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Patch notes
Due to the situation which occurred on the CerfNet servers on Tuesday and Thursday night, we have had to place most of our resources towards rectifying the problem on the live servers. However, we were able to make a few various changes to the Test server, some of which will be propagated to the live servers on Monday. The features and bug fixes are listed below.
- Currently, when a character dies, they return with 25% of their Mana and Health, in addition, they have a massive hit to their stats. - This will NOT remain true, and we will be removing it next week.
- Nagafen's Lair and Permafrost have been revamped with new treasure, items, etc. In addition, changes have been made to NPC spawning to the them.
- A number of fixes were made to Research.
The following fixes have been made to spells.
Vampiric Curse / Bond of Death (formerly Circle of Death) now work with their new effects
Fufil's Curtailing Chant (BARD) now works on monsters
Magician pet attack spells have been slightly increased.
Incapacitate now works for Enchanters (lvl 44 spell)
Wizard "Casting Times" for damage spells have been slightly reduced
Necromancer poison spells have had their damage doubled and their duration cut in half. They will do EXACTLY the same amount of damage, but in half the pervious amount of time.
Necromancer and Shaman disease spells have had their duration reduced. Their damage has been upped to compensate.
Hungry Earth (Necromancer) is now researchable - check your book
Research for Thunderclap (Wizard) is now correct - check your book
Research for Fire Spiral of Al'Kabor (Wizard) is now correct - check your book
The Magician Burnout series has been made a bit better.
The reagent for Burnout III has been removed (Magician) Tuyen's Songs (Bard) have had their damage increased.
New Bard Songs have been added to vendors.
New Wizard Spell "Bonds of Force" on Wizard vendors.
Mana Sieve (Enchanter) has been changed. It is now an instant spell (instead of a DOT) and costs less mana (with less effect).
If all of the changes prove effective, we will be updating the live servers with this data on Tuesday morning of the 29th.
- The EverQuest Team
Due to the situation which occurred on the CerfNet servers on Tuesday and Thursday night, we have had to place most of our resources towards rectifying the problem on the live servers. However, we were able to make a few various changes to the Test server, some of which will be propagated to the live servers on Monday. The features and bug fixes are listed below. - Currently, when a character dies, they return with 25% of their Mana and Health, in addition, they have a massive hit to their stats. - This will NOT remain true, and we will be removing it next week. - Nagafen's Lair and Permafrost have been revamped with new treasure, items, etc. In addition, changes have been made to NPC spawning to the them. - A number of fixes were made to Research. The following fixes have been made to spells. Vampiric Curse / Bond of Death (formerly Circle of Death) now work with their new effects Fufil's Curtailing Chant (BARD) now works on monsters Magician pet attack spells have been slightly increased. Incapacitate now works for Enchanters (lvl 44 spell) Wizard "Casting Times" for damage spells have been slightly reduced Necromancer poison spells have had their damage doubled and their duration cut in half. They will do EXACTLY the same amount of damage, but in half the pervious amount of time. Necromancer and Shaman disease spells have had their duration reduced. Their damage has been upped to compensate. Hungry Earth (Necromancer) is now researchable - check your book Research for Thunderclap (Wizard) is now correct - check your book Research for Fire Spiral of Al'Kabor (Wizard) is now correct - check your book The Magician Burnout series has been made a bit better. The reagent for Burnout III has been removed (Magician) Tuyen's Songs (Bard) have had their damage increased. New Bard Songs have been added to vendors. New Wizard Spell "Bonds of Force" on Wizard vendors. Mana Sieve (Enchanter) has been changed. It is now an instant spell (instead of a DOT) and costs less mana (with less effect). If all of the changes prove effective, we will be updating the live servers with this data on Tuesday morning of the 29th. - The EverQuest Team
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June 8th, 1999
The EverQuest servers will be coming down tonight at Midnight PDT for a client and server-side update. Listed below are the newly implemented features and bug fixes which will be updated. General Changes Scrolls are no longer lore items - this means that you can have more than one. Research…
July 27, 1999
The EverQuest servers will be coming down at 7:00 AM Pacific, tomorrow morning for an update. The estimated downtime is approximately 2 hours. This update will require a minor client-side download. The following enhancements and new features will be activated once the update is complete. General…
May 25th, 1999
The servers will be coming down as scheduled tonight at Midnight PDT. The following changes/bug fixes have been made. Players will no longer crash when an extremely long group message is received. Added the ability to pull one item "charge" from a stack by holding down the "Control" key when…
May 19th, 1999
We will be updating the servers tonight at Midnight PDT, which will require a minor client side update. A few of the notable changes are listed below. While taking part in a guild war, if killed, members of the opposing guild may only loot one item off the corpse. A crash bug related to removing…