Patch History

Norrath Chronicle 1998-07-07 — 2026-06-24

Every era. Every fix. One searchable history.

Explore the complete supplied EverQuest beta and Live patch archive, safely formatted and cross-indexed by era, expansion, topic, date, and source.

Records
682
Years
27
Documented changes
17,449
Source files
56
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682 records

2002
Live

May 8, 2002 3:00 am

** Items ** - We've made some changes that will cause a few proccing items to be out of charges after the patch. Players with such items will need to petition and ask a GM to swap the item out with a new one - Focus items using the "Naki's Pernicity" effects should now be working as intended - Focus items that affec…

2,510 words 118 changes 3 sources
Live

April 23, 2002 3:00 am

NOTE: We are unable to patch "code" right now because we are in the middle of making some changes to the basic structure of the game. This will delay fixes for system bugs and updates (such as Alternate Advancement Abilities and /commands). Please be patient until we can get these much-needed changes finished. Becau…

353 words 23 changes 3 sources
Live

April 9, 2002

** EverQuest Pricing Increase ** Due to the increased costs of running the EverQuest game service, we will be increasing our subscription rates in April. Effective April 25, the new monthly subscription rate will be $12.95/month. We will continue to offer discounts from the new rate plan on multi- month subscription…

1,118 words 46 changes 3 sources
Live

April 5, 2002 3:00 am

** Graphics Engine Update ** - S3 video cards: We've worked around a shortcoming in the S3 drivers that fixes the overlapping or "cutout" looking interface graphics. - All Hardware TnL cards: More optimizations and performance increases.

37 words 2 changes 3 sources
Live

March 21, 2002 3:00 am

Contact buffs have once again been disabled for bards to prevent songs from locking up - Fixed a bug that was causing the "Soandso begins to cast a spell" message to not display - Fixed the bug that was causing the last hit message for another player to be displayed even if you had other's hits off - Added more info…

145 words 6 changes 3 sources
Live

March 19, 2002

We wanted to start by letting everyone know how grateful we are for all of the suggestions for improvements that we've received both in EMail and on the various class and server boards. We appreciate all the help you've provided us. ** Changes for Low Level Characters ** - Characters no longer lose experience for de…

1,768 words 84 changes 3 sources
Live

March 7, 2002

** Patch Information *** - Fixed a problem with Alternate Advancement ability Combat Fury that was causing rangers using archery and rogues using throwing to have a lesser chance to critical than normal. This did not affect warriors - We think we've fixed many of the issues that were causing 1018 errors. At the very…

559 words 13 changes 3 sources
Live

February 25, 2002 3:00 am

- Fixed a problem with the Gnome sitting animation - Fixed a bug that was causing some people to crash when repeatedly right-clicking spell gems - Made adjustments for Quellious monks attempting to do Iksar Shackle quests - Fixed a bug in the way that Alternate Experience was being distributed. Extra experience was …

199 words 7 changes 3 sources
Live

February 13, 2002 3:00 am

** General ** - Improved sound for many users. Should eliminate a lot of the "choppy" sound issues - Fixed one of the link-death-while-zoning bugs - Characters who disconnect while zoning shouldn't be 'stuck' for an inordinate amount of time - Renamed all will-o-wisps and will o' wisps to Fred. - Reconsidered and ch…

1,505 words 74 changes 3 sources
Live

February 1, 2002

On Monday the 5th we'll be making a change to the way our Live and Test patching works. A little while ago we combined our Test patcher with our Live patcher. The intent was to remove the confusion that having two patchers can cause and to encourage more people to play on Test. Well, we're going back to the old way.…

403 words 2 changes 3 sources
Live

January 23, 2002 3:00 am

*** Patch Information *** ** Quests ** - Ragefire portion of the Cleric Epic quest has been changed. Please see the Developer's Corner on our web site for more details - Added Quest NPCs to Thurgadin, Kael and Skyshrine for Beastlord quest armor - Gravel leaf tea will now fit in the combine container for the associa…

1,679 words 83 changes 3 sources
Live

January 17, 2002

** Patch Update ** Today we are sending you a couple of new DLL files that should do the following: - May improve performance in indoor Luclin zones - Should improve zoning time in many cases, especially in zones with many objects/trees. May also reduce the "hitch" when other players zone in, though it probably won'…

129 words 6 changes 3 sources
Live

January 8, 2002 3:00 am

** Items ** - All beastlord-usable items are now useable by their requisite races - Regular, medium quality, high quality, mithril, brellium and adamantite rings, as well as their enchanted versions are now stackable. (this time we mean it) - Made Rune Encrusted Short Sword rentable (was No Rent, should not have bee…

736 words 36 changes 3 sources
2001
Live

December 28, 2001

- Some spots in ToV no longer safe to camp out due to New Drakes and Wurm spawns being added. - A bug allowing multiple pets to be summoned has been fixed.

32 words 2 changes 3 sources
Live

December 20, 2001 3:00 am

* Bug Fixes * - Fixed a bug with sleeves not showing properly when wearing robes * Item Changes * - Aqualung charges should now work properly * Trade Skill Changes * - Regular, medium quality, high quality, mithril, brellium and adamantite rings, as well as their enchanted versions are now stackable. - Added a few t…

359 words 14 changes 3 sources
Live

December 18, 2001 3:00 am

** Patch Changes ** - Added tools to help us track serverside zone issues that have come up since the release of Luclin in an effort to solve some continuing problems. - Orb of Lost Souls will now have a casting time. - Geomantic Focus has had its effect changed. - Fixed a problem that prevented Barbarian custom Vel…

434 words 12 changes 3 sources
Live

December 14, 2001 3:00 am

- Removing or killing your familiar will no longer have the possibility of killing you directly. It can, however, take you down to very few hit points... - Skyshrine key is soulbound once again - Custom Velious helms should now be visible - Plate helmets should now be visible on Vah Shir - Female humans should no lo…

224 words 14 changes 3 sources
Live

December 13, 2001 12:00 am

** Texture Cache ** In an effort to improve loading and zoning times, we've added the ability to cache textures to your hard drive. One of the things that your computer is doing when you load up the game or change zones is building textures and putting them into RAM on your computer. Each time you log in or zone the…

681 words 5 changes 3 sources
Live

December 12, 2001 12:00 am

* Patch Changes * - Several changes to hair functionality: Expanded beard color choices for Erudite males, pushed back the camera a bit for human males when making hair selections (so they can see themselves) and fixed it so that the camera will no longer rotate around Erudites while in hair selection mode of charac…

293 words 17 changes 3 sources
Live

December 10, 2001 3:00 am

*Patch Changes* - Fixed a problem that resulted in excessive swapping for people with particles turned off. - Fear spells should again be working correctly. - AoE fear spells will no longer work versus players on PvP Servers. - Fixed a crash caused by a familiar dying. - Fixed a bug with the "Alternate Advancement" …

403 words 15 changes 3 sources
Live

December 7, 2001 3:00 am

*Fixes* - Shaved 10 seconds of zoning for every subscriber. - Made it so familiars don't get agroed on. - Fixed several zone crash bugs - Changed a paladin spell - a design error in the spell trivialized several aspects of the high-end game. - Fixed several item and content problems. - Fixed several faction issues -…

70 words 7 changes 3 sources

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