September 25, 2001 3:00 am
- Words
- 236
- Changes
- 7
- Sections
- 4
- Sources
- 3
Spell Changes
- We have removed the changes to bard song stacking that were made with the recent emergency patch. We will be reviewing those changes for possible update in a future patch.
Item Changes
- The Shaman Epic effect has been returned to its previous effect (and it should conflict with fewer Damage over Time spells, as was the intention for the change made last patch).
Quest Changes
- Ivory Sky Diamond is now dropping as it should.
- Fixed an error in a Stonebrunt quest where an NPC was handing out the wrong reward.
Miscellaneous
- Added some code that might fix a bug with female hair and Erudite hoods that caused them to fail to appear sometimes when a helmet was removed. This would cause some characters to look as though the back of their head was missing at times.
- Mouselook will now work a little differently when in the first two third-person camera modes (overhead and chase). They will work similarly to first-person mouselook (i.e. your character's heading will change when you move the mouse left or right, the left and right movement keys will cause your player to strafe, and the camera angle will pitch up or down when you move the mouse forward or back). These changes should make those first two third-person camera modes more useful.
- The EverQuest Team
** Spell Changes ** - We have removed the changes to bard song stacking that were made with the recent emergency patch. We will be reviewing those changes for possible update in a future patch. ** Item Changes ** - The Shaman Epic effect has been returned to its previous effect (and it should conflict with fewer Damage over Time spells, as was the intention for the change made last patch). ** Quest Changes ** - Ivory Sky Diamond is now dropping as it should. - Fixed an error in a Stonebrunt quest where an NPC was handing out the wrong reward. ** Miscellaneous ** - Added some code that might fix a bug with female hair and Erudite hoods that caused them to fail to appear sometimes when a helmet was removed. This would cause some characters to look as though the back of their head was missing at times. - Mouselook will now work a little differently when in the first two third-person camera modes (overhead and chase). They will work similarly to first-person mouselook (i.e. your character's heading will change when you move the mouse left or right, the left and right movement keys will cause your player to strafe, and the camera angle will pitch up or down when you move the mouse forward or back). These changes should make those first two third-person camera modes more useful. - The EverQuest Team
Record provenance
SHA-256 c7231918343cdaa673430cadf8b1d96f60faad0e398c6206b1fa94190a4e2e25
3 source occurrences retained across 3 unique files.
September 11, 2001 3:00 am
Spell Changes ** Changed all enchanter mesmerization spells so that they overwrite Screaming Terror Changed Shaman epic effect (Curse of the Spirits) so that it would not conflict with certain Damage over Time spells. The Emissary of Thule Necromancer pet is now immune to fear Beneficial buffs that…
November 7, 2001
Project M Implemented ** Tonight we have patched something to the PvP servers that many players have been waiting for. The ability to play that gnoll, orc, or the cute and fuzzy rat. On your character select screen you will notice another button in the upper right part of your screen called…
July 10, 2001 3:00 am
Bug Fixes ** The "NPC unerringly sticks on pet" AI bug implemented in the last patch has been fixed. This resolves a bug that occurred a short while ago that would cause pets to be the focus for most attacks by NPCs. Fixed the animation problem where an animation played on the upper body would get…
May 30, 2001
Important Reminder *** Due to some of the things we are going to be doing, there is a small chance that some corpses might disappear during the patch. GMs will have the ability to verify any corpses that are lost. That means that they can help you get them back if you do indeed lose one. It is also…