- Added a toggle command for combat music called /combatmusic - Sounds that fade out will just fade back in if restarted (instead of fading out and starting over as before). This should make combat mode toggling much more pleasant - Added /mixahead command. You should only use this command if you are experiencing so…
** Patch Information ** - Fixed a number of bugs associated with the new sound system. If you were having troubles yesterday and disabled sound and music, please feel free to give it another try today. - NPC sounds should no longer clip out too fast. - The Sound Realism slider in the Options window is once again wor…
SAN DIEGO, CA – October 21, 2002– Sony Online Entertainment Inc. (SOE), a worldwide leader in massively multiplayer online gaming, announced today that EverQuest®: The Planes of Power™ will be available in retail stores tomorrow. The Planes of Power introduces high-level EverQuest gamers to an arching storyline and …
- Some NPCs were unable to cast Area Effect spells and other innate abilities. This would have caused many of the recently retuned NPCs to be considerably easier than intended. - Updated the range on the Magician spell Rod of Mystical Transvergence. - Rods of Transvergence and Modulation Rods can no longer be used b…
** Odd New Objects in the Land ** Folks across Norrath and on Luclin have reported seeing odd new objects in various locations. They appear to be some sort of magical portal, though local spell casters have yet to discover how they arrived or exactly what their purpose is. They have determined, however, that these o…
This patch fixes a number of issues that first arose in yesterday's patch. We apologise for the additional Scheduled Downtime Page. - Zones should be considerably more stable. - Item links no longer cause display lockups. - NPCs once again choose their targets properly. - Gravity Flux-type spells again function prop…