*** Highlights *** - Fixed an issue with turbo processors causing players to run very fast/very slow. - All non-caster classes have gained a set of innate AAs that increase skill damage at all times. Some burn disciplines have had power reduced. See the Spell and AA sections for details. - Added an AA ability for al…
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*** Highlights *** - Advanced Loot System: Improved the performance of adding, deleting, and changing loot filter settings (AN/AG/Never). - Spells with resource tap components will now stack with each other as intended. - When you invite a non-grouped character to the raid it should now put them in "not in a group" …
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*** Highlights *** - EverQuest's 16th anniversary is approaching soon! Look for new and old celebration events appearing in the Plane of Knowledge starting on March 16th! As always, the Mechanical Fortune Teller can direct you to events that are available. - As requested at SOE Live 2014, a new item has been added t…
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- Fixed an issue where some NPC models were showing up as default humans instead of their intended appearance. This applied to Zebuxoruk in The Void, and Dragons and Chromadrakes in Skyshrine. - Removed some zone_assets.txt files that contained no entries which could cause client memory problems. - Restored missing …
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*** Highlights *** - If you give an item to your pet that it can't equip, the item will now be returned to you. - Further lowered resist modifiers for all melee abilities from The Darkened Sea. They should land more reliably now. - Increased the HP on mercenaries of level 101 and above by 10 percent. - Arx Mentis He…
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