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Character Purge
Time has come to do some cleanup on character data across the servers. On August 23rd (Pacific), we will be doing a system-wide cleanup of level 1 characters. All level 1 characters that have not been played within 30 days from the date of the purge will be deleted. As GMs will not be able to restore any characters that are deleted, please be certain to log in any level 1 characters that you wish to keep prior to the purge.
- The EverQuest Team
***Character Purge*** Time has come to do some cleanup on character data across the servers. On August 23rd (Pacific), we will be doing a system-wide cleanup of level 1 characters. All level 1 characters that have not been played within 30 days from the date of the purge will be deleted. As GMs will not be able to restore any characters that are deleted, please be certain to log in any level 1 characters that you wish to keep prior to the purge. - The EverQuest Team
Record provenance
SHA-256 83a885d8bed106771bfcb5615bbd8e3a62961843f83cff8bcaa49295e84e3657
3 source occurrences retained across 3 unique files.
August 16, 2000 7:00 am
File Patched* This patch contains eqmain.dll, which is used by the EverQuest login/chat frontend. The following changes have been implemented: #help now accepts arguments. #help #command will return help for the requested command. Errors issued within the chat/login server frontend now display an…
July 26, 2000 12:00 pm
Chat and Login* Today's patch contains some new features for the EverQuest chat and login servers. In addition, it enables support for some international keyboard layouts. Tab again switches between fields in login and registration. #time will display a time/date stamp. #reply will send a private…
July 20, 2000
Emergency Patch Due to the problems encountered in yesterday's patch, some additional data has been moved to the live servers today. As part of this patch, three new changes are included: /Consent no longer gives other players permission to loot your corpse. Instead, it only gives them the ability…
August 30, 2000 8:00 am
Today's Patch* Today we modified the EverQuest client to implement the following changes: Corrected a bug that would cause players to crash if they entered the game, exited to the server selection screen, and tried to reenter the game. Corrected a bug that caused delays when switching between UI…