exclude a number of quest and bane items.\n    - The Rod of Alsa Thel can now be placed in your bank.\n    - The Midnight Veil can no longer be stored in banks or real estates.\n    - The Woodwind Finesse effect on the Twisted Reed Flute will no longer affect PBAE songs.\n\n \n    *** Tradeskills ***\n\n    - Maxed tradeskill trophies now produce a 24 slot tradeskill component bag in addition to the 12 slot general carry-all.\n    - You can now find Extraplanar Silk in Veil of Alaris and House of Thule zones. To find instructions on how to use it to craft an Extraplanar Trade Satchel, visit Bookseller Shoden in Argath or Sherin Matrick in the Plane of Knowledge.\n    - Looted cultural crafting components now have small coin and tribute values.\n    - Added a coin or tribute value to many looted poison and jewelry tradeskilling components.\n\n     \n    *** Quests & Events ***\n\n    - Destrea Kinmare in the Plane of Knowledge needs your help to stop the cruel experimentation that is underway within The Hatchery. Completing this mission provides a health and mana boost to the Dragonscale Skystrider Mount, which can be purchased in the Marketplace.\n    - Time and Tides raid - Lowered the initial DPS of High Priests within the raid. \n    - Time and Tides raid - Those who are currently on top of a High Priest’s hate list should no longer receive a whirlpool emote.\n    - Time and Tides raid - Increased the amount of time characters have to respond to the whirlpool emote.\n    - Time and Tides raid - Decreased the radius of the whirlpool effect.\n    - Two Sides of the Stone raid - Significantly lowered the amount of HP Vision or Decay will heal when a condition is \"failed\".\n    - Two Sides of the Stone raid - Characters who are dead and unable to follow the \"jump\" emote will no longer trigger the fail condition.\n    - Two Sides of the Stone raid - Characters now have a little more time to execute their \"jumps\" and remove \"filth\".\n    - Unearthing Alra raid - Clarified the effect of each tower.\n    - Unearthing Alra raid - Made a number of changes to the messaging to better explain some previously ambiguous mechanics.\n    - Cacophony of Power raid - Decreased the mana drain on Dissonance of Depletion.\n    - Order of Three raid - Removed an unnamed exploit.\n    - Order of Three raid - Decreased the melee damage of all three main bosses.\n    - Order of Three raid and mission- The long-term debuffs (Life Enhancing Light, Coat of Oilflowers, Song for the Sea, and Coat of Roiling Water) no longer prevent out of combat regen.\n    - Order of Three raid and mission - Reduced the radius of Bonds of Guilt and changed the spell's effect from a long snare to a short stun.\n    - Fumerak the Quintessence raid - Fixed a number of bugs, reduced the damage output of Fumerak and its adds, and improved the messaging.\n    - The Triune God raid - Prevented the Blinding Lights from moving in a cluster and affecting avatar pathing.\n    - The Triune God raid - Reduced the sphere of influence sizes for Blinding Lights, Filth Clouds, and personal charm effects. Blinding Lights no longer has a knockback component, and its damage has been reduced. \n    - The Triune God raid - In the first phase, now only 4 of 8 crystal shards need to be destroyed. You also can damage the Triunity for up to 10% of its health, instead of 5%, on each vulnerability window.\n    - The Triune God raid - Charmed avatars will now stay focused on attacking crystal shards.\n    - The Triune God raid - In the second phase, the HP of crystal relics has been reduced by 30%, and their vulnerability window has lengthened.\n    - The Triune God raid - A checkpoint has been added after the second phase.\n    - The Triune God raid - The length of time between several emotes and their consequences has been increased.\n    - The number of players needed to start the following raids has been reduced to 6: Ancient Heroes - Lady Vox, Ancient Heroes - Lord Nagafen, Big Bynn's Return, Crazok Moonfang, Fippy's Revenge, Ralkor's Crystals, The Fanged Moon, and The Soulbleeder Must Bleed.\n    - Reduced from 4 to 1 the number of players required to be at each altar in the \"exiles\" portion of the Inktu'ta, the Unmasked Chapel raid.\n    - The number of players required for the following events has been reduced from 18 to 6: Muramite Proving Ground raid trials, and Erdna the Sleeping Giant in The Steppes.\n    - 13th Anniversary quests - Removed the option for 1 AA point as a reward. The quests now grant a small amount of experience upon completion.\n    - 13th Anniversary quests - Lowered the re-use time of the mining pick used in \"Responsible Mining\".\n    - 13th Anniversary quests - Corrected a few issues with \"Ferocious Feralings\" and \"Rumor Has It...\".\n    - 13th Anniversary quests - Added an achievement related to the missions.\n    - 13th Anniversary mission - The AA reward has been increased to 5 AA points, but may now only be selected once.\n    - 13th Anniversary raid rewards - Players who have already completed the raid should be granted a reward set via their raid achievement. The reward set allows you to select either augmentation that drops from the event. This choice is only granted once. Subsequent victories will allow you to choose between receiving factions or experience.\n    - Quests granting reward sets that offer faction gains will now adjust opposing factions accordingly.\n     \n\n    *** Spells ***\n\n    - Enchanter - Increased the damage on Mana Reiteration Strike and Mana Repercussion strike.\n    - Magician - Exigent Minions and Exigent Servants have discovered a new ability that will only work against certain strong raid targets.\n\n     \n    *** NPC ***\n\n    - Fixxin is in a great mood due to the 13th anniversary and will be more likely to chat with folks that he normally does not like.\n    - Geniveve, the Tribute Master in Crescent Reach, will now accept the tribute of any race, not just Drakkins.\n    - Laurentiu and Marilena in Goru`Kar Mesa are more willing to accept the help of higher level adventurers undertaking the Hero's Journey.\n    - Secalna Galnor can now send you to the tutorial if you are level 10 or lower.\n    - Corrected an issue where Cook Idriak was not accepting the Ripe Bixie Heads for his task \"Heads Above the Rest\".\n\n     \n    *** AA ***\n\n    - Enchanter - Mesmerization Mastery is now restricted to single-target mez spells only. Area-of-effect spells are not extended.\n     \n\n    *** Achievements ***\n\n    - To complete the \"7th Anniversary Tasks\" achievement, you now only need to finish one of the three tasks.\n    - Added a list of tasks to the Alaran Language Master achievement that shows the language points for the completion of various task groups.\n    - Corrected an issue where players who had completed non-repeatable tasks in the past were not receiving achievement credit. This should clear up many issues where players were unable to complete the Hero's Journey meta-achievements.\n     \n\n    *** Progression Servers ***\n\n    - Small Grease Jar Sketches are now available.\n\n     \n    *** Mercenaries ***\n\n    - Bloodbone Skeleton tank mercenaries will now keep the attention of their targets as reliably as other mercenaries.\n    - The following caster DPS mercenaries now cast at the same speed and generate the same amount of hate as other mercenaries - Amygdalan, Aviak, Bloodbone Skeleton, Dragorn, Gingerbread Man, Girplan, Hadal, Marionette, Rallosian Ork, Sarnak, and Swinetor.\n\n     \n\n    *** Miscellaneous ***\n\n    - Added two small signs in the Guild Lobby to signify which door will take you to a standard guild hall and which door will take you to a real estate guild hall.\n    - You can now ask Arias to send you to a different instance of the second Tutorial zone, if the initial instance is too full and another one is available.  Just tell him that you [wish] to go.\n    - Made it so that members that do not have access to prestige items will no longer be able to insert a prestige augmentation into an item.\n    - Modified the functionality of prestige items so that armor or weapons with prestige augments inserted do not become prestige.\n    --- The item slot now appears purple when an item has an augment that is prestige (but the item itself is still enabled).\n    --- When examining the item, the item name will appear purple, and any augments that are disabled as a result of being prestige appear red.\n    --- If the item itself is prestige, and disabled as a result, then prestige augments are factored into the item display stats.\n    --- If the item itself is not prestige, then disabled prestige augments are not factored into the item display stats.\n\n     \n    *** UI ***\n\n    - Made it so that every UI window will have the \"Help\" option in its right click menu.\n    - Fixed an oversight where the \"Style_Qmarkbox\" didn't actually make the window display its \"?\" in the title bar.  Now it will.\n    - Converted all the locations from defining the visibility of the \"?\" in code to the XML file instead.\n    - Added the \"DecalSize\" and \"Location\" properties to the ListboxColumn UI type.  This allows custom UI designers to specify the size and positioning of graphical elements within list boxes.  This has been implemented in the EQUI_MarketplaceWnd.xml for an example.\n     \n\n    - Changed -\n\n    EQUI_AAWindow.xml\n    EQUI_AdventureLeaderboardWnd.xml\n    EQUI_AdventureRequestWnd.xml\n    EQUI_AdventureStatsWnd.xml\n    EQUI_AlertHistoryWnd.xml\n    EQUI_AltStorageWnd.xml\n    EQUI_AudioTriggersWindow.xml\n    EQUI_BandolierWnd.xml\n    EQUI_BankWnd.xml\n    EQUI_BarterMerchantWnd.xml\n    EQUI_BarterSearchWnd.xml\n    EQUI_BarterWnd.xml\n    EQUI_BigBankWnd.xml\n    EQUI_BodyTintWnd.xml\n    EQUI_ClaimWnd.xml\n    EQUI_CombatAbilityWnd.xml\n    EQUI_DynamicZoneWnd.xml\n    EQUI_FellowshipWnd.xml\n    EQUI_FriendsWnd.xml\n    EQUI_GiveWnd.xml\n    EQUI_GuildBankWnd.xml\n    EQUI_GuildManagementWnd.xml\n    EQUI_HotButtonWnd.xml\n    EQUI_Inventory.xml\n    EQUI_ItemExpTransferWnd.xml\n    EQUI_JournalNPCWnd.xml\n    EQUI_LeadershipWnd.xml\n    EQUI_LFGuildWnd.xml\n    EQUI_LootWnd.xml\n    EQUI_MailAddressBookWindow.xml\n    EQUI_MailCompositionWindow.xml\n    EQUI_MailWindow.xml\n    EQUI_MarketplaceWnd.xml\n    EQUI_MerchantWnd.xml\n    EQUI_NewPointMerchantWnd.xml\n    EQUI_PetInfoWindow.xml\n    EQUI_PlayerCustomizationWnd.xml\n    EQUI_PointMerchantWnd.xml\n    EQUI_PotionBeltWnd.xml\n    EQUI_PvPLeaderboardWnd.xml\n    EQUI_PvPStatsWnd.xml\n    EQUI_QuantityWnd.xml\n    EQUI_RaidWindow.xml\n    EQUI_RealEstateItemsWnd.xml\n    EQUI_RealEstateLayoutDetailsWnd.xml\n    EQUI_RealEstateManageWnd.xml\n    EQUI_RealEstateNeighborhoodWnd.xml\n    EQUI_RealEstatePlotSearchWnd.xml\n    EQUI_RealEstatePurchaseWnd.xml\n    EQUI_SendMoneyWnd.xml\n    EQUI_SkillsWindow.xml\n    EQUI_SpellBookWnd.xml\n    EQUI_StoryWnd.xml\n    EQUI_TaskSelectWnd.xml\n    EQUI_TaskTemplateSelectWnd.xml\n    EQUI_TaskWnd.xml\n    EQUI_TitleWnd.xml\n    EQUI_TradeskillWnd.xml\n    EQUI_TradeWnd.xml\n    EQUI_TrainWindow.xml\n    EQUI_TributeBenefitWnd.xml\n    EQUI_TributeMasterWnd.xml\n    EQUI_TributeTrophyWnd.xml\n    EQUI_VoiceMacroWnd.xml\n    EQUI_VoteResultsWnd.xml\n    EQUI_VoteWnd.xml\n    EQUI_ZoneGuideWnd.xml\n    EQUI_ZonePathWnd.xml\n    SIDL.xml\n\n     \n\n    *** Previously Updated ***\n\n    - Corrected an issue that could prevent players from requesting Bobo Gleemaker's mission 'This Ain't Right'.\n     \n\n    - The EverQuest Team","content_hash":"b3007713fe745c7fea270fb3620c1e5ee1d6e01f9617537fa27db400b1b61185","source_files":["patches-2012-1.txt"],"source_titles":["April 11, 2012"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"52b86782e30fd180b990757fbd7416d55b2d6530f3bb9c4ffd0ba3eef77fda6e","filename":"patches-2012-1.txt","adapter":"text","source_offset":30112,"item_index":null,"heading":"April 11, 2012","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2012-04-11-1","id":"2012-04-11-1"},{"patch_date":"2012-03-22","effective_date":"2012-03-22","display_date":"March 22, 2012","title":"March 22, 2012","year":2012,"month":3,"kind":"live","era":"EverQuest Live","expansion":"Veil of Alaris","expansion_code":"veil-of-alaris","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"audio-graphics","label":"Audio & Graphics"}],"sections":["Highlights","Items","Quests & Events","Miscellaneous","UI","Previously Updated"],"change_count":28,"word_count":617,"summary":"Here are the patch notes for today's game update (as posted by Zatozia over on the official EQ Forums): Highlights *** Defiant augments are no longer prestige-flagged. Power sources should no longer cause armor to be unusable by Silver or Bronze players. Fixed several issues in 13th Anniversary…","content":"Here are the patch notes for today's game update (as posted by Zatozia over on the official EQ Forums):\n\n    *** Highlights ***\n\n    - Defiant augments are no longer prestige-flagged.\n    - Power sources should no longer cause armor to be unusable by Silver or Bronze players.\n    - Fixed several issues in 13th Anniversary content.  Please see the Quests and Events section for details.\n\n    *** Items ***\n\n    - Corrected an issue with the Polymorph Wand: Lightning Warrior item that could allow people to grow to immense sizes.\n    - Defiant augments are no longer prestige-flagged.\n    - Power sources should no longer cause armor to be unusable by Silver or Bronze players.\n\n    *** Quests & Events ***\n\n    - Corrected a few issues with the Spider's Bite 13th Anniversary quest that could force players to start over or have other issues advancing.\n    - Fixed a problem in the Summoning the Master task that could cause one of the ritual areas to be unreachable.\n    - Changed the 13th anniversary raid to allow teleporting to banners that you place in the Tower of Frozen Shadow instance.\n    - Corrected a problem with the final turn-in for the quest Heads Above the Rest in Blightfire Moors.\n    - Corrected a problem where Valdoon Kel`Novar was instantly wiping out raid forces. He will now be a bit more judicious in who he targets with his AE lifetaps.\n    - Corrected an issue with the mission The Sound of Silence that caused players to get stuck when trying to use the Harmonic Disruptor on the active sentry stones.\n\n\n    *** Miscellaneous ***\n\n    - Modified the notice that players receive when losing inventory slots.  Players will now be referred to a parcel merchant to retrieve their items.\n    - Mail items in parcels no longer expire.\n    - Duplicate lore items are no longer destroyed when in a parcel.\n    - When a player loses access to bag slots, we will now attempt to move the item in the inaccessible bag slots to open bag slots (if they exist).  If they do not, then the items will be mailed back to them, however in the case of special no storage items they will be placed in any open inventory slot or on the cursor if there is no other space.\n    - Removed the ability to redeem head start characters on the Vox server.  Players who have already redeemed head start characters on Vox will have those characters moved to a different server of their choice.\n    - Fixed two separate crashes that could occur when players opened certain merchant windows.\n\n\n    *** UI ***\n\n    - Removed the expiration date on parcels in the parcel merchant window because mailed items no longer expire.\n    - Changed the default behavior for the zone path finder window.  \"Include Bind Zone\" is now off by default.\n\n    - Changed -\n\n    EQUI_MerchantWnd.xml\n\n\n    *** Previously Updated ***\n\n    - Players who fail to zone out of the first section of the tutorial will now be able to attempt to do so again.\n    - Corrected a problem that was allowing players to request the task A Different Perspective without having completed the other 13 anniversary quests.  All players will still be able to join the task once someone with the correct requirements requests it.\n    - Corrected a problem that was causing Grobb to endlessly repop itself on some servers.\n    - Corrected an issue that was activating the 13th Anniversary banners and booths on Progression servers when the 13th Anniversary events are not yet available.\n    - Removed a section of the Guild Lobby that doesn't connect to anything.  You will have to re-run your patcher to see this change.\n    - Corrected an Achievement error that could cause some players to crash when they updated.\n\n     \n\n    - The EverQuest Team","content_hash":"f267922eca561ac6fed52db93697ed8025324627f407e557710e03789ced5249","source_files":["patches-2012-1.txt"],"source_titles":["March 22, 2012"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"a62faa9bb802623e837ff6eeb0bd0e6b086dceb2b7a04e2111c16a5ff558e024","filename":"patches-2012-1.txt","adapter":"text","source_offset":26259,"item_index":null,"heading":"March 22, 2012","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2012-03-22-1","id":"2012-03-22-1"},{"patch_date":"2012-03-16","effective_date":"2012-03-16","display_date":"March 16, 2012","title":"March 16, 2012","year":2012,"month":3,"kind":"live","era":"EverQuest Live","expansion":"Veil of Alaris","expansion_code":"veil-of-alaris","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Quests & Events","Spells","NPC","AA","Achievements","Mercenaries","Progression Servers","Miscellaneous","UI"],"change_count":84,"word_count":2475,"summary":"Here are the patch notes (taken from the patcher) for today's (\"tomorrow's\") game update as EverQuest launches its Free-to-Play program, celebrates its 13th anniversary, and embarks on a Hero's Journey: Note: As of this news posting, servers are still locked. They are not expected to open up until…","content":"Here are the patch notes (taken from the patcher) for today's (\"tomorrow's\") game update as EverQuest launches its Free-to-Play program, celebrates its 13th anniversary, and embarks on a Hero's Journey:\n\nNote: As of this news posting, servers are still locked. They are not expected to open up until midnight Pacific Time tonight.\n\n    *** Highlights ***\n\n    - Begin the Hero's Journey!\n    --- All players are now given a Tome of the Hero's Journey which will guide them with suggested tasks to complete along their journey from 1 to 85.  Many of these tasks have been revamped and rebalanced.\n    --- A set of achievements have been added for the Hero's Journey which will grant rewards along the way.\n\n    - Added and improved a number of features regarding navigation.\n    --- Added a zone guide.  This window is a quick way look up zones in the game by level, zone connections, and other data about the zone.  This is also the starting point for the zone path finder.  The zone path finder generates a path between any chosen zone and any other zone in the world.\n    --- Find tracking is now visible in the map window.  You'll be able to see your find wisp in the map window and it will auto center around the path and zoom in and out so you can see the whole path.\n    --- Maps now support custom map directories.  Previously if a map was one of the patched maps it would get overwritten when patching.  Now we support sub directories in the maps directory for custom maps.  The game will now look for a map in the chosen custom map directory (at the top of the map window) and if it can't find one it will look in the default directory.\n    --- Added label searching.  Now you'll be able to search through all of the labels on the map and select one to mark on the map.\n    --- Added the ability to right click on any point on the map to attempt to bring up a Find Path wisp to it.\n    --- Added zone connections to the Find window.\n\n    - Revamped the tutorial zone and quests within it.  To enter the tutorial, select the \"Tutorial\" button from the character select screen.  Your character must be level ten or below to enter the tutorial.\n    --- New quests have been created to explain important new features such as Mercenaries and Augmentations.\n    --- All existing quests have been updated with new information.\n    --- New rewards have been added to the tutorial quests, which should provide new characters with a much better set of starting armor.\n\n    - Created a new set of tutorials for advanced game concepts such as Alternate Achievements and Guildhalls.  These tutorials are available at level 50 in the Plane of Knowledge.  Seek out Secalna Galnor to begin them.\n\n    - It's EverQuest's 13th Anniversary! Seek out Sam Napth in the Plane of Knowledge for more information.\n\n    - Most Veil of Alaris rares have had their HP reduced by 10% or more. Many overly-difficult rares have had their damage outputs or mechanics altered.\n\n    - There were many changes made to the User Interface.  If you are unable to log in to a character using a custom UI, contact your UI maker for an update or rename your custom UI's folder (in \\EverQuest\\uifiles\\) to force the character to load the default UI again.\n\n\n    *** Items ***\n\n    - Changed the name of Valthon's Shard to Valthun's Shard. Valthun Woodswatcher was upset that people kept getting his name wrong.\n    - Housing anchors are no longer restricted to one per plot.\n\n\n    *** Quests & Events ***\n\n    - It's EverQuest's 13th Anniversary! Seek out Sam Napth in the Plane of Knowledge for more information.\n    - The Mechanical Fortune Teller in the Plane of Knowledge can give you directions on where to find previous anniversary quest givers for your level.\n    - All quest givers for anniversary tasks can now be found via the Find window.\n    - The elusive Iksar Lieutenants in the Field of Scale now have heralds which can be killed in their place in order to satisfy the requirements of Gorenaire's task \"Cutting Off The Arms\".\n    - Corrected a mix-up between the names Tynn and Marthor in Phara Dar's \"Evil Afoot\" task.\n    - Corrected a problem that could cause melee characters to be unable to exit certain Lost Dungeons of Norrath adventures.\n    - Erillion, City of Bronze - The first step of the mission \"The Traitor Revealed\" should now update properly when entering the prison.\n    - Venorin in Skylance may now use his intended knockback effect.\n\n      \n    *** Spells ***\n\n    - Bard - Reduced the focus cap, Triple Attack Chance, and Flurry Chance added by the Arias, Auras, and Echoes of the Composer and the Orator.\n    - Melee classes - Increased the range of Throw Stone to 70 feet.\n    - Melee classes - Added an additional ability at level 5 named Elbow Strike.  This ability is available in the Plane of Knowledge and anywhere else low-level melee tomes are sold.\n    - Player pets will no longer ignore their target's immunities when casting or proccing spells.\n    - The scholars of the Library of Myrist in the Plane of Knowledge have expanded their inventories.  They now carry most spells, tomes, or songs that an adventurer will need.  They do not carry ancient spells or advanced spell ranks.\n\n\n    *** NPC ***\n\n    - Most Veil of Alaris rares have had their HP reduced by 10% or more. Many overly-difficult rares have had their damage outputs or mechanics altered.\n    - Killing the helpless citizens in Argath will be less rewarding than it was before.\n    - The scholars of the Library of Myrist in the Plane of Knowledge have expanded their inventories.  They now carry most spells, tomes, or songs that an adventurer will need.  They do not carry ancient spells or advanced spell ranks.\n    - Merchants will now \"Show Only Items That I Can Use\" by default.  Also spells that the character already has scribed and lower rank spells of the same spell group are now filtered out with the \"Show Only Items That I Can Use\" option.\n\n\n    *** AA ***\n      \n    - Cleric - Corrected an issue with Battle Frenzy that was causing some damage spells to fail to crit.\n    - Enchanter - Unlinked the timers for Glyph Spray and Divine Companion Aura.\n    - Necromancer - Perfected Dead Man Floating will no longer conflict with the Mass Group Buff timer.\n    - Ranger - Corrected a problem that linked the Spirit of Eagle and Volatile Arrow abilities.\n    - Shaman - Restored the DoT proc on Languid Bite ranks 7-9.\n    - Shadowknight - Thought Leech has been changed to share a timer with Leech Touch instead of Harm Touch.\n    - Shadowknight - Explosion of Hatred should no longer affect the caster.\n    - Warrior - Warlord's Tenacity should no longer conflict with Druid HP buffs such as Stonebark Skin.\n    - Cleric, Druid, and Shaman - Corrected the Copious Healing effect of Abundant Healing ranks 21-25.\n    - Druid and Shaman - Silent Casting should no longer interfere with Paralytic Spores.\n    - Fixed many AA descriptions that were out of date.\n    - The next Veteran's Reward has been created.  Blessing of the Devoted, which reduces the reuse time of all other Veteran's Rewards by 25 percent, will be available to players as it is earned.\n    - A new AA ability in the special tab called \"Summon Tome of the Hero's Journey\" has been created. This ability will allow you to summon a book that offers information on what quests you might want to work on.\n         \n\n    *** Achievements ***\n\n    - A new category of Achievements has been created called the Hero's Journey.  Many existing quests have had achievements added to them in this category.\n    - Created a set of Achievements to help you track your progress through the new advanced tutorials given in and around the Plane of Knowledge.\n    - Added a set of Achievements to track progress through our Anniversary quests and events.\n      \n         \n    *** Mercenaries ***\n\n    - The initial price to hire a mercenary has been significantly reduced.\n    - Improved the AI for healer mercenaries.  In certain cases, they will now heal you even if you have heal over time spells or deferred heals on you.\n\n\n    *** Progression Servers ***\n\n    - Speaking to a Priest of Discord should now correctly allow you to change your vote when there is an active poll for expansion unlocks.\n    - Due to the recent unlock of Lost Dungeons of Norrath on Fippy Darkpaw, we have increased the experience modifier on both servers so that it will match standard servers.\n\n\n    *** Miscellaneous ***\n\n    - Right-clicking on an item that you cannot use now gives the specific reason why you cannot use the item (whether it be level, race, class, deity, or membership level).\n    - Changed the default memory management mode to Balanced and removed original memory mode.  This should prevent many of the crashes that were occurring in large zones.\n    - Increased the targeting range on PCs through /target from 70 to 200.\n    - Many in-game help files have been updated with new information.  Even veteran players will probably find something new in the command lists.\n    - Weapons will no longer go through the head of female Vah Shir and Barbarians when previewing them in the preview window.\n    - Players that are zoning when their raid expedition is acquired will now receive credit for completing the raid where appropriate.\n\n\n    *** UI ***\n\n    - There were many changes made to the User Interface.  If you are unable to log in to a character using a custom UI, contact your UI maker for an update or rename your custom UI's folder (in \\EverQuest\\uifiles\\) to force the character to load the default UI again.\n    - Fixed a bug where all two-handed weapons, shields, and augments would have a green name when the equipping player was below the required level, while one-handers and armor had red names. They now all have red names when they are not usable.\n    - Added the ability to buy additional character slots and other account-based features from character select.\n    - Merchants will now \"Show Only Items That I Can Use\" by default.  Also spells that the character already has scribed and lower rank spells of the same spell group are now filtered out with \"Show Only Items...\".\n    - The alarm window is no longer a pop-up.  It is now accessible from the EQ menu button (EQ -> Actions -> Alarm) or the /alarm command.\n    - Added a new set of loading screens which feature helpful tips and concept art.\n    - Added an option to map the \"Toggle Bank Bags\" feature to a key on your keyboard.\n    - Added a new window for Alerts and an Alert History window to show any that you have viewed previously.  The history window is accessible from the EQ button.\n    - Altered the EQ main window (the cascading popup window that opens when you click the EQ button) so that shortcut key combinations appear next to the item commands in the window.\n    - Updated the \"Create Character\" button on the Character Creation screen to read \"Enter World\" instead. The functionality of this button remains the same.\n    - Converted all of the buttons that were individually declaring the exact \"A_BtnNormal\" style to use the common \"BDT_Normal\" template.\n    - Converted all of the buttons that were individually declaring the exact \"A_SmallBtnNormal\" style to use the common \"BDT_SmallNormal\" template.\n    - Converted all of the buttons that were individually declaring the exact \"A_SquareBtnNormal\" style to use the common \"BDT_Square\" template.\n    - Converted all of the buttons that were individually declaring the exact \"A_BigBtnNormal\" style to use the common \"BDT_BigNormal\" template.\n    - Converted all of the arrow buttons to use the common template.\n    - Converted all checkboxes where appropriate.\n    - Added a new template type for buttons that display a color in them such as the tint window, and converted all references to use this style.\n    - Added new template types for buttons that display coin with a recessed button around them such as the inventory display of money, and converted all references to use this style.\n    - Added a new template type for buttons that display items in them such as the container window, and converted all references to use this style.\n    - Removed the Voice Chat Notification window.\n    - The Welcome Screen will no longer open automatically when zoning into the first tutorial instance.\n    - Made it so that the newbie character no longer shows when the player is at the character select screen and has no characters.\n    - Changed the Journal button in the Window Selector window to open the Quest Journal window when clicked.\n    - Greatly increased the 'highlight' area around label points on the map and changed the highlight code so that only the nearest label point will highlight rather than all that fall within the range.\n    - Added the ability to change the color of the player on the map window from black.  The ini for it (MyColor) is found in the [MapViewWnd] section of your character's ini file and defaults to blue.  Additionally, the ability to change the group color, the local player color, and the find path color is now available through the Map Toolbar window.  Added new buttons in this window to allow easy modification of each of the color options.\n    - Modified the map window highlight functionality while the toolbar is active so that either a line or a label will be highlighted but not both.  This should make modifying the map easier since it'll be easier to highlight the one thing that is intended to be modified. \n    - Marked labels no longer show in the map window when the toolbar is not active (this mimics the functionality of marked lines).  Fixed a bug where marked labels were not highlighted while the toolbar was active.\n    - Increased the number of buy lines in the Barter Buyer Window from 50 to 200.\n\n\n\n    - Added -\n    EQUI_AlertStackWnd.xml\n    EQUI_AlertWnd.xml\n    EQUI_AlertHistoryWnd.xml\n    EQUI_HelpWnd.xml\n    EQUI_ZoneGuideWnd.xml\n    EQUI_ZonePathWnd.xml\n\n    - Changed -\n    EQUI.xml\n    EQUI_AAWindow.xml\n    EQUI_ActionsWindow.xml\n    EQUI_AdvancedDisplayOptionsWnd.xml\n    EQUI_AdventureLeaderboardWnd.xml\n    EQUI_AdventureRequestWnd.xml\n    EQUI_AdventureStatsWnd.xml\n    EQUI_AlarmWnd.xml\n    EQUI_AlertWnd.xml\n    EQUI_AltStorageWnd.xml\n    EQUI_Animations.xml\n    EQUI_AudioTriggersWindow.xml\n    EQUI_BandolierWnd.xml\n    EQUI_BankWnd.xml\n    EQUI_BarterMerchantWnd.xml\n    EQUI_BarterSearchWnd.xml\n    EQUI_BarterWnd.xml\n    EQUI_BazaarSearchWnd.xml\n    EQUI_BazaarWnd.xml\n    EQUI_BigBankWnd.xml\n    EQUI_BlockedBuffWnd.xml\n    EQUI_BlockedPetBuffWnd.xml\n    EQUI_BodyTintWnd.xml\n    EQUI_BookWindow.xml\n    EQUI_BuffWindow.xml\n    EQUI_BugReportWnd.xml\n    EQUI_CharacterCreate.xml\n    EQUI_CharacterListWnd.xml\n    EQUI_CharacterSelect.xml\n    EQUI_ChooseZoneWnd.xml\n    EQUI_ClaimWnd.xml\n    EQUI_ColorPickerWnd.xml\n    EQUI_CombatAbilityWnd.xml\n    EQUI_CombatSkillsSelectWindow.xml\n    EQUI_ConfirmationDialog.xml\n    EQUI_Container.xml\n    EQUI_DynamicZoneWnd.xml\n    EQUI_EditLabelWnd.xml\n    EQUI_EQMainWnd.xml\n    EQUI_FeedbackWnd.xml\n    EQUI_FellowshipWnd.xml\n    EQUI_FileSelectionWnd.xml\n    EQUI_FindLocationWnd.xml\n    EQUI_FriendsWnd.xml\n    EQUI_GemsGameWnd.xml\n    EQUI_GiveWnd.xml\n    EQUI_GroupMentorWnd.xml\n    EQUI_GroupSearchWnd.xml\n    EQUI_GroupWindow.xml\n    EQUI_GuildBankWnd.xml\n    EQUI_GuildCreationWnd.xml\n    EQUI_HelpWnd.xml\n    EQUI_HeritageSelectionWnd.xml\n    EQUI_HtmlWnd.xml\n    EQUI_IconSelectionWnd.xml\n    EQUI_InspectWnd.xml\n    EQUI_Inventory.xml\n    EQUI_ItemDisplay.xml\n    EQUI_ItemExpTransferWnd.xml\n    EQUI_JournalCatWnd.xml\n    EQUI_JournalNPCWnd.xml\n    EQUI_LargeDialogWnd.xml\n    EQUI_LeadershipWnd.xml\n    EQUI_LFGuildWnd.xml\n    EQUI_LoadskinWnd.xml\n    EQUI_LootWnd.xml\n    EQUI_MailAddressBookWindow.xml\n    EQUI_MailCompositionWindow.xml\n    EQUI_MailIgnoreListWindow.xml\n    EQUI_MailWindow.xml\n    EQUI_MapToolbarWnd.xml\n    EQUI_MapViewWnd.xml\n    EQUI_MarketplaceWnd.xml\n    EQUI_MeleeBuffWindow.xml\n    EQUI_MercenaryMerchantWnd.xml\n    EQUI_MerchantWnd.xml\n    EQUI_MIZoneSelectWnd.xml\n    EQUI_MusicPlayerWnd.xml\n    EQUI_NameChangeMercWnd.xml\n    EQUI_NameChangePetWnd.xml\n    EQUI_NameChangeWnd.xml\n    EQUI_NewPointMerchantWnd.xml\n    EQUI_NewUserWalkthroughWnd.xml\n    EQUI_NoteWindow.xml\n    EQUI_OptionsWindow.xml\n    EQUI_PetInfoWindow.xml\n    EQUI_PlayerCustomizationWnd.xml\n    EQUI_PlayerWindow.xml\n    EQUI_PointMerchantWnd.xml\n    EQUI_ProgressionSelectionWnd.xml\n    EQUI_PvPLeaderboardWnd.xml\n    EQUI_PvPStatsWnd.xml\n    EQUI_QuantityWnd.xml\n    EQUI_RaceChangeWnd.xml\n    EQUI_RaidOptionsWindow.xml\n    EQUI_RaidWindow.xml\n    EQUI_RealEstateItemsWnd.xml\n    EQUI_RealEstateLayoutDetailsWnd.xml\n    EQUI_RealEstateNeighborhoodWnd.xml\n    EQUI_RealEstatePlotSearchWnd.xml\n    EQUI_RespawnWnd.xml\n    EQUI_RewardSelectionWnd.xml\n    EQUI_Screens.xml\n    EQUI_SelectorWnd.xml\n    EQUI_SendMoneyWnd.xml\n    EQUI_ServerListWnd.xml\n    EQUI_ShortDurationBuffWindow.xml\n    EQUI_SkillsWindow.xml\n    EQUI_SocialEditWnd.xml\n    EQUI_SpellBookWnd.xml\n    EQUI_SpellDisplay.xml\n    EQUI_StoryWnd.xml\n    EQUI_TaskSelectWnd.xml\n    EQUI_TaskTemplateSelectWnd.xml\n    EQUI_TaskWnd.xml\n    EQUI_TCGStartupWnd.xml\n    EQUI_Templates.xml\n    EQUI_TemplateSelectWnd.xml\n    EQUI_TextEntryWnd.xml\n    EQUI_TipWnd.xml\n    EQUI_TitleWnd.xml\n    EQUI_TrackingWnd.xml\n    EQUI_TradeskillWnd.xml\n    EQUI_TradeWnd.xml\n    EQUI_TrainWindow.xml\n    EQUI_TributeBenefitWnd.xml\n    EQUI_TributeMasterWnd.xml\n    EQUI_VideoModesWnd.xml\n    EQUI_VoiceActionBarWnd.xml\n    EQUI_VoiceMacroWnd.xml\n    EQUI_VoiceNoticeWnd.xml\n    EQUI_VoteWnd.xml\n    EQUI_ZoneGuideWnd.xml\n\n    - Removed -\n    EQUI_VoiceNoticeWnd.xml\n\n\n\n    - The EverQuest Team","content_hash":"4eb98a7a74b239d6fdbf336d88bc3d4fbf4344e1e13cfb3fb0c78b382136d826","source_files":["patches-2012-1.txt"],"source_titles":["March 16, 2012"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"d44ea5c14c05fba10ebbc4709a1646e31662361cedb3c0da5a1cc042d8e6ca86","filename":"patches-2012-1.txt","adapter":"text","source_offset":8428,"item_index":null,"heading":"March 16, 2012","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2012-03-16-1","id":"2012-03-16-1"},{"patch_date":"2012-02-08","effective_date":"2012-02-08","display_date":"February 8, 2012","title":"February 8, 2012","year":2012,"month":2,"kind":"live","era":"EverQuest Live","expansion":"Veil of Alaris","expansion_code":"veil-of-alaris","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"classes","label":"Classes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Quests & Events","Spells","NPC","AA","Mercenaries","Previously Updated"],"change_count":30,"word_count":559,"summary":"Here are the patch notes from this morning's game update (taken from the patcher): Highlights *** Healer Mercenaries now have improved behavior and performance in their Reactive stance. Many NPCs in House of Thule and Veil of Alaris zones no longer see through Shroud of Stealth. In the Rubak Oseka…","content":"Here are the patch notes from this morning's game update (taken from the patcher):\n\n    *** Highlights ***\n\n    - Healer Mercenaries now have improved behavior and performance in their Reactive stance.\n    - Many NPCs in House of Thule and Veil of Alaris zones no longer see through Shroud of Stealth.\n    - In the Rubak Oseka raid \"Time and Tides,\" High Priests and Templars will now wait a brief period before beginning to cast their snare spells.\n    - Kal'ture Ashan has arrived in Sunrise Hills to sell Alaran furniture.\n\n    *** Items ***\n\n    - Elegant, Stately, and Ostentatious Warmonger Leggings now modify the Frenzy skill.\n    - Some Veil of Alaris warrior and knight weapons had their AC increased.\n    - Kal'ture Ashan has arrived in Sunrise Hills to sell Alaran furniture.\n    - The Secondary Anchor can now be placed on guild plots.\n    - An Ancient Artifact now fits in type 20 slots in addition to 4,7,and 8.\n    - Bags of currency sold on the loyalty merchant are now lore.\n\n    *** Quests & Events ***\n\n    - Quest - Tides of Change - When accepting the quest, players will be given the necessary items if they do not have them.\n    - Quest - The Key to Freedom - You should now have more time to hail Silbek after you free him from his bonds in Rubak Oseka.\n    - Raid - Time and Tides - High Priests and Templars will now wait a brief period before beginning to cast their snare spells.\n    - Raid - The Triune God - Most of the Triunity’s messages can now be seen throughout the entire zone.\n\n    *** Spells ***\n\n    - Shadowknight - Reduced the mana cost of Sholothian Skin significantly.\n\n    *** NPC ***\n\n    - Many NPCs in House of Thule and Veil of Alaris zones no longer see through Shroud of Stealth.\n    - Deathleaper's ability Earsplitting Howl now uses the magic resist type, and the damage has been lowered slightly.\n\n    *** AA ***\n\n    - Monk - Suppressive Strike has been changed to Distant Strike. The silence has been removed, but the rest of the ability is unchanged.\n    - Enchanter - Fixed a timer conflict issue with Glyph Spray and Divine Companion Aura.\n    - Druid/Shaman - Fixed a timer conflict issue with Silent Casting and Paralytic Spores.\n\n    *** Mercenaries ***\n\n    - Several changes have been made to Healer Mercenaries:\n    - After level 85, healer mercenaries no longer cast the Promised or Elixir lines of spells. These spells may return in the future when mercenaries learn to cast them more effectively.\n    - After level 75, healer mercenaries no longer cast Complete Heal.\n    - When at full health and mana, healer mercenaries will no longer sit.\n    - Healer mercenaries now respond more quickly when the main tank in their group enters combat.\n    - The power of the healer mercenaries' spells have been slightly increased.\n    - The Reactive stance has been modified to favor constantly casting direct heals without regard for mana cost.\n    - Note: At the moment, mercenaries have trouble healing players that have high-HP regen buffs on them. Until this changes, avoid using spells such as Splendrous Guardian, Spiritual Enrichment, or Promised Renewal if you want your mercenary to heal you.\n\n    *** Previously Updated ***\n\n    - Corrected a pathing problem in Veeshan's Peak that caused a number of its denizens to wander the lava pool near the entrance.\n\n\n    - The EverQuest Team","content_hash":"b22471233d69df50fca9c32fa0a0e388bb79646c7b7b2fd6bff7d27098af3e18","source_files":["patches-2012-1.txt"],"source_titles":["February 8, 2012"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"f19debb31a6251d588d239828ce09dba86701cb557dc9731e5447eab22cefa43","filename":"patches-2012-1.txt","adapter":"text","source_offset":4922,"item_index":null,"heading":"February 8, 2012","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2012-02-08-1","id":"2012-02-08-1"},{"patch_date":"2012-01-11","effective_date":"2012-01-11","display_date":"January 11, 2012","title":"January 11, 2012","year":2012,"month":1,"kind":"live","era":"EverQuest Live","expansion":"Veil of Alaris","expansion_code":"veil-of-alaris","categories":[{"slug":"bug-fixes","label":"Bug Fixes"},{"slug":"spells-aa","label":"Spells & AA"},{"slug":"items","label":"Items"},{"slug":"zones-npcs","label":"Zones & NPCs"},{"slug":"quests-events","label":"Quests & Events"},{"slug":"tradeskills","label":"Tradeskills"},{"slug":"ui","label":"UI"},{"slug":"servers","label":"Servers"},{"slug":"audio-graphics","label":"Audio & Graphics"},{"slug":"expansions","label":"Expansions"}],"sections":["Highlights","Items","Tradeskills","Quests & Events","Spells","NPC","AA","Achievements","Progression Servers","Miscellaneous","UI","Previously Updated"],"change_count":36,"word_count":757,"summary":"Here are the patch notes for this morning's game update (from the patcher): Highlights *** Mercenary Roster Quest - A new tradeskill quest is available to obtain a mercenary slot for your roster by adding Hero's Barracks as a reward, if it has not been maxed at 4. See Mercenary Captain Cecille in…","content":"Here are the patch notes for this morning's game update (from the patcher):\n\n    *** Highlights ***\n\n    - Mercenary Roster Quest - A new tradeskill quest is available to obtain a mercenary slot for your roster by adding Hero's Barracks as a reward, if it has not been maxed at 4. See Mercenary Captain Cecille in the Plane of Knowledge. You must have mastered all basic tradeskills to take this quest.\n    - The achievement \"Master of Alaris\" now grants Hero's Barracks as a reward, which grants an additional mercenary slot, up to the maximum of 4.\n    - Players who participated in Beta can now Claim their reward!\n\n    *** Items ***\n\n    - Vyer's Stud is now usable by beastlords.\n    - Prescient Fleeting Quiver now has 39% haste.\n    - Rustic Coat of Carnage and Modest Warmonger Coat now have Sundering Discipline Quickening.\n    - Rustic Coat of the Assassin and Modest Carnifex Coat now have Eradicator Discipline Quickening.\n    - Empowered Trophies now have their intended graphics.\n    - The Token of Fanfare should now be far less intrusive.\n\n    *** Tradeskills ***\n\n    - Some tradeskilled ornamentations were showing the incorrect icons. These have been fixed.\n    - Soloist Ascension Sleeve Seal of the Warchief now correctly has String Resonance.\n\n    *** Quests & Events ***\n\n    - Mercenary Roster Quest - A new tradeskill quest is available to obtain a mercenary slot for your roster by adding Hero's Barracks as a reward if it has not been maxed. See Mercenary Captain Cecille in the Plane of Knowledge. You must have mastered all basic tradeskills to take this quest.\n\n    *** Spells ***\n\n    - Scent of Terris should now correctly modify corruption resists instead of counters.\n\n    *** NPC ***\n\n    - Krongar the Enrager may now appear after killing Rallosian defectors in the Valley of Lunanyn.\n    - Prowlers in Beasts' Domain will no longer remain in the same spot where they lose agro.\n\n    *** AA ***\n\n    - Origin is now auto-granted at level 5 to all players. The reuse time has been lowered to 18 minutes.\n    - Hastened Origin has been refunded, as it is no longer relevant.\n\n    *** Achievements ***\n\n    - The achievement \"Master of Alaris\" now grants Hero's Barracks as a reward, which grants an additional mercenary slot, up to the maximum of 4.\n    - The achievement \"Make Haste\" for the mission \"Secrets of the Stones\" now requires the fragment delivery within 15 minutes, as intended, rather than 8 minutes.\n    - Fixed a bug that would prevent the completion of the \"Pillars of Success\" achievement during the mission \"The Growing Threat.\"\n\n    *** Progression Servers ***\n\n    - Sooty Fine Runic Papyrus is now dropping on progression servers.\n    - Unfired Shade Summoning Figurine and Shade Summoning Figurine, for the quest \"Vampyre Troubles,\" can now be combined on progression servers.\n\n    *** Miscellaneous ***\n\n    - Changed the default window size for EQ on a fresh install to default to the current desktop resolution.\n    - Made a change to prevent out-of-memory crashes on 64-bit systems.  On 64-bit operating systems, EverQuest will now use 4GB of address space instead of only 2GB.\n    - Changed the default display for chat filters to automatically hide SPAM marked messages.\n\n    *** UI ***\n\n    - Added the ability to tint any control a certain color from the UI XML.  The new property is called BackgroundTextureTint.\n    - Converted the button tinting from the \"Buy Slot\" button in the Mercenary window to use the new tinting option.\n\n    - Changed -\n    EQUI_MercenaryManageWnd.xml\n    SIDL.xml\n\n    *** Previously Updated ***\n\n    - Corrected a flag that was hiding Veil of Alaris type 3 augment spells on live servers.\n    - Corrected a bug that was causing players to fall through the world in the air maze portion of the East Sepulcher of Order.\n    - Sarith City - Rebel Assault - Experience for most opponents in the mission has been reduced.\n    - Sarith City - Rebel Assault - Riago Barthes no longer summons extra sets of NPCs when spam-hailed.\n    - Resplendent Temple - Two Sides of the Stone - The raid should now reset properly during the second phase.\n    - Resplendent Temple - Two Sides of the Stone - Vision of Splendor should no longer heal itself during the second phase if all players manage to remove the spell “Filth” within the time limit.\n    - Resplendent Temple - Two Sides of the Stone - The split portions of the event (Shadow/Vision) should now reset the raid if they are idle for more than 5 seconds after being aggroed.\n    - Quests - Frostfell - The \"a hungry predator\" mobs will now return to their spawn points when idle.","content_hash":"fa2664d01478b77ef3b596be30712a859611feca3725b5676be0a79cdefbfa0f","source_files":["patches-2012-1.txt"],"source_titles":["January 11, 2012"],"source_url":null,"source_urls":[],"occurrence_count":1,"source_occurrences":[{"occurrence_id":"9b6051e9e4f4be00dfb364ebba16adda64fc86b4109cdb44733a90e1441e2543","filename":"patches-2012-1.txt","adapter":"text","source_offset":150,"item_index":null,"heading":"January 11, 2012","source_url":null,"source_url_raw":null,"published":null,"source_kind":"text","excerpt":false,"year_inferred":false}],"year_inferred":false,"sequence":1,"slug":"2012-01-11-1","id":"2012-01-11-1"}]}
