November 7, 2012

Live

November 7, 2012

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296
Changes
18
Sections
3
Sources
1

Patch notes

Here are the patch notes for this morning's game update (taken from the patcher):

Miscellaneous

  • Made several changes to the way EverQuest is compiled. Please keep an eye out for any strange behavior. If you see any, please use /bug, or leave feedback in the update thread posted in the Developer Roundtable at http://forums.station.sony.com/eq.
  • Increased the length of a friend's name that could be added using /friends.
  • The command /language will now display the current language for the chat window.
  • Petamorph wands now work on familiars.
  • Fixed an issue with the in-game mailbox that was preventing the display of more than 10 characters.
  • The "/outputfile spellbook" command will now properly output all spells in your spell book.

UI

  • Added the ability to add friends from other servers in the Friends Window.
  • Also made it so that the contact button in the Friends Window will operate for friends on other servers.
  • Fixed a hot button text cut-off issue for Reprieve Rk. III. This also fixes some AAs with a similar issue.
  • Fixed a comment typo in EQUI_Inventory.xml.
  • The states of toggled buttons in the Pet Window will now persist through pet or player death.
  • Added a "required level" column to the Merchant Window.
  • Changed several key mapping names from "toggle (windowfunction) window" to "(windowfunction) window toggle." For example, "Toggle Party window" will now be "Party window toggle."
  • Added a checkbox for audio triggers so that players may turn them off and on without deleting them.
  • Fixed a visual bug with the "Hunter" button in the Achievements Window.
  • Fixed a text clipping issue in note windows.
  • Changed - EQUI_Animations.xml EQUI_AudioTriggersWindow.xml EQUI_Inventory.xml EQUI_MerchantWnd.xml EQUI_NoteWindow.xml
  • The EverQuest Team
Here are the patch notes for this morning's game update (taken from the patcher):

    *** Miscellaneous ***

    - Made several changes to the way EverQuest is compiled. Please keep an eye out for any strange behavior. If you see any, please use /bug, or leave feedback in the update thread posted in the Developer Roundtable at http://forums.station.sony.com/eq.
    - Increased the length of a friend's name that could be added using /friends.
    - The command /language will now display the current language for the chat window.
    - Petamorph wands now work on familiars.
    - Fixed an issue with the in-game mailbox that was preventing the display of more than 10 characters.
    - The "/outputfile spellbook" command will now properly output all spells in your spell book.

    *** UI ***

    - Added the ability to add friends from other servers in the Friends Window.
    - Also made it so that the contact button in the Friends Window will operate for friends on other servers.
    - Fixed a hot button text cut-off issue for Reprieve Rk. III. This also fixes some AAs with a similar issue.
    - Fixed a comment typo in EQUI_Inventory.xml.
    - The states of toggled buttons in the Pet Window will now persist through pet or player death.
    - Added a "required level" column to the Merchant Window.
    - Changed several key mapping names from "toggle (windowfunction) window" to "(windowfunction) window toggle." For example, "Toggle Party window" will now be "Party window toggle."
    - Added a checkbox for audio triggers so that players may turn them off and on without deleting them.
    - Fixed a visual bug with the "Hunter" button in the Achievements Window.
    - Fixed a text clipping issue in note windows.

    - Changed -
    EQUI_Animations.xml
    EQUI_AudioTriggersWindow.xml
    EQUI_Inventory.xml
    EQUI_MerchantWnd.xml
    EQUI_NoteWindow.xml

    - The EverQuest Team

Record provenance

SHA-256 b50a3b8b32ebd6c2443125bfa42cbd15ba197023756e6b3562d2682c40daf28d

1 source occurrence retained across 1 unique file.

patches-2012-2.txt
Related patches

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