December 11, 2001 12:00 am
- Words
- 87
- Changes
- 7
- Sections
- 1
- Sources
- 3
Patch Changes
- Fixed a memory leak that was causing excessive swapping when moving between outdoor Luclin zones.
- Implemented some changes to zoning that should improve times, especially for modem users.
- Fixed several potential crash bugs.
- You can now only have 100 unused points in your alternate advancement pool.
- Fixed the bug that prevented non-Luclin subscribers from seeing the Vah Shir model.
- Addressed many content-related problems. We appreciate the reports we've received.
- Continued optimizations of the 3D engine.
The EverQuest Team
*Patch Changes* - Fixed a memory leak that was causing excessive swapping when moving between outdoor Luclin zones. - Implemented some changes to zoning that should improve times, especially for modem users. - Fixed several potential crash bugs. - You can now only have 100 unused points in your alternate advancement pool. - Fixed the bug that prevented non-Luclin subscribers from seeing the Vah Shir model. - Addressed many content-related problems. We appreciate the reports we've received. - Continued optimizations of the 3D engine. The EverQuest Team
Record provenance
SHA-256 5d2675f642b08b66f861f4fef02aeaa5cd04b439ff4818e1345ffb4f1d5ccfab
3 source occurrences retained across 3 unique files.
December 4, 2001 6:00 am
Welcome to Luclin *** "As you know, youngster, we of the League of Antonican Bards have made it our primary goal to travel to places before others. It is our duty to see what hasn't yet been seen and to make song of it when we return. We carry news, song and spirit to all of Norrath. We have also…
February 13, 2002 3:00 am
General ** Improved sound for many users. Should eliminate a lot of the "choppy" sound issues Fixed one of the link-death-while-zoning bugs Characters who disconnect while zoning shouldn't be 'stuck' for an inordinate amount of time Renamed all will-o-wisps and will o' wisps to Fred. Reconsidered…
March 19, 2002
We wanted to start by letting everyone know how grateful we are for all of the suggestions for improvements that we've received both in EMail and on the various class and server boards. We appreciate all the help you've provided us. Changes for Low Level Characters ** Characters no longer lose…
July 24, 2002
New Interface Available *** The new EverQuest user interface is now available for use on Live servers. Many of you will find that it runs faster than the old interface. It is extremely customizable, and offers all sorts of features including resizable windows, fading windows, a pet control window,…