*** Miscellaneous *** - You can no longer attempt (and fail) to purchase more than 3 additional character slots in the Marketplace. - Fixed an issue where characters who camped in guild halls would be kicked to Sunrise Hills upon login. - The EverQuest Team
*** Items *** - If a player purchases item(s) from the marketplace, and all inventory and bank slots are filled, then items will now be placed in Item Overflow instead of causing the purchase to fail. - Added a new type of item, lore equipped items. Players can own many of these items, but may only wear one at a tim…
*** Items *** - Fixed an issue that prevented Unwritten Glyph from granting the expected AA abilities. *** Tradeskills *** - Fixed an issue where characters that have learned nearly every Research recipe could stop receiving the expected post-300 skill cap bonus. *** Quests And Events *** - The Master of Dreadspire …
*** Highlights *** - Made a number of improvements to the way spells are processed in an effort to improve zone responsiveness. - Changed the icon for several blue diamond items to help differentiate them from regular diamonds. - The commands /targetgroupbuff and /tgb have been removed and the behavior is now enable…
*** Highlights *** - Made many changes to the way that glyphs are acquired and activated. See the AA section below for details. *** Items *** - Looting more than one item in a stack will now display the quantity looted in chat. - Lore groups are now enforced in the item recovery tab when obtaining new items. Receivi…