October 13, 2004
- Words
- 762
- Changes
- 48
- Sections
- 1
- Sources
- 2
Patch notes
- Summoned pets no longer vanish when their owner turns invisible
- Froglok animations are now fixed, seriously, no really we mean it this time.
- Continue the Adventure! Read the first in the new series of EQ Novels.
Warrior Epic ______________________
- Modified the way Decaying Lord Galuk Drek is spawned in Veksar. He should now be more approachable and less of a bottleneck for those warriors at this step.
- Lowered the respawn time of the Dragorn Champion in Wall of Slaughter significantly. We have also lowered his aggro and help radius.
Bard Epic ______________________
- Corrected an issue in the Dragons Necropolis that caused more NPCs to be present than was planned for.
- The Kithicor Forest encounter should now reset properly.
Ranger Epic ______________________
- Rangers triggering the Senvial, Grinbik and Uisima events for their Epic quest will need to have the trigger item on their person.
- It should no longer be possible for a ranger with Senvial’s Blessing to get the reward for the Senvial event.
Druid Epic ______________________
- Corrected an issue with the Coven spawn in South Karana.
- The Blackened Dryad event in Kithicor should now respawn correctly after a failed attempt.
- Only the druid who initiates the Goblin Hide and Seek event will be allowed to the loot the bag upon completion.
- More than one Druid can now summon and talk to the Compelled Spirit.
- We have increased the drop rate of the carved Prexus totem.
Magician Epic ______________________
- The Path for finding the air essence should last a bit longer.
- Magicians will now receive a message when the air essence is not available.
Gates of Discord ______________________ There’s a new NPC in Natimbi that will make traveling to Qvic much easier. Speak with her for a small teleport.
Tradeskills ______________________
- Alchemists can now create Amber Resin.
- The Feran Glove and Boot recipes will now combine and return their intended items.
- The recipe for the 56th level Necromancer spell, Servant of Bones, should now combine correctly.
- The Dagger Blade Mold, used in Gates smithing recipes, has been renamed to a Knife Blade Mold.
Items ______________________
- Seething Fists of Slaughter- Previously this item had no equipped slots. This now has primary and secondary equippable slots
- Fangs of the Serpent- Previously this item had no equipped slots. This now has primary and secondary equippable slots.
- Bone Plated Sledge - This item now has 36% haste instead of +36 atk.
- Boots of Shifting Time - Previously these boots had a worn leather graphic. They are now a worn plate graphic instead.
- Zulaqua's Cloak - Added 30 AC to this item
- Crystal Dagger - This item now has a +12% backstab mod.
- Tome of New Beginnings - Berserkers now can equip this item.
- Lambent Stone of Focus - This item is now a type 7 and type 8 augmentation.
- Crystal Mail Sleeves - This item now has berserkers as usable classes. We have removed Beastlords from this items usable classes.
AAs ______________________ Altered Spell Casting Reinforcement and Spell Casting Reinforcement Mastery so they will no longer increase the duration of the following spells.
- Flame of Redemption
- Hawk Strike
- Fateseer’s Boon
- Protection of the Eye
- Savage Wildcaller’s Blessing
- Flames of the Valiant
- Falcon Strike
- Prophet’s Gift of the Ruchu
- Aegis of Abstraction
- Might of the Wild Spirits Altered Healing Adept, Advanced Healing Adept, and Healing Adept Mastery so they will no longer increase the healing of the following spells.
- Harmonic Balance
- Divine Balance
Misc ______________________
- Added a new option to turn off the loading screen when zoning. You will still see the progress bar.
- Added a new shadow command to allow you to turn off the shadows in your text bar. The command is /shadow
- Changed the Dynamic Zone window to show player status in the member list. Online players are yellow, Link Dead players are red, Offline players are blue.
- Hide / Sneak will now remain active across zone lines.
- All NPCs in Omens of War expedition zones are now KOS. Beware!
- Summoned pets will no longer vanish when their owner uses invisibility! Rejoice!
- Vallon Zek should no longer assist Tallon Zek.
The Rogues Hour! ______________________ RA Salvatore presents a brand new series of EverQuest fantasy novels. Explore the ever-expanding world of Norrath in the first book, EverQuest: The Rogue’s Hour, available in stores soon.
- The EverQuest Team
- Summoned pets no longer vanish when their owner turns invisible - Froglok animations are now fixed, seriously, no really we mean it this time. - Continue the Adventure! Read the first in the new series of EQ Novels. Warrior Epic ______________________ - Modified the way Decaying Lord Galuk Drek is spawned in Veksar. He should now be more approachable and less of a bottleneck for those warriors at this step. - Lowered the respawn time of the Dragorn Champion in Wall of Slaughter significantly. We have also lowered his aggro and help radius. Bard Epic ______________________ - Corrected an issue in the Dragons Necropolis that caused more NPCs to be present than was planned for. - The Kithicor Forest encounter should now reset properly. Ranger Epic ______________________ - Rangers triggering the Senvial, Grinbik and Uisima events for their Epic quest will need to have the trigger item on their person. - It should no longer be possible for a ranger with Senvial’s Blessing to get the reward for the Senvial event. Druid Epic ______________________ - Corrected an issue with the Coven spawn in South Karana. - The Blackened Dryad event in Kithicor should now respawn correctly after a failed attempt. - Only the druid who initiates the Goblin Hide and Seek event will be allowed to the loot the bag upon completion. - More than one Druid can now summon and talk to the Compelled Spirit. - We have increased the drop rate of the carved Prexus totem. Magician Epic ______________________ - The Path for finding the air essence should last a bit longer. - Magicians will now receive a message when the air essence is not available. Gates of Discord ______________________ There’s a new NPC in Natimbi that will make traveling to Qvic much easier. Speak with her for a small teleport. Tradeskills ______________________ - Alchemists can now create Amber Resin. - The Feran Glove and Boot recipes will now combine and return their intended items. - The recipe for the 56th level Necromancer spell, Servant of Bones, should now combine correctly. - The Dagger Blade Mold, used in Gates smithing recipes, has been renamed to a Knife Blade Mold. Items ______________________ - Seething Fists of Slaughter- Previously this item had no equipped slots. This now has primary and secondary equippable slots - Fangs of the Serpent- Previously this item had no equipped slots. This now has primary and secondary equippable slots. - Bone Plated Sledge - This item now has 36% haste instead of +36 atk. - Boots of Shifting Time - Previously these boots had a worn leather graphic. They are now a worn plate graphic instead. - Zulaqua's Cloak - Added 30 AC to this item - Crystal Dagger - This item now has a +12% backstab mod. - Tome of New Beginnings - Berserkers now can equip this item. - Lambent Stone of Focus - This item is now a type 7 and type 8 augmentation. - Crystal Mail Sleeves - This item now has berserkers as usable classes. We have removed Beastlords from this items usable classes. AAs ______________________ Altered Spell Casting Reinforcement and Spell Casting Reinforcement Mastery so they will no longer increase the duration of the following spells. - Flame of Redemption - Hawk Strike - Fateseer’s Boon - Protection of the Eye - Savage Wildcaller’s Blessing - Flames of the Valiant - Falcon Strike - Prophet’s Gift of the Ruchu - Aegis of Abstraction - Might of the Wild Spirits Altered Healing Adept, Advanced Healing Adept, and Healing Adept Mastery so they will no longer increase the healing of the following spells. - Harmonic Balance - Divine Balance Misc ______________________ - Added a new option to turn off the loading screen when zoning. You will still see the progress bar. - Added a new shadow command to allow you to turn off the shadows in your text bar. The command is /shadow - Changed the Dynamic Zone window to show player status in the member list. Online players are yellow, Link Dead players are red, Offline players are blue. - Hide / Sneak will now remain active across zone lines. - All NPCs in Omens of War expedition zones are now KOS. Beware! - Summoned pets will no longer vanish when their owner uses invisibility! Rejoice! - Vallon Zek should no longer assist Tallon Zek. The Rogues Hour! ______________________ RA Salvatore presents a brand new series of EverQuest fantasy novels. Explore the ever-expanding world of Norrath in the first book, EverQuest: The Rogue’s Hour, available in stores soon. -- The EverQuest Team
Record provenance
SHA-256 44549f6cc377b84c0ab03cfeb68bc6113a2f04a61231014f39ea1fb4bfc92fad
2 source occurrences retained across 2 unique files.
December 15, 2004
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