- Words
- 335
- Changes
- 13
- Sections
- 5
- Sources
- 3
Spells
- Lay On Hands: Enhanced to heal more hitpoints per level.
- Enveloping Roots: Casting time reduced to match Immobilize
- Skin Like Nature: Small Damage Shield added. This will stack with other shields.
- Insidious Fever: Casting time reduced.
- Insidious Malady: Casting time Reduced.
- Burnout series: Negative HP component removed to bring it in line with the Necromancer's Intensify/Augment death series.
Songs
- Syvelian's Anti-magic Aura: Potency increased.
- Shauri's Sonorous Clouding: Now also grants See Invisible. Party members can now see each other while under the effect of this song.
Additionally, the following songs have been given a slightly larger
radius
- Selo's Accelerando
- Agilmente's Aria of Eagles
- Shauri's Sonorous Clouding
- Tarew's Aquatic Ayre
PvP-Teams Change
Customers on the PvP-Teams servers have been plagued by a tactic known as "Bind Rushing". Casters would bind themselves in a hostile area or dungeon, and attack everyone of an opposing race in the area. Sooner or later the caster would die. They would then respawn, memorize a few spells, then jump back in to attack their wounded opponents.
As a first step in combating this practice and improving life for those on the PvP-Servers, casters will now respawn with zero mana after being killed by another player in a duel or open combat.
This code is new for those on Tallon and Vallon Zek. It has been in place for some time on Rallos Zek and works very well there.
The Plane of Sky
All spells that grant levitation will no longer function in the Plane of Sky. This affects spells cast by Wizards, Enchanters, Shamans, Druids, Necromancers, and Bards. The Plane of Sky is designed to be completed in certain fashion, and the existence of these spells allowed the islands to be completed out-of-order.
A teleporter will be placed on the first island in the next patch to allow people access to the room below.
- The EverQuest Team
The following changes have been implemented on the live servers: *Spells* - Lay On Hands: Enhanced to heal more hitpoints per level. - Enveloping Roots: Casting time reduced to match Immobilize - Skin Like Nature: Small Damage Shield added. This will stack with other shields. - Insidious Fever: Casting time reduced. - Insidious Malady: Casting time Reduced. - Burnout series: Negative HP component removed to bring it in line with the Necromancer's Intensify/Augment death series. *Songs* - Syvelian's Anti-magic Aura: Potency increased. - Shauri's Sonorous Clouding: Now also grants See Invisible. Party members can now see each other while under the effect of this song. Additionally, the following songs have been given a slightly larger radius: - Selo's Accelerando - Agilmente's Aria of Eagles - Shauri's Sonorous Clouding - Tarew's Aquatic Ayre *PvP-Teams Change* Customers on the PvP-Teams servers have been plagued by a tactic known as "Bind Rushing". Casters would bind themselves in a hostile area or dungeon, and attack everyone of an opposing race in the area. Sooner or later the caster would die. They would then respawn, memorize a few spells, then jump back in to attack their wounded opponents. As a first step in combating this practice and improving life for those on the PvP-Servers, casters will now respawn with zero mana after being killed by another player in a duel or open combat. This code is new for those on Tallon and Vallon Zek. It has been in place for some time on Rallos Zek and works very well there. *The Plane of Sky* All spells that grant levitation will no longer function in the Plane of Sky. This affects spells cast by Wizards, Enchanters, Shamans, Druids, Necromancers, and Bards. The Plane of Sky is designed to be completed in certain fashion, and the existence of these spells allowed the islands to be completed out-of-order. A teleporter will be placed on the first island in the next patch to allow people access to the room below. - The EverQuest Team
Record provenance
SHA-256 dcf0c33de212c29f86e8b2ff6da6dc1d7dad59f0598bfd9be9ab558de116aa0e
3 source occurrences retained across 3 unique files.
January 20th, 7:00am
Announcements* The Plane of Sky is now open!!! As a reminder to our customers, the alternate planes of reality do not necessarily follow the same physical or ethereal rules as Norrath proper. Enjoy! Today is patch day! The EverQuest servers have been patched with the following changes: General…
February 17, 2000 7:00 am
Announcements*** The City of Paineel, home to the infamous Heretics of Erudin, is now available via the Optional Patch. In addition, Erudites may now also be Shadowknights in addition to the other classes available to them. All Erudite Necromancers, Shadowknights, and Clerics who worship the God of…
March 29, 2000
This morning's update consisted primarily of server-side changes to improve performance of the game engine in general. No items, spawns, spells (with the exceptions below), etc., were changed as a result of this patch. Area Effect "Fear" spells will no longer work in PvP. This affects a bard song,…
July 27, 1999
The EverQuest servers will be coming down at 7:00 AM Pacific, tomorrow morning for an update. The estimated downtime is approximately 2 hours. This update will require a minor client-side download. The following enhancements and new features will be activated once the update is complete. General…