Tuesday, March 9, 1999

Beta

Tuesday, March 9, 1999

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194
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1

Patch server message

Ladies and gentlemen of Norrath, it's coming to an end!

EverQust Phase 4 beta testing ends Friday, Friday 12th at midnight.

Last night's patch lag and line disconnection are likely to have been mitigated in this patch. Here are some fixes:

  1. Players can now change the direction of the empty while root is no longer working.
  2. Fixed an issue where the wizard could not see the magic on the target in a message.
  3. Fixed an issue where eye of zomm magic would disappear when entering the water.
  4. Fixed an issue where players who received the message would see extra characters when executing the /shout, /tell, /group command and typing 16 characters in a row (without spaces).
  5. Fixed an issue where the food raised could not be stacked.
  6. Fixed an issue where "Opal Sycthe" could not be caught from NPC corpses.
  7. Fixed a dark issue with Diamond Viper V550 when the screen brightness changed to gamma settings.
  8. Fixed an issue where stunned characters could be in that state forever.
  9. Fixed an issue where players could not move when minor illustrator magic was hanging.
Patch server message:

Ladies and gentlemen of Norrath, it's coming to an end!

EverQust Phase 4 beta testing ends Friday, Friday 12th at midnight.

Last night's patch lag and line disconnection are likely to have been mitigated in this patch. Here are some fixes:

    1. Players can now change the direction of the empty while root is no longer working.
    2. Fixed an issue where the wizard could not see the magic on the target in a message.
    3. Fixed an issue where eye of zomm magic would disappear when entering the water.
    4. Fixed an issue where players who received the message would see extra characters when executing the /shout, /tell, /group command and typing 16 characters in a row (without spaces).
    5. Fixed an issue where the food raised could not be stacked.
    6. Fixed an issue where "Opal Sycthe" could not be caught from NPC corpses.
    7. Fixed a dark issue with Diamond Viper V550 when the screen brightness changed to gamma settings.
    8. Fixed an issue where stunned characters could be in that state forever.
    9. Fixed an issue where players could not move when minor illustrator magic was hanging.

Record provenance

SHA-256 c68a345049e3a017faa3a6eff9a75b1c5dd3de3bc40c42b51b31659852751dc0

1 source occurrence retained across 1 unique file.

patches-phase4beta.txt
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