May 22, 2008
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Patch notes
Here's a peek at the Game Update notes for Thursday, May 22, 2008
Highlights
- The EQPlayers database has received an upgrade to improve performance.
- We have enabled player proximity again. The proximity algorithms have been improved and tuned. Bandwidth usage has been reduced and both client and server performance have been improved. In addition, the delay upon first zoning in should be largely eliminated as any NPCs in your proximity on zone-in are sent by the server before you are officially in the zone (while the zoning screen is still up).
Items
- The worn effect on the following breastplates is now a reuse time reduction of Thousand Blades: Osh`vir`s Dreamponder Breastplate, Singing Energeiac Plate Breastplate, Chromasteel Breastplate of the Dream, Prismatic Skaldsong Breastplate, and Dauntless Minstrel's Hardened Breastplate.
- All types of Modulating Rods are now usable in the potion belt.
Spells
- Unholy Aura Discipline now increases the damage done by direct damage Lifetap spells.
Quests & Events
- Relm M`Loch has found another destination that she enjoys almost as much as the Plane of Hate.
- Noble's Causeway - Ferans will no longer spawn or fight inside some objects near the dead Bazu.
- Katta Castellum - Shield of Bane Warding Quest: The opening of the Sealed Runed Iron Bound Chest will now correctly spawn the reanimated Vah Shir.
- Barren Coast - Killing Maybell the Dark Flower will update her quest correctly once again.
- The Soulbleeder raid will no longer spawn if the raid has a lockout timer for successfully completing it.
- The Soulbleeder raid will now reset properly.
- Mayong's slash ability should no longer hit the player tanking him.
- Lethar's conical breath ability should always be directed at the player tanking him.
NPC
- Zeflmin Werlikanin in the Guild Hall has found new geodes for travel.
- Denizens of the Loping Plains are no longer stealing clockwork modulators.
Tradeskills
- Murky and Foggy energeian orbs have become less expensive to create. Additionally, Foggy energeian orbs have become less difficult to make.
- Player-made powersources will now result in "sealed" orbs which can be right-clicked to create the actual powersources. This will guarantee that players will get a fully-charged powersource, and allow for multiple yields on the tradeskill combine as originally intended.
Miscellaneous
- The Locker of Lupine Linking can now be used to separate an older mount from the SoF Claim item 'Mottled Worg Mount' if they have been previously combined.
- Players who worship Karana should no longer be KOS to some mobs in monster missions.
- We have enabled player proximity again. The proximity algorithms have been improved and tuned. Bandwidth usage has been reduced and both client and server performance have been improved. In addition, the delay upon first zoning in should be largely eliminated as any NPCs in your proximity on zone-in are sent by the server before you are officially in the zone (while the zoning screen is still up).
- Fixed an issue that could cause players with /hidecorpse looted active to be unable to loot+.
- Fixed an issue that was causing players to go linkdead when accepting a resurrection.
- The EverQuest Team
Here's a peek at the Game Update notes for Thursday, May 22, 2008 *** Highlights *** - The EQPlayers database has received an upgrade to improve performance. - We have enabled player proximity again. The proximity algorithms have been improved and tuned. Bandwidth usage has been reduced and both client and server performance have been improved. In addition, the delay upon first zoning in should be largely eliminated as any NPCs in your proximity on zone-in are sent by the server before you are officially in the zone (while the zoning screen is still up). *** Items *** - The worn effect on the following breastplates is now a reuse time reduction of Thousand Blades: Osh`vir`s Dreamponder Breastplate, Singing Energeiac Plate Breastplate, Chromasteel Breastplate of the Dream, Prismatic Skaldsong Breastplate, and Dauntless Minstrel's Hardened Breastplate. - All types of Modulating Rods are now usable in the potion belt. *** Spells *** - Unholy Aura Discipline now increases the damage done by direct damage Lifetap spells. *** Quests & Events *** - Relm M`Loch has found another destination that she enjoys almost as much as the Plane of Hate. - Noble's Causeway - Ferans will no longer spawn or fight inside some objects near the dead Bazu. - Katta Castellum - Shield of Bane Warding Quest: The opening of the Sealed Runed Iron Bound Chest will now correctly spawn the reanimated Vah Shir. - Barren Coast - Killing Maybell the Dark Flower will update her quest correctly once again. - The Soulbleeder raid will no longer spawn if the raid has a lockout timer for successfully completing it. - The Soulbleeder raid will now reset properly. - Mayong's slash ability should no longer hit the player tanking him. - Lethar's conical breath ability should always be directed at the player tanking him. *** NPC *** - Zeflmin Werlikanin in the Guild Hall has found new geodes for travel. - Denizens of the Loping Plains are no longer stealing clockwork modulators. *** Tradeskills *** - Murky and Foggy energeian orbs have become less expensive to create. Additionally, Foggy energeian orbs have become less difficult to make. - Player-made powersources will now result in "sealed" orbs which can be right-clicked to create the actual powersources. This will guarantee that players will get a fully-charged powersource, and allow for multiple yields on the tradeskill combine as originally intended. *** Miscellaneous *** - The Locker of Lupine Linking can now be used to separate an older mount from the SoF Claim item 'Mottled Worg Mount' if they have been previously combined. - Players who worship Karana should no longer be KOS to some mobs in monster missions. - We have enabled player proximity again. The proximity algorithms have been improved and tuned. Bandwidth usage has been reduced and both client and server performance have been improved. In addition, the delay upon first zoning in should be largely eliminated as any NPCs in your proximity on zone-in are sent by the server before you are officially in the zone (while the zoning screen is still up). - Fixed an issue that could cause players with /hidecorpse looted active to be unable to loot+. - Fixed an issue that was causing players to go linkdead when accepting a resurrection. - The EverQuest Team
Record provenance
SHA-256 69fa1320c2e97972cb3edcb6c18a5f32176be5ad3446d4f6b20e8e5f081da497
3 source occurrences retained across 3 unique files.
April 17, 2008
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February 28, 2008
Here are the patch notes from today's patch: Highlights *** Hot Zones: New Hot Zones have been created! Be on the lookout for new items and content in the following zones: Level 20 North/South Ro Level 25 Solusek's Eye Level 30 Blightfire Moors Level 35 Stone Hive Level 40 Dulak's Harbor Level 45…
February 6, 2008
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January 16, 2008
Today's patch message: Loot All has been changed to help resolve some client disconnect/corpse loss issues. This will cause the loot all to be slower than it was previously. When stability is improved, we will take a look at speeding it back up again. Highlights *** The beta reward item for players…