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Patch notes
Citizens of Norrath,
We are pleased to announce that the hardware upgrade that was performed on our router this morning has appeared to resolve the severe packet loss problems that many players were encountering over the past week. We have been, and will continue to monitor the load on the new hardware to assure that the packet-loss problems will no longer occur on our end. During the router upgrade we transported the Karana server farm to the AT&T CerfNet facility to further reduce the load on our router. Also, the new "Rodcet Nife" server was just brought up to accommodate the additional users that have joined over the past few weeks.
After thoroughly testing changes made only for Rallos Zek (PK server), we have activated the new code for the PK server ONLY. The changes include the following;
- Pets will no longer kill themselves if their master has invisibility cast on them.
- Pets will no longer attack other players while they are in guard mode if their master goes link-dead.
- Pets will now attack opposing combatants while their master is dueling.
- NPCs will no longer respond to invisible PCs.
Other fixes and changes include
- The corpse class tag will not be listed as "Unknown".
- Players will be given text messages for items that they cannot obtain while looting a corpse, instead of the item disappearing.
- A number of quests and combat related exploits were fixed.
- Characters are no longer able to use the disarm command while using feign death.
At Midnight, on Wednesday the 28th, the servers will be brought down for an update.
- The EverQuest Team
Citizens of Norrath, We are pleased to announce that the hardware upgrade that was performed on our router this morning has appeared to resolve the severe packet loss problems that many players were encountering over the past week. We have been, and will continue to monitor the load on the new hardware to assure that the packet-loss problems will no longer occur on our end. During the router upgrade we transported the Karana server farm to the AT&T CerfNet facility to further reduce the load on our router. Also, the new "Rodcet Nife" server was just brought up to accommodate the additional users that have joined over the past few weeks. After thoroughly testing changes made only for Rallos Zek (PK server), we have activated the new code for the PK server ONLY. The changes include the following; 1) Pets will no longer kill themselves if their master has invisibility cast on them. 2) Pets will no longer attack other players while they are in guard mode if their master goes link-dead. 3) Pets will now attack opposing combatants while their master is dueling. 4) NPCs will no longer respond to invisible PCs. Other fixes and changes include: 1) The corpse class tag will not be listed as "Unknown". 2) Players will be given text messages for items that they cannot obtain while looting a corpse, instead of the item disappearing. 3) A number of quests and combat related exploits were fixed. 4) Characters are no longer able to use the disarm command while using feign death. At Midnight, on Wednesday the 28th, the servers will be brought down for an update. - The EverQuest Team
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April 29th, 4:00pm
As posted yesterday, we will be bringing down all of the servers at midnight tonight PDT, for a server-side update. Our estimated downtime is should be less than two hours. The fixes/changes are listed below. Traveling by boat should be much more stable. A few various zone crashes. The corpse class…
May 19th, 1999
We will be updating the servers tonight at Midnight PDT, which will require a minor client side update. A few of the notable changes are listed below. While taking part in a guild war, if killed, members of the opposing guild may only loot one item off the corpse. A crash bug related to removing…
April 6, 1999
We will be opening up a new section on the EverQuest website solely dedicated to the Test Server. Once the Test Server section is available, changes and bug fixes made to the Test Server will be documented, so that you may help us test the changes. As for server updates, from this day forward, we…
May 25th, 1999
The servers will be coming down as scheduled tonight at Midnight PDT. The following changes/bug fixes have been made. Players will no longer crash when an extremely long group message is received. Added the ability to pull one item "charge" from a stack by holding down the "Control" key when…