October 28th, 7:00am
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General Enhancements
User Adjustable Clipping-plane
We have recently implemented a user adjustable clipping-plane. This will allow players with higher-end hardware to move out the distance at which the 3D world geometry is drawn into view, as well as the ability for players with lower-end hardware to pull this distance in, to further improve frame-rate. To utilize this new feature, you may do so by adjusting the clipping-plane slider bar located in the "Options"-"Display" directory, in-game. Sliding the bar left will reduce the distance at which the geometry is drawn in to view, whereas sliding the bar to the right will expand this distance. The following rules apply as to which zones the adjustable clipping-plane may be used in:
- The clipping-plane can be pushed back in outdoor zones only.
- Zones designed with heavy fog (e.g. tox, innothule, etc), the clipping-plane can only be adjusted slightly.
- If the "Misses" chat filter is set to "off", Dodge, Parry, and Reposte messages will be filtered accordingly.
Additional chat filters have been added to filter out any unwanted text.
Zone Enhancements
Kedge Keep has been enhanced with both new items and creatures. Please keep in mind, Kedge Keep was tested thoroughly in-house only, therefore, some additional tuning enhancements may need to be made now that it is available on the live servers.
Class Enhancements
Warrior - % increase on critical hits Rogue - +8 poison resistance Paladin - +8 disease resistance Ranger - +4 Fire +4 Cold resistance ShadowKnight - +4 Poison +4 Disease resistance Monk - +8 Fire resistance
Shadowknights may now use the following spells
- LifeTap may now be cast at level 9.
- LifeSpike may now be cast at level 15.
- LifeDraw may now be cast at level 30.
The LifeTap, LifeSpike, and LifeDraw spell scrolls may be purchased from any ShadowKnight spell vendor.
To make room for these new spells, the following spells are no longer available for ShadowKnights:
- Reclaim Energy
- Mend Bones
- Voice Graft
Spell Enhancements
- Level 35+ casters will now automatically meditate while sitting.
- Invoke Fear (Necromancer, Enchanter, SK, and Cleric) has both had it's casting time and mana cost reduced.
- Charm spells now message the message when they break (Enchanter, Bard, Necromancer, Druid)
- Magician pets now have new spells.
- Ensnare (Druid) has had it's casting time reduced.
- High level Necromancer and Magician pets now look different.
- Illusions (Enchanter) have had their duration increased.
- Tishan and Markar's Clash spells (Wizard) have had their casting times reduced.
- Some in-game Bardic instruments have had their stats increased to appropriate levels. Items effected are the Minotaur horn, Small Brass Trumpet, and the Drum. Some non-magic instruments have been made magic. These are the Mistmoore Battle Drums, the Lute of the Gypsy Princess and Kelin's Practice Lute.
- Bards with magic gloves and magic instruments may now punch creatures that require magic to damage.
The following emotes now have unique animations
/bored /yawn /agree /amaze /boggle /gasp /apologize /plead /grovel /applaud /clap /bleed /hungry /blush /cackle /chuckle /giggle /snicker /cough /burp /cringe /duck /curious /puzzled /stare /dance /veto /disbelief /snarl /glare /peer /whistles /drool /kneel /point /shrug /ponder /raise /ready /salute /shiver /tap /thanks /bow
Item Enhancements
- A number of existing high-level weapons models have been replaced with new, much more visually appealing versions.
Trade Skill Enhancements
Enhancements have been made to the Tinkering trade skill to facilitate underwater breathing.
- The EverQuest Team
*General Enhancements* User Adjustable Clipping-plane We have recently implemented a user adjustable clipping-plane. This will allow players with higher-end hardware to move out the distance at which the 3D world geometry is drawn into view, as well as the ability for players with lower-end hardware to pull this distance in, to further improve frame-rate. To utilize this new feature, you may do so by adjusting the clipping-plane slider bar located in the "Options"-"Display" directory, in-game. Sliding the bar left will reduce the distance at which the geometry is drawn in to view, whereas sliding the bar to the right will expand this distance. The following rules apply as to which zones the adjustable clipping-plane may be used in: - The clipping-plane can be pushed back in outdoor zones only. - Zones designed with heavy fog (e.g. tox, innothule, etc), the clipping-plane can only be adjusted slightly. - If the "Misses" chat filter is set to "off", Dodge, Parry, and Reposte messages will be filtered accordingly. Additional chat filters have been added to filter out any unwanted text. *Zone Enhancements* Kedge Keep has been enhanced with both new items and creatures. Please keep in mind, Kedge Keep was tested thoroughly in-house only, therefore, some additional tuning enhancements may need to be made now that it is available on the live servers. *Class Enhancements* Warrior - % increase on critical hits Rogue - +8 poison resistance Paladin - +8 disease resistance Ranger - +4 Fire +4 Cold resistance ShadowKnight - +4 Poison +4 Disease resistance Monk - +8 Fire resistance Shadowknights may now use the following spells: - LifeTap may now be cast at level 9. - LifeSpike may now be cast at level 15. - LifeDraw may now be cast at level 30. The LifeTap, LifeSpike, and LifeDraw spell scrolls may be purchased from any ShadowKnight spell vendor. To make room for these new spells, the following spells are no longer available for ShadowKnights: - Reclaim Energy - Mend Bones - Voice Graft *Spell Enhancements* - Level 35+ casters will now automatically meditate while sitting. - Invoke Fear (Necromancer, Enchanter, SK, and Cleric) has both had it's casting time and mana cost reduced. - Charm spells now message the message when they break (Enchanter, Bard, Necromancer, Druid) - Magician pets now have new spells. - Ensnare (Druid) has had it's casting time reduced. - High level Necromancer and Magician pets now look different. - Illusions (Enchanter) have had their duration increased. - Tishan and Markar's Clash spells (Wizard) have had their casting times reduced. - Some in-game Bardic instruments have had their stats increased to appropriate levels. Items effected are the Minotaur horn, Small Brass Trumpet, and the Drum. Some non-magic instruments have been made magic. These are the Mistmoore Battle Drums, the Lute of the Gypsy Princess and Kelin's Practice Lute. - Bards with magic gloves and magic instruments may now punch creatures that require magic to damage. *New Emote Animations* The following emotes now have unique animations: /bored /yawn /agree /amaze /boggle /gasp /apologize /plead /grovel /applaud /clap /bleed /hungry /blush /cackle /chuckle /giggle /snicker /cough /burp /cringe /duck /curious /puzzled /stare /dance /veto /disbelief /snarl /glare /peer /whistles /drool /kneel /point /shrug /ponder /raise /ready /salute /shiver /tap /thanks /bow *Item Enhancements* - A number of existing high-level weapons models have been replaced with new, much more visually appealing versions. *Trade Skill Enhancements* Enhancements have been made to the Tinkering trade skill to facilitate underwater breathing. - The EverQuest Team
Record provenance
SHA-256 b157df330b07520bd79c16535a401b3d83afa5cad35e7b203eeb582119c8dde8
1 source occurrence retained across 1 unique file.
July 27, 1999
The EverQuest servers will be coming down at 7:00 AM Pacific, tomorrow morning for an update. The estimated downtime is approximately 2 hours. This update will require a minor client-side download. The following enhancements and new features will be activated once the update is complete. General…
June 8th, 1999
The EverQuest servers will be coming down tonight at Midnight PDT for a client and server-side update. Listed below are the newly implemented features and bug fixes which will be updated. General Changes Scrolls are no longer lore items - this means that you can have more than one. Research…
May 25th, 1999
The servers will be coming down as scheduled tonight at Midnight PDT. The following changes/bug fixes have been made. Players will no longer crash when an extremely long group message is received. Added the ability to pull one item "charge" from a stack by holding down the "Control" key when…
April 6, 1999
We will be opening up a new section on the EverQuest website solely dedicated to the Test Server. Once the Test Server section is available, changes and bug fixes made to the Test Server will be documented, so that you may help us test the changes. As for server updates, from this day forward, we…