Saturday, March 6, 1999

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Several Test server bugs have been fixed in this update

  • The bow pulls a line on the interface and sometimes crashes occur.
  • The line goes down when using the "/corpse" command.
  • Mesmerize's effect on Beard and Enchanter has been fixed and works as planned.
  • When you go out of the character or server selection screen and press the "Play EverQuest" button, an illegal process occurs.
  • If the HomePoint is down when the character dies, the user crashes. This time, you can now return to the character selection screen instead of crashing until HomePoint is back online.
  • The equipped flying gear cannot be seen on the character's appearance until you set it up.
  • Texts could spam a user's chat bar when giving instructions to a pet.
  • If you jump into the water with Torch and remove it and have it again, the torch will not disappear even underwater.
  • When using the magic of "Eye of Zomm", the eyes (*summoned by magic) turn only in a certain direction.
  • If you receive a message that the Fishing pole is broken while fishing, it will not actually be damaged.
  • If you buy more than one of the same magic scrolls, inventory will show only one scroll.
  • When you give other players the right to secure their inventory from their corpses in the /content, they will be asked to use the "You are given permission to loop corp." I get a message.
  • When I get on the boat, I can't hear the sound effects of the sea.
  • Display mode settings are not saved.
  • Text overlaps when the Spell book and options menu are open.
  • Hotkeys cannot be used during Meditation.
  • When a player has an option menu open in Anonymous (anonymous mode), the character is not actually anonymous.
  • When using the Autosplit feature, when a party member recovers his or her items from his or her corpse, the money in the corpse is distributed.
  • Various grammatic changes to the description of the race and class in the character selection screen.
  • When you place an item that is "stacked" on the trade screen, the number of items is not displayed correctly on the screen on the receiving side.
Patch server message:

Several Test server bugs have been fixed in this update:

    * The bow pulls a line on the interface and sometimes crashes occur.
    * The line goes down when using the "/corpse" command.
    * Mesmerize's effect on Beard and Enchanter has been fixed and works as planned.
    * When you go out of the character or server selection screen and press the "Play EverQuest" button, an illegal process occurs.
    * If the HomePoint is down when the character dies, the user crashes. This time, you can now return to the character selection screen instead of crashing until HomePoint is back online.
    * The equipped flying gear cannot be seen on the character's appearance until you set it up.
    * Texts could spam a user's chat bar when giving instructions to a pet.
    * If you jump into the water with Torch and remove it and have it again, the torch will not disappear even underwater.
    * When using the magic of "Eye of Zomm", the eyes (*summoned by magic) turn only in a certain direction.
    * If you receive a message that the Fishing pole is broken while fishing, it will not actually be damaged.
    * If you buy more than one of the same magic scrolls, inventory will show only one scroll.
    * When you give other players the right to secure their inventory from their corpses in the /content, they will be asked to use the "You are given permission to loop corp." I get a message.
    * When I get on the boat, I can't hear the sound effects of the sea.
    * Display mode settings are not saved.
    * Text overlaps when the Spell book and options menu are open.
    * Hotkeys cannot be used during Meditation.
    * When a player has an option menu open in Anonymous (anonymous mode), the character is not actually anonymous.
    * When using the Autosplit feature, when a party member recovers his or her items from his or her corpse, the money in the corpse is distributed.
    * Various grammatic changes to the description of the race and class in the character selection screen.
    * When you place an item that is "stacked" on the trade screen, the number of items is not displayed correctly on the screen on the receiving side.

Record provenance

SHA-256 72d5d73ce25021c811ab8682f52d716c2cfa50764be71862b7a722e60ef21311

1 source occurrence retained across 1 unique file.

patches-phase4beta.txt
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