- Words
- 168
- Changes
- 5
- Sections
- 3
- Sources
- 3
Velious Subscribers
Please run the "Velious Patch" off of the patch program.
New Patch
We appreciate everyone's continued patience over the past couple of days, and are happy to see that the problems that have been experienced are relatively minor compared to those of the past. Tonight's patch is expected to be the last one we'll have to do for a while, so we hope to have you enjoying Velious over the weekend non-stop.
Today's patch corrects the following issues
- The user interface problems that occurred as of last night have been addressed, such as window positioning and transparency. Also addressed were problems with targeting, enabling and disabling windows, and switching to and from resolutions above 1280x1024.
- Corrected a problem that would cause some Voodoo card users to lock up when killing giants.
- Added messages for some new skills that some NPCs have (e.g. Rampage, and Flurry).
- Fixed items and item drops in a number of zones.
Enjoy your weekend!
- The EverQuest Team
*Velious Subscribers* Please run the "Velious Patch" off of the patch program. *New Patch* We appreciate everyone's continued patience over the past couple of days, and are happy to see that the problems that have been experienced are relatively minor compared to those of the past. Tonight's patch is expected to be the last one we'll have to do for a while, so we hope to have you enjoying Velious over the weekend non-stop. Today's patch corrects the following issues: - The user interface problems that occurred as of last night have been addressed, such as window positioning and transparency. Also addressed were problems with targeting, enabling and disabling windows, and switching to and from resolutions above 1280x1024. - Corrected a problem that would cause some Voodoo card users to lock up when killing giants. - Added messages for some new skills that some NPCs have (e.g. Rampage, and Flurry). - Fixed items and item drops in a number of zones. Enjoy your weekend! - The EverQuest Team
Record provenance
SHA-256 d3005809c44f2be2a56aa330fc6d856635f0e0c41d8f87d8cd8f9faa5ee9dfe9
3 source occurrences retained across 3 unique files.
December 7, 2000 4:00 am
Patch Day* Today's patch addresses a few issues brought up by players over the last several days: Fixed an issue with /split that would cause people to go linkdead in the event that they used the command in quick succession. Fixed a bug where you could not edit socials or skills (via the hotbutton…
February 21, 2001 3:00 am
Patch Day* Today's patch contains a wide variety of enhancements and changes. Due to the number of changes being made, this list is primarily a summary. Extended descriptions of the changes and the reasoning behind them can be solicited on the EverQuest Message Boards. Spell and Skill Changes*…
March 6, 2001 3:00 am
Patch Day*** General Changes* -- Doubled the chance gain skill points in skills that are above 200. -- Fixed a bug that disallowed casting of the Donal's Breatplate on others once casted upon yourself. -- The spell scrolls for Grim Aura should now all reflect usability by SKs -- Fixed a bug that…
March 27, 2001 2:00 am
Fan Faire Reminder*** Registration for the San Diego Fan Faire closes on Wednesday, March 28th, and we are running out of spaces. Once all the spaces are taken, we will not be accepting any further registrations (or walk-ins). So if you plan to attend sign up before someone else gets your spot.…