Hotfix for November 20, 2010
- Words
- 170
- Changes
- 8
- Sections
- 2
- Sources
- 2
Patch notes
Here are the update notes from a hotfix that was pushed live this morning (from the patcher):
Hotfix
- Kyluc in the Feerrott has added Spell: Protection of the Vale to her list of wares.
- Some of the inhabitants of Morell's Castle and Sanctum Somnium have become more resistant to slows.
- Zonoraz in The Grounds will no longer heal herself or wipe her hatelist if you damage her too quickly.
- Ambushers will now correctly spawn at certain points of the quest Dissolution of Reason. These ambushers will now depop if left idle long enough.
- Alys, an unknown entity, and Piper Nasscul should no longer assist other NPC's in the Hippity Hoppity Kill mission.
- Creatures in the Hippity Hoppity Kill mission will no longer summon at 100% health.
- Creepy Alys should no longer despawn if she's left idle too long.
- Added key drops to the Fear Itself raid that will be needed for further raid access in the House of Thule expansion.
Here are the update notes from a hotfix that was pushed live this morning (from the patcher):
*** Hotfix ***
- Kyluc in the Feerrott has added Spell: Protection of the Vale to her list of wares.
- Some of the inhabitants of Morell's Castle and Sanctum Somnium have become more resistant to slows.
- Zonoraz in The Grounds will no longer heal herself or wipe her hatelist if you damage her too quickly.
- Ambushers will now correctly spawn at certain points of the quest Dissolution of Reason. These ambushers will now depop if left idle long enough.
- Alys, an unknown entity, and Piper Nasscul should no longer assist other NPC's in the Hippity Hoppity Kill mission.
- Creatures in the Hippity Hoppity Kill mission will no longer summon at 100% health.
- Creepy Alys should no longer despawn if she's left idle too long.
- Added key drops to the Fear Itself raid that will be needed for further raid access in the House of Thule expansion.
Record provenance
SHA-256 5cb703050288cb88a03faf7e4e437daa7163c7bc0e9fa2af46e0ec27b4287ba2
2 source occurrences retained across 2 unique files.
November 10, 2010
Here are the patch notes for Wednesday's game update (the sneak peek version from the patcher): Highlights *** Fan Faire Request - Auras will no longer cancel each other out when multiple people in a group use the same aura. Fan Faire Request - Guild banners are now un-targetable. The Legendary…
December 8, 2010
Here is a preview of the patch notes for Wednesday's game update (as posted by Aristo over on the EQ Forums): Special Ruleset Server Changes *** The first round of changes for our special ruleset servers are complete - stay tuned for more to come: Firiona Vie This server will have a permanent 50%…
October 21, 2010
Here are the patch notes from this morning's game update (from the patcher): Items *** Lowered the prices of many older Guild Hall teleport stones. The Doll of Character is no longer tradable. Corrected the AC values on Abstruse Soulreaper Robe and Lucid Soulreaper Robe. Ranger breastplates from…
January 13, 2011
Here are the patch notes for Thursday's game update as posted by Piestro (EverQuest's new Community Relations Manager) over on the EQ Forums: Highlights *** Fellowships can now have up to 12 members. Several enhancements were made to the Firiona and Zek rule sets. Please see the details below.…