Fixed some major bugs related to sound and crashes. In addition, changes have been made to the decay system of corpses, which are described below; The next patch will be introduced immediately. It includes changes to the decay of corpses, and all corpses on the Test server are erased. This makes it much longer for c…
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Patch server message: Ladies and gentlemen of Norrath, it's coming to an end! EverQust Phase 4 beta testing ends Friday, Friday 12th at midnight. Last night's patch lag and line disconnection are likely to have been mitigated in this patch. Here are some fixes: 1. Players can now change the direction of the empty wh…
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Patch server message: The following fixes are in the latest patch: 1. Fixed an issue where a Dwarf man would look unusually large when holding a weapon in his left hand. 2. Gamma settings have been fixed and tested, and the in-game options menu can now be set again. 3. Fixed an issue where keys (Combat, Social, etc.…
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Patch server message: Several Test server bugs have been fixed in this update: * The bow pulls a line on the interface and sometimes crashes occur. * The line goes down when using the "/corpse" command. * Mesmerize's effect on Beard and Enchanter has been fixed and works as planned. * When you go out of the characte…
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Patch server message: With March 16 approaching, the EQ team is fixing various bugs and improving the game with fire cars throughout the night. A new "/corpse" command has been introduced to recover your items from corpses. You can use this command with a radius of 50' for your corpse to attract the corpse. However,…
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Bards should now be able to sing their songs and fight at the same time (Bards are the only ones though).
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Anyone playing the game with a Diamond Viper V330 videocard should go to Diamond's webpage (www.diamondmm.com) and get the latest drivers. Their newest drivers fix some crash bugs (like walking from one zone to another, and some random crashes) and should make EverQuest much more stable. With perhaps a few exception…
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A new command has been added: /Random <#> <#> - This will give you a random number from # to # (i.g. "/Random 1 10" would give you a random number from 1 to 10 inclusive). If you only specify one number (i.e. "/Random 5") it assumes 0 to the number you supplied. The "/Who" command now has an additional option: "corp…
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The "Bind Wounds"/Bandage skill will now only work on people who have fifty hitpoints or less remaining. The "Meditate" skill has been improved in regards to Mana regeneration times.
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We have recently added a bug discussion and entry forum, which can be found at "www.sonyinteractive.com/eqbugs/". This forum can be accessed by using your EverQuest login ID and password. Team members will frequent this board often to post responses and updates regarding posted bugs as well as asking for assistance …
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Good morning citizens of Norrath! The world will be expanding over the next few days. Beginning this afternoon, we will be adding two new zones per day, everyday. It would be wise for modem users to connect and patch at least once a day. The majority of the zones which make up Faydwer will be added so elves, dwarves…
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As you may well know, the player wipe (pwipe) has been performed. There will be no reimbursment of items, weapons, or armor. Character level and gold will be reimbursed to those who registered via the "/feedback" command, as stated in the previous announcement. For those of you that did register your character, use …
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There will be a player wipe (pwipe) Tuesday morning at approximately 10am pacific. This is in preperation for Phase 2 of the EverQuest beta test, which begins early next week. You may have ONE character's level re-imbursed, and you will be given some gold based upon that character's level. To register one of your ch…
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We are starting to build up the Game Master (GM) infrastructure for EverQuest. If you require assistance in-game, use the /petition <msg> command -- all GMs online will receive your message and you will be helped as soon as possible -- using the /tell command to solicit help from a GM is no longer legal. Note that t…
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We've added a new command, /feedback. Please use /feedback to leave us feedback and comments and only use /bug for bugs. They are written to two separate files now, which will make it easier for us to get the information to the appropriate people. Thanks.
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Grobb, Oggok, Rathe Mountains, and Lake Rathetear are online now. We will be starting Trolls and Ogres in their respective hometowns shortly, as well as relocating existing Trolls and Ogres there (ie. Neriak will no longer be your hometown). Also, we've added a new warrior skill called Taunt -- this skill, when succ…
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South Ro and Oasis are online now -- please do not try to go further south than South Ro, in that that zone isn't up yet. The world will continue to expand in that general direction (south of Freeport), and soon Trolls and Ogres will have their hometowns.
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We've implemented a new anti-vulch, anti-twink experience system -- he who does the most damage to an NPC gets the exp upon its death (or the group he's in). Let us know how it works. Also, expect some larger downloads short term -- the world of Norrath expandeth.
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Additional information is now provided when you consider (double-click on) an NPC that will undoubtedly prove useful in the game.
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Hopefully the Voodoo 1 D3D bug has a workaround -- please let us know if you experience any additional problems. Also, you can start a character (human, half-elf, wood elf, high elf) in Freeport now (in addition to Qeynos) -- give it a try.
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Note the changes to the previous entry regarding the assist command.
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East Freeport is finally up -- the entire city of Freeport is online now. Also, several of the crash bugs we've had should be fixed now -- let us know if you encounter any more and please attempt to make note of the circumstances and events immediately prior to the crash. Lastly, an assist command has been added -- …
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There is a bug we've discovered in the latest reference drivers for Voodoo 1 based cards in D3D mode. If you are having severe video problems in-game, we reccomend you revert to either an earlier reference driver or use the card's manufacturer's driver (for example, the Diamond Monster drivers v.1.10 work fine).
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We've hopefully fixed a nasty bug that was causing a spell casting to crash -- let us know if you are still getting any crash bugs. Also, the newbie zones adjacent to the newer cities are being turned -- both more and a better range of NPCs should be appearing in them over the next week. Also, slowly but surely, mor…
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