Patch History

Norrath Chronicle 1998-07-07 — 2026-06-24

Every era. Every fix. One searchable history.

Explore the complete supplied EverQuest beta and Live patch archive, safely formatted and cross-indexed by era, expansion, topic, date, and source.

Records
682
Years
27
Documented changes
17,449
Source files
56
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16 records

Live

December 1, 1999 7:00am

The following changes and enhancements have been introduced with the latest patch: *Monk Enhancements* -The Feign Death changes which were mentioned on November 16th are now live. *Spell Enhancements* -Tishan (Enchanter) and Malise (Magician/Shaman) spells now stack. -The Pet bug (where if you have a pet, certain mo…

132 words 1 changes 3 sources
Live

September 13, 1999

Bug Fixes: - Players levitating should be easier for other PCs to see. - When charmed/feared and killed players should not be returned to the character selection screen. - Lore items in containers that are dropped should not be destroyed. - Charged items, such as the Staff of the Observers, should correctly report t…

883 words 44 changes 3 sources
Live

August 31, 1999

We apologize for the short notice for this Server Update, but it was neccessary to correct some problems that had arisen. This server side patch contains the following: 1. Rangers now get Critical Hits with Bows. 2. Rogues now get Critical Hits with Thrown Weapons. 3. Parry and Dodge Skill Caps for Rangers have been…

111 words 5 changes 1 source
Live

July 27, 1999

The EverQuest servers will be coming down at 7:00 AM Pacific, tomorrow morning for an update. The estimated downtime is approximately 2 hours. This update will require a minor client-side download. The following enhancements and new features will be activated once the update is complete. *General Announcements* We a…

1,017 words 39 changes 1 source
Live

June 27th, 1999

Due to the situation which occurred on the CerfNet servers on Tuesday and Thursday night, we have had to place most of our resources towards rectifying the problem on the live servers. However, we were able to make a few various changes to the Test server, some of which will be propagated to the live servers on Mond…

374 words 4 changes 1 source
Live

June 8th, 1999

The EverQuest servers will be coming down tonight at Midnight PDT for a client and server-side update. Listed below are the newly implemented features and bug fixes which will be updated. General Changes - Scrolls are no longer lore items - this means that you can have more than one. - Research components were made …

904 words 36 changes 1 source
Live

May 25th, 1999

The servers will be coming down as scheduled tonight at Midnight PDT. The following changes/bug fixes have been made. - Players will no longer crash when an extremely long group message is received. - Added the ability to pull one item "charge" from a stack by holding down the "Control" key when left-clicking on the…

388 words 28 changes 1 source
Live

May 19th, 1999

We will be updating the servers tonight at Midnight PDT, which will require a minor client side update. A few of the notable changes are listed below. 2) While taking part in a guild war, if killed, members of the opposing guild may only loot one item off the corpse. 3) A crash bug related to removing guild members …

188 words 4 changes 1 source
Live Inferred year

May 3rd, 5:00pm

We will be patching a new version of the EverQuest client executable tonight at Midnight PDT. One of the significant additions is the option to utilize auto mip-mapping in Glide mode. Mip-mapping may be activated in the Display menu, located within the Options directory. In addition, we have made numerous bug fixes …

248 words 11 changes 1 source
Live Inferred year

April 29th, 4:00pm

As posted yesterday, we will be bringing down all of the servers at midnight tonight PDT, for a server-side update. Our estimated downtime is should be less than two hours. The fixes/changes are listed below. 1) Traveling by boat should be much more stable. 2) A few various zone crashes. 3) The corpse class tag will…

141 words 7 changes 1 source
Live

April 28th, 1999

Citizens of Norrath, We are pleased to announce that the hardware upgrade that was performed on our router this morning has appeared to resolve the severe packet loss problems that many players were encountering over the past week. We have been, and will continue to monitor the load on the new hardware to assure tha…

276 words 9 changes 1 source
Live Inferred year

April 15th, 5:00pm

The server update last night went flawlessly, and has appeared to resolve a zone crash problem which was occurring. Our next server update is scheduled to take place on Tuesday, April 20th at midnight Pacific Daylight Time. An updated list of changes and bug fixes will be posted on the EverQuest news section on the …

82 words 1 changes 1 source
Live Inferred year

April 14th, Noon

1) Two server side zone related crashes have been resolved. 2) A bug with the charm spell which caused players to be killed. 3) A small number of players were having their characters become corrupt -- additional safeguards have been implemented to prevent against this occurring, however, we feel that the changes mad…

71 words 5 changes 1 source
Live Inferred year

April 12th, 7:00pm

We will be updating the servers at 3:00am Pacific Standard Time on Tuesday, April 13th. A patch is required. The following changes were made: 1) The proper model will appear while selecting a previously created character in the Character Selection screen. 2) Players will be properly notified when entering a PK(Playe…

131 words 9 changes 1 source
Live

April 6, 1999

We will be opening up a new section on the EverQuest website solely dedicated to the Test Server. Once the Test Server section is available, changes and bug fixes made to the Test Server will be documented, so that you may help us test the changes. As for server updates, from this day forward, we will be updating th…

351 words 21 changes 1 source

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