- Words
- 210
- Changes
- 11
- Sections
- 4
- Sources
- 1
Items
- If a player purchases item(s) from the marketplace, and all inventory and bank slots are filled, then items will now be placed in Item Overflow instead of causing the purchase to fail.
- Added a new type of item, lore equipped items. Players can own many of these items, but may only wear one at a time.
- Corrected the typo on the spell for Lifesoothing Potion
- Corrected the spelling of several 'Crystalized' items to be 'Crystallized' items.
Spells
- Added messaging when a spell fails to hit a target due to being in a different environment than the caster.
- Healing spells now report actual and potential healing to all players in the area. Added an additional chat filter option to turn off heals that land for zero.
- Paladin - Corrected an inconsistency in the maximum targets hit by the Splash of Sanctification. All ranks are now unlimited as intended.
Miscellaneous
- Changed how guild data works on the server to help alleviate server lag.
UI
- Added chat messages for player summoned healing auras.
- Fixed an issue where players with large bags could not open all of their bags at once.
- The EverQuest Team
*** Items *** - If a player purchases item(s) from the marketplace, and all inventory and bank slots are filled, then items will now be placed in Item Overflow instead of causing the purchase to fail. - Added a new type of item, lore equipped items. Players can own many of these items, but may only wear one at a time. - Corrected the typo on the spell for Lifesoothing Potion - Corrected the spelling of several 'Crystalized' items to be 'Crystallized' items. *** Spells *** - Added messaging when a spell fails to hit a target due to being in a different environment than the caster. - Healing spells now report actual and potential healing to all players in the area. Added an additional chat filter option to turn off heals that land for zero. - Paladin - Corrected an inconsistency in the maximum targets hit by the Splash of Sanctification. All ranks are now unlimited as intended. *** Miscellaneous *** - Changed how guild data works on the server to help alleviate server lag. *** UI *** - Added chat messages for player summoned healing auras. - Fixed an issue where players with large bags could not open all of their bags at once. - The EverQuest Team
Record provenance
SHA-256 6b903050de302fd3ed5fbf72873982eba80d994009e14e81dc70dfb6a8938b11
1 source occurrence retained across 1 unique file.
Game Update Notes: October 24, 2018
Items *** Fixed an issue that prevented Unwritten Glyph from granting the expected AA abilities. Tradeskills *** Fixed an issue where characters that have learned nearly every Research recipe could stop receiving the expected post-300 skill cap bonus. Quests And Events *** The Master of Dreadspire…
Game Update Notes: September 19, 2018
Highlights *** Made a number of improvements to the way spells are processed in an effort to improve zone responsiveness. Changed the icon for several blue diamond items to help differentiate them from regular diamonds. The commands /targetgroupbuff and /tgb have been removed and the behavior is…
Game Update Notes: August 15, 2018
Highlights *** Made many changes to the way that glyphs are acquired and activated. See the AA section below for details. Items *** Looting more than one item in a stack will now display the quantity looted in chat. Lore groups are now enforced in the item recovery tab when obtaining new items.…
Game Update Notes: July 18, 2018
Highlights *** Keep an eye out for a special gift for All-Access members coming soon! Marcia Attamilgad has located a few new items for her stash. We're not asking questions. The /melody command will no longer be interrupted when singing a song that fails due to targeting or other failures. See the…