Patch History

Norrath Chronicle 1998-07-07 — 2026-06-24

Every era. Every fix. One searchable history.

Explore the complete supplied EverQuest beta and Live patch archive, safely formatted and cross-indexed by era, expansion, topic, date, and source.

Records
682
Years
27
Documented changes
17,449
Source files
56
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17 records

Live

October 23, 2002

** Patch Information ** - Fixed a number of bugs associated with the new sound system. If you were having troubles yesterday and disabled sound and music, please feel free to give it another try today. - NPC sounds should no longer clip out too fast. - The Sound Realism slider in the Options window is once again wor…

115 words 6 changes 3 sources
Live

October 16, 2002 4:30 am

** Odd New Objects in the Land ** Folks across Norrath and on Luclin have reported seeing odd new objects in various locations. They appear to be some sort of magical portal, though local spell casters have yet to discover how they arrived or exactly what their purpose is. They have determined, however, that these o…

1,530 words 44 changes 3 sources
Live

September 27, 2002 1:00 am

This patch fixes a number of issues that first arose in yesterday's patch. We apologise for the additional Scheduled Downtime Page. - Zones should be considerably more stable. - Item links no longer cause display lockups. - NPCs once again choose their targets properly. - Gravity Flux-type spells again function prop…

90 words 7 changes 3 sources
Live

September 26, 2002 3:00 am

** Planes of Power Pre-Order Bonus ** If you pre-order the PoP expansion you will be able to purchase the Planes of Power original soundtrack CD for just an additional $4.95. *** Important Notice about Alternate Advancement *** - When a character has 30 or more AA points, they will receive a red message stating: War…

1,712 words 48 changes 3 sources
Live

September 4, 2002 3:00 am

Please note: there are a lot of changes going into the game with today's patch. Some of these changes (such as the changes to resistances and spell stacking) will change aspects of the game that may make gameplay different. Keep this in mind when you log in. With system-wide changes like these it is entirely possibl…

2,746 words 83 changes 3 sources
Live

July 24, 2002

*** New Interface Available *** The new EverQuest user interface is now available for use on Live servers. Many of you will find that it runs faster than the old interface. It is extremely customizable, and offers all sorts of features including resizable windows, fading windows, a pet control window, and flexibilit…

2,061 words 46 changes 2 sources
Live

May 8, 2002 3:00 am

** Items ** - We've made some changes that will cause a few proccing items to be out of charges after the patch. Players with such items will need to petition and ask a GM to swap the item out with a new one - Focus items using the "Naki's Pernicity" effects should now be working as intended - Focus items that affec…

2,510 words 118 changes 3 sources
Live

April 5, 2002 3:00 am

** Graphics Engine Update ** - S3 video cards: We've worked around a shortcoming in the S3 drivers that fixes the overlapping or "cutout" looking interface graphics. - All Hardware TnL cards: More optimizations and performance increases.

37 words 2 changes 3 sources
Live

March 21, 2002 3:00 am

Contact buffs have once again been disabled for bards to prevent songs from locking up - Fixed a bug that was causing the "Soandso begins to cast a spell" message to not display - Fixed the bug that was causing the last hit message for another player to be displayed even if you had other's hits off - Added more info…

145 words 6 changes 3 sources
Live

March 19, 2002

We wanted to start by letting everyone know how grateful we are for all of the suggestions for improvements that we've received both in EMail and on the various class and server boards. We appreciate all the help you've provided us. ** Changes for Low Level Characters ** - Characters no longer lose experience for de…

1,768 words 84 changes 3 sources
Live

February 1, 2002

On Monday the 5th we'll be making a change to the way our Live and Test patching works. A little while ago we combined our Test patcher with our Live patcher. The intent was to remove the confusion that having two patchers can cause and to encourage more people to play on Test. Well, we're going back to the old way.…

403 words 2 changes 3 sources
Live

January 23, 2002 3:00 am

*** Patch Information *** ** Quests ** - Ragefire portion of the Cleric Epic quest has been changed. Please see the Developer's Corner on our web site for more details - Added Quest NPCs to Thurgadin, Kael and Skyshrine for Beastlord quest armor - Gravel leaf tea will now fit in the combine container for the associa…

1,679 words 83 changes 3 sources
Live

January 8, 2002 3:00 am

** Items ** - All beastlord-usable items are now useable by their requisite races - Regular, medium quality, high quality, mithril, brellium and adamantite rings, as well as their enchanted versions are now stackable. (this time we mean it) - Made Rune Encrusted Short Sword rentable (was No Rent, should not have bee…

736 words 36 changes 3 sources
Live

December 18, 2001 3:00 am

** Patch Changes ** - Added tools to help us track serverside zone issues that have come up since the release of Luclin in an effort to solve some continuing problems. - Orb of Lost Souls will now have a casting time. - Geomantic Focus has had its effect changed. - Fixed a problem that prevented Barbarian custom Vel…

434 words 12 changes 3 sources
Live

December 14, 2001 3:00 am

- Removing or killing your familiar will no longer have the possibility of killing you directly. It can, however, take you down to very few hit points... - Skyshrine key is soulbound once again - Custom Velious helms should now be visible - Plate helmets should now be visible on Vah Shir - Female humans should no lo…

224 words 14 changes 3 sources
Live

December 6, 2001 3:00 am

*Fixed Bugs* - Fixed a bug that was preventing characters from being bald (those that were allowed to). - Halved the speed of the new Skeleton walk and run animations because they were playing about twice as fast as they should have been. - Fixed a bug that was causing all of the facial features (hair, beard, etc...…

302 words 15 changes 3 sources
Live

December 4, 2001 6:00 am

*** Welcome to Luclin *** "As you know, youngster, we of the League of Antonican Bards have made it our primary goal to travel to places before others. It is our duty to see what hasn't yet been seen and to make song of it when we return. We carry news, song and spirit to all of Norrath. We have also taken it upon o…

1,657 words 20 changes 3 sources

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