February 21, 2007
- Words
- 422
- Changes
- 23
- Sections
- 7
- Sources
- 3
Items
- Fixed the misspelling of the fish Seaperch.
- Removed the "Temporary" flag from the portal keys for the "Portal Activation" tasks.
- Corrected the focus effects on Praetorian's Energeiac Silk Pantaloons and Robe.
- Addressed issues with the spell effects on Praetorian's Silk armor.
- Increased the AC of Praetorian Plate armor.
- Improved Serpent Seeker's Charm of Lore to be more in line with the difficulty required to reach maximum stats.
- Increased the amount of mod effects on single group items from Steppes, Sunderock, Vergalid, Direwind, Icefall, Valdholm, Frostcrypt, and Ashengate.
- Changed the focus effect on Mysaphar's Silverfanged Gauntlets from ice to poison damage focus.
- Increased the stats for several TBS two-handed weapons.
- Added mod effects to Riven Krithgor Battle Shield.
- Corrected AC on the level 60 Tradeskill Energeiac armor and weapons.
Spells
- New Druid teleportation spells have been discovered that lead to the Buried Sea!
- New Wizard teleportation spells have been discovered that lead to Katta Castrum!
NPC
- Nelin Signus in Plane of Knowledge is now findable.
Tradeskills
- Roboboars can now be upgraded from any class to a higher class where a higher class of roboboar exists. This will not in any way be economical as there is no discount for the needed gear sets just because you have already completed a previous upgrade.
Progression
- Made a number of changes to the Serpent Spine Frostcrypt progression series. It should now take less time to be eligible for the final Frostcrypt instances.
- Added faction modifiers to many of the Frostcrypt raids and events that take place within the Frostcrypt instances.
Tasks
- Corrected an issue with the task "Confront Emperor Vaakish" that would prevent the task from resetting properly in certain cases.
- Corrected several issues with the task "Stop the Ritual". We were unable to stop the guards from warping in some cases but they will now return to the temple if they do warp. Additionally added a failsafe to respawn any "missing" NPCs that are needed for the task should they disappear.
- The Portal Activation quests will no longer trigger ambushes for a task you do not have. If you manage to get both tasks, you will still get triggers for both until you finish one.
Miscellaneous
- The Nurtha Event in Vergalid Mines should now function properly.
- Removed the imps from the Demi-Plane of Blood.
- The EverQuest Team
*** Items *** - Fixed the misspelling of the fish Seaperch. - Removed the "Temporary" flag from the portal keys for the "Portal Activation" tasks. - Corrected the focus effects on Praetorian's Energeiac Silk Pantaloons and Robe. - Addressed issues with the spell effects on Praetorian's Silk armor. - Increased the AC of Praetorian Plate armor. - Improved Serpent Seeker's Charm of Lore to be more in line with the difficulty required to reach maximum stats. - Increased the amount of mod effects on single group items from Steppes, Sunderock, Vergalid, Direwind, Icefall, Valdholm, Frostcrypt, and Ashengate. - Changed the focus effect on Mysaphar's Silverfanged Gauntlets from ice to poison damage focus. - Increased the stats for several TBS two-handed weapons. - Added mod effects to Riven Krithgor Battle Shield. - Corrected AC on the level 60 Tradeskill Energeiac armor and weapons. *** Spells *** - New Druid teleportation spells have been discovered that lead to the Buried Sea! - New Wizard teleportation spells have been discovered that lead to Katta Castrum! *** NPC *** - Nelin Signus in Plane of Knowledge is now findable. *** Tradeskills *** - Roboboars can now be upgraded from any class to a higher class where a higher class of roboboar exists. This will not in any way be economical as there is no discount for the needed gear sets just because you have already completed a previous upgrade. *** Progression *** - Made a number of changes to the Serpent Spine Frostcrypt progression series. It should now take less time to be eligible for the final Frostcrypt instances. - Added faction modifiers to many of the Frostcrypt raids and events that take place within the Frostcrypt instances. *** Tasks *** - Corrected an issue with the task "Confront Emperor Vaakish" that would prevent the task from resetting properly in certain cases. - Corrected several issues with the task "Stop the Ritual". We were unable to stop the guards from warping in some cases but they will now return to the temple if they do warp. Additionally added a failsafe to respawn any "missing" NPCs that are needed for the task should they disappear. - The Portal Activation quests will no longer trigger ambushes for a task you do not have. If you manage to get both tasks, you will still get triggers for both until you finish one. *** Miscellaneous *** - The Nurtha Event in Vergalid Mines should now function properly. - Removed the imps from the Demi-Plane of Blood. - The EverQuest Team
Record provenance
SHA-256 63bfbbf7605d7a204bd5016ca3be4dc03a409cea3778871be25426ed936d4c62
3 source occurrences retained across 3 unique files.
March 14, 2007
Highlights *** Happy 8th Anniversary EverQuest! On March 16, 2007, EverQuest will celebrate its 8th Anniversary. To commemorate this landmark occasion, we have introduced dozens of Fabled Luclin NPCs and have brought back all the fabled fiends of years past. There is also a new scavenger hunt!…
May 16, 2007
Highlights *** Jardel's Hook Mission: Long ago, a holy war brewed between the Redfeather aviaks and the Suncrest goblins. Using a blessed artifact of the ocean god, Prexus, the Suncrest goblins shaped the tide in the Buried Sea. The aviaks, fearful of the power the goblins possessed countered with…
July 5, 2007
Highlights *** AA Window Changes: The AA window has been revamped and many of the AA lines have been consolidated to make them easier to find. The biggest change you'll notice when you first open the AA window is that there are only 4 tabs now - General, Archetype, Class and Special. The first…
January 17, 2007
Items *** Corrected an issue that would cause some items that were casting player-usable spells to block the player from casting the same spell from their spell book until the item recast time was complete. Removed weight from all augments. Dyn`leth's Spy Glass will power up faster than before.…