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Patch notes
There were a few technical issues that we addressed today that require a server update and some downtime. We are sure for those affected they will welcome the fixes and for everyone else, thank you for your understanding.
Legends of Norrath crash related to the 8000 series NVidia cards
- This has been addressed and now the crash and gameplay problems should be addressed and working as intended.
Legends of Norrath Global Loot Drop
- The loot drop percentage has been fixed and now you will be able to obtain LoN loot from NPC's in game.
Custom UI's being scrambled when tabbed out to other windows
- We are aware of the problems players are having with custom UI’s and we are looking into the issue. In the meantime on of our developers has started a post called UI Problems and Workarounds and it is sticky’d on the forums. Please refer to that post while we do some work on our end.
New human NPCs loading into global memory
- This has been addressed and the standard Human models have replaced the models from the Test server.
Weapons with procs not working correctly
- This has been addressed and the weapons that were affected are now working as intended.
There were a few technical issues that we addressed today that require a server update and some downtime. We are sure for those affected they will welcome the fixes and for everyone else, thank you for your understanding. Legends of Norrath crash related to the 8000 series NVidia cards - This has been addressed and now the crash and gameplay problems should be addressed and working as intended. Legends of Norrath Global Loot Drop - The loot drop percentage has been fixed and now you will be able to obtain LoN loot from NPC's in game. Custom UI's being scrambled when tabbed out to other windows - We are aware of the problems players are having with custom UI’s and we are looking into the issue. In the meantime on of our developers has started a post called UI Problems and Workarounds and it is sticky’d on the forums. Please refer to that post while we do some work on our end. New human NPCs loading into global memory - This has been addressed and the standard Human models have replaced the models from the Test server. Weapons with procs not working correctly - This has been addressed and the weapons that were affected are now working as intended.
Record provenance
SHA-256 d605836cdb6f0f4ece9e9b08ba0b3332d397ec55f2320f18593d974d255928d3
2 source occurrences retained across 2 unique files.
May 16, 2007
Highlights *** Jardel's Hook Mission: Long ago, a holy war brewed between the Redfeather aviaks and the Suncrest goblins. Using a blessed artifact of the ocean god, Prexus, the Suncrest goblins shaped the tide in the Buried Sea. The aviaks, fearful of the power the goblins possessed countered with…
November 13, 2007
Here's a sneak peek at the update notes for Tuesday. Please note that this may or may not be modified before the servers officially open back up on Launch Day. Secrets of Faydwer *** Welcome to EverQuest Secrets of Faydwer, the 14th expansion for EverQuest! The clockwork armies of the evil gnomish…
December 5, 2007
From the patcher: Here's a sneak peek at the Game Update Notes for Wednesday December 5th (Please note that these notes may or may not be changed before the servers open back up): Items *** Removed the scarecrow effect from the cash loot that was never intended to have the scarecrow effect.…
September 5, 2007
Highlights *** Legends of Norrath: Legends of Norrath: Oathbound is now live! Legends of Norrath is an online-only trading card game, based on the richly-detailed sword-and-sorcery world of Norrath from the massively multiplayer online role-playing games EverQuest and EverQuest II. EQ and EQII…