Patch History

Norrath Chronicle 1998-07-07 — 2026-06-24

Every era. Every fix. One searchable history.

Explore the complete supplied EverQuest beta and Live patch archive, safely formatted and cross-indexed by era, expansion, topic, date, and source.

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9 records

Expansion era

Depths of Darkhollow

9 matching · 11 total
Live
December 21, 2005

*** Tradeskills *** - Fixed a tradeskill exploit. *** Miscellaneous *** - Pathing changes were made to Dreadspire and the Demi-Plane of Blood to mitigate NPC warping. - The EverQuest Team

Live
November 16, 2005

*** Depths of Darkhollow*** Many of the single group attainable rewards from the Depths of Darkhollow expansion have received significant upgrades. This includes more than 1,000 items from all over the expansion. Also, to allow players who have deleted items a chance to get them again, the rewards you get for comple…

Live
November 1, 2005

*** Halloween Events *** - Corrected an issue with character flagging in the Halloween events. Previously only the Trick-or-Treat event and the "Out with the Old" mission were giving credit for completion. - Due to the issues in the Halloween events the time they will be available has been increased. The events will…

Live
October 27, 2005

*** Headliners *** *** New Default UI Skin *** - We have updated the default UI skin with new art and icons! This is the same artwork that has been on display on our Escape to Norrath server (www.escapetonorrath.com) and our test server. For those of you that prefer to use the old default UI Skin, you can type /load…

Live
October 12, 2005

*** Headlines *** A new edition of the city newspapers is hot off the presses. See your local Town Crier! Lesser Faydark and Mistmoore Castle have been returned to their previous states. *** Missions *** - The mission, Brownies of Doom, has been made easier. We will continue to monitor this mission to see if it rema…

Live
September 21, 2005

*** Missions *** - Lockout timers for missions are now fixed. You will no longer get the 50+ day lockout timers. Those that have these long lockout timers need to log those characters into the game to have those timers reset automatically for them. There is no need to petition to get them reset, they will be reset a…

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