July 18, 2012

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Patch notes

Here are the patch notes for this morning's game update (from the patcher):

Highlights

  • Changed the "Return Home" time to 18 minutes since the last time you logged in. Previously you had to wait 6 hours to use this button. Now it's set to the same time as Origin without any use of the hastened AAs.

Items

  • Fixed an issue that was causing the tiger raptor to load textures that were not on it before.

Quests & Events

  • Corrected several script errors that had been causing the Grimling War in Grimling Forest to fail.
  • Corrected a door script in Thundercrest Island that had not been functioning.
  • Order of Three (Raid) - Reduced the mana drain effects of Mindshock and Bonds of Guilt.
  • Order of Three (Raid and Group) - Corrected a problem with Procedural Failure and Peerless Procedural Failure that was causing daggers to be summoned when casting with those effects. The intended effect is... less pleasant.

Spells

  • Bard - Adjusted values on bard overhaste songs to match the values at which they are actually capped by code.
  • Ranger - Corrected a scaling error in Sand Wasp Swarm that made this component of Swarm of Sand Wasps deal less damage than its predecessor.

AA

  • Enchanter - Moved the root effect of Beguiler's Banishment Root from slot 3 to slot 12 to avoid conflicts.

Progression Servers

  • Tribute masters should now be available at the appropriate time.

Miscellaneous

  • The teleportation crystal at the outpost in Jaggedpine Forest should now send you back to Surefall Glade.
  • Changed the "Return Home" time to 18 minutes since the last time you logged in. Previously you had to wait 6 hours to use this button. Now it's set to the same time as Origin without any use of the hastened AAs.
  • Fixed an error that was causing certain plate armor types to appear as chain. They should now correctly appear as plate.
  • Fixed some display problems on armor with Velious textures.
  • Heroic Dexterity will no longer incorrectly affect all damage types. It should now affect ranged damage only.
  • Fixed several sources of client crashes.
  • Improved our internal logging for client crashes. Players can now choose to add additional information about what they were doing when they crashed.
  • Character transfers that fail will now inform you of the reason why they failed in most cases.

Previously Updated

  • Corrected a broken particle that was causing blue effects to appear over players in auras, causing performance issues.
  • Corrected the appearance of the Animated Armor mercenaries.
  • Corrected a problem that caused many objects to fail to load when a player changed servers.
  • The restless wraith in Txevu will now properly summon the Vrex Invokers.
  • The EverQuest Team
Here are the patch notes for this morning's game update (from the patcher):

    *** Highlights ***

    - Changed the "Return Home" time to 18 minutes since the last time you logged in.  Previously you had to wait 6 hours to use this button.  Now it's set to the same time as Origin without any use of the hastened AAs.

    *** Items ***

    - Fixed an issue that was causing the tiger raptor to load textures that were not on it before.

    *** Quests & Events ***

    - Corrected several script errors that had been causing the Grimling War in Grimling Forest to fail.
    - Corrected a door script in Thundercrest Island that had not been functioning.
    - Order of Three (Raid) - Reduced the mana drain effects of Mindshock and Bonds of Guilt.
    - Order of Three (Raid and Group) - Corrected a problem with Procedural Failure and Peerless Procedural Failure that was causing daggers to be summoned when casting with those effects.  The intended effect is... less pleasant.

    *** Spells ***

    - Bard - Adjusted values on bard overhaste songs to match the values at which they are actually capped by code.
    - Ranger - Corrected a scaling error in Sand Wasp Swarm that made this component of Swarm of Sand Wasps deal less damage than its predecessor.

    *** AA ***

    - Enchanter - Moved the root effect of Beguiler's Banishment Root from slot 3 to slot 12 to avoid conflicts.

    *** Progression Servers ***

    -  Tribute masters should now be available at the appropriate time.

    *** Miscellaneous ***

    - The teleportation crystal at the outpost in Jaggedpine Forest should now send you back to Surefall Glade.
    - Changed the "Return Home" time to 18 minutes since the last time you logged in.  Previously you had to wait 6 hours to use this button.  Now it's set to the same time as Origin without any use of the hastened AAs.
    - Fixed an error that was causing certain plate armor types to appear as chain. They should now correctly appear as plate.
    - Fixed some display problems on armor with Velious textures.
    - Heroic Dexterity will no longer incorrectly affect all damage types.  It should now affect ranged damage only.
    - Fixed several sources of client crashes.
    - Improved our internal logging for client crashes.  Players can now choose to add additional information about what they were doing when they crashed.
    - Character transfers that fail will now inform you of the reason why they failed in most cases.

    *** Previously Updated ***

    - Corrected a broken particle that was causing blue effects to appear over players in auras, causing performance issues.
    - Corrected the appearance of the Animated Armor mercenaries.
    - Corrected a problem that caused many objects to fail to load when a player changed servers.
    - The restless wraith in Txevu will now properly summon the Vrex Invokers.

    - The EverQuest Team

Record provenance

SHA-256 9191535ac1246598684ddb197cb7b281856eb82808cb94db434953e8f5859619

1 source occurrence retained across 1 unique file.

patches-2012-2.txt
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