March 14, 2007
- Words
- 818
- Changes
- 36
- Sections
- 12
- Sources
- 3
Highlights
Happy 8th Anniversary EverQuest!
On March 16, 2007, EverQuest will celebrate its 8th Anniversary.
To commemorate this landmark occasion, we have introduced dozens of Fabled Luclin NPCs and have brought back all the fabled fiends of years past. There is also a new scavenger hunt! Speak with Tyla Filinav in the Nexus if you are interested in helping her collect a few things.
The Anniversary Festivities will be available from March 16, 2007 through April 16, 2007.
Enjoy the Celebration!
Items
- Corrected focus effects on Solteris armor to the appropriate (raid level) focus effects.
- Stormweave Swatch and Nightmare Arachnid Swatch should now be able to be combined in the appropriate cultural containers as well as the various Tanaan containers. These will not be automatically learned unless you have already done these combines in a Tanaan Loom. If the combine was instead done in a portable kit you will need to experiment in order to "learn" the recipe.
- Corrected stats on the Gem of Judgment.
- Many issues with ranged weapons and their ability to hit a target have been fixed.
- Daggers and throwing axes as well as other projectile weapons now correctly SPIN as they are moving through the air!
- Added Bard Instrument Mods to Buccaneer and Praetorian Energeiac Plate Armor.
- Modified the Worn Iron Rallosian Relic charm to use elemental damage rather than bane damage.
*** Quests
- Expanded the range at which the Outer Portal Key Geza Zeku and Outer Portal Key Azia Zeku is received when you near the appropriate portal. You should no longer fail to get these keys if you accidentally zone. It is still advisable to not run as fast as you can to the teleporter.
- Ambushes will no longer spawn near the Thalassius nor Zhisza portals. Additionally there will no longer be an unstable portal energy at the Atiiki Portal.
- Removed the requirement to hand in the Sunstone Sun Charm at the end of the Sunstone Savages mission, as this item is needed later in the quest arc.
- Added some difficulty to the Warning Signs quest in Valdeholm.
- The NPCs that ambush players in Katta Castrum while doing some of the quests there will now be much more focused on those they intend to ambush. It will be harder to avoid the ambush, and the ambushers will mostly ignore those that they are not after.
- The Vergalid dragon raid should now function correctly. Roar of Insanity will now cast less often and has a shorter duration.
- The clockworks in the Nurtha raid now hit for slightly less damage.
Spells
- Rage of the Crystalwing is now increasing hate appropriately.
- Certain individuals have learned how to change the form of undead servants. They are willing to share that knowledge, for a price.
- The Eye of Zomm should no longer go faster than a speeding bullet in the water.
NPC
- Specters across the world of Norrath have taken on a more frightening and less blocky form.
Tradeskills
- The Dihydrous Oxide Glaciator now requires a shiny bundle of superconductive wires. This is made simply by cleansing the wires with celestial solvent.
- Doubled the drop rate of Sunshard Dust, Sunshard Pebble and Sunshard Ore.
Tasks
- The quest "Library Heist" is no longer repeatable.
Zones
- You can now bind in Katta Castrum.
- Dyn'leth has returned to his draconic form.
- Corrected problems with entering some keyed zones if you only had the key, not the associated keyring flag.
- Cleared the area around the Portal of War in Steppes. This should make zoning in there safer.
- Changed the zone in location for all Zhisza missions. You should now be safer when you enter the mission but be warned - you still need to be wary!
AA
- Reduced the reuse time on Intensity of the Resolute to 6 hours and the duration of the effect to 1 minute.
Miscellaneous
- Looting Twisted Harp Strings will now fully backflag you for Deathknell. You will no longer need to get the additional Inspiration.
- Higher rank disciplines should now correctly replace lower rank ones when characters learn them.
User Interface
- Added a scroll bar to the reward window.
- Changed the default size of the Options Window to ensure previously-added buttons are visible.
- Bazaar Search Window size was changed to avoid the need for resizing in order to access the "Find Items" button.
- Made some corrections to the power source slot.
Changed
EQUI_Animations.xml EQUI_BazaarSearchWnd.xml EQUI_GuildManagementWnd.xml EQUI_HotButtonWnd.xml EQUI_Inventory.xml EQUI_LootWnd.xml EQUI_OptionsWindow.xml EQUI_RewardSelectionWnd.xml EQUI_TaskWnd.xml
Previously Updated
- Removed the Pristine Granite Stone from Iceflow in Frostcrypt and moved the item to a new rare in the same zone.
- The EverQuest Team
*** Highlights *** Happy 8th Anniversary EverQuest! On March 16, 2007, EverQuest will celebrate its 8th Anniversary. To commemorate this landmark occasion, we have introduced dozens of Fabled Luclin NPCs and have brought back all the fabled fiends of years past. There is also a new scavenger hunt! Speak with Tyla Filinav in the Nexus if you are interested in helping her collect a few things. The Anniversary Festivities will be available from March 16, 2007 through April 16, 2007. Enjoy the Celebration! *** Items *** - Corrected focus effects on Solteris armor to the appropriate (raid level) focus effects. - Stormweave Swatch and Nightmare Arachnid Swatch should now be able to be combined in the appropriate cultural containers as well as the various Tanaan containers. These will not be automatically learned unless you have already done these combines in a Tanaan Loom. If the combine was instead done in a portable kit you will need to experiment in order to "learn" the recipe. - Corrected stats on the Gem of Judgment. - Many issues with ranged weapons and their ability to hit a target have been fixed. - Daggers and throwing axes as well as other projectile weapons now correctly SPIN as they are moving through the air! - Added Bard Instrument Mods to Buccaneer and Praetorian Energeiac Plate Armor. - Modified the Worn Iron Rallosian Relic charm to use elemental damage rather than bane damage. *** Quests - Expanded the range at which the Outer Portal Key Geza Zeku and Outer Portal Key Azia Zeku is received when you near the appropriate portal. You should no longer fail to get these keys if you accidentally zone. It is still advisable to not run as fast as you can to the teleporter. - Ambushes will no longer spawn near the Thalassius nor Zhisza portals. Additionally there will no longer be an unstable portal energy at the Atiiki Portal. - Removed the requirement to hand in the Sunstone Sun Charm at the end of the Sunstone Savages mission, as this item is needed later in the quest arc. - Added some difficulty to the Warning Signs quest in Valdeholm. - The NPCs that ambush players in Katta Castrum while doing some of the quests there will now be much more focused on those they intend to ambush. It will be harder to avoid the ambush, and the ambushers will mostly ignore those that they are not after. - The Vergalid dragon raid should now function correctly. Roar of Insanity will now cast less often and has a shorter duration. - The clockworks in the Nurtha raid now hit for slightly less damage. *** Spells *** - Rage of the Crystalwing is now increasing hate appropriately. - Certain individuals have learned how to change the form of undead servants. They are willing to share that knowledge, for a price. - The Eye of Zomm should no longer go faster than a speeding bullet in the water. *** NPC *** - Specters across the world of Norrath have taken on a more frightening and less blocky form. *** Tradeskills *** - The Dihydrous Oxide Glaciator now requires a shiny bundle of superconductive wires. This is made simply by cleansing the wires with celestial solvent. - Doubled the drop rate of Sunshard Dust, Sunshard Pebble and Sunshard Ore. *** Tasks *** - The quest "Library Heist" is no longer repeatable. *** Zones *** - You can now bind in Katta Castrum. - Dyn'leth has returned to his draconic form. - Corrected problems with entering some keyed zones if you only had the key, not the associated keyring flag. - Cleared the area around the Portal of War in Steppes. This should make zoning in there safer. - Changed the zone in location for all Zhisza missions. You should now be safer when you enter the mission but be warned - you still need to be wary! *** AA *** - Reduced the reuse time on Intensity of the Resolute to 6 hours and the duration of the effect to 1 minute. *** Miscellaneous *** - Looting Twisted Harp Strings will now fully backflag you for Deathknell. You will no longer need to get the additional Inspiration. - Higher rank disciplines should now correctly replace lower rank ones when characters learn them. *** User Interface *** - Added a scroll bar to the reward window. - Changed the default size of the Options Window to ensure previously-added buttons are visible. - Bazaar Search Window size was changed to avoid the need for resizing in order to access the "Find Items" button. - Made some corrections to the power source slot. * Changed * EQUI_Animations.xml EQUI_BazaarSearchWnd.xml EQUI_GuildManagementWnd.xml EQUI_HotButtonWnd.xml EQUI_Inventory.xml EQUI_LootWnd.xml EQUI_OptionsWindow.xml EQUI_RewardSelectionWnd.xml EQUI_TaskWnd.xml *** Previously Updated *** - Removed the Pristine Granite Stone from Iceflow in Frostcrypt and moved the item to a new rare in the same zone. - The EverQuest Team
Record provenance
SHA-256 bf4a9f73282cf0c1ca56031b49664050d580f5d7d8afaba9e9b1482e5a0c08e5
3 source occurrences retained across 3 unique files.
May 16, 2007
Highlights *** Jardel's Hook Mission: Long ago, a holy war brewed between the Redfeather aviaks and the Suncrest goblins. Using a blessed artifact of the ocean god, Prexus, the Suncrest goblins shaped the tide in the Buried Sea. The aviaks, fearful of the power the goblins possessed countered with…
July 5, 2007
Highlights *** AA Window Changes: The AA window has been revamped and many of the AA lines have been consolidated to make them easier to find. The biggest change you'll notice when you first open the AA window is that there are only 4 tabs now - General, Archetype, Class and Special. The first…
November 13, 2007
Here's a sneak peek at the update notes for Tuesday. Please note that this may or may not be modified before the servers officially open back up on Launch Day. Secrets of Faydwer *** Welcome to EverQuest Secrets of Faydwer, the 14th expansion for EverQuest! The clockwork armies of the evil gnomish…
December 5, 2007
From the patcher: Here's a sneak peek at the Game Update Notes for Wednesday December 5th (Please note that these notes may or may not be changed before the servers open back up): Items *** Removed the scarecrow effect from the cash loot that was never intended to have the scarecrow effect.…