Patch History

Norrath Chronicle 1998-07-07 — 2026-06-24

Every era. Every fix. One searchable history.

Explore the complete supplied EverQuest beta and Live patch archive, safely formatted and cross-indexed by era, expansion, topic, date, and source.

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682
Years
27
Documented changes
17,449
Source files
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30 records

Expansion era

The Scars of Velious

4 matching · 44 total
Live
December 19, 2000 3:00 am

*Patch Day* Today's patch primarily consists of tuning of Velious zones as well as content and other additions. In addition, the following changes have been implemented on the Live servers: - High-end items that have a activatable (right-click) healing effect have in several cases had their casting times increased. …

Live
December 16, 2000 12:00 am

*Movelog Reminder* We want to remind players on Solusek Ro, Karana, and Cazic-Thule that registration for move to the new split-server will open 10am PST (GMT- 8) today and will remain open until 12:00am Monday. To register all of your characters on those servers for the move, you must type "/movelog yes" while in-g…

Live
December 12, 2000 2:00 pm

*New Velious Subscribers* Please don't forget to run the "Velious Patch" off of the patch program. *New Server* We have a new server that will be coming up next week before the holidays. It will be a split server for Solusek Ro, Karana, and Cazic- Thule. Solusek Ro (which had about 200 people moved off about 9 month…

Live
December 7, 2000 4:00 am

*Patch Day* Today's patch addresses a few issues brought up by players over the last several days: - Fixed an issue with /split that would cause people to go linkdead in the event that they used the command in quick succession. - Fixed a bug where you could not edit socials or skills (via the hotbutton window right …

Expansion era

The Ruins of Kunark

18 matching · 29 total
Live
November 29, 2000 3:00 am

*Patch Day* Today's patch includes updates to the client to address some problems reported by people in regards to the DX7 update, as well as other gameplay issues: - Corrected an older bug that would cause people to stop gaining or losing faction with associates when the primary faction was at its maximum or minimu…

Live
November 21, 2000 3:00 am

*Patch Day* Today's patch addresses a few problems noted by customers since last week's big patch. The following changes were made: - Fixed some problems with sound volume being set above the maximum or below the minimum. - Fixed a problem that caused sound volume to be reset regardless of the slider setting upon zo…

Live
November 15, 2000 3:00 am

***Patch Day*** Today's patch includes the announced code-updates to use technology included with DirectX 7. You MUST have DirectX 7 or higher installed in order to play EverQuest. Please refer to http://everquest.station.sony.com/f_requirements.shtml prior to contacting technical support for procedures prior to con…

Live
October 3, 2000 4:00 pm

*Today's Patch* Today's patch consisted mostly of server-side changes, additions, and fixes regarding NPCs and quests. The only item of public note is that the Ragebringer can no longer be equipped in the ranged slot. A data entry error caused it to be initially allowed it to be equipped in that slot. - The EverQues…

Live
September 28, 2000 7:00 am

***Patch Day*** The following changes have been implemented on the production servers as part of today's patch: *General Changes* - NPC corpses level 55 or over will now last 30 minutes before decaying. This should help those on large multi-group encounters who need some prep-time before looting items. - The item "W…

Live
September 19, 2000 7:00 am

*Level 1 Character Purge* The Level 1 character purge announced several weeks ago will take place on Wednesday, September 27, 2000, at 7:00am PST (GMT-7). Any level 1 characters that haven't been played within the previous 30 days will be deleted. If you wish to keep any level 1 characters that you may have, please …

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Expansion era

Original EverQuest

8 matching · 46 total
Live
April 21, 2000 7:00 am

Greetings everyone! This morning's update is one of the final updates necessary for the EverQuest: The Ruins of Kunark launch scheduled to take place on Monday. As part of this update, a new EverQuest Patch Program was sent to your system. For those who have installed the Ruins of Kunark, this update has added a but…

Live
April 10, 2000

***Patch Day*** The following is a list of changes that were implemented on the Live EverQuest servers today: *Spells* - You will now receive a message when attempting to mesmerize a creature that is immune to that type of spell. - You can now right-click-and-hold on bard songs to determine what instrument skill is …

Live
March 29, 2000

This morning's update consisted primarily of server-side changes to improve performance of the game engine in general. No items, spawns, spells (with the exceptions below), etc., were changed as a result of this patch. Area Effect "Fear" spells will no longer work in PvP. This affects a bard song, as well as the Cle…

Live
February 23, 2000

Today's patch was primarily comprised of server-side changes in preparation for the release of EverQuest: The Ruins of Kunark. Only one gameplay-affecting issue was updated as a result of this patch: - Being killed by another player in a duel will now cause you to re- spawn with zero mana. This change was implemente…

Live
February 17, 2000 7:00 am

***Announcements*** The City of Paineel, home to the infamous Heretics of Erudin, is now available via the Optional Patch. In addition, Erudites may now also be Shadowknights in addition to the other classes available to them. All Erudite Necromancers, Shadowknights, and Clerics who worship the God of Fear, Cazic-Th…

Live
February 3, 2000 8:00 am

The following changes have been implemented on the live servers: *Spells* - Lay On Hands: Enhanced to heal more hitpoints per level. - Enveloping Roots: Casting time reduced to match Immobilize - Skin Like Nature: Small Damage Shield added. This will stack with other shields. - Insidious Fever: Casting time reduced.…

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