February 17, 2011
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Patch notes
Here are the patch notes for this morning's game update (as posted by Piestro over on the EQ Forums):
Emergency Update
- Corrected a bug that was causing framerate/lag and texture loading issues.
- Players on Progression servers should now be able to use automatically-granted AAs (such as Harm Touch and Lay on Hands) before Luclin is unlocked.
Progression Servers
- Translocators will no longer offer to send players to zones that have not been unlocked yet.
Quests & Events
- Terror in the Dark - The raid has been repaired and should function normally now. All tentacle terrors will need to be killed along with the final boss in order to complete the event.
- Ritual of Terror - General Grime's Glyph of the Horror will no longer be a possible requirement for defeating the auras of the Tae Ew leaders.
AA
- Shadowknight - Early ranks of the Harm Touch AA have been scaled back in damage on the Progression servers.
- The EverQuest Team
Here are the patch notes for this morning's game update (as posted by Piestro over on the EQ Forums):
*** Emergency Update ***
- Corrected a bug that was causing framerate/lag and texture loading issues.
- Players on Progression servers should now be able to use automatically-granted AAs (such as Harm Touch and Lay on Hands) before Luclin is unlocked.
*** Progression Servers ***
- Translocators will no longer offer to send players to zones that have not been unlocked yet.
*** Quests & Events ***
- Terror in the Dark - The raid has been repaired and should function normally now. All tentacle terrors will need to be killed along with the final boss in order to complete the event.
- Ritual of Terror - General Grime's Glyph of the Horror will no longer be a possible requirement for defeating the auras of the Tae Ew leaders.
*** AA ***
- Shadowknight - Early ranks of the Harm Touch AA have been scaled back in damage on the Progression servers.
- The EverQuest Team
Record provenance
SHA-256 59192eaae58d4bf9d85724c92a255b8c6bd43d25f833db52dece412349e849d0
1 source occurrence retained across 1 unique file.
February 9, 2011
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March 9, 2011
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January 13, 2011
Here are the patch notes for Thursday's game update as posted by Piestro (EverQuest's new Community Relations Manager) over on the EQ Forums: Highlights *** Fellowships can now have up to 12 members. Several enhancements were made to the Firiona and Zek rule sets. Please see the details below.…
April 13, 2011
Here are the patch notes for Wednesday's game update (taken from the patcher): Highlights *** Corrected an issue that could cause corpses to lock incorrectly. Added /kickplayers, a new command that allows expedition leaders to kick everybody from the dynamic zone and shared task leaders to kick…