December 12, 2001 12:00 am
- Words
- 293
- Changes
- 17
- Sections
- 1
- Sources
- 3
Patch Changes
- Several changes to hair functionality: Expanded beard color choices for Erudite males, pushed back the camera a bit for human males when making hair selections (so they can see themselves) and fixed it so that the camera will no longer rotate around Erudites while in hair selection mode of character creation. Also fixed a bug with the left selection arrow sometimes not changing hair color.
- Fixed the "Entering Luclin" message bug. This was only an errant text message, it was not causing any crashes or keeping anyone out of the game.
- Fixed a bug where Vah Shir with an intelligence over a certain amount could not be created.
- Fixed a bug with faction-affecting items: They were giving a bonus to all factions instead of just the intended faction
- Fixed a problem with arrows and quivers that would result in the person being logged out.
- Adjusted the cost of Combine Platemail to be inline with its stats and other armor available within game.
- Made several gameplay changes to The Grey. A single group having the ability to simultaneously engage and prevail against 35+ experience- giving creatures is not in line with the desire for risk vs. reward and the promotion of balanced groups.
- Removed some bad NPCs in Chardok.
- Tuned encounters in The Fungus Grove, Maiden's Eye, and Dawnshroud Peaks.
- Clarified some quest dialog in Sanctus Seru.
- Tuned The Deep, also improved the variety of drops.
- Improved pathing in The Temple of Ssraeshza
- Improved pathing in Sanctus Seru
- Improved pathing in Echo Caverns
- Added some newbie beastlord quests in the old world.
- Removed the "Lore" tag from the "Darkened Knight's Bracer"
The EverQuest Team
* Patch Changes * - Several changes to hair functionality: Expanded beard color choices for Erudite males, pushed back the camera a bit for human males when making hair selections (so they can see themselves) and fixed it so that the camera will no longer rotate around Erudites while in hair selection mode of character creation. Also fixed a bug with the left selection arrow sometimes not changing hair color. - Fixed the "Entering Luclin" message bug. This was only an errant text message, it was not causing any crashes or keeping anyone out of the game. - Fixed a bug where Vah Shir with an intelligence over a certain amount could not be created. - Fixed a bug with faction-affecting items: They were giving a bonus to all factions instead of just the intended faction - Fixed a problem with arrows and quivers that would result in the person being logged out. - Adjusted the cost of Combine Platemail to be inline with its stats and other armor available within game. - Made several gameplay changes to The Grey. A single group having the ability to simultaneously engage and prevail against 35+ experience- giving creatures is not in line with the desire for risk vs. reward and the promotion of balanced groups. - Removed some bad NPCs in Chardok. - Tuned encounters in The Fungus Grove, Maiden's Eye, and Dawnshroud Peaks. - Clarified some quest dialog in Sanctus Seru. - Tuned The Deep, also improved the variety of drops. - Improved pathing in The Temple of Ssraeshza - Improved pathing in Sanctus Seru - Improved pathing in Echo Caverns - Added some newbie beastlord quests in the old world. - Removed the "Lore" tag from the "Darkened Knight's Bracer" The EverQuest Team
Record provenance
SHA-256 dff5727368d192ec1e11b8935fe0b072f1b63c712d189da131164030806fb25b
3 source occurrences retained across 3 unique files.
December 4, 2001 6:00 am
Welcome to Luclin *** "As you know, youngster, we of the League of Antonican Bards have made it our primary goal to travel to places before others. It is our duty to see what hasn't yet been seen and to make song of it when we return. We carry news, song and spirit to all of Norrath. We have also…
January 23, 2002 3:00 am
Patch Information *** Quests ** Ragefire portion of the Cleric Epic quest has been changed. Please see the Developer's Corner on our web site for more details Added Quest NPCs to Thurgadin, Kael and Skyshrine for Beastlord quest armor Gravel leaf tea will now fit in the combine container for the…
February 13, 2002 3:00 am
General ** Improved sound for many users. Should eliminate a lot of the "choppy" sound issues Fixed one of the link-death-while-zoning bugs Characters who disconnect while zoning shouldn't be 'stuck' for an inordinate amount of time Renamed all will-o-wisps and will o' wisps to Fred. Reconsidered…
March 19, 2002
We wanted to start by letting everyone know how grateful we are for all of the suggestions for improvements that we've received both in EMail and on the various class and server boards. We appreciate all the help you've provided us. Changes for Low Level Characters ** Characters no longer lose…