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Patch notes
Headlines! Gates of Discord content retuned!
Gates of Discord
- Zone experience modifiers were increased in all zones from Tipt/Vxed and beyond.
- Natimbi, Qinimi, Barindu, Riwwi, and Ferubi should be tuned more appropriately for their intended level ranges.
- NPCs will no longer hit for max damage as often. Knights in particular should find it easier to tank the NPCs they previously had difficulty with.
- Ikkinz -- Guilds no longer have to flag every member in order to complete the Ikkinz trials. Only one person needs to complete all events/raids to start the seventh Ikkinz trial. At that point, all players who complete the seventh trial will get full credit for the zone.
- NPC innates have been adjusted to behave a little more reasonably.
- Zone travel has been made easier. Animal aggression was lowered by changing their faction and See Invis percentages were reduced on several NPCs.
- Spell drops have been increased.
- Increased the rate of cash drops.
- The mini bosses in Qvic now have a more appropriate respawn rate. Their item drop rate has been increased to compensate for this.
- Breakdown in Communication quest now has improved rewards!
Collision More improvements to the collision system should make it a lot more difficult to get stuck.
Misc. The Eye of Zomm will once again open closed doors.
Headlines! Gates of Discord content retuned! Gates of Discord - Zone experience modifiers were increased in all zones from Tipt/Vxed and beyond. - Natimbi, Qinimi, Barindu, Riwwi, and Ferubi should be tuned more appropriately for their intended level ranges. - NPCs will no longer hit for max damage as often. Knights in particular should find it easier to tank the NPCs they previously had difficulty with. - Ikkinz -- Guilds no longer have to flag every member in order to complete the Ikkinz trials. Only one person needs to complete all events/raids to start the seventh Ikkinz trial. At that point, all players who complete the seventh trial will get full credit for the zone. - NPC innates have been adjusted to behave a little more reasonably. - Zone travel has been made easier. Animal aggression was lowered by changing their faction and See Invis percentages were reduced on several NPCs. - Spell drops have been increased. - Increased the rate of cash drops. - The mini bosses in Qvic now have a more appropriate respawn rate. Their item drop rate has been increased to compensate for this. - Breakdown in Communication quest now has improved rewards! Collision More improvements to the collision system should make it a lot more difficult to get stuck. Misc. The Eye of Zomm will once again open closed doors.
Record provenance
SHA-256 d8914bd8ce039dcb6a3cf6a342920abd976c0b53ac6b907d24b8ba6c62e58e38
3 source occurrences retained across 3 unique files.
June 16, 2004
Headlines! -Collision sees more improvements. -A portal to Gunthak has been added to the Plane of Knowledge. -/guidehelp is now available! -Gates of Discord sees more changes. Collision Updates Many remaining collision issues have been fixed. -Floating NPCs in the Plane of Disease should be more…
March 10, 2004
Headlines ------------------------ Combines work again! Melee Part II! A new story has been added to your storybook! The grammar police have invaded EQ and they have made many minor spell, item and quest text fixes that are too numerous to list here. We'd like to thank all of the players that took…
August 11, 2004
Headlines! _____________________ New PVP System goes live * Raid Leaders can set up and change groups from the Raid Window * Special Skies are back! New Hot Zones EQ will now be more friendly in Windowed mode All New PVP System for PVP Servers * _____________________ The Watch List: Safe Zones:…
February 10, 2004
Greetings Norrath, Highlights for today's update: EverQuest: Gates of Discord goes live! The Casino is back and waiting for you high rollers. Go to Shadowhaven to try your luck. Tradeskillers rejoice, the new UI is here! Nedaria's landing has evolved further. Gates of Discord Launches!…