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EQClient INI Setting
There's some confusion about the information that's been released on the Test server over the past couple of days, and that confusion is resulting in some people having trouble playing EverQuest. To clear it up:
The GraphicsDLL setting in your EQClient.ini file should read "GraphicsDLL=EQGfx_Dx7.dll" regardless of what server you are playing on or what version of DirectX you are running. If you are having problems getting in to EverQuest, specifically, problems crashing prior to reaching character select, please check and set this entry in your EQClient.ini as necessary.
Also, as a reminder, all EverQuest subscribers will need to have DirectX 8.1 or better installed on their system in order to play beginning Tuesday morning. The latest version of DirectX can be found at http://www.microsoft.com/directx.
- The EverQuest Team
*EQClient INI Setting* There's some confusion about the information that's been released on the Test server over the past couple of days, and that confusion is resulting in some people having trouble playing EverQuest. To clear it up: The GraphicsDLL setting in your EQClient.ini file should read "GraphicsDLL=EQGfx_Dx7.dll" regardless of what server you are playing on or what version of DirectX you are running. If you are having problems getting in to EverQuest, specifically, problems crashing prior to reaching character select, please check and set this entry in your EQClient.ini as necessary. Also, as a reminder, all EverQuest subscribers will need to have DirectX 8.1 or better installed on their system in order to play beginning Tuesday morning. The latest version of DirectX can be found at http://www.microsoft.com/directx. - The EverQuest Team
Record provenance
SHA-256 6ce3ae50bda184e69ae86549b92e4afe1830fd3d1f6fdd6b1332d806771547b1
3 source occurrences retained across 3 unique files.
May 30, 2001
Important Reminder *** Due to some of the things we are going to be doing, there is a small chance that some corpses might disappear during the patch. GMs will have the ability to verify any corpses that are lost. That means that they can help you get them back if you do indeed lose one. It is also…
May 8, 2001 3:00 am
PvP changes ** We have made the first of our upcoming changes to the PvP aspects of EverQuest: Consider: /Consider will only have three results when used to consider a Player Character. The character will show as 'green' if he is below the range that allows you to attack him. The character will…
April 17, 2001 3:00 am
Food Changes ** Food items now have a 'duration'. This means that some food items will not sustain a character as long as others, and some items will sustain your character longer than they did before. Bug Fixes ** We THINK we've fixed the problem with the Dusty Werebat. This fellow has been…
April 4, 2001 3:00 am
New and Changed Features ** Guild Message of the Day. Guild Officers and Leaders will be able to type /guildmotd to set up a Guild Message of the Day (GMotD). From then on any time a member of that guild logs in they will see the message with the name of the message sender added at the front, so…