Patch History

Norrath Chronicle 1998-07-07 — 2026-06-24

Every era. Every fix. One searchable history.

Explore the complete supplied EverQuest beta and Live patch archive, safely formatted and cross-indexed by era, expansion, topic, date, and source.

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682
Years
27
Documented changes
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41 records

1999
Live

December 21, 1999

After a week of thorough testing, the Summon Corpse spell is now functioning properly (we promise!), and available on all servers. - In addition, it is now possible to cast Cancel Magic on non-grouped players on the PvP and PvP-teams servers. - All changes were made on the server-side, therefore no patch is required…

75 words 2 changes 3 sources
Live

December 14, 1999

- A revision was made to a bug with Dragons, which was introduced with the patch last week. - The new Necromancer spell, Summon Corpse, is now live and functioning as intended.

32 words 2 changes 3 sources
Live

December 8, 1999 7:00am

The following general enhancements have been introduced with this patch. - /Pet No Taunt and /pet taunt now works - Bard Levitation is now working as intended. - A number of spears are now available to the Shaman class. - Dazzle and Entrance (enchanter) have had their casting times reduced. - A number of NPC guards …

126 words 7 changes 3 sources
Live

December 1, 1999 7:00am

The following changes and enhancements have been introduced with the latest patch: *Monk Enhancements* -The Feign Death changes which were mentioned on November 16th are now live. *Spell Enhancements* -Tishan (Enchanter) and Malise (Magician/Shaman) spells now stack. -The Pet bug (where if you have a pet, certain mo…

132 words 1 changes 3 sources
Live Inferred year

November 3rd, 7:00am

Listed below are the enhancements introduced in this patch. *Item Enhancements* The entire set of the Armor or Ro (Paladin class specific armor) and Darkforge (ShadowKnight class armor) has received an increase in AC. *Class Enhancements* Rogue Specific - The minimum backstab damage is now same as their level. - Rog…

133 words 3 changes 1 source
Live

November 1, 1999

[Kunark News Release] EVERQUEST POSITIONED TO AGAIN CONQUER ONLINE WORLD WITH EVERQUEST: THE RUINS OF KUNARK EXPANSION PACK - Expansion Pack Features All-New Continent, More Than 20 New Adventure Zones and an Enhanced 3D Engine - FOSTER CITY, Calif., November 1, 1999 - 989 Studios, a Sony Computer Entertainment Grou…

673 words 2 changes 2 sources
Live Inferred year

October 29th, 3:30pm

Today several people were banned for using "Hack" programs and attempting to cheat in EverQuest. This sort of activity will not be tolerated in EverQuest. We won't have mercy on people who try and cheat. There will be no exceptions. When you are caught, you will be banned on the first offense. - The EverQuest Team

56 words 1 changes 1 source
Live Inferred year

October 28th, 7:00am

*General Enhancements* User Adjustable Clipping-plane We have recently implemented a user adjustable clipping-plane. This will allow players with higher-end hardware to move out the distance at which the 3D world geometry is drawn into view, as well as the ability for players with lower-end hardware to pull this dis…

582 words 21 changes 1 source
Live Inferred year

October 14th, 10:00am

We will be bringing up a new server at approximately 11:00 am pacific, this morning. The server known as "The Nameless" will have a standard server configuration (i.e. not a pvp/pvp-team server). - The EverQuest Team

36 words 1 changes 1 source
Live

October 13, 1999

Optional Patch - A new zone, The Temple of Solusek Ro, is now available via the optional patch. General Enhancements - Experience and looting rights are now awarded for group aggregate damage. This is now true for ALL servers. We still consider this change in 'TEST' and will conduct a poll as to whether it positivel…

325 words 14 changes 3 sources
Live

September 28, 1999

The following changes have been implemented with the latest patch, most importantly, changes to corpse resurrection. It should be noted that all corpses generated previous to this patch may not be resurrected, however, all corpses generated from this point forward may be resurrected with the changes listed below app…

312 words 13 changes 3 sources
Live

September 26, 1999

The EverQuest servers will be coming down on Tuesday, September the 28th at 7:00am Pacific. We are estimating that the update process will take approximately 4 hours. A list of changes will be patched the morning of the update. Due to a change with corpse resurrection, it should be noted that once this update is com…

101 words 1 changes 1 source
Live

September 24, 1999

The following changes have been implemented with the latest patch, most importantly, changes to corpse resurrection. It should be noted that all corpses generated previous to this patch may not be resurrected, however, all corpses generated from this point forward may be resurrected with the changes listed below app…

140 words 7 changes 1 source
Live

September 22, 1999

Magic: - Illusion: Werewolf (enchanter) now stacks with other attack speed spells. - Casting times on the higher level Ward series (Cleric, Magician, Necromancer & Druid) have been slightly lowered. - The Lich (Necromancer) spell will now provide more mana. - Surge of Enfeeblement (Necromancer) should now work consi…

152 words 12 changes 3 sources
Live

September 13, 1999

Bug Fixes: - Players levitating should be easier for other PCs to see. - When charmed/feared and killed players should not be returned to the character selection screen. - Lore items in containers that are dropped should not be destroyed. - Charged items, such as the Staff of the Observers, should correctly report t…

883 words 44 changes 3 sources
Live

August 31, 1999

We apologize for the short notice for this Server Update, but it was neccessary to correct some problems that had arisen. This server side patch contains the following: 1. Rangers now get Critical Hits with Bows. 2. Rogues now get Critical Hits with Thrown Weapons. 3. Parry and Dodge Skill Caps for Rangers have been…

111 words 5 changes 1 source
Live

July 31, 1999

* Tallon Zek Update - Please Read * Well, folks, we totally underestimated the number of people wanting to check out the PvP-Teams server and the demand is far too great for one server. Unfortunately, we were forced to bring Tallon Zek down soon after its launch because we had more than 5,000 people online at once. …

161 words 2 changes 1 source
Live

July 27, 1999

The EverQuest servers will be coming down at 7:00 AM Pacific, tomorrow morning for an update. The estimated downtime is approximately 2 hours. This update will require a minor client-side download. The following enhancements and new features will be activated once the update is complete. *General Announcements* We a…

1,017 words 39 changes 1 source
Live

July 22nd, 1999

We have just activated the Guild submission forms in the EverQuest login server. For more information regarding the new guild submission process, please go to "Guilds" located in the "Players Guide" section of the official EverQuest web page (www.everquest.com). In addition to activating the new guild submission for…

61 words 1 changes 1 source
Live

July 13th, 1999

The Test Server will be down between the hours of 6pm and 6am PDT for internal testing purposes. This schedule for the Test Server will only occur for approximately 1 week, after that the Test Server will remain on-line 24 hours a day. UUnet will be performing maintenance at 3:00 AM, on July the 13th, which will res…

526 words 1 changes 1 source
Live

June 27th, 1999

Due to the situation which occurred on the CerfNet servers on Tuesday and Thursday night, we have had to place most of our resources towards rectifying the problem on the live servers. However, we were able to make a few various changes to the Test server, some of which will be propagated to the live servers on Mond…

374 words 4 changes 1 source
Live

June 25th, 1999

To support the additional number of new users, a new server was brought on-line at approximately 9pm on Wednesday the 23rd. The "Quellious" server is named after the god of tranquillity. - The EverQuest Team

35 words 1 changes 1 source
Live

June 8th, 1999

The EverQuest servers will be coming down tonight at Midnight PDT for a client and server-side update. Listed below are the newly implemented features and bug fixes which will be updated. General Changes - Scrolls are no longer lore items - this means that you can have more than one. - Research components were made …

904 words 36 changes 1 source
Live

May 25th, 1999

The servers will be coming down as scheduled tonight at Midnight PDT. The following changes/bug fixes have been made. - Players will no longer crash when an extremely long group message is received. - Added the ability to pull one item "charge" from a stack by holding down the "Control" key when left-clicking on the…

388 words 28 changes 1 source

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