Patch History

Norrath Chronicle 1998-07-07 — 2026-06-24

Every era. Every fix. One searchable history.

Explore the complete supplied EverQuest beta and Live patch archive, safely formatted and cross-indexed by era, expansion, topic, date, and source.

Records
682
Years
27
Documented changes
17,449
Source files
56
Advanced filters
Topics — select up to six
Clear everything

Archive results

21 records

Live

December 19, 2000 3:00 am

*Patch Day* Today's patch primarily consists of tuning of Velious zones as well as content and other additions. In addition, the following changes have been implemented on the Live servers: - High-end items that have a activatable (right-click) healing effect have in several cases had their casting times increased. …

342 words 11 changes 3 sources
Live

December 6, 2000 3:00 am

*Velious Patch* Today's patch requires that Velious subscribers press the "Velious Patch" button on the patch program UI. *Emergency Patch* We appreciate everyone's patience while we address a few issues as tens of thousands of new players check out Velious. This emergency patch addresses several issues: - The trans…

297 words 9 changes 3 sources
Live

November 29, 2000 3:00 am

*Patch Day* Today's patch includes updates to the client to address some problems reported by people in regards to the DX7 update, as well as other gameplay issues: - Corrected an older bug that would cause people to stop gaining or losing faction with associates when the primary faction was at its maximum or minimu…

546 words 13 changes 3 sources
Live

November 21, 2000 3:00 am

*Patch Day* Today's patch addresses a few problems noted by customers since last week's big patch. The following changes were made: - Fixed some problems with sound volume being set above the maximum or below the minimum. - Fixed a problem that caused sound volume to be reset regardless of the slider setting upon zo…

247 words 10 changes 3 sources
Live

November 16, 2000 8:00 am

*Follow-up Patch* Today's follow-up patch addresses the following issues from yesterday's patch: - The spell Torpor received an unintentional reduction in effectiveness - Illumination in game was not as bright as it should have been. - Pet using classes unintentionally gained the ability to summon multiple pets. - B…

169 words 11 changes 3 sources
Live

November 15, 2000 3:00 am

***Patch Day*** Today's patch includes the announced code-updates to use technology included with DirectX 7. You MUST have DirectX 7 or higher installed in order to play EverQuest. Please refer to http://everquest.station.sony.com/f_requirements.shtml prior to contacting technical support for procedures prior to con…

1,079 words 1 changes 3 sources
Live

October 13, 2000 7:00 pm

*Important System Configuration Announcement*. As many of you know, over the past couple of months we've made numerous enhancements to the EverQuest client. In addition to things such as new /-commands and other changes of that nature, we've enhanced the UI itself to allow moveable and resizable windows, among other…

481 words 6 changes 3 sources
Live

September 19, 2000 7:00 am

*Level 1 Character Purge* The Level 1 character purge announced several weeks ago will take place on Wednesday, September 27, 2000, at 7:00am PST (GMT-7). Any level 1 characters that haven't been played within the previous 30 days will be deleted. If you wish to keep any level 1 characters that you may have, please …

1,047 words 10 changes 3 sources
Live

August 30, 2000 8:00 am

*Today's Patch* Today we modified the EverQuest client to implement the following changes: - Corrected a bug that would cause players to crash if they entered the game, exited to the server selection screen, and tried to reenter the game. - Corrected a bug that caused delays when switching between UI modes due to th…

374 words 12 changes 3 sources
Live

July 19, 2000 7:00 am

***Patch Day*** *Miscellaneous Changes/Fixes* - The "Safe Points" have been moved in Field of Bone and Lake of Ill Omen to someplace "safer". - You can no longer cast invisibility on any pet. - Foul language issued through /emote will now be handled by the profanity filter. - Corrected a bug that allowed linkdead pl…

943 words 33 changes 3 sources
Live

June 29, 2000 7:00 am

***Patch Day*** Though today's patch is primarily comprised of fixes to various bugs that have been reported by the players, we're also pleased to announce a few enhancements: - Ranger spell "Jolt" now has a lesser casting time. - Many new recipes for the "Make Poison" skill are now in game. Features include: Severa…

677 words 51 changes 3 sources
Live

June 6, 2000 8:00 am

*Patch Day* Greetings! The live servers have been updated to reflect the newest data on the Test Server: *General* - Some new spells are available for the hybrid classes. Check your Kunark spell vendors. - Found and corrected a problem causing people to fall to their deaths upon zoning. The majority of these issues …

852 words 17 changes 3 sources
Live

May 25, 2000 8:00 am

*Patch Day* Greetings all! The following changes have been implemented on the Live servers: *Spells/Songs* - Voltaic Draught, a high level wizard direct damage spell was improperly saving versus resistance to cold. It now appropriately saves versus magic. - The higher level bard song by Brusco was improperly healing…

567 words 12 changes 3 sources
Live

April 28, 2000

*Spells* - "Scale of Wolf" is now group-only. You must be grouped with the target in order to cast this spell upon them. This change was made due to the fact that Scale of Wolf overwrites Spirit of Wolf , which may be more desirable in some situations. - The "Cannibalize II" spell has been enhanced. - Corrected a bu…

291 words 3 changes 1 source
Live

April 17, 2000 4:00 pm

EverQuest: The Ruins of Kunark (upgrade) should now be arriving on doorsteps around the world. Please note that attempting to create an Iksar character will not work until the expansion zones are officially opened within the next week. We ask that if you attempt to create an Iksar character out of curiosity that you…

197 words 4 changes 3 sources
Live

April 10, 2000

***Patch Day*** The following is a list of changes that were implemented on the Live EverQuest servers today: *Spells* - You will now receive a message when attempting to mesmerize a creature that is immune to that type of spell. - You can now right-click-and-hold on bard songs to determine what instrument skill is …

444 words 18 changes 3 sources
Live

March 29, 2000

This morning's update consisted primarily of server-side changes to improve performance of the game engine in general. No items, spawns, spells (with the exceptions below), etc., were changed as a result of this patch. Area Effect "Fear" spells will no longer work in PvP. This affects a bard song, as well as the Cle…

112 words 1 changes 3 sources
Live

February 17, 2000 7:00 am

***Announcements*** The City of Paineel, home to the infamous Heretics of Erudin, is now available via the Optional Patch. In addition, Erudites may now also be Shadowknights in addition to the other classes available to them. All Erudite Necromancers, Shadowknights, and Clerics who worship the God of Fear, Cazic-Th…

1,219 words 22 changes 3 sources
Live

February 3, 2000 8:00 am

The following changes have been implemented on the live servers: *Spells* - Lay On Hands: Enhanced to heal more hitpoints per level. - Enveloping Roots: Casting time reduced to match Immobilize - Skin Like Nature: Small Damage Shield added. This will stack with other shields. - Insidious Fever: Casting time reduced.…

335 words 13 changes 3 sources
Hotfix Inferred year

January 28th, 7:00pm Emergency Patch

The servers are currently being brought down individually for an emergency update. This update is being done to correct a bug in the server code that led to the instability that the servers have experienced over the past week. We apologize for the inconvenience. Included with this patch are several changes that were…

530 words 1 changes 1 source
Live Inferred year

January 20th, 7:00am

*Announcements* The Plane of Sky is now open!!! As a reminder to our customers, the alternate planes of reality do not necessarily follow the same physical or ethereal rules as Norrath proper. Enjoy! Today is patch day! The EverQuest servers have been patched with the following changes: *General Changes / Fixes* - S…

2,100 words 29 changes 1 source

Exports include full patch bodies and provenance. Filtered exports preserve the current search and facets; clear filters to download all 682 records.

Modern EQEmu Allaclone
Loot the source on GitHub