2003
** Shadowhaven Casino goes on vacation ** We're sorry to have to say this, but the new casino has become too popular. The huge number of players gambling at the casino is causing issues with the servers, and has been responsible for a few zone crashes. Unfortunately, this means that we have had to remove the casino …
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Headlines! Melee Enhancements Part 1 New Spell Effects Live Casino Now Open In Shadowhaven HEAR YE! HEAR YE! Check with your Town Crier for new editions of your hometown paper! *** AA REFUND *** - Extended Notes 3 and Sionachie's Cresendo have been refunded (More details below). If you had these bard AAs and were cl…
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36 changes
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** Quests, Adventures and Encounters ** - We have added one more new LDoN raid to Stormhammer. This raid was created with Elemental capable characters in mind. - Changed the minimum required number of group members to request an adventure from 4 to 3. - We have increased the consolation prize on level 65 hard advent…
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* Zones and NPCs ** - Two new raid zones have been added to the Lost Dungeons on the Legends server. These are Guk-themed raids, one for Elemental Plane and one for Time Plane capable raiders. - The revamped Plane of Mischief is now available on all Live servers. - There were some situations where the warders in Vex…
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86 changes
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*** Lost Dungeons of Norrath Launches! *** Make sure to check out this groundbreaking new expansion! EVERY new zone has something fun and rewarding just waiting for everyone levels 20-65, and there's always something available for you! For the first time in EverQuest you have the ability to interact with your enviro…
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20 changes
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- Two Bastion of Thunder keys and one key in the Plane of Air that were supposed to open up a location for your entire group were only taking the key holder. We have fixed that problem. Also, the Enchanted Ring of Torden will now attach to your key ring the next time you use it. - The "base" population in the Tower …
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7 changes
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** Zone Revamps ** - The Deep, Charasis (Howling Stones), Dragon Necropolis, Siren's Grotto, The Hole, The City of Mist, and The Accursed Temple of Cazic- Thule have been partially revamped. Gameplay in these zones has been improved, based on feedback from players and careful review of the content. The changes are n…
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** Lost Dungeons of Norrath Adventures ** The Lost Dungeons of Norrath is our largest expansion to-date, featuring the most content ever delivered in an EverQuest expansion. The Lost Dungeons expansion features 48 new dungeons that span the old world of Norrath, focusing on several long lost locations, including the…
478 words
0 changes
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** Items ** - Ghaib's Flame-Forged Longsword will no longer give an out of charges message. - Shinai of the Ancients has had its delay lowered to 20. - Elemental and bane damage weapons are once again working correctly. ** Events ** - Caverns of Exile - An event NPC who was doing too much damage has been corrected.
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Note: Some internal data restructuring created a delay in the introduction of the new platinum slot in the shared bank and the new text filters. We will bring those to the Live servers as soon as we can. ** New Adventure in Lavastorm! ** In the depths of the Lavastorm Mountains there is only one ruler. But even his …
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18 changes
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** Information Gathering ** You will soon notice a new dialogue box appear when you log in (it appears after logging in three times to prevent spam for new players). We are asking you to let us gather a bit of information about your computer that will help us build the future of EverQuest. The important thing here i…
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Stability - we have made some changes that should increase server stability. Pathing issues - Corrected some issues with pathing that were causing warping in the Halls of Honor and allowing NPCs to teleport to places that they shouldn't have (in Highkeep, for example). Also, creatures should no longer spin after ret…
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** Experience System Change - Grouping ** We've made some improvements to the way experience is rewarded in EverQuest. These improvements are aimed at positively reinforcing the act of grouping. After all, this is a Massively Multiplayer game. Prior to this update groups gained a 2% to 20% experience bonus for havin…
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** Experience System Change - Grouping ** We've made some improvements to the way experience is rewarded in all of EverQuest. At its core, the idea is to positively reinforce grouping. There should never be any penalty to adding "that sixth person over there," whatever class they may be, into your group. That is exa…
555 words
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Paladin AA Act of Valor Fixed a problem with Act of Valor. Use of this AA ability was causing zones to crash. That shouldn't happen any more.
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** Hate Plane ** The new Plane of Hate is now available on all servers! The Plane of Hate is an old favorite of many players, and we were careful to retain as much of its old charm as possible (and all of its old quests). At the same time we created all new geometry for the zone using our newer tools and newer desig…
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** Tip of the Day ** When you first log in you will be presented with a Tip of the Day window. We've added this window to provide helpful insight to new players, and perhaps a few tips for experienced players as well. ** Gameplay ** - Any character 10th level and under that attempts to attack a 'red' /con NPC will r…
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- Fixed a problem with "burst" damage causing too much aggro. Attacks that do a lot of damage in a short time no longer cause more aggro than they should. - Feign Death has been restored to the functionality it had before the patch. - Fixed an issue that caused aggro from damage shields to be assigned incorrectly. -…
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** So You Want to Design Games? ** The EverQuest team is expanding and we currently have openings for experienced game designers. If you have professional game design experience, at least one level 60+ character and regularly play EverQuest, then we'd love to see your resume. Please go to http://soe.sony.com/corp/em…
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** Spells ** - Added the ability for any caster to research dropped priest spells using the research books found in Gunthak. The research notes for these spells can be found in the Plane of Knowledge. Wizards, Enchanter, Magician, and Necromancers are able to create any of the researchable priest spells. - The recip…
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As the afternoon heat grows, a trickle of adventurous folk can be seen moving through the rocky vales of the mountains called Stonebrunt. These quiet lands, normally inhabited by panda bears and kobolds, are slowly becoming a throughway for heroes, mercenaries and adventures of all races. Are you one of them? And in…
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** Interface ** - All settings for the Songs window should now be saved properly when the player logs out. - Fixed a bug that could cause the Bit Depth and Refresh Rate setting to not save properly upon exit. - Users of Windows XP should no longer be seeing their Windows mouse cursor or other windows 'bleed through'…
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Note: Some folks have had trouble getting the elves' beard colors to work properly. In order to get them to show up, you may need to set DoProperTinting=TRUE in your Eqclient.ini file. You can do that by typing /dopropertinting in game. ALSO NOTE: We have changed a lot of UI Files. Here's the list: ** UI File Change…
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51 changes
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- Corrected a bug with the Xegony encounter. Please be aware that this may change the event slightly.
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