October 13, 2004

Words
762
Changes
48
Sections
1
Sources
2

Patch notes

  • Summoned pets no longer vanish when their owner turns invisible
  • Froglok animations are now fixed, seriously, no really we mean it this time.
  • Continue the Adventure! Read the first in the new series of EQ Novels.

Warrior Epic ______________________

  • Modified the way Decaying Lord Galuk Drek is spawned in Veksar. He should now be more approachable and less of a bottleneck for those warriors at this step.
  • Lowered the respawn time of the Dragorn Champion in Wall of Slaughter significantly. We have also lowered his aggro and help radius.

Bard Epic ______________________

  • Corrected an issue in the Dragons Necropolis that caused more NPCs to be present than was planned for.
  • The Kithicor Forest encounter should now reset properly.

Ranger Epic ______________________

  • Rangers triggering the Senvial, Grinbik and Uisima events for their Epic quest will need to have the trigger item on their person.
  • It should no longer be possible for a ranger with Senvial’s Blessing to get the reward for the Senvial event.

Druid Epic ______________________

  • Corrected an issue with the Coven spawn in South Karana.
  • The Blackened Dryad event in Kithicor should now respawn correctly after a failed attempt.
  • Only the druid who initiates the Goblin Hide and Seek event will be allowed to the loot the bag upon completion.
  • More than one Druid can now summon and talk to the Compelled Spirit.
  • We have increased the drop rate of the carved Prexus totem.

Magician Epic ______________________

  • The Path for finding the air essence should last a bit longer.
  • Magicians will now receive a message when the air essence is not available.

Gates of Discord ______________________ There’s a new NPC in Natimbi that will make traveling to Qvic much easier. Speak with her for a small teleport.

Tradeskills ______________________

  • Alchemists can now create Amber Resin.
  • The Feran Glove and Boot recipes will now combine and return their intended items.
  • The recipe for the 56th level Necromancer spell, Servant of Bones, should now combine correctly.
  • The Dagger Blade Mold, used in Gates smithing recipes, has been renamed to a Knife Blade Mold.

Items ______________________

  • Seething Fists of Slaughter- Previously this item had no equipped slots. This now has primary and secondary equippable slots
  • Fangs of the Serpent- Previously this item had no equipped slots. This now has primary and secondary equippable slots.
  • Bone Plated Sledge - This item now has 36% haste instead of +36 atk.
  • Boots of Shifting Time - Previously these boots had a worn leather graphic. They are now a worn plate graphic instead.
  • Zulaqua's Cloak - Added 30 AC to this item
  • Crystal Dagger - This item now has a +12% backstab mod.
  • Tome of New Beginnings - Berserkers now can equip this item.
  • Lambent Stone of Focus - This item is now a type 7 and type 8 augmentation.
  • Crystal Mail Sleeves - This item now has berserkers as usable classes. We have removed Beastlords from this items usable classes.

AAs ______________________ Altered Spell Casting Reinforcement and Spell Casting Reinforcement Mastery so they will no longer increase the duration of the following spells.

  • Flame of Redemption
  • Hawk Strike
  • Fateseer’s Boon
  • Protection of the Eye
  • Savage Wildcaller’s Blessing
  • Flames of the Valiant
  • Falcon Strike
  • Prophet’s Gift of the Ruchu
  • Aegis of Abstraction
  • Might of the Wild Spirits Altered Healing Adept, Advanced Healing Adept, and Healing Adept Mastery so they will no longer increase the healing of the following spells.
  • Harmonic Balance
  • Divine Balance

Misc ______________________

  • Added a new option to turn off the loading screen when zoning. You will still see the progress bar.
  • Added a new shadow command to allow you to turn off the shadows in your text bar. The command is /shadow
  • Changed the Dynamic Zone window to show player status in the member list. Online players are yellow, Link Dead players are red, Offline players are blue.
  • Hide / Sneak will now remain active across zone lines.
  • All NPCs in Omens of War expedition zones are now KOS. Beware!
  • Summoned pets will no longer vanish when their owner uses invisibility! Rejoice!
  • Vallon Zek should no longer assist Tallon Zek.

The Rogues Hour! ______________________ RA Salvatore presents a brand new series of EverQuest fantasy novels. Explore the ever-expanding world of Norrath in the first book, EverQuest: The Rogue’s Hour, available in stores soon.

  • The EverQuest Team
- Summoned pets no longer vanish when their owner turns invisible
- Froglok animations are now fixed, seriously, no really we mean it 
this time.
- Continue the Adventure! Read the first in the new series of EQ 
Novels. 

Warrior Epic
______________________
- Modified the way Decaying Lord Galuk Drek is spawned in Veksar. He 
should now be more approachable and less of a bottleneck for those 
warriors at this step.
- Lowered the respawn time of the Dragorn Champion in Wall of Slaughter 
significantly. We have also lowered his aggro and help radius. 

Bard Epic
______________________
- Corrected an issue in the Dragons Necropolis that caused more NPCs to 
be present than was planned for.
- The Kithicor Forest encounter should now reset properly.

Ranger Epic
______________________
- Rangers triggering the Senvial, Grinbik and Uisima events for their 
Epic quest will need to have the trigger item on their person.
- It should no longer be possible for a ranger with Senvial’s Blessing 
to get the reward for the Senvial event.

Druid Epic
______________________
- Corrected an issue with the Coven spawn in South Karana.
- The Blackened Dryad event in Kithicor should now respawn correctly 
after a failed attempt.
- Only the druid who initiates the Goblin Hide and Seek event will be 
allowed to the loot the bag upon completion.
- More than one Druid can now summon and talk to the Compelled Spirit.
- We have increased the drop rate of the carved Prexus totem.

Magician Epic
______________________
- The Path for finding the air essence should last a bit longer.
- Magicians will now receive a message when the air essence is not 
available.

Gates of Discord
______________________
There’s a new NPC in Natimbi that will make traveling to Qvic much 
easier. Speak with her for a small teleport.

Tradeskills
______________________
- Alchemists can now create Amber Resin.
- The Feran Glove and Boot recipes will now combine and return their 
intended items.
- The recipe for the 56th level Necromancer spell, Servant of Bones, 
should now combine correctly.
- The Dagger Blade Mold, used in Gates smithing recipes, has been 
renamed to a Knife Blade Mold.

Items
______________________
- Seething Fists of Slaughter- Previously this item had no equipped 
slots. This now has primary and secondary equippable slots 
- Fangs of the Serpent- Previously this item had no equipped slots. 
This now has primary and secondary equippable slots.
- Bone Plated Sledge - This item now has 36% haste instead of +36 atk.
- Boots of Shifting Time - Previously these boots had a worn leather 
graphic. They are now a worn plate graphic instead.
- Zulaqua's Cloak - Added 30 AC to this item 
- Crystal Dagger - This item now has a +12% backstab mod.
- Tome of New Beginnings - Berserkers now can equip this item.
- Lambent Stone of Focus - This item is now a type 7 and type 8 
augmentation.
- Crystal Mail Sleeves - This item now has berserkers as usable 
classes. We have removed Beastlords from this items usable classes. 

AAs
______________________
Altered Spell Casting Reinforcement and Spell Casting Reinforcement 
Mastery so they will no longer increase the duration of the following 
spells.
- Flame of Redemption
- Hawk Strike
- Fateseer’s Boon
- Protection of the Eye
- Savage Wildcaller’s Blessing
- Flames of the Valiant
- Falcon Strike
- Prophet’s Gift of the Ruchu
- Aegis of Abstraction
- Might of the Wild Spirits
Altered Healing Adept, Advanced Healing Adept, and Healing Adept 
Mastery so they will no longer increase the healing of the following 
spells. 
- Harmonic Balance
- Divine Balance

Misc
______________________
- Added a new option to turn off the loading screen when zoning. You 
will still see the progress bar.
- Added a new shadow command to allow you to turn off the shadows in 
your text bar. The command is /shadow
- Changed the Dynamic Zone window to show player status in the member 
list. Online players are yellow, Link Dead players are red, Offline 
players are blue. 
- Hide / Sneak will now remain active across zone lines.
- All NPCs in Omens of War expedition zones are now KOS. Beware!
- Summoned pets will no longer vanish when their owner uses 
invisibility! Rejoice!
- Vallon Zek should no longer assist Tallon Zek.

The Rogues Hour!
______________________
RA Salvatore presents a brand new series of EverQuest fantasy novels. 
Explore the ever-expanding world of Norrath in the first book, 
EverQuest: The Rogue’s Hour, available in stores soon.

-- The EverQuest Team

Record provenance

SHA-256 44549f6cc377b84c0ab03cfeb68bc6113a2f04a61231014f39ea1fb4bfc92fad

2 source occurrences retained across 2 unique files.

patches-2004-2.txt patches_1999-2010_combined.txt
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