August 22, 2001 3:00 am

Words
187
Changes
7
Sections
5
Sources
3

Crashing Bug Fixes

  • Fixed the problem that was causing zones to crash in some instances.
  • Corrected a bug that would cause some people to hang up while waiting for a sound event between the splash and character-select screens.

Item Change

  • The Green Flower should be working again.

Spell Change

  • Fixed a stacking bug that allowed multiple Levitation buffs to stack.

Sullon Zek Changes

  • The Resist code changes we made with the last patch should be working

properly now. Here is the text about that change

"Changed the way resists are calculated when a Player Character casts a spell on another Player Character on Sullon Zek. Resist modifiers based on level will now be more smoothly distributed and will allow lower level characters a slightly better chance to land spells on higher level characters. At the same time giving lower level characters a slightly better chance to resist spells cast on them by higher level characters."

  • Cancel Magic spells should now work across teams.
  • Characters should no longer disappear when Mesmerized or stunned.
** Crashing Bug Fixes **

- Fixed the problem that was causing zones to crash in some instances.

- Corrected a bug that would cause some people to hang up while waiting 
for a sound event between the splash and character-select screens.

** Item Change **

- The Green Flower should be working again.

** Spell Change **

- Fixed a stacking bug that allowed multiple Levitation buffs to stack.

** Sullon Zek Changes **

- The Resist code changes we made with the last patch should be working 
properly now. Here is the text about that change:

"Changed the way resists are calculated when a Player Character casts a 
spell on another Player Character on Sullon Zek. Resist modifiers based 
on level will now be more smoothly distributed and will allow lower 
level characters a slightly better chance to land spells on higher 
level characters. At the same time giving lower level characters a 
slightly better chance to resist spells cast on them by higher level 
characters."

- Cancel Magic spells should now work across teams.

- Characters should no longer disappear when Mesmerized or stunned.

Record provenance

SHA-256 97dea2f10a0ee48ff8bfbb0c985a8320206f3648abf849325ddc8a8e904580dc

3 source occurrences retained across 3 unique files.

patches-2001-2.txt patches_1999-2008_combined.md patches_1999-2010_combined.txt
Related patches

On this day in Norrath

Modern EQEmu Allaclone
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